Difference between revisions of "Category:LSL Library"

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NOTE: Please add your scripts to this page and then add them to a category on the [[:Category:LSL Categorized Library|Categorized Library]] page.
Come to this page to see complex examples that show how to combine parts of LSL.
Come to this page to see complex examples that show how to combine parts of LSL.


Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL  
Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.


Why collect complex examples here? Well, ...
Why collect complex examples here? Well, ...


There are many [[script|scripts]] that have become buried in the [http://forums.secondlife.com/forumdisplay.php?f=15 Scripting Library forum], were lost with the death of the scripting forums, or sit idle in [[inventory|inventories]] that could be useful and should be more accessible.
There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The [http://community.secondlife.com/t5/Community-General/Upgrading-the-Forums/bc-p/77385 Huge Leap] to the new [http://www.jivesoftware.com/ Jive software], while traumatic and disruptive, has failed to dispose of  what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.
 
# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# <s>[http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive]</s>,
# <s>[http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library]</s>.


Other scripters may be in the same situation. This wiki is a well-suited medium for a script library. Feel free to add your scripts to the script library by creating new pages for them and linking to those pages here.


Note that there are many more scripts in the LSL Library here, but you can't get to them if you don't know they exist, because they are subpages now, instead of an automatically updated category. Good luck searching.
The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the [[:Category:LSL Categorized Library|Categorized Library]].
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#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <nowiki>{{LSL Header}}</nowiki>.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <code><nowiki>{{LSL Header}}</nowiki></code>.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
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==LSL Script Library==
==LSL Script Library==


