Difference between revisions of "Category:LSL Library"

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Come to this page to see complex examples that show how to combine parts of LSL.
Come to this page to see complex examples that show how to combine parts of LSL.


Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.  
Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.


Why collect complex examples here? Well, ...
Why collect complex examples here? Well, ...
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# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# [http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive],
# <s>[http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive]</s>,
# [http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library],
# <s>[http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library]</s>,
# [http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library],
# <s>[http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library]</s>,
# [http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library].  
# <s>[http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library]</s>.




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<div style="padding: 0.5em">
<div style="padding: 0.5em">
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <nowiki>{{LSL Header}}</nowiki>.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <code><nowiki>{{LSL Header}}</nowiki></code>.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
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<div id="box">
<div id="box">
==LSL Script Library==
==LSL Script Library==


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! '''Description'''
! '''Description'''
|-
|-
||[[StringIsNum|(Function) StringIsNum]]
||[[User:Daemonika_Nightfire/Scripts/AppLinks|<nowiki>secondlife:///app/...</nowiki>]]
||'''[[User:Zion Tristan|Zion Tristan]]''' <sup><small>([[User talk:Zion Tristan|talk]]|[[Special:Contributions/Zion Tristan|contribs]])</small></sup>
||{{User|Daemonika Nightfire}}
||A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|| Useful <nowiki>secondlife:///app/...</nowiki> commands for scripts, local chat, instant message, group chat, group notice & profiles.
|-
|[[Teleporter_Anywhere]]
|{{User|Luxen Resident}}
| Zx Teleporter Anywhere v5.1.
|-
|[[Ultimate_Radar]]
|{{User|Luxen Resident}}
| Zx Ultimate Radar v5.
|-
|[[Language_Scanner]]
|{{User|Luxen Resident}}
|Zx Language Scanner v5.
|-
|[[Visitor_Counter_Tracker]]
|{{User|Luxen Resident}}
|Zx Visitor Counter - Tracker v3.1.
|-
|[[Notecard_Configuration_Reader_by_Maddox_Deluxe]]
|{{User2|Maddox Deluxe}}
|Notecard Multi-line Entries Configuration Reader v1.6.
|-
|[[User:Yumi Murakami/Addiction Moderator|Addiction Moderator and World Clock]]
|{{User|Yumi Murakami}}
|Keep tabs on usage of SL and easily share local times with other users.
|-
|[[User:Yumi Murakami/Bijocam And Other Camera Scripts|Bijocam and Other Camera Scripts]]
|{{User|Yumi Murakami}}
|Various camera control systems for machinima, security, and other effects.
|-
|[[Recent Avatar Scanner]]
|{{User|Ackley Bing|Ackley}}
|Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
|-
|[[Target Crosshair HUD]]
|{{User|Ackley Bing|Ackley}}
|A 2 prim HUD with crosshair targets nearby players names, profiles and user key
|-
|[[User:Ackley Bing/Basic Sim Status Button Indicator HUD|Basic Sim Status Button Indicator HUD]]
|{{User|Ackley Bing|Ackley}}
|A single prim HUD. Color indicates sim status changes.
|-
|[[Basic Target Scanner HUD]]
|{{User|Ackley Bing|Ackley}}
|A single prim HUD.  Scrolls through nearby players names, photos and user key.
|-
|[[StringIsNum|(Function) StringIsNum]]
|{{User|Zion Tristan}}
|A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|-
|[[Remove all scripts from a linkset]]
|{{User2|Dahlia Orfan}}
|Remove all scripts from a linkset.
|-
|[[RLV Viewer Titler]]
||{{User2|Jenna Felton}}
|Titler displaying viewer and it's version, revealed via RLV interface.
|-
|[[Sim Restart Notifyer]]
||{{User2|Jenna Felton}}
|On region restart, notifyes registered residents about the sim is online and the current sim version
|-
|-
||[[Remove all scripts from a linkset]]
|[[Script Vitality plug-in]]
||'''[[User:Dahlia Orfan|Dahlia Orfan]]''' <sup><small>([[User talk:Dahlia Orfan|talk]]|[[Special:Contributions/Dahlia Orfan|contribs]])</small></sup>
||{{User2|Jenna Felton}}
||Remove all scripts from a linkset.
|Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|-
|-
||[[RLV Viewer Titler]]
|[[Chat Painter]]
||'''[[User:Jenna Felton|Jenna Felton]]''' <sup><small>([[User talk:Jenna Felton|talk]]|[[Special:Contributions/Jenna Felton|contribs]])</small></sup>
||{{User2|Jenna Felton}}
||Titler displaying viewer and it's version, revealed via RLV interface.
|Changes texture and collor properties of named prims in a linkset by using chat commands.
|-
|-
||[[Script Vitality plug-in]]
|[[1st necessity of SL]]
||'''[[User:Jenna Felton|Jenna Felton]]''' <sup><small>([[User talk:Jenna Felton|talk]]|[[Special:Contributions/Jenna Felton|contribs]])</small></sup>
|{{User|Beer Dailey}}
||Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|Monitors for avatars and (de)activates scripts states to control script performance/lag.
|-
|-
||[[1st necessity of SL]]
|[[3D Radar]]
||'''[[User:Beer Daily|Beer Daily]]''' <sup><small>([[User talk:Beer Daily|talk]]|[[Special:Contributions/Beer Daily|contribs]])</small></sup>
|{{User|Jesse Barnett}}
||Monitors for avatars and (de)activates scripts states to control script performance/lag.
|Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|-
|-
||[[SetLinkText]]
|[[RegionSitTeleport]]
||'''[[User:Tacusin Memo|Tacusin Memo]]''' <sup><small>([[User talk:Tacusin Memo|talk]]|[[Special:Contributions/Tacusin Memo|contribs]])</small></sup>
|{{User|Vincent Nacon}}
||Custom function like llSetText only applying to linked sets.
|A very simple and clean sit/unsit teleporter.
|-
|-
||[[3D Radar]]
|[[Avatar Position Adjustement to Avatar Height When Sitting]]
||'''[[User:Jesse Barnett|Jesse Barnett]]''' <sup><small>([[User talk:Jesse Barnett|talk]]|[[Special:Contributions/Jesse Barnett|contribs]])</small></sup>
|{{User|Cay Trudeau}}
||Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
|-
|-
||[[RegionSitTeleport]]
|[[AbcText]]
||'''[[User:Vincent Nacon|Vincent Nacon]]''' <sup><small>([[User talk:Vincent Nacon|talk]]|[[Special:Contributions/Vincent Nacon|contribs]])</small></sup>
|{{User|Ange Capalini}}
||A very simple and clean sit/unsit teleporter.
|EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|-
|-
||[[AbcText]]
|[[Access (NewAge)]]
||'''[[User:Ange Capalini|Ange Capalini]]''' <sup><small>([[User talk:Ange Capalini|talk]]|[[Special:Contributions/Ange Capalini|contribs]])</small></sup>
|{{User|Asia Snowfall}}
||EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|An easy to use script for permissions on who can use the script, Public/Group/Owner
|-
|-
||[[Access (NewAge)]]
|[[User:Daemonika_Nightfire/Scripts/Access_Tutorial_EN|Access Tutorial (EN)]]
||'''[[User:Asia Snowfall|Asia Snowfall]]''' <sup><small>([[User talk:Asia Snowfall|talk]]|[[Special:Contributions/Asia Snowfall|contribs]])</small></sup>
|{{User|Daemonika Nightfire}}
||An easy to use script for permissions on who can use the script, Public/Group/Owner
|Short examples about permission to executable commands.
|-
|-
||[[Aim Detection]]
|[[Aim Detection]]
||'''[[User:Han Shuffle|Dugley Reanimator]]''' <sup><small>([[User talk:Han Shuffle|talk]]|[[Special:Contributions/Han Shuffle|contribs]])</small></sup>
|{{User2|Han Shuffle|Dugley Reanimator}}
||Monitors for avatars and reports back to owner about who is aiming at them.
|Monitors for avatars and reports back to owner about who is aiming at them.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|*DS* Anti (copy & transfer)]]
|[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|Anti (copy & transfer)]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.  
|This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
|-
|-
||[[AntiDelay Node]]
|[[User:Daemonika_Nightfire/Scripts/Anti_Rezz|Anti Rezz]]
||'''[[User:Xaviar Czervik|Xaviar Czervik]]''' <sup><small>([[User talk:Xaviar Czervik|talk]]|[[Special:Contributions/Xaviar Czervik|contribs]])</small></sup>
|{{User|Daemonika Nightfire}}
||Uses [[llMessageLinked]] to stop those pesky delays.
|This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.  
|-
|-
||[[AO Overriding Pose Ball]]
|[[AntiDelay Node]]
||'''[[User:Jesse Barnett|Jesse Barnett]]''' <sup><small>([[User talk:Jesse Barnett|talk]]|[[Special:Contributions/Jesse Barnett|contribs]])</small></sup>
|{{User|Xaviar Czervik}}
||No more turning your AO off and on when you sit down
|Uses [[llMessageLinked]] to stop those pesky delays.
|-
|-
||[[ARCFOUR Strong Encryption Implementation]]
|[[AO Overriding Pose Ball]]
||'''[[User:Nekow42 Zarf|Nekow42 Zarf]]''' <sup><small>([[User talk:Nekow42 Zarf|talk]]|[[Special:Contributions/Nekow42 Zarf|contribs]])</small></sup>
|{{User|Jesse Barnett}}
||An LSL implementation of ARCFOUR, the most popular stream cipher still in use. It is licensed under a Creative Commons Attribution 3.0 license.
|No more turning your AO off and on when you sit down
|-
|-
||[[Assembly Programming Language|Assembly-Like Programming Language]]
|[[ARCFOUR Strong Encryption Implementation]]
||'''[[User:Xaviar Czervik|Xaviar Czervik]]''' <sup><small>([[User talk:Xaviar Czervik|talk]]|[[Special:Contributions/Xaviar Czervik|contribs]])</small></sup>
|{{User2|Nekow42 Zarf}}
||A compiler that runs assembly-like programs.
|An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
|-
|-
||[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
|[[Assembly Programming Language|Assembly-Like Programming Language]]
||[[User:Alynna Vixen|Alynna Vixen]]
|{{User|Xaviar Czervik}}
||This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|A compiler that runs assembly-like programs.
|-
|-
||[[AvatarFollower]]
|[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
||[[User:Dale Innis|Dale Innis]]
|{{User2|Alynna Vixen}}
||Allows one avatar to automatically follow another.
|This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|-
|-
||[[Avatar Radar (NewAge)]]
|[[AvatarFollower]]
||'''[[User:Asia Snowfall|Asia Snowfall]]''' <sup><small>([[User talk:Asia Snowfall|talk]]|[[Special:Contributions/Asia Snowfall|contribs]])</small></sup>
|{{User|Dale Innis}}
||Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|Allows one avatar to automatically follow another.
|-
|-
||[[Base2Dec]]
|[[Avatar Radar (NewAge)]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Asia Snowfall}}
||Convert a number to decimal from any base.
|Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|-
|-
||[[BaseN]]
|[[Base2Dec]]
||'''[[User:Nexii Malthus|Nexii Malthus]]''' <sup><small>([[User talk:Nexii Malthus|talk]]|[[Special:Contributions/Nexii Malthus|contribs]])</small></sup>
|{{User|Siann Beck}}
||Variable base compression, dynamically maps to usable UTF code points.
|Convert a number to decimal from any base.
|-
|-
||[[Basic Encryption Modules]]
|[[BaseN]]
||[[User:Beverly Larkin|Beverly Larkin]]
|{{User|Nexii Malthus}}
||Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|Variable base compression, dynamically maps to usable UTF code points.
|-
|-
||[[Be happy]]
|[[Basic Encryption Modules]]
||'''[[User:Emmas Seetan|Emmas Seetan]]''' <sup><small>([[User talk:Emmas Seetan|talk]]|[[Special:Contributions/Emmas Seetan|contribs]])</small></sup>
|{{User|Beverly Larkin}}
||Basic smile attachment script, makes your avatar smile.
|Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|-
|-
||[[Best Neighbor Ad Hiding Script|Best Neighbor]]
|[[Be happy]]
||[[User:Doran Zemlja|Doran Zemlja]]
|{{User|Emmas Seetan}}
||Reduce ad clutter by hiding ads when users are on their own land nearby.
|Basic smile attachment script, makes your avatar smile.
|-
|-
||[[BigNum|BigNum Library (RSA Encryption)]]
|[[Beat The Average Vendor]]
||'''[[User:Xaviar Czervik|Xaviar Czervik]]''' <sup><small>([[User talk:Xaviar Czervik|talk]]|[[Special:Contributions/Xaviar Czervik|contribs]])</small></sup>
|{{User2|Kristen Giano}}
||A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|A vendor script based on humblebundle.com
|-
|-
||[[Binary Clock v1.1|Binary Clock]]
|[[Best Neighbor Ad Hiding Script|Best Neighbor]]
||[[User:Fox Diller|Fox Diller]]
|{{User2|Doran Zemlja}}
||A Binary Clock.
|Reduce ad clutter by hiding ads when users are on their own land nearby.
|-
|-
||[[BinaryDecimalConverter]]
|[[BigNum|BigNum Library (RSA Encryption)]]
||[[User:Soundless Smalls|Soundless Smalls]]
|{{User|Xaviar Czervik}}
||Converts a binary value to a decimal value and vice versa.
|A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|-
|-
||[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
|[[Binary Clock v1.1|Binary Clock]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Fox Diller}}
||Blacklist(denial of use) or a creator kill script(can delete someone's item by command on private channel)
|A Binary Clock.
|-
|-
||[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
|[[BinaryDecimalConverter]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User2|Soundless Smalls}}
||Dialog driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|Converts a binary value to a decimal value and vice versa.
|-
|-
||[[Builders Buddy|Builder's Buddy Tool]]
|[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
||[[User:Newfie Pendragon|Newfie Pendragon]]
|{{User|Chase Quinnell}}
||Script to easily move/rotate large builds that exceed the linkable size limit (30 meters).
|Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
|-
|-
||[[Button Click Detector]]
|[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
||{{User|Sendao Goodman}}
|{{User|Rolig Loon}}
||Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|-
|-
||[[Camera following prim]]
|[[Builders Buddy|Builder's Buddy Tool]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Newfie Pendragon}}
||Pair of scripts to make a prim follow your camera position around (for lights etc).
|Script to easily move/rotate large builds that exceed the linkable size [[limits]].
|-
|-
||[[Camera Sync]]
|[[Button Click Detector]]
||[[User:Meyermagic Salome|Meyermagic Salome]] and [[User:Nomad Padar|Nomad Padar]]
|{{User2|Sendao Goodman}}
||A system to synchronize the cameras of two avatars.
|Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|-
|-
||[[Chatbot]]
|[[Camera following prim]]
||Anonymous
|{{User|Dale Innis}}
||Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|Pair of scripts to make a prim follow your camera position around (for lights etc).
|-
|-
||[[Chat Logger (GPL)]]
|[[Camera Sync]]
||[[User:Nobody Fugazi|Nobody Fugazi]]
|{{User|Meyermagic Salome}} and {{User2|Nomad Padar}}
||Chat logger which requests permission from participants before recording them.
|A system to synchronize the cameras of two avatars.
|-
|-
||[[Chat_Relay|Chat Relay]]
|[[Chatbot]]
||[[User:grumble Loudon|grumble Loudon]]
|Anonymous
||A Chat relay which can be routed using a path header and won't echo.
|Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|-
|-
||[[ClickAndDrag]]
|[[Chat Logger (GPL)]]
||'''[[User:Nexii Malthus|Nexii Malthus]]''' <sup><small>([[User talk:Nexii Malthus|talk]]|[[Special:Contributions/Nexii Malthus|contribs]])</small></sup>
|{{User|Nobody Fugazi}}
|| Click and Drag user interface elements using dynamic feedback
|Chat logger which requests permission from participants before recording them.
|-
|-
||[[Code Racer]]
|[[Chat_Relay|Chat Relay]]
||Anonymous
|{{User|grumble Loudon}}
