Difference between revisions of "Category:LSL Library"

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NOTE: Please add you scripts to this page and then add them to a category on the [[:Category:LSL Categorized Library|Categorized Library]] page.
NOTE: Please add your scripts to this page and then add them to a category on the [[:Category:LSL Categorized Library|Categorized Library]] page.


Come to this page to see complex examples that show how to combine parts of LSL.
Come to this page to see complex examples that show how to combine parts of LSL.


Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL  
Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.


Why collect complex examples here? Well, ...
Why collect complex examples here? Well, ...


There are many [[script|scripts]] that have become buried in the [[Old forum Scripting Library index| old forum Scripting Library]], the [http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 2010 library archive], or the current [http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary LSL Scripting Library]; were lost with the death of the early scripting forums; or sit idle in [[inventory|inventories]] that could be useful and should be more accessible.
There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The [http://community.secondlife.com/t5/Community-General/Upgrading-the-Forums/bc-p/77385 Huge Leap] to the new [http://www.jivesoftware.com/ Jive software], while traumatic and disruptive, has failed to dispose of  what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.


Other scripters may be in the same situation. This wiki is a well-suited medium for a script library. Feel free to add your scripts to the script library by creating new pages for them and linking to those pages here.
# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# <s>[http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive]</s>,
# <s>[http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library]</s>.


Note that there are many more scripts in the LSL Library here, but you can't get to them if you don't know they exist, because they are subpages now, instead of an automatically updated category.  Good luck searching.


Visit the new [[:Category:LSL Categorized Library|Categorized Library]] which might help make it easier to find a script by the type of script it is. Please note, to wiki editors, if you want your script to appear on the category page after adding it to this library you need to also add it to the category library page as well.
The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the [[:Category:LSL Categorized Library|Categorized Library]].
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#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <nowiki>{{LSL Header}}</nowiki>.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <code><nowiki>{{LSL Header}}</nowiki></code>.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
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==LSL Script Library==
==LSL Script Library==


