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  • |value=7 |examples=<source lang="lsl2">//Give a notecard to anyone touching this object
    1 KB (140 words) - 11:27, 1 February 2019
  • |value=7
    4 KB (304 words) - 13:59, 25 February 2016
  • {{Issues/SVC-3306}}{{LSL_Event|event_id=7|event_delay|event=collision_end ...ysical object will get collision events from colliding with a non-physical object.
    1 KB (150 words) - 05:43, 21 March 2024
  • <br>This example converts an object's owner key to a name via a dataserver call, and collates it into a list fo llMessageLinked(c--,7 ,"",""); //reset all the text
    5 KB (421 words) - 14:43, 24 January 2015
  • | Start parameter passed into the rezzed object's [[on_rez]](integer) event. | Flags applied to rezzed object when it is created in the world.
    3 KB (479 words) - 10:36, 2 May 2024
  • |Object= ...anese-department New Japanese Department!] Posted by Garry Linden, October 7, 2009
    3 KB (98 words) - 15:31, 7 October 2009
  • 5) Attach the object while it's rotating and verify it continues to rotate. 7) Click each of the boxes several times to cycle through rotating, rotating
    2 KB (218 words) - 12:07, 27 October 2015
  • |Object= Linden Lab will continue to try and bill the account for 7 days past the billing date. During that period the owner of the account can
    519 bytes (88 words) - 05:41, 5 August 2009
  • {{#vardefine:type_sculpt_const|{{LSL Const|PRIM_TYPE_SCULPT|integer|7|c=A parameter of PRIM_TYPE used to make prim into a sculpty and to change s ...|owner}} does not have {{LSLGC|Permissions/Asset|full permissions}} to the object and the map asset is not in the prim's inventory.
    4 KB (539 words) - 17:04, 23 January 2015
  • |Object=* For example, in a animation with 7 frames, if we wanted the loop to start on frame 3 of the animation, and end
    3 KB (500 words) - 03:19, 14 July 2012
  • //(The script here will create the correct shape object http://wiki.secondlife.com/wiki/XyText_1.5) // to form a 35x35 pixel display. When rezzed or reset the object will calculate and display a mandelbrot set.
    4 KB (426 words) - 23:52, 24 January 2015
  • ...im gets tired of having them around), and then breaks all the links in the object (causing it to blow up). ..., and then say "collapse" on channel 7 (like "/7collapse", you know). The object will then blow up. The debris it leaves behind will vanish automatically a
    5 KB (767 words) - 14:51, 24 January 2015
  • string gEnvironment = "A-12AM"; // Can be asset's name in object's inventory or the asset ID
    4 KB (212 words) - 14:25, 22 November 2023
  • Would you like your channel to be custom or private for each owner or each object? ...ctions to provide a way to have a so called "private" channel per owner or object.
    3 KB (429 words) - 13:22, 20 March 2016
  • ...ol event not behaving as expected when 2 control scripts exist in the same object(prim) or linkset - {{User|Helena Lycia}} * {{jira|SVC-1094}} - Votes: 7 - Physics Time much longer in H4 - {{User|Kitto Flora}}
    5 KB (754 words) - 09:17, 26 August 2009
  • ...etchUp 7.0''' is a free 3D modeling program available for Windows XP/Vista/7 and Mac OS X 10.4 and later. It stores model files in its own .skp format, == Create Your Object in SketchUp ==
    5 KB (766 words) - 02:44, 16 May 2015
  • {{Help/ja|Object=*|Avatar=*}}
    14 KB (669 words) - 07:10, 7 August 2013
  • ...or Time statistics inaccurate, AKA Mystery Lag that is Primarily caused by object positional updates. - {{User|NeoBokrug Elytis}} * {{jira|SVC-1150}} - Votes: 7 - llOverMyLand returns false positives when avatar is not over owner's land
    5 KB (728 words) - 11:28, 16 December 2009
  • integer day_of_week = days%7; integer day_of_week = days%7;
    6 KB (776 words) - 14:44, 24 January 2015
  • The div element is passed to the SLMap object constructor, using the <code>document.getElementById('map-container')</cod lmap.setView([1002, 997], 7);
    11 KB (1,566 words) - 18:51, 13 December 2016
  • ...ng|p3_name=environment|p3_desc=The name of an environmental setting in the object's inventory or the asset ID for an environment. {{!}} ENV_NO_ENVIRONMENT {{!!}} -3 {{!!}} The environment inventory object could not be found.
