Difference between revisions of "Template:LSL Constants/Object Details"
Jump to navigation
Jump to search
m |
|||
Line 16: | Line 16: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}{{#var:comment}}<br/>If '''id''' is an avatar, the {{LSLGC|Legacy Name}} is returned. | {{!}}{{#var:comment}}<br/>If '''id''' is an avatar, the {{LSLGC|Legacy Name}} is returned. | ||
{{!}}63 Characters | {{!}}63 Characters | ||
{{!}}[[string]] | {{!}}[[string]] | ||
{{!}} | {{!}} | ||
Line 26: | Line 26: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}{{#var:comment}}<br/>If '''id''' is an avatar, an empty string is returned. | {{!}}{{#var:comment}}<br/>If '''id''' is an avatar, an empty string is returned. | ||
{{!}}127 Characters | {{!}}127 Characters | ||
{{!}}[[string]] | {{!}}[[string]] | ||
{{!}} | {{!}} | ||
Line 34: | Line 34: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}Gets the prim's position in [[Viewer_coordinate_frames#Region|region coordinates]].<br/>If '''id''' is an avatar outside the region (see above), this position is relative to the region the script is [[llGetRegionName|running in]]. | {{!}}Gets the prim's position in [[Viewer_coordinate_frames#Region|region coordinates]].<br/>If '''id''' is an avatar outside the region (see above), this position is relative to the region the script is [[llGetRegionName|running in]]. | ||
{{!}}(37 Characters) | {{!}}(37 Characters) | ||
{{!}}[[vector]] | {{!}}[[vector]] | ||
{{!}} | {{!}} | ||
Line 43: | Line 43: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}{{#var:comment}} | {{!}}{{#var:comment}} | ||
{{!}}(48 Characters) | {{!}}(48 Characters) | ||
{{!}}[[rotation]] | {{!}}[[rotation]] | ||
{{!}} | {{!}} | ||
Line 52: | Line 52: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}{{#var:comment}} | {{!}}{{#var:comment}} | ||
{{!}}(36 Characters) | {{!}}(36 Characters) | ||
{{!}}[[vector]] | {{!}}[[vector]] | ||
{{!}} | {{!}} | ||
Line 61: | Line 61: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}Gets an object's {{LSLGC|Owner|owner}} key.<br/>If '''id''' is an avatar, that avatar's key is returned (which is the same as '''id''').<br/>If '''id''' is group-owned, a {{LSL Constant/NULL_KEY}} is returned. | {{!}}Gets an object's {{LSLGC|Owner|owner}} key.<br/>If '''id''' is an avatar, that avatar's key is returned (which is the same as '''id''').<br/>If '''id''' is group-owned, a {{LSL Constant/NULL_KEY}} is returned. | ||
{{!}}(36 Characters) | {{!}}(36 Characters) | ||
{{!}}[[key]] | {{!}}[[key]] | ||
{{!}} | {{!}} | ||
Line 71: | Line 71: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}Gets the prim's {{LSLGC|Group|group}} key.<br/>If '''id''' is an avatar, a {{LSL Constant/NULL_KEY}} is returned. | {{!}}Gets the prim's {{LSLGC|Group|group}} key.<br/>If '''id''' is an avatar, a {{LSL Constant/NULL_KEY}} is returned. | ||
{{!}}(36 Characters) | {{!}}(36 Characters) | ||
{{!}}[[key]] | {{!}}[[key]] | ||
{{!}}{{LSLGC|Group}} | {{!}}{{LSLGC|Group}} | ||
Line 78: | Line 78: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}Gets the prim's {{LSLGC|Creator|creator}} key.<br/>If '''id''' is an avatar, a {{LSL Constant/NULL_KEY}} is returned. | {{!}}Gets the prim's {{LSLGC|Creator|creator}} key.<br/>If '''id''' is an avatar, a {{LSL Constant/NULL_KEY}} is returned. | ||
{{!}}(36 Characters) | {{!}}(36 Characters) | ||
{{!}}[[key]] | {{!}}[[key]] | ||
{{!}}{{LSLGC|Creator}} | {{!}}{{LSLGC|Creator}} | ||
Line 86: | Line 86: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}Gets the number of [[llGetScriptState|running]] scripts attached to the object or agent. | {{!}}Gets the number of [[llGetScriptState|running]] scripts attached to the object or agent. | ||