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! '''Description'''
! '''Description'''
|-
|-
||[[Remove all scripts from a linkset]]
||[[User:Daemonika_Nightfire/Scripts/AppLinks|<nowiki>secondlife:///app/...</nowiki>]]
||[[User:Dahlia Orfan|Dahlia Orfan]]
||{{User|Daemonika Nightfire}}
||Remove all scripts from a linkset.
|| Useful <nowiki>secondlife:///app/...</nowiki> commands for scripts, local chat, instant message, group chat, group notice & profiles.
|-
|-
|[[Teleporter_Anywhere]]
|{{User|Luxen Resident}}
| Zx Teleporter Anywhere v5.1.
|-
|-
||[[RLV Viewer Titler]]
|[[Ultimate_Radar]]
||[[User:Jenna Felton|Jenna Felton]]
|{{User|Luxen Resident}}
||Titler displaying viewer and it's version, revealed via RLV interface.
| Zx Ultimate Radar v5.
|-
|-
||[[Script Vitality plug-in]]
|[[Language_Scanner]]
||[[User:Jenna Felton|Jenna Felton]]
|{{User|Luxen Resident}}
||Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|Zx Language Scanner v5.
|-
|-
||[[1st necessity of SL]]
|[[Visitor_Counter_Tracker]]
||[[User:Beer Dailey|Beer Dailey]]
|{{User|Luxen Resident}}
||Monitors for avatars and (de)activates scripts states to control script performance/lag.
|Zx Visitor Counter - Tracker v3.1.
|-
|-
||[[SetLinkText]]
|[[Notecard_Configuration_Reader_by_Maddox_Deluxe]]
||[[User:Tacusin Memo|Tacusin Memo]]
|{{User2|Maddox Deluxe}}
||Custom function like llSetText only applying to linked sets.
|Notecard Multi-line Entries Configuration Reader v1.6.
|-
|-
||[[3D Radar]]
|[[User:Yumi Murakami/Addiction Moderator|Addiction Moderator and World Clock]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Yumi Murakami}}
||Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|Keep tabs on usage of SL and easily share local times with other users.
|-
|-
||[[RegionSitTeleport]]
|[[User:Yumi Murakami/Bijocam And Other Camera Scripts|Bijocam and Other Camera Scripts]]
||[[User:Vincent_Nacon| Vincent Nacon]]
|{{User|Yumi Murakami}}
||A very simple and clean sit/unsit teleporter.
|Various camera control systems for machinima, security, and other effects.
|-
|-
||[[AbcText]]
|[[Recent Avatar Scanner]]
||[[User:Ange Capalini|Ange Capalini]]
|{{User|Ackley Bing|Ackley}}
||EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
|-
|-
||[[Access (NewAge)]]
|[[Target Crosshair HUD]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Ackley Bing|Ackley}}
||An easy to use script for permissions on who can use the script, Public/Group/Owner
|A 2 prim HUD with crosshair targets nearby players names, profiles and user key
|-
|-
||[[Aim Detection]]
|[[User:Ackley Bing/Basic Sim Status Button Indicator HUD|Basic Sim Status Button Indicator HUD]]
||[[User:Han Shuffle|Dugley Reanimator]]
|{{User|Ackley Bing|Ackley}}
||Monitors for avatars and reports back to owner about who is aiming at them.
|A single prim HUD. Color indicates sim status changes.
|-
|-
||[[AnkleLock]]
|[[Basic Target Scanner HUD]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Ackley Bing|Ackley}}
||An ankle lock script and attached animation to fix your displaced shoes. This will help if your shoes look displaced when you sit in certain poses or when your animation overrider is active.
|A single prim HUD.  Scrolls through nearby players names, photos and user key.
|-
|-
||[[AntiDelay Node]]
|[[StringIsNum|(Function) StringIsNum]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Zion Tristan}}
||Uses [[llMessageLinked]] to stop those pesky delays.
|A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|-
|-
||[[AO Overriding Pose Ball]]
|[[Remove all scripts from a linkset]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User2|Dahlia Orfan}}
||No more turning your AO off and on when you sit down
|Remove all scripts from a linkset.
|-
|-
||[[ARCFOUR Strong Encryption Implementation]]
|[[RLV Viewer Titler]]
||[[User:Nekow42 Zarf|Nekow42 Zarf]]
||{{User2|Jenna Felton}}
||An LSL implementation of ARCFOUR, the most popular stream cipher still in use. It is licensed under a Creative Commons Attribution 3.0 license.
|Titler displaying viewer and it's version, revealed via RLV interface.
|-
|-
||[[Artillery]]
|[[Sim Restart Notifyer]]
||[[User:Kira Komarov|Kira Komarov]]
||{{User2|Jenna Felton}}
||An artillery gun script, performing the necessary calculations based on a user-chosen velocity, in order to hit a designated target avatar.
|On region restart, notifyes registered residents about the sim is online and the current sim version
|-
|-
||[[Assembly Programming Language|Assembly-Like Programming Language]]
|[[Script Vitality plug-in]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
||{{User2|Jenna Felton}}
||A compiler that runs assembly-like programs.
|Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|-
|-
||[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
|[[Chat Painter]]
||[[User:Alynna Vixen|Alynna Vixen]]
||{{User2|Jenna Felton}}
||This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|Changes texture and collor properties of named prims in a linkset by using chat commands.
|-
|-
||[[AvatarFollower]]
|[[1st necessity of SL]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Beer Dailey}}
||Allows one avatar to automatically follow another.
|Monitors for avatars and (de)activates scripts states to control script performance/lag.
|-
|-
||[[Avatar Radar (NewAge)]]
|[[3D Radar]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Jesse Barnett}}
||Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|-
|-
||[[Base2Dec]]
|[[RegionSitTeleport]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Vincent Nacon}}
||Convert a number to decimal from any base.
|A very simple and clean sit/unsit teleporter.
|-
|-
||[[BaseN]]
|[[Avatar Position Adjustement to Avatar Height When Sitting]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Cay Trudeau}}
||Variable base compression, dynamically maps to usable UTF code points.
|Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
|-
|-
||[[Basic Encryption Modules]]
|[[AbcText]]
||[[User:Beverly Larkin|Beverly Larkin]]
|{{User|Ange Capalini}}
||Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|-
|-
||[[Be happy]]
|[[Access (NewAge)]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Asia Snowfall}}
||Basic smile attachment script, makes your avatar smile.
|An easy to use script for permissions on who can use the script, Public/Group/Owner
|-
|-
||[[Best Neighbor Ad Hiding Script|Best Neighbor]]
|[[User:Daemonika_Nightfire/Scripts/Access_Tutorial_EN|Access Tutorial (EN)]]
||[[User:Doran Zemlja|Doran Zemlja]]
|{{User|Daemonika Nightfire}}
||Reduce ad clutter by hiding ads when users are on their own land nearby.
|Short examples about permission to executable commands.
|-
|-
||[[BigNum|BigNum Library (RSA Encryption)]]
|[[Aim Detection]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Han Shuffle|Dugley Reanimator}}
||A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|Monitors for avatars and reports back to owner about who is aiming at them.
|-
|-
||[[Binary Clock v1.1|Binary Clock]]
|[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|Anti (copy & transfer)]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Daemonika Nightfire}}
||A Binary Clock.
|This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
|-
|-
||[[BinaryDecimalConverter]]
|[[User:Daemonika_Nightfire/Scripts/Anti_Rezz|Anti Rezz]]
||[[User:Soundless Smalls|Soundless Smalls]]
|{{User|Daemonika Nightfire}}
||Converts a binary value to a decimal value and vice versa.
|This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.  
|-
|-
||[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
|[[AntiDelay Node]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Xaviar Czervik}}
||Blacklist(denial of use) or a creator kill script(can delete someone's item by command on private channel)
|Uses [[llMessageLinked]] to stop those pesky delays.
|-
|-
||[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
|[[AO Overriding Pose Ball]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Jesse Barnett}}
||Dialog driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|No more turning your AO off and on when you sit down
|-
|-
||[[Bubble Gum]]
|[[ARCFOUR Strong Encryption Implementation]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User2|Nekow42 Zarf}}
||A script to create a bubble gum effect with sounds and animations.
|An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
|-
|-
||[[Bubble Trapper]]
|[[Assembly Programming Language|Assembly-Like Programming Language]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Xaviar Czervik}}
||A script that rezzes a bubble and surrounds a dialog-chosen avatar, exploding 2 seconds after it has reached the avatar. The article also explains how to hash a name to a number or a key to a number and thereby avoiding to block the rezzer's timer() event or using llRegionSay().
|A compiler that runs assembly-like programs.
|-
|-
||[[Builders Buddy|Builder's Buddy Tool]]
|[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
||[[User:Newfie Pendragon|Newfie Pendragon]]
|{{User2|Alynna Vixen}}
||Script to easily move/rotate large builds that exceed the linkable size limit (30 meters).
|This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|-
|-
||[[Button Click Detector]]
|[[AvatarFollower]]
||{{User|Sendao Goodman}}
|{{User|Dale Innis}}
||Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|Allows one avatar to automatically follow another.
|-
|-
||[[Camera following prim]]
|[[Avatar Radar (NewAge)]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Asia Snowfall}}
||Pair of scripts to make a prim follow your camera position around (for lights etc).
|Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|-
|-
||[[Camera Sync]]
|[[Base2Dec]]
||[[User:Meyermagic Salome|Meyermagic Salome]] and [[User:Nomad Padar|Nomad Padar]]
|{{User|Siann Beck}}
||A system to synchronize the cameras of two avatars.
|Convert a number to decimal from any base.
|-
|-
||[[Chatbot]]
|[[BaseN]]
||Anonymous
|{{User|Nexii Malthus}}
||Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|Variable base compression, dynamically maps to usable UTF code points.
|-
|-
||[[Chat Logger (GPL)]]
|[[Basic Encryption Modules]]
||[[User:Nobody Fugazi|Nobody Fugazi]]
|{{User|Beverly Larkin}}
||Chat logger which requests permission from participants before recording them.
|Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|-
|-
||[[Chat_Relay|Chat Relay]]
|[[Be happy]]
||[[User:grumble Loudon|grumble Loudon]]
|{{User|Emmas Seetan}}
||A Chat relay which can be routed using a path header and won't echo.
|Basic smile attachment script, makes your avatar smile.
|-
|-
||[[ClickAndDrag]]
|[[Beat The Average Vendor]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User2|Kristen Giano}}
|| Click and Drag user interface elements using dynamic feedback
|A vendor script based on humblebundle.com
|-
|-
||[[Code Racer]]
|[[Best Neighbor Ad Hiding Script|Best Neighbor]]
||Anonymous
|{{User2|Doran Zemlja}}
||Race two versions of code forever, to see which runs faster.
|Reduce ad clutter by hiding ads when users are on their own land nearby.
|-
|-
||[[Code Sizer]]
|[[BigNum|BigNum Library (RSA Encryption)]]
||Anonymous
|{{User|Xaviar Czervik}}
||Count the bytes compiled from source code, to measure how to write small code.
|A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|-
|-
||[[Collision message sender]]
|[[Binary Clock v1.1|Binary Clock]]
||[[Taff Nouvelle]]
|{{User|Fox Diller}}
||Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|A Binary Clock.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
|[[BinaryDecimalConverter]]
||[[User:Void_Singer|Void_Singer]]
|{{User2|Soundless Smalls}}
||Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|Converts a binary value to a decimal value and vice versa.
|-
|-
||[[Color Changer|Color Changer Plus]]
|[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
||[[User:Neo Calcutt|Neo Calcutt]]
|{{User|Chase Quinnell}}
||A color changer with 14 colors, a random function, and a custom vector function.
|Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
|-
|-
||[[Color conversion scripts|Color Conversion]]
|[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
||[[User:Sally LaSalle|Sally LaSalle]]
|{{User|Rolig Loon}}
||Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|-
|-
||[[ColorConvert]]
|[[Builders Buddy|Builder's Buddy Tool]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Newfie Pendragon}}
||Convert color values to vector from RGB, hex or HTML color name.
|Script to easily move/rotate large builds that exceed the linkable size [[limits]].
|-
|-
||[[Color script]]
|[[Button Click Detector]]
||[[User:Masakazu Kojima|Masakazu Kojima]]
|{{User2|Sendao Goodman}}
||Script for changing colors trough a listener with pre-defined colors.
|Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|-
|-
||[[Library Combined Library|Combined Library]]
|[[Camera following prim]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Dale Innis}}
||Library of mostly encoding and decoding functions, some more useful then others.
|Pair of scripts to make a prim follow your camera position around (for lights etc).
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
|-
|-
||[[Computer:jaycoonlanguage]]
|[[Camera Sync]]
||[[User:jayco121 Bing|jayco121 Bing]]
|{{User|Meyermagic Salome}} and {{User2|Nomad Padar}}
|| A language written in LSL that is meant for my computer (available at the shop).
|A system to synchronize the cameras of two avatars.
|-
|-
||[[Read Note Card Configuration|Configuration Notecard Reader]]
|[[Chatbot]]
||{{User|Dedric Mauriac}}
|Anonymous
||A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|-
|-
||[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
|[[Chat Logger (GPL)]]
||[[Lear Cale|Lear Cale]]
|{{User|Nobody Fugazi}}
||Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|Chat logger which requests permission from participants before recording them.
|-
|-
||[[Library_Chat_Relay|Conversation Relay]]
|[[Chat_Relay|Chat Relay]]
||[[User:Jippen Faddoul|Jippen Faddoul]]
|{{User|grumble Loudon}}
||Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|A Chat relay which can be routed using a path header and won't echo.
|-
|-
||[[Curtain script]]
|[[ClickAndDrag]]
||[[User:Zilla Larsson|Zilla Larsson]]
|{{User|Nexii Malthus}}
||A simple script to retract/stretch curtains, blinds, bedcovers and more
| Click and Drag user interface elements using dynamic feedback
|-
|-
||[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
|[[User:Lou_Netizen/HTTP_GET_Example_(GridSurvey)|HTTP Get Example (GridSurvey)]]
||[[User:Hawkster Westmoreland|Hawkster Westmoreland]]
|{{User|Lou Netizen}}
||A customizable way to cycle dialog items with pagination
|Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
|-
|-
||[[Dataserver API]]
|[[Code Racer]]
||[[User:Revolution Perenti|Revolution Perenti]]
|Anonymous
||Dataserver Framework for Notecards.
|Race two versions of code forever, to see which runs faster.
|-
|-
||[[Date Library]]
|[[Code Sizer]]
||[[User:Corto Maltese|Corto Maltese]]
|Anonymous
|| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|Count the bytes compiled from source code, to measure how to write small code.
|-
|-
||[[Day of the Week]]
|[[Collision message sender]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User2|Taff Nouvelle}}
||Function to get day of the week from [[llGetUnixTime]].
|Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|-
|-
||[[Days in Month]]
|[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
||[[User:IntLibber Brautigan begin_of_the_skype_highlighting     end_of_the_skype_highlighting begin_of_the_skype_highlighting     end_of_the_skype_highlighting|IntLibber Brautigan]]
|{{User|Void Singer}}
||Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|-
|-
||[[Deed Tools]]
|[[Color Changer|Color Changer Plus]]
||[[User:Falados Kapuskas|Falados Kapuskas]]
|{{User2|Neo Calcutt}}
||Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|A color changer with 14 colors, a random function, and a custom vector function.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|*DS*_DEMO_Shield]]
|[[Color conversion scripts|Color Conversion]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Sally LaSalle}}
||With this script, it is impossible to use these scripts in copied (Copybot) object.
|Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|-
|-
||[[Describe Chatter]]
|[[ColorConvert]]
||Anonymous
|{{User|Siann Beck}}
||Chat to see yourself as others do.
|Convert color values to vector from RGB, hex or HTML color name.
|-
|-
||[[Dialog Control]]
|[[Color script]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User2|Masakazu Kojima}}
|| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]](), with built-in timer and [[link_message]]() notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
|Script for changing colors trough a listener with pre-defined colors.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
|-
|-
||[[Dispenser Vendor]]
|[[Library Combined Library|Combined Library]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Strife Onizuka}}
|| A twist on [[Vendor]] that dispenses one object and then removes it from the list of objects.
|Library of mostly encoding and decoding functions, some more useful then others.
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
|-
|-
||[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
|[[Computer:jaycoonlanguage]]
||[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|jayco121 Bing}}
|| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
| A language written in LSL that is meant for my computer (available at the shop).
|-
|-
||[[Dialog NumberPad|Dialog Number Pad]]
|[[Read Note Card Configuration|Configuration Notecard Reader]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Dedric Mauriac}}
||Use a dialog to accept positive integer input from users.
|A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|-
|-
||[[Display Names Radar]]
|[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|[[Lear Cale|Lear Cale]]
||Simple HUD type avatar radar that can show [[display names]] and script memory usage
|Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|-
|-
||[[Display Names to Key]]
|[[Library_Chat_Relay|Conversation Relay]]
||[[User:Joran Yoshikawa|Joran Yoshikawa]]
|{{User|Jippen Faddoul}}
||Simple way to get UUIDs from displaynames
|Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|*DS*_Display-Username_Online_Indicator]]
|[[Curtain script]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Zilla Larsson}}
||This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
|A simple script to retract/stretch curtains, blinds, bedcovers and more
|-
|-
||[[Displayer Script]]
|[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
||[[User:Akinori Kimagawa|Akinori Kimagawa]]
|{{User|Hawkster Westmoreland}}
||Display Words On Top Of An Object
|A customizable way to cycle dialog items with pagination
|-
|-
||[[Distributed Primitive Database]]
|[[Dataserver API]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Revolution Perenti}}
||The distributed primitive database (DPD) is a database which is meant to survive entirely in SL by using redundancy, replication and time synchronisation to maintain the consistency of the dataset contained in the DPD node/primitives spread out between regions and even grids. Similarly to the [[Intercom]], the robustness of the theory would allow users to maintain a cross-grid database; as of 30 of August 2011 I have managed to couple and replicate data between the two grids by using the methodology described in the script article.
|Dataserver Framework for Notecards.
|-
|-
||[[Drink script]]
|[[Date Library]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Corto Maltese}}
||Used mainly for food and drink in Second Life.
| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|-
|-
||[[Donut Dance]]