    3 KB (452 words) - 03:56, 19 October 2023
  • == Friday, January 7, 2011 == * BUG (STORM-396) Mouse cursor changes to "+" if try to drop a landmark from object inventory or notecard onto Favorites Bar
    4 KB (594 words) - 12:53, 10 January 2011
  • |Object= '''プリミティブ'''、または '''プリム''' (Prim, Primitive) とは [[Object/ja|オブジェクト]] の一部品です。複数の部品からなるオ
    6 KB (221 words) - 06:20, 27 April 2010
  • |return_text=that is how much energy is in the object as a percentage of maximum } else if (testCount == 7) {
    4 KB (375 words) - 01:51, 22 January 2015
  • ...R-17018}} - Votes: 9 - Object edit pane click zoom option not reflected in Object Profile. - {{User|Osprey Therian}} * {{jira|VWR-18692}} - Votes: 7 - Alert for new incoming message in Conversations box is not working effect
    5 KB (762 words) - 12:04, 14 April 2010
  • ...ed to {{GetSet|{{{1|}}}|get the object's llTargetOmega settings|rotate the object at on the given axis at the given rate|/}} }}}} ...ts, and child prims of physical objects, is only a client side effect; the object or prim will collide as non-moving geometry.
    4 KB (482 words) - 13:07, 10 November 2022
  • ...n the [http://en.wikipedia.org/wiki/ASCII#ASCII_printable_characters ASCII-7] (non-extended) character set, with the exception of the vertical bar/pipe * While an object is attached, the script cannot change the name of the object as it appears in the user's inventory.{{Footnote|2=Whether or not this is a
    4 KB (542 words) - 15:17, 9 October 2023
  • {{LSL_Function/object/fr|id|d'une prim ou d'un avatar|sim=*}} "\nCreateur: " + llList2String(a,7));
    2 KB (324 words) - 08:52, 16 January 2010
  • ...ed to {{GetSet|{{{1|}}}|get the object's llTargetOmega settings|rotate the object at on the given axis at the given rate|/}} }}}} ...ts, and child prims of physical objects, is only a client side effect; the object or prim will collide as non-moving geometry.
    4 KB (494 words) - 01:15, 8 October 2023
  • // Object: 3,4 list NUMBERS = [0,1,2,3,4,5,6,7,8,9];
    1 KB (170 words) - 08:16, 7 June 2021
  • integer bounce = FALSE; // Make particles bounce on Z plane of object // "" for no target, "owner" will follow object owner
    6 KB (738 words) - 11:01, 25 January 2015
  • // change the value of "A" within the Json object to 3 // add the key-value-pair "B":10 to the object
    8 KB (808 words) - 13:08, 22 November 2023
  • * If the parcel owner and object owner are the same (including if the object and parcel are both group owned): ** All object owners are returned.
    7 KB (877 words) - 18:58, 8 January 2020
  • Object = 6, Notecard = 7,
    2 KB (221 words) - 17:34, 26 May 2010
  • Test is at secondlife://Aditi/secondlife/Animesh2/7/247/23 ===Non-root prims in an animated object should be able to start and stop animations===
    10 KB (1,619 words) - 11:51, 18 June 2018
  • |Object= #Répétez les étapes 6 et 7 pour chaque résident que vous souhaitez ajouter au groupe.
