Difference between revisions of "Category:LSL Library"

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Come to this page to see complex examples that show how to combine parts of LSL.
Come to this page to see complex examples that show how to combine parts of LSL.


Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.  
Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.


Why collect complex examples here? Well, ...
Why collect complex examples here? Well, ...
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# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# [http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive],
# <s>[http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive]</s>,
# [http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library],
# <s>[http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library]</s>,
# [http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library],
# <s>[http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library]</s>,
# [http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library].  
# <s>[http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library]</s>.




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<div style="padding: 0.5em">
<div style="padding: 0.5em">
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <nowiki>{{LSL Header}}</nowiki>.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <code><nowiki>{{LSL Header}}</nowiki></code>.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
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<div id="box">
<div id="box">
==LSL Script Library==
==LSL Script Library==


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! '''Description'''
! '''Description'''
|-
|-
||[[User:Ackley Bing/Basic Sim Status Button Indicator HUD|Basic Sim Status Button Indicator HUD]]
||[[User:Daemonika_Nightfire/Scripts/AppLinks|<nowiki>secondlife:///app/...</nowiki>]]
||[[User:Ackley Bing|Ackley]]
||{{User|Daemonika Nightfire}}
||A single prim HUD. Color indicates sim status changes.
|| Useful <nowiki>secondlife:///app/...</nowiki> commands for scripts, local chat, instant message, group chat, group notice & profiles.
|-
|-
||[[User:Ackley_Bing/Basic_Target_Scanner_HUD|Basic Target Scanner HUD]]
|[[Teleporter_Anywhere]]
||[[User:Ackley Bing|Ackley]]
|{{User|Luxen Resident}}
||A single prim HUD. Scrolls through nearby players names, photos and user key.
| Zx Teleporter Anywhere v5.1.
|-
|-
||[[StringIsNum|(Function) StringIsNum]]
|[[Ultimate_Radar]]
||[[User:Zion Tristan|Zion Tristan]]
|{{User|Luxen Resident}}
||A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
| Zx Ultimate Radar v5.
|-
|-
||[[Remove all scripts from a linkset]]
|[[Language_Scanner]]
||[[User:Dahlia Orfan|Dahlia Orfan]]
|{{User|Luxen Resident}}
||Remove all scripts from a linkset.
|Zx Language Scanner v5.
|-
|-
||[[RLV Viewer Titler]]
|[[Visitor_Counter_Tracker]]
||[[User:Jenna Felton|Jenna Felton]]
|{{User|Luxen Resident}}
||Titler displaying viewer and it's version, revealed via RLV interface.
|Zx Visitor Counter - Tracker v3.1.
|-
|-
||[[Script Vitality plug-in]]
|[[Notecard_Configuration_Reader_by_Maddox_Deluxe]]
||[[User:Jenna Felton|Jenna Felton]]
|{{User2|Maddox Deluxe}}
||Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|Notecard Multi-line Entries Configuration Reader v1.6.
|-
|-
||[[Texture Repeater]]
|[[User:Yumi Murakami/Addiction Moderator|Addiction Moderator and World Clock]]
||[[User:Jenna Felton|Jenna Felton]]
|{{User|Yumi Murakami}}
||Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
|Keep tabs on usage of SL and easily share local times with other users.
|-
|-
||[[1st necessity of SL]]
|[[User:Yumi Murakami/Bijocam And Other Camera Scripts|Bijocam and Other Camera Scripts]]
||[[User:Beer Dailey|Beer Dailey]]
|{{User|Yumi Murakami}}
||Monitors for avatars and (de)activates scripts states to control script performance/lag.
|Various camera control systems for machinima, security, and other effects.
|-
|-
||[[SetLinkText]]
|[[Recent Avatar Scanner]]
||[[User:Tacusin Memo|Tacusin Memo]]
|{{User|Ackley Bing|Ackley}}
||Custom function like llSetText only applying to linked sets.
|Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
|-
|-
||[[3D Radar]]
|[[Target Crosshair HUD]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Ackley Bing|Ackley}}
||Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|A 2 prim HUD with crosshair targets nearby players names, profiles and user key
|-
|-
||[[RegionSitTeleport]]
|[[User:Ackley Bing/Basic Sim Status Button Indicator HUD|Basic Sim Status Button Indicator HUD]]
||[[User:Vincent Nacon|Vincent Nacon]]
|{{User|Ackley Bing|Ackley}}
||A very simple and clean sit/unsit teleporter.
|A single prim HUD. Color indicates sim status changes.
|-
|-
||[[AbcText]]
|[[Basic Target Scanner HUD]]
||[[User:Ange Capalini|Ange Capalini]]
|{{User|Ackley Bing|Ackley}}
||EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|A single prim HUD. Scrolls through nearby players names, photos and user key.
|-
|-
||[[Access (NewAge)]]
|[[StringIsNum|(Function) StringIsNum]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Zion Tristan}}
||An easy to use script for permissions on who can use the script, Public/Group/Owner
|A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/Access_Tutorial_EN|Access Tutorial (EN)]]
|[[Remove all scripts from a linkset]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User2|Dahlia Orfan}}
||Short examples about permission to executable commands.
|Remove all scripts from a linkset.
|-
|-
||[[Aim Detection]]
|[[RLV Viewer Titler]]
||[[User:Han Shuffle|Dugley Reanimator]]
||{{User2|Jenna Felton}}
||Monitors for avatars and reports back to owner about who is aiming at them.
|Titler displaying viewer and it's version, revealed via RLV interface.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|Anti (copy & transfer)]]
|[[Sim Restart Notifyer]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
||{{User2|Jenna Felton}}
||This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
|On region restart, notifyes registered residents about the sim is online and the current sim version
|-
|-
||[[AnkleLock]]
|[[Script Vitality plug-in]]
||[[Wizardry and Steamworks]]
||{{User2|Jenna Felton}}
||An ankle lock script and attached animation to fix your displaced shoes. This will help if your shoes look displaced when you sit in certain poses or when your animation overrider is active.
|Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|-
|-
||[[AntiDelay Node]]
|[[Chat Painter]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
||{{User2|Jenna Felton}}
||Uses [[llMessageLinked]] to stop those pesky delays.
|Changes texture and collor properties of named prims in a linkset by using chat commands.
|-
|-
||[[Artillery]]
|[[1st necessity of SL]]
||[[Wizardry and Steamworks]]
|{{User|Beer Dailey}}
||An artillery gun script, performing the necessary calculations based on a user-chosen velocity, in order to hit a designated target avatar.
|Monitors for avatars and (de)activates scripts states to control script performance/lag.