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! '''Description'''
! '''Description'''
|-
|-
||[[1st necessity of SL]]
||[[User:Daemonika_Nightfire/Scripts/AppLinks|<nowiki>secondlife:///app/...</nowiki>]]
||[[User:Beer Dailey|Beer Dailey]]
||{{User|Daemonika Nightfire}}
||Monitors for avatars and (de)activates scripts states to control script performance/lag.
|| Useful <nowiki>secondlife:///app/...</nowiki> commands for scripts, local chat, instant message, group chat, group notice & profiles.
|-
|[[Teleporter_Anywhere]]
|{{User|Luxen Resident}}
| Zx Teleporter Anywhere v5.1.
|-
|[[Ultimate_Radar]]
|{{User|Luxen Resident}}
| Zx Ultimate Radar v5.
|-
|[[Language_Scanner]]
|{{User|Luxen Resident}}
|Zx Language Scanner v5.
|-
|[[Visitor_Counter_Tracker]]
|{{User|Luxen Resident}}
|Zx Visitor Counter - Tracker v3.1.
|-
|[[Notecard_Configuration_Reader_by_Maddox_Deluxe]]
|{{User2|Maddox Deluxe}}
|Notecard Multi-line Entries Configuration Reader v1.6.
|-
|[[User:Yumi Murakami/Addiction Moderator|Addiction Moderator and World Clock]]
|{{User|Yumi Murakami}}
|Keep tabs on usage of SL and easily share local times with other users.
|-
|[[User:Yumi Murakami/Bijocam And Other Camera Scripts|Bijocam and Other Camera Scripts]]
|{{User|Yumi Murakami}}
|Various camera control systems for machinima, security, and other effects.
|-
|[[Recent Avatar Scanner]]
|{{User|Ackley Bing|Ackley}}
|Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
|-
|[[Target Crosshair HUD]]
|{{User|Ackley Bing|Ackley}}
|A 2 prim HUD with crosshair targets nearby players names, profiles and user key
|-
|[[User:Ackley Bing/Basic Sim Status Button Indicator HUD|Basic Sim Status Button Indicator HUD]]
|{{User|Ackley Bing|Ackley}}
|A single prim HUD. Color indicates sim status changes.
|-
|[[Basic Target Scanner HUD]]
|{{User|Ackley Bing|Ackley}}
|A single prim HUD.  Scrolls through nearby players names, photos and user key.
|-
|[[StringIsNum|(Function) StringIsNum]]
|{{User|Zion Tristan}}
|A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|-
|[[Remove all scripts from a linkset]]
|{{User2|Dahlia Orfan}}
|Remove all scripts from a linkset.
|-
|[[RLV Viewer Titler]]
||{{User2|Jenna Felton}}
|Titler displaying viewer and it's version, revealed via RLV interface.
|-
|[[Sim Restart Notifyer]]
||{{User2|Jenna Felton}}
|On region restart, notifyes registered residents about the sim is online and the current sim version
|-
|[[Script Vitality plug-in]]
||{{User2|Jenna Felton}}
|Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|-
|[[Chat Painter]]
||{{User2|Jenna Felton}}
|Changes texture and collor properties of named prims in a linkset by using chat commands.
|-
|[[1st necessity of SL]]
|{{User|Beer Dailey}}
|Monitors for avatars and (de)activates scripts states to control script performance/lag.
|-
|[[3D Radar]]
|{{User|Jesse Barnett}}
|Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|-
|[[RegionSitTeleport]]
|{{User|Vincent Nacon}}
|A very simple and clean sit/unsit teleporter.
|-
|[[Avatar Position Adjustement to Avatar Height When Sitting]]
|{{User|Cay Trudeau}}
|Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
|-
|[[AbcText]]
|{{User|Ange Capalini}}
|EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|-
|[[Access (NewAge)]]
|{{User|Asia Snowfall}}
|An easy to use script for permissions on who can use the script, Public/Group/Owner
|-
|[[User:Daemonika_Nightfire/Scripts/Access_Tutorial_EN|Access Tutorial (EN)]]
|{{User|Daemonika Nightfire}}
|Short examples about permission to executable commands.
|-
|[[Aim Detection]]
|{{User2|Han Shuffle|Dugley Reanimator}}
|Monitors for avatars and reports back to owner about who is aiming at them.
|-
|[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|Anti (copy & transfer)]]
|{{User|Daemonika Nightfire}}
|This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
|-
|[[User:Daemonika_Nightfire/Scripts/Anti_Rezz|Anti Rezz]]
|{{User|Daemonika Nightfire}}
|This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.
|-
|[[AntiDelay Node]]
|{{User|Xaviar Czervik}}
|Uses [[llMessageLinked]] to stop those pesky delays.
|-
|-
||[[Aim Detection]]
|[[AO Overriding Pose Ball]]
||[[User:Han Shuffle|Han Shuffle]]
|{{User|Jesse Barnett}}
||Monitors for avatars and reports back to owner about who is aiming at them.
|No more turning your AO off and on when you sit down
|-
|-
||[[3D Radar]]
|[[ARCFOUR Strong Encryption Implementation]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User2|Nekow42 Zarf}}
||Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
|-
|-
||[[AntiDelay Node]]
|[[Assembly Programming Language|Assembly-Like Programming Language]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||Uses [[llMessageLinked]] to stop those pesky delays.
|A compiler that runs assembly-like programs.
|-
|-
||[[AO Overriding Pose Ball]]
|[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User2|Alynna Vixen}}
||No more turning your AO off and on when you sit down
|This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|-
|-
||[[ARCFOUR Strong Encryption Implementation]]
|[[AvatarFollower]]
||[[User:Nekow42 Zarf|Nekow42 Zarf]]
|{{User|Dale Innis}}
||An LSL implementation of ARCFOUR, the most popular stream cipher still in use. It is licensed under a Creative Commons Attribution 3.0 license.
|Allows one avatar to automatically follow another.
|-
|-
||[[Assembly Programming Language|Assembly-Like Programming Language]]
|[[Avatar Radar (NewAge)]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Asia Snowfall}}
||A compiler that runs assembly-like programs.
|Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|-
|-
||[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
|[[Base2Dec]]
||[[User:Alynna Vixen|Alynna Vixen]]
|{{User|Siann Beck}}
||This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|Convert a number to decimal from any base.
|-
|-
||[[AvatarFollower]]
|[[BaseN]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Nexii Malthus}}
||Allows one avatar to automatically follow another.
|Variable base compression, dynamically maps to usable UTF code points.
|-
|-
||[[Base2Dec]]
|[[Basic Encryption Modules]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Beverly Larkin}}
||Convert a number to decimal from any base.
|Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|-
|-
||[[Basic Encryption Modules]]
|[[Be happy]]
||[[User:Beverly Larkin|Beverly Larkin]]
|{{User|Emmas Seetan}}
||Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|Basic smile attachment script, makes your avatar smile.
|-
|-
||[[BigNum|BigNum Library (RSA Encryption)]]
|[[Beat The Average Vendor]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Kristen Giano}}
||A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|A vendor script based on humblebundle.com
|-
|-
||[[Binary Clock v1.1|Binary Clock]]
|[[Best Neighbor Ad Hiding Script|Best Neighbor]]
||[[User:Fox Diller|Fox Diller]]
|{{User2|Doran Zemlja}}
||A Binary Clock.
|Reduce ad clutter by hiding ads when users are on their own land nearby.
|-
|-
||[[BinaryDecimalConverter]]
|[[BigNum|BigNum Library (RSA Encryption)]]
||[[User:Soundless Smalls|Soundless Smalls]]
|{{User|Xaviar Czervik}}
||Converts a binary value to a decimal value and vice versa.
|A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|-
|-
||[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
|[[Binary Clock v1.1|Binary Clock]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Fox Diller}}
||Blacklist(denial of use) or a creator kill script(can delete someone's item by command on private channel)
|A Binary Clock.
|-
|-
||[[Be happy]]
|[[BinaryDecimalConverter]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User2|Soundless Smalls}}
||Basic smile attachment script, makes your avatar smile.
|Converts a binary value to a decimal value and vice versa.
|-
|-
||[[Best Neighbor Ad Hiding Script|Best Neighbor]]
|[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
||[[User:Doran Zemlja|Doran Zemlja]]
|{{User|Chase Quinnell}}
||Reduce ad clutter by hiding ads when users are on their own land nearby.
|Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
|-
|-
||[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
|[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Rolig Loon}}
||Dialog driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|-
|-
||[[Builders Buddy|Builder's Buddy Tool]]
|[[Builders Buddy|Builder's Buddy Tool]]
||[[User:Newfie Pendragon|Newfie Pendragon]]
|{{User|Newfie Pendragon}}
||Script to easily move/rotate large builds that exceed the linkable size limit (30 meters).
|Script to easily move/rotate large builds that exceed the linkable size [[limits]].
|-
|-
||[[Button Click Detector]]
|[[Button Click Detector]]
||{{User|Sendao Goodman}}
|{{User2|Sendao Goodman}}
||Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|-
|-
||[[Camera Sync]]
|[[Camera following prim]]
||[[User:Meyermagic Salome|Meyermagic Salome]] and [[User:Nomad Padar|Nomad Padar]]
|{{User|Dale Innis}}
||A system to synchronize the cameras of two avatars.
|Pair of scripts to make a prim follow your camera position around (for lights etc).
|-
|-
||[[Chatbot]]
|[[Camera Sync]]
||Anonymous
|{{User|Meyermagic Salome}} and {{User2|Nomad Padar}}
||Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|A system to synchronize the cameras of two avatars.
|-
|-
||[[Chat Logger (GPL)]]
|[[Chatbot]]
||[[User:Nobody Fugazi|Nobody Fugazi]]
|Anonymous
||Chat logger which requests permission from participants before recording them.
|Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|-
|-
||[[Chat_Relay|Chat Relay]]
|[[Chat Logger (GPL)]]
||[[User:grumble Loudon|grumble Loudon]]
|{{User|Nobody Fugazi}}
||A Chat relay which can be routed using a path header and won't echo.
|Chat logger which requests permission from participants before recording them.
|-
|-
||[[Code Racer]]
|[[Chat_Relay|Chat Relay]]
||Anonymous
|{{User|grumble Loudon}}
||Race two versions of code forever, to see which runs faster.
|A Chat relay which can be routed using a path header and won't echo.
|-
|-
||[[Code Sizer]]
|[[ClickAndDrag]]
||Anonymous
|{{User|Nexii Malthus}}
||Count the bytes compiled from source code, to measure how to write small code.
| Click and Drag user interface elements using dynamic feedback
|-
|-
||[[Color Changer|Color Changer Plus]]
|[[User:Lou_Netizen/HTTP_GET_Example_(GridSurvey)|HTTP Get Example (GridSurvey)]]
||[[User:Neo Calcutt|Neo Calcutt]]
|{{User|Lou Netizen}}
||A color changer with 14 colors, a random function, and a custom vector function.
|Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
|[[Code Racer]]
||[[User:Void_Singer|Void_Singer]]
|Anonymous
||Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|Race two versions of code forever, to see which runs faster.
|-
|-
||[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
|[[Code Sizer]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|Anonymous
||Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|Count the bytes compiled from source code, to measure how to write small code.
|-
|-
||[[Color conversion scripts|Color Conversion]]
|[[Collision message sender]]
||[[User:Sally LaSalle|Sally LaSalle]]
|{{User2|Taff Nouvelle}}
||Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|-
|-
||[[ColorConvert]]
|[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Void Singer}}
||Convert color values to vector from RGB, hex or HTML color name.
|Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|-
|-
||[[Color script]]
|[[Color Changer|Color Changer Plus]]
||[[User:Masakazu Kojima|Masakazu Kojima]]
|{{User2|Neo Calcutt}}
||Script for changing colors trough a listener with pre-defined colors.
|A color changer with 14 colors, a random function, and a custom vector function.
|-
|-
||[[Library Combined Library|Combined Library]]
|[[Color conversion scripts|Color Conversion]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Sally LaSalle}}
||Library of mostly encoding and decoding functions, some more useful then others.
|Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|-
|[[ColorConvert]]
|{{User|Siann Beck}}
|Convert color values to vector from RGB, hex or HTML color name.
|-
|[[Color script]]
|{{User2|Masakazu Kojima}}
|Script for changing colors trough a listener with pre-defined colors.
|-
|[[Library Combined Library|Combined Library]]
|{{User|Strife Onizuka}}
|Library of mostly encoding and decoding functions, some more useful then others.
* String functions: Replace / Trim right / Trim left / Trim both
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
* List functions: Replace / Compare
|-
|-
||[[Computer:jaycoonlanguage]]
|[[Computer:jaycoonlanguage]]
||[[User:jayco121 Bing|jayco121 Bing]]
|{{User|jayco121 Bing}}
|| A language written in LSL that is meant for my computer (available at the shop).
| A language written in LSL that is meant for my computer (available at the shop).
|-
|[[Read Note Card Configuration|Configuration Notecard Reader]]
|{{User|Dedric Mauriac}}
|A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|-
|[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
|[[Lear Cale|Lear Cale]]
|Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|-
|[[Library_Chat_Relay|Conversation Relay]]
|{{User|Jippen Faddoul}}
|Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|-
|[[Curtain script]]
|{{User|Zilla Larsson}}
|A simple script to retract/stretch curtains, blinds, bedcovers and more
|-
|[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
|{{User|Hawkster Westmoreland}}
|A customizable way to cycle dialog items with pagination
|-
|[[Dataserver API]]
|{{User|Revolution Perenti}}
|Dataserver Framework for Notecards.
|-
|[[Date Library]]
|{{User|Corto Maltese}}
| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|-
|[[Day of the Week]]
|{{User|DoteDote Edison}}
|Function to get day of the week from [[llGetUnixTime]].
|-
|[[Days in Month]]
|{{User|IntLibber Brautigan}}
|Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|-
|[[Deed Tools]]
|{{User|Falados Kapuskas}}
|Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|-
|[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|DEMO_Shield]]
|{{User|Daemonika Nightfire}}
|With this script, it is impossible to use these scripts in copied (Copybot) object.
|-
|[[Describe Chatter]]
|Anonymous
|Chat to see yourself as others do.
|-
|[[Dialog Control]]
|{{User|Nargus Asturias}}
| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]], with built-in timer and [[link_message]] notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
|-
|-
||[[Read Note Card Configuration|Configuration Notecard Reader]]
|[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
||{{User|Dedric Mauriac}}
|{{User|SimonT Quinnell}}
||A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
|-
|-
||[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
|[[Dialog NumberPad|Dialog Number Pad]]
||[[Lear Cale|Lear Cale]]
|{{User|DoteDote Edison}}
||Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|Use a dialog to accept positive integer input from users.
|-
|-
||[[Library_Chat_Relay|Conversation Relay]]
|[[Display Names Radar]]
||[[User:Jippen Faddoul|Jippen Faddoul]]
|{{User|Cerise Sorbet}}
||Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|Simple HUD type avatar radar that can show [[display names]] and script memory usage
|-
|-
||[[Curtain script]]
|[[Display Names to Key]]
||[[User:Zilla Larsson|Zilla Larsson]]
|{{User|Joran Yoshikawa}}
||A simple script to retract/stretch curtains, blinds, bedcovers and more
|Simple way to get UUIDs from displaynames
|-
|-
||[[Dataserver API]]
|[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|Display-Username_Online_Indicator]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Daemonika Nightfire}}
||Dataserver Framework for Notecards.
|This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
|-
|-
||[[Date Library]]
|[[Displayer Script]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Akinori Kimagawa}}
|| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|Display Words On Top Of An Object
|-
|-
||[[Days in Month]]
|[[Drink script]]
||[[User:IntLibber Brautigan|IntLibber Brautigan]]
|{{User|Emmas Seetan}}
||Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|Used mainly for food and drink in Second Life.
|-
|-
||[[Day of the Week]]
|[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|Single_AO-Sit]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Daemonika Nightfire}}
||Function to get day of the week from [[llGetUnixTime]].
|Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|-
|-
||[[Deed Tools]]
|[[TOXDropBox|DropBox]]
||[[User:Falados Kapuskas|Falados Kapuskas]]
|{{User|Dimentox Travanti}}
||Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
| This is a Drop box which allows people to drop certain items in a object & has many config options.
|-
|-
||[[Describe Chatter]]
|[[Efficiency Tester]]
||Anonymous
|{{User|Xaviar Czervik}}
||Chat to see yourself as others do.
|Tests the speed of a function.
|-
|-
||[[Displayer Script]]
|[[Email-to-IM|Email2IM]]
||[[User:Akinori Kimagawa|Akinori Kimagawa]]
|{{User|DoteDote Edison}}
||[[Display Words On Top Of An Object]]
|Send IMs to SL friends via [[email]].
|-
|-
||[[Drink script]]
||[[User:Emmas Seetan|Emmas Seetan]]
||Used mainly for food and drink in Second Life.
|-
|-
||[[TOXDropBox]]
|[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
||[[User:Dimentox Travanti|Dimentox Travanti]]
|{{User|Kireji Haiku}}
|| This is a Drop box which allows people to drop certain items in a object & has many config options.
|Encrypted Region-wide chat
|-
|-
||[[ClickAndDrag]]
|[[ExplodingObjects]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Dale Innis}}
|| Click and Drag user interface elements using dynamic feedback
|Causes an object (of the appropriate type) to explode on command.
|-
|-
||[[First Name Letter Prize]]
|[[FadeEasy]]
||[[User:RaithSphere Whybrow|RaithSphere Whybrow]]
|{{User2|Nika Rugani}}
||Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|The easy way of fading objects in or out (Using llSetLinkAlpha)
|-
|-
||[[Hierarchics]]
|[[FastConeSpread]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| Advanced script to create an efficient self-aware hierarchic structure.
| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|-
|-
||[[Basic A-Star Pathfinder]]
|[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|PixelProphet Lane}}
|| My own interpretation of A Star into a highly efficient algorithmn
|Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|-
|-
||[[PhysicsLib]]
|[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|PixelProphet Lane}}
|| Interesting set of fun physics functions.
|Receive important Grid information in-world
|-
|-
||[[FastConeSpread]]
|[[Find Avatar Key|Find Avatar Key]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User2|Huney Jewell}}
|| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|-
|-
||[[Progress Bar]]
|[[First Name Letter Prize]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|RaithSphere Whybrow}}
|| Flexible and powerful little function for creating progress bars useful in hovertext.
|Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|-
|-
||[[Dialog Control]]
|[[Fix Small Prims|Fix_Small_Prims]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Emma Nowhere}}
|| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]](), with built-in timer and [[link_message]]() notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
|Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
 
