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  • {{LSL Header}} ...verts a number to decimal from any base (up to 16). Its parameters are the number to be converted, and the base to convert from.
    574 bytes (65 words) - 14:06, 24 January 2015
  • ...nks of data, and could easily be attached to a prim and configured with an LSL call similar to LLParticleSystem. Any other shape attributes of the prim so <lsl>llPlantSystem(list plant)</lsl>
    3 KB (425 words) - 04:43, 19 April 2016
  • [[Category:LSL 101]] {{NavNextPrev|prev=Simple Script Skeleton|next=Event Handler Parameters}}
    2 KB (417 words) - 13:39, 24 January 2015
  • ...e prim faces can be modified at once using the <tt>[[ALL_SIDES]]</tt> face number. ...have some subset of this list depending on its shape parameters. The face number of a prim face is determined by its position in the face list after non-exi
    7 KB (1,116 words) - 18:01, 2 April 2012
  • {{LSL Function/Headless |inject-2={{LSL Function/link-face|link|nogroup=*}}{{LSL PrimitiveParam Categorize|Link}}
    8 KB (1,023 words) - 12:11, 21 October 2016
  • [[Category:LSL 101]] {{NavNextPrev|prev=Event Handler Parameters|next=Variables}}
    4 KB (685 words) - 06:34, 18 April 2016
  • .../Simple_Texture_Changer_(for_inventory)(multiple_prims_%26_multiple_sides).lsl ...e: Simple Texture Changer (for inventory)(multiple prims & multiple sides).lsl
    7 KB (758 words) - 21:10, 24 January 2015
  • ==Parameters== |[[vector]] {{LSL Param|color}}, [[float]] coverage, [[float]] scale, [[float]] variance, [[v
    6 KB (858 words) - 10:04, 20 January 2024
  • //Name: Simple Texture Changer (input list)(multiple prims & multiple side).lsl ...ions: Create a prim. Place the script in prim inventory. Modify the script parameters to suit your needs and
    6 KB (629 words) - 21:13, 24 January 2015
  • {{LSL Header}} In the LSL Portal area of the wiki there are several templates in use for standardizin
    13 KB (1,732 words) - 12:29, 25 January 2015
  • {{LSL Function/link|link_target|nogroup=*|nocaveats=*}} {{#vardefine:link_target_const|{{LSL Const|PRIM_LINK_TARGET|integer|34|c=Used to set the link target of {{GetSet
    6 KB (647 words) - 16:41, 23 January 2015
  • |p2_type= float|p2_name= transition|p2_desc= The number of seconds over which to transition to the new settings. |p3_type= list|p3_name= params|p3_desc= A list of parameters to retrieve from the current environment. See table below for details.
    3 KB (443 words) - 03:56, 19 October 2023
  • //Name: Simple Texture Changer (for inventory)(more than one side).lsl ...pictures in prim inventory. Place script in prim inventory. Modify script parameters
    7 KB (701 words) - 09:34, 25 January 2015
  • {{LSL Function/link/ja|link_target|nogroup=*|nocaveats=*}} {{#vardefine:link_target_const|{{LSL Const/ja|PRIM_LINK_TARGET|integer|34|c=Used to set the link target of {{Get
    6 KB (684 words) - 01:04, 8 October 2023
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    3 KB (558 words) - 13:46, 24 January 2015
  • {{#vardefine:normal_const|{{LSL Const/ja|PRIM_NORMAL|integer|37|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the * {{LSLP|repeats}} is not only used to get the number of repeats but the sign of the individual components indicate if "Flip" is
    6 KB (781 words) - 04:16, 8 October 2023
  • {{#vardefine:normal_const|{{LSL Const|PRIM_NORMAL|integer|37|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the [[ * {{LSLP|repeats}} is not only used to get the number of repeats but the sign of the individual components indicate if "Flip" is
    6 KB (783 words) - 06:07, 30 November 2023
  • {{LSL Header|ml=*}} To make a call to the function you have to provide 2 parameters:
    4 KB (535 words) - 20:27, 24 January 2015
  • //Name: Simple Texture Changer (for inventory)(for one side or all sides).lsl ...pictures in prim inventory. Place script in prim inventory. Modify script parameters
    6 KB (573 words) - 09:33, 25 January 2015
  • ...Returns a parameter to its built-in default. (Only available for certain parameters.) Parameters List parameters you are authorized to view or modify.
