TEXTURE TRANSPARENT

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Revision as of 04:30, 8 July 2008 by Strife Onizuka (talk | contribs) (Undo revision 76924 by Chaz Longstaff (Talk))
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Description

Constant: string TEXTURE_TRANSPARENT = "8dcd4a48-2d37-4909-9f78-f7a9eb4ef903";

The string constant TEXTURE_TRANSPARENT has the value "8dcd4a48-2d37-4909-9f78-f7a9eb4ef903"

UUID for the "* 100% Transparent" texture

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Notes

Like any LSO string constants longer then 3 characters and used in multiple places in the code, they should be stored in a global variable. The result will be a considerable memory savings. This does not apply to scripts compiled with Mono. See LSL Constants vs Globals for more information about this and examples.

Deep Notes

History

All Issues

~ Search JIRA for related Issues
   New Texture Constant TEXTURE_TRANSPARENT is NOT transparent!!

Signature

string TEXTURE_TRANSPARENT = "8dcd4a48-2d37-4909-9f78-f7a9eb4ef903";