|-
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
|[[Float2Hex]]
|{{User|Strife Onizuka}}
|Very useful for transporting [[float|floats]].
|-
|[[Float Box Contents]]
|{{User|Rolig Loon}}
|Displays object inventory in hover text, identified by type and updated marquee-style.
|-
|[[Follower (script)|Follower]]
|Unknown, uploaded by {{User|Slik Swindlehurst}}
|Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|-
|[[FURWARE_text]]
|{{User|Ochi Wolfe}}
|Versatile text-on-prim script, open source under the MIT license
|-
|[[GA Event Notifier]]
|{{User|Victor Hua}}
|Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|-
|[[Geometric|Geometric Library]]
|Community Project
|A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|-
|[[Get Profile Picture]]
|{{User2|Valentine Foxdale}}
|Sets the texture of the object to profile picture of the person that touches ot
|-
|[[GetTimestampOffset]]
|{{User|Siann Beck}}
|Returns [[llGetTimestamp]] with an hour offset.
|-
|[[Give InvItem every n hours]]
|{{User|Criz Collins}}
|Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
|-
|[[Give random object]]
|{{User|Emmas Seetan}}
|Touch to receive a random object in the prim's inventory
|-
|[[User:Yumi Murakami/Golden Vendor|Golden Vendor]]
|{{User|Yumi Murakami}}
|A cross between a vendor and a game.
|-
|[[Google Charts]]
|{{User|Dedric Mauriac}}
|Create links to display raw data as a chart image.
|-
|[[Google_Translator]]
|{{User|Ugleh Ulrik}}
|Translates spanish to english, and its simple to make it any other way.
|-
|[[Go transparent when walking]]
|{{User|Emmas Seetan}}
|An attachment that goes invisible when you walk and visible when you don't walk.
|-
|[[Group Authorization]]
|{{User|Chase Quinnell}}
|Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|-
|[[Group key finder]]
|{{User|Emmas Seetan}}
|Touch to find the key of the group
|-
|[[Group Privacy]]
|{{User|Chance Unknown}}
|Security device to insure members of a group can have a private area. Deactivates when nobody present.
|-
|[[Hello Avatar]]
|Linden Lab
|SL's default script.
|-
|[[Hello Avatar Companion]]
|[[Chase Quinnell]]
|Companion to the original [[Hello Avatar]] script
|-
|[[HexText]]
|{{User|Hexadeci Mole}}
|Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
|-
|[[Hierarchics]]
|{{User|Nexii Malthus}}
| Advanced script to create an efficient self-aware hierarchic structure.
|-
|[[Hierarchics2]]
|{{User|Nexii Malthus}}
| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|-
|[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
|{{User|Rolig Loon}}
|Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
|-
|[[Holodeck]]
|{{User|Revolution Perenti}}
|Home Rezzing System.
|-
|[[HUD Dots Radar]]
|{{User|Cerise Sorbet|Cerise}}
|HUD target example, draws dots on the HUD over avatars in view.
|-
|[[Interpolation|Interpolation Library]]
|{{User|Nexii Malthus}}
|A small set of interpolation functions.
|-
|[[Intra-Region Update Server]]
|{{User|Emma Nowhere}}
|Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|-
|-
||[[Dialog NumberPad|Dialog Number Pad]]
|[[Inventory_Based_Menu]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Revolution Perenti}}
||Use a dialog to accept positive integer input from users.
|Inventory Based Menu System.
|-
|-
||[[Efficiency Tester]]
|[[iTunes RPC Email|iTunes RPC]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Fox Diller}}
||Tests the speed of a function.
|iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|-
|-
||[[Email-to-IM|Email2IM]]
|[[Key Frame Animator|Keyframe Animator]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Jasper Flossberg}}
||Send IMs to SL friends via [[email]] (translate emails from friends into IMs).
| This is a KeyFrame Animator Script to simplify construction of keyframed animations.
|-
|-
||[[ExplodingObjects]]
|[[Key Pad Door|Keypad Door]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Tdub Dowler}}
||Causes an object (of the appropriate type) to explode on command.
| Door and keypad with changeable code. Follow instructions carefully!
|-
|-
||[[FadeEasy]]
|[[Key2Name]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User2|Nika Rugani}}
||The easy way of fading objects in or out (Using llSetLinkAlpha)
| Key2Name service where a user no longer needs to be in the same region to get users name
|-
|-
||[[Find Avatar Key|Find Avatar Key]]
|[[Kilt Editor|Kilt / Skirt Editor]]
||[[User:Huney Jewell|Huney Jewell]]
|{{User|Brangus Weir}}
||Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
| This changes all the parameters of all the flexis in the link set in one swell foop!
|-
|-
||[[Fix Small Prims|Fix_Small_Prims]]
|[[landmark2slurl]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|Tapple Gao}}
||Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|Convert all landmarks in inventory to slurls
|-
|-
||[[Float2Hex]]
|[[Last Sound System]]
||[[User:Strife Onizuka|Strife Onizuka]]
|Babbage Linden
||Very useful for transporting [[float|floats]].
|An LSL [http://Last.fm Last.fm] client.
|-
|-
||[[Float Box Contents]]
|[[LibObj]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Ochi Wolfe}}
||Displays object inventory in hover text, identified by type and updated marquee-style.
|A library to manage state in LSL using an object-oriented approach.
|-
|-
||[[Follower (script)|Follower]]
|[[LibraryDisplayLandScreenshot]]
||Unknown, uploaded by [[User:Slik Swindlehurst|Slik Swindlehurst]]
|{{User|Jon Desmoulins}}
||Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|-
|-
||[[Geometric|Geometric Library]]
|[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
||Community Project
|{{User|Daemonika Nightfire}}
||A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|-
|-
||[[Get Profile Picture]]
|[[Linkset resizer]]
||[[User:Valentine Foxdale|Valentine Foxdale]]
|Maestro Linden
||Sets the texture of the object to profile picture of the person that touches ot
|Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|-
|-
||[[GetTimestampOffset]]
|[[Linkset resizer with menu]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Brilliant Scientist}}
||Returns [[llGetTimestamp]]() with an hour offset.
|A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|-
|-
||[[Give InvItem every n hours]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Example v3.0.00]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Daemonika Nightfire}}
||Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.  
|Single resize script for a complete linkset with save and restore option.
|-
|-
||[[Give random object]]
|[[Pointing Stick]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|rhonin Nissondorf}}
||Touch to receive a random object in the prim's inventory
|A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|-
|-
||[[Google Charts]]
|[[Gun Script]]
||[[User:Dedric Mauriac|Dedric Mauriac]]
|{{User|rhonin Nissondorf}}
||Create links to display raw data as a chart image.
|Shoots out "ammo" from the root prim of your "gun".
|-
|-
||[[Go transparent when walking]]
|[[Grenade Script]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|rhonin Nissondorf}}
||An attachment that goes invisible when you walk and visible when you don't walk.
|Uses a timed factor to add influence to the velocity of a throw object.
|-
|-
||[[Group Information v1.0]]
|[[Linkset Resizer 2]]
||[[User:Tyrennic Rivera|Tyrennic Rivera]]
|{{User|Emma Nowhere}}
||When clicked the prim will show group information (set on the prim) from the official Second Life Search page.
|A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|-
|-
||[[Group Authorization]]
|[[List2CSV]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Kunnis Basiat}}
||Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|Similar to [[llList2CSV]] & [[llCSV2List]] which includes preserving type and escaping characters.
|-
|-
||[[Group Privacy]]
|[[list_cast]]
||[[User:Chance Unknown|Chance Unknown]]
|{{User2|Fractured Crystal}}
||Security device to insure members of a group can have a private area. Deactivates when nobody present.
|Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|-
|-
||[[Group key finder]]
|[[Listener Script]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Emmas Seetan}}
||Touch to find the key of the group
|Use to [[listen]] to other people's conversations (Like spying)
|-
|-
||[[Hello Avatar]]
|[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
||Linden Lab
|{{User|Void Singer}}
||SL's default script.
|Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|-
|-
||[[Hello Avatar Companion]]
|[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
||[[Chase Quinnell]]
|{{User|Void Singer}}
||Companion to the original [[Hello Avatar]] script
|Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|-
|-
||[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
|[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Void Singer}}
||Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
|Returns an input List in reverse order
|-
|-
||[[Holodeck]]
|[[LinksetIndexing]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Nexii Malthus}}
||Home Rezzing System (Open Source).
|Functions for indexing a linkset by patterns or names down to their linkset numbers.
|-
|-
||[[Intra-Region Update Server]]
|[[llGetAgentList Sim-Wide Radar]]
||[[User:Emma_Nowhere|Emma Nowhere]]
|{{User|Tiaeld Tolsen}}
||Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|-
|-
||[[Interpolation|Interpolation Library]]
|[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
||[[User:Nexii_Malthus|Nexii Malthus]]
|{{User|Kephra Nurmi}}
||A small set of interpolation functions.
| Low lag client server dancemachine.
|-
|-
||[[Inventory_Based_Menu]]
|[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Kephra Nurmi}}
||Inventory Based Menu System.
| Client server media control for music, video, youtube, pictures, and texture animations.
|-
|-
||[[iTunes RPC Email|iTunes RPC]]
|[[User:Kephra_Nurmi/lsDialog|lsDialog]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Kephra Nurmi}}
||iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
| Universal notecard driven menu dialog system.
|-
|-
||[[Key Pad Door|Keypad Door]]
|[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
||[[User:Tdub Dowler|Tdub Dowler]]
|{{User|Kephra Nurmi}}
|| Door and keypad with changeable code. Follow instructions carefully!
| Picture cycler with preloader.
|-
|-
||[[Linkset resizer]]
|[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
||[[User:Maestro Linden|Maestro Linden]]
|{{User|Kephra Nurmi}}
||Systematically rescales a linkset by moving and resizes each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
| Simple 'try' and 'buy' vendor system.
|-
|-
||[[list_cast]]
|[[LSL_languageAPI]]
||[[User:Fractured Crystal|Fractured Crystal]]
|{{User|Gypsy Paz}}
||Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|Multi-lingual API from notecard based language files
|-
|-
||[[LibraryDisplayLandScreenshot]]
|[[Mandelbrot Explorer]]
||[[User:Jon Desmoulins|Jon Desmoulins]]
|{{User|Babbage Linden}}
||A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|An interactive fractal explorer.
|-
|-
||[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
|[[Materialization Effects]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Overbrain Unplugged}}
|| Low lag client server dancemachine.
| Special effects to add to rezzing events to simulate a teleportation or materialization.
|-
|-
||[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]  
|[[Materialization Effects 2]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User2|Nika Rugani}}
|| Client server media control for music, video, youtube, pictures, and texture animations.
| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
|-
|-
||[[User:Kephra_Nurmi/lsDialog|lsDialog]]
|[[Matrix Functions]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User2|Kyle Flynn}}
|| Universal notecard driven menu dialog system.
| A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
|-
|-
||[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
|[[Merge Sort]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Xaviar Czervik}}
|| Picture cycler with preloader.
|Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|-
|-
||[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
|[[Minesweeper]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Xaviar Czervik}}
|| Simple 'try' and 'buy' vendor system.
|A simple minesweeper game.
 