    7 KB (1,022 words) - 14:24, 19 March 2024
  • ...m/wiki/Simple_Texture_Changer_(for_inventory)(certain_prims_%26_all_sides).lsl //Name: Simple Texture Changer (for inventory)(certain prims & all sides).lsl
    6 KB (670 words) - 21:08, 24 January 2015
  • ....com/wiki/Simple_Texture_Changer_(input_list)(certain_prims_%26_all_sides).lsl //Name: Simple Texture Changer (input list)(certain prims & all sides).lsl
    6 KB (609 words) - 21:09, 24 January 2015
  • //Name: Simple Texture Changer (input list)(more than one side).lsl ...ions: Create a prim. Place the script in prim inventory. Modify the script parameters to suit your needs and
    6 KB (598 words) - 09:34, 25 January 2015
  • ...--Texture Changer (inventory)(all prims & all sides)(params).lsl-- * //Name: Texture Changer (inventory)(all prims & all sides)(params).lsl
    7 KB (693 words) - 09:34, 25 January 2015
  • //Name: Simple Texture Changer (input list)(certain prims & all sides).lsl ...ions: Create a prim. Place the script in prim inventory. Modify the script parameters to suit your needs and
    6 KB (616 words) - 21:05, 24 January 2015
  • {{#vardefine:specular_const|{{LSL Const/ja|PRIM_SPECULAR|integer|36|c=Used to {{GetSet|{{{1|}}}|get|set|/}} t * {{LSLP|repeats}} is not only used to get the number of repeats but the sign of the individual components indicate if "Flip" is
    6 KB (873 words) - 04:18, 8 October 2023
  • //Name: Simple Texture Changer (input list)(for one or all sides).lsl ...ions: Create a prim. Place the script in prim inventory. Modify the script parameters to suit your needs and
    5 KB (573 words) - 09:33, 25 January 2015
  • {{#vardefine:specular_const|{{LSL Const|PRIM_SPECULAR|integer|36|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the * {{LSLP|repeats}} is not only used to get the number of repeats but the sign of the individual components indicate if "Flip" is
    6 KB (871 words) - 06:05, 30 November 2023
  • {{LSL Header|ml=*}} ''Parameters: <code>scriptName</code>''
    9 KB (1,546 words) - 14:46, 6 September 2013
  • ...iki/Simple_Texture_Changer_(input_list)(multiple_prims_%26_multiple_sides).lsl //Name: Simple Texture Changer (for inventory)(all prims & all sides).lsl
    7 KB (711 words) - 21:03, 24 January 2015
  • |inject-2={{LSL Function/link|link|, controls which prim(s) receive the [[link_message]].|, ...ect to communicate. It triggers a [[link_message]] [[event]] with the same parameters {{LSLP|num}}, {{LSLP|str}}, and {{LSLP|id}} in all scripts in the prim(s) d
    6 KB (920 words) - 13:57, 22 January 2015
  • |p1_type=integer|p1_subtype=link|p1_name=sender_num|p1_desc=The link number of the prim that contained the script that called [[llMessageLinked]]. |event_footnote={{LSLP|id}} is often used as a second string field (in LSL the [[key]] type is implemented as a [[string]] with just custom operators)
    4 KB (650 words) - 17:59, 5 January 2023
  • {{LSL Header|ml=*}} ...'' - Smoothly adjusts the position and rotation of the camera over a given number of steps:
    4 KB (454 words) - 18:29, 23 January 2015
  • ...s not counted as it has already been popped from the queue.}}|p5_hover=The number of emails left in the email queue. ...eta grid email address are constructed differently: llGetKey() + {{String|@lsl.}} + grid + {{String|.lindenlab.com}}; for the main beta grid set grid to {
    4 KB (621 words) - 12:57, 30 April 2022
  • ...|p3_desc=can consists of any number of [[#options|option flag]]s and their parameters. ===={{LSL Param|status_code}}====
    15 KB (1,085 words) - 11:32, 22 November 2023
  • {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face|link}}{{LSL PrimitiveParam Categorize|Link}}
    14 KB (1,722 words) - 11:01, 27 October 2023
  • ...{{LSLP|status_code}} is an [[#error_code|error code]], otherwise it is the number of hits (and strides) returned. ...|p3_desc=can consists of any number of [[#options|option flag]]s and their parameters.
    15 KB (2,230 words) - 09:48, 5 November 2023
  • {{LSL Header}}{{RightToc}} ...d Texture Display(input list).lsl and Main Display.lsl. Now decide on what number you want to use as your pin(you can leave the default of 606 if you choose)
    19 KB (1,921 words) - 08:49, 25 January 2015
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    5 KB (848 words) - 13:40, 24 January 2015
  • ...at must be quoted, but how will be implementation specific' for example in LSL "" denotes a string and " will be used in place of the single quote ('). ...mand line parameters, as described in the [[Client_parameters|command line parameters]] page on the Second Life wiki.