||Race two versions of code forever, to see which runs faster.
|A Chat relay which can be routed using a path header and won't echo.
|-
|-
||[[Code Sizer]]
|[[ClickAndDrag]]
||Anonymous
|{{User|Nexii Malthus}}
||Count the bytes compiled from source code, to measure how to write small code.
| Click and Drag user interface elements using dynamic feedback
|-
|-
||[[Collision message sender]]
|[[User:Lou_Netizen/HTTP_GET_Example_(GridSurvey)|HTTP Get Example (GridSurvey)]]
||[[Taff Nouvelle]]
|{{User|Lou Netizen}}
||Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
|[[Code Racer]]
||'''[[User:Void Singer|Void Singer]]''' <sup><small>([[User talk:Void Singer|talk]]|[[Special:Contributions/Void Singer|contribs]])</small></sup>
|Anonymous
||Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|Race two versions of code forever, to see which runs faster.
|-
|-
||[[Color Changer|Color Changer Plus]]
|[[Code Sizer]]
||[[User:Neo Calcutt|Neo Calcutt]]
|Anonymous
||A color changer with 14 colors, a random function, and a custom vector function.
|Count the bytes compiled from source code, to measure how to write small code.
|-
|-
||[[Color conversion scripts|Color Conversion]]
|[[Collision message sender]]
||[[User:Sally LaSalle|Sally LaSalle]]
|{{User2|Taff Nouvelle}}
||Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|-
|-
||[[ColorConvert]]
|[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Void Singer}}
||Convert color values to vector from RGB, hex or HTML color name.
|Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|-
|-
||[[Color script]]
|[[Color Changer|Color Changer Plus]]
||[[User:Masakazu Kojima|Masakazu Kojima]]
|{{User2|Neo Calcutt}}
||Script for changing colors trough a listener with pre-defined colors.
|A color changer with 14 colors, a random function, and a custom vector function.
|-
|-
||[[Library Combined Library|Combined Library]]
|[[Color conversion scripts|Color Conversion]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Sally LaSalle}}
||Library of mostly encoding and decoding functions, some more useful then others.
|Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|-
|[[ColorConvert]]
|{{User|Siann Beck}}
|Convert color values to vector from RGB, hex or HTML color name.
|-
|[[Color script]]
|{{User2|Masakazu Kojima}}
|Script for changing colors trough a listener with pre-defined colors.
|-
|[[Library Combined Library|Combined Library]]
|{{User|Strife Onizuka}}
|Library of mostly encoding and decoding functions, some more useful then others.
* String functions: Replace / Trim right / Trim left / Trim both
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
* List functions: Replace / Compare
|-
|-
||[[Computer:jaycoonlanguage]]
|[[Computer:jaycoonlanguage]]
||[[User:jayco121 Bing|jayco121 Bing]]
|{{User|jayco121 Bing}}
|| A language written in LSL that is meant for my computer (available at the shop).
| A language written in LSL that is meant for my computer (available at the shop).
|-
|-
||[[Read Note Card Configuration|Configuration Notecard Reader]]
|[[Read Note Card Configuration|Configuration Notecard Reader]]
||{{User|Dedric Mauriac}}
|{{User|Dedric Mauriac}}
||A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|-
|-
||[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
|[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
||[[Lear Cale|Lear Cale]]
|[[Lear Cale|Lear Cale]]
||Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|-
|-
||[[Library_Chat_Relay|Conversation Relay]]
|[[Library_Chat_Relay|Conversation Relay]]
||[[User:Jippen Faddoul|Jippen Faddoul]]
|{{User|Jippen Faddoul}}
||Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|-
|-
||[[Curtain script]]
|[[Curtain script]]
||[[User:Zilla Larsson|Zilla Larsson]]
|{{User|Zilla Larsson}}
||A simple script to retract/stretch curtains, blinds, bedcovers and more
|A simple script to retract/stretch curtains, blinds, bedcovers and more
|-
|-
||[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
|[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
||[[User:Hawkster Westmoreland|Hawkster Westmoreland]]
|{{User|Hawkster Westmoreland}}
||A customizable way to cycle dialog items with pagination
|A customizable way to cycle dialog items with pagination
|-
|-
||[[Dataserver API]]
|[[Dataserver API]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Revolution Perenti}}
||Dataserver Framework for Notecards.
|Dataserver Framework for Notecards.
|-
|-
||[[Date Library]]
|[[Date Library]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Corto Maltese}}
|| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|-
|-
||[[Day of the Week]]
|[[Day of the Week]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|DoteDote Edison}}
||Function to get day of the week from [[llGetUnixTime]].
|Function to get day of the week from [[llGetUnixTime]].
|-
|-
||[[Days in Month]]
|[[Days in Month]]
||[[User:IntLibber Brautigan begin_of_the_skype_highlighting     end_of_the_skype_highlighting begin_of_the_skype_highlighting     end_of_the_skype_highlighting|IntLibber Brautigan]]
|{{User|IntLibber Brautigan}}
||Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|-
|-
||[[Deed Tools]]
|[[Deed Tools]]
||[[User:Falados Kapuskas|Falados Kapuskas]]
|{{User|Falados Kapuskas}}
||Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|*DS*_DEMO_Shield]]
|[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|DEMO_Shield]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||With this script, it is impossible to use these scripts in copied (Copybot) object.
|With this script, it is impossible to use these scripts in copied (Copybot) object.
|-
|-
||[[Describe Chatter]]
|[[Describe Chatter]]
||Anonymous
|Anonymous
||Chat to see yourself as others do.
|Chat to see yourself as others do.
|-
|-
||[[Dialog Control]]
|[[Dialog Control]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Nargus Asturias}}
|| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]](), with built-in timer and [[link_message]]() notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]], with built-in timer and [[link_message]] notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
|-
|-
||[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
|[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
||[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|SimonT Quinnell}}
|| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
|-
|[[Dialog NumberPad|Dialog Number Pad]]
|{{User|DoteDote Edison}}
|Use a dialog to accept positive integer input from users.
|-
|[[Display Names Radar]]
|{{User|Cerise Sorbet}}
|Simple HUD type avatar radar that can show [[display names]] and script memory usage
|-
|[[Display Names to Key]]
|{{User|Joran Yoshikawa}}
|Simple way to get UUIDs from displaynames
|-
|[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|Display-Username_Online_Indicator]]
|{{User|Daemonika Nightfire}}
|This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
|-
|[[Displayer Script]]
|{{User|Akinori Kimagawa}}
|Display Words On Top Of An Object
|-
|[[Drink script]]
|{{User|Emmas Seetan}}
|Used mainly for food and drink in Second Life.
|-
|-
||[[Dialog NumberPad|Dialog Number Pad]]
|[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|Single_AO-Sit]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Daemonika Nightfire}}
||Use a dialog to accept positive integer input from users.
|Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|-
|-
||[[Display Names Radar]]
|[[TOXDropBox|DropBox]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Dimentox Travanti}}
||Simple HUD type avatar radar that can show [[display names]] and script memory usage
| This is a Drop box which allows people to drop certain items in a object & has many config options.
|-
|-
||[[Display Names to Key]]
|[[Efficiency Tester]]
||[[User:Joran Yoshikawa|Joran Yoshikawa]]
|{{User|Xaviar Czervik}}
||Simple way to get UUIDs from displaynames
|Tests the speed of a function.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|*DS*_Display-Username_Online_Indicator]]
|[[Email-to-IM|Email2IM]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|DoteDote Edison}}
||This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.  
|Send IMs to SL friends via [[email]].
|-
|-
||[[Displayer Script]]
||[[User:Akinori Kimagawa|Akinori Kimagawa]]
||Display Words On Top Of An Object
|-
|-
||[[Drink script]]
|[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
||'''[[User:Emmas Seetan|Emmas Seetan]]''' <sup><small>([[User talk:Emmas Seetan|talk]]|[[Special:Contributions/Emmas Seetan|contribs]])</small></sup>
|{{User|Kireji Haiku}}
||Used mainly for food and drink in Second Life.
|Encrypted Region-wide chat
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|*DS*_Single_AO-Sit]]
|[[ExplodingObjects]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Dale Innis}}
||Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|Causes an object (of the appropriate type) to explode on command.
|-
|-
||[[TOXDropBox|DropBox]]
|[[FadeEasy]]
||[[User:Dimentox Travanti|Dimentox Travanti]]
|{{User2|Nika Rugani}}
|| This is a Drop box which allows people to drop certain items in a object & has many config options.
|The easy way of fading objects in or out (Using llSetLinkAlpha)
|-
|-
||[[Efficiency Tester]]
|[[FastConeSpread]]
||'''[[User:Xaviar Czervik|Xaviar Czervik]]''' <sup><small>([[User talk:Xaviar Czervik|talk]]|[[Special:Contributions/Xaviar Czervik|contribs]])</small></sup>
|{{User|Nexii Malthus}}
||Tests the speed of a function.
| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|-
|-
||[[Email-to-IM|Email2IM]]
|[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|PixelProphet Lane}}
||Send IMs to SL friends via [[email]] (translate emails from friends into IMs).
|Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|-
|-
|[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
|{{User|PixelProphet Lane}}
|Receive important Grid information in-world
|-
|-
||[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
|[[Find Avatar Key|Find Avatar Key]]
||'''[[User:Kireji Haiku|Kireji Haiku]]''' <sup><small>([[User talk:Kireji Haiku|talk]]|[[Special:Contributions/Kireji Haiku|contribs]])</small></sup>
|{{User2|Huney Jewell}}
||Encrypted Region-wide chat
|Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|-
|-
||[[ExplodingObjects]]
|[[First Name Letter Prize]]
||[[User:Dale Innis|Dale Innis]]
|{{User|RaithSphere Whybrow}}
||Causes an object (of the appropriate type) to explode on command.
|Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|-
|-
||[[FadeEasy]]
|[[Fix Small Prims|Fix_Small_Prims]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Emma Nowhere}}
||The easy way of fading objects in or out (Using llSetLinkAlpha)
|Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|-
|-
||[[FastConeSpread]]
|[[Float2Hex]]
||'''[[User:Nexii Malthus|Nexii Malthus]]''' <sup><small>([[User talk:Nexii Malthus|talk]]|[[Special:Contributions/Nexii Malthus|contribs]])</small></sup>
|{{User|Strife Onizuka}}
|| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|Very useful for transporting [[float|floats]].
|-
|-
||[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
|[[Float Box Contents]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Rolig Loon}}
||Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|Displays object inventory in hover text, identified by type and updated marquee-style.
|-
|-
||[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
|[[Follower (script)|Follower]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|Unknown, uploaded by {{User|Slik Swindlehurst}}
||Receive important Grid information in-world
|Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|-
|-
||[[Find Avatar Key|Find Avatar Key]]
|[[FURWARE_text]]
||[[User:Huney Jewell|Huney Jewell]]
|{{User|Ochi Wolfe}}
||Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|Versatile text-on-prim script, open source under the MIT license
|-
|-
||[[First Name Letter Prize]]
|[[GA Event Notifier]]
||[[User:RaithSphere Whybrow|RaithSphere Whybrow]]
|{{User|Victor Hua}}
||Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|-
|-
||[[Fix Small Prims|Fix_Small_Prims]]
|[[Geometric|Geometric Library]]
||'''[[User:Emma Nowhere|Emma Nowhere]]''' <sup><small>([[User talk:Emma Nowhere|talk]]|[[Special:Contributions/Emma Nowhere|contribs]])</small></sup>
|Community Project
||Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|-
|-
||[[Float2Hex]]
|[[Get Profile Picture]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User2|Valentine Foxdale}}
||Very useful for transporting [[float|floats]].
|Sets the texture of the object to profile picture of the person that touches ot
|-
|-
||[[Float Box Contents]]
|[[GetTimestampOffset]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Siann Beck}}
||Displays object inventory in hover text, identified by type and updated marquee-style.
|Returns [[llGetTimestamp]] with an hour offset.
|-
|-
||[[Follower (script)|Follower]]
|[[Give InvItem every n hours]]
||Unknown, uploaded by [[User:Slik Swindlehurst|Slik Swindlehurst]]
|{{User|Criz Collins}}
||Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
|-
|-
||[[GA Event Notifier]]
|[[Give random object]]
||[[User:Victor Hua|Victor Hua]]
|{{User|Emmas Seetan}}
||Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|Touch to receive a random object in the prim's inventory
|-
|-
||[[Geometric|Geometric Library]]
|[[User:Yumi Murakami/Golden Vendor|Golden Vendor]]
||Community Project
|{{User|Yumi Murakami}}
||A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|A cross between a vendor and a game.
|-
|-
||[[Get Profile Picture]]
|[[Google Charts]]
||[[User:Valentine Foxdale|Valentine Foxdale]]
|{{User|Dedric Mauriac}}
||Sets the texture of the object to profile picture of the person that touches ot
|Create links to display raw data as a chart image.
|-
|-
||[[GetTimestampOffset]]
|[[Google_Translator]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Ugleh Ulrik}}
||Returns [[llGetTimestamp]]() with an hour offset.
|Translates spanish to english, and its simple to make it any other way.
|-
|-
||[[Give InvItem every n hours]]
|[[Go transparent when walking]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Emmas Seetan}}
||Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.  
|An attachment that goes invisible when you walk and visible when you don't walk.
|-
|-
||[[Give random object]]
|[[Group Authorization]]
||'''[[User:Emmas Seetan|Emmas Seetan]]''' <sup><small>([[User talk:Emmas Seetan|talk]]|[[Special:Contributions/Emmas Seetan|contribs]])</small></sup>
|{{User|Chase Quinnell}}
||Touch to receive a random object in the prim's inventory
|Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|-
|-
||[[Google Charts]]
|[[Group key finder]]
||[[User:Dedric Mauriac|Dedric Mauriac]]
|{{User|Emmas Seetan}}
||Create links to display raw data as a chart image.
|Touch to find the key of the group
|-
|-
||[[Google_Translator]]
|[[Group Privacy]]
||[[User:Ugleh Ulrik|Ugleh Ulrik]]
|{{User|Chance Unknown}}
||Translates spanish to english, and its simple to make it any other way.
|Security device to insure members of a group can have a private area. Deactivates when nobody present.
|-
|-
||[[Go transparent when walking]]
|[[Hello Avatar]]
||'''[[User:Emmas Seetan|Emmas Seetan]]''' <sup><small>([[User talk:Emmas Seetan|talk]]|[[Special:Contributions/Emmas Seetan|contribs]])</small></sup>
|Linden Lab
||An attachment that goes invisible when you walk and visible when you don't walk.
|SL's default script.
|-
|-
||[[Group Authorization]]
|[[Hello Avatar Companion]]
||[[User:Chase Quinnell|Chase Quinnell]]
|[[Chase Quinnell]]
||Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|Companion to the original [[Hello Avatar]] script
|-
|-
||[[Group Information v1.0]]
|[[HexText]]
||[[User:Tyrennic Rivera|Tyrennic Rivera]]
|{{User|Hexadeci Mole}}
||When clicked the prim will show group information (set on the prim) from the official Second Life Search page.
|Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
|-
|-
||[[Group key finder]]
|[[Hierarchics]]
||'''[[User:Emmas Seetan|Emmas Seetan]]''' <sup><small>([[User talk:Emmas Seetan|talk]]|[[Special:Contributions/Emmas Seetan|contribs]])</small></sup>
|{{User|Nexii Malthus}}
||Touch to find the key of the group
| Advanced script to create an efficient self-aware hierarchic structure.
|-
|-
||[[Group Privacy]]
|[[Hierarchics2]]
||[[User:Chance Unknown|Chance Unknown]]
|{{User|Nexii Malthus}}
||Security device to insure members of a group can have a private area. Deactivates when nobody present.
| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|-
|-
||[[Hello Avatar]]
|[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
||Linden Lab
|{{User|Rolig Loon}}
||SL's default script.
|Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
|-
|-
||[[Hello Avatar Companion]]
|[[Holodeck]]
||[[Chase Quinnell]]
|{{User|Revolution Perenti}}
||Companion to the original [[Hello Avatar]] script
|Home Rezzing System.
|-
|-
||[[Hierarchics]]
|[[HUD Dots Radar]]
||'''[[User:Nexii Malthus|Nexii Malthus]]''' <sup><small>([[User talk:Nexii Malthus|talk]]|[[Special:Contributions/Nexii Malthus|contribs]])</small></sup>
|{{User|Cerise Sorbet|Cerise}}
|| Advanced script to create an efficient self-aware hierarchic structure.
|HUD target example, draws dots on the HUD over avatars in view.
|-
|-
||[[Hierarchics2]]
|[[Interpolation|Interpolation Library]]
||'''[[User:Nexii Malthus|Nexii Malthus]]''' <sup><small>([[User talk:Nexii Malthus|talk]]|[[Special:Contributions/Nexii Malthus|contribs]])</small></sup>
|{{User|Nexii Malthus}}
|| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|A small set of interpolation functions.
|-
|-
||[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
|[[Intra-Region Update Server]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Emma Nowhere}}
||Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.  
|Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|-
|-
||[[Holodeck]]
|[[Inventory_Based_Menu]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Revolution Perenti}}
||Home Rezzing System (Open Source).
|Inventory Based Menu System.
|-
|-
||[[HUD Dots Radar]]
|[[iTunes RPC Email|iTunes RPC]]
||[[User:Cerise Sorbet|Cerise]]
|{{User|Fox Diller}}
||HUD target example, draws dots on the HUD over avatars in view.
|iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|-
|-
||[[Interpolation|Interpolation Library]]
|[[Key Frame Animator|Keyframe Animator]]
||'''[[User:Nexii Malthus|Nexii Malthus]]''' <sup><small>([[User talk:Nexii Malthus|talk]]|[[Special:Contributions/Nexii Malthus|contribs]])</small></sup>
|{{User|Jasper Flossberg}}
||A small set of interpolation functions.
| This is a KeyFrame Animator Script to simplify construction of keyframed animations.
|-
|-
||[[Intra-Region Update Server]]
|[[Key Pad Door|Keypad Door]]
||[[User:Emma_Nowhere|Emma Nowhere]]
|{{User|Tdub Dowler}}
||Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
| Door and keypad with changeable code. Follow instructions carefully!
|-
|-
||[[Inventory_Based_Menu]]
|[[Key2Name]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User2|Nika Rugani}}
||Inventory Based Menu System.
| Key2Name service where a user no longer needs to be in the same region to get users name
|-
|-
||[[iTunes RPC Email|iTunes RPC]]
|[[Kilt Editor|Kilt / Skirt Editor]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Brangus Weir}}
||iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
| This changes all the parameters of all the flexis in the link set in one swell foop!
|-
|-
||[[Key Pad Door|Keypad Door]]
|[[landmark2slurl]]
||[[User:Tdub Dowler|Tdub Dowler]]
|{{User|Tapple Gao}}
|| Door and keypad with changeable code. Follow instructions carefully!
|Convert all landmarks in inventory to slurls
|-
|-
||[[Key2Name]]
|[[Last Sound System]]
||[[User:Nika Rugani|Nika Rugani]]
|Babbage Linden
|| Key2Name service where a user no longer needs to be in the same region to get users name
|An LSL [http://Last.fm Last.fm] client.
|-
|-
||[[Kilt Editor|Kilt / Skirt Editor]]
|[[LibObj]]
||[[User:Brangus Weir|Brangus Weir]]
|{{User|Ochi Wolfe}}
|| This changes all the parameters of all the flexis in the link set in one swell foop!
|A library to manage state in LSL using an object-oriented approach.
|-
|-
||[[Last Sound System]]
|[[LibraryDisplayLandScreenshot]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Jon Desmoulins}}
||An LSL [http://Last.fm Last.fm] client.
|A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|-
|-
||[[LibraryDisplayLandScreenshot]]
|[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
||[[User:Jon Desmoulins|Jon Desmoulins]]
|{{User|Daemonika Nightfire}}
||A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|-
|-
||[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
|[[Linkset resizer]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|Maestro Linden
||Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|-
|-
||[[Linkset resizer]]
|[[Linkset resizer with menu]]
||[[User:Maestro Linden|Maestro Linden]]
|{{User|Brilliant Scientist}}
||Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|-
|-
||[[Linkset resizer with menu]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Example v3.0.00]]
||[[User:Brilliant Scientist|Brilliant Scientist]]
|{{User|Daemonika Nightfire}}
||A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|Single resize script for a complete linkset with save and restore option.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Script (m/c/t) v2.0.01]]
|[[Pointing Stick]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|rhonin Nissondorf}}
||Single resize script for a complete linkset with save and restore option.  
|A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|-
|-
||[[Pointing Stick]]
|[[Gun Script]]
||[[User: rhonin Nissondorf|rhonin Nissondorf]]
|{{User|rhonin Nissondorf}}
||A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|Shoots out "ammo" from the root prim of your "gun".
|-
|-
||[[Gun Script]]
|[[Grenade Script]]
||[[User:rhonin Nissondorf| rhonin Nissondorf]]
|{{User|rhonin Nissondorf}}
||Shoots out "ammo" from the root prim of your "gun".
|Uses a timed factor to add influence to the velocity of a throw object.
|-
|-
||[[Linkset Resizer 2]]
|[[Linkset Resizer 2]]
||'''[[User:Emma Nowhere|Emma Nowhere]]''' <sup><small>([[User talk:Emma Nowhere|talk]]|[[Special:Contributions/Emma Nowhere|contribs]])</small></sup>
|{{User|Emma Nowhere}}
||A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|-
|-
||[[List2CSV]]
|[[List2CSV]]
||[[User:Kunnis Basiat|Kunnis Basiat]]
|{{User|Kunnis Basiat}}
||List2CSV & CSV2List that include preserving type and escaping characters.
|Similar to [[llList2CSV]] & [[llCSV2List]] which includes preserving type and escaping characters.
|-
|-
||[[list_cast]]
|[[list_cast]]
||[[User:Fractured Crystal|Fractured Crystal]]
|{{User2|Fractured Crystal}}
||Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|-
|-
||[[Listener Script]]
|[[Listener Script]]
||'''[[User:Emmas Seetan|Emmas Seetan]]''' <sup><small>([[User talk:Emmas Seetan|talk]]|[[Special:Contributions/Emmas Seetan|contribs]])</small></sup>
|{{User|Emmas Seetan}}
||Use to [[listen]] to other people's conversations (Like spying)
|Use to [[listen]] to other people's conversations (Like spying)
|-
|-
||[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
|[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
||'''[[User:Void Singer|Void Singer]]''' <sup><small>([[User talk:Void Singer|talk]]|[[Special:Contributions/Void Singer|contribs]])</small></sup>
|{{User|Void Singer}}
||Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|-
|-
||[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
|[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
||'''[[User:Void Singer|Void Singer]]''' <sup><small>([[User talk:Void Singer|talk]]|[[Special:Contributions/Void Singer|contribs]])</small></sup>
|{{User|Void Singer}}
||Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|-
|-
||[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
|[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
||'''[[User:Void Singer|Void Singer]]''' <sup><small>([[User talk:Void Singer|talk]]|[[Special:Contributions/Void Singer|contribs]])</small></sup>
|{{User|Void Singer}}
||Returns an input List in reverse order
|Returns an input List in reverse order
|-
|-
||[[LinksetIndexing]]
|[[LinksetIndexing]]
||'''[[User:Nexii Malthus|Nexii Malthus]]''' <sup><small>([[User talk:Nexii Malthus|talk]]|[[Special:Contributions/Nexii Malthus|contribs]])</small></sup>
|{{User|Nexii Malthus}}
||Functions for indexing a linkset by patterns or names down to their linkset numbers.
|Functions for indexing a linkset by patterns or names down to their linkset numbers.
|-
|-
||[[llGetAgentList Sim-Wide Radar]]
|[[llGetAgentList Sim-Wide Radar]]
||[[User:Tiaeld Tolsen|Tiaeld Tolsen]]
|{{User|Tiaeld Tolsen}}
||Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|-
|-
||[[Load URL]]
|[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
||'''[[User:Emmas Seetan|Emmas Seetan]]''' <sup><small>([[User talk:Emmas Seetan|talk]]|[[Special:Contributions/Emmas Seetan|contribs]])</small></sup>
|{{User|Kephra Nurmi}}
||Touch to get a dialog to visit the URL inside the script.
| Low lag client server dancemachine.
|-
|-
||[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
|[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Low lag client server dancemachine.
| Client server media control for music, video, youtube, pictures, and texture animations.
|-
|-
||[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]  
|[[User:Kephra_Nurmi/lsDialog|lsDialog]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Client server media control for music, video, youtube, pictures, and texture animations.
| Universal notecard driven menu dialog system.
|-
|-
||[[User:Kephra_Nurmi/lsDialog|lsDialog]]
|[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Universal notecard driven menu dialog system.
| Picture cycler with preloader.
|-
|-
||[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
|[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Picture cycler with preloader.
| Simple 'try' and 'buy' vendor system.
|-
|-
||[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
|[[LSL_languageAPI]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Gypsy Paz}}
|| Simple 'try' and 'buy' vendor system.
|Multi-lingual API from notecard based language files
|-
|-
||[[LSL_languageAPI]]
|[[Mandelbrot Explorer]]
||[[User:Gypsy paz|Gypsy Paz]]
|{{User|Babbage Linden}}
||Multi-lingual API from notecard based language files
|An interactive fractal explorer.
|-
|-
||[[Mandelbrot Explorer]]
|[[Materialization Effects]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Overbrain Unplugged}}
||An interactive fractal explorer.
| Special effects to add to rezzing events to simulate a teleportation or materialization.
|-
|-
||[[Materialization Effects]]
|[[Materialization Effects 2]]
||[[User:Overbrain Unplugged|Overbrain Unplugged]]
|{{User2|Nika Rugani}}
|| Special effects to add to rezzing events to simulate a teleportation or materialization.
| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
|-
|-
||[[Materialization Effects 2]]
|[[Matrix Functions]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User2|Kyle Flynn}}
|| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
| A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
|-
|-
||[[Merge Sort]]
|[[Merge Sort]]
||'''[[User:Xaviar Czervik|Xaviar Czervik]]''' <sup><small>([[User talk:Xaviar Czervik|talk]]|[[Special:Contributions/Xaviar Czervik|contribs]])</small></sup>
|{{User|Xaviar Czervik}}
||Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|-
|-
||[[Minesweeper]]
|[[Minesweeper]]
||'''[[User:Xaviar Czervik|Xaviar Czervik]]''' <sup><small>([[User talk:Xaviar Czervik|talk]]|[[Special:Contributions/Xaviar Czervik|contribs]])</small></sup>
|{{User|Xaviar Czervik}}
||A simple minesweeper game.
|A simple minesweeper game.
|-
|-
||[[Morse Code]]
|[[Morse Code]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Bobbyb30 Swashbuckler}}
||A script that allows for the conversion to and from morse code and can "play" morse code.
|A script that allows for the conversion to and from morse code and can "play" morse code.
|-
|-
||[[Multi-displays Texture Cycler]]
|[[Multi-displays Texture Cycler]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Nargus Asturias}}
||A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|-
|-
||[[Multi Item Rezzer|Multi Item Rezzer]]
|[[Multi Item Rezzer|Multi Item Rezzer]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Jesse Barnett}}
||A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|-
|-
||[[Multirezzer|Multirezzer (on collision)]]
|[[Multirezzer|Multirezzer (on collision)]]
||[[User:Beet Streeter|Beet Streeter]]
|{{User2|Beet Streeter}}
||Spawns up to 10 objects when the object containing the script collides with a user.
|Spawns up to 10 objects when the object containing the script collides with a user.
|-
|-
||[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
|[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
||[[User:Allen_Kerensky|Allen Kerensky]]
|{{User|Allen Kerensky}}
||Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|-
|-
||[[Name2Key in LSL]]
|[[Name2Key in LSL]]
||[[User:Maeva Anatine|Maeva Anatine]]
|{{User|Maeva Anatine}}
||Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|-
|-
||[[Name2Key]]
|[[Name2Key]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User2|Nika Rugani}}
||Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|-
|-
||[[NexiiText]]
|[[NexiiText]]
||'''[[User:Nexii Malthus|Nexii Malthus]]''' <sup><small>([[User talk:Nexii Malthus|talk]]|[[Special:Contributions/Nexii Malthus|contribs]])</small></sup>
|{{User|Nexii Malthus}}
|| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|-
|-
||[[NexiiText2]]
|[[NexiiText2]]
||'''[[User:Nexii Malthus|Nexii Malthus]]''' <sup><small>([[User talk:Nexii Malthus|talk]]|[[Special:Contributions/Nexii Malthus|contribs]])</small></sup>
|{{User|Nexii Malthus}}
|| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|-
|-
||[[No Auto-Return]]
|[[No Auto-Return]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Bellla Clarity}}
||To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|-
|-
||[[No Auto-Return NR]]
|[[No Auto-Return NR]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Jor3l Boa}}
||This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|-
|-
||[[No Auto-Return (Multi)]]
|[[No Auto-Return (Multi)]]
||'''[[User:Xaviar Czervik|Xaviar Czervik]]''' <sup><small>([[User talk:Xaviar Czervik|talk]]|[[Special:Contributions/Xaviar Czervik|contribs]])</small></sup>
|{{User|Xaviar Czervik}}
||A revision of Bella's that works for multi-prim objects.
|A revision of Bella's that works for multi-prim objects.
|-
|-
||[[No Limit Teleporter]]
|[[No Limit Teleporter]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Morgam Biedermann}}
||Teleport to infinite altitudes (up to 4096m)
|Teleport to infinite altitudes (up to 4096m)
|-
|-
||[[Object Size]]
|[[Object Size]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Chase Quinnell}}
||Gets the dimensions and footprint of a linkset
|Gets the dimensions and footprint of a linkset