|-
|-
||[[LSL_languageAPI]]
|[[Morse Code]]
||[[User:Gypsy paz|Gypsy Paz]]
|{{User|Bobbyb30 Swashbuckler}}
||Multi-lingual API from notecard based language files
|A script that allows for the conversion to and from morse code and can "play" morse code.
|-
|-
||[[Last Sound System]]
|[[Multi-displays Texture Cycler]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Nargus Asturias}}
||An LSL [http://Last.fm Last.fm] client.
|A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|-
|-
||[[Listener Script]]
|[[Multi Item Rezzer|Multi Item Rezzer]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Jesse Barnett}}
||Use to [[listen]] to other people's conversations (Like spying)
|A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|-
|-
||[[List2CSV]]
|[[Multirezzer|Multirezzer (on collision)]]
||[[User:Kunnis Basiat|Kunnis Basiat]]
|{{User2|Beet Streeter}}
||List2CSV & CSV2List that include preserving type and escaping characters.
|Spawns up to 10 objects when the object containing the script collides with a user.
|-
|-
||[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
|[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
||[[User:Void Singer|Void Singer]]
|{{User|Allen Kerensky}}
||Returns an input List in reverse order
|Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|-
|-
||[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
|[[Name2Key in LSL]]
||[[User:Void Singer|Void Singer]]
|{{User|Maeva Anatine}}
||Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|-
|-
||[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
|[[Name2Key]]
||[[User:Void Singer|Void Singer]]
|{{User2|Nika Rugani}}
||Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|-
|-
||[[Load URL]]
|[[NexiiText]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Nexii Malthus}}
||Touch to get a dialog to visit the URL inside the script.
| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|-
|-
||[[Mandelbrot Explorer]]
|[[NexiiText2]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Nexii Malthus}}
||An interactive fractal explorer.
| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|-
|-
||[[Merge Sort]]
|[[No Auto-Return]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Bellla Clarity}}
||Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|-
|-
||[[Minesweeper]]
|[[No Auto-Return NR]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Jor3l Boa}}
||A simple minesweeper game.
|This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|-
|-
||[[Morse Code]]
|[[No Auto-Return (Multi)]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Xaviar Czervik}}
||A script that allows for the conversion to and from morse code and can "play" morse code.
|A revision of Bella's that works for multi-prim objects.
|-
|-
||[[Multi Item Rezzer|Multi Item Rezzer]]
|[[No Limit Teleporter]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Morgam Biedermann}}
||A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|Teleport to infinite altitudes (up to 4096m)
|-
|-
||[[Multirezzer|Multirezzer (on collision)]]
|[[Object Size]]
||[[User:Beet Streeter|Beet Streeter]]
|{{User|Chase Quinnell}}
||Spawns up to 10 objects when the object containing the script collides with a user.
|Gets the dimensions and footprint of a linkset
|-
|-
||[[Name2Key in LSL]]
|[[Object to Data v1.4|Object to Data]]
||[[User:Maeva Anatine|Maeva Anatine]]
|{{User|Xaviar Czervik}}
||Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|-
|-
||[[No Auto-Return]]
|[[Online Indicator|Online Indicator]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Kristy Fanshaw}}
||To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|-
|-
||[[No Auto-Return NR]]
|[[Open Group Join]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Alicia Stella}}
||This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|User Touches Object to Join Group from Group Info window, (no bot.)
|-
|-
||[[No Auto-Return (Multi)]]
|[[Open Prim Animator]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Todd Borst}}
||A revision of Bella's that works for multi-prim objects.
|Single script prim animation tool.  Menu driven, easy to use.
|-
|-
||[[No Limit Teleporter]]
|[[Open Zyngo Skin Installer]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User2|Tmzasz Luminos}}
||Teleport to infinite altitudes (up to 4096m)
|A Simple Script designed to install skins on the popular Skill machines.
|-
|-
||[[Object to Data v1.3|Object to Data]]
|[[One Script, many doors]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Kyrah Abattoir}}
||Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|Door script able to manage more than 50 linked doors from a single script instance.
|-
|-
||[[Online Indicator|Online Indicator]]
|[[ParseString2List]]
||[[User:Kristy Fanshaw|Kristy Fanshaw]]
|{{User|Strife Onizuka}}
||Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|-
|-
||[[Open Group Join]]
|[[Password Generator]]
||[[User:Alicia Stella|Alicia Stella]]
|{{User2|Syntrax Canucci}}
||User Touches Object to Join Group from Group Info window, (no bot.)
|This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|-
|-
||[[One Script, many doors]]
|[[Pathfinder]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|Babbage Linden
||Door script able to manage more than 50 linked doors from a single script instance.
|A potential field based pathfinding library.
|-
|-
||[[Object Size]]
|[[Personal ATM Machine]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Jessikiti Nikitin}}
||Gets the dimensions and footprint of a linkset
|Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|-
|-
||[[ParseString2List]]
|[[Phantom Child]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Aeron Kohime}}
||Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|Causes a child in a link set to become phantom without the entire object becoming phantom.
|-
|-
||[[Password Generator]]
|[[PHP_RegionFunctions]]
||[[User:Syntrax Canucci|Syntrax Canucci]]
|{{User|Gypsy Paz}} and {{User2|Zayne Exonar}}
||This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|Three useful PHP functions to get region info
|-
|-
||[[Pathfinder]]
|[[PhysicsLib]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Nexii Malthus}}
||A potential field based pathfinding library.
| Interesting set of fun physics functions.
|-
|-
||[[Phantom Child]]
|[[Play and Loop Sound]]
||[[User:Aeron Kohime|Aeron Kohime]]
|{{User|Bellla Clarity}}
||Causes a child in a link set to become phantom without the entire object becoming phantom.
|Very short and simple script; plays and loops a sound in an object.
|-
|-
||[[PosJump]]
|[[Posing stand|Posing Stand]]
||[[User:Uchi Desmoulins|Uchi Desmoulins]]
|{{User|Bellla Clarity}}
||A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|Just a pose script to edit [[attachments]] more easily.
|-
|-
||[[Posing stand|Posing Stand]]
|[[PosJump]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Uchi Desmoulins}}
||Just a pose script to edit [[attachments]] more easily.
|A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|-
|-
||[[Prefix Calculator]]
|[[Prefix Calculator]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
|| A calculator that evaluates expressions in prefix notation.  
| A calculator that evaluates expressions in prefix notation.
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
|-
|-
||[[Pseudo-random Number Generator]]
|[[Profile Picture]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Jor3l Boa}}
||Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|A working profile picture script with the new SecondLife API (1/11/2011)
|-
|[[Progress Bar]]
|{{User|Nexii Malthus}}
| Flexible and powerful little function for creating progress bars useful in hovertext.
|-
|[[Pseudo-random Number Generator]]
|{{User|Xaviar Czervik}}
|Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|-
|[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
|{{User|Rolig Loon}}
|A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|-
|[[Rainbow_palette]]
|{{User|Rui Clary}}
|Build a color picker, using only one prim, and a few lines of code.
|-
|[[Random Gaussian Number Generator]]
|{{User2|Vlad Davidson}}
|Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|-
|[[Random AV Profile Projector]]
|{{User|Debbie Trilling}}
|Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|-
|[[Random Object Vendor]]
|{{User|CodeBastard Redgrave}}
|Simple vendor that gives out random objects when paid the right amount
|-
|[[Random Password Generator]]
|{{User|Jor3l Boa}}
|Generate Random passwords based on String Length.
|-
|[[RandomPrimParams]]
|{{User|Xintar Citron}}
|Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
|-
|[[RavText]]
|{{User|Ravenous Dingo}}
|An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|-
|[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
|{{User|PixelProphet Lane}}
|Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|-
|[[RentalBoxv1|Rental Box, Simply]]
|{{User2|Sendao Goodman}}
|Simple explanation of how to make rental boxes.
|-
|[[Rental Cube]]
|{{User|Hank Ramos}}
|Simple cube for renting out a space.
|-
|[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|Rental-Cube]]
|{{User|Daemonika Nightfire}}
|This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
|-
|[[User:Ackley Bing/Textbox2Hovertext|Textbox2Hovertext]]
|{{User|Ackley Bing|Ackley}}
|A simple script to allow hovertext to be set with a dialog text box.
|-
|[[Remote Texture Loader]]
|{{User|Bobbyb30 Swashbuckler}}
|A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|-
|-
||[[Play and Loop Sound]]
|[[Say Region Frames Per Second|Region Frames Per Second]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User2|Heymeriou Mystakidou}}
||Very short and simple script; plays and loops a sound in an object.
| Says the region name and frames per second out loud on command.
|-
|-
||[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
|[[Resizer multi-prims|Resizer multi-prims]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User2|Christy Mansbridge}}
||A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.  
|1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|-
|-
||[[Rainbow_palette]]
|[[RLV Collision Grabber]]
||[[User:Rui Clary|Rui Clary]]
|{{User|Vala Vella}}
||Build a color picker, using only one prim, and a few lines of code.
|Grab people colliding with the object and sit them on a set target using RLV
|-
|-
||[[Random AV Profile Projector]]
|[[sbDialog]]
||[[User:Debbie Trilling|Debbie Trilling]]
|{{User|Siann Beck}}
||Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|-
|-
||[[Random Object Vendor]]
|[[Scheduler]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Haravikk Mistral}}
||Simple vendor that gives out random objects when paid the right amount
|Schedule multiple events using a single script timer
|-
|-
||[[Random Password Generator]]
|[[Scheme_Interpreter|Scheme Interpreter]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Xaviar Czervik}}
||Generate Random passwords based on String Length.
|A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|-
|-
||[[RavText]]
|[[Script Override Functions]]
||[[User:Ravenous Dingo|Ravenous Dingo]]
|{{User|Revolution Perenti}}
||An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|bypass default strings, integer etc in chat channel.
|-
|-
||[[Say Region Frames Per Second|Region Frames Per Second]]
|[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
||[[User:Heymeriou Mystakidou|Heymariou Mystakidou]]
|{{User|Toady Nakamura}}
|| Says the region name and frames per second out loud on command.
|Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
|-
|-
||[[RentalBoxv1|Rental Box, Simply]]
|[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Bobbyb30 Swashbuckler}}
||Simple explanation of how to make rental boxes.
|A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
|-
|-
||[[Rental Cube]]
|[[Self Upgrading Script Enhanced]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Cron Stardust}}
||Simple cube for renting out a space.
|Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|-
|-
||[[Remote Texture Loader]]
|[[Sensor Visualizer]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Cerise Sorbet}}
||A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|Shows the size and shape you get with [[llSensor]] range and arc parameters
|-
|-
||[[sbDialog]]
|[[Serverless Key Exchange]]
||[[User:Siann_Beck|Siann Beck]]
|{{User2|Sendao Goodman}}
||A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|Maintains a network of object keys without using an external server.
|-
|-
||[[Scheduler]]
|[[SetLinkText]]
||[[User:Haravikk Mistral|Haravikk Mistral]]
|{{User2|Tacusin Memo}}
||Schedule multiple events using a single script timer
|Custom function like [[llSetText]] only applying to linked sets.
|-
|-
||[[Scheme_Interpreter|Scheme Interpreter]]
|[[SHA-1|SHA-1 Hash]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Strife Onizuka}}
||A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
|-
|-
||[[Script Override Functions]]
|[[SHA-2|SHA-2 Hash]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Strife Onizuka}}
||bypass default strings, integer etc in chat channel.
|Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
|-
|-
||[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
|[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Flennan Roffo}}
||A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.  
|Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|-
|-
||[[Self Upgrading Script Enhanced]]
|[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
||[[User:Cron Stardust|Cron Stardust]]
|{{User|PixelProphet Lane}}
||Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|Fast and efficient method to display the amount of scripts and memory usage for an agent
|-
|-
||[[Sensor Visualizer]]
|[[Sim Map Particle Projector]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Jesse Barnett}}
||Shows the size and shape you get with [[llSensor]] range and arc parameters
|Displays a floating map of the sim the script is in.
|-
|-
||[[Serverless Key Exchange]]
|[[Sim Performance Collector (Web-based]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User2|DeniseHoorn Slade}}
||Maintains a network of object keys without using an external server.
|Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
|-
|-
||[[SHA1|SHA1 Hash]]
|[[Sim Restart Logger]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Kyrah Abattoir}}
||Preforms a SHA1 Hash on an input text. Similar to MD5 only (slightly) more secure.
|Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
|-
|-
||[[Sim Map Particle Projector]]
|[[Simple Elevator in a Box]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Hank Ramos}}
||Displays a floating map of the sim the script is in.
|Simple elevator example.
|-
|-
||[[Sim Restart Logger]]
|[[Simple Pay Door]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Giygas Static}}
||Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.  
|Simple door you pay to get access.
|-
|-
||[[Simple Elevator in a Box]]
|[[Skillingo AntiHack Script]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User2|Tmzasz Luminos}}
||Simple elevator example.  
|A simple Protection script for skillingo thats modifyable to work with other machines.
|-
|-
||[[Speed Tester]]
|[[Skunk Money]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Hank Ramos}}
||Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
|-
|-
||[[Skunk Money]]
|[[SLateIt]]
||[[User:Hank Ramos|Hank Ramos]]
|Babbage Linden
||Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.  
|An augmented virtual reality HUD.
|-
|-
||[[SLateIt]]
|[[SLetanque]]
||[[User:Babbage Linden|Babbage Linden]]
|Babbage Linden
||An augmented virtual reality HUD.
|An LSL petanque game.
|-
|-
||[[SLetanque]]
|[[SLURL HUD]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|CodeBastard Redgrave}}
||An LSL petanque game.
|Touch this HUD to get a SLURL through IM, email and floating text.
|-
|-
||[[SLURL HUD]]
|[[BuildSlurl (NewAge)]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User2|Archile Azalee}}
||Touch this HUD to get a SLURL through IM, email and floating text.
|A way to create a SLurl in a single function BuildSlurl
|-
|-
||[[SL Mail V1.2]]
|[[SL Mail V1.2]]
||[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Flennan Roffo}}
||Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!  
|Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|-
|-
||[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
||Second Life Needs Time Parsing over Hyper Text Transfer Protocol
|Second Life Needs Time Parsing over Hyper Text Transfer Protocol
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
|-
|-
||[[Smooth Rotating Door]]
|[[Smooth Rotating Door]]
|[[User:Toy Wylie|Toy Wylie]]
|{{User|Toy Wylie}}
||A script for doors that open and close smoothly using llTargetOmega
|A script for doors that open and close smoothly using llTargetOmega
|-
|[[Smooth Rotating Linked Door With Hinge]]
|{{User2|Lyn Mimistrobell}}
|A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
|-
|[[Smooth Sliding Door]]
|{{User|SimonT Quinnell}}
|A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|-
||[[Sound Preloader]]
|{{User2|Trinity Dejavu}}
||A tripwire that preloads a selection of sound files when avatar collides with prim.
|-
|[[Speed Tester]]
|{{User|Bobbyb30 Swashbuckler}}
|Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|-
|[[Spiral Staircase Generator]]
|{{User|Meyermagic Salome}}
|Generates nice looking spiral staircases without much hassle.
|-
|[[String Compare]]
|{{User|Xaviar Czervik}}
|Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|-
|[[Synchronize]]
|{{User|Cay Trudeau}}
|Makes synchronized start to a task on even/odd seconds
|-
|[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|{{User|Void Singer}}
|Returns an input string in reverse order
|-
|[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|{{User|Void Singer}}
|Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|-
|[[Tail Messages (NewAge)]]
|{{User|Asia Snowfall}}
|A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|-
|[[Taper Door (minimalistic)]]
|{{User2|Kopilo Hallard}}
|A basic script for doors which open and close using taper.
|-
|[[Teleport HUD]]
|{{User|Jesse Barnett}}
|WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|-
|[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
|{{User|Void Singer}}
|Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|-
|[[Text_Scroller|Text Scroller]]
|{{User|Fred Gandt}}
|A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|-
|[[Bobbyb's texture changer|Texture Changers]]
|{{User|Bobbyb30 Swashbuckler}}
|A collection of texture changing scripts.
|-
|-
|[[Texture Menu Management|Texture Management]]
|{{User|Revolution Perenti}}
|Dialog Menu based Texture Selection.
|-
|-
||[[Smooth Sliding Door]]
|[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
|[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|Xen Lisle}}
||A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|Slides a texture on mouse movement
|-
|-
||[[Simple Coordinate Plane]]
|[[Tic Tac Toe]]
||[[User:Project Neox|Project Neox]]
|CG Linden
||Just a simple one prim coordinate plane system, using a custom method
|Step by step demo on how to implement a larger scripting project
|-
|-
||[[Spiral Staircase Generator]]
|[[TightList]]
|[[User:Meyermagic Salome|Meyermagic Salome]]
|{{User|Strife Onizuka}}
||Generates nice looking spiral staircases without much hassle.
|Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[Static URL's for HTTP-In Service|Static_URLs]]
|[[Timer Module]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Isabelle Aquitaine}}
||How to generate a static url for HTTP-In temporal limitations.
|Manage multiple timers via linked messages.
|-
|-
||[[String Compare]]
|[[Two Avatars on single prim]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Pale Janus|Cay Trudeau}}
||Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|Allow two (or more) avatars to sit on same prim
|-
|-
||[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Returns an input string in reverse order
|converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|-
|-
||[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|-
|-
||[[Teleport HUD]]
|[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Void Singer}}
||WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
|[[Texture Repeater]]
||[[User:Void_Singer|Void_Singer]]
|{{User2|Jenna Felton}}
||Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
|-
|-
||[[Bobbyb's texture changer|Texture Changers]]
|[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Void Singer}}
||A collection of texture changing scripts.
|Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|-
|-
||[[Texture Menu Management|Texture Management]]
|[[Touch A Quote]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|CodeBastard Redgrave}}
||Dialog Menu based Texture Selection.
|Touch an object to read quotes sequentially from a notecard
|-
|-
||[[Tic Tac Toe]]
|[[Touring Balloon]]
||[[User:CG Linden|CG Linden]]
|{{User|Hank Ramos}}
||Step by step demo on how to implement a larger scripting project
|Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|-
|-
||[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
|[[Under Age Boot]]
||[[User:Void Singer|Void Singer]]
|{{User|Chance Unknown}}
||converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|-
|-
||[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
|[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
||[[User:Void Singer|Void Singer]]
|{{User|Rolig Loon}}
||converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
|[[Universal Translator]]
||[[User:Void Singer|Void Singer]]
|{{User|Hank Ramos}}
||Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
|[[Unix2DateTime]]
||[[User:Void Singer|Void Singer]]
|{{User|Flennan Roffo}}
||Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|-
|-
||[[TightList]]
|[[Unmutable Descript Nagger]]
||[[User:Strife Onizuka|Revolution Perenti]]
|{{User|Bobbyb30 Zohari}}
||Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.  
|To nag avatars to take off their scripted attatchments.
 