    12 KB (1,773 words) - 14:04, 22 July 2022
  • {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face/ja|link}}{{LSL PrimitiveParam Categorize|Link}}
    14 KB (1,444 words) - 00:10, 8 October 2023
  • RECOMMENDED WITH: '''''[[LSL Protocol/Restrained Love Open Relay Group/vision|vision]]''''' ...CONTROL_CAMERA]. The syntax of !x-camera/control follows the syntax of the LSL command llSetCameraParams(). So the syntax is
    5 KB (761 words) - 02:17, 30 July 2011
  • |p5_type=float|p5_name=start|p5_desc=Start position/frame number (or radians for [[ROTATE]]) |p6_type=float|p6_name=length|p6_desc=Number of frames to display (or radians for [[ROTATE]])
    8 KB (1,119 words) - 15:26, 10 October 2023
  • ...working of the RLVR protocol and a few examples, we refer the reader to [[LSL Protocol/Restrained Love Relay/Specification|the original RLVR specificatio ...stick with the original RLVR specification and still be compatible with [[LSL Protocol/Restrained Love Relay/Comparison|ORG relays]]. However, to have th
    21 KB (3,272 words) - 00:54, 29 July 2012
  • |p6_type=float|p6_name=start|p6_desc=Start position/frame number (or radians for [[ROTATE]]) |p7_type=float|p7_name=length|p7_desc=number of frames to display (or radians for [[ROTATE]])
    7 KB (1,148 words) - 07:10, 18 December 2023
  • {{LSL Header}} {{LSL Tip|The examples listed below are '''NOT NEEDED''' anymore. This page is be
    9 KB (1,028 words) - 14:22, 17 April 2022
  • // * The coordinator does not need to be a single lsl script. // o Number of test units in the last session
    48 KB (3,716 words) - 13:35, 25 January 2015
  • ::: '''/<channel>''' any channel number greater than 0<ref>The public (chat) channel, also written as [[PUBLIC_CHAN ::: see below for query parameters, of course, values are URL escaped
    11 KB (1,645 words) - 13:31, 11 October 2023
  • ...haracter is used in the prim name. When used, can only address the prim by number. ''prim'' is name or number of the addressed prim. ''Should be omitted when running in a single prim''
    18 KB (2,289 words) - 18:44, 30 May 2016
  • * Extra particle parameters: [[llParticleSystem|http://wiki.secondlife.com/wiki/LlParticleSystem]] * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters
    8 KB (1,048 words) - 22:48, 13 September 2013
  • Back to [[LSL Protocol]] * Permanently listen to a private command channel. The channel number may be any positive or negative integer.
    14 KB (1,962 words) - 15:12, 3 March 2022
  • {{Multi-lang|category=LSL}}{{LSL Header}}{{LSLC|}}{{RightToc}} All scripts in LSL pre-MONO start out with 16 kilobytes of memory. Mono scripts start with 64
    7 KB (915 words) - 09:26, 5 April 2017
  • * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters
    9 KB (1,207 words) - 08:52, 24 September 2013
  • {{LSL Header}} integer me; // Used to store the Link number
    10 KB (1,544 words) - 09:30, 25 January 2015
  • * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters
    9 KB (1,202 words) - 12:01, 19 September 2013
  • {{LSL Header}} ...llars and leash handles has been around from many years and in that time a number of extensions to the protocol have been added and have been documented.
    11 KB (1,086 words) - 02:40, 11 August 2015
  • HexText is an LSL script to display Unicode text on 8 faced prims within Second Life. Support * Touch the creator object. A dialog appears where you can set some parameters of the new display:
    11 KB (1,691 words) - 09:56, 26 December 2020
  • ...ends an HTTP request to the specified URL with the body of the request and parameters. When the response is received, a [[http_response]] event is raised. ...type=list|p2_subtype=instructions|p2_name=parameters|p2_desc=configuration parameters, specified as HTTP_* flag-value pairs
    13 KB (1,936 words) - 10:00, 19 February 2024
  • ...t allow anything to be dropped in them because of the llAllowInventoryDrop LSL command. === * When this is checked, the texture will keep the same number of repeats per face as the object. If you squish an object, the texture wil
    11 KB (1,697 words) - 10:54, 22 August 2009
  • {{LSL Header}} // ** PARAMETERS THAT YOU CAN CHANGE **
    24 KB (2,558 words) - 08:43, 25 January 2015
  • * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters
    10 KB (1,329 words) - 00:16, 5 October 2013
  • {{LSL Function/Headless ...used to interact with it. Every pair written to the datastore consumes a number of bytes in the datastore equal to the length of {{LSLP|name}} plus the len
    14 KB (1,746 words) - 07:50, 12 August 2023
  • // For this example, we allow the user to configure any number of "foos", // %%% Static parameters for reading card config: you may change these, but don't have to.
    9 KB (961 words) - 19:40, 24 January 2015
  • ...of the switch was the concept; "''The switch should work for the greatest number of existing rolling stock''". For that reason the switch is design without ===Switch stand Prim/linkset parameters and changes and data string===
    10 KB (1,690 words) - 17:04, 24 January 2012
  • {{LSL Header}}{{LSLC|Dialog}}{{LSLC|Communications}} This generates a negative (and non-zero) number from the last 7 digits of the UUID of the object.
    20 KB (2,964 words) - 15:44, 13 August 2018
  • ...created in-world tools with LSL and web code - you can select a number of parameters or edit a array of normal prims from which the program calculates the point :* Sculpted Prims use the same position, rotation, and size parameters that a normal prim has. For example, this means that the maximum distance f
    15 KB (2,425 words) - 09:33, 17 August 2009
  • Persons who wish to demonstrate competence in intermediate LSL scripting. # Each face on a prim has a number associated with it.