|[[Day of the Week]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|DoteDote Edison}}
||Err, a script that makes you dance and say something on the local chat once you attach an object (good example for conditional re-entry flipping).
|Function to get day of the week from [[llGetUnixTime]].
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|*DS*_Single_AO-Sit]]
|[[Days in Month]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|IntLibber Brautigan}}
||Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|-
|-
||[[TOXDropBox|DropBox]]
|[[Deed Tools]]
||[[User:Dimentox Travanti|Dimentox Travanti]]
|{{User|Falados Kapuskas}}
|| This is a Drop box which allows people to drop certain items in a object & has many config options.
|Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|-
|-
||[[Efficiency Tester]]
|[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|DEMO_Shield]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Daemonika Nightfire}}
||Tests the speed of a function.
|With this script, it is impossible to use these scripts in copied (Copybot) object.
|-
|-
||[[Email-to-IM|Email2IM]]
|[[Describe Chatter]]
||[[User:DoteDote Edison|DoteDote Edison]]
|Anonymous
||Send IMs to SL friends via [[email]] (translate emails from friends into IMs).
|Chat to see yourself as others do.
|-
|-
|[[Dialog Control]]
|{{User|Nargus Asturias}}
| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]], with built-in timer and [[link_message]] notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
|-
|-
||[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
|[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
||'''[[User:Kireji Haiku|Kireji Haiku]]''' <sup><small>([[User talk:Kireji Haiku|talk]]|[[Special:Contributions/Kireji Haiku|contribs]])</small></sup>
|{{User|SimonT Quinnell}}
||Encrypted Region-wide chat
| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
|-
|-
||[[ExplodingObjects]]
|[[Dialog NumberPad|Dialog Number Pad]]
||[[User:Dale Innis|Dale Innis]]
|{{User|DoteDote Edison}}
||Causes an object (of the appropriate type) to explode on command.
|Use a dialog to accept positive integer input from users.
|-
|-
||[[FadeEasy]]
|[[Display Names Radar]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Cerise Sorbet}}
||The easy way of fading objects in or out (Using llSetLinkAlpha)
|Simple HUD type avatar radar that can show [[display names]] and script memory usage
|-
|-
||[[FastConeSpread]]
|[[Display Names to Key]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Joran Yoshikawa}}
|| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|Simple way to get UUIDs from displaynames
|-
|-
||[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
|[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|Display-Username_Online_Indicator]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Daemonika Nightfire}}
||Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
|-
|-
||[[Find Avatar Key|Find Avatar Key]]
|[[Displayer Script]]
||[[User:Huney Jewell|Huney Jewell]]
|{{User|Akinori Kimagawa}}
||Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|Display Words On Top Of An Object
|-
|-
||[[First Name Letter Prize]]
|[[Drink script]]
||[[User:RaithSphere Whybrow|RaithSphere Whybrow]]
|{{User|Emmas Seetan}}
||Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|Used mainly for food and drink in Second Life.
|-
|-
||[[Fix Small Prims|Fix_Small_Prims]]
|[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|Single_AO-Sit]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|Daemonika Nightfire}}
||Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|-
|-
||[[Flight Assist]]
|[[TOXDropBox|DropBox]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Dimentox Travanti}}
||Flight feather / flight band implementation supporting various commands and allowing you to fly above the clouds.
| This is a Drop box which allows people to drop certain items in a object & has many config options.
|-
|-
||[[Float2Hex]]
|[[Efficiency Tester]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Xaviar Czervik}}
||Very useful for transporting [[float|floats]].
|Tests the speed of a function.
|-
|-
||[[Float Box Contents]]
|[[Email-to-IM|Email2IM]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|DoteDote Edison}}
||Displays object inventory in hover text, identified by type and updated marquee-style.
|Send IMs to SL friends via [[email]].
|-
|-
||[[Follower (script)|Follower]]
||Unknown, uploaded by [[User:Slik Swindlehurst|Slik Swindlehurst]]
||Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|-
|-
||[[GA Event Notifier]]
|[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
||[[User:Victor Hua|Victor Hua]]
|{{User|Kireji Haiku}}
||Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|Encrypted Region-wide chat
|-
|-
||[[Geometric|Geometric Library]]
|[[ExplodingObjects]]
||Community Project
|{{User|Dale Innis}}
||A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|Causes an object (of the appropriate type) to explode on command.
|-
|-
||[[Get Profile Picture]]
|[[FadeEasy]]
||[[User:Valentine Foxdale|Valentine Foxdale]]
|{{User2|Nika Rugani}}
||Sets the texture of the object to profile picture of the person that touches ot
|The easy way of fading objects in or out (Using llSetLinkAlpha)
|-
|-
||[[GetTimestampOffset]]
|[[FastConeSpread]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Nexii Malthus}}
||Returns [[llGetTimestamp]]() with an hour offset.
| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|-
|-
||[[Give InvItem every n hours]]
|[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
||[[User:Criz Collins|Criz Collins]]
|{{User|PixelProphet Lane}}
||Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
|Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|-
|-
||[[Give random object]]
|[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|PixelProphet Lane}}
||Touch to receive a random object in the prim's inventory
|Receive important Grid information in-world
|-
|-
||[[Giver]]
|[[Find Avatar Key|Find Avatar Key]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User2|Huney Jewell}}
||A menu-driven script that will hand out the objects in a prim. Supports multiple pages.
|Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|-
|-
||[[Google Charts]]
|[[First Name Letter Prize]]
||[[User:Dedric Mauriac|Dedric Mauriac]]
|{{User|RaithSphere Whybrow}}
||Create links to display raw data as a chart image.
|Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|-
|-
||[[Google_Translator]]
|[[Fix Small Prims|Fix_Small_Prims]]
||[[User:Ugleh Ulrik|Ugleh Ulrik]]
|{{User|Emma Nowhere}}
||Translates spanish to english, and its simple to make it any other way.
|Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|-
|-
||[[Go transparent when walking]]
|[[Float2Hex]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Strife Onizuka}}
||An attachment that goes invisible when you walk and visible when you don't walk.
|Very useful for transporting [[float|floats]].
|-
|-
||[[Great Wanderer]]
|[[Float Box Contents]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Rolig Loon}}
||A movement system based on [[Wizardry and Steamworks|State Machines]] which provides free roaming.
|Displays object inventory in hover text, identified by type and updated marquee-style.
|-
|-
||[[Greeter]]
|[[Follower (script)|Follower]]
||[[User:Kira Komarov|Kira Komarov]]
|Unknown, uploaded by {{User|Slik Swindlehurst}}
||A multi-purpose greeter with multiple options (IM, landmark, notecard, URL, visitor statistics, shared access and compatible with the [[Mail]] system) that could work for shops, clubs, galleries and any other public place.
|Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|-
|-
||[[Group Authorization]]
|[[FURWARE_text]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Ochi Wolfe}}
||Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|Versatile text-on-prim script, open source under the MIT license
|-
|-
||[[Group Information v1.0]]
|[[GA Event Notifier]]
||[[User:Tyrennic Rivera|Tyrennic Rivera]]
|{{User|Victor Hua}}
||When clicked the prim will show group information (set on the prim) from the official Second Life Search page.
|Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|-
|-
||[[Group key finder]]
|[[Geometric|Geometric Library]]
||[[User:Emmas Seetan|Emmas Seetan]]
|Community Project
||Touch to find the key of the group
|A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|-
|-
||[[Group Privacy]]
|[[Get Profile Picture]]
||[[User:Chance Unknown|Chance Unknown]]
|{{User2|Valentine Foxdale}}
||Security device to insure members of a group can have a private area. Deactivates when nobody present.
|Sets the texture of the object to profile picture of the person that touches ot
|-
|-
||[[Hello Avatar]]
|[[GetTimestampOffset]]
||Linden Lab
|{{User|Siann Beck}}
||SL's default script.
|Returns [[llGetTimestamp]] with an hour offset.
|-
|-
||[[Hello Avatar Companion]]
|[[Give InvItem every n hours]]
||[[Chase Quinnell]]
|{{User|Criz Collins}}
||Companion to the original [[Hello Avatar]] script
|Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
|-
|-
||[[Hierarchics]]
|[[Give random object]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Emmas Seetan}}
|| Advanced script to create an efficient self-aware hierarchic structure.
|Touch to receive a random object in the prim's inventory
|-
|-
||[[Hierarchics2]]
|[[User:Yumi Murakami/Golden Vendor|Golden Vendor]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Yumi Murakami}}
|| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|A cross between a vendor and a game.
|-
|-
||[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
|[[Google Charts]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Dedric Mauriac}}
||Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.  
|Create links to display raw data as a chart image.
|-
|-
||[[Holodeck]]
|[[Google_Translator]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Ugleh Ulrik}}
||Home Rezzing System (Open Source).
|Translates spanish to english, and its simple to make it any other way.
|-
|-
||[[HUD Dots Radar]]
|[[Go transparent when walking]]
||[[User:Cerise Sorbet|Cerise]]
|{{User|Emmas Seetan}}
||HUD target example, draws dots on the HUD over avatars in view.
|An attachment that goes invisible when you walk and visible when you don't walk.
|-
|-
||[[I Got It]]
|[[Group Authorization]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Chase Quinnell}}
||Educational tool to provide feedback from students.
|Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|-
|-
||[[Intercom|Intercom]]
|[[Group key finder]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Emmas Seetan}}
||A system allowing region-wide and grid-wide (as of 30 of August 2011, it also works grid-wide, a test was performed by linking up the chat between the OSGrid and SecondLife) mass chat relay. By using this you can relay a main chat across multiple regions or grids. The script was initially meant as a mid-way project in order to test and gather information for the [[Distributed Primitive Database]].
|Touch to find the key of the group
|-
|-
||[[Interpolation|Interpolation Library]]
|[[Group Privacy]]
||[[User:Nexii_Malthus|Nexii Malthus]]
|{{User|Chance Unknown}}
||A small set of interpolation functions.
|Security device to insure members of a group can have a private area. Deactivates when nobody present.
|-
|-
||[[Intra-Region Update Server]]
|[[Hello Avatar]]
||[[User:Emma_Nowhere|Emma Nowhere]]
|Linden Lab
||Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|SL's default script.
|-
|-
||[[Inventory_Based_Menu]]
|[[Hello Avatar Companion]]
||[[User:Revolution Perenti|Revolution Perenti]]
|[[Chase Quinnell]]
||Inventory Based Menu System.
|Companion to the original [[Hello Avatar]] script
|-
|-
||[[iTunes RPC Email|iTunes RPC]]
|[[HexText]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Hexadeci Mole}}
||iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
|-
|-
||[[Jingle]]
|[[Hierarchics]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Nexii Malthus}}
||A script that will make a primitive emit a sound when you wear it and walk around. Ideal for bells, footsteps and so on...
| Advanced script to create an efficient self-aware hierarchic structure.
|-
|-
||[[Key Pad Door|Keypad Door]]
|[[Hierarchics2]]
||[[User:Tdub Dowler|Tdub Dowler]]
|{{User|Nexii Malthus}}
|| Door and keypad with changeable code. Follow instructions carefully!
| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|-
|-
||[[Key2Name]]
|[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Rolig Loon}}
|| Key2Name service where a user no longer needs to be in the same region to get users name
|Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
|-
|-
||[[Kilt Editor|Kilt / Skirt Editor]]
|[[Holodeck]]
||[[User:Brangus Weir|Brangus Weir]]
|{{User|Revolution Perenti}}
|| This changes all the parameters of all the flexis in the link set in one swell foop!
|Home Rezzing System.
|-
|-
||[[Kira Warp Core Drive]]
|[[HUD Dots Radar]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Cerise Sorbet|Cerise}}
||Scripts and instructions on how to create a vehicle that teleports an avatar and a vehicle to any region on the grid. You can [http://www.youtube.com/watch?v=xQkBRD7HBvw watch the YouTube video showing the prototype] I created to demonstrate how it works.
|HUD target example, draws dots on the HUD over avatars in view.
|-
|-
||[[Last Sound System]]
|[[Interpolation|Interpolation Library]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Nexii Malthus}}
||An LSL [http://Last.fm Last.fm] client.
|A small set of interpolation functions.
|-
|-
||[[LibraryDisplayLandScreenshot]]
|[[Intra-Region Update Server]]
||[[User:Jon Desmoulins|Jon Desmoulins]]
|{{User|Emma Nowhere}}
||A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
|[[Inventory_Based_Menu]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Revolution Perenti}}
||Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|Inventory Based Menu System.
|-
|-
||[[Limit Vendor]]
|[[iTunes RPC Email|iTunes RPC]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Fox Diller}}
||This is a vendor supporting any number of items with different prices which will only dispense a certain number of individual items by setting limits for each item based on a notecard configuration.
|iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|-
|-
||[[Linkset resizer]]
|[[Key Frame Animator|Keyframe Animator]]
||[[User:Maestro Linden|Maestro Linden]]
|{{User|Jasper Flossberg}}
||Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
| This is a KeyFrame Animator Script to simplify construction of keyframed animations.
|-
|-
||[[Linkset resizer with menu]]
|[[Key Pad Door|Keypad Door]]
||[[User:Brilliant Scientist|Brilliant Scientist]]
|{{User|Tdub Dowler}}
||A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
| Door and keypad with changeable code. Follow instructions carefully!
|-
|-
||[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Script (m/c/t) v2.0.01]]
|[[Key2Name]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User2|Nika Rugani}}
||Single resize script for a complete linkset with save and restore option.
| Key2Name service where a user no longer needs to be in the same region to get users name
|-
|-
||[[Pointing Stick]]
|[[Kilt Editor|Kilt / Skirt Editor]]
||[[User: rhonin Nissondorf|rhonin Nissondorf]]
|{{User|Brangus Weir}}
||A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
| This changes all the parameters of all the flexis in the link set in one swell foop!
|-
|-
||[[Gun Script]]
|[[landmark2slurl]]
||[[User:rhonin Nissondorf| rhonin Nissondorf]]
|{{User|Tapple Gao}}
||Shoots out "ammo" from the root prim of your "gun".
|Convert all landmarks in inventory to slurls
|-
|-
||[[Linkset Resizer 2]]
|[[Last Sound System]]
||[[User:Emma Nowhere|Emma Nowhere]]
|Babbage Linden
||A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|An LSL [http://Last.fm Last.fm] client.
|-
|-
||[[List2CSV]]
|[[LibObj]]
||[[User:Kunnis Basiat|Kunnis Basiat]]
|{{User|Ochi Wolfe}}
||List2CSV & CSV2List that include preserving type and escaping characters.
|A library to manage state in LSL using an object-oriented approach.
|-
|-
||[[list_cast]]
|[[LibraryDisplayLandScreenshot]]
||[[User:Fractured Crystal|Fractured Crystal]]
|{{User|Jon Desmoulins}}
||Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|-
|-
||[[Listener Script]]
|[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Daemonika Nightfire}}
||Use to [[listen]] to other people's conversations (Like spying)
|Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|-
|-
||[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
|[[Linkset resizer]]
||[[User:Void Singer|Void Singer]]
|Maestro Linden
||Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|-
|-
||[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
|[[Linkset resizer with menu]]
||[[User:Void Singer|Void Singer]]
|{{User|Brilliant Scientist}}
||Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|-
|-
||[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Example v3.0.00]]
||[[User:Void Singer|Void Singer]]
|{{User|Daemonika Nightfire}}
||Returns an input List in reverse order
|Single resize script for a complete linkset with save and restore option.
|-
|-
||[[LinksetIndexing]]
|[[Pointing Stick]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|rhonin Nissondorf}}
||Functions for indexing a linkset by patterns or names down to their linkset numbers.
|A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|-
|-
||[[Live Event Timeout]]
|[[Gun Script]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|rhonin Nissondorf}}
||A script which will set the the music URL back to a radio station of your liking when a DJ leaves or forgets to switch back the URL after a live event. It takes multiple DJs, using a notecard and several configuration parameters.
|Shoots out "ammo" from the root prim of your "gun".
|-
|-
||[[Load URL]]
|[[Grenade Script]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|rhonin Nissondorf}}
||Touch to get a dialog to visit the URL inside the script.
|Uses a timed factor to add influence to the velocity of a throw object.
|-
|-
||[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
|[[Linkset Resizer 2]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Emma Nowhere}}
|| Low lag client server dancemachine.
|A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|-
|-
||[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]  
|[[List2CSV]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kunnis Basiat}}
|| Client server media control for music, video, youtube, pictures, and texture animations.
|Similar to [[llList2CSV]] & [[llCSV2List]] which includes preserving type and escaping characters.
|-
|-
||[[User:Kephra_Nurmi/lsDialog|lsDialog]]
|[[list_cast]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User2|Fractured Crystal}}
|| Universal notecard driven menu dialog system.
|Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|-
|-
||[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
|[[Listener Script]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Emmas Seetan}}
|| Picture cycler with preloader.
|Use to [[listen]] to other people's conversations (Like spying)
|-
|-
||[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
|[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Void Singer}}
|| Simple 'try' and 'buy' vendor system.
|Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|-
|-
||[[LSL_languageAPI]]
|[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
||[[User:Gypsy paz|Gypsy Paz]]
|{{User|Void Singer}}
||Multi-lingual API from notecard based language files
|Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|-
|-
||[[Mail]]
|[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Void Singer}}
