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  • {{LSL Constant |value={{LSL Hex|0x4}}
    773 bytes (78 words) - 16:20, 22 January 2015
  • ...0|c=Canale pubblico di comunicazione chat.}}}}</onlyinclude>{{LSL Constant/it |value={{LSL Hex|0x0}}
    732 bytes (94 words) - 06:29, 30 May 2010
  • {{LSL Constant/ja |value={{LSL Hex/ja|0x20}}
    1 KB (94 words) - 06:58, 25 February 2016
  • {{LSL Constant |value={{LSL Hex|0x04}}
    298 bytes (38 words) - 16:55, 28 October 2023
  • {{Issues/SVC-914}}{{LSL Constant/ja |value={{LSL Hex/ja|0x10}}
    1 KB (108 words) - 14:43, 25 February 2016
  • {{LSL Constant/ja |value={{LSL Hex/ja|0x4}}
    733 bytes (62 words) - 15:06, 25 February 2016
  • {{Issues/SVC-914}}{{LSL Constant |value={{LSL Hex|0x10}}
    988 bytes (107 words) - 16:21, 22 January 2015
  • {{LSL Constant/ja |value={{LSL Hex/ja|0x100}}
    887 bytes (60 words) - 14:56, 25 February 2016
  • {{LSL Constant |desc=If it is contained in the result of [[llDetectedType]](), it means it is physical tasks. (Physical objects & agents) <br/>
    617 bytes (86 words) - 10:52, 29 June 2012
  • {{LSL Constant ...<br />If it is used as a filter of [[llSensor]]() or [[llSensorRepeat]](), it will search for objects that has any script, which is doing anything in sim
    578 bytes (82 words) - 15:19, 12 December 2013
  • {{LSL Constant |desc=If it is contained in the result of llDetectedType(), it means it is non-physical objects.<br />
    596 bytes (85 words) - 14:56, 12 January 2012
  • {{LSL Constant |value={{LSL Hex|0x80|128}}
    557 bytes (72 words) - 16:36, 12 November 2013
  • }}{{LSL Constant ...ction with {{#var:type_sculpt_const}} a cylinder type sculpty is produced. It does this by stitching the left side to right.
    642 bytes (79 words) - 09:57, 30 May 2012
  • {{LSL Constant |value={{LSL Hex|0x2}}
    930 bytes (105 words) - 13:28, 1 December 2023
  • }}{{LSL Constant ...unction with {{#var:type_sculpt_const}} a sphere type sculpty is produced. It does this by stitching the left side to right then separately converging th
    682 bytes (85 words) - 14:44, 3 August 2023
  • {{LSL Constant * Setting [[VEHICLE_HOVER_TIMESCALE]] greater than 300.0 disables it.
    425 bytes (53 words) - 05:51, 16 January 2011
  • {{LSL Constant |value={{LSL Hex|0x8}}
    786 bytes (99 words) - 16:19, 22 January 2015
  • }}{{LSL Constant ...junction with {{#var:type_sculpt_const}} a torus type sculpty is produced. It does this by stitching the top to bottom and the left side to right.
    658 bytes (84 words) - 08:48, 30 May 2012
  • {{LSL Constant |value={{LSL Hex|0x800}}
    727 bytes (84 words) - 16:16, 22 January 2015
  • ...ng e la trasmissione di messaggi d'errore.}}}}</onlyinclude>{{LSL Constant/it |value={{LSL Hex|0x7FFFFFFF}}
    1 KB (172 words) - 13:20, 30 December 2013
  • {{LSL Constant It can be used just like VEHICLE_FLAG_NO_DEFLECTION_UP.}}
    557 bytes (77 words) - 15:03, 18 May 2015
  • ...ill be supported in the upcoming GLTF Materials project.</b><br/>Currently it will only work in supported testing areas with a supported test viewer. {{LSL Constant
    1 KB (132 words) - 09:55, 29 August 2023
  • {{LSL Constant |desc=Use this to get or set the parcel's media loop duration. It may not be functional. See {{Jira|VWR-19712}} for detail.
    426 bytes (56 words) - 22:54, 4 June 2010
  • {{LSL Constant {{LSL DefineRow||[[llReturnObjectsByID]]|}}
    405 bytes (50 words) - 21:30, 11 July 2013
  • {{LSL Constant <lsl>
    485 bytes (60 words) - 05:47, 16 January 2011
  • {{LSL Constant |value={{LSL Hex|0x800|2048}}
    532 bytes (75 words) - 12:10, 22 July 2022
  • {{LSL Constant |desc=The applicable event group will be triggered in the the root prim if it is not handled in this child prim.
    563 bytes (72 words) - 20:03, 2 January 2016
  • {{LSL Constant |value={{LSL Hex|0x20}}
    1 KB (150 words) - 16:16, 22 January 2015
  • {{LSL Constant ...ipt memory profiling, tracking the maximum amount of memory consumed while it is active.
