Difference between revisions of "Category:Articles in need of haiku"
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{{LSL Header}} | |||
As part of the [[LSL Portal Poetry Project]], these articles are in need of haiku. | |||
Example: [[llGetPizza]] (the order of the parameters in the definition has no effect on the rendering). | |||
<nowiki>{{LSL_Function | |||
|func_id|func_sleep=1800|func_energy=10.0 | |||
|mode=request|func=llGetPizza|sort=GetPizza | |||
|func_desc=Orders a pizza paid by M Linden while agent is logged into Second Life. | |||
|p1_type=key|p1_name=dest|p1_desc=Avatar [[UUID]]. | |||
|func_footnote=The avatar '''destination''' does not have to be in the same sim, but should be close by to reduce delivery latency. | |||
|return_text | |||
|spec | |||
|caveats=.. or your money back! (Successful delivery may cause user to sleep too) | |||
|examples= | |||
<lsl> | |||
llGetPizza(llAvatarOnTargetSitsAndWaits()); | |||
</lsl> | |||
|helpers | |||
|related | |||
|also | |||
|notes=A long time feature of a popular MMO. Should be added to Second Life to keep up. | |||
</nowiki><font style="color:red;"><nowiki>|haiku= | |||
{{Haiku|If you got this far|as if to write a haiku|enjoy April first}}</nowiki></font><nowiki> | |||
|cat1 | |||
|cat2 | |||
|cat3 | |||
}}</nowiki> |
Revision as of 21:14, 31 March 2014
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
As part of the LSL Portal Poetry Project, these articles are in need of haiku.
Example: llGetPizza (the order of the parameters in the definition has no effect on the rendering).
{{LSL_Function |func_id|func_sleep=1800|func_energy=10.0 |mode=request|func=llGetPizza|sort=GetPizza |func_desc=Orders a pizza paid by M Linden while agent is logged into Second Life. |p1_type=key|p1_name=dest|p1_desc=Avatar [[UUID]]. |func_footnote=The avatar '''destination''' does not have to be in the same sim, but should be close by to reduce delivery latency. |return_text |spec |caveats=.. or your money back! (Successful delivery may cause user to sleep too) |examples= <lsl> llGetPizza(llAvatarOnTargetSitsAndWaits()); </lsl> |helpers |related |also |notes=A long time feature of a popular MMO. Should be added to Second Life to keep up. |haiku= {{Haiku|If you got this far|as if to write a haiku|enjoy April first}} |cat1 |cat2 |cat3 }}
Pages in category "Articles in need of haiku"
The following 200 pages are in this category, out of 1,090 total.
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- PARCEL FLAG USE ACCESS GROUP
- PARCEL FLAG USE ACCESS LIST
- PARCEL FLAG USE BAN LIST
- PARCEL FLAG USE LAND PASS LIST
- PARCEL MEDIA COMMAND AGENT
- PARCEL MEDIA COMMAND AUTO ALIGN
- PARCEL MEDIA COMMAND DESC
- PARCEL MEDIA COMMAND LOOP
- PARCEL MEDIA COMMAND LOOP SET
- PARCEL MEDIA COMMAND PAUSE
- PARCEL MEDIA COMMAND PLAY
- PARCEL MEDIA COMMAND SIZE
- PARCEL MEDIA COMMAND STOP
- PARCEL MEDIA COMMAND TEXTURE
- PARCEL MEDIA COMMAND TIME
- PARCEL MEDIA COMMAND TYPE
- PARCEL MEDIA COMMAND UNLOAD
- PARCEL MEDIA COMMAND URL
- LlParseString2List
- LlParseStringKeepNulls
- LlPassCollisions
- PASSIVE
- LlPassTouches
- User:XylaAodha Resident/PassTouchTestPage
- PASS ALWAYS
- PASS IF NOT HANDLED
- PASS NEVER
- LlPatrolPoints
- PATROL PAUSE AT WAYPOINTS
- PAYMENT INFO ON FILE
- PAYMENT INFO USED
- PAY DEFAULT
- PAY HIDE
- User:Pazako Karu/Template
- PERMISSION ATTACH
- PERMISSION CHANGE LINKS
- LSL Constants Style