    18 KB (2,980 words) - 09:01, 6 September 2010
  • {{LSL Header}} Rezzes a spiral staircase according to configuration parameters.
    8 KB (990 words) - 09:25, 25 January 2015
  • The following parameters are used. ...of the page are. This includes headers and informational text (such as the number of matching results).
    15 KB (2,371 words) - 11:14, 27 February 2024
  • // * The controller does not need to be a single lsl script. ////////// Input: no input parameters
    18 KB (1,386 words) - 13:37, 25 January 2015
  • ...of a token. The token may be followed by a parameter. Multiple tokens and parameters may be sent in a single message. However, a single message should not cont ...he tokens and parameters the device understands, as well as the tokens and parameters it might use itself to communicate with other rfedip-compliant devices.
    32 KB (4,547 words) - 10:54, 30 December 2015
  • {{LSL Header}} Your "Text" named objects need to have specific parameters to work with this script, use the following:
    16 KB (1,764 words) - 00:17, 25 January 2015
  • Pre-Viewer 2.0 interfacing with an LSL script is a jumble of [[llDialog]], chats, touches and possibly external we ...iaParams]] to set the URL and various parameters on the face of a prim via LSL.
    12 KB (1,731 words) - 09:34, 29 April 2024
  • {{LSL Header}} ...To understand the logic, it is best to pull the code apart but be wary of LSL's strict order of operations.
    27 KB (3,241 words) - 01:42, 6 February 2023
  • ** LSL HTTP requests can access data sources that require non-text Accept headers *** {{Jira|BUG-9735}} Unable to Edit Group Parameters after being made OWNER of newly created group
    7 KB (838 words) - 16:14, 3 April 2016
  • {{LSL Header|ml=2}} While Second Life includes a physics engine, and LSL includes a number of functions for controlling the physical behavior of objects, there is als
    26 KB (4,209 words) - 17:24, 22 March 2018
  • {{LSL Header}} ...dapt xyXXXX to a new character set or encoding or if wanting to change the parameters for slicing, gridding, offsetting and finding the UTF8 counterpart in the i
    19 KB (2,145 words) - 06:42, 30 December 2012
  • [2015/04/23 15:26] Caleb the Cable Guy (caleb.linden): blue for the parameters ...t can get a bit wonked sometimes if you hop between regions with different lsl files.
    17 KB (2,211 words) - 14:32, 30 April 2015
  • ** LSL HTTP requests can access data sources that require non-text Accept headers *** {{Jira|BUG-9735}} Unable to Edit Group Parameters after being made OWNER of newly created group
    8 KB (1,061 words) - 14:01, 24 April 2016
  • ...es called "textures" applied to its surfaces, and can contain an unlimited number of items inside it, including other objects. ...additional textures. These can make an object perform an almost unlimited number of actions.
    23 KB (3,883 words) - 11:16, 25 May 2011
  • ** LSL HTTP requests can access data sources that require non-text Accept headers *** {{Jira|BUG-9735}} Unable to Edit Group Parameters after being made OWNER of newly created group
    8 KB (1,076 words) - 20:04, 14 December 2015
  • ** LSL HTTP requests can access data sources that require non-text Accept headers *** {{Jira|BUG-9735}} Unable to Edit Group Parameters after being made OWNER of newly created group
    8 KB (1,096 words) - 20:06, 14 December 2015
  • * New LSL function: integer [[llManageEstateAccess]](integer action, key id) ...as [[llGetMass]]() or [[llGetPos]]()) but don't actually change any object parameters, since most of those calls have built-in delays that automatically throttle
    36 KB (5,126 words) - 00:14, 14 December 2011
  • *** Fixed a performance issue with LSL sensors ** {{jira|SVC-8146}}: [[llRezAtRoot]]() does not set correct parameters (for sale) on rezzed object in Second Life RC BlueSteel 12.08.03.263047
    70 KB (10,027 words) - 16:29, 7 January 2013
  • ...rew Linden</b><nowiki>: I've got this sticky note on my monitor that says "LSL syntax as a service!" but I haven't been able to work on that in my copious [12:05] <font color=#00b5b5><b>Rex Cronon</b><nowiki>: what would a lsl syntax service provide?</nowiki></font>
    59 KB (9,389 words) - 09:31, 19 June 2012
  • ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]]. ** {{jira|SVC-8146}}: [[llRezAtRoot]]() does not set correct parameters (for sale) on rezzed object in Second Life RC BlueSteel 12.08.03.263047
    37 KB (5,142 words) - 15:01, 17 December 2012
  • * {{jira|MAINT-2567}} LSL llSay(0, "") chat should not be sent to the viewer * {{jira|MAINT-5058}} URLs truncating GET parameters
    10 KB (1,535 words) - 11:58, 12 October 2015
  • ...n't been able to get to the encroachment return stuff for mainland, or the LSL syntax update (although this last one is something I'm doing for the pathfi ...color=#440044><b>Andrew Linden</b><nowiki>: which is adding a bunch of new LSL calls)</nowiki></font>
    49 KB (7,633 words) - 08:17, 12 March 2012
  • ==How to make creating LSL scripts easier== This article is about tools you can use to make creating LSL scripts easier. It tries to explain how to combine and how to use them for
    79 KB (13,131 words) - 11:19, 30 December 2015
  • * Addition of extra parameters * Execution of older versions (with fewer parameters)
    24 KB (3,553 words) - 18:59, 29 March 2023
  • ...for LSL control of materials? 2. Any roadmap for LSL control of projector parameters (texture/FOV/Focus/Ambiance)?</nowiki></font> ...up high on the list of things we'd like to do, particularly the materials LSL functions</nowiki></font>
    36 KB (5,718 words) - 13:44, 8 April 2014
  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ** New LSL event: [[transaction_result]](key id, integer success, string data)
    36 KB (5,027 words) - 13:45, 14 December 2011
  • ...Linden</b><nowiki>: The interesting new stuff in that release is a set of LSL functions to process JSON data</nowiki></font> ...nt the number of scripts I have to put in an object tends to be set by the number of un-multiplexable timers that I need.</nowiki></font>
    32 KB (5,087 words) - 16:35, 17 May 2013
  • ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]]. ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]].