|-
|-
||[[Object to Data v1.4|Object to Data]]
|[[Object to Data v1.4|Object to Data]]
||'''[[User:Xaviar Czervik|Xaviar Czervik]]''' <sup><small>([[User talk:Xaviar Czervik|talk]]|[[Special:Contributions/Xaviar Czervik|contribs]])</small></sup>
|{{User|Xaviar Czervik}}
||Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|-
|-
||[[Online Indicator|Online Indicator]]
|[[Online Indicator|Online Indicator]]
||[[User:Kristy Fanshaw|Kristy Fanshaw]]
|{{User|Kristy Fanshaw}}
||Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|-
|-
||[[Open Group Join]]
|[[Open Group Join]]
||[[User:Alicia Stella|Alicia Stella]]
|{{User|Alicia Stella}}
||User Touches Object to Join Group from Group Info window, (no bot.)
|User Touches Object to Join Group from Group Info window, (no bot.)
|-
|-
||[[Open Prim Animator]]
|[[Open Prim Animator]]
||[[User:Todd Borst|Todd Borst]]
|{{User|Todd Borst}}
||Single script prim animation tool.  Menu driven, easy to use.
|Single script prim animation tool.  Menu driven, easy to use.
|-
|-
||[[Open Zyngo Skin Installer]]
|[[Open Zyngo Skin Installer]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User2|Tmzasz Luminos}}
||A Simple Script designed to install skins on the popular Skill machines.
|A Simple Script designed to install skins on the popular Skill machines.
|-
|-
||[[One Script, many doors]]
|[[One Script, many doors]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Kyrah Abattoir}}
||Door script able to manage more than 50 linked doors from a single script instance.
|Door script able to manage more than 50 linked doors from a single script instance.
|-
|-
||[[ParseString2List]]
|[[ParseString2List]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Strife Onizuka}}
||Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|-
|-
||[[Password Generator]]
|[[Password Generator]]
||[[User:Syntrax Canucci|Syntrax Canucci]]
|{{User2|Syntrax Canucci}}
||This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|-
|-
||[[Pathfinder]]
|[[Pathfinder]]
||[[User:Babbage Linden|Babbage Linden]]
|Babbage Linden
||A potential field based pathfinding library.
|A potential field based pathfinding library.
|-
|-
||[[Personal ATM Machine]]
|[[Personal ATM Machine]]
||[[User:Jessikiti Nikitin|Jessikiti Nikitin]]
|{{User|Jessikiti Nikitin}}
||Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|-
|-
||[[Phantom Child]]
|[[Phantom Child]]
||[[User:Aeron Kohime|Aeron Kohime]]
|{{User|Aeron Kohime}}
||Causes a child in a link set to become phantom without the entire object becoming phantom.
|Causes a child in a link set to become phantom without the entire object becoming phantom.
|-
|-
||[[PHP_RegionFunctions]]
|[[PHP_RegionFunctions]]
||[[User:Gypsy Paz|Gypsy Paz]] and [[User:Zayne Exonar|Zayne Exonar]]
|{{User|Gypsy Paz}} and {{User2|Zayne Exonar}}
||Three useful PHP functions to get region info
|Three useful PHP functions to get region info
|-
|-
||[[PhysicsLib]]
|[[PhysicsLib]]
||'''[[User:Nexii Malthus|Nexii Malthus]]''' <sup><small>([[User talk:Nexii Malthus|talk]]|[[Special:Contributions/Nexii Malthus|contribs]])</small></sup>
|{{User|Nexii Malthus}}
|| Interesting set of fun physics functions.
| Interesting set of fun physics functions.
|-
|-
||[[Play and Loop Sound]]
|[[Play and Loop Sound]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Bellla Clarity}}
||Very short and simple script; plays and loops a sound in an object.
|Very short and simple script; plays and loops a sound in an object.
|-
|-
||[[Posing stand|Posing Stand]]
|[[Posing stand|Posing Stand]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Bellla Clarity}}
||Just a pose script to edit [[attachments]] more easily.
|Just a pose script to edit [[attachments]] more easily.
|-
|-
||[[PosJump]]
|[[PosJump]]
||[[User:Uchi Desmoulins|Uchi Desmoulins]]
|{{User|Uchi Desmoulins}}
||A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|-
|-
||[[Prefix Calculator]]
|[[Prefix Calculator]]
||'''[[User:Xaviar Czervik|Xaviar Czervik]]''' <sup><small>([[User talk:Xaviar Czervik|talk]]|[[Special:Contributions/Xaviar Czervik|contribs]])</small></sup>
|{{User|Xaviar Czervik}}
|| A calculator that evaluates expressions in prefix notation.  
| A calculator that evaluates expressions in prefix notation.
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
|-
|-
||[[Profile Picture]]
|[[Profile Picture]]
||[[User: Jor3l Boa|Jor3l Boa]]
|{{User|Jor3l Boa}}
||A working profile picture script with the new SecondLife API (1/11/2011)
|A working profile picture script with the new SecondLife API (1/11/2011)
|-
|[[Progress Bar]]
|{{User|Nexii Malthus}}
| Flexible and powerful little function for creating progress bars useful in hovertext.
|-
|-
||[[Progress Bar]]
|[[Pseudo-random Number Generator]]
||'''[[User:Nexii Malthus|Nexii Malthus]]''' <sup><small>([[User talk:Nexii Malthus|talk]]|[[Special:Contributions/Nexii Malthus|contribs]])</small></sup>
|{{User|Xaviar Czervik}}
|| Flexible and powerful little function for creating progress bars useful in hovertext.
|Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|-
|-
||[[Pseudo-random Number Generator]]
|[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
||'''[[User:Xaviar Czervik|Xaviar Czervik]]''' <sup><small>([[User talk:Xaviar Czervik|talk]]|[[Special:Contributions/Xaviar Czervik|contribs]])</small></sup>
|{{User|Rolig Loon}}
||Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|-
|-
||[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
|[[Rainbow_palette]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Rui Clary}}
||A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|Build a color picker, using only one prim, and a few lines of code.
|-
|-
||[[Rainbow_palette]]
|[[Random Gaussian Number Generator]]
||[[User:Rui Clary|Rui Clary]]
|{{User2|Vlad Davidson}}
||Build a color picker, using only one prim, and a few lines of code.
|Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|-
|-
||[[Random Gaussian Number Generator]]
|[[Random AV Profile Projector]]
||[[User:Vlad Davidson|Vlad Davidson]]
|{{User|Debbie Trilling}}
||Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|-
|-
||[[Random AV Profile Projector]]
|[[Random Object Vendor]]
||[[User:Debbie Trilling|Debbie Trilling]]
|{{User|CodeBastard Redgrave}}
||Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|Simple vendor that gives out random objects when paid the right amount
|-
|-
||[[Random Object Vendor]]
|[[Random Password Generator]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Jor3l Boa}}
||Simple vendor that gives out random objects when paid the right amount
|Generate Random passwords based on String Length.
|-
|-
||[[Random Password Generator]]
|[[RandomPrimParams]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Xintar Citron}}
||Generate Random passwords based on String Length.
|Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
|-
|-
||[[RandomPrimParams]]
|[[RavText]]
||[[User:Xintar Citron|Xintar Citron]]
|{{User|Ravenous Dingo}}
||Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.  
|An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|-
|-
||[[RavText]]
|[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
||[[User:Ravenous Dingo|Ravenous Dingo]]
|{{User|PixelProphet Lane}}
||An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|-
|-
||[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
|[[RentalBoxv1|Rental Box, Simply]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User2|Sendao Goodman}}
||Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|Simple explanation of how to make rental boxes.
|-
|-
||[[RentalBoxv1|Rental Box, Simply]]
|[[Rental Cube]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Hank Ramos}}
||Simple explanation of how to make rental boxes.
|Simple cube for renting out a space.
|-
|-
||[[Rental Cube]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|Rental-Cube]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Daemonika Nightfire}}
||Simple cube for renting out a space.
|This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|*DS*_Rental-Cube]]
|[[User:Ackley Bing/Textbox2Hovertext|Textbox2Hovertext]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Ackley Bing|Ackley}}
||This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
|A simple script to allow hovertext to be set with a dialog text box.
|-
|-
||[[Remote Texture Loader]]
|[[Remote Texture Loader]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Bobbyb30 Swashbuckler}}
||A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|-
|-
||[[Say Region Frames Per Second|Region Frames Per Second]]
|[[Say Region Frames Per Second|Region Frames Per Second]]
||[[User:Heymeriou Mystakidou|Heymariou Mystakidou]]
|{{User2|Heymeriou Mystakidou}}
|| Says the region name and frames per second out loud on command.
| Says the region name and frames per second out loud on command.
|-
|-
||[[Resizer multi-prims|Resizer multi-prims]]
|[[Resizer multi-prims|Resizer multi-prims]]
||[[User:Christy Mansbridge|Christy Mansbridge]]
|{{User2|Christy Mansbridge}}
||1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|-
|-
||[[RLV Collision Grabber]]
|[[RLV Collision Grabber]]
||[[User:Vala_Vella|Vala Vella]]
|{{User|Vala Vella}}
||Grab people colliding with the object and sit them on a set target using RLV
|Grab people colliding with the object and sit them on a set target using RLV
|-
|-
||[[sbDialog]]
|[[sbDialog]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Siann Beck}}
||A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|-
|-
||[[Scheduler]]
|[[Scheduler]]
||[[User:Haravikk Mistral|Haravikk Mistral]]
|{{User|Haravikk Mistral}}
||Schedule multiple events using a single script timer
|Schedule multiple events using a single script timer
|-
|-
||[[Scheme_Interpreter|Scheme Interpreter]]
|[[Scheme_Interpreter|Scheme Interpreter]]
||'''[[User:Xaviar Czervik|Xaviar Czervik]]''' <sup><small>([[User talk:Xaviar Czervik|talk]]|[[Special:Contributions/Xaviar Czervik|contribs]])</small></sup>
|{{User|Xaviar Czervik}}
||A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|-
|-
||[[Script Override Functions]]
|[[Script Override Functions]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Revolution Perenti}}
||bypass default strings, integer etc in chat channel.
|bypass default strings, integer etc in chat channel.
|-
|-
||[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
|[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
||'''[[User:Toady Nakamura|Toady Nakamura]]''' <sup><small>([[User talk:Toady Nakamura|talk]]|[[Special:Contributions/Toady Nakamura|contribs]])</small></sup>
|{{User|Toady Nakamura}}
||Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts.  Use this to kill bling or other particle effects!
|Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts.  Use this to kill bling or other particle effects!
|-
|-
||[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
|[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Bobbyb30 Swashbuckler}}
||A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.  
|A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
|-
|-
||[[Self Upgrading Script Enhanced]]
|[[Self Upgrading Script Enhanced]]
||[[User:Cron Stardust|Cron Stardust]]
|{{User|Cron Stardust}}
||Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|-
|-
||[[Sensor Visualizer]]
|[[Sensor Visualizer]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Cerise Sorbet}}
||Shows the size and shape you get with [[llSensor]] range and arc parameters
|Shows the size and shape you get with [[llSensor]] range and arc parameters
|-
|-
||[[Serverless Key Exchange]]
|[[Serverless Key Exchange]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User2|Sendao Goodman}}
||Maintains a network of object keys without using an external server.
|Maintains a network of object keys without using an external server.
|-
|-
||[[SHA-1|SHA-1 Hash]]
|[[SetLinkText]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User2|Tacusin Memo}}
||Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.  
|Custom function like [[llSetText]] only applying to linked sets.
|-
|-
||[[SHA-2|SHA-2 Hash]]
|[[SHA-1|SHA-1 Hash]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Strife Onizuka}}
||Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.  
|Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
|-
|-
||[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
|[[SHA-2|SHA-2 Hash]]
||[[User:Flennan Roffo|Logic Scripts]]
|{{User|Strife Onizuka}}
||Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
|-
|-
||[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
|[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Flennan Roffo}}
||Fast and efficient method to display the amount of scripts and memory usage for an agent
|Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|-
|-
||[[Sim Map Particle Projector]]
|[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|PixelProphet Lane}}
||Displays a floating map of the sim the script is in.
|Fast and efficient method to display the amount of scripts and memory usage for an agent
|-
|-
||[[Sim Restart Logger]]
|[[Sim Map Particle Projector]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Jesse Barnett}}
||Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.  
|Displays a floating map of the sim the script is in.
|-
|-
||[[Simple Elevator in a Box]]
|[[Sim Performance Collector (Web-based]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User2|DeniseHoorn Slade}}
||Simple elevator example.
|Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
|-
|-
||[[Simple Pay Door]]
|[[Sim Restart Logger]]
||[[User:Giygas Static|Giygas Static]]
|{{User|Kyrah Abattoir}}
||Simple door you pay to get access.
|Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
|-
|-
||[[Skillingo AntiHack Script]]
|[[Simple Elevator in a Box]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User|Hank Ramos}}
||A simple Protection script for skillingo thats modifyable to work with other machines.
|Simple elevator example.
|-
|-
||[[Skunk Money]]
|[[Simple Pay Door]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Giygas Static}}
||Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.  
|Simple door you pay to get access.
|-
|-
||[[SLateIt]]
|[[Skillingo AntiHack Script]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User2|Tmzasz Luminos}}
||An augmented virtual reality HUD.
|A simple Protection script for skillingo thats modifyable to work with other machines.
|-
|-
||[[SLetanque]]
|[[Skunk Money]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Hank Ramos}}
||An LSL petanque game.
|Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
|-
|-
||[[SLURL HUD]]
|[[SLateIt]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|Babbage Linden
||Touch this HUD to get a SLURL through IM, email and floating text.
|An augmented virtual reality HUD.
|-
|-
||[[BuildSlurl (NewAge)]]
|[[SLetanque]]
||[[User:Archile Azalee|Archile Azalee]]
|Babbage Linden
||A way to create a SLurl in a single function BuildSlurl
|An LSL petanque game.
|-
|-
||[[SL Mail V1.2]]
|[[SLURL HUD]]
||[[User:Flennan Roffo|Flennan Roffo]]
|{{User|CodeBastard Redgrave}}
||Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|Touch this HUD to get a SLURL through IM, email and floating text.
|-
|-
||[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[BuildSlurl (NewAge)]]
|[[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User2|Archile Azalee}}
||Second Life Needs Time Parsing over Hyper Text Transfer Protocol
|A way to create a SLurl in a single function BuildSlurl
|-
|[[SL Mail V1.2]]
|{{User|Flennan Roffo}}
|Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|-
