Search results

Jump to navigation Jump to search

Page title matches

Page text matches

  • There are six sets of release notes for 3.6.2: * Maintenance Fixes are in version [[Release_Notes/Second_Life_Release/3.6.2.279427|3.6.2.279427]]
    727 bytes (80 words) - 10:24, 6 August 2013
  • ...will be here soon. We are using a different source code control system and are still getting used to it.
    122 bytes (23 words) - 10:34, 12 January 2010
  • ...are activated with the Advanced Menu > Consoles submenu. Additional items are available with the Advanced menu > HUD Info submenu
    188 bytes (26 words) - 12:38, 14 August 2009
  • There are multiple sets of release notes for 3.6.8: * Snowstorm updates are in version [[Release_Notes/Second_Life_Release/3.6.8.281997|3.6.8.281997]]
    676 bytes (75 words) - 10:44, 15 October 2013
  • There are multiple sets of release notes for 3.6.7: * Second Life Share updates are in version [[Release_Notes/Second_Life_Release/3.6.7.281331|3.6.7.281331]]
    551 bytes (60 words) - 07:06, 1 October 2013
  • There are multiple sets of release notes for 3.6.3: * Snowstorm updates are in version [[Release_Notes/Second_Life_Release/3.6.3.279634|3.6.3.279634]]
    527 bytes (57 words) - 12:01, 15 August 2013
  • ...ow residents to travel the mainlands with various types of vehicles. They are open to all residents. ==What are they like?==
    3 KB (363 words) - 03:24, 3 January 2012
  • There are multiple sets of release notes for 3.6.6: * Materials updates are in version [[Release_Notes/Second_Life_Release/3.6.6.280963|3.6.6.280963]]
    438 bytes (47 words) - 11:40, 16 September 2013
  • There are multiple sets of release notes for 3.6.4: * CHUI and Snowstorm updates are in version [[Release_Notes/Second_Life_Release/3.6.4.280048|3.6.4.280048]]
    345 bytes (39 words) - 12:03, 21 August 2013
  • There are multiple sets of release notes for 3.6.5: * Cocoa updates are in version [[Release_Notes/Second_Life_Release/3.6.5.280370|3.6.5.280370]]
    332 bytes (37 words) - 11:46, 30 August 2013
  • ...hat is that sims in South are tropical beach - themed, while sims in North are flooded. A121 is the only sim cluster where majority of the sims are sublerged.
    620 bytes (101 words) - 13:45, 23 December 2023
  • ...communities. Some groups even hold land jointly. You can see which groups are available by searching under Search > Groups. All group members have titles, which show over your name. There are two types of members: regular members and "officers", who have access to mo
    587 bytes (92 words) - 05:40, 5 August 2009
  • ...{{LSLP|mask_cutoff}} are rendered as completely transparent, and the rest are rendered as fully opaque.
    465 bytes (70 words) - 16:26, 20 June 2014
  • ...Sector]] E13, [[North - West Ocean]]. It is formed of 6 sims. Other 4 sims are nearby. ...microcontinent hosts many shops, some of them sell erotic products. There are also ersidential places.
    625 bytes (95 words) - 04:17, 3 December 2013
  • ...r at their corners, while the sims in North are a bit more isolated. There are 50 to 60 sims. ...tain ranges to separate parcels. Vegetation is present and sometimes there are lush forests that hide large houses behind them.
    812 bytes (123 words) - 13:36, 23 December 2023
  • ...a void sim. In East, sims are placed in random and are more diffuse. There are 40 sims. ...'s arhitecture of the buildings. Our survey found castles and clubs. Shops are also present.
    802 bytes (125 words) - 13:44, 23 December 2023
  • ...scription and [[slurl]]s to items, which are depicted on a [[vendor]], but are not included to the package them-selves.
    214 bytes (32 words) - 06:19, 24 October 2009
  • These islands are created for new avatars. They are the place a newcomer starts the Second Life adventure. Unfortunately, after ...ke an amphitheatre) and a lighthouse with a large platform in front of it. There is also a modern club.
    1 KB (193 words) - 12:10, 29 November 2013
