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- {{LSL_Function/de |return_type=key948 bytes (152 words) - 07:06, 27 August 2019
- {{LSL Constant/fr ...ue d'une constante chaîne de caractères, elle n'est utile qu'en tant que [[key|clé]].1 KB (198 words) - 03:37, 5 August 2009
- <onlyinclude>{{#vardefine:DEBUG_CHANNEL|{{LSL Const/fr|DEBUG_CHANNEL|integer|hex=0x7FFFFFFF|ihex=2147483647|c=Canal rése {{LSL Constant/fr1 KB (189 words) - 23:30, 16 May 2012
- |p1_type=key|p1_name=requête_id|p1_desc=Identifiant de la requête HTTP utilisé pour la réponse. |p3_type=string|p3_name=body|p3_desc=Contenu de la requête.2 KB (249 words) - 15:21, 26 September 2013
- {{LSL_Function/avatar/de|id|sim=*}}{{LSL_Function/de |p1_type=key|p1_name=id2 KB (226 words) - 15:52, 9 August 2009
- {{LSL_Function/de|func_id=239|func_sleep=0.0|func_energy=10.0 |return_type=key3 KB (362 words) - 07:17, 6 August 2009
- |p1_type=key|p1_name=avatar |func_desc=Ajoute l’'''avatar''' à la liste de droit de passage pour le nombre d''''heures''' indiqué. Si '''heures''' est égale3 KB (345 words) - 21:57, 1 April 2016
- |return_type=string|p1_type=key|p1_name=id |return_text=correspondant au nom de la prim ou de l'avatar identifié par '''id'''.1 KB (195 words) - 20:13, 4 August 2009
- |func=llList2Key|return_type=key|p1_type=list|p1_name=src|p2_type=integer|p2_name=index ...par l’'''index''' du list '''src''' n’est pas un key, il est converti en key, si ce n’est pas possible, la fonction renvoie un {{HoverText|string null2 KB (220 words) - 20:14, 4 August 2009
- |inject-2={{LSL Function{{#var:lang}}/link|link|nogroup=*}} |return_type=key2 KB (329 words) - 15:45, 29 June 2013
- |p1_type=key|p1_name=avatar|p2_type=float|p2_name=heures ...on ne marche que si l'objet contenant le script appartient au propriétaire de la parcelle4 KB (370 words) - 19:48, 11 April 2015
- {{LSL Constant/fr {{LSL ConstRow/fr|TEXTURE_MEDIA}}Texture média1 KB (200 words) - 15:17, 26 September 2013
- |p1_type=key|p1_name=id # Cuando el avatar que viste el objeto se mueve de una región a otra3 KB (389 words) - 07:11, 26 July 2010
- {{LSL_Function/inventory/de|name|uuid=false|type=script}} {{LSL_Function/de2 KB (227 words) - 06:43, 8 August 2009
- {{LSL Function/uuid/de|id|object=*|sim=*}} {{LSL_Function/de2 KB (224 words) - 05:09, 24 January 2013
- |return_type=key|p1_type=integer|p1_name= numéro_lien |return_text=correspondant à la clé de la prim identifiée par le '''numéro_lien''' dans l’objet.3 KB (407 words) - 14:50, 26 September 2013
- |constants={{LSL Constants/Permissions/fr}} |examples=<lsl>2 KB (231 words) - 20:13, 4 August 2009
- {{LSL Function/avatar/fr|id|sim=*}}{{LSL_Function/fr |func=llGetAgentSize|return_type=vector|p1_type=key|p1_name=id2 KB (277 words) - 13:56, 24 August 2009
- |func_footnote=L'objet détaché reste dans l'inventaire de l'avatar. |func_desc=Détache l'objet de l'avatar2 KB (227 words) - 05:21, 19 January 2010
- |return_type=float|p1_type=key|p1_name=id|p1_desc=Avatar ou objet dans la sim |return_text=correspondant à la masse de '''id'''1 KB (210 words) - 16:37, 23 November 2012
- |p1_type=key|p1_name=id|p1_desc |p2_type=integer|p2_name=niveau|p2_desc=ensemble de bits CONTROL_*, non nul tant qu'au moins une touche est enfoncée.3 KB (415 words) - 01:56, 14 March 2010
- |p1_type=string|p1_name=nom|p1_desc=Nom de l'objet ou de l'avatar recherché |p2_type=key|p2_name=id|p2_desc=Clef (UUID) de l'objet ou de l'avatar recherché2 KB (323 words) - 00:57, 20 September 2015