    1 KB (202 words) - 09:46, 15 November 2010
  • this script is to demonstrate how a vector could be sent to a rezzed object in the rezzed object to convert the start_parameter back to a vector the
    5 KB (649 words) - 12:42, 3 February 2015
  • Windows XP , Windows 2000 , Windows 2003, Windows Vista, Windows 7 * Linked prim simulation: Would be nice if an object consisting of several linked prims could be simulated. No further attribute
    2 KB (236 words) - 14:04, 21 March 2012
  • The {{LSLP|params}} list is used to indicate the object attributes of interest. The order they are supplied in determines the order ...urn of [[OBJECT_ROT]] if the object is [[STATUS_PHYSICS|physical]]. If the object is not physical then the original start rotation is returned, [[llTargetOme
    9 KB (1,097 words) - 13:09, 17 May 2023
  • ...l domain. The body of any email sent to the address will be relayed as an object IM to the owner in SL. And a timestamp is included which is the time LL re ...ipt must have a stable UUID for longterm continued usage. This means, the object can not be taken into inventory and re-rezed.
    3 KB (344 words) - 20:10, 24 January 2015
  • * {{jira|VWR-17219}} - Votes: 7 - I can not toggle out of full screen mode. - {{User|KeeperS Karu}} * {{jira|VWR-18659}} - Votes: 7 - Avatar name not filled in when offering a Group Invitation to an offline
    4 KB (545 words) - 08:09, 20 April 2010
  • ...{jira|SVC-5932}}: Touch ignored by script in daughter prim(s) of a VEHICLE object, when its is PHYSICAL ** '''[http://wiki.secondlife.com/wiki/Havok_7_Beta_Home Havok 7]''': Upgraded physics engine
    4 KB (626 words) - 00:32, 2 January 2016
  • |caveats= *When set in the root of an object the chosen CLICK_ACTION_* will be that for the children also even if they h ...iewer (with exceptions). The viewer always* behaves as though an attached object has [[CLICK_ACTION_TOUCH]] set.
    6 KB (700 words) - 15:11, 16 January 2024
  • llList2List(buttons, -9, -7) + llList2List(buttons, -12, -10); "Option 7", "Option 8", "Option 9",
    6 KB (711 words) - 15:14, 22 January 2015
  • ! 7!! Group vote|||||||||||||||| ! 9!! An object is offering its inventory|||||||||||||||||
    5 KB (563 words) - 01:19, 17 May 2010
  • ..., you might prefer to explore by editing one line of a short script of the object, clicking Save to run once, and clicking Reset to run again indefinitely ma ...un this demo, you must place the script at the bottom of the page into the object you wish to run it on. Take some time to look at some of the different val
    29 KB (3,314 words) - 13:22, 24 January 2015
  • + "\nCreator: " + llList2String(details, 7)); "\nCreator: " + llList2String(a,7)
    9 KB (642 words) - 05:47, 4 April 2017
  • ...{{LSLPT|specifiers}}, a new Key:Value pair will be formed within the Json object. // change the value of "A" within the Json object to 3
    8 KB (1,132 words) - 15:37, 30 December 2023
  • ...{{LSLP|msg}} on channel supplied in [[integer]] {{LSLP|channel}} to the [[object]] or [[avatar]] specified by {{LSLP|target}} *Text is spoken<ref name="send" /> directly to the [[object]] or [[avatar]] within the same [[region]] as the [[script]].