    428 bytes (54 words) - 17:00, 28 October 2023
  • {{LSL Constant |desc=A script with this permission does not notify the object owner when it modifies estate access rules via [[llManageEstateAccess]].
    443 bytes (54 words) - 13:29, 26 September 2012
  • {{LSL Constant |desc=This is a flag returned by [[llGetObjectDetails]] when it is passed an invalid flag.
    296 bytes (38 words) - 05:33, 23 May 2010
  • {{LSL Constant |value={{LSL Hex|0x100}}
    725 bytes (96 words) - 09:55, 11 February 2023
  • {{LSL Constant {{!}} A nebulous and inexplicable error, nothing is known about it.
    519 bytes (57 words) - 09:00, 13 January 2014
  • {{LSL Constant/ja |value={{LSL Hex/ja|0x400}}
    1 KB (103 words) - 14:56, 25 February 2016
  • {{LSL Constant |inject-2={{#vardefine:also_constants|{{LSL Constants Sensor|no_wrapper=true|examples=*}}}}
    1,014 bytes (148 words) - 21:20, 19 October 2013
  • {{LSL Constant |inject-2={{#vardefine:also_constants|{{LSL Constants Sensor|no_wrapper=true|examples=*}}}}
    988 bytes (142 words) - 21:18, 19 October 2013
  • {{Issues/VWR-12880}}{{LSL Constant |value={{LSL Hex|0x80}}
    946 bytes (140 words) - 16:56, 3 February 2023
  • {{LSL Constant <lsl>default
    685 bytes (81 words) - 12:40, 5 September 2012
  • {{LSL Constant |value={{LSL Hex|0x200}}
    899 bytes (126 words) - 15:10, 20 June 2023
  • {{LSL Constant |value={{LSL Hex|0x40}}
    1 KB (139 words) - 16:14, 22 January 2015
  • {{LSL Constant |value={{LSL Hex|0x400}}
    1 KB (130 words) - 03:49, 17 June 2023
  • {{LSL Constant That is, for each number ''N_i'' in a list of ''k'' elements, it calculates ''N_1*N_1 + N_2*N_2 + ... + N_k * N_k''.
    569 bytes (86 words) - 16:01, 23 January 2015
  • {{Issues/SVC-5772}}{{LSL_Constant/string}}{{LSL Constant |desc=<span style="color:red;">'''NULL_KEY is a [[string]].'''</span> However it is only really useful as a [[key]].
    2 KB (291 words) - 16:05, 23 January 2015
  • {{LSL Header|ml=*}} ...ate'''s, and react differently to events or inputs depending on what state it is in.
    2 KB (395 words) - 10:05, 21 September 2023
  • {{LSL Constant ...eir product. It indicates the central tendency or typical value to expect. It only works for positive numbers.
    825 bytes (126 words) - 16:02, 23 January 2015
  • {{LSL Constant ...prevent vehicle turns. Call [[llTargetOmega]] with a gain of 0 to disable it.
    598 bytes (81 words) - 05:41, 16 January 2011
  • {{LSL Constant ...somehow manages to escape its original parcel (e.g. it was 'pushed' out), it will be able to return to the original parcel, but will be unable to leave
    920 bytes (137 words) - 19:42, 9 July 2013
  • {{LSL Constant ...ying functionality is deprecated.<br/> Light is no longer a prim property, it is now a face property. The same functionality is reproduced with <code>[ [
    1 KB (182 words) - 22:05, 24 April 2010
  • {{LSL Constant |value={{LSL Hex|0x10}}
    1 KB (167 words) - 17:18, 23 January 2015
  • {{Issues/SVC-304}}{{LSL Constant |value={{LSL Hex|0x1}}
    2 KB (213 words) - 11:41, 21 November 2016
  • {{LSL Header|ml=*}} }}{{#vardefine:header_title|return {{LSL Param|value}};
    3 KB (403 words) - 01:41, 5 March 2016
  • {{Issues/SVC-1773}}{{LSL Constant |value={{LSL Hex|0x40|64}}
    1 KB (147 words) - 17:12, 23 January 2015
  • * Phantom objects can never receive trigger collision events. ...trigger [[collision_start]] and [[collision_end]] but not [[collision]]() events.
    2 KB (248 words) - 15:29, 24 August 2022
  • {{LSL Constant |value={{LSL VR|0.0|0.0|0.0}}
    985 bytes (117 words) - 14:06, 12 January 2012
  • {{LSL Constant |value={{LSL Hex|0x2000}}
    1 KB (171 words) - 09:53, 12 October 2023
  • == LSL functions == ...in'. Wandering means choosing a random point in the area and navigating to it. After arrival, a new random point will be chosen and navigated to.
