Difference between revisions of "Category:Articles in need of haiku"
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{{LSL Header}} | |||
As part of the [[LSL Portal Poetry Project]], these articles are in need of haiku. | |||
Example: [[llGetPizza]] (the order of the parameters in the definition has no effect on the rendering). | |||
<nowiki>{{LSL_Function | |||
|func_id|func_sleep=1800|func_energy=10.0 | |||
|mode=request|func=llGetPizza|sort=GetPizza | |||
|func_desc=Orders a pizza paid by M Linden while agent is logged into Second Life. | |||
|p1_type=key|p1_name=dest|p1_desc=Avatar [[UUID]]. | |||
|func_footnote=The avatar '''destination''' does not have to be in the same sim, but should be close by to reduce delivery latency. | |||
|return_text | |||
|spec | |||
|caveats=.. or your money back! (Successful delivery may cause user to sleep too) | |||
|examples= | |||
<lsl> | |||
llGetPizza(llAvatarOnTargetSitsAndWaits()); | |||
</lsl> | |||
|helpers | |||
|related | |||
|also | |||
|notes=A long time feature of a popular MMO. Should be added to Second Life to keep up. | |||
</nowiki><font style="color:red;"><nowiki>|haiku= | |||
{{Haiku|If you got this far|as if to write a haiku|enjoy April first}}</nowiki></font><nowiki> | |||
|cat1 | |||
|cat2 | |||
|cat3 | |||
}}</nowiki> |
Revision as of 21:14, 31 March 2014
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
As part of the LSL Portal Poetry Project, these articles are in need of haiku.
Example: llGetPizza (the order of the parameters in the definition has no effect on the rendering).
{{LSL_Function |func_id|func_sleep=1800|func_energy=10.0 |mode=request|func=llGetPizza|sort=GetPizza |func_desc=Orders a pizza paid by M Linden while agent is logged into Second Life. |p1_type=key|p1_name=dest|p1_desc=Avatar [[UUID]]. |func_footnote=The avatar '''destination''' does not have to be in the same sim, but should be close by to reduce delivery latency. |return_text |spec |caveats=.. or your money back! (Successful delivery may cause user to sleep too) |examples= <lsl> llGetPizza(llAvatarOnTargetSitsAndWaits()); </lsl> |helpers |related |also |notes=A long time feature of a popular MMO. Should be added to Second Life to keep up. |haiku= {{Haiku|If you got this far|as if to write a haiku|enjoy April first}} |cat1 |cat2 |cat3 }}
Pages in category "Articles in need of haiku"
The following 200 pages are in this category, out of 1,090 total.
(previous page) (next page)I
J
K
L
- LAND LEVEL
- LAND LOWER
- LAND NOISE
- LAND RAISE
- LAND REVERT
- LAND SMOOTH
- LlLinear2sRGB
- LlLinkPlaySound
- LlLinksetDataAvailable
- LlLinksetDataCountFound
- LlLinksetDataCountKeys
- LlLinksetDataDelete
- LlLinksetDataDeleteFound
- LlLinksetDataFindKeys
- LlLinksetDataListKeys
- LlLinksetDataRead
- LlLinksetDataReset
- LlLinksetDataWrite
- LlLinkSitTarget
- LINK ALL CHILDREN
- LINK ALL OTHERS
- LINK ROOT
- LINK SET
- LINK THIS
- LlList2CSV
- LlList2Float
- LlList2Integer
- LlList2Key
- LlList2List
- LlList2Rot
- LlList2String
- LlList2Vector
- LlListenControl
- LlListInsertList
- LlListRandomize
- LlListReplaceList
- LlListSort
- LlListSortStrided
- LlListStatistics
- LIST STAT GEOMETRIC MEAN
- LIST STAT MAX
- LIST STAT MEAN
- LIST STAT MEDIAN
- LIST STAT MIN
- LIST STAT NUM COUNT
- LIST STAT RANGE
- LIST STAT STD DEV
- LIST STAT SUM
- LIST STAT SUM SQUARES
- LlGetGroup
- LlGetLinkKey
- LlRequestUserKey
- LlLoadURL
- LlLog
- LlLog10
- LlLookAt
- LOOP
- LlLoopSound
- LlLoopSoundMaster
- LlLoopSoundSlave
M
O
- OBJECT ATTACHED POINT
- OBJECT ATTACHED SLOTS AVAILABLE
- OBJECT BODY SHAPE TYPE
- OBJECT CHARACTER TIME
- OBJECT CLICK ACTION
- OBJECT CREATOR
- OBJECT DESC
- OBJECT GROUP
- OBJECT GROUP TAG
- OBJECT HOVER HEIGHT
- OBJECT LAST OWNER ID
- OBJECT NAME
- OBJECT OMEGA
- OBJECT OWNER
- OBJECT PATHFINDING TYPE
- OBJECT PHANTOM
- OBJECT PHYSICS
- OBJECT PHYSICS COST
- OBJECT POS
- OBJECT PRIM COUNT
- OBJECT PRIM EQUIVALENCE
- OBJECT RENDER WEIGHT
- OBJECT RETURN PARCEL
- OBJECT RETURN PARCEL OWNER
- OBJECT RETURN REGION
- OBJECT ROOT
- OBJECT ROT
- OBJECT RUNNING SCRIPT COUNT
- OBJECT SCRIPT MEMORY
- OBJECT SCRIPT TIME
- OBJECT SELECT COUNT
- OBJECT SERVER COST
- OBJECT STREAMING COST
- OBJECT TEMP ON REZ
- OBJECT TOTAL INVENTORY COUNT
- OBJECT TOTAL SCRIPT COUNT
- OBJECT UNKNOWN DETAIL
- OBJECT UNKNOWN DETAIL/de
- OBJECT VELOCITY
- LlOffsetTexture
- LlOpenFloater
- LlOpenRemoteDataChannel
- OPT CHARACTER
- OPT AVATAR
- OPT EXCLUSION VOLUME
- OPT LEGACY LINKSET
- OPT MATERIAL VOLUME
- OPT OTHER
- OPT STATIC OBSTACLE
- OPT WALKABLE
- LlOrd
- LlOverMyLand
P
- LlParcelMediaCommandList
- LlParcelMediaQuery
- PARCEL COUNT GROUP
- PARCEL COUNT OTHER
- PARCEL COUNT OWNER
- PARCEL COUNT SELECTED
- PARCEL COUNT TEMP
- PARCEL COUNT TOTAL
- PARCEL DETAILS AREA
- PARCEL DETAILS DESC
- PARCEL DETAILS FLAGS
- PARCEL DETAILS GROUP
- PARCEL DETAILS ID
- PARCEL DETAILS NAME
- PARCEL DETAILS OWNER
- PARCEL DETAILS SEE AVATARS
- PARCEL FLAG ALLOW ALL OBJECT ENTRY
- PARCEL FLAG ALLOW CREATE GROUP OBJECTS
- PARCEL FLAG ALLOW CREATE OBJECTS
- PARCEL FLAG ALLOW DAMAGE
- PARCEL FLAG ALLOW FLY
- PARCEL FLAG ALLOW GROUP OBJECT ENTRY
- PARCEL FLAG ALLOW GROUP SCRIPTS
- PARCEL FLAG ALLOW SCRIPTS
- PARCEL FLAG ALLOW TERRAFORM
- PARCEL FLAG LOCAL SOUND ONLY
- PARCEL FLAG RESTRICT PUSHOBJECT