    44 KB (6,060 words) - 08:50, 19 December 2012
  • ...UG-359? As it is, it feels like it's been implemented only in half. Adding LSL functionality that'll allow creators to change normal and specular maps alo ...<nowiki>: Has anyone that uses materials written up some ideas on what the LSL API would look like for them?</nowiki></font>
    49 KB (7,756 words) - 13:45, 22 October 2013
  • ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]]. ** {{jira|SVC-8146}}: [[llRezAtRoot]]() does not set correct parameters (for sale) on rezzed object in Second Life RC BlueSteel 12.08.03.263047
    37 KB (5,049 words) - 08:50, 19 December 2012
  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ** New LSL event: [[transaction_result]](key id, integer success, string data)
    47 KB (6,673 words) - 15:46, 19 January 2012
  • {{LSL Header}} ...unction, mainly for convenience but also because of the limitations of the LSL scripting memory.
    44 KB (4,156 words) - 18:12, 30 May 2023
  • {{LSL Header}} The llSetPin is just a way for setting the pin to a number depending on the Owner of the object so it is NOT easy to
    39 KB (4,551 words) - 10:24, 25 January 2015
  • ...0b2b2><b>Latif Khalifa</b><nowiki>: So you decided not to ship the physics lsl bug with it?</nowiki></font> [12:11] <font color=#00b200><b>Pauline Darkfury</b><nowiki>: The "usage" number you can see isn't actually usage</nowiki></font>
    39 KB (5,958 words) - 17:49, 27 September 2011
  • Of course I could, and there is even a working code for a basic relay at [[LSL Protocol/Restrained Love Relay/Reference Implementation|Reference Implement ...ins the version of the ''protocol'' it implements, on '''4 digits'''. This number must be an integer, equal to the version of this specification, written jus
    17 KB (2,839 words) - 06:01, 9 December 2013
  • *** Add llSetVelocity() and llSetAngularVelocity() functions to LSL ***: <code>[PRIM_LINK_TARGET, integer link_num]</code> Will cause subsequent parameters to effect <code>link_num</code> prim independent of original prim being eff
    34 KB (4,339 words) - 19:29, 11 August 2011
  • ...fill in some empty space I decided to try to make an optimization pass on LSL script operations...</nowiki></font> ...lor=#330026><b>Andrew Linden</b><nowiki>: I'm testing my work against some LSL benchmarks I found on the web</nowiki></font>
    44 KB (6,663 words) - 13:58, 16 August 2011
  • {{LSL Header}} // CUSTOMIZABLE PARAMETERS
    45 KB (5,525 words) - 10:24, 25 January 2015
  • ...] Mæstro Linden (maestro.linden): (those two are on the project that adds LSL support for materials) ...uld've promoted that LSL materials project this week, but since there were LSL changes, we wanted to give people more time to report any problems
    30 KB (4,152 words) - 16:27, 3 July 2014
  • ...ng:0 3px;"|ic, well, im glad you still keep a secret meeting for the worst LSL addicts ^^ |width=100% style=" padding:0 3px;"|Kelly, is the a hold on new lsl functions?