|[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|{{User|SignpostMarv Martin}}
|Second Life Needs Time Parsing over Hyper Text Transfer Protocol
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
|-
|-
||[[Smooth Rotating Door]]
|[[Smooth Rotating Door]]
|[[User:Toy Wylie|Toy Wylie]]
|{{User|Toy Wylie}}
||A script for doors that open and close smoothly using llTargetOmega
|A script for doors that open and close smoothly using llTargetOmega
|-
|[[Smooth Rotating Linked Door With Hinge]]
|{{User2|Lyn Mimistrobell}}
|A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
|-
|[[Smooth Sliding Door]]
|{{User|SimonT Quinnell}}
|A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|-
||[[Sound Preloader]]
|{{User2|Trinity Dejavu}}
||A tripwire that preloads a selection of sound files when avatar collides with prim.
|-
|[[Speed Tester]]
|{{User|Bobbyb30 Swashbuckler}}
|Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|-
|[[Spiral Staircase Generator]]
|{{User|Meyermagic Salome}}
|Generates nice looking spiral staircases without much hassle.
|-
|[[String Compare]]
|{{User|Xaviar Czervik}}
|Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|-
|[[Synchronize]]
|{{User|Cay Trudeau}}
|Makes synchronized start to a task on even/odd seconds
|-
|[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|{{User|Void Singer}}
|Returns an input string in reverse order
|-
|-
||[[Smooth Sliding Door]]
|[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|Void Singer}}
||A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|-
|-
||[[Speed Tester]]
|[[Tail Messages (NewAge)]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Asia Snowfall}}
||Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|-
|-
||[[Spiral Staircase Generator]]
|[[Taper Door (minimalistic)]]
|[[User:Meyermagic Salome|Meyermagic Salome]]
|{{User2|Kopilo Hallard}}
||Generates nice looking spiral staircases without much hassle.
|A basic script for doors which open and close using taper.
|-
|-
||[[Static URL's for HTTP-In Service|Static_URLs]]
|[[Teleport HUD]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Jesse Barnett}}
||How to generate a static url for HTTP-In temporal limitations.
|WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|-
|-
||[[String Compare]]
|[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
||'''[[User:Xaviar Czervik|Xaviar Czervik]]''' <sup><small>([[User talk:Xaviar Czervik|talk]]|[[Special:Contributions/Xaviar Czervik|contribs]])</small></sup>
|{{User|Void Singer}}
||Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|-
|-
||[[Synchronize]]
|[[Text_Scroller|Text Scroller]]
||[[User:Cay Trudeau|Cay Trudeau]]
|{{User|Fred Gandt}}
||Makes synchronized start to a task on even/odd seconds
|A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|-
|-
||[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|[[Bobbyb's texture changer|Texture Changers]]
||'''[[User:Void Singer|Void Singer]]''' <sup><small>([[User talk:Void Singer|talk]]|[[Special:Contributions/Void Singer|contribs]])</small></sup>
|{{User|Bobbyb30 Swashbuckler}}
||Returns an input string in reverse order
|A collection of texture changing scripts.
|-
|-
||[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|[[Texture Menu Management|Texture Management]]
||'''[[User:Void Singer|Void Singer]]''' <sup><small>([[User talk:Void Singer|talk]]|[[Special:Contributions/Void Singer|contribs]])</small></sup>
|{{User|Revolution Perenti}}
||Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|Dialog Menu based Texture Selection.
|-
|-
||[[Tail Messages (NewAge)]]
|[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
||'''[[User:Asia Snowfall|Asia Snowfall]]''' <sup><small>([[User talk:Asia Snowfall|talk]]|[[Special:Contributions/Asia Snowfall|contribs]])</small></sup>
|{{User|Xen Lisle}}
||A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|Slides a texture on mouse movement
|-
|-
||[[Taper Door (minimalistic)]]
|[[Tic Tac Toe]]
||[[User:Kopilo Hallard|Kopilo Hallard]]
|CG Linden
||A basic script for doors which open and close using taper.
|Step by step demo on how to implement a larger scripting project
|-
|-
||[[Teleport HUD]]
|[[TightList]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Strife Onizuka}}
||WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
|[[Timer Module]]
||'''[[User:Void Singer|Void Singer]]''' <sup><small>([[User talk:Void Singer|talk]]|[[Special:Contributions/Void Singer|contribs]])</small></sup>
|{{User|Isabelle Aquitaine}}
||Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|Manage multiple timers via linked messages.
|-
|-
||[[Text_Scroller|Text Scroller]]
|[[Two Avatars on single prim]]
||[[User:Fred_Gandt|Fred Gandt]]
|{{User2|Pale Janus|Cay Trudeau}}
||A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|Allow two (or more) avatars to sit on same prim
|-
|-
||[[Bobbyb's texture changer|Texture Changers]]
|[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Void Singer}}
||A collection of texture changing scripts.
|converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|-
|-
||[[Texture Menu Management|Texture Management]]
|[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Void Singer}}
||Dialog Menu based Texture Selection.
|converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|-
|-
||[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
|[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
||'''[[User:Xen Lisle|Xen Lisle]]''' <sup><small>([[User talk:Xen Lisle|talk]]|[[Special:Contributions/Xen Lisle|contribs]])</small></sup>
|{{User|Void Singer}}
||Slides a texture on mouse movement
|Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|-
|-
||[[Tic Tac Toe]]
|[[Texture Repeater]]
||[[User:CG Linden|CG Linden]]
|{{User2|Jenna Felton}}
||Step by step demo on how to implement a larger scripting project
|Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
|-
|-
||[[TightList]]
|[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Void Singer}}
||Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
|Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[Timer Module]]
|[[Touch A Quote]]
||[[User:Isabelle Aquitaine|Isabelle Aquitaine]]
|{{User|CodeBastard Redgrave}}
||Manage multiple timers via linked messages.
|Touch an object to read quotes sequentially from a notecard
|-
|-
||[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
|[[Touring Balloon]]
||'''[[User:Void Singer|Void Singer]]''' <sup><small>([[User talk:Void Singer|talk]]|[[Special:Contributions/Void Singer|contribs]])</small></sup>
|{{User|Hank Ramos}}
||converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|-
|-
||[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
|[[Under Age Boot]]
||'''[[User:Void Singer|Void Singer]]''' <sup><small>([[User talk:Void Singer|talk]]|[[Special:Contributions/Void Singer|contribs]])</small></sup>
|{{User|Chance Unknown}}
||converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
|[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
||'''[[User:Void Singer|Void Singer]]''' <sup><small>([[User talk:Void Singer|talk]]|[[Special:Contributions/Void Singer|contribs]])</small></sup>
|{{User|Rolig Loon}}
||Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
|[[Universal Translator]]
||'''[[User:Void Singer|Void Singer]]''' <sup><small>([[User talk:Void Singer|talk]]|[[Special:Contributions/Void Singer|contribs]])</small></sup>
|{{User|Hank Ramos}}
||Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|-
|-
||[[Touch A Quote]]
|[[Unix2DateTime]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Flennan Roffo}}
||Touch an object to read quotes sequentially from a notecard
|Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|-
|-
||[[Touring Balloon]]
|[[Unmutable Descript Nagger]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Bobbyb30 Zohari}}
||Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|To nag avatars to take off their scripted attatchments.
|-
|-
||[[Under Age Boot]]
|[[Unpacker On Rez (NewAge)]]
|[[User:Chance Unknown|Chance Unknown]]
|{{User|Asia Snowfall}}
||Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|-
|-
||[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
|[[Unpacker On Touch (NewAge)]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Asia Snowfall}}
||Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|-
|-
||[[Universal Translator]]
|[[Update distributor]]
|[[User:Hank Ramos|Hank Ramos]]
|{{User|Dale Innis}}
||Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|Distribute an object (like a project update) to a list of people named in a notecard.
|-
|-
||[[Unix2DateTime]]
|[[UUID2Channel]]
|[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Project Neox}}
||Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|Optimised version of the original key2channel generators.
|-
|-
||[[Unmutable Descript Nagger]]
|[[UUID Song Generator]]
|[[User:Bobbyb30 Zohari|Bobbyb30 Zohari]]
|{{User2|Sendao Goodman}}
||To nag avatars to take off their scripted attatchments.
|Translates a UUID into a simple song and plays it.
|-
|-
||[[Unpacker On Rez (NewAge)]]
|[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
||'''[[User:Asia Snowfall|Asia Snowfall]]''' <sup><small>([[User talk:Asia Snowfall|talk]]|[[Special:Contributions/Asia Snowfall|contribs]])</small></sup>
|{{User|Void Singer}}
||A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|Reduced spam visitor greeter, highly configurable, easy to modify.
|-
|-
||[[Unpacker On Touch (NewAge)]]
|[[VariText]]
||'''[[User:Asia Snowfall|Asia Snowfall]]''' <sup><small>([[User talk:Asia Snowfall|talk]]|[[Special:Contributions/Asia Snowfall|contribs]])</small></sup>
|{{User|Geneko Nemeth|Geneko Nemeth (Kakurady)}}
||Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|Display text on a prim, without looking like from a typewriter
|-
|-
||[[Update distributor]]
|[[Visitor Logger (Web/Basic) ]]
|[[User:Dale Innis|Dale Innis]]
|{{User|Buddy Sprocket}}
||Distribute an object (like a project update) to a list of people named in a notecard.
|A very basic visitor logger - log visitors in SL to a text file on your web-site.
|-
|-
||[[UUID2Channel]]
|[[Vote Simple]]
||[[User:Project Neox|Project Neox]]
|{{User|JB Kraft}}
||Optimised version of the original key2channel generators.
|Simple vote collector. One avi, one vote.
|-
|-
||[[UUID Song Generator]]
|[[Walking Sound (NewAge)]]
||{{User|Sendao Goodman}}
|{{User|Asia Snowfall}}
||Translates a UUID into a simple song and plays it.
|Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|-
|-
||[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[WarpPos]]
||'''[[User:Void Singer|Void Singer]]''' <sup><small>([[User talk:Void Singer|talk]]|[[Special:Contributions/Void Singer|contribs]])</small></sup>
|{{User2|Keknehv Psaltery}}
||Reduced spam visitor greeter, highly configurable, easy to modify.
|Non-physical movement without the 10m limit.
|-
|-
||[[Visitor Logger (Web/Basic) ]]
|[[Watchdog]]
|[[User:Buddy Sprocket|Buddy Sprocket]]
|{{User|Tika Oberueng}}
||A very basic visitor logger - log visitors in SL to a text file on your web-site.
|LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
|-
|-
||[[Vote Simple]]
|[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
||'''[[User:JB Kraft|JB Kraft]]''' <sup><small>([[User talk:JB Kraft|talk]]|[[Special:Contributions/JB Kraft|contribs]])</small></sup>
|{{User|Salahzar Stenvaag}}
||Simple vote collector. One avi, one vote.
|Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|-
|-
||[[Walking Sound (NewAge)]]
|[[Window Control]]
||'''[[User:Asia Snowfall|Asia Snowfall]]''' <sup><small>([[User talk:Asia Snowfall|talk]]|[[Special:Contributions/Asia Snowfall|contribs]])</small></sup>
|{{User|Emmas Seetan}}
||Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|For window opacity, helpful for buildings.
|-
|-
||[[WarpPos]]
|[[XTEA Strong Encryption Implementation]]
|[[User:Keknehv Psaltery|Keknehv Psaltery]]
|{{User|Morse Dillon}}
||Non-physical movement without the 10m limit.
|An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|-
|-
||[[Watchdog]]
|[[XyText 1.5|XyText]]
|[[User:Tika Oberueng|Tika Oberueng]]
|{{User2|Xylor Baysklef}}
||LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|-
|-
||[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[User:Daemonika_Nightfire/Scripts/xytText_Example|xyzText Example]]
||[[User:Salahzar Stenvaag|Salahzar Stenvaag]]
|{{User|Daemonika Nightfire}}
||Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
|-
|-
||[[Window Control]]
|[[XyyyyzText|XyyyyzText]]
||'''[[User:Emmas Seetan|Emmas Seetan]]''' <sup><small>([[User talk:Emmas Seetan|talk]]|[[Special:Contributions/Emmas Seetan|contribs]])</small></sup>
|{{User|Criz Collins}}
||For window opacity, helpful for buildings.
| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|-
|-
||[[XTEA Strong Encryption Implementation]]
|[[XyzzyText|XyzzyText]]
||[[User:Morse Dillon|Morse Dillon]]
|{{User|Thraxis Epsilon}} and {{User|Gigs Taggart}}
||An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|-
|-
||[[XyText 1.5|XyText]]
|[[Youtube TV]]
||[[User:Xylor Baysklef|Xylor Baysklef]]
|{{User|Morgam Biedermann}}
|| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|-
|-
||[[XyyyyzText|XyyyyzText]]
|[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Fire Centaur}}
|| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|Returns a string that displays days, hours, seconds
|-
|-
||[[XyzzyText|XyzzyText]]
|[[Presenter with Timer]]
||[[User:Thraxis Epsilon|Thraxis Epsilon]] and [[User:Gigs Taggart|Gigs Taggart]]
|{{User|Fire Centaur}}
|| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|Yet another texture presenter with a timer, lock, next/prev etc
|-
|-
||[[Youtube TV]]
|[[Random Giver Prim]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Damian Darkwyr}}
||Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|A randomized item giver with a game-like twist
|-
|-
||[[Zero Lag Poseball]]
|[[Client Specific Contents Giver]]
||[[User:Jippen Faddoul|Jippen Faddoul]] and [[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Damian Darkwyr}}
||A simple poseball with no lag
|Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|-
|-
||[[Zigzag Sequence]]
|[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
||[[User:Project Neox|Project Neox]]
|{{User|Void Singer}}
||Zigzag sequence generator I developed while scripting checkers
|Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|-
|-
||[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
|[[User:Yumi Murakami/Weaver Spell Grid|Weaver Spell Grid]]
||'''[[User:Fire Centaur|Fire Centaur]]''' <sup><small>([[User talk:Fire Centaur|talk]]|[[Special:Contributions/Fire Centaur|contribs]])</small></sup>
|{{User|Yumi Murakami}}
||Returns a string that displays days, hours, seconds
|Designs simple objects and creates them with magic words.
|-
|-
||[[Random Giver Prim]]
|[[Zero Lag Poseball]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Jippen Faddoul}} and {{User|Daemonika Nightfire}}
||A randomized item giver with a game-like twist
|A simple poseball with no lag
|-
|-
||[[Client Specific Contents Giver]]
|[[User:Dora_Gustafson/bezier_toy|Bézier Toy]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Dora Gustafson}}
||Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
|-
|-
||[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
|[[HTML HUD Demo]]
||'''[[User:Void Singer|Void Singer]]''' <sup><small>([[User talk:Void Singer|talk]]|[[Special:Contributions/Void Singer|contribs]])</small></sup>
|{{User|Kelly Linden}}
||Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|HTML-based, single script HUD (some assembly required)
|}
|}