||An system for sending objects to multiple recipients automatically supporting shared access and [[Greeter]] compatible auto-subscriptions.
|Returns an input List in reverse order
|-
|-
||[[Mandelbrot Explorer]]
|[[LinksetIndexing]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Nexii Malthus}}
||An interactive fractal explorer.
|Functions for indexing a linkset by patterns or names down to their linkset numbers.
|-
|-
||[[Materialization Effects]]
|[[llGetAgentList Sim-Wide Radar]]
||[[User:Overbrain Unplugged|Overbrain Unplugged]]
|{{User|Tiaeld Tolsen}}
|| Special effects to add to rezzing events to simulate a teleportation or materialization.
|Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|-
|-
||[[Materialization Effects 2]]
|[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Kephra Nurmi}}
|| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
| Low lag client server dancemachine.
|-
|-
||[[Memory Module]]
|[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Kephra Nurmi}}
||An example of pseudo-persistent variable in-world storage.
| Client server media control for music, video, youtube, pictures, and texture animations.
|-
|-
||[[Merge Sort]]
|[[User:Kephra_Nurmi/lsDialog|lsDialog]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Kephra Nurmi}}
||Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
| Universal notecard driven menu dialog system.
|-
|-
||[[Minesweeper]]
|[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Kephra Nurmi}}
||A simple minesweeper game.
| Picture cycler with preloader.
|-
|-
||[[Mood Color Changer]]
|[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Kephra Nurmi}}
||A script that changes the color of all primitives in a linkset depending on the smileys the owner types on the main chat.
| Simple 'try' and 'buy' vendor system.
|-
|-
||[[Morse Code]]
|[[LSL_languageAPI]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Gypsy Paz}}
||A script that allows for the conversion to and from morse code and can "play" morse code.
|Multi-lingual API from notecard based language files
|-
|-
||[[Multi-displays Texture Cycler]]
|[[Mandelbrot Explorer]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Babbage Linden}}
||A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|An interactive fractal explorer.
|-
|-
||[[Multi Item Rezzer|Multi Item Rezzer]]
|[[Materialization Effects]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Overbrain Unplugged}}
||A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
| Special effects to add to rezzing events to simulate a teleportation or materialization.
|-
|-
||[[Multirezzer|Multirezzer (on collision)]]
|[[Materialization Effects 2]]
||[[User:Beet Streeter|Beet Streeter]]
|{{User2|Nika Rugani}}
||Spawns up to 10 objects when the object containing the script collides with a user.
| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
|-
|-
||[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
|[[Matrix Functions]]
||[[User:Allen_Kerensky|Allen Kerensky]]
|{{User2|Kyle Flynn}}
||Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
| A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
|-
|-
||[[N2K]]
|[[Merge Sort]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Xaviar Czervik}}
||A Name To Key (Name2Key) implementation that does not use third-party databases, nor relies on the uptime of not well known websites but rather uses the World Wide Web Consortium to fetch the key of avatars while trying to alert the developers of the consequences of using Name2Key third-party providers as well as trying to refrain from sales pitch terminology such as "best", "newest" and "fastest".
|Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|-
|-
||[[Name2Key in LSL]]
|[[Minesweeper]]
||[[User:Maeva Anatine|Maeva Anatine]]
|{{User|Xaviar Czervik}}
||Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|A simple minesweeper game.
|-
|-
||[[Name2Key]]
|[[Morse Code]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Bobbyb30 Swashbuckler}}
||Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|A script that allows for the conversion to and from morse code and can "play" morse code.
|-
|-
||[[NexiiText]]
|[[Multi-displays Texture Cycler]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nargus Asturias}}
|| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|-
|-
||[[NexiiText2]]
|[[Multi Item Rezzer|Multi Item Rezzer]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Jesse Barnett}}
|| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|-
|-
||[[No Auto-Return]]
|[[Multirezzer|Multirezzer (on collision)]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User2|Beet Streeter}}
||To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|Spawns up to 10 objects when the object containing the script collides with a user.
|-
|-
||[[No Auto-Return NR]]
|[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Allen Kerensky}}
||This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|-
|-
||[[No Auto-Return (Multi)]]
|[[Name2Key in LSL]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Maeva Anatine}}
||A revision of Bella's that works for multi-prim objects.
|Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|-
|-
||[[No Limit Teleporter]]
|[[Name2Key]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User2|Nika Rugani}}
||Teleport to infinite altitudes (up to 4096m)
|Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|-
|-
||[[Object Size]]
|[[NexiiText]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Nexii Malthus}}
||Gets the dimensions and footprint of a linkset
| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|-
|-
||[[Object to Data v1.4|Object to Data]]
|[[NexiiText2]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Nexii Malthus}}
||Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|-
|-
||[[Online Indicator|Online Indicator]]
|[[No Auto-Return]]
||[[User:Kristy Fanshaw|Kristy Fanshaw]]
|{{User|Bellla Clarity}}
||Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|-
|-
||[[Open Group Join]]
|[[No Auto-Return NR]]
||[[User:Alicia Stella|Alicia Stella]]
|{{User|Jor3l Boa}}
||User Touches Object to Join Group from Group Info window, (no bot.)
|This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|-
|-
||[[Open Prim Animator]]
|[[No Auto-Return (Multi)]]
||[[User:Todd Borst|Todd Borst]]
|{{User|Xaviar Czervik}}
||Single script prim animation tool.  Menu driven, easy to use.
|A revision of Bella's that works for multi-prim objects.
|-
|-
||[[Open Zyngo Skin Installer]]
|[[No Limit Teleporter]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User|Morgam Biedermann}}
||A Simple Script designed to install skins on the popular Skill machines.
|Teleport to infinite altitudes (up to 4096m)
|-
|-
||[[Orbitor]]
|[[Object Size]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Chase Quinnell}}
||Based on [[Wanderer]], we create [[Orbitor]] which allows a primitive to orbit around an origin point.
|Gets the dimensions and footprint of a linkset
|-
|-
||[[One Script, many doors]]
|[[Object to Data v1.4|Object to Data]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Xaviar Czervik}}
||Door script able to manage more than 50 linked doors from a single script instance.
|Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|-
|-
||[[ParseString2List]]
|[[Online Indicator|Online Indicator]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Kristy Fanshaw}}
||Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|-
|-
||[[Password Generator]]
|[[Open Group Join]]
||[[User:Syntrax Canucci|Syntrax Canucci]]
|{{User|Alicia Stella}}
||This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|User Touches Object to Join Group from Group Info window, (no bot.)
|-
|-
||[[Pathfinder]]
|[[Open Prim Animator]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Todd Borst}}
||A potential field based pathfinding library.
|Single script prim animation tool.  Menu driven, easy to use.
|-
|-
||[[Pay to Strip]]
|[[Open Zyngo Skin Installer]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User2|Tmzasz Luminos}}
||This script is mainly meant for dancers and uses RLV to allow people to strip an avatar by making every clothes and attachment piece removable, respectively detachable for a settable price.
|A Simple Script designed to install skins on the popular Skill machines.
|-
|-
||[[Permanent Primitive URL]]
|[[One Script, many doors]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Kyrah Abattoir}}
||A script that uses [http://tiny.cc http://tiny.cc] REST API to update a SIM URL and make it permanent. Full description on how to register and set up a "nice" URL, like: http://tiny.cc/Kira. Should work with most URL shortening services (I'm not affiliated with tiny.cc except for having a pass at them for not allowing OpenSIM-style generated URLs).
|Door script able to manage more than 50 linked doors from a single script instance.
|-
|-
||[[Personal ATM Machine]]
|[[ParseString2List]]
||[[User:Jessikiti Nikitin|Jessikiti Nikitin]]
|{{User|Strife Onizuka}}
||Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|-
|-
||[[Phantom Child]]
|[[Password Generator]]
||[[User:Aeron Kohime|Aeron Kohime]]
|{{User2|Syntrax Canucci}}
||Causes a child in a link set to become phantom without the entire object becoming phantom.
|This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|-
|-
||[[PHP_RegionFunctions]]
|[[Pathfinder]]
||[[User:Gypsy Paz|Gypsy Paz]] and [[User:Zayne Exonar|Zayne Exonar]]
|Babbage Linden
||Three useful PHP functions to get region info
|A potential field based pathfinding library.
|-
|-
||[[PhysicsLib]]
|[[Personal ATM Machine]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Jessikiti Nikitin}}
|| Interesting set of fun physics functions.
|Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|-
|-
||[[Planar Tile Generator]]
|[[Phantom Child]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Aeron Kohime}}
||A script to generate perfectly aligned tiles.
|Causes a child in a link set to become phantom without the entire object becoming phantom.
|-
|-
||[[Play and Loop Sound]]
|[[PHP_RegionFunctions]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Gypsy Paz}} and {{User2|Zayne Exonar}}
||Very short and simple script; plays and loops a sound in an object.
|Three useful PHP functions to get region info
|-
|-
||[[Posing stand|Posing Stand]]
|[[PhysicsLib]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Nexii Malthus}}
||Just a pose script to edit [[attachments]] more easily.
| Interesting set of fun physics functions.
|-
|-
||[[PosJump]]
|[[Play and Loop Sound]]
||[[User:Uchi Desmoulins|Uchi Desmoulins]]
|{{User|Bellla Clarity}}
||A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|Very short and simple script; plays and loops a sound in an object.
|-
|-
||[[Puppeteer]]
|[[Posing stand|Posing Stand]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Bellla Clarity}}
||A simple puppeteer script that will allow you to record and animate prim movements and rotations.
|Just a pose script to edit [[attachments]] more easily.
|-
|-
||[[Primitive Name Changer]]
|[[PosJump]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Uchi Desmoulins}}
|| A script that changes the primitive's name based on an user-configurable interval and a notecard list containing possible names.
|A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|-
|-
||[[Prefix Calculator]]
|[[Prefix Calculator]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
|| A calculator that evaluates expressions in prefix notation.  
| A calculator that evaluates expressions in prefix notation.
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
|-
|-
||[[Profile Generator]]
|[[Profile Picture]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Jor3l Boa}}
||A cynical script for generating boilerplate profiles by based on cliches and profile memes.
|A working profile picture script with the new SecondLife API (1/11/2011)
|-
|-
||[[Profile Picture]]
|[[Progress Bar]]
||[[User: Jor3l Boa|Jor3l Boa]]
|{{User|Nexii Malthus}}
||A working profile picture script with the new SecondLife API (1/11/2011)
| Flexible and powerful little function for creating progress bars useful in hovertext.
|-
|-
||[[Progress Bar]]
|[[Pseudo-random Number Generator]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Xaviar Czervik}}
|| Flexible and powerful little function for creating progress bars useful in hovertext.
|Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|-
|-
||[[Pseudo-random Number Generator]]
|[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Rolig Loon}}
||Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|-
|-
||[[Quick Collar]]
|[[Rainbow_palette]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Rui Clary}}
||A simple, no-bulk, no external database and essential feature-packed RLV collar script for your pleasures.
|Build a color picker, using only one prim, and a few lines of code.
|-
|-
||[[Quicksort]]
|[[Random Gaussian Number Generator]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User2|Vlad Davidson}}
||LSL implementation of the Quicksort algorithm.
|Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|-
|-
||[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
|[[Random AV Profile Projector]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Debbie Trilling}}
||A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|-
|-
||[[Racter]]
|[[Random Object Vendor]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|CodeBastard Redgrave}}
||In-world, multi-purpose chatterbot (Eliza/A.L.I.C.E. inspired) supporting multiple configurable hot-swappable brain-files with a wide range of applications.
|Simple vendor that gives out random objects when paid the right amount
|-
|-
||[[Rainbow_palette]]
|[[Random Password Generator]]
||[[User:Rui Clary|Rui Clary]]
|{{User|Jor3l Boa}}
||Build a color picker, using only one prim, and a few lines of code.
|Generate Random passwords based on String Length.
|-
|-
||[[Random Gaussian Number Generator]]
|[[RandomPrimParams]]
||[[User:Vlad Davidson|Vlad Davidson]]
|{{User|Xintar Citron}}
||Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
|-
|-
||[[Random AV Profile Projector]]
|[[RavText]]
||[[User:Debbie Trilling|Debbie Trilling]]
|{{User|Ravenous Dingo}}
||Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|-
|-
||[[Random Object Vendor]]
|[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|PixelProphet Lane}}
||Simple vendor that gives out random objects when paid the right amount  
|Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|-
|-
||[[Random Password Generator]]
|[[RentalBoxv1|Rental Box, Simply]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User2|Sendao Goodman}}
||Generate Random passwords based on String Length.
|Simple explanation of how to make rental boxes.
|-
|-
||[[RavText]]
|[[Rental Cube]]
||[[User:Ravenous Dingo|Ravenous Dingo]]
|{{User|Hank Ramos}}
||An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|Simple cube for renting out a space.
|-
|-
||[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|Rental-Cube]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Daemonika Nightfire}}
||Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
|-
|-
||[[RentalBoxv1|Rental Box, Simply]]
|[[User:Ackley Bing/Textbox2Hovertext|Textbox2Hovertext]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Ackley Bing|Ackley}}
||Simple explanation of how to make rental boxes.
|A simple script to allow hovertext to be set with a dialog text box.
|-
|-
||[[Rental Cube]]
|[[Remote Texture Loader]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Bobbyb30 Swashbuckler}}
||Simple cube for renting out a space.
|A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|-
|-
||[[Remote Texture Loader]]
|[[Say Region Frames Per Second|Region Frames Per Second]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User2|Heymeriou Mystakidou}}
||A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
| Says the region name and frames per second out loud on command.
|-
|-
||[[Say Region Frames Per Second|Region Frames Per Second]]
|[[Resizer multi-prims|Resizer multi-prims]]
||[[User:Heymeriou Mystakidou|Heymariou Mystakidou]]
|{{User2|Christy Mansbridge}}
|| Says the region name and frames per second out loud on command.
|1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|-
|-
||[[Security Orb|Security Orb]]
|[[RLV Collision Grabber]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Vala Vella}}
||A regular security orb that ejects people from a land parcel supporting a menu configuration and a notecard based access list.
|Grab people colliding with the object and sit them on a set target using RLV
|-
|-
||[[Resizer multi-prims|Resizer multi-prims]]
|[[sbDialog]]
||[[User:Christy Mansbridge|Christy Mansbridge]]
|{{User|Siann Beck}}
||1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|-
|-
||[[sbDialog]]
|[[Scheduler]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Haravikk Mistral}}
||A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|Schedule multiple events using a single script timer
|-
|-
||[[Scheduled Payments]]
|[[Scheme_Interpreter|Scheme Interpreter]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Xaviar Czervik}}
||A script that will allow you to make scheduled (and reoccurring) payments to multiple avatars via a notecard.  
|A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|-
|-
||[[Scheduler]]
|[[Script Override Functions]]
||[[User:Haravikk Mistral|Haravikk Mistral]]
|{{User|Revolution Perenti}}
||Schedule multiple events using a single script timer
|bypass default strings, integer etc in chat channel.
|-
|-
||[[Scheme_Interpreter|Scheme Interpreter]]
|[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Toady Nakamura}}
||A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
|-
|-
||[[Script Override Functions]]
|[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Bobbyb30 Swashbuckler}}
||bypass default strings, integer etc in chat channel.
|A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
|-
|-
||[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
|[[Self Upgrading Script Enhanced]]
||[[User:Toady_Nakamura|Toady_Nakamura]]
|{{User|Cron Stardust}}
||Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts.  Use this to kill bling or other particle effects!
|Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|-
|-
||[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
|[[Sensor Visualizer]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Cerise Sorbet}}
||A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
|Shows the size and shape you get with [[llSensor]] range and arc parameters
|-
|-
||[[Self Upgrading Script Enhanced]]
|[[Serverless Key Exchange]]
||[[User:Cron Stardust|Cron Stardust]]
|{{User2|Sendao Goodman}}
||Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|Maintains a network of object keys without using an external server.
|-
|-
||[[Sensor Visualizer]]
|[[SetLinkText]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User2|Tacusin Memo}}
||Shows the size and shape you get with [[llSensor]] range and arc parameters
|Custom function like [[llSetText]] only applying to linked sets.
|-
|-
||[[Serverless Key Exchange]]
|[[SHA-1|SHA-1 Hash]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Strife Onizuka}}
||Maintains a network of object keys without using an external server.
|Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
|-
|-
||[[SHA-1|SHA-1 Hash]]
|[[SHA-2|SHA-2 Hash]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Strife Onizuka}}
||Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.  
|Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
|-
|-
||[[SHA-2|SHA-2 Hash]]
|[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Flennan Roffo}}
||Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.  
|Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|-
|-
||[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
|[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