- |p1_type=key|p1_name=avatar|p1_desc=qui paye |event_desc=Evènement déclenché lorsque de l'argent est donné à la prim (du '''montant''' et par '''avatar''' indiqu2 KB (345 words) - 11:53, 19 September 2015
- com esta série de vídeo aulas propostas pelo grupo Script Center Brazil, para que você poss Não perca essa grande oportunidade de se tornar um construtor e um9 KB (1,766 words) - 02:45, 22 January 2012
- <LSL>2 KB (187 words) - 01:02, 25 August 2009
- ...c=Envoie une requête HHTP à une URL donnée avec le corps et les paramètres de la requête. |return_type=key4 KB (597 words) - 04:53, 21 February 2010
- {{LSL Header/fr}} ...'''variable''' est un élément dans lequel une information (nombre, chaine de caractères...) est stockée.2 KB (312 words) - 13:06, 6 July 2013
- |p1_type=key|p1_name=avatar|p1_desc |return_text=qui contient le code de la langue préférée de l''''avatar'''.2 KB (191 words) - 15:14, 23 November 2012
- {{LSL Header/de}} == Willkommen im Second Life LSL Portal! ==9 KB (1,149 words) - 07:44, 27 March 2015
- |p1_type=key|p1_name=id |func_footnote={{LSL Const/fr|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} est renvoyé quand un intege2 KB (324 words) - 08:52, 16 January 2010
- {{LSL_Function/de |p3_type=key|p3_name=id|p3_desc=Filter für eine bestimmte Prim/Avatar [[UUID/de|UUID]]5 KB (720 words) - 10:37, 19 September 2009
- {{LSL Header{{#var:lang}}}} __NOTOC__ == Bem vindo ao Portal LSL do Second Life! ==6 KB (841 words) - 18:33, 23 January 2012
- ...imultanément (avant 1.25.3 il n'y avait pas de limite puis la limite était de 15 jusqu'à 1.25.4) <lsl>3 KB (295 words) - 01:43, 24 September 2010
- {{LSL Header{{#var:lang}}}} __NOTOC__ == ¡Bienvenido al Portal de LSL de Second Life! ==8 KB (1,012 words) - 21:57, 3 January 2011
- |p1_type=string|p1_name=nom|p1_desc=Nom de l'objet ou de l'avatar recherché |p2_type=key|p2_name=id|p2_desc=Clef (UUID) de l'objet ou de l'avatar recherché3 KB (501 words) - 00:58, 20 September 2015
- {{LSL Function/object/fr|id|avatar ou objet|sim=*}} |func=llOverMyLand|return_type=integer|p1_type=key|p1_name=id2 KB (263 words) - 04:59, 24 January 2013
- ...tor|p1_name=offset|p1_desc=Décalage du point d'assise dans le repére local de la prim ...tation|p2_name=rot|p2_desc=Rotation du point d'assise dans le repére local de la prim4 KB (566 words) - 05:02, 1 September 2010
- |p3_type=key|p3_name=id ...pondre exactement à celui qui parle. L''''id''' doit correspondre à la clé de celui qui parle. Le '''msg''' doit être exactement le message envoyé.5 KB (689 words) - 05:24, 5 October 2015
- Ne considérez pas cette méthode comme le seul moyen de limiter les montants réglés. ...name=prix|p1_desc=code PAY_* ou des valeurs positives : montant par défaut de la zone libre3 KB (446 words) - 02:00, 29 August 2010
- {{LSL Header|ml=*}} __NOTOC__ == Benvinguts al Portal de Second Life LSL! ==7 KB (884 words) - 11:52, 25 June 2010
- |p1_type=key|p1_name=avatar|p1_desc |func_desc=Fait apparaître une boîte de dialogue sur l'écran de l''''avatar''' avec le '''message''' et les '''boutons''' indiqués.5 KB (660 words) - 01:11, 4 May 2012
- ...onnexion ou au détachement de l objet. En effet , par design , cela permet de "redonner" plusieurs fois à un autre utilisateur un objet en tant qu attac ...ette fonction est que l'utilisateur n'a pas besoin d'être le propriétaire de l objet pour pouvoir l'attacher.7 KB (867 words) - 22:46, 18 July 2013
- |inject-2={{LSL_Function/list/element|src|index|return={{LSL Const|TYPE_INVALID|integer|0|c=none}}}} return "key";5 KB (559 words) - 19:32, 20 December 2015
- {{LSL Header/de}} {{LSLC/de|Syntax}}4 KB (551 words) - 22:07, 22 October 2013