|-
|-
||[[AO Overriding Pose Ball]]
|[[3D Radar]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Jesse Barnett}}
||No more turning your AO off and on when you sit down
|Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|-
|-
||[[ARCFOUR Strong Encryption Implementation]]
|[[RegionSitTeleport]]
||[[User:Nekow42 Zarf|Nekow42 Zarf]]
|{{User|Vincent Nacon}}
||An LSL implementation of ARCFOUR, the most popular stream cipher still in use. It is licensed under a Creative Commons Attribution 3.0 license.
|A very simple and clean sit/unsit teleporter.
|-
|-
||[[Assembly Programming Language|Assembly-Like Programming Language]]
|[[Avatar Position Adjustement to Avatar Height When Sitting]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Cay Trudeau}}
||A compiler that runs assembly-like programs.
|Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
|-
|-
||[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
|[[AbcText]]
||[[User:Alynna Vixen|Alynna Vixen]]
|{{User|Ange Capalini}}
||This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|-
|-
||[[AvatarFollower]]
|[[Access (NewAge)]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Asia Snowfall}}
||Allows one avatar to automatically follow another.
|An easy to use script for permissions on who can use the script, Public/Group/Owner
|-
|-
||[[Avatar Radar (NewAge)]]
|[[User:Daemonika_Nightfire/Scripts/Access_Tutorial_EN|Access Tutorial (EN)]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Daemonika Nightfire}}
||Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|Short examples about permission to executable commands.
|-
|-
||[[Base2Dec]]
|[[Aim Detection]]
||[[User:Siann Beck|Siann Beck]]
|{{User2|Han Shuffle|Dugley Reanimator}}
||Convert a number to decimal from any base.
|Monitors for avatars and reports back to owner about who is aiming at them.
|-
|-
||[[BaseN]]
|[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|Anti (copy & transfer)]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Daemonika Nightfire}}
||Variable base compression, dynamically maps to usable UTF code points.
|This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
|-
|-
||[[Basic Encryption Modules]]
|[[User:Daemonika_Nightfire/Scripts/Anti_Rezz|Anti Rezz]]
||[[User:Beverly Larkin|Beverly Larkin]]
|{{User|Daemonika Nightfire}}
||Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.  
|-
|-
||[[Be happy]]
|[[AntiDelay Node]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Xaviar Czervik}}
||Basic smile attachment script, makes your avatar smile.
|Uses [[llMessageLinked]] to stop those pesky delays.
|-
|-
||[[Best Neighbor Ad Hiding Script|Best Neighbor]]
|[[AO Overriding Pose Ball]]
||[[User:Doran Zemlja|Doran Zemlja]]
|{{User|Jesse Barnett}}
||Reduce ad clutter by hiding ads when users are on their own land nearby.
|No more turning your AO off and on when you sit down
|-
|-
||[[BigNum|BigNum Library (RSA Encryption)]]
|[[ARCFOUR Strong Encryption Implementation]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Nekow42 Zarf}}
||A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
|-
|-
||[[Binary Clock v1.1|Binary Clock]]
|[[Assembly Programming Language|Assembly-Like Programming Language]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Xaviar Czervik}}
||A Binary Clock.
|A compiler that runs assembly-like programs.
|-
|-
||[[BinaryDecimalConverter]]
|[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
||[[User:Soundless Smalls|Soundless Smalls]]
|{{User2|Alynna Vixen}}
||Converts a binary value to a decimal value and vice versa.
|This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|-
|-
||[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
|[[AvatarFollower]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Dale Innis}}
||Blacklist(denial of use) or a creator kill script(can delete someone's item by command on private channel)
|Allows one avatar to automatically follow another.
|-
|-
||[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
|[[Avatar Radar (NewAge)]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Asia Snowfall}}
||Dialog driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|-
|-
||[[Bubble Gum]]
|[[Base2Dec]]
||[[Wizardry and Steamworks]]
|{{User|Siann Beck}}
||A script to create a bubble gum effect with sounds and animations.
|Convert a number to decimal from any base.
|-
|-
||[[Bubble Trapper]]
|[[BaseN]]
||[[Wizardry and Steamworks]]
|{{User|Nexii Malthus}}
||A script that rezzes a bubble and surrounds a dialog-chosen avatar, exploding 2 seconds after it has reached the avatar. The article also explains how to hash a name to a number or a key to a number and thereby avoiding to block the rezzer's timer() event or using llRegionSay().
|Variable base compression, dynamically maps to usable UTF code points.
|-
|-
||[[Builders Buddy|Builder's Buddy Tool]]
|[[Basic Encryption Modules]]
||[[User:Newfie Pendragon|Newfie Pendragon]]
|{{User|Beverly Larkin}}
||Script to easily move/rotate large builds that exceed the linkable size limit (30 meters).
|Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|-
|-
||[[Button Click Detector]]
|[[Be happy]]
||{{User|Sendao Goodman}}
|{{User|Emmas Seetan}}
||Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|Basic smile attachment script, makes your avatar smile.
|-
|-
||[[Camera following prim]]
|[[Beat The Average Vendor]]
||[[User:Dale Innis|Dale Innis]]
|{{User2|Kristen Giano}}
||Pair of scripts to make a prim follow your camera position around (for lights etc).
|A vendor script based on humblebundle.com
|-
|-
||[[Camera Sync]]
|[[Best Neighbor Ad Hiding Script|Best Neighbor]]
||[[User:Meyermagic Salome|Meyermagic Salome]] and [[User:Nomad Padar|Nomad Padar]]
|{{User2|Doran Zemlja}}
||A system to synchronize the cameras of two avatars.
|Reduce ad clutter by hiding ads when users are on their own land nearby.
|-
|-
||[[Chatbot]]
|[[BigNum|BigNum Library (RSA Encryption)]]
||Anonymous
|{{User|Xaviar Czervik}}
||Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|-
|-
||[[Chat Logger (GPL)]]
|[[Binary Clock v1.1|Binary Clock]]
||[[User:Nobody Fugazi|Nobody Fugazi]]
|{{User|Fox Diller}}
||Chat logger which requests permission from participants before recording them.
|A Binary Clock.
|-
|-
||[[Chat_Relay|Chat Relay]]
|[[BinaryDecimalConverter]]
||[[User:grumble Loudon|grumble Loudon]]
|{{User2|Soundless Smalls}}
||A Chat relay which can be routed using a path header and won't echo.
|Converts a binary value to a decimal value and vice versa.
|-
|-
||[[ClickAndDrag]]
|[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Chase Quinnell}}
|| Click and Drag user interface elements using dynamic feedback
|Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
|-
|-
||[[Code Racer]]
|[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
||Anonymous
|{{User|Rolig Loon}}
||Race two versions of code forever, to see which runs faster.
|Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|-
|-
||[[Code Sizer]]
|[[Builders Buddy|Builder's Buddy Tool]]
||Anonymous
|{{User|Newfie Pendragon}}
||Count the bytes compiled from source code, to measure how to write small code.