||[[User:Flennan Roffo|Logic Scripts]]
|{{User|PixelProphet Lane}}
||Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|Fast and efficient method to display the amount of scripts and memory usage for an agent
|-
|-
||[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
|[[Sim Map Particle Projector]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Jesse Barnett}}
||Fast and efficient method to display the amount of scripts and memory usage for an agent
|Displays a floating map of the sim the script is in.
|-
|-
||[[Sim Map Particle Projector]]
|[[Sim Performance Collector (Web-based]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User2|DeniseHoorn Slade}}
||Displays a floating map of the sim the script is in.
|Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
|-
|-
||[[Sim Restart Logger]]
|[[Sim Restart Logger]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Kyrah Abattoir}}
||Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.  
|Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
|-
|-
||[[SIM status]]
|[[Simple Elevator in a Box]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Hank Ramos}}
||A script that will scan and display the status of SIMs (up, down, starting, stopping, unknown, crashed) from a notecard in the same prim as the script.
|Simple elevator example.
|-
|-
||[[Simple Elevator in a Box]]
|[[Simple Pay Door]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Giygas Static}}
||Simple elevator example.
|Simple door you pay to get access.
|-
|-
||[[Simple Pay Door]]
|[[Skillingo AntiHack Script]]
||[[User:Giygas Static|Giygas Static]]
|{{User2|Tmzasz Luminos}}
||Simple door you pay to get access.
|A simple Protection script for skillingo thats modifyable to work with other machines.
|-
|-
||[[Skillingo AntiHack Script]]
|[[Skunk Money]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User|Hank Ramos}}
||A simple Protection script for skillingo thats modifyable to work with other machines.
|Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
|-
|-
||[[Skunk Money]]
|[[SLateIt]]
||[[User:Hank Ramos|Hank Ramos]]
|Babbage Linden
||Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.  
|An augmented virtual reality HUD.
|-
|-
||[[SLateIt]]
|[[SLetanque]]
||[[User:Babbage Linden|Babbage Linden]]
|Babbage Linden
||An augmented virtual reality HUD.
|An LSL petanque game.
|-
|-
||[[SLetanque]]
|[[SLURL HUD]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|CodeBastard Redgrave}}
||An LSL petanque game.
|Touch this HUD to get a SLURL through IM, email and floating text.
|-
|-
||[[SLURL HUD]]
|[[BuildSlurl (NewAge)]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User2|Archile Azalee}}
||Touch this HUD to get a SLURL through IM, email and floating text.
|A way to create a SLurl in a single function BuildSlurl
|-
|-
||[[BuildSlurl (NewAge)]]
|[[SL Mail V1.2]]
||[[User:Archile Azalee|Archile Azalee]]
|{{User|Flennan Roffo}}
||A way to create a SLurl in a single function BuildSlurl
|Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|-
|-
||[[SL Mail V1.2]]
|[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
||[[User:Flennan Roffo|Flennan Roffo]]
|{{User|SignpostMarv Martin}}
||Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|Second Life Needs Time Parsing over Hyper Text Transfer Protocol
|-
||[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[User:SignpostMarv Martin|SignpostMarv Martin]]
||Second Life Needs Time Parsing over Hyper Text Transfer Protocol
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
|-
|-
||[[Slide Display]]
|[[Smooth Rotating Door]]
|[[User:Kira Komarov|Kira Komarov]]
|{{User|Toy Wylie}}
||A display for presentations or talks supporting multiple slides as well as zooming-in on the slides.
|A script for doors that open and close smoothly using llTargetOmega
|-
||[[Smile]]
|[[User:Kira Komarov|Kira Komarov]]
||An extended smile script supporting two smiles (extendable via a list) and a time delay triggering them at random.
|-
||[[Smooth Rotating Door]]
|[[User:Toy Wylie|Toy Wylie]]
||A script for doors that open and close smoothly using llTargetOmega
|-
||[[Smooth Sliding Door]]
|[[User:SimonT Quinnell|SimonT Quinnell]]
||A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|-
||[[Snake Game]]
|[[User:Kira Komarov|Kira Komarov]]
||The game of snake in Second Life.
|-
||[[Song Requests]]
|[[User:Kira Komarov|Kira Komarov]]
||Helper script for DJs, allowing listeners to request songs and make dedications.
|-
|-
||[[Speed Tester]]
|[[Smooth Rotating Linked Door With Hinge]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User2|Lyn Mimistrobell}}
||Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
|-
|-
||[[Spiral Staircase Generator]]
|[[Smooth Sliding Door]]
|[[User:Meyermagic Salome|Meyermagic Salome]]
|{{User|SimonT Quinnell}}
||Generates nice looking spiral staircases without much hassle.
|A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|-
|-
||[[Static URL's for HTTP-In Service|Static_URLs]]
||[[Sound Preloader]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User2|Trinity Dejavu}}
||How to generate a static url for HTTP-In temporal limitations.
||A tripwire that preloads a selection of sound files when avatar collides with prim.
|-
|-
||[[String Compare]]
|[[Speed Tester]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Bobbyb30 Swashbuckler}}
||Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|-
|-
||[[Synchronize]]
|[[Spiral Staircase Generator]]
||[[User:Cay Trudeau|Cay Trudeau]]
|{{User|Meyermagic Salome}}
||Makes synchronized start to a task on even/odd seconds
|Generates nice looking spiral staircases without much hassle.
|-
|-
||[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|[[String Compare]]
||[[User:Void Singer|Void Singer]]
|{{User|Xaviar Czervik}}
||Returns an input string in reverse order
|Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|-
|-
||[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|[[Synchronize]]
||[[User:Void Singer|Void Singer]]
|{{User|Cay Trudeau}}
||Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|Makes synchronized start to a task on even/odd seconds
|-
|-
||[[Tail Messages (NewAge)]]
|[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Void Singer}}
||A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|Returns an input string in reverse order
|-
|-
||[[Taper Door (minimalistic)]]
|[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
||[[User:Kopilo Hallard|Kopilo Hallard]]
|{{User|Void Singer}}
||A basic script for doors which open and close using taper.
|Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|-
|-
||[[Teleport HUD]]
|[[Tail Messages (NewAge)]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Asia Snowfall}}
||WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
|[[Taper Door (minimalistic)]]
||[[User:Void_Singer|Void_Singer]]
|{{User2|Kopilo Hallard}}
||Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|A basic script for doors which open and close using taper.
|-
|-
||[[Text_Scroller|Text Scroller]]
|[[Teleport HUD]]
||[[User:Fred_Gandt|Fred Gandt]]
|{{User|Jesse Barnett}}
||A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|-
|-
||[[Bobbyb's texture changer|Texture Changers]]
|[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Void Singer}}
||A collection of texture changing scripts.
|Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|-
|-
||[[Texture Menu Management|Texture Management]]
|[[Text_Scroller|Text Scroller]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Fred Gandt}}
||Dialog Menu based Texture Selection.
|A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|-
|-
||[[Texture Particle Poofer|Texture Particle Poofer]]
|[[Bobbyb's texture changer|Texture Changers]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Bobbyb30 Swashbuckler}}
||This is a generic dialog-based particle poofer, emitting textures towards an avatar for a configurable amount of time.
|A collection of texture changing scripts.
|-
|-
||[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
|[[Texture Menu Management|Texture Management]]
||[[user:Xen Lisle|Xen Lisle]]
|{{User|Revolution Perenti}}
||Slides a texture on mouse movement
|Dialog Menu based Texture Selection.
|-
|-
||[[Tic Tac Toe]]
|[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
||[[User:CG Linden|CG Linden]]
|{{User|Xen Lisle}}
||Step by step demo on how to implement a larger scripting project
|Slides a texture on mouse movement
|-
|-
||[[TightList]]
|[[Tic Tac Toe]]
||[[User:Strife Onizuka|Strife Onizuka]]
|CG Linden
||Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
|Step by step demo on how to implement a larger scripting project
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[Timer Module]]
|[[TightList]]
||[[User:Isabelle Aquitaine|Isabelle Aquitaine]]
|{{User|Strife Onizuka}}
||Manage multiple timers via linked messages.
|Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
|[[Timer Module]]
||[[User:Void Singer|Void Singer]]
|{{User|Isabelle Aquitaine}}
||converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|Manage multiple timers via linked messages.
|-
|-
||[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
|[[Two Avatars on single prim]]
||[[User:Void Singer|Void Singer]]
|{{User2|Pale Janus|Cay Trudeau}}
||converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|Allow two (or more) avatars to sit on same prim
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
|[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
|[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|-
|-
||[[The Stash (Bank)]]
|[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Void Singer}}
||This is a depositing system to link your secondary account (alt) to a prim in-world so you can retrieve money without switching back and forth between accounts. It supports setting an upper limit, sharing the stash if you wish, logging everybody who deposited money and retrieved money, sending money to a list of bookmarked avatars and getting a status of your current holdings. It also explains some tricks for developers, for example, how to get another timer() if your current timer() is used up already.
|Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|-
|-
||[[Tipjar]]
|[[Texture Repeater]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User2|Jenna Felton}}
||This is a fully fledged tipjar supporting shared access, split profits, inviting to group, handing over gifts, maintaining statistics of who tipped most and who tipped in general, eliminating deed to group and comes with an innovative feature: it periodically moves around from avatar to avatar in the room and returns back to its initial position after a sweep. This way your tijpar will not be static, but participate in the party!
|Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
|-
|-
||[[Touch A Quote]]
|[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Void Singer}}
||Touch an object to read quotes sequentially from a notecard
|Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|-
|-
||[[Touring Balloon]]
|[[Touch A Quote]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|CodeBastard Redgrave}}
||Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|Touch an object to read quotes sequentially from a notecard
|-
|-
||[[Towncrier]]
|[[Touring Balloon]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Hank Ramos}}
||A simple towncrier to be used in role-play SIMs or wherever there is a need to broadcast news in random intervals.
|Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|-
|-
||[[Trivia]]
|[[Under Age Boot]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Chance Unknown}}
||A trivia game engine with provided ready-made notecards.
|Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|-
|-
||[[Under Age Boot]]
|[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
|[[User:Chance Unknown|Chance Unknown]]
|{{User|Rolig Loon}}
||Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|-
|-
||[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
|[[Universal Translator]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Hank Ramos}}
||Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|-
|-
||[[Universal Translator]]
|[[Unix2DateTime]]
|[[User:Hank Ramos|Hank Ramos]]
|{{User|Flennan Roffo}}
||Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|-
|-
||[[Unix2DateTime]]
|[[Unmutable Descript Nagger]]
|[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Bobbyb30 Zohari}}
||Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|To nag avatars to take off their scripted attatchments.
|-
|-
||[[Unmutable Descript Nagger]]
|[[Unpacker On Rez (NewAge)]]
|[[User:Bobbyb30 Zohari|Bobbyb30 Zohari]]
|{{User|Asia Snowfall}}
||To nag avatars to take off their scripted attatchments.
|A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|-
|-
||[[Unpacker On Rez (NewAge)]]
|[[Unpacker On Touch (NewAge)]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Asia Snowfall}}
||A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|-
|-
||[[Unpacker On Touch (NewAge)]]
|[[Update distributor]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Dale Innis}}
||Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|Distribute an object (like a project update) to a list of people named in a notecard.
|-
|-
||[[Update distributor]]
|[[UUID2Channel]]
|[[User:Dale Innis|Dale Innis]]
|{{User|Project Neox}}
||Distribute an object (like a project update) to a list of people named in a notecard.
|Optimised version of the original key2channel generators.
|-
|-
||[[UUID2Channel]]
|[[UUID Song Generator]]
||[[User:Project Neox|Project Neox]]
|{{User2|Sendao Goodman}}
||Optimised version of the original key2channel generators.
|Translates a UUID into a simple song and plays it.
|-
|-
||[[UUID Song Generator]]
|[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
||{{User|Sendao Goodman}}
|{{User|Void Singer}}
||Translates a UUID into a simple song and plays it.
|Reduced spam visitor greeter, highly configurable, easy to modify.
|-
|-
||[[VirtualID_URLMap|VirtualID URL Mapper for HTTP-in]]
|[[VariText]]
|[[User:Cenji Neutra|Cenji Neutra]]
|{{User|Geneko Nemeth|Geneko Nemeth (Kakurady)}}
||A script showing how to setup a static URL of the form <your-alias>.obj.virtualid.info which maps to the dynamic HTTP-in URL LSL generates and keeps it up-to-date.
|Display text on a prim, without looking like from a typewriter
|-
|-
||[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[Visitor Logger (Web/Basic) ]]
|[[User:Void_Singer|Void_Singer]]
|{{User|Buddy Sprocket}}
||Reduced spam visitor greeter, highly configurable, easy to modify.
|A very basic visitor logger - log visitors in SL to a text file on your web-site.
|-
|-
||[[Visitor Logger (Web/Basic) ]]
|[[Vote Simple]]
|[[User:Buddy Sprocket|Buddy Sprocket]]
|{{User|JB Kraft}}
||A very basic visitor logger - log visitors in SL to a text file on your web-site.
|Simple vote collector. One avi, one vote.
|-
|-
||[[Visitors]]
|[[Walking Sound (NewAge)]]
|[[User:Kira Komarov|Kira Komarov]]
|{{User|Asia Snowfall}}
||A series of scripts to hold lists of visitors taking into account display names and supporting tracking multiple visits.
|Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|-
|-
||[[Volleyball Game (Kira's Artillery Variations)]]
|[[WarpPos]]
|[[User:Kira Komarov|Kira Komarov]]
|{{User2|Keknehv Psaltery}}
||The game of Volleyball in SecondLife, based on the [[Artillery]] script and freefall theory. Full build instructions, scripts, import archive and marketplace freebie product. All full permission.
|Non-physical movement without the 10m limit.
|-
|-
||[[Vote Simple]]
|[[Watchdog]]
|[[User:JB_Kraft|JB Kraft]]
|{{User|Tika Oberueng}}
||Simple vote collector. One avi, one vote.
|LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
|-
|-
||[[Walking Sound (NewAge)]]
|[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Salahzar Stenvaag}}
||Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|-
|-
||[[Wanderer]]
|[[Window Control]]
|[[User:Kira Komarov|Kira Komarov]]
|{{User|Emmas Seetan}}
||A script that can be used to randomly move a prim around relative to its origin point. Can be used for breeders, robots, birds and other applications where a primitive has to move around by itself.
|For window opacity, helpful for buildings.
|-
|-
||[[WarpPos]]
|[[XTEA Strong Encryption Implementation]]
|[[User:Keknehv Psaltery|Keknehv Psaltery]]
|{{User|Morse Dillon}}
||Non-physical movement without the 10m limit.
|An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|-
|-
||[[Watchdog]]
|[[XyText 1.5|XyText]]
|[[User:Tika Oberueng|Tika Oberueng]]
|{{User2|Xylor Baysklef}}
||LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|-
|-
||[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[User:Daemonika_Nightfire/Scripts/xytText_Example|xyzText Example]]
||[[User:Salahzar Stenvaag|Salahzar Stenvaag]]
|{{User|Daemonika Nightfire}}
||Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
|-
|-
||[[Window Control]]
|[[XyyyyzText|XyyyyzText]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Criz Collins}}
||For window opacity, helpful for buildings.
| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|-
|-
||[[WHMcs SecondLife plugin]]
|[[XyzzyText|XyzzyText]]
|[[User:Alicia Sautereau|Alicia Sautereau]]
|{{User|Thraxis Epsilon}} and {{User|Gigs Taggart}}
||Linden Dollar payment plugin for the WHMcs hosting portal.
| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|-
|-
||[[XTEA Strong Encryption Implementation]]
|[[Youtube TV]]
||[[User:Morse Dillon|Morse Dillon]]
|{{User|Morgam Biedermann}}
||An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|-
|-
||[[XyText 1.5|XyText]]
|[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
||[[User:Xylor Baysklef|Xylor Baysklef]]
|{{User|Fire Centaur}}
|| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|Returns a string that displays days, hours, seconds
|-
|-
||[[XyyyyzText|XyyyyzText]]
|[[Presenter with Timer]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Fire Centaur}}
|| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|Yet another texture presenter with a timer, lock, next/prev etc
|-
|-
||[[XyzzyText|XyzzyText]]
|[[Random Giver Prim]]
||[[User:Thraxis Epsilon|Thraxis Epsilon]] and [[User:Gigs Taggart|Gigs Taggart]]
|{{User|Damian Darkwyr}}
|| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|A randomized item giver with a game-like twist
|-
|-
||[[Youtube TV]]
|[[Client Specific Contents Giver]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Damian Darkwyr}}
||Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|-
|-
||[[Zero Lag Poseball]]
|[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
||[[User:Jippen Faddoul|Jippen Faddoul]] and [[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Void Singer}}
||A simple poseball with no lag
|Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|-
|-
||[[Zigzag Sequence]]
|[[User:Yumi Murakami/Weaver Spell Grid|Weaver Spell Grid]]
||[[User:Project Neox|Project Neox]]
|{{User|Yumi Murakami}}
||Zigzag sequence generator I developed while scripting checkers
|Designs simple objects and creates them with magic words.
|-
|-
||[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
|[[Zero Lag Poseball]]
||[[User:Fire Centaur|Fire Centaur]]
|{{User|Jippen Faddoul}} and {{User|Daemonika Nightfire}}
||Returns a string that displays days, hours, seconds
|A simple poseball with no lag
|-
|-
||[[Random Giver Prim]]
|[[User:Dora_Gustafson/bezier_toy|Bézier Toy]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Dora Gustafson}}
||A randomized item giver with a game-like twist
|Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
|-
|-
||[[Client Specific Contents Giver]]
|[[HTML HUD Demo]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Kelly Linden}}
||Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|HTML-based, single script HUD (some assembly required)
|}
|}