    5 KB (764 words) - 15:55, 30 August 2023
  • * {{jira|SVC-5420}} - Votes: 7 - output to DEBUG_CHANNEL with llSay /me format has been changed and broke * {{jira|WEB-1499}} - Votes: 7 - SLA/Blogs missing Eyeroll Emote - {{User|Void Singer}}
    4 KB (597 words) - 09:42, 24 February 2010
  • ...ver]] or [[llEmail]] may be a better way to keep contact between the world object and the relay if the agent leaves the llShout area. But I have not look at ...ct communications throughout an entire sim. --[[User:Da Chrome|Da Chrome]] 7 December 2011
    7 KB (1,266 words) - 18:51, 7 December 2011
  • The ray hit a different object than the sphere llOwnerSay("Error: Hit wrong object ("+ (string)hit_object +") @ "+(string)(ray_start-my_pos));
    21 KB (2,633 words) - 10:49, 24 May 2011
  • ...ody=* {{jira|ACME-1219}} Merchant Outbox viewer crashes on Exit on Windows 7 * {{jira|STORM-1971}} MAC viewer - Renaming an object or clothing item in inventory results in automatic wearing
    2 KB (295 words) - 12:50, 2 January 2014
  • Set 7 objects to obstacle. ...tacle or walkable via update-pathfinding-objects, any LSL calls to move an object or otherwise affect its physics shape will fail. In some cases, this may c
    3 KB (473 words) - 14:18, 3 October 2012
  • ...ls, need a mono engine governor." - {{User|intlibber BnT}} - Last Triaged: 7/27/2009 1:14 PM * {{jira|SVC-3787}} - Votes: 1 - Script missing from worn object after rolling restart - {{User|Glenn Rotaru}}
    3 KB (416 words) - 15:10, 3 August 2009
  • ...oards (AltGr 7, 8, 9, 0) triggers Rendering Features accelerators Ctrl-Alt-7, 8, 9, 0 (previously resulting in unstable viewer) ...t as Right click when using a mousr with two buttons. No way to "Touch" an object unless two button mouse is used.
    3 KB (494 words) - 17:49, 8 November 2011
  • ==Release Notes for v3.7.3 (287344) - Second Life Viewer== ...ud.secondlife.com/Viewer_3/Second_Life_3_7_3_287344_i686.tar.bz2|version=3.7.3.287344}}
    2 KB (297 words) - 12:52, 3 March 2014
  • ...{jira|SVC-5932}}: Touch ignored by script in daughter prim(s) of a VEHICLE object, when its is PHYSICAL ** '''[http://wiki.secondlife.com/wiki/Havok_7_Beta_Home Havok 7]''': Upgraded physics engine
    2 KB (267 words) - 17:37, 26 January 2011
  • <b>1.22.7.108773</b> (Release Candidate) AGNI 1-26-09 <b>1.22.11.113941</b> (Release) Agni, 5-7-09
    8 KB (1,132 words) - 12:38, 1 May 2012
  • ...et the rigged skeleton into maya with the default avatar obj. (or any mesh object) There are a couple of very simple steps: ...ng and positioning of the items you want to rig. You can delete the avatar object once you are done adjusting the items.
    6 KB (1,002 words) - 13:12, 29 February 2016
  • * {{jira|SVC-1944}} - Votes: 7 - Movelock HUDs make Avatar bounce around on Havok 4 Sims - {{User|Zi Ree}} * {{jira|VWR-6215}} - Votes: 7 - "Minimap collapse beyond normal means, unable to correct." - {{User|Bubba
    5 KB (799 words) - 04:46, 5 September 2009
  • * {{jira|SVC-4622}} - Votes: 10 - (???) (???) instead of an object's group name - {{User|Kontor Jenkins}} * {{jira|WEB-754}} - Votes: 7 - Friend's list not showing map locations even with map rights. - {{User|se
    5 KB (747 words) - 14:38, 14 September 2009
  • |{{KeyCombo|ctrl=*|7}} |Tools > Snap Object XY to Grid
    13 KB (1,568 words) - 04:56, 8 April 2011
  • * Coalesced Object Fixes: ...sure no-copy objects in a coalesced object are not lost when the coalesced object is rezzed too close to a parcel edge
    9 KB (1,460 words) - 17:36, 26 January 2011
  • Second revision: Added 7 bit base64 cipher. // There's also a 7-bit ASCII base64 function pair included that packs an extra
    21 KB (2,247 words) - 11:16, 25 January 2015
  • == Monday, February 7 == * Created open-7 and open-8, and wrote patches to address them
    5 KB (811 words) - 02:24, 9 February 2011
  • ...d allow people to copy the text down to SL, run this script, and obtain an object from it. ...lowing objects to use email to send data, which can then be turned into an object.