|Script to easily move/rotate large builds that exceed the linkable size [[limits]].
|-
|-
||[[Collision message sender]]
|[[Button Click Detector]]
||[[Taff Nouvelle]]
|{{User2|Sendao Goodman}}
||Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
|[[Camera following prim]]
||[[User:Void Singer|Void Singer]]
|{{User|Dale Innis}}
||Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|Pair of scripts to make a prim follow your camera position around (for lights etc).
|-
|-
||[[Color Changer|Color Changer Plus]]
|[[Camera Sync]]
||[[User:Neo Calcutt|Neo Calcutt]]
|{{User|Meyermagic Salome}} and {{User2|Nomad Padar}}
||A color changer with 14 colors, a random function, and a custom vector function.
|A system to synchronize the cameras of two avatars.
|-
|-
||[[Color conversion scripts|Color Conversion]]
|[[Chatbot]]
||[[User:Sally LaSalle|Sally LaSalle]]
|Anonymous
||Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|-
|-
||[[ColorConvert]]
|[[Chat Logger (GPL)]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Nobody Fugazi}}
||Convert color values to vector from RGB, hex or HTML color name.
|Chat logger which requests permission from participants before recording them.
|-
|-
||[[Color script]]
|[[Chat_Relay|Chat Relay]]
||[[User:Masakazu Kojima|Masakazu Kojima]]
|{{User|grumble Loudon}}
||Script for changing colors trough a listener with pre-defined colors.
|A Chat relay which can be routed using a path header and won't echo.
|-
|-
||[[Library Combined Library|Combined Library]]
|[[ClickAndDrag]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Nexii Malthus}}
||Library of mostly encoding and decoding functions, some more useful then others.
| Click and Drag user interface elements using dynamic feedback
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
|-
|-
||[[Computer:jaycoonlanguage]]
|[[User:Lou_Netizen/HTTP_GET_Example_(GridSurvey)|HTTP Get Example (GridSurvey)]]
||[[User:jayco121 Bing|jayco121 Bing]]
|{{User|Lou Netizen}}
|| A language written in LSL that is meant for my computer (available at the shop).
|Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
|-
|-
||[[Read Note Card Configuration|Configuration Notecard Reader]]
|[[Code Racer]]
||{{User|Dedric Mauriac}}
|Anonymous
||A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|Race two versions of code forever, to see which runs faster.
|-
|-
||[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
|[[Code Sizer]]
||[[Lear Cale|Lear Cale]]
|Anonymous
||Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|Count the bytes compiled from source code, to measure how to write small code.
|-
|-
||[[Library_Chat_Relay|Conversation Relay]]
|[[Collision message sender]]
||[[User:Jippen Faddoul|Jippen Faddoul]]
|{{User2|Taff Nouvelle}}
||Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|-
|-
||[[Curtain script]]
|[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
||[[User:Zilla Larsson|Zilla Larsson]]
|{{User|Void Singer}}
||A simple script to retract/stretch curtains, blinds, bedcovers and more
|Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|-
|-
||[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
|[[Color Changer|Color Changer Plus]]
||[[User:Hawkster Westmoreland|Hawkster Westmoreland]]
|{{User2|Neo Calcutt}}
||A customizable way to cycle dialog items with pagination
|A color changer with 14 colors, a random function, and a custom vector function.
|-
|-
||[[Dataserver API]]
|[[Color conversion scripts|Color Conversion]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Sally LaSalle}}
||Dataserver Framework for Notecards.
|Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|-
|-
||[[Date Library]]
|[[ColorConvert]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Siann Beck}}
|| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|Convert color values to vector from RGB, hex or HTML color name.
|-
|-
||[[Day of the Week]]
|[[Color script]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User2|Masakazu Kojima}}
||Function to get day of the week from [[llGetUnixTime]].
|Script for changing colors trough a listener with pre-defined colors.
|-
|-
||[[Days in Month]]
|[[Library Combined Library|Combined Library]]
||[[User:IntLibber Brautigan begin_of_the_skype_highlighting     end_of_the_skype_highlighting begin_of_the_skype_highlighting     end_of_the_skype_highlighting|IntLibber Brautigan]]
|{{User|Strife Onizuka}}
||Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|Library of mostly encoding and decoding functions, some more useful then others.
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
|-
|-
||[[Deed Tools]]
|[[Computer:jaycoonlanguage]]
||[[User:Falados Kapuskas|Falados Kapuskas]]
|{{User|jayco121 Bing}}
||Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
| A language written in LSL that is meant for my computer (available at the shop).
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|DEMO_Shield]]
|[[Read Note Card Configuration|Configuration Notecard Reader]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Dedric Mauriac}}
||With this script, it is impossible to use these scripts in copied (Copybot) object.
|A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|-
|-
||[[Describe Chatter]]
|[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
||Anonymous
|[[Lear Cale|Lear Cale]]
||Chat to see yourself as others do.
|Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|-
|-
||[[Dialog Control]]
|[[Library_Chat_Relay|Conversation Relay]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Jippen Faddoul}}
|| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]](), with built-in timer and [[link_message]]() notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
|Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
|-
|-
||[[Dispenser Vendor]]
|[[Curtain script]]
||[[Wizardry and Steamworks]]
|{{User|Zilla Larsson}}
|| A twist on [[Vendor]] that dispenses one object and then removes it from the list of objects.
|A simple script to retract/stretch curtains, blinds, bedcovers and more
|-
|-
||[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
|[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
||[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|Hawkster Westmoreland}}
|| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
|A customizable way to cycle dialog items with pagination
|-
|-
||[[Dialog NumberPad|Dialog Number Pad]]
|[[Dataserver API]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Revolution Perenti}}
||Use a dialog to accept positive integer input from users.
|Dataserver Framework for Notecards.
|-
|-
||[[Display Names Radar]]
|[[Date Library]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Corto Maltese}}
||Simple HUD type avatar radar that can show [[display names]] and script memory usage
| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|-
|-
||[[Display Names to Key]]
|[[Day of the Week]]
||[[User:Joran Yoshikawa|Joran Yoshikawa]]
|{{User|DoteDote Edison}}
||Simple way to get UUIDs from displaynames
|Function to get day of the week from [[llGetUnixTime]].