Line 1,296: Line 1,279:
! '''Description'''
! '''Description'''
|-
|-
|| [https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|[https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|| [[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|-
|-
|| [[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|[[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Ina Centaur}}
|| API that gives the UUID of an image of a calendar image give month and year arguments.
|API that gives the UUID of an image of a calendar image give month and year arguments.
|-
|-
||[[HTTP Post request to a PHP server]]
|[[HTTP Post request to a PHP server]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Corto Maltese}}
|| This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|-
|-
|| [[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|[[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Ina Centaur}}
|| Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|-
|-
|| [[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|[[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User|Darien Caldwell}}
|| Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
|-
|-
|| [[Minify|LSL Minify]]
|[[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|| [[User:Kira Komarov|Kira Komarov]]
|{{User2|Liandra Ceawlin}}
|| LSL Minification and obfuscation tool written in JavaScript. Contains a form on the wiki using a widget where you can post LSL scripts to be minified as well as the source-code. For another full-screen demo you may [http://eva.comaroski.me/lslclean.html check it on my website]. To use, paste any LSL code and press ctrl+alt+enter to get the minified version.
|Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|-
|-
|| [[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|[[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
|| An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|-
|-
|| [[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|[[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
|| A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|-
|-
|| [[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|[[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|| [[User:Jor3l Boa|Jor3l Boa]]
|{{User|Jor3l Boa}}
|| Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|-
|-
|| [[Public_Object_DNS|Public Object DNS]]
|[[Public_Object_DNS|Public Object DNS]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User2|Liandra Ceawlin}}
|| Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|-
|-
|| Silo
|Silo
|| [[User:Zero_Linden|Zero Linden]]
|{{User2|Zero Linden}}
|| General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
|General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
* [http://www.notabene-sl.com/misc/silo-README.txt README] file
* <s>[http://www.notabene-sl.com/misc/silo-README.txt README] file</s>
* [http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball
* <s>[http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball </s>
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* Readme and Archive apparently no longer there or WP stole the redirect for them. {{User|Talia Tokugawa}} 24/03/17
|-
|-
||[[Silverday ObjectDNS]]
|[[Silverday ObjectDNS]]
||[[User:Till Stirling|Till Stirling]]
|{{User|Till Stirling}}
||Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|-
|-
|| [http://aubretec.com/products/sldb SLDB]
|[https://github.com/jgpippin/sldb SLDB]
|| [[User:Luc Aubret|Luc Aubret]]
|{{User2|Luc Aubret}}
|| Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].  
|Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].
* [http://aubretec.com/support/manuals/sldbkit/ Implementation Guide]
* [http://aubretec.com/wp-content/uploads/2009/05/sldb.zip Download] (.zip, 12kb)
|-
|-
|| [https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]
|<s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]</s>
|| [[User:Trimda Hedges|Trimda Hedges]]
|{{User|Trimda Hedges}}
|| A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
|A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
* [https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]</s>
* [http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]
* <s>[http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]</s>
* [https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]</s>
 