- ...supprime le besoin de jouer une animation par dessus . Cela implique plus de simplicité pour le scripteur. * De plus , contrairement aux anciens AOs , l'animation override définie par ll4 KB (535 words) - 14:10, 6 July 2013
- |inject-2={{LSL Function/Experience|true}} Outstanding permission requests will be lost if the script is de-[[Rez|rezzed]], moved to another [[region]], or reset.6 KB (682 words) - 15:33, 24 August 2022
- |examples=<lsl>list numbers = [1, 2, 3, 4, 5]; }</lsl>3 KB (428 words) - 06:27, 10 September 2014
- ...vatar/de|avatar|sim=*}}{{LSL_Function/chat/de|chat_channel}}{{LSL_Function/de|sort=Dialog|func_id=247|func_sleep=1.0|func_energy=10.0|func=llDialog |p1_type=key|p1_name=avatar|p1_desc7 KB (933 words) - 02:59, 23 May 2014
- {{LSL Header}} Included are two LSL files, the API itself, a simple example usage script and two language files15 KB (1,356 words) - 19:56, 24 January 2015
- {{LSL Constant/de ...sonValueType{{#var:lang}}|llJsonValueType]], die den [http://json.org/json-de.html JSON] Typ für einen Wert in Json an einer bestimmten, durch Spezifizi3 KB (370 words) - 23:05, 22 October 2013
- {{Help |Glossary=*}}{{LSL Header}} In LSL they are stored in the [[key]] variable type (which is a specialized form of a string).5 KB (721 words) - 12:06, 7 April 2022
- {{LSL Header}} key owner = NULL_KEY;7 KB (539 words) - 17:45, 18 January 2017
- {{LSL Header/ja|ml=*}} http_request(key id, string method, string body)20 KB (1,807 words) - 10:43, 21 February 2016
- {{LSL Function/de |func_desc=Bei Erfolg gibt diese Funktion einen neuen [http://json.org/json-de.html JSON] - ''String'' zurück, bestehend aus {{LSLPT|Json}} mit dem neuen9 KB (1,158 words) - 22:22, 11 January 2014
- |p1_type=key|p1_name=avatar|p1_desc key agent = llDetectedKey( num_detected );4 KB (522 words) - 16:05, 15 July 2018
- {{LSL Header|ml=*}} http_request(key id, string method, string body)18 KB (2,342 words) - 11:02, 29 April 2019
- = Key Compression = ...hens. This is a total of 36-bytes (UTF-8) or even 72-bytes (UTF-16), for a key, which in truth represents a 128-bit (16-byte) integer value. Pretty wastef17 KB (2,144 words) - 01:43, 29 March 2024
- {{LSL Header/fr|ml=*}}{{RightToc}} == Bibliothèque de scripts ==17 KB (2,581 words) - 00:12, 5 June 2016
- {{LSL Function/color/fr}}{{LSL Function/alpha/fr}}{{LSL_Function/fr|func_id=229|func_sleep=0.0|func_energy ...me=règles|p1_desc=Les effets de particules sont gérés à l'aide d'une série de règles communiquées dans une liste au format [règle-1, donnée-1, règle23 KB (3,532 words) - 04:29, 21 September 2010
- {{LSL Header}} /* Sous condition de laisser le script en full perm (Modify / Copy / Transfer) */30 KB (2,284 words) - 08:50, 25 January 2015
- {{LSL Header}} ...e generously shared by Hank Ramos illustrates several concepts of advanced LSL programming, as a translation service, it relies upon the Google Translatio52 KB (4,273 words) - 17:17, 9 February 2023
- ...tion as before, only now they will have the opportunity to run faster. The key to this improvement is an open-sourced scripting engine called [http://www. == How LSL scripts work ==19 KB (3,174 words) - 06:25, 24 September 2022
- ...nfortunately I was not able to make a similarly spectacular improvement to de-rez at this time.</nowiki></font> [09:19] <font color=#0000b5><b>Liisa Runo</b><nowiki>: tell us more about de-rez</nowiki></font>43 KB (6,746 words) - 10:53, 10 January 2012
