Difference between revisions of "Server Beta User Group"

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''Please enter items here for discussion at the next meeting.''
''Please enter items here for discussion at the next meeting.''
==== Discuss resolution of previous open items ====


==== Updates ====
=== Discuss resolution of previous open items ===
; The new ADITI account update process.  
 
:*You can update your ADITI account at your leisure!
=== Updates ===
:* What you say?! :-o
 
:* It's all true: https://wiki.secondlife.com/w/index.php?title=Preview_Grid#Updating_Your_Account_on_Aditi
<b>The new ADITI account update process.</b>
; New Deploy Process
* You can update your ADITI account at your leisure!
:* Oskar's Preposterous Plan - OPP
* What you say?! :-o
:* You down with OPP?
* It's all true: https://wiki.secondlife.com/w/index.php?title=Preview_Grid#Updating_Your_Account_on_Aditi
 
<b>New Deploy Process</b>
* Oskar's Preposterous Plan - OPP
* You down with OPP?
::* http://www.youtube.com/watch?v=rgwsWPVxDzg
::* http://www.youtube.com/watch?v=rgwsWPVxDzg
;Display Names in Public Beta now
:* Official Blog: http://blogs.secondlife.com/community/features/blog/2010/08/31/display-names-project-viewer-now-available
:* How is LSL affected Display Names: https://wiki.secondlife.com/wiki/Display_Names/LSL
:* Who has tried it? Thoughts?
; TCMalloc discussion
::* Helping Ambroff test some fixed bugs
::* Ambroff has details, but requests your presence for an after hours pile-on over in the region "Miramare Bay".


==== Releases ====
<b>Display Names in Public Beta now</b>
* Official Blog: http://blogs.secondlife.com/community/features/blog/2010/08/31/display-names-project-viewer-now-available
* How is LSL affected Display Names: https://wiki.secondlife.com/wiki/Display_Names/LSL
* Who has tried it? Thoughts?
 
<b>TCMalloc discussion</b>
* Helping Ambroff test some fixed bugs
* Ambroff has details, but requests your presence for an after hours pile-on over in the region "Miramare Bay".
 
=== Releases ===


==== Any other business ====
=== Any other business ===
'''What you want to talk about goes here''
''What you want to talk about goes here''
:*Why is this not fixed yet {{jira|SVC-5411}} ''No "accepted/declined inventory" notice''
* Why is this not fixed yet {{jira|SVC-5411}} ''No "accepted/declined inventory" notice''
:*Any word on when {{jira|SVC-4632}} ''People getting past Estate and Land bans'' Gets shipped?
* Any word on when {{jira|SVC-4632}} ''People getting past Estate and Land bans'' Gets shipped?
::*What about {{jira|SVC-5959}} ''Erratic behavior on script rezzed prims set physical'' ?
* What about {{jira|SVC-5959}} ''Erratic behavior on script rezzed prims set physical'' ?


= Open Items =
= Open Items =

Revision as of 12:56, 2 September 2010

This is the meeting tracking and progress page for the weekly Server BETA QA Meeting, moderated by Oskar Linden. Please contact him on AGNI for more information. You can join the Second Life Beta group for updates.

The next meeting is Thursday, September 2nd, 2010, 3PM PDT at Morris🖈 on the preview grid, ADITI.

Agenda

Please enter items here for discussion at the next meeting.

Discuss resolution of previous open items

Updates

The new ADITI account update process.

New Deploy Process

  • Oskar's Preposterous Plan - OPP
  • You down with OPP?

Display Names in Public Beta now

TCMalloc discussion

  • Helping Ambroff test some fixed bugs
  • Ambroff has details, but requests your presence for an after hours pile-on over in the region "Miramare Bay".

Releases

Any other business

What you want to talk about goes here

  • Why is this not fixed yet SVC-5411 No "accepted/declined inventory" notice
  • Any word on when SVC-4632 People getting past Estate and Land bans Gets shipped?
  • What about SVC-5959 Erratic behavior on script rezzed prims set physical ?

Open Items

  • SVC-4632 - People getting past Estate and Land bans | Critical & 325 (402 as of 8/11/10) votes!
    • Dante has commented on this issue and reopened it.
  • SVC-5925 - Erratic behavior on script rezzed prims set physical
  • SVC-3044 - Debug channel and script error reporting needs a major rethink
    • related to vwr-199 and vwr-7062
    • [15:17] Roberto Salubrius: can we get that standarized pleaaaaaaaaaaaseeeeeeeeee so we can listen to the debug channel whenever there's a problem PLEAAAAAAAAAASEEEEEEE
    • [15:17] Roberto Salubrius: preeeeeeeetty pleaaseeeeee
  • svc-4196 - "Avatar entering sim or rezzing object causes sim to freeze for up to 30 seconds - everything stops for everybody there"
    • Babbage is working on it.
  • wassup with SVC-3895
  • status on SVC-3618 - estate managers unable to freeze / eject
  • status on SVC-1253 - users sitting on prims, which are set to phantom are not affected by damage. | 108 votes!
  • status on SVC-5404 - Vehicles can no longer enter a region if no-object-entry flag is set
  • What is going on with SVC-421 - Cannot delete contents from no-modify objects
  • status on SVC-5880 - Vehicles "Jumping" when crossing prims
  • SVC-5922 -Physics unset on vehicles when seated avatars goes beyond the physical 'prim' limit where agents are counted towards prims
  • SVC-6104 script sim crossing bug
  • SVC-6123 cant catch sphere type exact shape with lsl functions
  • status on SVC-5411- No "accepted/declined inventory" notice

Minutes from Previous Meetings