    23 KB (2,703 words) - 08:14, 25 January 2015
  • * Import a mesh that is is larger than 4 kb (duck.dae will work) and rez the object in-world to an area where there are no other objects that will be added or * Delete the object
    6 KB (1,165 words) - 16:33, 29 August 2014
  • First you will need to create a suitable HUD object. Use this first script to do that. It will ask for link permission, grant i This is the script that creates the radar object.
    11 KB (1,002 words) - 19:58, 24 January 2015
  • * Any face of a mesh object can be textured using one of the server baked textures. ...) by the baking service. You can now apply these textures to your avatar’s object attachments' diffuse texture slot. Right click on the attachment, click edi
    6 KB (1,000 words) - 13:26, 29 October 2018
  • |Object= Diese Rufnummern stehen 24 Stunden am Tag, 7 Tage die Woche für Ihre Support-Fragen zur Verfügung.
    2 KB (282 words) - 16:47, 23 July 2009
  • // change the value of "A" within the Json object to 3 // add the key-value-pair "B":10 to the object
    9 KB (1,158 words) - 22:22, 11 January 2014
  • "\nCreator: " + llList2String(a,7)); "\nCreator: " + llList2String(a,7)
    9 KB (439 words) - 11:42, 10 December 2013
  • 15 KB (705 words) - 08:06, 20 April 2010
  • typedef factory::object object; void object::test<1>()
    6 KB (952 words) - 22:26, 24 August 2010
  • * Any face of a mesh object can be textured using one of the server baked textures. ...) by the baking service. You can now apply these textures to your avatar’s object attachments' diffuse texture slot. Right click on the attachment, click edi
    7 KB (1,046 words) - 18:22, 6 December 2018
  • ...the http-in changes when the region restart, object cross-sim, object rez, object reset. Make sure you do an update each time the http-in url changes. Also, // Date: 7/21/2009 - Updated:
    6 KB (673 words) - 04:01, 11 June 2023
  • * Any face of a mesh object can be textured using one of the server baked textures. ...) by the baking service. You can now apply these textures to your avatar’s object attachments' diffuse texture slot. Right click on the attachment, click edi
    7 KB (1,061 words) - 13:54, 3 April 2019
  • * a. Object Texture Test * Locate an object in the distance with an unloaded or blurry texture.
    11 KB (1,676 words) - 04:39, 9 December 2016
  • ...auses uncontrolled network flooding - {{User|Tateru Nino}} - Last Triaged: 7/16/2009 2:08 PM ...a|VWR-4424}} - Votes: 3 - Objects owned by me cnt be used by others if the object rezzes objects to operate (ie poseballs or blank notecards/scripts) - {{Use
    3 KB (489 words) - 14:39, 13 October 2009
  • // 3. Drop the GA Event Notifier.lsl in your object. for (i=0; i<7; i++)
    14 KB (1,477 words) - 20:59, 24 January 2015
  • ==Release Notes for v3.8.7 (307376) - Second Life Viewer== ....secondlife.com/Viewer_3/Second_Life_3_8_7_307376_i686.tar.bz2|version=3.8.7.307376}}
    5 KB (707 words) - 13:24, 10 November 2015
  • |Object= **As of version 10 drivers there is a problem on Windwos Vista, 7, and 8. Either use the older version 3-18 legacy driver (Download: [http://
    5 KB (684 words) - 07:19, 28 August 2014
  • * Any face of a mesh object can be textured using one of the server baked textures. ...) by the baking service. You can now apply these textures to your avatar’s object attachments' diffuse texture slot. Right click on the attachment, click edi
    7 KB (1,089 words) - 16:12, 15 February 2019
  • ** Specifically the size is 3 times the sum of both object's bounding sphere radius plus 2 meters, up to a maximum of 54m. At the large extreme: the largest linked object that can be created must fit within a sphere with a diameter of 54 meters.
