From Second Life Wiki
PRIM_GLOW
integer PRIM_GLOW = 25;
The integer constant PRIM_GLOW has the value 25
PRIM_GLOW is used to get or set the glow status of the face. Use the integer number 25 if the compiler rejects the named constant.
Returns the list [
float intensity ]
| • integer
| face
| –
| face number or ALL_SIDES
|
|
|
| • float
| intensity
| –
| ranges from 0.0 to 1.0
|
|
Caveats:
- If face is ALL_SIDES then the function works on all sides.
- If face indicates a face that does not exist the return is [ 0.0 ]
Related Functions, Events & Constants
Constants
Functions
Events