    67 KB (8,493 words) - 16:46, 22 March 2011
  • ...6] <font color=#000f44><b>Simon Linden</b><nowiki>: There is a pretty good number of little fixes in that update, so we'll keep fingers crossed that it's sol ...<font color=#b500b5><b>Kallista Destiny</b><nowiki>: I've seen an unusual number of avatars waking across the sky after crossing a Region boundry (two in an
    31 KB (4,802 words) - 18:11, 26 October 2012
  • ...onour McMillan looks around and realizes she has vastly underestimated the number of sentient species there are. <br>[12:05] Falcon Linden: For the render cost, that's the current number, yes
    50 KB (7,886 words) - 13:10, 15 September 2010
  • ** The performance improvement will be most notable with LSL functions that access object properties * [15:05] Maestro Linden: it has Andrew's LSL speed tweaks
    47 KB (6,767 words) - 16:20, 6 October 2011
  • ...imon Linden</b><nowiki>: Now, just theoretically speaking, how would a new LSL function sound?</nowiki></font> ...wiki>: The 10m movement limit goes waaaaaaay back to the very beginning of LSL... we were worried about scripted objects being too powerful/fast to deal w
    55 KB (8,639 words) - 12:16, 13 December 2011
  • ...] <font color=#0000b5><b>Pauline Darkfury</b><nowiki>: Yup, there's a fair number of folks in the Concierge group that are a bit horrified at the risk of mas ...font color=#5a00b5><b>Helena Lycia</b><nowiki>: It's also a fairly complex number which I think's going to confuse a lot of people</nowiki></font>
    52 KB (8,024 words) - 10:55, 10 January 2012
  • [16:08] <font color=#440044><b>Andrew Linden</b><nowiki>: lemme look up the number..</nowiki></font> ...i>: I also did some viewer work recently for scripting that will paste the LSL tooltip into your scripts</nowiki></font>
    49 KB (7,674 words) - 19:10, 20 July 2012
  • ...><b>Faust Vollmar (faust.vollmar)</b><nowiki>: With the creator gone, in a number of cases. I suspect it boils down to a "SOL, trash it and find something ne ...days copybots are easily available and very user frieendly. I dont see the LSL way to copy items very big threat. Not worth ruining the item by making it
    33 KB (4,991 words) - 15:37, 9 January 2012
  • ...ndrew Linden</b><nowiki>: Something like 40... I'm not sure what the exact number.</nowiki></font> ...=#00c530><b>Mona Eberhardt</b><nowiki>: Simon, remember when I asked about LSL functionality to control materials? I was pointed to a JIRA on this matter.
    33 KB (5,275 words) - 19:15, 17 December 2013
  • ...><b>Faust Vollmar (faust.vollmar)</b><nowiki>: With the creator gone, in a number of cases. I suspect it boils down to a "SOL, trash it and find something ne ...days copybots are easily available and very user frieendly. I dont see the LSL way to copy items very big threat. Not worth ruining the item by making it
    33 KB (5,003 words) - 10:51, 10 January 2012
  • {{LSL Header|ml=*}} ...//realrestraint.blogspot.com RestrainedLove viewer]. It does not explain [[LSL]] concepts such as messages and events, nor universal concepts such as [[UU
    117 KB (18,221 words) - 01:16, 1 July 2021
  • ...] <font color=#5a00b5><b>Rex Cronon</b><nowiki>: it could expose the total number of avatars in a sim:)</nowiki></font> [12:09] <font color=#5a00b5><b>Rex Cronon</b><nowiki>: there is no lsl function that tells u how many avatars are in a sim</nowiki></font>
    46 KB (7,252 words) - 19:43, 14 February 2012
  • ...ilar functions to allow for individual parameter settings for all possible parameters.</nowiki></font> ...owiki>: The "faster scripts" project specifically speeds up accessing prim parameters, if I understand it correctly?</nowiki></font>
    54 KB (8,372 words) - 07:52, 21 September 2011
  • * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
    35 KB (5,135 words) - 14:47, 19 July 2012
  • ...ilar functions to allow for individual parameter settings for all possible parameters.</nowiki></font> ...5a><b>Davido Chrome</b><nowiki>: So basically just a way to change texture parameters to an allready applied texture?</nowiki></font>
    34 KB (5,442 words) - 17:22, 20 April 2012
  • [12:10] <font color=#c55800><b>Jonathan Yap</b><nowiki>: Rex, lsl is not interpreted</nowiki></font> ...the "source" in comments in the text. And/or extremely verbosely commented LSL</nowiki></font>
    53 KB (8,558 words) - 19:38, 17 December 2013
  • ...=#330026><b>Andrew Linden</b><nowiki>: That bug is caused by invalid shape parameters</nowiki></font> [12:39] <font color=#b200b2><b>Kallista Destiny</b><nowiki>: #LSL<->Client Bridge V n.mm</nowiki></font>
    47 KB (7,270 words) - 20:47, 12 April 2011
  • ...o Linden: There were some bug fixes, such as fixing the listen position of LSL scripts in child prims [2013/08/29 15:15] Maestro Linden: if we added a special LSL event for pending server shutdowns, you could potentially have a script tha
    27 KB (3,641 words) - 17:53, 29 August 2013
  • .../b><nowiki>: I don't know about that fix, Jonathan - but if you have a bug number I can look it up</nowiki></font> ...lace? I mean, could we already load-up some normalmap and specularmap prim parameters so they'll be showing right away when the viewer is out?</nowiki></font>
    54 KB (8,510 words) - 11:15, 27 February 2013
  • | I can fill up the end of the meeting with a number of Jiras about content creation tools I pulled up. | and if you want your mesh to morph around those parameters, you simply add your morph target to that group in whatever 3D application
    71 KB (10,535 words) - 16:46, 3 July 2012
  • ...it with it, it's fun. perhaps someone should fix what I haven't yet on the LSL wiki (mainly the DESIRED_SPEED which won't wotk at 50 without specifying th * [15:33] Kelly Linden: It is not part of the existing shape parameters. You can get and set it independently
    37 KB (5,441 words) - 16:20, 5 April 2012
  • ...ials#Nomenclature_changes|Blinn-Phong]] content making use of the Specular parameters may look different if the items were never viewed under local lights, as th ...d all at once. If you wish to change tint, transparency, or other similar parameters of the Material you’ll need to modify the Material from the "Editing Mate
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  • Supports textured Sculpt preview with Second Life style texture parameters. ...interaction. The source details using PPM as a description format within LSL for the sculpted texture map.