{{!}}(11 Characters) | {{!}}(11 Characters) | ||
{{!}}[[integer]] | {{!}}[[integer]] | ||
{{!}} | {{!}} | ||
Line 94: | Line 94: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}Gets the number of scripts, both running and stopped, attached to the object or agent. | {{!}}Gets the number of scripts, both running and stopped, attached to the object or agent. | ||
{{!}}(11 Characters) | {{!}}(11 Characters) | ||
{{!}}[[integer]] | {{!}}[[integer]] | ||
{{!}} | {{!}} | ||
Line 102: | Line 102: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}Gets the total amount of [[LSL Script Memory|script memory]] allocated to the object or agent, in bytes. | {{!}}Gets the total amount of [[LSL Script Memory|script memory]] allocated to the object or agent, in bytes. | ||
{{!}}(11 Characters) | {{!}}(11 Characters) | ||
{{!}}[[integer]] | {{!}}[[integer]] | ||
{{!}} | {{!}} | ||
Line 110: | Line 110: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}Gets the total amount of average script CPU time used by the object or agent, in seconds. | {{!}}Gets the total amount of average script CPU time used by the object or agent, in seconds. | ||
{{!}}(15 Characters) | {{!}}(15 Characters) | ||
{{!}}[[float]] | {{!}}[[float]] | ||
{{!}}[[Viewerhelp:Top_Colliders_and_Top_Scripts|Top Scripts]] | {{!}}[[Viewerhelp:Top_Colliders_and_Top_Scripts|Top Scripts]] | ||
Line 118: | Line 118: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}Gets the prim equivalence of the object. | {{!}}Gets the prim equivalence of the object. | ||
{{!}}(11 Characters) | {{!}}(11 Characters) | ||
{{!}}[[integer]] | {{!}}[[integer]] | ||
{{!}}[http://community.secondlife.com/t5/English-Knowledge-Base/Calculating-land-impact/ta-p/974163 Calculating land impact] | {{!}}[http://community.secondlife.com/t5/English-Knowledge-Base/Calculating-land-impact/ta-p/974163 Calculating land impact] | ||
Line 126: | Line 126: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}Gets the [[Mesh/Mesh_Server_Weight|server cost]] of the object. | {{!}}Gets the [[Mesh/Mesh_Server_Weight|server cost]] of the object. | ||
{{!}}(15 Characters) | {{!}}(15 Characters) | ||
{{!}}[[float]] | {{!}}[[float]] | ||
{{!}}[[Mesh/Mesh_Server_Weight|Server cost]] | {{!}}[[Mesh/Mesh_Server_Weight|Server cost]] | ||
Line 134: | Line 134: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}Gets the [[Mesh/Mesh_Streaming_Cost|streaming (download) cost]] of the object. | {{!}}Gets the [[Mesh/Mesh_Streaming_Cost|streaming (download) cost]] of the object. | ||
{{!}}(15 Characters) | {{!}}(15 Characters) | ||
{{!}}[[float]] | {{!}}[[float]] | ||
{{!}}[[Mesh/Mesh_Streaming_Cost|Streaming (download) cost]] | {{!}}[[Mesh/Mesh_Streaming_Cost|Streaming (download) cost]] | ||
Line 142: | Line 142: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}Gets the [[Mesh/Mesh_physics|physics cost]] of the object. | {{!}}Gets the [[Mesh/Mesh_physics|physics cost]] of the object. | ||
{{!}}(15 Characters) | {{!}}(15 Characters) | ||
{{!}}[[float]] | {{!}}[[float]] | ||
{{!}}[[Mesh/Mesh_physics|Physics cost]] | {{!}}[[Mesh/Mesh_physics|Physics cost]] | ||
Line 150: | Line 150: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}Gets the average CPU time (in seconds) used by the object for navigation, if the object is a pathfinding character. Returns 0 for non-characters. | {{!}}Gets the average CPU time (in seconds) used by the object for navigation, if the object is a pathfinding character. Returns 0 for non-characters. | ||
{{!}}(15 Characters) | {{!}}(15 Characters) | ||
{{!}}[[float]] | {{!}}[[float]] | ||