|-
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.  
|[[Unpacker On Rez (NewAge)]]
|{{User|Asia Snowfall}}
|A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|-
|[[Unpacker On Touch (NewAge)]]
|{{User|Asia Snowfall}}
|Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|-
|[[Update distributor]]
|{{User|Dale Innis}}
|Distribute an object (like a project update) to a list of people named in a notecard.
|-
|[[UUID2Channel]]
|{{User|Project Neox}}
|Optimised version of the original key2channel generators.
|-
|[[UUID Song Generator]]
|{{User2|Sendao Goodman}}
|Translates a UUID into a simple song and plays it.
|-
|[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|{{User|Void Singer}}
|Reduced spam visitor greeter, highly configurable, easy to modify.
|-
|-
||[[Timer Module]]
|[[VariText]]
||[[User:Isabelle Aquitaine|Isabelle Aquitaine]]
|{{User|Geneko Nemeth|Geneko Nemeth (Kakurady)}}
||Manage multiple timers via linked messages.
|Display text on a prim, without looking like from a typewriter
|-
|-
||[[Touch A Quote]]
|[[Visitor Logger (Web/Basic) ]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Buddy Sprocket}}
||Touch an object to read quotes sequentially from a notecard
|A very basic visitor logger - log visitors in SL to a text file on your web-site.
|-
|-
||[[Touring Balloon]]
|[[Vote Simple]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|JB Kraft}}
||Automated touring balloon with many options from long ago. Always seems to work on one SL release, and not the other.
|Simple vote collector. One avi, one vote.
|-
|-
||[[Unix2DateTime]]
|[[Walking Sound (NewAge)]]
|[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Asia Snowfall}}
||Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|-
|-
||[[Under Age Boot]]
|[[WarpPos]]
|[[User:Chance Unknown|Chance Unknown]]
|{{User2|Keknehv Psaltery}}
||Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|Non-physical movement without the 10m limit.
|-
|-
||[[Universal Translator]]
|[[Watchdog]]
|[[User:Hank Ramos|Hank Ramos]]
|{{User|Tika Oberueng}}
||Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
|-
|-
||[[Unmutable Descript Nagger]]
|[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[User:Bobbyb30 Zohari|Bobbyb30 Zohari]]
|{{User|Salahzar Stenvaag}}
||To nag avatars to take off their scripted attatchments.
|Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|-
|-
||[[UUID Song Generator]]
|[[Window Control]]
||{{User|Sendao Goodman}}
|{{User|Emmas Seetan}}
||Translates a UUID into a simple song and plays it.
|For window opacity, helpful for buildings.
|-
|-
||[[VirtualID_URLMap|VirtualID URL Mapper for HTTP-in]]
|[[XTEA Strong Encryption Implementation]]
|[[User:Cenji Neutra|Cenji Neutra]]
|{{User|Morse Dillon}}
||A script showing how to setup a static URL of the form <your-alias>.obj.virtualid.info which maps to the dynamic HTTP-in URL LSL generates and keeps it up-to-date.
|An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|-
|-
||[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[XyText 1.5|XyText]]
|[[User:Void_Singer|Void_Singer]]
|{{User2|Xylor Baysklef}}
||Reduced spam visitor greeter, highly configurable, easy to modify.
| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|-
|-
||[[Visitor Logger (Web/Basic) ]]
|[[User:Daemonika_Nightfire/Scripts/xytText_Example|xyzText Example]]
|[[User:Buddy Sprocket|Buddy Sprocket]]
|{{User|Daemonika Nightfire}}
||A very basic visitor logger - log visitors in SL to a text file on your web-site.
|Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
|-
|-
||[[Vote Simple]]
|[[XyyyyzText|XyyyyzText]]
|[[User:JB_Kraft|JB Kraft]]
|{{User|Criz Collins}}
||Simple vote collector. One avi, one vote.
| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|-
|-
||[[WarpPos]]
|[[XyzzyText|XyzzyText]]
|[[User:Keknehv Psaltery|Keknehv Psaltery]]
|{{User|Thraxis Epsilon}} and {{User|Gigs Taggart}}
||Non-physical movement without the 10m limit.
| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|-
|-
||[[Window Control]]
|[[Youtube TV]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Morgam Biedermann}}
||For window opacity, helpful for buildings.
|Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|-
|-
||[[WHMcs SecondLife plugin]]
|[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
|[[User:Alicia Sautereau|Alicia Sautereau]]
|{{User|Fire Centaur}}
||Linden Dollar payment plugin for the WHMcs hosting portal.
|Returns a string that displays days, hours, seconds
|-
|-
||[[XTEA Strong Encryption Implementation]]
|[[Presenter with Timer]]
||[[User:Morse Dillon|Morse Dillon]]
|{{User|Fire Centaur}}
||An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|Yet another texture presenter with a timer, lock, next/prev etc
|-
|-
||[[XyText 1.5|XyText]]
|[[Random Giver Prim]]
||[[User:Xylor Baysklef|Xylor Baysklef]]
|{{User|Damian Darkwyr}}
|| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|A randomized item giver with a game-like twist
|-
|-
||[[XyyyyzText|XyyyyzText]]
|[[Client Specific Contents Giver]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Damian Darkwyr}}
|| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|-
|-
||[[XyzzyText|XyzzyText]]
|[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
||[[User:Thraxis Epsilon|Thraxis Epsilon]] and [[User:Gigs Taggart|Gigs Taggart]]
|{{User|Void Singer}}
|| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|-
|-
||[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[User:Yumi Murakami/Weaver Spell Grid|Weaver Spell Grid]]
||[[User:Salahzar Stenvaag|Salahzar Stenvaag]]
|{{User|Yumi Murakami}}
||Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|Designs simple objects and creates them with magic words.
|-
|-
||[[Youtube TV]]
|[[Zero Lag Poseball]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Jippen Faddoul}} and {{User|Daemonika Nightfire}}
||Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|A simple poseball with no lag
|-
|-
|[[User:Dora_Gustafson/bezier_toy|Bézier Toy]]
|{{User|Dora Gustafson}}
|Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
|-
|-
||[[Zero Lag Poseball]]
|[[HTML HUD Demo]]
||[[User:Jippen Faddoul|Jippen Faddoul]]
|{{User|Kelly Linden}}
||A simple poseball with no lag
|HTML-based, single script HUD (some assembly required)
|}
|}
</div>
<div id="box">