  • ...are shops (boutiques).. Roas system covers the entire microcontinent. They are built for horse traction, not for cars. Geographic features are more realistic and include hills.
    1 KB (164 words) - 04:03, 3 December 2013
  • ...inactive or serve unrelated content. The scripts in this article's history are obsolete and any data returned by them should not be trusted.
    252 bytes (43 words) - 01:32, 4 April 2012
  • Skilifts are, like in real world, automated machines that help people to get from bottom Currently, there are not many skilines, since there are not many snow-covered places (see [[Snow & Snowlands]]).
    620 bytes (88 words) - 13:32, 20 January 2014
  • ...re named Ami and Ami Bahamas Estates. They are home of a swinger group and are ranked as ''adult''. The temporary name for this sim group is '''A156''', [[Coordinates]] are 992-993/844-845, that corresponds to [[Grid Sector]] I8, inside the diffuse
    732 bytes (122 words) - 05:00, 27 November 2013
  • ...and has a compact shape. The name comes from the fact that almost all sims are named ''ShamRock''. ...l ones. The most interesting fact, visible on map, is that above every sim there is a green flower.
    825 bytes (126 words) - 12:05, 22 March 2014
  • == What are groups? == {{:What are groups?}}
    213 bytes (35 words) - 11:34, 5 January 2011
  • If you are looking for the Opensource page related to "Body Part", please browse to [[ ...is an [[inventory]] item and a required component of an [[avatar]]. There are four types of body parts:
    754 bytes (125 words) - 10:58, 19 March 2012
  • ...South of the map. It also has the temporary name A176. Its [[Coordinates]] are 1010-1014/479-484 and it can be found in [[Grid Sector]] J4, [[Southern Oce ...is all Linden-owned and is one of the places where only premium residents are allowed. All land is [[Protected Land]].
    1 KB (201 words) - 13:53, 26 November 2013
  • ...because it is very colored, with alternances of red and green. Large names are visible on map above many sims. Geographic features are not so important. The buildings are.
    1 KB (225 words) - 10:02, 3 December 2013
  • # Ensure all videos are special Lithium-formatted references to YouTube videos, NOT directly embedd #* Ensure video size and alignment are appropriate.
    999 bytes (142 words) - 10:19, 28 April 2011
  • Questions about how to and why certain things are styled as they are. :'''Q:''' Why are some integer constants written in hexadecimal and others in decimal notatio
    1 KB (205 words) - 08:37, 26 September 2015
  • ...ns. They might have decorative waterfalls. Some sims are black on map, but are very similar to the other ones. Vegetation is present and there are large parcels full with trees.
    841 bytes (135 words) - 13:42, 23 December 2023
  • ...r]] located in [[Grid Sector]] H11, [[Western Ocean]]. Its [[Coordinates]] are 869-884/1141-1164. ...s then 30 sims. It is a sim cluster with mathematic disposition (squares). There is always one empty sim between two sims. The cluster is much larger in Sou
    1 KB (155 words) - 13:44, 23 December 2023
  • ...Second Life virtual world. Since there are so many to keep track of, there are several articles that list them; you can add to these if you spot something
    786 bytes (106 words) - 09:27, 19 May 2011
  • ...ame ''Papau'') and East sims (9 sims with mathematical disposition). There are other 4 more distant sims. ...etation. Water is present, both under the form of rivers and oceans. There are two sims in East covered with sand and not too elevated (tropical beach par
    1 KB (180 words) - 13:49, 23 December 2023
  • * public events are published at {{code|app/event/[0..]}} * private events are published at {{code|app/<cap>/event/[0..]}}
    533 bytes (75 words) - 09:23, 13 October 2022
  • ...o a central asset store. Assets are identified by [[UUID]] and type (Types are in [http://www.google.com/codesearch/p?#b0UbncF3bEM/linden/indra/llcommon/l
    410 bytes (62 words) - 11:07, 18 February 2011
