Difference between revisions of "Small Railways"
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* {{SLurl|region=Barcola|x=160|y=5|z=26|title=Barcola - Heterocera (small rail)}} | * {{SLurl|region=Barcola|x=160|y=5|z=26|title=Barcola - Heterocera (small rail)}} | ||
* {{SLurl|region=Shikoku|x=42|y=169|z=54|title=Cosmic Railway}} - automated | * {{SLurl|region=Shikoku|x=42|y=169|z=54|title=Cosmic Railway}} - automated | ||
* {{SLurl|region=Elmaer|x=161|y= | * {{SLurl|region=Cipangu|x=96|y=54|z=50|title=Cipangu railway}} - automated | ||
* {{SLurl|region=Elmaer|x=161|y=|z=88|title=Railway In Satori}} | |||
* {{SLurl|region=FurNation%20Dragon|x=220|y=134|z=22|title=FurNation Railway}} | * {{SLurl|region=FurNation%20Dragon|x=220|y=134|z=22|title=FurNation Railway}} | ||
* {{SLurl|region=HOKUTO|x=38|y=78|z=28|title=Hokuto Zombie Railway}} | * {{SLurl|region=HOKUTO|x=38|y=78|z=28|title=Hokuto Zombie Railway}} | ||
* {{SLurl|region=Jaskowski|x=109|y=79|z=30|title=Railway In Gaeta 1}} | * {{SLurl|region=Jaskowski|x=109|y=79|z=30|title=Railway In Gaeta 1}} | ||
* {{SLurl|region=Laffoon|x=62|y=12|z=68|title=Railway In Zindra}} | * {{SLurl|region=Laffoon|x=62|y=12|z=68|title=Railway In Zindra}} | ||
* {{SLurl|region=Lexicolo|x=112|y=26|z=42|title=Railway In Corsica}} | * {{SLurl|region=Lexicolo|x=112|y=26|z=42|title=Railway In Corsica}} - automated | ||
* {{SLurl|region=Pavonia|x=244|y=88|z=123|title=Pavonia Pass - Heterocera (smll railway)}} | * {{SLurl|region=Pavonia|x=244|y=88|z=123|title=Pavonia Pass - Heterocera (smll railway)}} | ||
* {{SLurl|region=Whimsy|x=12|y=14|z=30|title=Pele Volcano Railway}} - train starts on command | * {{SLurl|region=Whimsy|x=12|y=14|z=30|title=Pele Volcano Railway}} - train starts on command |
Revision as of 11:42, 7 January 2014
Railways can be divided in two main groups: Multisim Railways are large and complex transportation systems and are list at the end of this page. Small Railways are those rails that don't cross over the borders of a sim.
What is a small railway?
Small railways usually have a different type of track then standard Heterocera railways and have their own model of trains. Some of these railways are made only for decorative reasons and no train ever runs on them. Most usually, trains are traveling on them when a traveler approaches. A small railway is never connected to a multisim railway, but can get very close to it. That is the case in Heterocera, where small railways are often seen near the branches in West.
The following list contains landmarks about all small railways Second Life Geography team has detected. Note that some of them might vanish over time and some new rails might had been created.
List
- Afrika Korps🖈 - not functional
- Arab Avatar🖈 - train starts on command
- Barcola - Heterocera (small rail)🖈
- Cosmic Railway🖈 - automated
- Cipangu railway🖈 - automated
- Railway In Satori🖈
- FurNation Railway🖈
- Hokuto Zombie Railway🖈
- Railway In Gaeta 1🖈
- Railway In Zindra🖈
- Railway In Corsica🖈 - automated
- Pavonia Pass - Heterocera (smll railway)🖈
- Pele Volcano Railway🖈 - train starts on command
- Poecila - Heterocera (small rail)🖈
- Rosieri - Heterocera (small rail)🖈
- Shipton - Heterocera (small rail)🖈
- Spangle - Heterocera (bunny rail)🖈
- Wastelands Railway🖈 - not functional, ruins
- Webwork - Heterocera (vampire rail)🖈
- Remembrance Railway🖈 - not functional
- SkyBeam Railway🖈
Multisim railways
- Babbage Railway
- Bay City Railway & Trams
- Caledon Railway
- GSLR
- German Railway
- Lionheart Railway
- New York Railway
- ONSR
- Premium Railway
- Tombstone Railway
- Second Life Railroad
- Second Norway Railway
- SJRR
- Virtual Railway Consortium
- West Atoll Railroad
- WW II Railway