Line 1,138: Line 1,279:
! '''Description'''
! '''Description'''
|-
|-
|| [https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|[https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
||'''[[User:Nexii Malthus|Nexii Malthus]]''' <sup><small>([[User talk:Nexii Malthus|talk]]|[[Special:Contributions/Nexii Malthus|contribs]])</small></sup>
|{{User|Nexii Malthus}}
|| PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|-
|-
|| [[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|[[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
||'''[[User:Ina Centaur|Ina Centaur]]''' <sup><small>([[User talk:Ina Centaur|talk]]|[[Special:Contributions/Ina Centaur|contribs]])</small></sup>
|{{User|Ina Centaur}}
|| API that gives the UUID of an image of a calendar image give month and year arguments.
|API that gives the UUID of an image of a calendar image give month and year arguments.
|-
|-
||[[HTTP Post request to a PHP server]]
|[[HTTP Post request to a PHP server]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Corto Maltese}}
|| This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|-
|-
|| [[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|[[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
||'''[[User:Ina Centaur|Ina Centaur]]''' <sup><small>([[User talk:Ina Centaur|talk]]|[[Special:Contributions/Ina Centaur|contribs]])</small></sup>
|{{User|Ina Centaur}}
|| Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|-
|-
|| [[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|[[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|| [[User:Darien Caldwell|Darien Caldwell]]
|{{User|Darien Caldwell}}
|| Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
|Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
|-
|-
|| [[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|[[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User2|Liandra Ceawlin}}
|| Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|-
|-
|| [[Minify|LSL Minify]]
|[[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|| [[User:Kira Komarov|Kira Komarov]]
|{{User|SignpostMarv Martin}}
|| LSL Minification and obfuscation tool written in JavaScript. Contains a form on the wiki using a widget where you can post LSL scripts to be minified as well as the source-code. For another full-screen demo you may [http://eva.comaroski.me/lslclean.html check it on my website]. To use, paste any LSL code and press ctrl+alt+enter to get the minified version.
|An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|-
|-
|| [[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|[[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
|| An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|-
|-
|| [[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|[[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|Jor3l Boa}}
|| A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|-
|-
|| [[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|[[Public_Object_DNS|Public Object DNS]]
|| [[User:Jor3l Boa|Jor3l Boa]]
|{{User2|Liandra Ceawlin}}
|| Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|-
|-
|| [[Public_Object_DNS|Public Object DNS]]
|Silo
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User2|Zero Linden}}
|| Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
|-
* <s>[http://www.notabene-sl.com/misc/silo-README.txt README] file</s>
|| [[Rake|Rake]]
* <s>[http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball </s>
|| [[User:Kira Komarov|Kira Komarov]]
|| A C# utility meant to create full inventory backups to your local hard-drive including Textures/Sculpts, Animations, Notecards and Scripts.
|-
|| Silo
|| [[User:Zero_Linden|Zero Linden]]
|| General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
* [http://www.notabene-sl.com/misc/silo-README.txt README] file
* [http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* Readme and Archive apparently no longer there or WP stole the redirect for them. {{User|Talia Tokugawa}} 24/03/17
|-
|-
||[[Silverday ObjectDNS]]
|[[Silverday ObjectDNS]]
||[[User:Till Stirling|Till Stirling]]
|{{User|Till Stirling}}
||Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|-
|-
|| [http://aubretec.com/products/sldb SLDB]
|[https://github.com/jgpippin/sldb SLDB]
|| [[User:Luc Aubret|Luc Aubret]]
|{{User2|Luc Aubret}}
|| Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].  
|Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].
* [http://aubretec.com/support/manuals/sldbkit/ Implementation Guide]
* [http://aubretec.com/wp-content/uploads/2009/05/sldb.zip Download] (.zip, 12kb)
|-
|-
|| [https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]
|<s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]</s>
|| [[User:Trimda Hedges|Trimda Hedges]]
|{{User|Trimda Hedges}}
|| A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
|A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
* [https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]</s>
* [http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]
* <s>[http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]</s>
* [https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]</s>
 