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|Display-Username_Online_Indicator]]
|[[Days in Month]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|IntLibber Brautigan}}
||This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.  
|Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|-
|-
||[[Displayer Script]]
|[[Deed Tools]]
||[[User:Akinori Kimagawa|Akinori Kimagawa]]
|{{User|Falados Kapuskas}}
||Display Words On Top Of An Object
|Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|-
|-
||[[Distributed Primitive Database]]
|[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|DEMO_Shield]]
||[[Wizardry and Steamworks]]
|{{User|Daemonika Nightfire}}
||The distributed primitive database (DPD) is a database which is meant to survive entirely in SL by using redundancy, replication and time synchronisation to maintain the consistency of the dataset contained in the DPD node/primitives spread out between regions and even grids. Similarly to the [[Intercom]], the robustness of the theory would allow users to maintain a cross-grid database; as of 30 of August 2011 I have managed to couple and replicate data between the two grids by using the methodology described in the script article.
|With this script, it is impossible to use these scripts in copied (Copybot) object.
|-
|-
||[[Drink script]]
|[[Describe Chatter]]
||[[User:Emmas Seetan|Emmas Seetan]]
|Anonymous
||Used mainly for food and drink in Second Life.
|Chat to see yourself as others do.
|-
|-
||[[Donut Dance]]
|[[Dialog Control]]
||[[Wizardry and Steamworks]]
|{{User|Nargus Asturias}}
||Err, a script that makes you dance and say something on the local chat once you attach an object (good example for conditional re-entry flipping).
| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]], with built-in timer and [[link_message]] notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
|-
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
||[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|Single_AO-Sit]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
||Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|-
||[[TOXDropBox|DropBox]]
||[[User:Dimentox Travanti|Dimentox Travanti]]
|| This is a Drop box which allows people to drop certain items in a object & has many config options.
|-
|-
||[[Efficiency Tester]]
|[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|SimonT Quinnell}}
||Tests the speed of a function.
| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
|-
|-
||[[Email-to-IM|Email2IM]]
|[[Dialog NumberPad|Dialog Number Pad]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|DoteDote Edison}}
||Send IMs to SL friends via [[email]] (translate emails from friends into IMs).
|Use a dialog to accept positive integer input from users.
|-
|-
|[[Display Names Radar]]
|{{User|Cerise Sorbet}}
|Simple HUD type avatar radar that can show [[display names]] and script memory usage
|-
|-
||[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
|[[Display Names to Key]]
||[[User:Kireji Haiku|Kireji Haiku]]
|{{User|Joran Yoshikawa}}
||Encrypted Region-wide chat
|Simple way to get UUIDs from displaynames
|-
|-
||[[ExplodingObjects]]
|[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|Display-Username_Online_Indicator]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Daemonika Nightfire}}
||Causes an object (of the appropriate type) to explode on command.
|This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
|-
|-
||[[FadeEasy]]
|[[Displayer Script]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Akinori Kimagawa}}
||The easy way of fading objects in or out (Using llSetLinkAlpha)
|Display Words On Top Of An Object
|-
|-
||[[FastConeSpread]]
|[[Drink script]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Emmas Seetan}}
|| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|Used mainly for food and drink in Second Life.
|-
|-
||[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
|[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|Single_AO-Sit]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Daemonika Nightfire}}
||Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|-
|-
||[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
|[[TOXDropBox|DropBox]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Dimentox Travanti}}
||Receive important Grid information in-world
| This is a Drop box which allows people to drop certain items in a object & has many config options.
|-
|-
||[[Find Avatar Key|Find Avatar Key]]
|[[Efficiency Tester]]
||[[User:Huney Jewell|Huney Jewell]]
|{{User|Xaviar Czervik}}
||Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|Tests the speed of a function.
|-
|-
||[[First Name Letter Prize]]
|[[Email-to-IM|Email2IM]]
||[[User:RaithSphere Whybrow|RaithSphere Whybrow]]
|{{User|DoteDote Edison}}
||Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|Send IMs to SL friends via [[email]].
|-
|-
||[[Fix Small Prims|Fix_Small_Prims]]
||[[User:Emma Nowhere|Emma Nowhere]]
||Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|-
|-
||[[Flight Assist]]
|[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
||[[Wizardry and Steamworks]]
|{{User|Kireji Haiku}}
||Flight feather / flight band implementation supporting various commands and allowing you to fly above the clouds.
|Encrypted Region-wide chat
|-
|-
||[[Float2Hex]]
|[[ExplodingObjects]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Dale Innis}}
||Very useful for transporting [[float|floats]].
|Causes an object (of the appropriate type) to explode on command.
|-
|-
||[[Float Box Contents]]
|[[FadeEasy]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User2|Nika Rugani}}
||Displays object inventory in hover text, identified by type and updated marquee-style.
|The easy way of fading objects in or out (Using llSetLinkAlpha)
|-
|-
||[[Follower (script)|Follower]]
|[[FastConeSpread]]
||Unknown, uploaded by [[User:Slik Swindlehurst|Slik Swindlehurst]]
|{{User|Nexii Malthus}}
||Makes an object follow the nearest person. Do not use for [[grief|griefing]].
| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|-
|-
||[[GA Event Notifier]]
|[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
||[[User:Victor Hua|Victor Hua]]
|{{User|PixelProphet Lane}}
||Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|-
|-
||[[Geometric|Geometric Library]]
|[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
||Community Project
|{{User|PixelProphet Lane}}
||A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|Receive important Grid information in-world
|-
|-
||[[Get Profile Picture]]
|[[Find Avatar Key|Find Avatar Key]]
||[[User:Valentine Foxdale|Valentine Foxdale]]
|{{User2|Huney Jewell}}
||Sets the texture of the object to profile picture of the person that touches ot
|Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|-
|-
||[[GetTimestampOffset]]
|[[First Name Letter Prize]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|RaithSphere Whybrow}}
||Returns [[llGetTimestamp]]() with an hour offset.
|Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|-
|-
||[[Give InvItem every n hours]]
|[[Fix Small Prims|Fix_Small_Prims]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Emma Nowhere}}
||Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.  
|Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|-
|-
||[[Give random object]]
|[[Float2Hex]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Strife Onizuka}}
||Touch to receive a random object in the prim's inventory
|Very useful for transporting [[float|floats]].
|-
|-
||[[Giver]]
|[[Float Box Contents]]
||[[Wizardry and Steamworks]]
|{{User|Rolig Loon}}
||A menu-driven script that will hand out the objects in a prim. Supports multiple pages.
|Displays object inventory in hover text, identified by type and updated marquee-style.
|-
|-
||[[Google Charts]]
|[[Follower (script)|Follower]]
||[[User:Dedric Mauriac|Dedric Mauriac]]
|Unknown, uploaded by {{User|Slik Swindlehurst}}
||Create links to display raw data as a chart image.
|Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|-
|-
||[[Google_Translator]]
|[[FURWARE_text]]
||[[User:Ugleh Ulrik|Ugleh Ulrik]]
|{{User|Ochi Wolfe}}
||Translates spanish to english, and its simple to make it any other way.
|Versatile text-on-prim script, open source under the MIT license
|-
|-
||[[Go transparent when walking]]
|[[GA Event Notifier]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Victor Hua}}
||An attachment that goes invisible when you walk and visible when you don't walk.
|Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|-
|-
||[[Great Wanderer]]
|[[Geometric|Geometric Library]]
||[[Wizardry and Steamworks]]
|Community Project
||A movement system based on [[Wizardry and Steamworks|State Machines]] which provides free roaming.
|A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|-
|-
||[[Greeter]]
|[[Get Profile Picture]]
||[[Wizardry and Steamworks]]
|{{User2|Valentine Foxdale}}
||A multi-purpose greeter with multiple options (IM, landmark, notecard, URL, visitor statistics, shared access and compatible with the [[Mail]] system) that could work for shops, clubs, galleries and any other public place.
|Sets the texture of the object to profile picture of the person that touches ot
|-
|-
||[[Group Authorization]]
|[[GetTimestampOffset]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Siann Beck}}
||Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|Returns [[llGetTimestamp]] with an hour offset.
|-
|-
||[[Group key finder]]
|[[Give InvItem every n hours]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Criz Collins}}
||Touch to find the key of the group
|Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
|-
|-
||[[Group Privacy]]
|[[Give random object]]
||[[User:Chance Unknown|Chance Unknown]]
|{{User|Emmas Seetan}}
||Security device to insure members of a group can have a private area. Deactivates when nobody present.
|Touch to receive a random object in the prim's inventory
|-
|-
||[[Hello Avatar]]
|[[User:Yumi Murakami/Golden Vendor|Golden Vendor]]
||Linden Lab
|{{User|Yumi Murakami}}
||SL's default script.
|A cross between a vendor and a game.
|-
|-
||[[Hello Avatar Companion]]
|[[Google Charts]]
||[[Chase Quinnell]]
|{{User|Dedric Mauriac}}
||Companion to the original [[Hello Avatar]] script
|Create links to display raw data as a chart image.
|-
|-
||[[Hierarchics]]
|[[Google_Translator]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Ugleh Ulrik}}
|| Advanced script to create an efficient self-aware hierarchic structure.
|Translates spanish to english, and its simple to make it any other way.
|-
|-
||[[Hierarchics2]]
|[[Go transparent when walking]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Emmas Seetan}}
|| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|An attachment that goes invisible when you walk and visible when you don't walk.
|-
|-
||[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
|[[Group Authorization]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Chase Quinnell}}
||Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
|Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|-
|-
||[[Holodeck]]
|[[Group key finder]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Emmas Seetan}}
||Home Rezzing System (Open Source).
|Touch to find the key of the group
|-
|-
||[[HUD Dots Radar]]
|[[Group Privacy]]
||[[User:Cerise Sorbet|Cerise]]
|{{User|Chance Unknown}}
||HUD target example, draws dots on the HUD over avatars in view.
|Security device to insure members of a group can have a private area. Deactivates when nobody present.
|-
|-
||[[I Got It]]
|[[Hello Avatar]]
||[[Wizardry and Steamworks]]
|Linden Lab
||Educational tool to provide feedback from students.
|SL's default script.
|-
|-
||[[Intercom|Intercom]]
|[[Hello Avatar Companion]]
||[[Wizardry and Steamworks]]
|[[Chase Quinnell]]
||A system allowing region-wide and grid-wide (as of 30 of August 2011, it also works grid-wide, a test was performed by linking up the chat between the OSGrid and SecondLife) mass chat relay. By using this you can relay a main chat across multiple regions or grids. The script was initially meant as a mid-way project in order to test and gather information for the [[Distributed Primitive Database]].
|Companion to the original [[Hello Avatar]] script
|-
|-
||[[Interpolation|Interpolation Library]]
|[[HexText]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Hexadeci Mole}}
||A small set of interpolation functions.
|Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
|-
|-
||[[Intra-Region Update Server]]
|[[Hierarchics]]
||[[User:Emma_Nowhere|Emma Nowhere]]
|{{User|Nexii Malthus}}
||Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
| Advanced script to create an efficient self-aware hierarchic structure.
|-
|-
||[[Inventory_Based_Menu]]
|[[Hierarchics2]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Nexii Malthus}}
||Inventory Based Menu System.
| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|-
|-
||[[iTunes RPC Email|iTunes RPC]]
|[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Rolig Loon}}
||iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
|-
|-
||[[Jingle]]
|[[Holodeck]]
||[[Wizardry and Steamworks]]
|{{User|Revolution Perenti}}
||A script that will make a primitive emit a sound when you wear it and walk around. Ideal for bells, footsteps and so on...
|Home Rezzing System.
|-
|-
||[[Key Pad Door|Keypad Door]]
|[[HUD Dots Radar]]
||[[User:Tdub Dowler|Tdub Dowler]]
|{{User|Cerise Sorbet|Cerise}}
|| Door and keypad with changeable code. Follow instructions carefully!
|HUD target example, draws dots on the HUD over avatars in view.
|-
|-
||[[Key2Name]]
|[[Interpolation|Interpolation Library]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Nexii Malthus}}
|| Key2Name service where a user no longer needs to be in the same region to get users name
|A small set of interpolation functions.
|-
|-
||[[Kilt Editor|Kilt / Skirt Editor]]
|[[Intra-Region Update Server]]
||[[User:Brangus Weir|Brangus Weir]]
|{{User|Emma Nowhere}}
|| This changes all the parameters of all the flexis in the link set in one swell foop!
|Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|-
|-
||[[Kira Warp Core Drive]]
|[[Inventory_Based_Menu]]
||[[Wizardry and Steamworks]]
|{{User|Revolution Perenti}}
||Scripts and instructions on how to create a vehicle that teleports an avatar and a vehicle to any region on the grid. You can [http://www.youtube.com/watch?v=xQkBRD7HBvw watch the YouTube video showing the prototype] I created to demonstrate how it works.
|Inventory Based Menu System.
|-
|-
||[[Last Sound System]]
|[[iTunes RPC Email|iTunes RPC]]
||Babbage Linden
|{{User|Fox Diller}}
||An LSL [http://Last.fm Last.fm] client.
|iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|-
|-
||[[LibraryDisplayLandScreenshot]]
|[[Key Frame Animator|Keyframe Animator]]
||[[User:Jon Desmoulins|Jon Desmoulins]]
|{{User|Jasper Flossberg}}
||A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
| This is a KeyFrame Animator Script to simplify construction of keyframed animations.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
|[[Key Pad Door|Keypad Door]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Tdub Dowler}}
||Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
| Door and keypad with changeable code. Follow instructions carefully!
|-
|-
||[[Limit Vendor]]
|[[Key2Name]]
||[[Wizardry and Steamworks]]
|{{User2|Nika Rugani}}
||This is a vendor supporting any number of items with different prices which will only dispense a certain number of individual items by setting limits for each item based on a notecard configuration.