  • ...has an the same structure, 12 sims, all with a lot of green. On map, there are also two possible rivers, green. All sims have in name the letters '''LR''' As seen on map, they are one of the most beautiful structures on map.
    2 KB (272 words) - 10:40, 26 March 2014
  • ...e SL Forums (http://forums.secondlife.com) where often special attractions are announced. Look at the time they're being announced and remember, events in SL are noted in Pacific Standard Time or Pacific Daylight Savings Time by default
    599 bytes (96 words) - 05:43, 5 August 2009
  • ...g inworld. There will always be a Linden attending each meeting, and they are held at the {{SLurl
    850 bytes (134 words) - 15:17, 14 December 2009
  • ...here are many estates holding land in here. Shops are very frequent and so are parcels of land for sale.
    723 bytes (119 words) - 13:46, 23 December 2023
  • ...porary name A040 given by ''Second Life Geography'' group. [[Coordinates]] are 931-939/908-920, that places it into [[Grid Sector]] I9, inside [[Little Pa ..., so they are in contact at their corners. A few sims are connected. There are many infohubs throughout the sim clusters.
    1 KB (186 words) - 02:16, 27 November 2013
  • Here are some sample scripts for testing LSL functionality. Some are standalone, others designed to work with the LSL Test Harness. These scripts are standalone tests of basic functionality. In some cases they refer to other
    915 bytes (126 words) - 12:19, 31 March 2010
  • ...ion and form squares. To East, 3 sims are linked together. To North, there are a few sims that might be considered both as part of the sim cluster or as [ ...ith grass and use mountains to separate land into parcels. These mountains are lower then 50 meters.
    1 KB (162 words) - 13:41, 23 December 2023
  • ...nimum limit for a continent, but they are not a continent since their sims are not connected. ...an estate manager. It is impossible to count all the sim clusters, however there should be hundreds or thousends.
    2 KB (287 words) - 13:32, 23 December 2023
  • ...n be seen as a white dot in the far South-West of the map. [[Coordinates]] are 700-701/789-791. ...Esoterica. Lovett is ''adult'', the other two are ''moderate''. All 3 sims are owned by the same estate owner.
    883 bytes (144 words) - 13:34, 23 December 2023
  • The entire microcontinenet is a plain, with rare slopes.There are a few deep rivers. A high number of buildings can be seen here, they are an important obective for visitors. They include: ancient Egypt palaces and
    858 bytes (123 words) - 02:34, 5 December 2013
  • ...hat is there. All sims share the word ''sandbox'' in their names and there are people visible inside them. Each microcontinent also shares a common name, sims are identified by numbers:
    852 bytes (126 words) - 03:34, 5 December 2013
  • ...creators). Creating content takes hours of patient work, and quality items are done by very skilled artists/builders/programmers. They expect a return on ...s have decided to give them away because they have become unfashionable or are simply no longer new, or from social/political motives similar to those beh
    1 KB (219 words) - 05:42, 5 August 2009
  • ...im Clusters]] Currently, the list contains 16 sim groups.. Many sim groups are common inside a [[Sim Cluster]] or in [[Unassociated Sims]].
    818 bytes (117 words) - 13:23, 29 November 2013
  • ...t part can still be considered as a microcontinent formed of 7 sims. There are 11 sims placed further away. Majority of the sims are flat. They offer a plain for building, where you can find institutions, sch
    1 KB (170 words) - 13:39, 23 December 2023
  • A138 is the temporary name of a microcontinent. Its [[Coordinates]] are 823-825/981-983, that corresponds to [[Grid Sector]] H9, [[Western Ocean]]. ...In Trade Winds, you can find a maze of buildings, tunnels and caves. There are a few pirate ships sailing between islands or stopped in docks. Also, flyin
    762 bytes (122 words) - 13:44, 23 December 2023

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)