- {{LSL Header}} ...f the current Builder's Buddy scripts, as originally released on the prior LSL wiki. There are two scripts; One goes in a "base" prim, which is the piece30 KB (2,958 words) - 23:55, 30 May 2023
- {{LSL Header|ml=*}}{{RightToc}} The LSL '''rotation''' type is one of several ways to represent an orientation in 326 KB (4,318 words) - 09:18, 11 March 2024
- ...Zed de Tremont (zed.tremont)]{{#ifexist: User:Zed de Tremont| ''[[User:Zed de Tremont|(User's Wiki Page)]]''|}} ...right; vertical-align: top;"|<span title="zed.tremont">[[#zed.tremont|Zed de Tremont (zed.tremont)]]</span>89 KB (11,466 words) - 13:15, 26 November 2012
- ...0><b>Rex Cronon</b><nowiki>: simon. it would be even better if there was a lsl function that did that:)</nowiki></font> [12:29] <font color=#000f44><b>Simon Linden</b><nowiki>: So would a hot-key combination to turn off all particles</nowiki></font>52 KB (8,374 words) - 09:18, 25 April 2013
- ...nden]]: SVC-6426 integer *= float sets the interger to 0 when compiled as LSL. ...er:integer *=|integer *=]]: float sets the interger to 0 when compiled as LSL.56 KB (8,332 words) - 14:52, 4 November 2010
- ...r=#330026><b>Andrew Linden</b><nowiki>: Gooden, are you saying that legacy LSL scripts scale better with large number of avatars?</nowiki></font> [16:25] <font color=#190033><b>Kelly Linden</b><nowiki>: Threaded de-rez is unrelated to mono version.</nowiki></font>54 KB (8,227 words) - 17:15, 30 September 2011
- **3.10.2 Click on the "Set Key" button. When confirmation window pops up, review localized content for acc ****6.4.5.1.b De-select the same checkbox "Friend can edit your objects." Review the Dialog77 KB (12,047 words) - 15:12, 1 July 2009
- * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.36 KB (5,208 words) - 16:30, 26 July 2012
- [12:10] <font color=#c55800><b>Jonathan Yap</b><nowiki>: Rex, lsl is not interpreted</nowiki></font> ...the "source" in comments in the text. And/or extremely verbosely commented LSL</nowiki></font>53 KB (8,558 words) - 19:38, 17 December 2013
- | I'll try to de-mystify a bit.... Geenz is being careful | Morphs with LSL interface, newbies wouldn't be able to create sliders but plenty of people71 KB (10,535 words) - 16:46, 3 July 2012
- * [15:32] [[User:Jacky Scharf|Jacky Scharf]]: (DE): [15:29 ...Can anyone here provide me with a legitimate use case for the ability in LSL to cast the strings "NaN"/"Inf" to floating point NaN and Inf?40 KB (5,860 words) - 18:49, 8 December 2010
- "You have to fix the freeze on de-rez as well as the freeze on rez" [15:30] Rex Cronon: what kind of lsl calls cause the most lag on tp/logout?34 KB (5,193 words) - 14:31, 23 June 2011
- ** There are lots of fixes in here and some new LSL functions. * [15:09] Falcon Linden: including Chief, Ahern, De Haro, Immaculate, Kapor, Rosedale, Sandbox - Bispinor, Sandbox - Weapons te35 KB (4,963 words) - 11:46, 7 October 2011
- ...the content of an object to use them, while other things can be called via key</nowiki></font> ...nt color=#440044><b>Andrew Linden</b><nowiki>: Kelly, do you remember that LSL event handler that Faust wants?</nowiki></font>47 KB (7,315 words) - 08:56, 19 June 2013
- ||Shortcut key mappings ...gions cannot be terraformed, including: Bay City regions, Boardman, Brown, De Haro, Horizons, Kama City regions, Nautilus City regions, Nova Albion regio32 KB (4,706 words) - 11:44, 27 February 2024
- <!-- Transcript generated with [http://slog.whiz-kids.de SLog Wikifier] -->{{#if: ...that would cut town lag: a script editor that detects ang suggests ways to de-lag a script206 KB (25,501 words) - 15:08, 25 November 2009