| Key2Name service where a user no longer needs to be in the same region to get users name
|-
|-
||[[Linkset resizer]]
|[[Kilt Editor|Kilt / Skirt Editor]]
||Maestro Linden
|{{User|Brangus Weir}}
||Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
| This changes all the parameters of all the flexis in the link set in one swell foop!
|-
|-
||[[Linkset resizer with menu]]
|[[landmark2slurl]]
||[[User:Brilliant Scientist|Brilliant Scientist]]
|{{User|Tapple Gao}}
||A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|Convert all landmarks in inventory to slurls
|-
|-
||[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|Resize Script (m/c/t) v2.0.01]]
|[[Last Sound System]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|Babbage Linden
||Single resize script for a complete linkset with save and restore option.  
|An LSL [http://Last.fm Last.fm] client.
|-
|-
||[[Pointing Stick]]
|[[LibObj]]
||[[User:rhonin Nissondorf|rhonin Nissondorf]]
|{{User|Ochi Wolfe}}
||A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|A library to manage state in LSL using an object-oriented approach.
|-
|-
||[[Gun Script]]
|[[LibraryDisplayLandScreenshot]]
||[[User:rhonin Nissondorf| rhonin Nissondorf]]
|{{User|Jon Desmoulins}}
||Shoots out "ammo" from the root prim of your "gun".
|A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|-
|-
||[[Linkset Resizer 2]]
|[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|Daemonika Nightfire}}
||A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|-
|-
||[[List2CSV]]
|[[Linkset resizer]]
||[[User:Kunnis Basiat|Kunnis Basiat]]
|Maestro Linden
||List2CSV & CSV2List that include preserving type and escaping characters.
|Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|-
|-
||[[list_cast]]
|[[Linkset resizer with menu]]
||[[User:Fractured Crystal|Fractured Crystal]]
|{{User|Brilliant Scientist}}
||Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|-
|-
||[[Listener Script]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Example v3.0.00]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Daemonika Nightfire}}
||Use to [[listen]] to other people's conversations (Like spying)
|Single resize script for a complete linkset with save and restore option.
|-
|-
||[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
|[[Pointing Stick]]
||[[User:Void Singer|Void Singer]]
|{{User|rhonin Nissondorf}}
||Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|-
|-
||[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
|[[Gun Script]]
||[[User:Void Singer|Void Singer]]
|{{User|rhonin Nissondorf}}
||Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|Shoots out "ammo" from the root prim of your "gun".
|-
|-
||[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
|[[Grenade Script]]
||[[User:Void Singer|Void Singer]]
|{{User|rhonin Nissondorf}}
||Returns an input List in reverse order
|Uses a timed factor to add influence to the velocity of a throw object.
|-
|-
||[[LinksetIndexing]]
|[[Linkset Resizer 2]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Emma Nowhere}}
||Functions for indexing a linkset by patterns or names down to their linkset numbers.
|A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|-
|-
||[[llGetAgentList Sim-Wide Radar]]
|[[List2CSV]]
||[[User:Tiaeld Tolsen|Tiaeld Tolsen]]
|{{User|Kunnis Basiat}}
||Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|Similar to [[llList2CSV]] & [[llCSV2List]] which includes preserving type and escaping characters.
|-
|-
||[[Live Event Timeout]]
|[[list_cast]]
||[[Wizardry and Steamworks]]
|{{User2|Fractured Crystal}}
||A script which will set the the music URL back to a radio station of your liking when a DJ leaves or forgets to switch back the URL after a live event. It takes multiple DJs, using a notecard and several configuration parameters.
|Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|-
|-
||[[Load URL]]
|[[Listener Script]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Emmas Seetan}}
||Touch to get a dialog to visit the URL inside the script.
|Use to [[listen]] to other people's conversations (Like spying)
|-
|-
||[[LOGO Turtle]]
|[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
||[[Wizardry and Steamworks]]
|{{User|Void Singer}}
||A script that interprets basic LOGO commands, extending the directions to 3D.
|Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|-
|-
||[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
|[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Void Singer}}
|| Low lag client server dancemachine.
|Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|-
|-
||[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]  
|[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Void Singer}}
|| Client server media control for music, video, youtube, pictures, and texture animations.
|Returns an input List in reverse order
|-
|-
||[[User:Kephra_Nurmi/lsDialog|lsDialog]]
|[[LinksetIndexing]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Nexii Malthus}}
|| Universal notecard driven menu dialog system.
|Functions for indexing a linkset by patterns or names down to their linkset numbers.
|-
|-
||[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
|[[llGetAgentList Sim-Wide Radar]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Tiaeld Tolsen}}
|| Picture cycler with preloader.
|Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|-
|-
||[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
|[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Simple 'try' and 'buy' vendor system.
| Low lag client server dancemachine.
|-
|-
||[[Wizardry_and_Steamworks/LSL|LSL FUSS]]
|[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]
||[[Wizardry and Steamworks]]
|{{User|Kephra Nurmi}}
||FUSS (Frequently Used Short Snippets) is an collection of short snippets provided by [[Wizardry and Steamworks]]. They range from functions to one-liners and are provided for LSL developers.
| Client server media control for music, video, youtube, pictures, and texture animations.
|-
|-
||[[LSL_languageAPI]]
|[[User:Kephra_Nurmi/lsDialog|lsDialog]]
||[[User:Gypsy Paz|Gypsy Paz]]
|{{User|Kephra Nurmi}}
||Multi-lingual API from notecard based language files
| Universal notecard driven menu dialog system.
|-
|-
||[[Mail]]
|[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
||[[Wizardry and Steamworks]]
|{{User|Kephra Nurmi}}
||An system for sending objects to multiple recipients automatically supporting shared access and [[Greeter]] compatible auto-subscriptions.
| Picture cycler with preloader.
|-
|-
||[[Mandelbrot Explorer]]
|[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
||Babbage Linden
|{{User|Kephra Nurmi}}
||An interactive fractal explorer.
| Simple 'try' and 'buy' vendor system.
|-
|-
||[[Materialization Effects]]
|[[LSL_languageAPI]]
||[[User:Overbrain Unplugged|Overbrain Unplugged]]
|{{User|Gypsy Paz}}
|| Special effects to add to rezzing events to simulate a teleportation or materialization.
|Multi-lingual API from notecard based language files
|-
|-
||[[Materialization Effects 2]]
|[[Mandelbrot Explorer]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Babbage Linden}}
|| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
|An interactive fractal explorer.
|-
|-
||[[Memory Module]]
|[[Materialization Effects]]
||[[Wizardry and Steamworks]]
|{{User|Overbrain Unplugged}}
||An example of pseudo-persistent variable in-world storage.
| Special effects to add to rezzing events to simulate a teleportation or materialization.
