Difference between revisions of "Server Beta User Group"

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=== Updates ===
=== Updates ===
* Doing good research
* Interesting Week.
** https://jira.secondlife.com/browse/SVC-7140
** Coyot explains what happened.
 


* "Second Life Server Channel"
* "Second Life Server Channel"
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** Anyone using the new LSL for tools?
** Anyone using the new LSL for tools?
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/11#11.10.18.243270
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/11#11.10.18.243270


* '''BlueSteel RC Channel'''
* '''BlueSteel RC Channel'''
** This is the "Refactored Voice Code" project.
** This is the same "Refactored Voice Code" project as last week.
** Both this channel and LeTigre contain the same code.
** bug fixes
** bug fixes
*** Fixed syntax errors
*** Fixed syntax errors
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**** Voice dot disappears on entering a private spatial parcel
**** Voice dot disappears on entering a private spatial parcel
*** Fixed some calls to the vivox API
*** Fixed some calls to the vivox API
* https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/11#11.10.21.243647
* https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/11#11.10.31.244269
 


* '''LeTigre RC Channel'''
* '''LeTigre RC Channel'''
** Same as BlueSteel
* This new "maint-server" project.
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/11#11.10.21.243647
* Bug Fixes
** {{jira|SVC-5927}} Temp on Rezzed objects get queued
** {{jira|SVC-7360}} Driving a vehicle over into a full region gives strange error message: You can't enter this region because the sebehavior is full
** {{jira|SVC-7379}} For group notices groupID is being sent in the AgentID field
** {{jira|SVC-7343}} llMinEventDelay Bug
** {{jira|SVC-7354}} Simulator fails to load notecard asset (Intan won't read config card)
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/11#11.10.28.244134
 


* '''Magnum RC Channel'''
* '''Magnum RC Channel'''
** This has the same maint-server with lots of bug fixes.
* This is a "havok" update project.
** Bug Fixes:
* No Bug Fixes
*** {{jira|SCR-186}} Collision detection does not work for some chilren of linked prim set
* Upgraded physics engine to Havok 2011.2.  This brings in the latest work from Havok. We do not expect any noticeable change from this upgrade, but please let us know via [http://jira.secondlife.com jira] if you see any new physics related issues.
***  {{jira|SVC-7251}} remove automatic logout of agents that have been Away too long
* Implemented llSetKeyframedMotion (http://wiki.secondlife.com/wiki/LlSetKeyframedMotion)
***  {{jira|SVC-7260}} Phantom, unremovable prims
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/11#11.10.31.244254
***  {{jira|SVC-7297}} 'excessive instant message' throttle kicks in when it shouldn't
 
***  {{jira|SCR-115}} State changes considerably slower under Mono-LSL than LSO-LSL
***  {{jira|SCR-22}} "X-SecondLife-Owner-Name" sometimes set to '(waiting)' instead of ownername
***  {{jira|SVC-7321}} llRemoteLoadScriptPin() fails to add O:VMCT script to O:PERM_ALL atchmnt
***  {{jira|SVC-7294}} The simulator is too strict when llGiveInventory() adds restricted-permission items to fullperm attachments which already contained other restricted-permission items
***  {{jira|SVC-7339}} Performance issues on LeTigre 11.09.23.241511 (and Main Channel)
***  {{jira|SVC-7289}} llCastRay() returns RCERR_CAST_TIME_EXCEEDED on small parcels.
*** Fixed various server crash modes.
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/11#11.10.21.243634


=== Upcoming Stuff ===
=== Upcoming Stuff ===
* Fix from Andrew for {{jira|SVC-5927}} : "Temp on Rezzed objects get queued"
 
** extra "feedback" which adds extra "sleep" to scripts for each llRezObject() when the physics engine is suffering
** where "suffering" means that it is actively changing LOD of object shapes, or is "quarantining" objects (pinning in place temporarily)
** test is to build a lag-generator in one corner of a region (to get sim FPS < 25 because of physics) and then test their machine gun in the opposite corner -- their machine gun should slow down by a factor of 5
** Code in DRTSIM-107 regions on ADITI.


=== Interesting Stuff ===
=== Interesting Stuff ===
* New UI work in the latest beta viewer
* New UI work in the latest beta viewer
** http://secondlife.com/support/downloads/?lang=en-US
** http://secondlife.com/support/downloads/?lang=en-US


=== Any Other Items ===
=== Any Other Items ===

Revision as of 14:45, 3 November 2011

This is the meeting tracking and progress page for the weekly Server BETA QA Meeting, moderated by Oskar Linden. Please contact him on AGNI for more information. You can join the Second Life Beta group for updates.

The next meeting is Thursday, October 20th 2011, 3PM PDT at Morris🖈 on the preview grid, ADITI.


Agenda

  • Welcome to the Server Beta User Group

Updates

  • Interesting Week.
    • Coyot explains what happened.



  • BlueSteel RC Channel
    • This is the same "Refactored Voice Code" project as last week.
    • bug fixes
      • Fixed syntax errors
      • Fix voice failure due to missing line in merge . voice channel info was not properly being set, hence it wasn't being passed back to the viewer
      • Fixed some private parcel voice issues
        • Voice dot disappears on entering a private spatial parcel
      • Fixed some calls to the vivox API
  • https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/11#11.10.31.244269




Upcoming Stuff

Interesting Stuff


Any Other Items

Open Items

  • SVC-4632 - People getting past Estate and Land bans | Critical & 325 (402 as of 8/11/10) votes!
    • Dante has commented on this issue and reopened it.
  • SVC-5925 - Erratic behavior on script rezzed prims set physical
  • SVC-3044 - Debug channel and script error reporting needs a major rethink
    • related to vwr-199 and vwr-7062
    • [15:17] Roberto Salubrius: can we get that standarized pleaaaaaaaaaaaseeeeeeeeee so we can listen to the debug channel whenever there's a problem PLEAAAAAAAAAASEEEEEEE
    • [15:17] Roberto Salubrius: preeeeeeeetty pleaaseeeeee
  • svc-4196 - "Avatar entering sim or rezzing object causes sim to freeze for up to 30 seconds - everything stops for everybody there"
  • wassup with SVC-3895
  • status on SVC-3618 - estate managers unable to freeze / eject
  • status on SVC-1253 - users sitting on prims, which are set to phantom are not affected by damage. | 108 votes!
  • status on SVC-5404 - Vehicles can no longer enter a region if no-object-entry flag is set
  • What is going on with SVC-421 - Cannot delete contents from no-modify objects
  • status on SVC-5880 - Vehicles "Jumping" when crossing prims
  • SVC-5922 -Physics unset on vehicles when seated avatars goes beyond the physical 'prim' limit where agents are counted towards prims
  • SVC-6104 script sim crossing bug
  • SVC-6123 cant catch sphere type exact shape with lsl functions
  • What is the story on the bug that allows the Meeroos food vending scam? Nalates U

Minutes from Previous Meetings