* Dead Links, Page is still there but there is nothing available for download. - {{User|Talia Tokugawa}} 24/03/17
|}
|}



Latest revision as of 16:00, 17 March 2024

Script Library

NOTE: Please add your scripts to this page and then add them to a category on the Categorized Library page.

Come to this page to see complex examples that show how to combine parts of LSL.

Go to the LSL Examples page to see brief examples of how to use parts of LSL.

Why collect complex examples here? Well, ...

There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The Huge Leap to the new Jive software, while traumatic and disruptive, has failed to dispose of what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.

  1. Old Forums -Scripting Library index (wiki),
  2. Old Forums -Scripting Forum Archive,
  3. Old Forums -Scripting Library,
  4. new Forums -Archives > Scripting Library,
  5. new Forums -LSL Library.


The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the Categorized Library.

Rules for posting:

  1. Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
  2. Add a link to your script's page here. Link back to this page from your script's page. Start your page with {{LSL Header}}.
  3. Do not add scripts that duplicate the same functionality as an existing script or built in function. If yours does, explain why.
  4. Do not list simple scripts here. Include those among the LSL Examples instead.

LSL Script Library

Name Creator Description
secondlife:///app/... Daemonika Nightfire Useful secondlife:///app/... commands for scripts, local chat, instant message, group chat, group notice & profiles.
Teleporter_Anywhere Luxen Resident Zx Teleporter Anywhere v5.1.
Ultimate_Radar Luxen Resident Zx Ultimate Radar v5.
Language_Scanner Luxen Resident Zx Language Scanner v5.
Visitor_Counter_Tracker Luxen Resident Zx Visitor Counter - Tracker v3.1.
Notecard_Configuration_Reader_by_Maddox_Deluxe Maddox Deluxe Notecard Multi-line Entries Configuration Reader v1.6.
Addiction Moderator and World Clock Yumi Murakami Keep tabs on usage of SL and easily share local times with other users.
Bijocam and Other Camera Scripts Yumi Murakami Various camera control systems for machinima, security, and other effects.
Recent Avatar Scanner Ackley Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
Target Crosshair HUD Ackley A 2 prim HUD with crosshair targets nearby players names, profiles and user key
Basic Sim Status Button Indicator HUD Ackley A single prim HUD. Color indicates sim status changes.
Basic Target Scanner HUD Ackley A single prim HUD. Scrolls through nearby players names, photos and user key.
(Function) StringIsNum Zion Tristan A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
Remove all scripts from a linkset Dahlia Orfan Remove all scripts from a linkset.
RLV Viewer Titler Jenna Felton Titler displaying viewer and it's version, revealed via RLV interface.
Sim Restart Notifyer Jenna Felton On region restart, notifyes registered residents about the sim is online and the current sim version
Script Vitality plug-in Jenna Felton Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
Chat Painter Jenna Felton Changes texture and collor properties of named prims in a linkset by using chat commands.
1st necessity of SL Beer Dailey Monitors for avatars and (de)activates scripts states to control script performance/lag.
3D Radar Jesse Barnett Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
RegionSitTeleport Vincent Nacon A very simple and clean sit/unsit teleporter.
Avatar Position Adjustement to Avatar Height When Sitting Cay Trudeau Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
AbcText Ange Capalini EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
Access (NewAge) Asia Snowfall An easy to use script for permissions on who can use the script, Public/Group/Owner
Access Tutorial (EN) Daemonika Nightfire Short examples about permission to executable commands.
Aim Detection Dugley Reanimator Monitors for avatars and reports back to owner about who is aiming at them.
Anti (copy & transfer) Daemonika Nightfire This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
Anti Rezz Daemonika Nightfire This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.
AntiDelay Node Xaviar Czervik Uses llMessageLinked to stop those pesky delays.
AO Overriding Pose Ball Jesse Barnett No more turning your AO off and on when you sit down
ARCFOUR Strong Encryption Implementation Nekow42 Zarf An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
Assembly-Like Programming Language Xaviar Czervik A compiler that runs assembly-like programs.
Associative Array (Dictionary) Emulator Alynna Vixen This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
AvatarFollower Dale Innis Allows one avatar to automatically follow another.
Avatar Radar (NewAge) Asia Snowfall Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
Base2Dec Siann Beck Convert a number to decimal from any base.
BaseN Nexii Malthus Variable base compression, dynamically maps to usable UTF code points.
Basic Encryption Modules Beverly Larkin Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
Be happy Emmas Seetan Basic smile attachment script, makes your avatar smile.
Beat The Average Vendor Kristen Giano A vendor script based on humblebundle.com
Best Neighbor Doran Zemlja Reduce ad clutter by hiding ads when users are on their own land nearby.
BigNum Library (RSA Encryption) Xaviar Czervik A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
Binary Clock Fox Diller A Binary Clock.
BinaryDecimalConverter Soundless Smalls Converts a binary value to a decimal value and vice versa.
Blacklist and Remote Kill Chase Quinnell Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
Bookmark URLs Rolig Loon Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
Builder's Buddy Tool Newfie Pendragon Script to easily move/rotate large builds that exceed the linkable size limits.
Button Click Detector Sendao Goodman Use llDetectedTouchUV to determine which button was pressed on a texture.
Camera following prim Dale Innis Pair of scripts to make a prim follow your camera position around (for lights etc).
Camera Sync Meyermagic Salome and Nomad Padar A system to synchronize the cameras of two avatars.
Chatbot Anonymous Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
Chat Logger (GPL) Nobody Fugazi Chat logger which requests permission from participants before recording them.
Chat Relay grumble Loudon A Chat relay which can be routed using a path header and won't echo.
ClickAndDrag Nexii Malthus Click and Drag user interface elements using dynamic feedback
HTTP Get Example (GridSurvey) Lou Netizen Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
Code Racer Anonymous Race two versions of code forever, to see which runs faster.
Code Sizer Anonymous Count the bytes compiled from source code, to measure how to write small code.
Collision message sender Taff Nouvelle Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
Color Changer Void Singer Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
Color Changer Plus Neo Calcutt A color changer with 14 colors, a random function, and a custom vector function.
Color Conversion Sally LaSalle Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
ColorConvert Siann Beck Convert color values to vector from RGB, hex or HTML color name.
Color script Masakazu Kojima Script for changing colors trough a listener with pre-defined colors.
Combined Library Strife Onizuka Library of mostly encoding and decoding functions, some more useful then others.
  • String functions: Replace / Trim right / Trim left / Trim both
  • Unicode conversion: UTF8 to Unicode / Unicode to UTF8
  • List functions: Replace / Compare
Computer:jaycoonlanguage jayco121 Bing A language written in LSL that is meant for my computer (available at the shop).
Configuration Notecard Reader Dedric Mauriac A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
Configuration Notecard Reader (advanced) Lear Cale Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
Conversation Relay Jippen Faddoul Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
Curtain script Zilla Larsson A simple script to retract/stretch curtains, blinds, bedcovers and more
Cycle Dialog Items w/ Callback Hawkster Westmoreland A customizable way to cycle dialog items with pagination
Dataserver API Revolution Perenti Dataserver Framework for Notecards.
Date Library Corto Maltese Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
Day of the Week DoteDote Edison Function to get day of the week from llGetUnixTime.
Days in Month IntLibber Brautigan Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
Deed Tools Falados Kapuskas Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
DEMO_Shield Daemonika Nightfire With this script, it is impossible to use these scripts in copied (Copybot) object.
Describe Chatter Anonymous Chat to see yourself as others do.
Dialog Control Nargus Asturias A (not-so) simple dialog & menu control script. Call dialog and receive selected value via link_message, with built-in timer and link_message notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.

Latest version also has Dialog Menus Control built-in; which allow multi-level menus through SL dialog system.

Dialog Menus (multiuser) SimonT Quinnell Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
Dialog Number Pad DoteDote Edison Use a dialog to accept positive integer input from users.
Display Names Radar Cerise Sorbet Simple HUD type avatar radar that can show display names and script memory usage
Display Names to Key Joran Yoshikawa Simple way to get UUIDs from displaynames
Display-Username_Online_Indicator Daemonika Nightfire This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
Displayer Script Akinori Kimagawa Display Words On Top Of An Object
Drink script Emmas Seetan Used mainly for food and drink in Second Life.
Single_AO-Sit Daemonika Nightfire Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
DropBox Dimentox Travanti This is a Drop box which allows people to drop certain items in a object & has many config options.
Efficiency Tester Xaviar Czervik Tests the speed of a function.
Email2IM DoteDote Edison Send IMs to SL friends via email.
Encrypted Region-wide chat Kireji Haiku Encrypted Region-wide chat
ExplodingObjects Dale Innis Causes an object (of the appropriate type) to explode on command.
FadeEasy Nika Rugani The easy way of fading objects in or out (Using llSetLinkAlpha)
FastConeSpread Nexii Malthus Fast Algorithmn to achieve cone spread, main use in weaponry systems.
Fast List Prim Contents PixelProphet Lane Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
Grid Status Feed PixelProphet Lane Receive important Grid information in-world
Find Avatar Key Huney Jewell Explores UUID of avatar whose name is said in local chat or who touches the prim.
First Name Letter Prize RaithSphere Whybrow Gives a prize if the person who sits on it's first letter of first name matches the random letter!
Fix_Small_Prims Emma Nowhere Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
Float2Hex Strife Onizuka Very useful for transporting floats.
Float Box Contents Rolig Loon Displays object inventory in hover text, identified by type and updated marquee-style.
Follower Unknown, uploaded by Slik Swindlehurst Makes an object follow the nearest person. Do not use for griefing.
FURWARE_text Ochi Wolfe Versatile text-on-prim script, open source under the MIT license
GA Event Notifier Victor Hua Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
Geometric Library Community Project A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
Get Profile Picture Valentine Foxdale Sets the texture of the object to profile picture of the person that touches ot
GetTimestampOffset Siann Beck Returns llGetTimestamp with an hour offset.
Give InvItem every n hours Criz Collins Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
Give random object Emmas Seetan Touch to receive a random object in the prim's inventory
Golden Vendor Yumi Murakami A cross between a vendor and a game.
Google Charts Dedric Mauriac Create links to display raw data as a chart image.
Google_Translator Ugleh Ulrik Translates spanish to english, and its simple to make it any other way.
Go transparent when walking Emmas Seetan An attachment that goes invisible when you walk and visible when you don't walk.
Group Authorization Chase Quinnell Checks to see if object is set to appropriate group (checks by group key)
Group key finder Emmas Seetan Touch to find the key of the group
Group Privacy Chance Unknown Security device to insure members of a group can have a private area. Deactivates when nobody present.
Hello Avatar Linden Lab SL's default script.
Hello Avatar Companion Chase Quinnell Companion to the original Hello Avatar script
HexText Hexadeci Mole Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
Hierarchics Nexii Malthus Advanced script to create an efficient self-aware hierarchic structure.
Hierarchics2 Nexii Malthus Second generation, one script per object. Only two functions, can be embedded in others. Uses the new llSetLinkPrimitiveParamsFast/llGetLinkPrimitiveParams functions.
High-Capacity Greeter-Counter Rolig Loon Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
Holodeck Revolution Perenti Home Rezzing System.
HUD Dots Radar Cerise HUD target example, draws dots on the HUD over avatars in view.
Interpolation Library Nexii Malthus A small set of interpolation functions.
Intra-Region Update Server Emma Nowhere Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
Inventory_Based_Menu Revolution Perenti Inventory Based Menu System.
iTunes RPC Fox Diller iTunes RPC via LSL llEmail and llRemoteDataReply.
Keyframe Animator Jasper Flossberg This is a KeyFrame Animator Script to simplify construction of keyframed animations.
Keypad Door Tdub Dowler Door and keypad with changeable code. Follow instructions carefully!
Key2Name Nika Rugani Key2Name service where a user no longer needs to be in the same region to get users name
Kilt / Skirt Editor Brangus Weir This changes all the parameters of all the flexis in the link set in one swell foop!
landmark2slurl Tapple Gao Convert all landmarks in inventory to slurls
Last Sound System Babbage Linden An LSL Last.fm client.
LibObj Ochi Wolfe A library to manage state in LSL using an object-oriented approach.
LibraryDisplayLandScreenshot Jon Desmoulins A modified version of LibraryDisplayProfilePic using the new PARCEL_DETAILS_ID Implemented in Server v1.36
LinkNumber-List_in_llSetLinkPrimitiveParamsFast Daemonika Nightfire Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
Linkset resizer Maestro Linden Systematically rescales a linkset by moving and resizing each prim (by using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast)
Linkset resizer with menu Brilliant Scientist A menu-driven script that rescales a linkset by moving and resizing the prims using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast functions. Based on Linkset resizer.
*DS* Resize Example v3.0.00 Daemonika Nightfire Single resize script for a complete linkset with save and restore option.
Pointing Stick rhonin Nissondorf A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
Gun Script rhonin Nissondorf Shoots out "ammo" from the root prim of your "gun".
Grenade Script rhonin Nissondorf Uses a timed factor to add influence to the velocity of a throw object.
Linkset Resizer 2 Emma Nowhere A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on Fix Small Prims.
List2CSV Kunnis Basiat Similar to llList2CSV & llCSV2List which includes preserving type and escaping characters.
list_cast Fractured Crystal Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into llSetPrimitiveParams
Listener Script Emmas Seetan Use to listen to other people's conversations (Like spying)
List: Find Last Index Void Singer Returns the last index of searched item in a source list. (backwards version of llListFindList)
List: Multi Find Void Singer Returns the first found index of multiple search items in a list. (Multi-item version of llListFindList. Fwd and Rev versions included)
List: Reverse Void Singer Returns an input List in reverse order
LinksetIndexing Nexii Malthus Functions for indexing a linkset by patterns or names down to their linkset numbers.
llGetAgentList Sim-Wide Radar Tiaeld Tolsen Simple radar implementation using the new llGetAgentList LSL Function.
lsDancemachine Kephra Nurmi Low lag client server dancemachine.
lsDeejay Home Edition Kephra Nurmi Client server media control for music, video, youtube, pictures, and texture animations.
lsDialog Kephra Nurmi Universal notecard driven menu dialog system.
lsDisplay Kephra Nurmi Picture cycler with preloader.
lsDistributor Kephra Nurmi Simple 'try' and 'buy' vendor system.
LSL_languageAPI Gypsy Paz Multi-lingual API from notecard based language files
Mandelbrot Explorer Babbage Linden An interactive fractal explorer.
Materialization Effects Overbrain Unplugged Special effects to add to rezzing events to simulate a teleportation or materialization.
Materialization Effects 2 Nika Rugani More efficient and faster version of Materialization Effects by Overbrain Unplugged.
Matrix Functions Kyle Flynn A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
Merge Sort Xaviar Czervik Implements a Merge Sort in LSL, however this code is 300(ish) times slower than llListSort. Don't use this in a script!
Minesweeper Xaviar Czervik A simple minesweeper game.
Morse Code Bobbyb30 Swashbuckler A script that allows for the conversion to and from morse code and can "play" morse code.
Multi-displays Texture Cycler Nargus Asturias A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
Multi Item Rezzer Jesse Barnett A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
Multirezzer (on collision) Beet Streeter Spawns up to 10 objects when the object containing the script collides with a user.
Myriad Lite Preview 5 RPG System Allen Kerensky Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
Name2Key in LSL Maeva Anatine Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
Name2Key Nika Rugani Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
NexiiText Nexii Malthus Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
NexiiText2 Nexii Malthus Second Gen Text Renderer. Same as above but features use of PRIM_LINK_TARGET and an awesome dynamic prim allocation architecture.
No Auto-Return Bellla Clarity To stop your long and hard builds from getting returned in sandboxes (only single prims, though!).
No Auto-Return NR Jor3l Boa This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
No Auto-Return (Multi) Xaviar Czervik A revision of Bella's that works for multi-prim objects.
No Limit Teleporter Morgam Biedermann Teleport to infinite altitudes (up to 4096m)
Object Size Chase Quinnell Gets the dimensions and footprint of a linkset
Object to Data Xaviar Czervik Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
Online Indicator Kristy Fanshaw Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
Open Group Join Alicia Stella User Touches Object to Join Group from Group Info window, (no bot.)
Open Prim Animator Todd Borst Single script prim animation tool. Menu driven, easy to use.
Open Zyngo Skin Installer Tmzasz Luminos A Simple Script designed to install skins on the popular Skill machines.
One Script, many doors Kyrah Abattoir Door script able to manage more than 50 linked doors from a single script instance.
ParseString2List Strife Onizuka Same as llParseString2List and llParseStringKeepNulls, but not limited to 8 spacers or separators. Thus substitute a call to the llParseString2List and llParseStringKeepNulls functions by a call to ParseString2List whenever you have more than 8 separators or more than 8 spacers.
Password Generator Syntrax Canucci This is an over-complicated, semi-complex password generator, which goes through multiple steps.
Pathfinder Babbage Linden A potential field based pathfinding library.
Personal ATM Machine Jessikiti Nikitin Allows deposits and withdrawals into another of your accounts, without the account being logged in.
Phantom Child Aeron Kohime Causes a child in a link set to become phantom without the entire object becoming phantom.
PHP_RegionFunctions Gypsy Paz and Zayne Exonar Three useful PHP functions to get region info
PhysicsLib Nexii Malthus Interesting set of fun physics functions.
Play and Loop Sound Bellla Clarity Very short and simple script; plays and loops a sound in an object.
Posing Stand Bellla Clarity Just a pose script to edit attachments more easily.
PosJump Uchi Desmoulins A much more efficient alternative to the popular warpPos function for bypassing 10m distance-moved limitations.
Prefix Calculator Xaviar Czervik A calculator that evaluates expressions in prefix notation.

