OBJECT DAMAGE

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Description

Constant: integer OBJECT_DAMAGE = 51;

The integer constant OBJECT_DAMAGE has the value 51

Gets the damage amount delivered by a prim on collision.

Caveats


Related Articles

Constants

•  OBJECT_DAMAGE_TYPE
•  PRIM_DAMAGE
•  REZ_DAMAGE
•  REZ_DAMAGE_TYPE

Functions

•  llGetObjectDetails
•  llSetDamage

Articles

•  Combat2

Deep Notes

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Signature

integer OBJECT_DAMAGE = 51;