{{!}}[[Viewerhelp:Pathfinding_characters|Pathfinding characters]] | {{!}}[[Viewerhelp:Pathfinding_characters|Pathfinding characters]] | ||
Line 158: | Line 158: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}Gets the id of the root prim of the object requested.<br/>If '''id''' is an avatar, return the id of the root prim of the linkset the avatar is sitting on (or the avatar's own id if the avatar is not sitting on an object within the region). | {{!}}Gets the id of the root prim of the object requested.<br/>If '''id''' is an avatar, return the id of the root prim of the linkset the avatar is sitting on (or the avatar's own id if the avatar is not sitting on an object within the region). | ||
{{!}}(36 Characters) | {{!}}(36 Characters) | ||
{{!}}[[key]] | {{!}}[[key]] | ||
{{!}} | {{!}} | ||
Line 166: | Line 166: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}Gets the attachment point to which the object is attached. | {{!}}Gets the attachment point to which the object is attached. | ||
{{!}}(11 Characters) | {{!}}(11 Characters) | ||
{{!}}[[integer]] | {{!}}[[integer]] | ||
{{!}} | {{!}} | ||
Line 174: | Line 174: | ||
{{!}}{{#var:value}} | {{!}}{{#var:value}} | ||
{{!}}Gets the pathfinding setting of the object in the region. It returns an integer matching one of the {{LSLGC|Pathfinding Types|OPT_*}} constants. | {{!}}Gets the pathfinding setting of the object in the region. It returns an integer matching one of the {{LSLGC|Pathfinding Types|OPT_*}} constants. | ||
{{!}}(11 Characters) | {{!}}(11 Characters) | ||
{{!}}[[integer]] | {{!}}[[integer]] | ||
{{!}}[[Pathfinding_Quick_Start_Guide|Pathfinding types]] | {{!}}[[Pathfinding_Quick_Start_Guide|Pathfinding types]] | ||
{{!}} | {{!}} | ||
{{!}}- | |||
{{!}}{{LSL Const|OBJECT_PHYSICS|integer|21|c=Gets the boolean detailing if physics is enabled or disabled on the object.}} | |||
{{!}}{{#var:value}} | |||
{{!}}Gets the boolean detailing if physics is enabled or disabled on the object.<br/>If '''id''' is an {{LSLGC|Avatar|avatar}} or {{LSLGC|Attachment|attachment}}, {{HoverText|0|FALSE aka, Zero}} is returned. | |||
{{!}}(1 Characters) | |||
{{!}}[[integer]] | |||
{{!}} | |||
{{!}}[[llGetStatus]] [[PRIM_PHYSICS]] | |||
{{!}}- | |||
{{!}}{{LSL Const|OBJECT_PHANTOM|integer|22|c=Gets the boolean detailing if phantom is enabled or disabled on the object.}} | |||
{{!}}{{#var:value}} | |||
{{!}}Gets the boolean detailing if phantom is enabled or disabled on the object.<br/>If '''id''' is an {{LSLGC|Avatar|avatar}} or {{LSLGC|Attachment|attachment}}, {{HoverText|0|FALSE aka, Zero}} is returned. | |||
{{!}}(1 Characters) | |||
{{!}}[[integer]] | |||
{{!}} | |||
{{!}}[[llGetStatus]] [[PRIM_PHANTOM]] | |||
{{!}}- | |||
{{!}}{{LSL Const|OBJECT_TEMP_ON_REZ|integer|23|c=Gets the boolean detailing if temporary is enabled or disabled on the object.}} | |||
{{!}}{{#var:value}} | |||
{{!}}Gets the boolean detailing if temporary is enabled or disabled on the object. | |||
{{!}}(1 Characters) | |||
{{!}}[[integer]] | |||
{{!}} | |||
{{!}}[[PRIM_TEMP_ON_REZ]] | |||
{{!}}- class="sortbottom" | {{!}}- class="sortbottom" | ||
{{!}} colspan="7" {{!}} Max Lengths in parentheses represent how many characters required when it is [[typecast]] to a string. | {{!}} colspan="7" {{!}} Max Lengths in parentheses represent how many characters required when it is [[typecast]] to a string. |
Revision as of 14:56, 19 December 2012
Flags | Description | Max Length | Return | Alternatives | Local | |
---|---|---|---|---|---|---|
OBJECT_NAME | 1 | Gets the prim's name. If id is an avatar, the Legacy Name is returned. |
63 Characters | string | llGetObjectName | |
