Difference between revisions of "TEXTURE BLANK"

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m (moved to texture category where it was missing; was under string instead, which was weird)
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{{LSL_Constant/string}}{{LSL Constant
 
{{LSL_Constant/string}}{{LSL Constant
 
|name=TEXTURE_BLANK
 
|name=TEXTURE_BLANK
|type=string
 
 
|value="5748decc-f629-461c-9a36-a35a221fe21f"
 
|value="5748decc-f629-461c-9a36-a35a221fe21f"
 
|desc=UUID for the "Blank" texture
 
|desc=UUID for the "Blank" texture
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|history=
 
|history=
 
*{{SVN|543|ver=1.20.7|anchor=file35}} - Introduction
 
*{{SVN|543|ver=1.20.7|anchor=file35}} - Introduction
|cat1=Key
+
|cat1=Texture
 
|cat2
 
|cat2
 
|cat3
 
|cat3
 
|cat4
 
|cat4
 
}}
 
}}

Revision as of 21:36, 7 July 2008

[[Category:LSL {{{type}}}|TEXTURE_BLANK]]

Description

Constant: [[{{{type}}}|{{{type}}}]] TEXTURE_BLANK = "5748decc-f629-461c-9a36-a35a221fe21f";

The {{{type}}} constant TEXTURE_BLANK has the value "5748decc-f629-461c-9a36-a35a221fe21f"

UUID for the "Blank" texture

Related Articles

Notes

Like any LSO string constants longer then 3 characters and used in multiple places in the code, they should be stored in a global variable. The result will be a considerable memory savings. This does not apply to scripts compiled with Mono. See LSL Constants vs Globals for more information about this and examples.

Deep Notes

History

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Signature

{{{type}}} TEXTURE_BLANK = "5748decc-f629-461c-9a36-a35a221fe21f";