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  • ...{{jira|SCR-115}} State changes considerably slower under Mono-LSL than LSO-LSL ...you'd need a network of them.. maybe they could poll a website or receive LSL email to be controlled
    38 KB (5,579 words) - 16:57, 14 October 2011
  • ...of triangles in your model, or adjusting how much your LODs downscale the number of vertices |width=100% style="padding:0 6px;"|This has to do with the way we send parameters encoded as 8 bits in some contexts.
    89 KB (11,466 words) - 13:15, 26 November 2012
  • * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
    31 KB (4,565 words) - 16:29, 26 July 2012
  • [https://jira.secondlife.com/browse/STORM-959 STORM-959] LSL multiline comments | Phoenix has (or is about to?) put out an update with the fix, as have a number of other TPVs
    43 KB (6,219 words) - 10:28, 16 May 2011
  • ...ut it will allow the work of baking your avatar (and determining its shape parameters) to be done entirely on our servers, so we're hoping that it will help peop ...ding:0 6px;"|the new UpdateAvatarAppearance capability requeres COF serial number to be sent. This seems to cause a lot of timing sensitive problem since wea
    106 KB (13,521 words) - 13:52, 20 December 2012
  • ...ble to the unexpected stack/heap overflow if you didn't put a limit to the number of devices it would control. Therefore, we split the relay into three parts ...of the object simply by reaching over with ''llGetObjectDetails(SPUn link number), [OBJECT_DESC])'' and get the UUID's of the object/operator or if NULL_KEY
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  • [16:09] <font color=#b50000><b>Ima Mechanique</b><nowiki>: how final are the LSL functions for that?</nowiki></font> [16:09] <font color=#440044><b>Andrew Linden</b><nowiki>: Ima, those LSL functions are not necessarily final -- we can change them if there is good
    57 KB (8,961 words) - 09:01, 28 February 2012
  • * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
    33 KB (4,873 words) - 17:18, 10 August 2012
  • ...viewers to get the graphics they want ... the viewer sends up it's camera parameters (distance, etc), the region sends down object information based on that, an ...0f44><b>Simon Linden</b><nowiki>: but it's obviously painful to do this in LSL</nowiki></font>
    46 KB (7,344 words) - 14:31, 31 January 2012
  • |width=100% style=" padding:0 3px;"|With the creator gone, in a number of cases. I suspect it boils down to a "SOL, trash it and find something ne ...days copybots are easily available and very user frieendly. I dont see the LSL way to copy items very big threat. Not worth ruining the item by making it
    75 KB (9,591 words) - 16:44, 22 March 2011
  • ...r prim limit would be your normal prim limit for the parcel divided by the number of vertically stacked parcels (make sense?) ...nden: ince the rebalancing ran we have seen a drop of more than 50% in the number of regions crashing, going from an average of 270 regions crashing per day
    37 KB (5,315 words) - 16:33, 12 April 2012
  • ...ll, it would be great to get some sort of database like storage system for LSL, it could work like Object DNS as well.</nowiki></font> ...100><b>Honza Noyes</b><nowiki>: So maybe something like that embedded into LSL would be nice.</nowiki></font>
    50 KB (8,186 words) - 13:23, 4 June 2013
  • * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
    36 KB (5,208 words) - 16:30, 26 July 2012
  • ** {{jira|SVC-8146 }}: [[llRezAtRoot]]() does not set correct parameters (for sale) on rezzed object in Second Life RC BlueSteel 12.08.03.263047 * [15:09] xstorm Radek: Oh befor i forget Oskar there is a number of griefers telling people that you was Vector linden just a heads up
    27 KB (3,964 words) - 16:54, 13 September 2012
  • ...on</b><nowiki>: It's possible to make a torus >14000. I can't remember the parameters though.</nowiki></font> ...gure showing by parcel details, or did you edit the prims and see what the number was?</nowiki></font>
    37 KB (5,815 words) - 09:06, 19 March 2014
  • ...r=#440044><b>Andrew Linden</b><nowiki>: Loon, I didn't actually query that number yet.</nowiki></font> ...ple years ago. Adding some debug code, fixing some bugs, and tweaking some parameters.</nowiki></font>
    48 KB (7,575 words) - 17:36, 12 July 2012
  • *** New LSL calls have been added to create/update/delete character behavior. ...hange their physical shape via LSL script (changing object position, shape parameters, scale, rotation, physics shape type, and linking/unlinking is generally bl