OBJECT_DESC | 2 | Gets the prim's description. If id is an avatar, an empty string is returned. |
127 Characters | string | llGetObjectDesc | |
OBJECT_POS | 3 | Gets the prim's position in region coordinates. If id is an avatar outside the region (see above), this position is relative to the region the script is running in. |
(37 Characters) | vector | llGetPos | |
OBJECT_ROT | 4 | Gets the prim's rotation. | (48 Characters) | rotation | llGetRot | |
OBJECT_VELOCITY | 5 | Gets the object's velocity. | (36 Characters) | vector | llGetVel | |
OBJECT_OWNER | 6 | Gets an object's owner key. If id is an avatar, that avatar's key is returned (which is the same as id). If id is group-owned, a NULL_KEY is returned. |
(36 Characters) | key | llGetOwner | |
OBJECT_GROUP | 7 | Gets the prim's group key. If id is an avatar, a NULL_KEY is returned. |
(36 Characters) | key | Group | |
OBJECT_CREATOR | 8 | Gets the prim's creator key. If id is an avatar, a NULL_KEY is returned. |
(36 Characters) | key | Creator | llGetCreator |
OBJECT_RUNNING_SCRIPT_COUNT | 9 | Gets the number of running scripts attached to the object or agent. | (11 Characters) | integer | llGetScriptState | |
OBJECT_TOTAL_SCRIPT_COUNT | 10 | Gets the number of scripts, both running and stopped, attached to the object or agent. | (11 Characters) | integer | llGetInventoryNumber | |
OBJECT_SCRIPT_MEMORY | 11 | Gets the total amount of script memory allocated to the object or agent, in bytes. | (11 Characters) | integer | ||
OBJECT_SCRIPT_TIME | 12 | Gets the total amount of average script CPU time used by the object or agent, in seconds. | (15 Characters) | float | Top Scripts | |
OBJECT_PRIM_EQUIVALENCE | 13 | Gets the prim equivalence of the object. | (11 Characters) | integer | Calculating land impact | |
OBJECT_SERVER_COST | 14 | Gets the server cost of the object. | (15 Characters) | float | Server cost | |
OBJECT_STREAMING_COST | 15 | Gets the streaming (download) cost of the object. | (15 Characters) | float | Streaming (download) cost | |
OBJECT_PHYSICS_COST | 16 | Gets the physics cost of the object. | (15 Characters) | float | Physics cost | |
OBJECT_CHARACTER_TIME | 17 | Gets the average CPU time (in seconds) used by the object for navigation, if the object is a pathfinding character. Returns 0 for non-characters. | (15 Characters) | float | Pathfinding characters | |
OBJECT_ROOT | 18 | Gets the id of the root prim of the object requested. If id is an avatar, return the id of the root prim of the linkset the avatar is sitting on (or the avatar's own id if the avatar is not sitting on an object within the region). |
(36 Characters) | key | llGetLinkKey | |
OBJECT_ATTACHED_POINT | 19 | Gets the attachment point to which the object is attached. | (11 Characters) | integer | llGetAttached | |
OBJECT_PATHFINDING_TYPE | 20 | Gets the pathfinding setting of the object in the region. It returns an integer matching one of the OPT_* constants. | (11 Characters) | integer | Pathfinding types | |
OBJECT_PHYSICS | 21 | Gets the boolean detailing if physics is enabled or disabled on the object. If id is an avatar or attachment, 0 is returned. |
(1 Characters) | integer | llGetStatus PRIM_PHYSICS | |
OBJECT_PHANTOM | 22 | Gets the boolean detailing if phantom is enabled or disabled on the object. If id is an avatar or attachment, 0 is returned. |
(1 Characters) | integer | llGetStatus PRIM_PHANTOM | |
OBJECT_TEMP_ON_REZ | 23 | Gets the boolean detailing if temporary is enabled or disabled on the object. | (1 Characters) | integer | PRIM_TEMP_ON_REZ | |
Max Lengths in parentheses represent how many characters required when it is typecast to a string. |