Difference between revisions of "Category:LSL Script"
m |
|||
Line 5: | Line 5: | ||
This portal is dedicated to LSL and how to use it to obtain the in-world effects. If you are new to scripting try looking at some of the [[LSL Tutorial|Tutorials]]. | This portal is dedicated to LSL and how to use it to obtain the in-world effects. If you are new to scripting try looking at some of the [[LSL Tutorial|Tutorials]]. | ||
This category is for functions and events that are connected with the script VM, the functions control or query the VM and the events are some aspect of the result of that interaction. |
Revision as of 11:54, 20 May 2008
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Scripts are items placed in an objects inventory to create an effect. This effect has a very large number of things that it can do. How objects look, move, interact with avatars, and communicate are all examples of what can be done with scripts.
Scripts are created through an in-world editor similar to a text file editor. Key words that perform specific actions or run when an action is performed are highlighted. The language used to write scripts is Linden Scripting Language (LSL), and is an event oriented programming language.
This portal is dedicated to LSL and how to use it to obtain the in-world effects. If you are new to scripting try looking at some of the Tutorials.
This category is for functions and events that are connected with the script VM, the functions control or query the VM and the events are some aspect of the result of that interaction.
Subcategories
This category has the following 5 subcategories, out of 5 total.
Pages in category "LSL Script"
The following 53 pages are in this category, out of 53 total.