* Dead Links, Page is still there but there is nothing available for download. - {{User|Talia Tokugawa}} 24/03/17
|}
|}



Latest revision as of 16:00, 17 March 2024

Script Library

NOTE: Please add your scripts to this page and then add them to a category on the Categorized Library page.

Come to this page to see complex examples that show how to combine parts of LSL.

Go to the LSL Examples page to see brief examples of how to use parts of LSL.

Why collect complex examples here? Well, ...

There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The Huge Leap to the new Jive software, while traumatic and disruptive, has failed to dispose of what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.

  1. Old Forums -Scripting Library index (wiki),
  2. Old Forums -Scripting Forum Archive,
  3. Old Forums -Scripting Library,
  4. new Forums -Archives > Scripting Library,
  5. new Forums -LSL Library.


The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the Categorized Library.

Rules for posting:

  1. Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
  2. Add a link to your script's page here. Link back to this page from your script's page. Start your page with {{LSL Header}}.
  3. Do not add scripts that duplicate the same functionality as an existing script or built in function. If yours does, explain why.
  4. Do not list simple scripts here. Include those among the LSL Examples instead.

LSL Script Library

Name Creator Description
secondlife:///app/... Daemonika Nightfire Useful secondlife:///app/... commands for scripts, local chat, instant message, group chat, group notice & profiles.
Teleporter_Anywhere Luxen Resident Zx Teleporter Anywhere v5.1.
Ultimate_Radar Luxen Resident Zx Ultimate Radar v5.
Language_Scanner Luxen Resident Zx Language Scanner v5.
Visitor_Counter_Tracker Luxen Resident Zx Visitor Counter - Tracker v3.1.
Notecard_Configuration_Reader_by_Maddox_Deluxe Maddox Deluxe Notecard Multi-line Entries Configuration Reader v1.6.
Addiction Moderator and World Clock Yumi Murakami Keep tabs on usage of SL and easily share local times with other users.
Bijocam and Other Camera Scripts Yumi Murakami Various camera control systems for machinima, security, and other effects.
Recent Avatar Scanner Ackley Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
Target Crosshair HUD Ackley A 2 prim HUD with crosshair targets nearby players names, profiles and user key
Basic Sim Status Button Indicator HUD Ackley A single prim HUD. Color indicates sim status changes.
Basic Target Scanner HUD Ackley A single prim HUD. Scrolls through nearby players names, photos and user key.
(Function) StringIsNum Zion Tristan A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
Remove all scripts from a linkset Dahlia Orfan Remove all scripts from a linkset.
RLV Viewer Titler Jenna Felton Titler displaying viewer and it's version, revealed via RLV interface.
Sim Restart Notifyer Jenna Felton On region restart, notifyes registered residents about the sim is online and the current sim version
Script Vitality plug-in Jenna Felton Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
Chat Painter Jenna Felton Changes texture and collor properties of named prims in a linkset by using chat commands.
1st necessity of SL Beer Dailey Monitors for avatars and (de)activates scripts states to control script performance/lag.
3D Radar Jesse Barnett Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
RegionSitTeleport Vincent Nacon A very simple and clean sit/unsit teleporter.
Avatar Position Adjustement to Avatar Height When Sitting Cay Trudeau Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
AbcText Ange Capalini EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
Access (NewAge) Asia Snowfall An easy to use script for permissions on who can use the script, Public/Group/Owner
Access Tutorial (EN) Daemonika Nightfire Short examples about permission to executable commands.
Aim Detection Dugley Reanimator Monitors for avatars and reports back to owner about who is aiming at them.
Anti (copy & transfer) Daemonika Nightfire This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
Anti Rezz Daemonika Nightfire This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.
AntiDelay Node Xaviar Czervik Uses llMessageLinked to stop those pesky delays.
AO Overriding Pose Ball Jesse Barnett No more turning your AO off and on when you sit down
ARCFOUR Strong Encryption Implementation Nekow42 Zarf An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
Assembly-Like Programming Language Xaviar Czervik A compiler that runs assembly-like programs.
Associative Array (Dictionary) Emulator Alynna Vixen This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
AvatarFollower Dale Innis Allows one avatar to automatically follow another.
Avatar Radar (NewAge) Asia Snowfall Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
Base2Dec Siann Beck Convert a number to decimal from any base.
BaseN Nexii Malthus Variable base compression, dynamically maps to usable UTF code points.
Basic Encryption Modules Beverly Larkin Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
Be happy Emmas Seetan Basic smile attachment script, makes your avatar smile.
Beat The Average Vendor Kristen Giano A vendor script based on humblebundle.com
Best Neighbor Doran Zemlja Reduce ad clutter by hiding ads when users are on their own land nearby.
BigNum Library (RSA Encryption) Xaviar Czervik A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
Binary Clock Fox Diller A Binary Clock.
BinaryDecimalConverter Soundless Smalls Converts a binary value to a decimal value and vice versa.
Blacklist and Remote Kill Chase Quinnell Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
Bookmark URLs Rolig Loon Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
Builder's Buddy Tool Newfie Pendragon Script to easily move/rotate large builds that exceed the linkable size limits.
Button Click Detector Sendao Goodman Use llDetectedTouchUV to determine which button was pressed on a texture.
Camera following prim Dale Innis Pair of scripts to make a prim follow your camera position around (for lights etc).
Camera Sync Meyermagic Salome and Nomad Padar A system to synchronize the cameras of two avatars.
Chatbot Anonymous Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
Chat Logger (GPL) Nobody Fugazi Chat logger which requests permission from participants before recording them.
Chat Relay grumble Loudon A Chat relay which can be routed using a path header and won't echo.
ClickAndDrag Nexii Malthus Click and Drag user interface elements using dynamic feedback
HTTP Get Example (GridSurvey) Lou Netizen Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
Code Racer Anonymous Race two versions of code forever, to see which runs faster.
Code Sizer Anonymous Count the bytes compiled from source code, to measure how to write small code.
Collision message sender Taff Nouvelle Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
Color Changer Void Singer Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
Color Changer Plus Neo Calcutt A color changer with 14 colors, a random function, and a custom vector function.
Color Conversion Sally LaSalle Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
ColorConvert Siann Beck Convert color values to vector from RGB, hex or HTML color name.
Color script Masakazu Kojima Script for changing colors trough a listener with pre-defined colors.
Combined Library Strife Onizuka Library of mostly encoding and decoding functions, some more useful then others.
  • String functions: Replace / Trim right / Trim left / Trim both
  • Unicode conversion: UTF8 to Unicode / Unicode to UTF8
  • List functions: Replace / Compare
Computer:jaycoonlanguage jayco121 Bing A language written in LSL that is meant for my computer (available at the shop).
Configuration Notecard Reader Dedric Mauriac A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
Configuration Notecard Reader (advanced) Lear Cale Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
Conversation Relay Jippen Faddoul Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
Curtain script Zilla Larsson A simple script to retract/stretch curtains, blinds, bedcovers and more
Cycle Dialog Items w/ Callback Hawkster Westmoreland A customizable way to cycle dialog items with pagination
Dataserver API Revolution Perenti Dataserver Framework for Notecards.
Date Library Corto Maltese Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
Day of the Week DoteDote Edison Function to get day of the week from llGetUnixTime.
Days in Month IntLibber Brautigan Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
Deed Tools Falados Kapuskas Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
DEMO_Shield Daemonika Nightfire With this script, it is impossible to use these scripts in copied (Copybot) object.
Describe Chatter Anonymous Chat to see yourself as others do.
Dialog Control Nargus Asturias A (not-so) simple dialog & menu control script. Call dialog and receive selected value via link_message, with built-in timer and link_message notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.

Latest version also has Dialog Menus Control built-in; which allow multi-level menus through SL dialog system.

Dialog Menus (multiuser) SimonT Quinnell Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
Dialog Number Pad DoteDote Edison Use a dialog to accept positive integer input from users.
Display Names Radar Cerise Sorbet Simple HUD type avatar radar that can show display names and script memory usage
Display Names to Key Joran Yoshikawa Simple way to get UUIDs from displaynames
Display-Username_Online_Indicator Daemonika Nightfire This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
Displayer Script Akinori Kimagawa Display Words On Top Of An Object
Drink script Emmas Seetan Used mainly for food and drink in Second Life.
Single_AO-Sit Daemonika Nightfire Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
DropBox Dimentox Travanti This is a Drop box which allows people to drop certain items in a object & has many config options.
Efficiency Tester Xaviar Czervik Tests the speed of a function.
Email2IM DoteDote Edison Send IMs to SL friends via email.
Encrypted Region-wide chat Kireji Haiku Encrypted Region-wide chat
ExplodingObjects Dale Innis Causes an object (of the appropriate type) to explode on command.
FadeEasy Nika Rugani The easy way of fading objects in or out (Using llSetLinkAlpha)
FastConeSpread Nexii Malthus Fast Algorithmn to achieve cone spread, main use in weaponry systems.
Fast List Prim Contents PixelProphet Lane Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
Grid Status Feed PixelProphet Lane Receive important Grid information in-world
Find Avatar Key Huney Jewell Explores UUID of avatar whose name is said in local chat or who touches the prim.
First Name Letter Prize RaithSphere Whybrow Gives a prize if the person who sits on it's first letter of first name matches the random letter!
Fix_Small_Prims Emma Nowhere Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
Float2Hex Strife Onizuka Very useful for transporting floats.
Float Box Contents Rolig Loon Displays object inventory in hover text, identified by type and updated marquee-style.
Follower Unknown, uploaded by Slik Swindlehurst Makes an object follow the nearest person. Do not use for griefing.
FURWARE_text Ochi Wolfe Versatile text-on-prim script, open source under the MIT license
GA Event Notifier Victor Hua Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
Geometric Library Community Project A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
Get Profile Picture Valentine Foxdale Sets the texture of the object to profile picture of the person that touches ot
GetTimestampOffset Siann Beck Returns llGetTimestamp with an hour offset.
Give InvItem every n hours Criz Collins Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
Give random object Emmas Seetan Touch to receive a random object in the prim's inventory
Golden Vendor Yumi Murakami A cross between a vendor and a game.
Google Charts Dedric Mauriac Create links to display raw data as a chart image.
Google_Translator Ugleh Ulrik Translates spanish to english, and its simple to make it any other way.
Go transparent when walking Emmas Seetan An attachment that goes invisible when you walk and visible when you don't walk.
Group Authorization Chase Quinnell Checks to see if object is set to appropriate group (checks by group key)
Group key finder Emmas Seetan Touch to find the key of the group
Group Privacy Chance Unknown Security device to insure members of a group can have a private area. Deactivates when nobody present.
Hello Avatar Linden Lab SL's default script.
Hello Avatar Companion Chase Quinnell Companion to the original Hello Avatar script
HexText Hexadeci Mole Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
Hierarchics Nexii Malthus Advanced script to create an efficient self-aware hierarchic structure.
Hierarchics2 Nexii Malthus Second generation, one script per object. Only two functions, can be embedded in others. Uses the new llSetLinkPrimitiveParamsFast/llGetLinkPrimitiveParams functions.
High-Capacity Greeter-Counter Rolig Loon Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
Holodeck Revolution Perenti Home Rezzing System.
HUD Dots Radar Cerise HUD target example, draws dots on the HUD over avatars in view.
Interpolation Library Nexii Malthus A small set of interpolation functions.
Intra-Region Update Server Emma Nowhere Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
Inventory_Based_Menu Revolution Perenti Inventory Based Menu System.
iTunes RPC Fox Diller iTunes RPC via LSL llEmail and llRemoteDataReply.
Keyframe Animator Jasper Flossberg This is a KeyFrame Animator Script to simplify construction of keyframed animations.
Keypad Door Tdub Dowler Door and keypad with changeable code. Follow instructions carefully!
Key2Name Nika Rugani Key2Name service where a user no longer needs to be in the same region to get users name
Kilt / Skirt Editor Brangus Weir This changes all the parameters of all the flexis in the link set in one swell foop!
landmark2slurl Tapple Gao Convert all landmarks in inventory to slurls
Last Sound System Babbage Linden An LSL Last.fm client.
LibObj Ochi Wolfe A library to manage state in LSL using an object-oriented approach.
LibraryDisplayLandScreenshot Jon Desmoulins A modified version of LibraryDisplayProfilePic using the new PARCEL_DETAILS_ID Implemented in Server v1.36
LinkNumber-List_in_llSetLinkPrimitiveParamsFast Daemonika Nightfire Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
Linkset resizer Maestro Linden Systematically rescales a linkset by moving and resizing each prim (by using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast)
Linkset resizer with menu Brilliant Scientist A menu-driven script that rescales a linkset by moving and resizing the prims using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast functions. Based on Linkset resizer.
*DS* Resize Example v3.0.00 Daemonika Nightfire Single resize script for a complete linkset with save and restore option.
Pointing Stick rhonin Nissondorf A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
Gun Script rhonin Nissondorf Shoots out "ammo" from the root prim of your "gun".
Grenade Script rhonin Nissondorf Uses a timed factor to add influence to the velocity of a throw object.
Linkset Resizer 2 Emma Nowhere A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on Fix Small Prims.
List2CSV Kunnis Basiat Similar to llList2CSV & llCSV2List which includes preserving type and escaping characters.
list_cast Fractured Crystal Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into llSetPrimitiveParams
Listener Script Emmas Seetan Use to listen to other people's conversations (Like spying)
List: Find Last Index Void Singer Returns the last index of searched item in a source list. (backwards version of llListFindList)
List: Multi Find Void Singer Returns the first found index of multiple search items in a list. (Multi-item version of llListFindList. Fwd and Rev versions included)
List: Reverse Void Singer Returns an input List in reverse order
LinksetIndexing Nexii Malthus Functions for indexing a linkset by patterns or names down to their linkset numbers.
llGetAgentList Sim-Wide Radar Tiaeld Tolsen Simple radar implementation using the new llGetAgentList LSL Function.
lsDancemachine Kephra Nurmi Low lag client server dancemachine.
lsDeejay Home Edition Kephra Nurmi Client server media control for music, video, youtube, pictures, and texture animations.
lsDialog Kephra Nurmi Universal notecard driven menu dialog system.
lsDisplay Kephra Nurmi Picture cycler with preloader.
lsDistributor Kephra Nurmi Simple 'try' and 'buy' vendor system.
LSL_languageAPI Gypsy Paz Multi-lingual API from notecard based language files
Mandelbrot Explorer Babbage Linden An interactive fractal explorer.
Materialization Effects Overbrain Unplugged Special effects to add to rezzing events to simulate a teleportation or materialization.
Materialization Effects 2 Nika Rugani More efficient and faster version of Materialization Effects by Overbrain Unplugged.
Matrix Functions Kyle Flynn A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
Merge Sort Xaviar Czervik Implements a Merge Sort in LSL, however this code is 300(ish) times slower than llListSort. Don't use this in a script!
Minesweeper Xaviar Czervik A simple minesweeper game.
Morse Code Bobbyb30 Swashbuckler A script that allows for the conversion to and from morse code and can "play" morse code.
Multi-displays Texture Cycler Nargus Asturias A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
Multi Item Rezzer Jesse Barnett A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
Multirezzer (on collision) Beet Streeter Spawns up to 10 objects when the object containing the script collides with a user.
Myriad Lite Preview 5 RPG System Allen Kerensky Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
Name2Key in LSL Maeva Anatine Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
Name2Key Nika Rugani Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
NexiiText Nexii Malthus Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
NexiiText2 Nexii Malthus Second Gen Text Renderer. Same as above but features use of PRIM_LINK_TARGET and an awesome dynamic prim allocation architecture.
No Auto-Return Bellla Clarity To stop your long and hard builds from getting returned in sandboxes (only single prims, though!).
No Auto-Return NR Jor3l Boa This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
No Auto-Return (Multi) Xaviar Czervik A revision of Bella's that works for multi-prim objects.
No Limit Teleporter Morgam Biedermann Teleport to infinite altitudes (up to 4096m)
Object Size Chase Quinnell Gets the dimensions and footprint of a linkset
Object to Data Xaviar Czervik Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
Online Indicator Kristy Fanshaw Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
Open Group Join Alicia Stella User Touches Object to Join Group from Group Info window, (no bot.)
Open Prim Animator Todd Borst Single script prim animation tool. Menu driven, easy to use.
Open Zyngo Skin Installer Tmzasz Luminos A Simple Script designed to install skins on the popular Skill machines.
One Script, many doors Kyrah Abattoir Door script able to manage more than 50 linked doors from a single script instance.
ParseString2List Strife Onizuka Same as llParseString2List and llParseStringKeepNulls, but not limited to 8 spacers or separators. Thus substitute a call to the llParseString2List and llParseStringKeepNulls functions by a call to ParseString2List whenever you have more than 8 separators or more than 8 spacers.
Password Generator Syntrax Canucci This is an over-complicated, semi-complex password generator, which goes through multiple steps.
Pathfinder Babbage Linden A potential field based pathfinding library.
Personal ATM Machine Jessikiti Nikitin Allows deposits and withdrawals into another of your accounts, without the account being logged in.
Phantom Child Aeron Kohime Causes a child in a link set to become phantom without the entire object becoming phantom.
PHP_RegionFunctions Gypsy Paz and Zayne Exonar Three useful PHP functions to get region info
PhysicsLib Nexii Malthus Interesting set of fun physics functions.
Play and Loop Sound Bellla Clarity Very short and simple script; plays and loops a sound in an object.
Posing Stand Bellla Clarity Just a pose script to edit attachments more easily.
PosJump Uchi Desmoulins A much more efficient alternative to the popular warpPos function for bypassing 10m distance-moved limitations.
Prefix Calculator Xaviar Czervik A calculator that evaluates expressions in prefix notation.