    11 KB (1,849 words) - 09:52, 4 August 2011
  • First you will need to create a suitable HUD object. Use this first script to do that. It will ask for link permission, grant i This is the script that creates the HUD dots radar object.
    12 KB (1,119 words) - 21:39, 24 January 2015
  • ...nhancement to the legacy Windlight environments, introducing new inventory object for defining the environmental settings. There are a few notes on permissions with settings object.
    14 KB (2,391 words) - 11:42, 20 April 2020
  • | {{K|Shift|X}} || Options > Snap Object XY to Grid | {{K|Ctrl|Alt|Shift|7}} || Rendering Types > Water
    9 KB (1,477 words) - 14:37, 21 May 2014
  • {{!}} ENV_NO_ENVIRONMENT {{!!}} -3 {{!!}} The environment inventory object could not be found. {{!}} ENV_NO_EXPERIENCE_LAND {{!!}} -7 {{!!}} The experience has not been enabled or can not run on the land.
    3 KB (443 words) - 03:56, 19 October 2023
  • ...here the chat is generated is where the root prim of the dialog generating object was when the dialog button was pressed. ...g, however if not, the distance between the root prim of the [[listen]]ing object and the dialog generating prim becomes a factor. If this distance is greate
    18 KB (2,625 words) - 14:57, 31 January 2024
  • Bandwidth throttling is calculated on 7 different types of data: *Asset - Object Data, Animations, Gestures, Sounds, etc...
    3 KB (476 words) - 21:05, 11 March 2022
  • * MM : Pushed 2 fixes. Made PO build for 7 others. ** WIP. Fixed self-blocking/self-muting. Though blocked object is added to the muted list, messages from blocked objects still arrive. Tom
    6 KB (951 words) - 17:18, 15 February 2011
  • == 7. Learn to Search == ...ou need to know how to create an object. You only need a single primitive object such as a cube or a torus. (Eventually you or someone you work with should
    10 KB (1,740 words) - 11:01, 12 December 2012
  • * {{jira|WEB-2308}} - Votes: 55 - Field: "SL object name" need to be editable in inventory editor - {{User|Zep Palen}} * {{jira|WEB-2338}} - Votes: 7 - Page Runs off Screen to the right: can't click all buttons. - {{User|Nefe
    5 KB (848 words) - 11:17, 12 July 2010
  • ...le changement de statut du script (en cours d exécution ou non ), ou si l'object est repris dans l inventaire puis rerezzé. * la précision affiché est comme pour tous les floats de 7 chiffres significatifs . Néanmoins , la précision est plutôt basée sur
    3 KB (387 words) - 17:53, 18 July 2013
  • ...annel_dialog = -1 - (integer)("0x" + llGetSubString( (string) llGetKey(), -7, -1) ); ...a negative (and non-zero) number from the last 7 digits of the UUID of the object.
    20 KB (2,964 words) - 15:44, 13 August 2018
  • * {{jira|SVC-5288}} - Votes: 3 - Mail doesn't reach the object - {{User|Naonao Watanabe}} * {{jira|VWR-16535}} - Votes: 2 - Unicode displays as question marks in object name/descriptions - {{User|Dedric Mauriac}}
    4 KB (597 words) - 14:44, 25 January 2010
  • 1. Create a new script in the MLPv2 run object. Name it ~capture. 3. Extract the ~ball object from the object by dragging it from the object to your inventory. Then rez the ~ball in your inventory to the ground.
    41 KB (3,766 words) - 19:58, 10 June 2016
  • * A physical object made that has non-convex prims in it (if it has a dimple or hole in it, it' Sandboxes 2, 15, 22 and 32 had been kept back to Havok 7 for A/B testing, but as of 24 March 2011 they run the same server release t
    3 KB (514 words) - 16:44, 13 December 2012
  • If it was a linked object you could use [[llSetLinkColor]]; its layout is Now that you understand alpha we shall make our object disappear!
    14 KB (2,100 words) - 13:20, 24 January 2015

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