    2 KB (245 words) - 16:40, 28 October 2023
  • {{LSL Constant ...When this flag is set, the vehicle will automatically stop turning once it has aligned itself with the pilot's mouselook camera. When this flag is no
    939 bytes (133 words) - 09:03, 12 May 2010
  • }}{{LSL Constant ...PRIM_SCULPT_FLAG_INVERT will cause the sculpted prim to render inside out. It works by inverting the Normal of each polygon that makes up the sculpted pr
    936 bytes (117 words) - 13:35, 10 June 2013
  • {{LSL Constant/Pathfinding Character}}{{LSL Constant ...ding]] object but is used to describe the kind of surface and terrain that it prefers to travel. For example, a cow designed for a field should use chara
    1 KB (168 words) - 11:52, 16 October 2012
  • {{LSL Constant ...overText|DD|Day: 2 characters, if less than 10 there is a leading zero}}". It is based on Pacific Time, not UTC.
    823 bytes (113 words) - 08:26, 1 April 2014
  • {{LSL Header/ja|ml=*}}
    6 KB (452 words) - 09:17, 26 September 2023
  • {{LSL Header}} ...t given LSL's limitations, and unfortunately [[Mono]] is unlikely to speed it up significantly.
    5 KB (731 words) - 05:38, 16 December 2015
  • {{LSL Header|[[LSL Alternate Editors|☞ ''Back to Alternate Editors'']]}} ...016, this tool is not being actively developed, but you can still download it for free, as well as the last available professional license.}}
    960 bytes (160 words) - 07:24, 22 November 2022
  • ...sion_start]] and [[collision_end]] events when interpenetrating. Collision events will trigger in any script in the object. {{!}}+ Events queued depending on type
    3 KB (430 words) - 07:45, 20 November 2023
  • {{LSL Generic/deprecated|none}}{{Issues/VWR-20197‎‎}} {{LSL Constant
    908 bytes (127 words) - 14:01, 18 September 2011
  • ...[Navigating Shared Media|Shared Media]] が動作していて、アバターのビューワがその機能をサポートしている場合、 LSL スクリプトはこの面に対するタッチを検出しません。以 // On clicking a prim with touch events we trigger touch_start (as), touch (during) and touch_end (as released).
    3 KB (273 words) - 10:29, 21 February 2016
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    3 KB (543 words) - 13:45, 24 January 2015
  • {{LSL Constant ...distinction in LSL which uses integers to represent Boolean values anyway. It is probably better to consider TRUE and FALSE as mnemonic constants for the
    2 KB (194 words) - 17:25, 23 January 2015
  • {{LSL Constant ...al structures or variables/constants in general. Usually it's used because it is more readable, indicating a [[Boolean|boolean]] value instead a [[Intege
    2 KB (152 words) - 15:36, 23 January 2015
  • {{LSL Constant If the vehicle does not set the VEHICLE_LINEAR_MOTOR_OFFSET, then it defaults to [[ZERO_VECTOR|<0.0, 0.0, 0.0>]].
    793 bytes (116 words) - 00:28, 21 June 2009
  • {{LSL Constant It can be used just like TEXTURE_PLYWOOD.}}
    1 KB (176 words) - 23:11, 15 January 2014
  • ...[control]] events. If [[PERMISSION_TAKE_CONTROLS]] was previously granted, it will be revoked. |also_functions={{LSL DefineRow||{{LSLG|llTakeControls}}|}}
    713 bytes (96 words) - 12:45, 12 April 2012
  • {{LSL Function |inject-2={{LSL Function/inventory|name|uuid=false|type=script}}
    1 KB (191 words) - 14:29, 22 January 2015
  • {{LSL Header|ml=*}} ...states, and react differently to events or inputs depending on what state it is in.
    5 KB (790 words) - 12:57, 14 June 2020
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    4 KB (653 words) - 13:41, 24 January 2015
  • {{LSL Constant ...N_PROBE]]. A reflection probe does not image avatars by default, otherwise it images avatars if this flag is set on the corresponding prim. Imaging avata
    423 bytes (60 words) - 12:35, 4 April 2024
  • ...eferred to as: open chat, local chat and public chat.}}}}}}</onlyinclude>{{LSL Constant If used with a [[llRegionSayTo]], it goes to the specified user or prim. Unlike private channels, the user's att
    1 KB (199 words) - 17:08, 23 January 2015
  • {{LSL Function |inject-2={{LSL Function/rotation|rot|region=*}}
    3 KB (344 words) - 14:40, 22 January 2015
  • ...vailable at any subsequent time by calling [[llGetStartParameter]] (unless it has been overridden by [[llRemoteLoadScriptPin]]). ...the same time as the on_rez event in the child object and the order of the events is not guaranteed. See the examples in [[object_rez]] for how to reliably e
    2 KB (323 words) - 09:59, 1 October 2022
  • ...<source lang="lsl2">//Put script into physical object and drop to ground. It will say position of initial impact. *{{LSLGC|Collision|Collision events & functions}}
    955 bytes (132 words) - 01:25, 22 January 2015
  • {{LSL Constant {//it should be noted that INVENTORY_NONE == INVENTORY_ALL == -1; which is why '!