==Support Script Library==
==Support Script Library==
Line 842: Line 1,279:
! '''Description'''
! '''Description'''
|-
|-
||[[HTTP Post request to a PHP server]]
|[https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Nexii Malthus}}
|| This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|-
|[[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|{{User|Ina Centaur}}
|API that gives the UUID of an image of a calendar image give month and year arguments.
|-
|[[HTTP Post request to a PHP server]]
|{{User|Corto Maltese}}
|This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|-
|-
|| Silo
|[[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|| [[User:Zero_Linden|Zero Linden]]
|{{User|Ina Centaur}}
|| General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
|Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
* [http://www.notabene-sl.com/misc/silo-README.txt README] file
* [http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball
* forum post [http://forums.secondlife.com/showthread.php?t=119570 Announcement].
|-
|-
|| [http://aubretec.com/products/sldb SLDB]
|[[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|| [[User:Luc Aubret|Luc Aubret]]
|{{User|Darien Caldwell}}
|| Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].
|Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
* [http://aubretec.com/support/manuals/sldbkit/ Implementation Guide]
* [http://aubretec.com/wp-content/uploads/2009/05/sldb.zip Download] (.zip, 12kb)
|-
|-
|| [[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|[[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User2|Liandra Ceawlin}}
|| An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|-
|-
|| [[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|[[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
|| A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|-
|-
|| [[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|[[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|| [[User:Jor3l Boa|Jor3l Boa]]
|{{User|SignpostMarv Martin}}
|| Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|-
|-
|| [[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|[[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Jor3l Boa}}
|| Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|-
|-
|| [[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|[[Public_Object_DNS|Public Object DNS]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User2|Liandra Ceawlin}}
|| Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|-
|-
|| [[Public_Object_DNS|Public Object DNS]]
|Silo
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User2|Zero Linden}}
|| Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
* <s>[http://www.notabene-sl.com/misc/silo-README.txt README] file</s>
* <s>[http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball </s>
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
 
* Readme and Archive apparently no longer there or WP stole the redirect for them. {{User|Talia Tokugawa}} 24/03/17
|-
|-
|| [[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|[[Silverday ObjectDNS]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Till Stirling}}
|| API that gives the UUID of an image of a calendar image give month and year arguments.
|Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|-
|[https://github.com/jgpippin/sldb SLDB]
|{{User2|Luc Aubret}}
|Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].
|-
|<s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]</s>
|{{User|Trimda Hedges}}
|A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]</s>
* <s>[http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]</s>
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]</s>
 
* Dead Links, Page is still there but there is nothing available for download. - {{User|Talia Tokugawa}} 24/03/17
|}
|}



Revision as of 16:00, 17 March 2024

Script Library

NOTE: Please add your scripts to this page and then add them to a category on the Categorized Library page.

Come to this page to see complex examples that show how to combine parts of LSL.

Go to the LSL Examples page to see brief examples of how to use parts of LSL.

Why collect complex examples here? Well, ...

There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The Huge Leap to the new Jive software, while traumatic and disruptive, has failed to dispose of what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.

  1. Old Forums -Scripting Library index (wiki),
  2. Old Forums -Scripting Forum Archive,
  3. Old Forums -Scripting Library,
  4. new Forums -Archives > Scripting Library,
  5. new Forums -LSL Library.


The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the Categorized Library.

Rules for posting:

  1. Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
  2. Add a link to your script's page here. Link back to this page from your script's page. Start your page with {{LSL Header}}.
  3. Do not add scripts that duplicate the same functionality as an existing script or built in function. If yours does, explain why.
  4. Do not list simple scripts here. Include those among the LSL Examples instead.

LSL Script Library

Name Creator Description
secondlife:///app/... Daemonika Nightfire Useful secondlife:///app/... commands for scripts, local chat, instant message, group chat, group notice & profiles.
Teleporter_Anywhere Luxen Resident Zx Teleporter Anywhere v5.1.
Ultimate_Radar Luxen Resident Zx Ultimate Radar v5.
Language_Scanner Luxen Resident Zx Language Scanner v5.
Visitor_Counter_Tracker Luxen Resident Zx Visitor Counter - Tracker v3.1.
Notecard_Configuration_Reader_by_Maddox_Deluxe Maddox Deluxe Notecard Multi-line Entries Configuration Reader v1.6.
Addiction Moderator and World Clock Yumi Murakami Keep tabs on usage of SL and easily share local times with other users.
Bijocam and Other Camera Scripts Yumi Murakami Various camera control systems for machinima, security, and other effects.
Recent Avatar Scanner Ackley Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
Target Crosshair HUD Ackley A 2 prim HUD with crosshair targets nearby players names, profiles and user key
Basic Sim Status Button Indicator HUD Ackley A single prim HUD. Color indicates sim status changes.
Basic Target Scanner HUD Ackley A single prim HUD. Scrolls through nearby players names, photos and user key.
(Function) StringIsNum Zion Tristan A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
Remove all scripts from a linkset Dahlia Orfan Remove all scripts from a linkset.
RLV Viewer Titler Jenna Felton Titler displaying viewer and it's version, revealed via RLV interface.
Sim Restart Notifyer Jenna Felton On region restart, notifyes registered residents about the sim is online and the current sim version
Script Vitality plug-in Jenna Felton Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
Chat Painter Jenna Felton Changes texture and collor properties of named prims in a linkset by using chat commands.
1st necessity of SL Beer Dailey Monitors for avatars and (de)activates scripts states to control script performance/lag.
3D Radar Jesse Barnett Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
RegionSitTeleport Vincent Nacon A very simple and clean sit/unsit teleporter.
Avatar Position Adjustement to Avatar Height When Sitting Cay Trudeau Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
AbcText Ange Capalini EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
Access (NewAge) Asia Snowfall An easy to use script for permissions on who can use the script, Public/Group/Owner
Access Tutorial (EN) Daemonika Nightfire Short examples about permission to executable commands.
Aim Detection Dugley Reanimator Monitors for avatars and reports back to owner about who is aiming at them.
Anti (copy & transfer) Daemonika Nightfire This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
Anti Rezz Daemonika Nightfire This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.
AntiDelay Node Xaviar Czervik Uses llMessageLinked to stop those pesky delays.
AO Overriding Pose Ball Jesse Barnett No more turning your AO off and on when you sit down
ARCFOUR Strong Encryption Implementation Nekow42 Zarf An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
Assembly-Like Programming Language Xaviar Czervik A compiler that runs assembly-like programs.
Associative Array (Dictionary) Emulator Alynna Vixen This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
AvatarFollower Dale Innis Allows one avatar to automatically follow another.
Avatar Radar (NewAge) Asia Snowfall Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
Base2Dec Siann Beck Convert a number to decimal from any base.
BaseN Nexii Malthus Variable base compression, dynamically maps to usable UTF code points.
Basic Encryption Modules Beverly Larkin Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
Be happy Emmas Seetan Basic smile attachment script, makes your avatar smile.
Beat The Average Vendor Kristen Giano A vendor script based on humblebundle.com
Best Neighbor Doran Zemlja Reduce ad clutter by hiding ads when users are on their own land nearby.
BigNum Library (RSA Encryption) Xaviar Czervik A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
Binary Clock Fox Diller A Binary Clock.
BinaryDecimalConverter Soundless Smalls Converts a binary value to a decimal value and vice versa.
Blacklist and Remote Kill Chase Quinnell Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
Bookmark URLs Rolig Loon Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
Builder's Buddy Tool Newfie Pendragon Script to easily move/rotate large builds that exceed the linkable size limits.
Button Click Detector Sendao Goodman Use llDetectedTouchUV to determine which button was pressed on a texture.
Camera following prim Dale Innis Pair of scripts to make a prim follow your camera position around (for lights etc).
Camera Sync Meyermagic Salome and Nomad Padar A system to synchronize the cameras of two avatars.
Chatbot Anonymous Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
Chat Logger (GPL) Nobody Fugazi Chat logger which requests permission from participants before recording them.
Chat Relay grumble Loudon A Chat relay which can be routed using a path header and won't echo.
ClickAndDrag Nexii Malthus Click and Drag user interface elements using dynamic feedback
HTTP Get Example (GridSurvey) Lou Netizen Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
Code Racer Anonymous Race two versions of code forever, to see which runs faster.
Code Sizer Anonymous Count the bytes compiled from source code, to measure how to write small code.
Collision message sender Taff Nouvelle Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
Color Changer Void Singer Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
Color Changer Plus Neo Calcutt A color changer with 14 colors, a random function, and a custom vector function.
Color Conversion Sally LaSalle Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
ColorConvert Siann Beck Convert color values to vector from RGB, hex or HTML color name.
Color script Masakazu Kojima Script for changing colors trough a listener with pre-defined colors.
Combined Library Strife Onizuka Library of mostly encoding and decoding functions, some more useful then others.
  • String functions: Replace / Trim right / Trim left / Trim both
  • Unicode conversion: UTF8 to Unicode / Unicode to UTF8
  • List functions: Replace / Compare
Computer:jaycoonlanguage jayco121 Bing A language written in LSL that is meant for my computer (available at the shop).
Configuration Notecard Reader Dedric Mauriac A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
Configuration Notecard Reader (advanced) Lear Cale Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
Conversation Relay Jippen Faddoul Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
Curtain script Zilla Larsson A simple script to retract/stretch curtains, blinds, bedcovers and more
Cycle Dialog Items w/ Callback Hawkster Westmoreland A customizable way to cycle dialog items with pagination
Dataserver API Revolution Perenti Dataserver Framework for Notecards.
Date Library Corto Maltese Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
Day of the Week DoteDote Edison Function to get day of the week from llGetUnixTime.
Days in Month IntLibber Brautigan Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
Deed Tools Falados Kapuskas Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
DEMO_Shield Daemonika Nightfire With this script, it is impossible to use these scripts in copied (Copybot) object.
Describe Chatter Anonymous Chat to see yourself as others do.
Dialog Control Nargus Asturias A (not-so) simple dialog & menu control script. Call dialog and receive selected value via link_message, with built-in timer and link_message notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.