    36 KB (5,261 words) - 17:21, 10 August 2012
  • ...23] [[User:Moon Metty|Moon Metty]]: maybe a script can be given a certain number of server frames before it detaches * [12:30] [[User:Alexa Linden|Alexa Linden]]: there could be a number of reasons
    42 KB (6,103 words) - 08:33, 6 October 2009
  • ...le="padding:0 6px;"|That would seem to limit the process to a rather small number of people. It would also lengthen the time needed to report a bug. |width=100% style="padding:0 6px;"|for example on the LSL wiki, people may well contribute more information in comments that they use
    137 KB (17,529 words) - 11:15, 22 October 2012
  • ** {{jira|SVC-8146}}: [[llRezAtRoot]]() does not set correct parameters (for sale) on rezzed object in Second Life RC BlueSteel 12.08.03.263047 * [15:41] Rex Cronon: as in using lsl to write to notecards in an objects inventory:)
    27 KB (3,853 words) - 16:39, 21 September 2012
  • [12:11] <font color=#000f44><b>Simon Linden</b><nowiki>: what number?</nowiki></font> ...t color=#00a7c5><b>Lucia Nightfire</b><nowiki>: not using a viewer this is LSL functions</nowiki></font>
    54 KB (8,709 words) - 09:45, 6 February 2013
  • *** Add llSetVelocity() and llSetAngularVelocity() functions to LSL ***: <code>[PRIM_LINK_TARGET, integer link_num]</code> Will cause subsequent parameters to effect <code>link_num</code> prim independent of original prim being eff
    45 KB (6,485 words) - 16:38, 4 August 2011
  • [16:08] <font color=#330026><b>Andrew Linden</b><nowiki>: There is a jira number for that 1970 problem. If anyone knows what it is go ahead and say if for t ...41] <font color=#b20000><b>Liisa Runo</b><nowiki>: There are plenty of new LSL features we desperately need. Rescale is not one of them since we can alrea
    45 KB (7,000 words) - 09:27, 10 March 2011
  • Because of the very large number of these settings, they are divided in the following tables alphabetically | Maximum number of avatars to display appearance changes on the fly
    88 KB (10,904 words) - 01:16, 12 April 2011
  • ...n: Yep, so the promoted bluesteel code had a sim crasher caused by a nasty LSL script that the compiler would hang on * [15:18] Maestro Linden: meshy parameters will be scriptable
    33 KB (4,678 words) - 15:50, 16 September 2011
  • ...ent shared environment wherever you are standing. You are presented with a number of controls that allow you to make quick modifications to the environment, }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation
    40 KB (6,011 words) - 10:25, 11 April 2019
  • ...esh to the collision skeleton as opposed to the avatar's skeleton. A small number of parameter changes will affect those bones. I don't have a guide as to th |width=100% style="padding:0 6px;"|Gramma: i think that depends a lot of the number of polys used
    225 KB (28,294 words) - 14:15, 13 August 2012
  • [12:06] <font color=#990099><b>Pauline Darkfury</b><nowiki>: dropping some LSL malware on you, Andrew & Oskar, in case you fancy a look, it was spammed at ...It's pretty rough and hacky, using a bunch of linux commands with lots of parameters to tie it all together. Definitely not friendly</nowiki></font>
    56 KB (8,709 words) - 08:36, 11 April 2011
  • ...здаются не только простые функции, но и проводятся серьезные эксперименты. LSL имеет аналогичный синтаксис с C. <br/> ...рмация о "Linden Scripting Language" является доступной на [[LSL Portal/ru|LSL портале]].''
    234 KB (14,519 words) - 08:25, 8 June 2013
  • ...ent shared environment wherever you are standing. You are presented with a number of controls that allow you to make quick modifications to the environment, ...orums].}}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation
    45 KB (6,726 words) - 20:21, 16 May 2019
  • ...r auction but needs to be processed internally. You can search the auction number in the search tool to see when it's available. There is a KB article about |width=100% style=" padding:0 3px;"|I've seen the auction number when I tp there.
    164 KB (20,350 words) - 15:46, 18 November 2009
  • |width=100% style="padding:0 6px;"|yeah, we are more than doubling the number of residnet regions in the beta as of today ..."|1) I'm going to be making a couple "breaking" changes to the pathfinding lsl API in the next couple days. Just two minors ones
    232 KB (29,006 words) - 17:09, 3 May 2012