    2 KB (296 words) - 11:24, 1 February 2019
  • |spec={{LSL Warnings/Combat2}} ...r. If called from another detection event or from a non detection handler, it will return an empty list.
    1 KB (225 words) - 12:55, 21 March 2024
  • {{LSL Constant //If someone selects the object it will glow
    968 bytes (98 words) - 19:52, 25 December 2018
  • {{LSL Constant |value={{LSL Hex|0x20|32}}
    1 KB (217 words) - 21:31, 22 January 2015
  • |inject-2={{LSL Function/position|position|region=*}} ...{{LSLP|range}} that triggers {{LSLG|at_target}} and {{LSLG|not_at_target}} events continuously until unregistered.
    3 KB (353 words) - 12:31, 22 January 2015
  • {{LSL Header|ml=*}} Some LSL functions delay script execution when they are called.
    5 KB (451 words) - 09:16, 19 December 2012
  • {{LSL Constant ...ch pixel of the diffuse texture. The more opaque a pixel is, the brighter it renders under all lighting conditions. A fully-opaque pixel will effective
    474 bytes (72 words) - 16:28, 20 June 2014
  • {{LSL Wikibook Index}} Here is the simplest possible valid LSL script. It doesn't actually ask the computer to do anything but all scripts have, at m
    5 KB (733 words) - 13:47, 24 January 2015
  • ...n object is only given limited time to execute its attach events. If these events are active when the script derezzes but have not completed, execution will ...guard against this possibility, [[llGetAttached]] can be checked in other events.
    4 KB (611 words) - 09:11, 12 October 2023
  • {{#vardefine:glow_const|{{LSL Const/ja|PRIM_GLOW|integer|25|c=プリム側面のグローを{{GetSet|{{{1 }}{{LSL Constant
    3 KB (287 words) - 06:40, 25 February 2016
  • {{#vardefine:physics_shape_type_const|{{LSL Const|PRIM_PHYSICS_SHAPE_TYPE|integer|30|c=Used to {{GetSet|{{{1|}}}|get|se {{!}} {{LSL Const|PRIM_PHYSICS_SHAPE_PRIM|integer|0|c=The visible shape of the prim det
    4 KB (482 words) - 02:12, 27 December 2013
  • {{#vardefine:temponrez_const|{{LSL Const|PRIM_TEMP_ON_REZ|integer|4|c=Used to {{GetSet|{{{1|}}}|get|set|/}} th }}{{LSL Constant
    3 KB (376 words) - 02:54, 23 December 2013
  • {{LSL Constants/llRequestAgentData}} {{LSL Constants/llRequestInventoryData}}
    7 KB (872 words) - 08:36, 30 April 2024
  • LSL Editor may or may not have feature parity with LSL Editor Community Edition. This article may be outdated. LSL Editor Community Edition
    2 KB (240 words) - 18:27, 10 January 2018
  • ...[Navigating Shared Media|Shared Media]] が動作していて、アバターのビューワがその機能をサポートしている場合、 LSL スクリプトはこの面に対するタッチを検出しません。以 // On clicking a prim with touch events we trigger touch_start (as), touch (during) and touch_end (as released).
    2 KB (272 words) - 10:28, 21 February 2016
  • {{LSL Function/limits}} {{LSL Function/color|color}}
    3 KB (436 words) - 16:58, 23 January 2015
  • {{LSL Function/position|pos|region=*}} {{LSL Function/position|look_at|local=*}}
    3 KB (331 words) - 09:32, 10 February 2023
  • ...[[LSL]] specific information|:Category:LSL Events|open source program info|Events (Open Source)}} ...w of how communities and businesses are using Second Life for a variety of events.'''
    4 KB (579 words) - 11:22, 8 April 2011
  • ...um of once every {{LSLPT|sec}} seconds. Passing in 0.0 stops further timer events. *The time between timer events can be longer, this is caused by:
    4 KB (444 words) - 11:10, 5 July 2023
  • ...edia|Shared Media]] enabled and the avatar's viewer supports this feature, LSL scripts will not detect touches on that face. Touches from older clients wi ...ate to bother only with the first detected toucher e.g. llDetectedKey(0). It is rare (but not impossible) for num_detected to be other than 1.
    2 KB (252 words) - 22:07, 1 January 2016

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