+ 3 4 = 5. * + 1 2 + 3 4 = 14.

Profile Picture Jor3l Boa A working profile picture script with the new SecondLife API (1/11/2011)
Progress Bar Nexii Malthus Flexible and powerful little function for creating progress bars useful in hovertext.
Pseudo-random Number Generator Xaviar Czervik Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
Quiz From Notecard Rolig Loon A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
Rainbow_palette Rui Clary Build a color picker, using only one prim, and a few lines of code.
Random Gaussian Number Generator Vlad Davidson Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
Random AV Profile Projector Debbie Trilling Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
Random Object Vendor CodeBastard Redgrave Simple vendor that gives out random objects when paid the right amount
Random Password Generator Jor3l Boa Generate Random passwords based on String Length.
RandomPrimParams Xintar Citron Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
RavText Ravenous Dingo An alternate to XyText. This is a lightweight, multiple font 10 character text display system. It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
Real Object Inventory To Dialog PixelProphet Lane Display any amount of items contained in an Object in a Dialog, regardless of item name length.
Rental Box, Simply Sendao Goodman Simple explanation of how to make rental boxes.
Rental Cube Hank Ramos Simple cube for renting out a space.
Rental-Cube Daemonika Nightfire This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
Textbox2Hovertext Ackley A simple script to allow hovertext to be set with a dialog text box.
Remote Texture Loader Bobbyb30 Swashbuckler A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
Region Frames Per Second Heymeriou Mystakidou Says the region name and frames per second out loud on command.
Resizer multi-prims Christy Mansbridge 1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
RLV Collision Grabber Vala Vella Grab people colliding with the object and sit them on a set target using RLV
sbDialog Siann Beck A simple replacement function for llDialog. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a listen on the specified channel, and returns the handle.
Scheduler Haravikk Mistral Schedule multiple events using a single script timer
Scheme Interpreter Xaviar Czervik A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
Script Override Functions Revolution Perenti bypass default strings, integer etc in chat channel.
Script Scrubber Toady Nakamura Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
Scripted Attachment Detector Bobbyb30 Swashbuckler A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
Self Upgrading Script Enhanced Cron Stardust Keeps only latest version of the script on prim (even with multiple adds of the same script!)
Sensor Visualizer Cerise Sorbet Shows the size and shape you get with llSensor range and arc parameters
Serverless Key Exchange Sendao Goodman Maintains a network of object keys without using an external server.
SetLinkText Tacusin Memo Custom function like llSetText only applying to linked sets.
SHA-1 Hash Strife Onizuka Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
SHA-2 Hash Strife Onizuka Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
Shoutcast - radio controller v0.3 (remake of similar scripts) Flennan Roffo Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
Show Agent Script Count and memory PixelProphet Lane Fast and efficient method to display the amount of scripts and memory usage for an agent
Sim Map Particle Projector Jesse Barnett Displays a floating map of the sim the script is in.
Sim Performance Collector (Web-based DeniseHoorn Slade Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
Sim Restart Logger Kyrah Abattoir Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
Simple Elevator in a Box Hank Ramos Simple elevator example.
Simple Pay Door Giygas Static Simple door you pay to get access.
Skillingo AntiHack Script Tmzasz Luminos A simple Protection script for skillingo thats modifyable to work with other machines.
Skunk Money Hank Ramos Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
SLateIt Babbage Linden An augmented virtual reality HUD.
SLetanque Babbage Linden An LSL petanque game.
SLURL HUD CodeBastard Redgrave Touch this HUD to get a SLURL through IM, email and floating text.
BuildSlurl (NewAge) Archile Azalee A way to create a SLurl in a single function BuildSlurl
SL Mail V1.2 Flennan Roffo Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
SL NTPoHTTP client SignpostMarv Martin Second Life Needs Time Parsing over Hyper Text Transfer Protocol

Emulates the function of llGetWallclock for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!

Smooth Rotating Door Toy Wylie A script for doors that open and close smoothly using llTargetOmega
Smooth Rotating Linked Door With Hinge Lyn Mimistrobell A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
Smooth Sliding Door SimonT Quinnell A script for sliding doors that open and close smoothly using llMoveToTarget. Asjusts for prim orientation.
Sound Preloader Trinity Dejavu A tripwire that preloads a selection of sound files when avatar collides with prim.
Speed Tester Bobbyb30 Swashbuckler Similar to the Efficiency Tester, this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
Spiral Staircase Generator Meyermagic Salome Generates nice looking spiral staircases without much hassle.
String Compare Xaviar Czervik Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
Synchronize Cay Trudeau Makes synchronized start to a task on even/odd seconds
String: Reverse Void Singer Returns an input string in reverse order
String: Last Index Void Singer Returns the last index of search found in string (the backward equivalent of llSubStringIndex)
Tail Messages (NewAge) Asia Snowfall A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
Taper Door (minimalistic) Kopilo Hallard A basic script for doors which open and close using taper.
Teleport HUD Jesse Barnett WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
Teleporter (landmark based) Void Singer Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
Text Scroller Fred Gandt A simple text display object that scrolls text (applied as a texture) from right to left (like those LED signs) in a continuous loop.
Texture Changers Bobbyb30 Swashbuckler A collection of texture changing scripts.
Texture Management Revolution Perenti Dialog Menu based Texture Selection.
Texture Slide Xen Lisle Slides a texture on mouse movement
Tic Tac Toe CG Linden Step by step demo on how to implement a larger scripting project
TightList Strife Onizuka Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.

There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.

Timer Module Isabelle Aquitaine Manage multiple timers via linked messages.
Two Avatars on single prim Cay Trudeau Allow two (or more) avatars to sit on same prim
Timestamp:
Unix time code to list format
Void Singer converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
Timestamp:
List format to Unix time code
Void Singer converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
Timestamp:
Weekday from Unix timestamp
Void Singer Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
Texture Repeater Jenna Felton Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
Timestamp:
Weekday from (Y, M, D) format
Void Singer Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
Touch A Quote CodeBastard Redgrave Touch an object to read quotes sequentially from a notecard
Touring Balloon Hank Ramos Automated touring balloon with many options from long ago. Always seems to work on one SL release, and not the other.
Under Age Boot Chance Unknown Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
UNDO_PosRot Rolig Loon Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
Universal Translator Hank Ramos Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration. Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
Unix2DateTime Flennan Roffo Conversion from Unix time (llGetUnixTime()) to date and time string and vice versa.
Unmutable Descript Nagger Bobbyb30 Zohari To nag avatars to take off their scripted attatchments.
Unpacker On Rez (NewAge) Asia Snowfall A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
Unpacker On Touch (NewAge) Asia Snowfall Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
Update distributor Dale Innis Distribute an object (like a project update) to a list of people named in a notecard.
UUID2Channel Project Neox Optimised version of the original key2channel generators.
UUID Song Generator Sendao Goodman Translates a UUID into a simple song and plays it.
Visitor Greeter Void Singer Reduced spam visitor greeter, highly configurable, easy to modify.
VariText Geneko Nemeth (Kakurady) Display text on a prim, without looking like from a typewriter
Visitor Logger (Web/Basic) Buddy Sprocket A very basic visitor logger - log visitors in SL to a text file on your web-site.
Vote Simple JB Kraft Simple vote collector. One avi, one vote.
Walking Sound (NewAge) Asia Snowfall Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
WarpPos Keknehv Psaltery Non-physical movement without the 10m limit.
Watchdog Tika Oberueng LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
Wiki3DBuilder Wiki3DBuilder1.0 Salahzar Stenvaag Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
Window Control Emmas Seetan For window opacity, helpful for buildings.
XTEA Strong Encryption Implementation Morse Dillon An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
XyText Xylor Baysklef Display text (up to 10 characters) on a prim. Use as many prims as desired.
xyzText Example Daemonika Nightfire Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
XyyyyzText Criz Collins Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
XyzzyText Thraxis Epsilon and Gigs Taggart Display text (up to 10 characters) on a prim. Way more efficient than XyText.
Youtube TV Morgam Biedermann Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
Input number of seconds, get a string back that shows days, hours, minutes, seconds Fire Centaur Returns a string that displays days, hours, seconds
Presenter with Timer Fire Centaur Yet another texture presenter with a timer, lock, next/prev etc
Random Giver Prim Damian Darkwyr A randomized item giver with a game-like twist
Client Specific Contents Giver Damian Darkwyr Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
Zen Resizer Void Singer Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
Weaver Spell Grid Yumi Murakami Designs simple objects and creates them with magic words.
Zero Lag Poseball Jippen Faddoul and Daemonika Nightfire A simple poseball with no lag
Bézier Toy Dora Gustafson Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
HTML HUD Demo Kelly Linden HTML-based, single script HUD (some assembly required)

Support Script Library

These are scripts in other languages, intended to be run on other systems that support scripts written in LSL

Name Creator Description
phpPathfinding Nexii Malthus PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
Calendar Image UUID API Ina Centaur API that gives the UUID of an image of a calendar image give month and year arguments.
HTTP Post request to a PHP server Corto Maltese This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
Key2Name.php Ina Centaur Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
HTTP-IN DNS Darien Caldwell Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
Lame Object DNS and Cross Sim Messaging Liandra Ceawlin Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
llXorBase64StringsCorrect SignpostMarv Martin An implementation of llXorBase64StringsCorrect in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via llHTTPRequest.
lsl_fu.php SignpostMarv Martin A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
Name2Key.php Jor3l Boa Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
Public Object DNS Liandra Ceawlin Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
Silo Zero Linden General purpose data store in PHP. Use this to persist arbitrary data from LSL via llHTTPRequest. See:
  • Readme and Archive apparently no longer there or WP stole the redirect for them. Talia Tokugawa 24/03/17
Silverday ObjectDNS Till Stirling Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
SLDB Luc Aubret Flexible web database storage using PHP/MySQL. Used to store per-user field/value pairs from in-world objects using llHTTPRequest.
SL Asset Data Trimda Hedges A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID). Includes caching of requests and results and example application. Copyright under Eclipse Public License v1
  • Dead Links, Page is still there but there is nothing available for download. - Talia Tokugawa 24/03/17

See Also

Articles

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "LSL Library"

The following 200 pages are in this category, out of 219 total.

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