Latest version also has Dialog Menus Control built-in; which allow multi-level menus through SL dialog system.

Dialog Menus (multiuser) SimonT Quinnell Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
Dialog Number Pad DoteDote Edison Use a dialog to accept positive integer input from users.
Display Names Radar Cerise Sorbet Simple HUD type avatar radar that can show display names and script memory usage
Display Names to Key Joran Yoshikawa Simple way to get UUIDs from displaynames
Display-Username_Online_Indicator Daemonika Nightfire This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
Displayer Script Akinori Kimagawa Display Words On Top Of An Object
Drink script Emmas Seetan Used mainly for food and drink in Second Life.
Single_AO-Sit Daemonika Nightfire Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
DropBox Dimentox Travanti This is a Drop box which allows people to drop certain items in a object & has many config options.
Efficiency Tester Xaviar Czervik Tests the speed of a function.
Email2IM DoteDote Edison Send IMs to SL friends via email.
Encrypted Region-wide chat Kireji Haiku Encrypted Region-wide chat
ExplodingObjects Dale Innis Causes an object (of the appropriate type) to explode on command.
FadeEasy Nika Rugani The easy way of fading objects in or out (Using llSetLinkAlpha)
FastConeSpread Nexii Malthus Fast Algorithmn to achieve cone spread, main use in weaponry systems.
Fast List Prim Contents PixelProphet Lane Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
Grid Status Feed PixelProphet Lane Receive important Grid information in-world
Find Avatar Key Huney Jewell Explores UUID of avatar whose name is said in local chat or who touches the prim.
First Name Letter Prize RaithSphere Whybrow Gives a prize if the person who sits on it's first letter of first name matches the random letter!
Fix_Small_Prims Emma Nowhere Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
Float2Hex Strife Onizuka Very useful for transporting floats.
Float Box Contents Rolig Loon Displays object inventory in hover text, identified by type and updated marquee-style.
Follower Unknown, uploaded by Slik Swindlehurst Makes an object follow the nearest person. Do not use for griefing.
FURWARE_text Ochi Wolfe Versatile text-on-prim script, open source under the MIT license
GA Event Notifier Victor Hua Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
Geometric Library Community Project A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
Get Profile Picture Valentine Foxdale Sets the texture of the object to profile picture of the person that touches ot
GetTimestampOffset Siann Beck Returns llGetTimestamp with an hour offset.
Give InvItem every n hours Criz Collins Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
Give random object Emmas Seetan Touch to receive a random object in the prim's inventory
Golden Vendor Yumi Murakami A cross between a vendor and a game.
Google Charts Dedric Mauriac Create links to display raw data as a chart image.
Google_Translator Ugleh Ulrik Translates spanish to english, and its simple to make it any other way.
Go transparent when walking Emmas Seetan An attachment that goes invisible when you walk and visible when you don't walk.
Group Authorization Chase Quinnell Checks to see if object is set to appropriate group (checks by group key)
Group key finder Emmas Seetan Touch to find the key of the group
Group Privacy Chance Unknown Security device to insure members of a group can have a private area. Deactivates when nobody present.
Hello Avatar Linden Lab SL's default script.
Hello Avatar Companion Chase Quinnell Companion to the original Hello Avatar script
HexText Hexadeci Mole Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
Hierarchics Nexii Malthus Advanced script to create an efficient self-aware hierarchic structure.
Hierarchics2 Nexii Malthus Second generation, one script per object. Only two functions, can be embedded in others. Uses the new llSetLinkPrimitiveParamsFast/llGetLinkPrimitiveParams functions.
High-Capacity Greeter-Counter Rolig Loon Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
Holodeck Revolution Perenti Home Rezzing System.
HUD Dots Radar Cerise HUD target example, draws dots on the HUD over avatars in view.
Interpolation Library Nexii Malthus A small set of interpolation functions.
Intra-Region Update Server Emma Nowhere Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
Inventory_Based_Menu Revolution Perenti Inventory Based Menu System.
iTunes RPC Fox Diller iTunes RPC via LSL llEmail and llRemoteDataReply.
Keyframe Animator Jasper Flossberg This is a KeyFrame Animator Script to simplify construction of keyframed animations.
Keypad Door Tdub Dowler Door and keypad with changeable code. Follow instructions carefully!
Key2Name Nika Rugani Key2Name service where a user no longer needs to be in the same region to get users name
Kilt / Skirt Editor Brangus Weir This changes all the parameters of all the flexis in the link set in one swell foop!
landmark2slurl Tapple Gao Convert all landmarks in inventory to slurls
Last Sound System Babbage Linden An LSL Last.fm client.
LibObj Ochi Wolfe A library to manage state in LSL using an object-oriented approach.
LibraryDisplayLandScreenshot Jon Desmoulins A modified version of LibraryDisplayProfilePic using the new PARCEL_DETAILS_ID Implemented in Server v1.36
LinkNumber-List_in_llSetLinkPrimitiveParamsFast Daemonika Nightfire Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
Linkset resizer Maestro Linden Systematically rescales a linkset by moving and resizing each prim (by using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast)
Linkset resizer with menu Brilliant Scientist A menu-driven script that rescales a linkset by moving and resizing the prims using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast functions. Based on Linkset resizer.
*DS* Resize Example v3.0.00 Daemonika Nightfire Single resize script for a complete linkset with save and restore option.
Pointing Stick rhonin Nissondorf A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
Gun Script rhonin Nissondorf Shoots out "ammo" from the root prim of your "gun".
Grenade Script rhonin Nissondorf Uses a timed factor to add influence to the velocity of a throw object.
Linkset Resizer 2 Emma Nowhere A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on Fix Small Prims.
List2CSV Kunnis Basiat Similar to llList2CSV & llCSV2List which includes preserving type and escaping characters.
list_cast Fractured Crystal Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into llSetPrimitiveParams
Listener Script Emmas Seetan Use to listen to other people's conversations (Like spying)
List: Find Last Index Void Singer Returns the last index of searched item in a source list. (backwards version of llListFindList)
List: Multi Find Void Singer Returns the first found index of multiple search items in a list. (Multi-item version of llListFindList. Fwd and Rev versions included)
List: Reverse Void Singer Returns an input List in reverse order
LinksetIndexing Nexii Malthus Functions for indexing a linkset by patterns or names down to their linkset numbers.
llGetAgentList Sim-Wide Radar Tiaeld Tolsen Simple radar implementation using the new llGetAgentList LSL Function.
lsDancemachine Kephra Nurmi Low lag client server dancemachine.
lsDeejay Home Edition Kephra Nurmi Client server media control for music, video, youtube, pictures, and texture animations.
lsDialog Kephra Nurmi Universal notecard driven menu dialog system.
lsDisplay Kephra Nurmi Picture cycler with preloader.
lsDistributor Kephra Nurmi Simple 'try' and 'buy' vendor system.
LSL_languageAPI Gypsy Paz Multi-lingual API from notecard based language files
Mandelbrot Explorer Babbage Linden An interactive fractal explorer.
Materialization Effects Overbrain Unplugged Special effects to add to rezzing events to simulate a teleportation or materialization.
Materialization Effects 2 Nika Rugani More efficient and faster version of Materialization Effects by Overbrain Unplugged.
Matrix Functions Kyle Flynn A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
Merge Sort Xaviar Czervik Implements a Merge Sort in LSL, however this code is 300(ish) times slower than llListSort. Don't use this in a script!
Minesweeper Xaviar Czervik A simple minesweeper game.
Morse Code Bobbyb30 Swashbuckler A script that allows for the conversion to and from morse code and can "play" morse code.
Multi-displays Texture Cycler Nargus Asturias A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
Multi Item Rezzer Jesse Barnett A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
Multirezzer (on collision) Beet Streeter Spawns up to 10 objects when the object containing the script collides with a user.
Myriad Lite Preview 5 RPG System Allen Kerensky Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
Name2Key in LSL Maeva Anatine Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
Name2Key Nika Rugani Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
NexiiText Nexii Malthus Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
NexiiText2 Nexii Malthus Second Gen Text Renderer. Same as above but features use of PRIM_LINK_TARGET and an awesome dynamic prim allocation architecture.
No Auto-Return Bellla Clarity To stop your long and hard builds from getting returned in sandboxes (only single prims, though!).
No Auto-Return NR Jor3l Boa This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
No Auto-Return (Multi) Xaviar Czervik A revision of Bella's that works for multi-prim objects.
No Limit Teleporter Morgam Biedermann Teleport to infinite altitudes (up to 4096m)
Object Size Chase Quinnell Gets the dimensions and footprint of a linkset
Object to Data Xaviar Czervik Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
Online Indicator Kristy Fanshaw Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
Open Group Join Alicia Stella User Touches Object to Join Group from Group Info window, (no bot.)
Open Prim Animator Todd Borst Single script prim animation tool. Menu driven, easy to use.
Open Zyngo Skin Installer Tmzasz Luminos A Simple Script designed to install skins on the popular Skill machines.
One Script, many doors Kyrah Abattoir Door script able to manage more than 50 linked doors from a single script instance.
ParseString2List Strife Onizuka Same as llParseString2List and llParseStringKeepNulls, but not limited to 8 spacers or separators. Thus substitute a call to the llParseString2List and llParseStringKeepNulls functions by a call to ParseString2List whenever you have more than 8 separators or more than 8 spacers.
Password Generator Syntrax Canucci This is an over-complicated, semi-complex password generator, which goes through multiple steps.
Pathfinder Babbage Linden A potential field based pathfinding library.
Personal ATM Machine Jessikiti Nikitin Allows deposits and withdrawals into another of your accounts, without the account being logged in.
Phantom Child Aeron Kohime Causes a child in a link set to become phantom without the entire object becoming phantom.
PHP_RegionFunctions Gypsy Paz and Zayne Exonar Three useful PHP functions to get region info
PhysicsLib Nexii Malthus Interesting set of fun physics functions.
Play and Loop Sound Bellla Clarity Very short and simple script; plays and loops a sound in an object.
Posing Stand Bellla Clarity Just a pose script to edit attachments more easily.
PosJump Uchi Desmoulins A much more efficient alternative to the popular warpPos function for bypassing 10m distance-moved limitations.
Prefix Calculator Xaviar Czervik A calculator that evaluates expressions in prefix notation.

