Difference between revisions of "SL Cert - Basic Machinima"

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The primary software package that will be required is the Second Life viewer and all the features related to the area of machinima.  This includes use of built-in recording capabilities, screen snaps, camera usage, camera controls, environment and local lighting, audio, in world text usage or removal, how to include or exclude HUD's and the UI.
The primary software package that will be required is the Second Life viewer and all the features related to the area of machinima.  This includes use of built-in recording capabilities, screen snaps, camera usage, camera controls, environment and local lighting, audio, in world text usage or removal, how to include or exclude HUD's and the UI.


Other software skills that are part of this topic include external editors such as iMovie, Final Cut Pro, Color, Compressor, Motion, Shake, Premiere, Photoshop, Gimp, YouTube, Flash, Quicktime, Avid, Audio editors (Pro Tools, Logic, Cubase, Neundo, Digital Performer, Peak, Sonar, Soundtrack Pro), Dreamweaver, Silverlight, Fraps, and Snapz Pro X.  This list will be amended over time as new tools come to market.
Other software skills that are part of this topic include external editors:
 
iMovie  
Final Cut Pro  
Color  
Compressor  
Motion  
Shake  
Premiere
After Effects
Photoshop  
Gimp  
YouTube  
Flash  
Quicktime  
Avid  
 
'''Audio editors:'''
 
* Pro Tools  
* Logic  
* Cubase  
* Neundo  
* Digital Performer  
* Peak  
* Sonar  
* Soundtrack Pro
 
 
'''Other Relevant Editing Tools:'''
 
Dreamweaver  
Silverlight  
Fraps  
Snapz Pro X.   
 
This list will be amended over time as new tools come to market.


External relevant certifications that are considered part of this topic include: Apple Pro Certification (Final Cut Studio, Logic Studio, Aperture),  Adobe Certification (Premiere, Photoshop, Flash, et al), Avid Certification (Avid, Pro Tools).  Others may be considered where relevant.
External relevant certifications that are considered part of this topic include: Apple Pro Certification (Final Cut Studio, Logic Studio, Aperture),  Adobe Certification (Premiere, Photoshop, Flash, et al), Avid Certification (Avid, Pro Tools).  Others may be considered where relevant.

Revision as of 11:06, 13 November 2009

Introduction: Machinima Skills for Second Life

Purpose

The purpose of this document is to create and maintain a list of essential skills and tools that are required to successfully create Machinima projects in Second Life.

Skills Overview

Overall certification should require the basic understanding of pre-production requirements, production requirements, and post-production requirements. These include, but are not necessarily limited to, the use of camera techniques, recording techniques, and broadcasting in Second Life.

1. Pre-production: all those skills required to prepare for a machinima project before filming starts. These include storyboarding, location settings, scripts, actor preparations, costumes, licensing arrangements, and such.

2. Production: all those skills required to actually film the project. These include shooting scripts, direction, voice and audio recording, lip synch, lighting, puppeteering, animation, special effects (in world), camera skills, file saving, and such.

3. Post-production: all those skills required to actually edit and release the final film for end user viewing. These include, video editing techniques and software, audio post, motion graphics, titling, file types, distribution options (web, DVD, etc.) and such.

(Links to topics which can be found in this wiki will be added)

Levels

There are three levels of certification possible:

Level One: Demonstrate the basic skills necessary to produce short machinima. This level will not include lip-synching.

Software Skills

The primary software package that will be required is the Second Life viewer and all the features related to the area of machinima. This includes use of built-in recording capabilities, screen snaps, camera usage, camera controls, environment and local lighting, audio, in world text usage or removal, how to include or exclude HUD's and the UI.

Other software skills that are part of this topic include external editors:

iMovie Final Cut Pro Color Compressor Motion Shake Premiere After Effects Photoshop Gimp YouTube Flash Quicktime Avid

Audio editors:

  • Pro Tools
  • Logic
  • Cubase
  • Neundo
  • Digital Performer
  • Peak
  • Sonar
  • Soundtrack Pro


Other Relevant Editing Tools:

Dreamweaver Silverlight Fraps Snapz Pro X.

This list will be amended over time as new tools come to market.

External relevant certifications that are considered part of this topic include: Apple Pro Certification (Final Cut Studio, Logic Studio, Aperture), Adobe Certification (Premiere, Photoshop, Flash, et al), Avid Certification (Avid, Pro Tools). Others may be considered where relevant.

Technical Skills:

This area will also require knowledge in certain technical areas. These include understanding file types (.mov, avi, etc.), compression, network streaming, and such.