|-
|-
||[[Merge Sort]]
|[[Materialization Effects 2]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Nika Rugani}}
||Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
|-
|-
||[[Minesweeper]]
|[[Matrix Functions]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Kyle Flynn}}
||A simple minesweeper game.
| A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
|-
|-
||[[Mood Color Changer]]
|[[Merge Sort]]
||[[Wizardry and Steamworks]]
|{{User|Xaviar Czervik}}
||A script that changes the color of all primitives in a linkset depending on the smileys the owner types on the main chat.
|Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|-
|-
||[[Morse Code]]
|[[Minesweeper]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Xaviar Czervik}}
||A script that allows for the conversion to and from morse code and can "play" morse code.
|A simple minesweeper game.
|-
|-
||[[Multi-displays Texture Cycler]]
|[[Morse Code]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Bobbyb30 Swashbuckler}}
||A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|A script that allows for the conversion to and from morse code and can "play" morse code.
|-
|-
||[[Multi Item Rezzer|Multi Item Rezzer]]
|[[Multi-displays Texture Cycler]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Nargus Asturias}}
||A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|-
|-
||[[Multirezzer|Multirezzer (on collision)]]
|[[Multi Item Rezzer|Multi Item Rezzer]]
||[[User:Beet Streeter|Beet Streeter]]
|{{User|Jesse Barnett}}
||Spawns up to 10 objects when the object containing the script collides with a user.
|A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|-
|-
||[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
|[[Multirezzer|Multirezzer (on collision)]]
||[[User:Allen_Kerensky|Allen Kerensky]]
|{{User2|Beet Streeter}}
||Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|Spawns up to 10 objects when the object containing the script collides with a user.
|-
|-
||[[N2K]]
|[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
||[[Wizardry and Steamworks]]
|{{User|Allen Kerensky}}
||A Name To Key (Name2Key) implementation that does not use third-party databases, nor relies on the uptime of not well known websites but rather uses the World Wide Web Consortium to fetch the key of avatars while trying to alert the developers of the consequences of using Name2Key third-party providers as well as trying to refrain from sales pitch terminology such as "best", "newest" and "fastest".
|Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|-
|-
||[[Name2Key in LSL]]
|[[Name2Key in LSL]]
||[[User:Maeva Anatine|Maeva Anatine]]
|{{User|Maeva Anatine}}
||Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|-
|-
||[[Name2Key]]
|[[Name2Key]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User2|Nika Rugani}}
||Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|-
|-
||[[NexiiText]]
|[[NexiiText]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|-
|-
||[[NexiiText2]]
|[[NexiiText2]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|-
|-
||[[No Auto-Return]]
|[[No Auto-Return]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Bellla Clarity}}
||To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|-
|-
||[[No Auto-Return NR]]
|[[No Auto-Return NR]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Jor3l Boa}}
||This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|-
|-
||[[No Auto-Return (Multi)]]
|[[No Auto-Return (Multi)]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||A revision of Bella's that works for multi-prim objects.
|A revision of Bella's that works for multi-prim objects.
|-
|-
||[[No Limit Teleporter]]
|[[No Limit Teleporter]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Morgam Biedermann}}
||Teleport to infinite altitudes (up to 4096m)
|Teleport to infinite altitudes (up to 4096m)
|-
|-
||[[Object Size]]
|[[Object Size]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Chase Quinnell}}
||Gets the dimensions and footprint of a linkset
|Gets the dimensions and footprint of a linkset
|-
|-
||[[Object to Data v1.4|Object to Data]]
|[[Object to Data v1.4|Object to Data]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|-
|-
||[[Online Indicator|Online Indicator]]
|[[Online Indicator|Online Indicator]]
||[[User:Kristy Fanshaw|Kristy Fanshaw]]
|{{User|Kristy Fanshaw}}
||Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|-
|-
||[[Open Group Join]]
|[[Open Group Join]]
||[[User:Alicia Stella|Alicia Stella]]
|{{User|Alicia Stella}}
||User Touches Object to Join Group from Group Info window, (no bot.)
|User Touches Object to Join Group from Group Info window, (no bot.)
|-
|-
||[[Open Prim Animator]]
|[[Open Prim Animator]]
||[[User:Todd Borst|Todd Borst]]
|{{User|Todd Borst}}
||Single script prim animation tool.  Menu driven, easy to use.
|Single script prim animation tool.  Menu driven, easy to use.
|-
|-
||[[Open Zyngo Skin Installer]]
|[[Open Zyngo Skin Installer]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User2|Tmzasz Luminos}}
||A Simple Script designed to install skins on the popular Skill machines.
|A Simple Script designed to install skins on the popular Skill machines.
|-
|-
||[[Orbitor]]
|[[One Script, many doors]]
||[[Wizardry and Steamworks]]
|{{User|Kyrah Abattoir}}
||Based on [[Wanderer]], we create [[Orbitor]] which allows a primitive to orbit around an origin point.
|Door script able to manage more than 50 linked doors from a single script instance.
|-
|-
||[[One Script, many doors]]
|[[ParseString2List]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Strife Onizuka}}
||Door script able to manage more than 50 linked doors from a single script instance.
|Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|-
|-
||[[ParseString2List]]
|[[Password Generator]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User2|Syntrax Canucci}}
||Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|-
|-
||[[Password Generator]]
|[[Pathfinder]]
||[[User:Syntrax Canucci|Syntrax Canucci]]
|Babbage Linden
||This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|A potential field based pathfinding library.
|-
|-
||[[Pathfinder]]
|[[Personal ATM Machine]]
||Babbage Linden
|{{User|Jessikiti Nikitin}}
||A potential field based pathfinding library.
|Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|-
|-
||[[Pay to Strip]]
|[[Phantom Child]]
||[[Wizardry and Steamworks]]
|{{User|Aeron Kohime}}
||This script is mainly meant for dancers and uses RLV to allow people to strip an avatar by making every clothes and attachment piece removable, respectively detachable for a settable price.
|Causes a child in a link set to become phantom without the entire object becoming phantom.
|-
|-
||[[Permanent Primitive URL]]
|[[PHP_RegionFunctions]]
||[[Wizardry and Steamworks]]
|{{User|Gypsy Paz}} and {{User2|Zayne Exonar}}
||A script that uses [http://tiny.cc http://tiny.cc] REST API to update a SIM URL and make it permanent. Full description on how to register and set up a "nice" URL, like: http://tiny.cc/Kira. Should work with most URL shortening services (I'm not affiliated with tiny.cc except for having a pass at them for not allowing OpenSIM-style generated URLs).
|Three useful PHP functions to get region info
|-
|-
||[[Personal ATM Machine]]
|[[PhysicsLib]]
||[[User:Jessikiti Nikitin|Jessikiti Nikitin]]
|{{User|Nexii Malthus}}
||Allows deposits and withdrawals into another of your accounts, without the account being logged in.
