Difference between revisions of "Server Beta User Group"

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** what you want to talk about goes here.
** what you want to talk about goes here.
** How, or will, the restructuring of LL effect the Server Software Group and beta grid.
** How, or will, the restructuring of LL effect the Server Software Group and beta grid.
** {{jira|SVC-5922}} -Physics unset on vehicles when seated avatars goes beyond the physical 'prim' limit where agents are counted towards prims


= Open Items =
= Open Items =
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* What is going on with {{jira|SVC-421}} - Cannot delete contents from no-modify objects
* What is going on with {{jira|SVC-421}} - Cannot delete contents from no-modify objects
* status on {{jira|SVC-5880}} - Vehicles "Jumping" when crossing prims
* status on {{jira|SVC-5880}} - Vehicles "Jumping" when crossing prims
 
* {{jira|SVC-5922}} -Physics unset on vehicles when seated avatars goes beyond the physical 'prim' limit where agents are counted towards prims
= Minutes from Previous Meetings =
= Minutes from Previous Meetings =
* 2010
* 2010

Revision as of 11:53, 16 June 2010

This is the meeting tracking and progress page for the weekly Server BETA QA Meeting, moderated by Oskar Linden. Please contact him on AGNI for more information. You can join the Second Life Beta group for updates.

The next meeting is Thursday, June 10th, 2010, 3PM PDT at Morris🖈 on the preview grid, ADITI.

Agenda

Please enter items here for discussion at the next meeting.

  • Discuss resolution of previous open items.
  • Updates
    • Oskar is in Singapore.
      • It's early
    • Where is 1.40 now?
      • Aditi updated on the 10th to 205924
      • SVC-5891 fixed (physical objects resting on others don't drop)
      • Sim crasher having to do with rezzing with multiple attachments fixed.
  • Releases
  • Any other business
    • what you want to talk about goes here.
    • How, or will, the restructuring of LL effect the Server Software Group and beta grid.
    • SVC-5922 -Physics unset on vehicles when seated avatars goes beyond the physical 'prim' limit where agents are counted towards prims

Open Items

  • SVC-4632 - People getting past Estate and Land bans | Critical & 325 votes!
    • Dante has commented on this issue and reopened it.
  • SVC-3044 - Debug channel and script error reporting needs a major rethink
    • related to vwr-199 and vwr-7062
    • [15:17] Roberto Salubrius: can we get that standarized pleaaaaaaaaaaaseeeeeeeeee so we can listen to the debug channel whenever there's a problem PLEAAAAAAAAAASEEEEEEE
    • [15:17] Roberto Salubrius: preeeeeeeetty pleaaseeeeee
  • svc-4196 - "Avatar entering sim or rezzing object causes sim to freeze for up to 30 seconds - everything stops for everybody there"
    • Babbage is working on it.
  • Ability to edit the login page.
    • Plans are in place for an update.
  • Create a sims to add page for ADITI.
    • please add your sim to SVC-5755 if you want it on ADITI
  • wassup with SVC-3895
  • status on SVC-3618 - estate managers unable to freeze / eject
  • status on SVC-1253 - users sitting on prims, which are set to phantom are not affected by damage. | 108 votes!
  • status on SVC-5404 - Vehicles can no longer enter a region if no-object-entry flag is set
  • What is going on with SVC-421 - Cannot delete contents from no-modify objects
  • status on SVC-5880 - Vehicles "Jumping" when crossing prims
  • SVC-5922 -Physics unset on vehicles when seated avatars goes beyond the physical 'prim' limit where agents are counted towards prims

Minutes from Previous Meetings