Difference between revisions of "Category:LSL Script"
Gally Young (talk | contribs) m (multi lang) |
m |
||
Line 1: | Line 1: | ||
{{Multi-lang}}{{LSL Header}} | {{Multi-lang}}{{LSL Header}}{{LSLC|}} | ||
Scripts are items placed in an objects inventory to create an effect. This effect has a very large number of things that it can do. How objects look, move, interact with avatars, and communicate are all examples of what can be done with scripts. | Scripts are items placed in an objects inventory to create an effect. This effect has a very large number of things that it can do. How objects look, move, interact with avatars, and communicate are all examples of what can be done with scripts. | ||
Revision as of 19:42, 22 April 2008
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Scripts are items placed in an objects inventory to create an effect. This effect has a very large number of things that it can do. How objects look, move, interact with avatars, and communicate are all examples of what can be done with scripts.
Scripts are created through an in-world editor similar to a text file editor. Key words that perform specific actions or run when an action is performed are highlighted. The language used to write scripts is Linden Scripting Language (LSL), and is an event oriented programming language.
This portal is dedicated to LSL and how to use it to obtain the in-world effects. If you are new to scripting try looking at some of the Tutorials.
Subcategories
This category has the following 5 subcategories, out of 5 total.
Pages in category "LSL Script"
The following 53 pages are in this category, out of 53 total.