- PERMISSION CONTROL CAMERA
- PERMISSION DEBIT
- PERMISSION OVERRIDE ANIMATIONS
- PERMISSION RETURN OBJECTS
- PERMISSION SILENT ESTATE MANAGEMENT
- PERMISSION TAKE CONTROLS
- PERMISSION TELEPORT
- PERMISSION TRACK CAMERA
- PERMISSION TRIGGER ANIMATION
- PERM ALL
- PERM COPY
- PERM MODIFY
- PERM MOVE
- PERM TRANSFER
- User:Peter Stindberg/is uuid
- User:Peter Stindberg/strCapitalize
- PI
- PI BY TWO
- LlPlaySound
- LlPlaySoundSlave
- LlPow
- LlPreloadSound
- PRIM ALLOW UNSIT
- PRIM ALPHA MODE
- PRIM ALPHA MODE/ja
- PRIM ALPHA MODE BLEND
- PRIM ALPHA MODE EMISSIVE
- PRIM ALPHA MODE MASK
- PRIM ALPHA MODE NONE
- PRIM BUMP BARK
- PRIM BUMP BLOBS
- PRIM BUMP BRICKS
- PRIM BUMP BRIGHT
- PRIM BUMP CHECKER
- PRIM BUMP CONCRETE
- PRIM BUMP DARK
- PRIM BUMP DISKS
- PRIM BUMP GRAVEL
- PRIM BUMP LARGETILE
- PRIM BUMP NONE
- PRIM BUMP SHINY
- PRIM BUMP SHINY/ja
- PRIM BUMP SIDING
- PRIM BUMP STONE
- PRIM BUMP STUCCO
- PRIM BUMP SUCTION
- PRIM BUMP TILE
- PRIM BUMP WEAVE
- PRIM BUMP WOOD
- PRIM CLICK ACTION
- PRIM COLOR
- PRIM COLOR/ja
- PRIM DESC
- PRIM FLEXIBLE
- PRIM FULLBRIGHT
- PRIM FULLBRIGHT/ja
- PRIM GLOW
- PRIM GLOW/ja
- PRIM GLTF ALPHA MODE BLEND
- PRIM GLTF ALPHA MODE MASK
- PRIM GLTF ALPHA MODE OPAQUE
- PRIM GLTF BASE COLOR
- PRIM GLTF EMISSIVE
- PRIM GLTF METALLIC ROUGHNESS
- PRIM GLTF NORMAL
- PRIM HOLE CIRCLE
- PRIM HOLE DEFAULT
- PRIM HOLE SQUARE
- PRIM HOLE TRIANGLE
- PRIM LINK TARGET
- PRIM LINK TARGET/ja
- PRIM MATERIAL FLESH
- PRIM MATERIAL GLASS
- PRIM MATERIAL LIGHT
- PRIM MATERIAL METAL
- PRIM MATERIAL PLASTIC
- PRIM MATERIAL RUBBER
- PRIM MATERIAL STONE
- PRIM MATERIAL WOOD
- PRIM MEDIA ALT IMAGE ENABLE
- PRIM MEDIA AUTO LOOP
- PRIM MEDIA AUTO PLAY
- PRIM MEDIA AUTO SCALE
- PRIM MEDIA AUTO ZOOM
- PRIM MEDIA CURRENT URL
- PRIM MEDIA FIRST CLICK INTERACT
- PRIM MEDIA HEIGHT PIXELS
- PRIM MEDIA HOME URL
- PRIM MEDIA PERMS CONTROL
- PRIM MEDIA PERMS INTERACT
- PRIM MEDIA PERM ANYONE
- PRIM MEDIA PERM GROUP
- PRIM MEDIA PERM NONE
- PRIM MEDIA PERM OWNER
- PRIM MEDIA WHITELIST
- PRIM MEDIA WHITELIST ENABLE
- PRIM MEDIA WIDTH PIXELS
- PRIM NAME
- PRIM NORMAL
- PRIM NORMAL/ja
- PRIM OMEGA
- PRIM OMEGA/ja
- PRIM PHANTOM
- PRIM PHANTOM/ja
- PRIM PHYSICS
- PRIM PHYSICS/ja
- PRIM PHYSICS MATERIAL
- PRIM PHYSICS SHAPE CONVEX
- PRIM PHYSICS SHAPE NONE
- PRIM PHYSICS SHAPE PRIM
- PRIM PHYSICS SHAPE TYPE
- PRIM POINT LIGHT
- PRIM POSITION
- PRIM POS LOCAL
- PRIM POS LOCAL/ja
- PRIM PROJECTOR
- PRIM REFLECTION PROBE
- PRIM REFLECTION PROBE/ja
- PRIM REFLECTION PROBE BOX
- PRIM REFLECTION PROBE DYNAMIC
- PRIM REFLECTION PROBE MIRROR
- PRIM RENDER MATERIAL
- PRIM RENDER MATERIAL/ja
- PRIM ROTATION
- PRIM ROT LOCAL
- PRIM SCRIPTED SIT ONLY
- PRIM SCULPT FLAG ANIMESH
- PRIM SCULPT FLAG INVERT
- PRIM SCULPT FLAG MIRROR
- PRIM SCULPT TYPE CYLINDER
- PRIM SCULPT TYPE MASK
- PRIM SCULPT TYPE MESH
- PRIM SCULPT TYPE PLANE
- PRIM SCULPT TYPE SPHERE
- PRIM SCULPT TYPE TORUS
- PRIM SHINY HIGH
- PRIM SHINY LOW
- PRIM SHINY MEDIUM
- PRIM SHINY NONE
- PRIM SIT TARGET
- PRIM SIZE
- PRIM SLICE
- PRIM SPECULAR
- PRIM SPECULAR/ja
- PRIM TEMP ON REZ
- PRIM TEMP ON REZ/ja
- PRIM TEXGEN
- PRIM TEXGEN/ja
- PRIM TEXGEN DEFAULT
- PRIM TEXGEN PLANAR
- PRIM TEXT
- PRIM TEXTURE
- PRIM TEXTURE/ja
- PRIM TYPE
- PRIM TYPE/ja
- PRIM TYPE BOX
- PRIM TYPE CYLINDER
- PRIM TYPE PRISM
- PRIM TYPE RING
- PRIM TYPE SCULPT
- PRIM TYPE SPHERE
- PRIM TYPE TORUS
- PRIM TYPE TUBE