+ 3 4 = 5. * + 1 2 + 3 4 = 14.

Profile Picture Jor3l Boa A working profile picture script with the new SecondLife API (1/11/2011)
Progress Bar Nexii Malthus Flexible and powerful little function for creating progress bars useful in hovertext.
Pseudo-random Number Generator Xaviar Czervik Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
Quiz From Notecard Rolig Loon A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
Rainbow_palette Rui Clary Build a color picker, using only one prim, and a few lines of code.
Random Gaussian Number Generator Vlad Davidson Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
Random AV Profile Projector Debbie Trilling Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
Random Object Vendor CodeBastard Redgrave Simple vendor that gives out random objects when paid the right amount
Random Password Generator Jor3l Boa Generate Random passwords based on String Length.
RandomPrimParams Xintar Citron Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
RavText Ravenous Dingo An alternate to XyText. This is a lightweight, multiple font 10 character text display system. It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
Real Object Inventory To Dialog PixelProphet Lane Display any amount of items contained in an Object in a Dialog, regardless of item name length.
Rental Box, Simply Sendao Goodman Simple explanation of how to make rental boxes.
Rental Cube Hank Ramos Simple cube for renting out a space.
Rental-Cube Daemonika Nightfire This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
Textbox2Hovertext Ackley A simple script to allow hovertext to be set with a dialog text box.
Remote Texture Loader Bobbyb30 Swashbuckler A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
Region Frames Per Second Heymeriou Mystakidou Says the region name and frames per second out loud on command.
Resizer multi-prims Christy Mansbridge 1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
RLV Collision Grabber Vala Vella Grab people colliding with the object and sit them on a set target using RLV
sbDialog Siann Beck A simple replacement function for llDialog. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a listen on the specified channel, and returns the handle.
Scheduler Haravikk Mistral Schedule multiple events using a single script timer
Scheme Interpreter Xaviar Czervik A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
Script Override Functions Revolution Perenti bypass default strings, integer etc in chat channel.
Script Scrubber Toady Nakamura Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
Scripted Attachment Detector Bobbyb30 Swashbuckler A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
Self Upgrading Script Enhanced Cron Stardust Keeps only latest version of the script on prim (even with multiple adds of the same script!)
Sensor Visualizer Cerise Sorbet Shows the size and shape you get with llSensor range and arc parameters
Serverless Key Exchange Sendao Goodman Maintains a network of object keys without using an external server.
SetLinkText Tacusin Memo Custom function like llSetText only applying to linked sets.
SHA-1 Hash Strife Onizuka Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
SHA-2 Hash Strife Onizuka Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
Shoutcast - radio controller v0.3 (remake of similar scripts) Flennan Roffo Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
Show Agent Script Count and memory PixelProphet Lane Fast and efficient method to display the amount of scripts and memory usage for an agent
Sim Map Particle Projector Jesse Barnett Displays a floating map of the sim the script is in.
Sim Performance Collector (Web-based DeniseHoorn Slade Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
Sim Restart Logger Kyrah Abattoir Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
Simple Elevator in a Box Hank Ramos Simple elevator example.
Simple Pay Door Giygas Static Simple door you pay to get access.
Skillingo AntiHack Script Tmzasz Luminos A simple Protection script for skillingo thats modifyable to work with other machines.
Skunk Money Hank Ramos Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
SLateIt Babbage Linden An augmented virtual reality HUD.
SLetanque Babbage Linden An LSL petanque game.
SLURL HUD CodeBastard Redgrave Touch this HUD to get a SLURL through IM, email and floating text.
BuildSlurl (NewAge) Archile Azalee A way to create a SLurl in a single function BuildSlurl
SL Mail V1.2 Flennan Roffo Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
SL NTPoHTTP client SignpostMarv Martin Second Life Needs Time Parsing over Hyper Text Transfer Protocol

Emulates the function of llGetWallclock for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!

Smooth Rotating Door Toy Wylie A script for doors that open and close smoothly using llTargetOmega
Smooth Rotating Linked Door With Hinge Lyn Mimistrobell A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
Smooth Sliding Door SimonT Quinnell A script for sliding doors that open and close smoothly using llMoveToTarget. Asjusts for prim orientation.
Sound Preloader Trinity Dejavu A tripwire that preloads a selection of sound files when avatar collides with prim.
Speed Tester Bobbyb30 Swashbuckler Similar to the Efficiency Tester, this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
Spiral Staircase Generator Meyermagic Salome Generates nice looking spiral staircases without much hassle.
String Compare Xaviar Czervik Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
Synchronize Cay Trudeau Makes synchronized start to a task on even/odd seconds
String: Reverse Void Singer Returns an input string in reverse order
String: Last Index Void Singer Returns the last index of search found in string (the backward equivalent of llSubStringIndex)
Tail Messages (NewAge) Asia Snowfall A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
Taper Door (minimalistic) Kopilo Hallard A basic script for doors which open and close using taper.
Teleport HUD Jesse Barnett WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
Teleporter (landmark based) Void Singer Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
Text Scroller Fred Gandt A simple text display object that scrolls text (applied as a texture) from right to left (like those LED signs) in a continuous loop.
Texture Changers Bobbyb30 Swashbuckler A collection of texture changing scripts.
Texture Management Revolution Perenti Dialog Menu based Texture Selection.
Texture Slide Xen Lisle Slides a texture on mouse movement
Tic Tac Toe CG Linden Step by step demo on how to implement a larger scripting project
TightList Strife Onizuka Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.

There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.

Timer Module Isabelle Aquitaine Manage multiple timers via linked messages.
Two Avatars on single prim Cay Trudeau Allow two (or more) avatars to sit on same prim
Timestamp:
Unix time code to list format
Void Singer converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
Timestamp:
List format to Unix time code
Void Singer converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
Timestamp:
Weekday from Unix timestamp
Void Singer Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
Texture Repeater Jenna Felton Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
Timestamp:
Weekday from (Y, M, D) format
Void Singer Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
Touch A Quote CodeBastard Redgrave Touch an object to read quotes sequentially from a notecard
Touring Balloon Hank Ramos Automated touring balloon with many options from long ago. Always seems to work on one SL release, and not the other.
Under Age Boot Chance Unknown Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
UNDO_PosRot Rolig Loon Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
Universal Translator Hank Ramos Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration. Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
Unix2DateTime Flennan Roffo Conversion from Unix time (llGetUnixTime()) to date and time string and vice versa.
Unmutable Descript Nagger Bobbyb30 Zohari To nag avatars to take off their scripted attatchments.
Unpacker On Rez (NewAge) Asia Snowfall A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
Unpacker On Touch (NewAge) Asia Snowfall Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
Update distributor Dale Innis Distribute an object (like a project update) to a list of people named in a notecard.
UUID2Channel Project Neox Optimised version of the original key2channel generators.
UUID Song Generator Sendao Goodman Translates a UUID into a simple song and plays it.
Visitor Greeter Void Singer Reduced spam visitor greeter, highly configurable, easy to modify.
VariText Geneko Nemeth (Kakurady) Display text on a prim, without looking like from a typewriter
Visitor Logger (Web/Basic) Buddy Sprocket A very basic visitor logger - log visitors in SL to a text file on your web-site.
Vote Simple JB Kraft Simple vote collector. One avi, one vote.
Walking Sound (NewAge) Asia Snowfall Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
WarpPos Keknehv Psaltery Non-physical movement without the 10m limit.
Watchdog Tika Oberueng LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
Wiki3DBuilder Wiki3DBuilder1.0 Salahzar Stenvaag Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
Window Control Emmas Seetan For window opacity, helpful for buildings.
XTEA Strong Encryption Implementation Morse Dillon An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
XyText Xylor Baysklef Display text (up to 10 characters) on a prim. Use as many prims as desired.
xyzText Example Daemonika Nightfire Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
XyyyyzText Criz Collins Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
XyzzyText Thraxis Epsilon and Gigs Taggart Display text (up to 10 characters) on a prim. Way more efficient than XyText.
Youtube TV Morgam Biedermann Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
Input number of seconds, get a string back that shows days, hours, minutes, seconds Fire Centaur Returns a string that displays days, hours, seconds
Presenter with Timer Fire Centaur Yet another texture presenter with a timer, lock, next/prev etc
Random Giver Prim Damian Darkwyr A randomized item giver with a game-like twist
Client Specific Contents Giver Damian Darkwyr Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
Zen Resizer Void Singer Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
Weaver Spell Grid Yumi Murakami Designs simple objects and creates them with magic words.
Zero Lag Poseball Jippen Faddoul and Daemonika Nightfire A simple poseball with no lag
Bézier Toy Dora Gustafson Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
HTML HUD Demo Kelly Linden HTML-based, single script HUD (some assembly required)

Support Script Library

These are scripts in other languages, intended to be run on other systems that support scripts written in LSL

Name Creator Description
phpPathfinding Nexii Malthus PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
Calendar Image UUID API Ina Centaur API that gives the UUID of an image of a calendar image give month and year arguments.
HTTP Post request to a PHP server Corto Maltese This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
Key2Name.php Ina Centaur Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
HTTP-IN DNS Darien Caldwell Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
Lame Object DNS and Cross Sim Messaging Liandra Ceawlin Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
llXorBase64StringsCorrect SignpostMarv Martin An implementation of llXorBase64StringsCorrect in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via llHTTPRequest.
lsl_fu.php SignpostMarv Martin A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
Name2Key.php Jor3l Boa Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
Public Object DNS Liandra Ceawlin Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
Silo Zero Linden General purpose data store in PHP. Use this to persist arbitrary data from LSL via llHTTPRequest. See:
  • Readme and Archive apparently no longer there or WP stole the redirect for them. Talia Tokugawa 24/03/17
Silverday ObjectDNS Till Stirling Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
SLDB Luc Aubret Flexible web database storage using PHP/MySQL. Used to store per-user field/value pairs from in-world objects using llHTTPRequest.
SL Asset Data Trimda Hedges A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID). Includes caching of requests and results and example application. Copyright under Eclipse Public License v1
  • Dead Links, Page is still there but there is nothing available for download. - Talia Tokugawa 24/03/17

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Pages in category "LSL Library"

The following 200 pages are in this category, out of 219 total.

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