+ 3 4 = 5. * + 1 2 + 3 4 = 14.

Profile Picture Jor3l Boa A working profile picture script with the new SecondLife API (1/11/2011)
Progress Bar Nexii Malthus Flexible and powerful little function for creating progress bars useful in hovertext.
Pseudo-random Number Generator Xaviar Czervik Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
Quiz From Notecard Rolig Loon A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
Rainbow_palette Rui Clary Build a color picker, using only one prim, and a few lines of code.
Random Gaussian Number Generator Vlad Davidson Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
Random AV Profile Projector Debbie Trilling Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
Random Object Vendor CodeBastard Redgrave Simple vendor that gives out random objects when paid the right amount
Random Password Generator Jor3l Boa Generate Random passwords based on String Length.
RandomPrimParams Xintar Citron Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
RavText Ravenous Dingo An alternate to XyText. This is a lightweight, multiple font 10 character text display system. It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
Real Object Inventory To Dialog PixelProphet Lane Display any amount of items contained in an Object in a Dialog, regardless of item name length.
Rental Box, Simply Sendao Goodman Simple explanation of how to make rental boxes.
Rental Cube Hank Ramos Simple cube for renting out a space.
Rental-Cube Daemonika Nightfire This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
Textbox2Hovertext Ackley A simple script to allow hovertext to be set with a dialog text box.
Remote Texture Loader Bobbyb30 Swashbuckler A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
Region Frames Per Second Heymeriou Mystakidou Says the region name and frames per second out loud on command.
Resizer multi-prims Christy Mansbridge 1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
RLV Collision Grabber Vala Vella Grab people colliding with the object and sit them on a set target using RLV
sbDialog Siann Beck A simple replacement function for llDialog. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a listen on the specified channel, and returns the handle.
Scheduler Haravikk Mistral Schedule multiple events using a single script timer
Scheme Interpreter Xaviar Czervik A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
Script Override Functions Revolution Perenti bypass default strings, integer etc in chat channel.
Script Scrubber Toady Nakamura Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
Scripted Attachment Detector Bobbyb30 Swashbuckler A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
Self Upgrading Script Enhanced Cron Stardust Keeps only latest version of the script on prim (even with multiple adds of the same script!)
Sensor Visualizer Cerise Sorbet Shows the size and shape you get with llSensor range and arc parameters
Serverless Key Exchange Sendao Goodman Maintains a network of object keys without using an external server.
SetLinkText Tacusin Memo Custom function like llSetText only applying to linked sets.
SHA-1 Hash Strife Onizuka Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
SHA-2 Hash Strife Onizuka Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
Shoutcast - radio controller v0.3 (remake of similar scripts) Flennan Roffo Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
Show Agent Script Count and memory PixelProphet Lane Fast and efficient method to display the amount of scripts and memory usage for an agent
Sim Map Particle Projector Jesse Barnett Displays a floating map of the sim the script is in.
Sim Performance Collector (Web-based DeniseHoorn Slade Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
Sim Restart Logger Kyrah Abattoir Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
Simple Elevator in a Box Hank Ramos Simple elevator example.
Simple Pay Door Giygas Static Simple door you pay to get access.
Skillingo AntiHack Script Tmzasz Luminos A simple Protection script for skillingo thats modifyable to work with other machines.
Skunk Money Hank Ramos Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
SLateIt Babbage Linden An augmented virtual reality HUD.
SLetanque Babbage Linden An LSL petanque game.
SLURL HUD CodeBastard Redgrave Touch this HUD to get a SLURL through IM, email and floating text.
BuildSlurl (NewAge) Archile Azalee A way to create a SLurl in a single function BuildSlurl
SL Mail V1.2 Flennan Roffo Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
SL NTPoHTTP client SignpostMarv Martin Second Life Needs Time Parsing over Hyper Text Transfer Protocol

Emulates the function of llGetWallclock for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!

Smooth Rotating Door Toy Wylie A script for doors that open and close smoothly using llTargetOmega
Smooth Rotating Linked Door With Hinge Lyn Mimistrobell A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
Smooth Sliding Door SimonT Quinnell A script for sliding doors that open and close smoothly using llMoveToTarget. Asjusts for prim orientation.
Sound Preloader Trinity Dejavu A tripwire that preloads a selection of sound files when avatar collides with prim.
Speed Tester Bobbyb30 Swashbuckler Similar to the Efficiency Tester, this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
Spiral Staircase Generator Meyermagic Salome Generates nice looking spiral staircases without much hassle.
String Compare Xaviar Czervik Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
Synchronize Cay Trudeau Makes synchronized start to a task on even/odd seconds
String: Reverse Void Singer Returns an input string in reverse order
String: Last Index Void Singer Returns the last index of search found in string (the backward equivalent of llSubStringIndex)
Tail Messages (NewAge) Asia Snowfall A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
Taper Door (minimalistic) Kopilo Hallard A basic script for doors which open and close using taper.
Teleport HUD Jesse Barnett WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
Teleporter (landmark based) Void Singer Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
Text Scroller Fred Gandt A simple text display object that scrolls text (applied as a texture) from right to left (like those LED signs) in a continuous loop.
Texture Changers Bobbyb30 Swashbuckler A collection of texture changing scripts.
Texture Management Revolution Perenti Dialog Menu based Texture Selection.
Texture Slide Xen Lisle Slides a texture on mouse movement
Tic Tac Toe CG Linden Step by step demo on how to implement a larger scripting project
TightList Strife Onizuka Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.

There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.

Timer Module Isabelle Aquitaine Manage multiple timers via linked messages.
Two Avatars on single prim Cay Trudeau Allow two (or more) avatars to sit on same prim
Timestamp:
Unix time code to list format
Void Singer converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
Timestamp:
List format to Unix time code
Void Singer converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
Timestamp:
Weekday from Unix timestamp
Void Singer Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
Texture Repeater Jenna Felton Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
Timestamp:
Weekday from (Y, M, D) format
Void Singer Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
Touch A Quote CodeBastard Redgrave Touch an object to read quotes sequentially from a notecard
Touring Balloon Hank Ramos Automated touring balloon with many options from long ago. Always seems to work on one SL release, and not the other.
Under Age Boot Chance Unknown Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
UNDO_PosRot Rolig Loon Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
Universal Translator Hank Ramos Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration. Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
Unix2DateTime Flennan Roffo Conversion from Unix time (llGetUnixTime()) to date and time string and vice versa.
Unmutable Descript Nagger Bobbyb30 Zohari To nag avatars to take off their scripted attatchments.
Unpacker On Rez (NewAge) Asia Snowfall A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
Unpacker On Touch (NewAge) Asia Snowfall Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
Update distributor Dale Innis Distribute an object (like a project update) to a list of people named in a notecard.
UUID2Channel Project Neox Optimised version of the original key2channel generators.
UUID Song Generator Sendao Goodman Translates a UUID into a simple song and plays it.
Visitor Greeter Void Singer Reduced spam visitor greeter, highly configurable, easy to modify.
VariText Geneko Nemeth (Kakurady) Display text on a prim, without looking like from a typewriter
Visitor Logger (Web/Basic) Buddy Sprocket A very basic visitor logger - log visitors in SL to a text file on your web-site.
Vote Simple JB Kraft Simple vote collector. One avi, one vote.
Walking Sound (NewAge) Asia Snowfall Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
WarpPos Keknehv Psaltery Non-physical movement without the 10m limit.
Watchdog Tika Oberueng LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
Wiki3DBuilder Wiki3DBuilder1.0 Salahzar Stenvaag Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
Window Control Emmas Seetan For window opacity, helpful for buildings.
XTEA Strong Encryption Implementation Morse Dillon An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
XyText Xylor Baysklef Display text (up to 10 characters) on a prim. Use as many prims as desired.
xyzText Example Daemonika Nightfire Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
XyyyyzText Criz Collins Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
XyzzyText Thraxis Epsilon and Gigs Taggart Display text (up to 10 characters) on a prim. Way more efficient than XyText.
Youtube TV Morgam Biedermann Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
Input number of seconds, get a string back that shows days, hours, minutes, seconds Fire Centaur Returns a string that displays days, hours, seconds
Presenter with Timer Fire Centaur Yet another texture presenter with a timer, lock, next/prev etc
Random Giver Prim Damian Darkwyr A randomized item giver with a game-like twist
Client Specific Contents Giver Damian Darkwyr Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
Zen Resizer Void Singer Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
Weaver Spell Grid Yumi Murakami Designs simple objects and creates them with magic words.
Zero Lag Poseball Jippen Faddoul and Daemonika Nightfire A simple poseball with no lag
Bézier Toy Dora Gustafson Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
HTML HUD Demo Kelly Linden HTML-based, single script HUD (some assembly required)

Support Script Library

These are scripts in other languages, intended to be run on other systems that support scripts written in LSL

Name Creator Description
phpPathfinding Nexii Malthus PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
Calendar Image UUID API Ina Centaur API that gives the UUID of an image of a calendar image give month and year arguments.
HTTP Post request to a PHP server Corto Maltese This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
Key2Name.php Ina Centaur Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
HTTP-IN DNS Darien Caldwell Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
Lame Object DNS and Cross Sim Messaging Liandra Ceawlin Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
llXorBase64StringsCorrect SignpostMarv Martin An implementation of llXorBase64StringsCorrect in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via llHTTPRequest.
lsl_fu.php SignpostMarv Martin A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
Name2Key.php Jor3l Boa Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
Public Object DNS Liandra Ceawlin Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
Silo Zero Linden General purpose data store in PHP. Use this to persist arbitrary data from LSL via llHTTPRequest. See:
  • Readme and Archive apparently no longer there or WP stole the redirect for them. Talia Tokugawa 24/03/17
Silverday ObjectDNS Till Stirling Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
SLDB Luc Aubret Flexible web database storage using PHP/MySQL. Used to store per-user field/value pairs from in-world objects using llHTTPRequest.
SL Asset Data Trimda Hedges A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID). Includes caching of requests and results and example application. Copyright under Eclipse Public License v1
  • Dead Links, Page is still there but there is nothing available for download. - Talia Tokugawa 24/03/17

See Also

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