| Interesting set of fun physics functions.
|-
|-
||[[Phantom Child]]
|[[Play and Loop Sound]]
||[[User:Aeron Kohime|Aeron Kohime]]
|{{User|Bellla Clarity}}
||Causes a child in a link set to become phantom without the entire object becoming phantom.
|Very short and simple script; plays and loops a sound in an object.
|-
|-
||[[PHP_RegionFunctions]]
|[[Posing stand|Posing Stand]]
||[[User:Gypsy Paz|Gypsy Paz]] and [[User:Zayne Exonar|Zayne Exonar]]
|{{User|Bellla Clarity}}
||Three useful PHP functions to get region info
|Just a pose script to edit [[attachments]] more easily.
|-
|-
||[[PhysicsLib]]
|[[PosJump]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Uchi Desmoulins}}
|| Interesting set of fun physics functions.
|A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|-
|-
||[[Planar Tile Generator]]
|[[Prefix Calculator]]
||[[Wizardry and Steamworks]]
|{{User|Xaviar Czervik}}
||A script to generate perfectly aligned tiles.
| A calculator that evaluates expressions in prefix notation.
|-
||[[Play and Loop Sound]]
||[[User:Bellla Clarity|Bella Clarity]]
||Very short and simple script; plays and loops a sound in an object.
|-
||[[Posing stand|Posing Stand]]
||[[User:Bellla Clarity|Bella Clarity]]
||Just a pose script to edit [[attachments]] more easily.
|-
||[[PosJump]]
||[[User:Uchi Desmoulins|Uchi Desmoulins]]
||A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|-
||[[Puppeteer]]
||[[Wizardry and Steamworks]]
||A simple puppeteer script that will allow you to record and animate prim movements and rotations.
|-
||[[Primitive Name Changer]]
||[[Wizardry and Steamworks]]
|| A script that changes the primitive's name based on an user-configurable interval and a notecard list containing possible names.
|-
||[[Prefix Calculator]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|| A calculator that evaluates expressions in prefix notation.  
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
|-
|-
||[[Profile Generator]]
|[[Profile Picture]]
||[[Wizardry and Steamworks]]
|{{User|Jor3l Boa}}
||A cynical script for generating boilerplate profiles by based on cliches and profile memes.
|A working profile picture script with the new SecondLife API (1/11/2011)
|-
||[[Profile Picture]]
||[[User: Jor3l Boa|Jor3l Boa]]
||A working profile picture script with the new SecondLife API (1/11/2011)
|-
|-
||[[Progress Bar]]
|[[Progress Bar]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| Flexible and powerful little function for creating progress bars useful in hovertext.
| Flexible and powerful little function for creating progress bars useful in hovertext.
|-
|-
||[[Pseudo-random Number Generator]]
|[[Pseudo-random Number Generator]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|-
|-
||[[Quick Collar]]
|[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
||[[Wizardry and Steamworks]]
|{{User|Rolig Loon}}
||A simple, no-bulk, no external database and essential feature-packed RLV collar script for your pleasures.
|A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|-
|-
||[[Quicksort]]
|[[Rainbow_palette]]
||[[Wizardry and Steamworks]]
|{{User|Rui Clary}}
||LSL implementation of the Quicksort algorithm.
|Build a color picker, using only one prim, and a few lines of code.
|-
|-
||[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
|[[Random Gaussian Number Generator]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User2|Vlad Davidson}}
||A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|-
|-
||[[Racter]]
|[[Random AV Profile Projector]]
||[[Wizardry and Steamworks]]
|{{User|Debbie Trilling}}
||In-world, multi-purpose chatterbot (Eliza/A.L.I.C.E. inspired) supporting multiple configurable hot-swappable brain-files with a wide range of applications.
|Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|-
|-
||[[Rainbow_palette]]
|[[Random Object Vendor]]
||[[User:Rui Clary|Rui Clary]]
|{{User|CodeBastard Redgrave}}
||Build a color picker, using only one prim, and a few lines of code.
|Simple vendor that gives out random objects when paid the right amount
|-
|-
||[[Random Gaussian Number Generator]]
|[[Random Password Generator]]
||[[User:Vlad Davidson|Vlad Davidson]]
|{{User|Jor3l Boa}}
||Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|Generate Random passwords based on String Length.
|-
|-
||[[Random AV Profile Projector]]
|[[RandomPrimParams]]
||[[User:Debbie Trilling|Debbie Trilling]]
|{{User|Xintar Citron}}
||Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
|-
|-
||[[Random Object Vendor]]
|[[RavText]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Ravenous Dingo}}
||Simple vendor that gives out random objects when paid the right amount
|An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|-
|-
||[[Random Password Generator]]
|[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|PixelProphet Lane}}
||Generate Random passwords based on String Length.
|Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|-
|-
||[[RandomPrimParams]]
|[[RentalBoxv1|Rental Box, Simply]]
||[[User:Xintar Citron|Xintar Citron]]
|{{User2|Sendao Goodman}}
||Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.  
|Simple explanation of how to make rental boxes.
|-
|-
||[[RavText]]
|[[Rental Cube]]
||[[User:Ravenous Dingo|Ravenous Dingo]]
|{{User|Hank Ramos}}
||An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|Simple cube for renting out a space.
|-
|-
||[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|Rental-Cube]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Daemonika Nightfire}}
||Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
|-
|-
||[[RentalBoxv1|Rental Box, Simply]]
|[[User:Ackley Bing/Textbox2Hovertext|Textbox2Hovertext]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Ackley Bing|Ackley}}
||Simple explanation of how to make rental boxes.
|A simple script to allow hovertext to be set with a dialog text box.
|-
|-
||[[Rental Cube]]
|[[Remote Texture Loader]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Bobbyb30 Swashbuckler}}
||Simple cube for renting out a space.
|A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|Rental-Cube]]
|[[Say Region Frames Per Second|Region Frames Per Second]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User2|Heymeriou Mystakidou}}
||This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
| Says the region name and frames per second out loud on command.
|-
|-
||[[Remote Texture Loader]]
|[[Resizer multi-prims|Resizer multi-prims]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User2|Christy Mansbridge}}
||A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|-
|-
||[[Say Region Frames Per Second|Region Frames Per Second]]
|[[RLV Collision Grabber]]
||[[User:Heymeriou Mystakidou|Heymariou Mystakidou]]
|{{User|Vala Vella}}
|| Says the region name and frames per second out loud on command.
|Grab people colliding with the object and sit them on a set target using RLV
|-
|-
||[[Security Orb|Security Orb]]
|[[sbDialog]]
||[[Wizardry and Steamworks]]
|{{User|Siann Beck}}
||A regular security orb that ejects people from a land parcel supporting a menu configuration and a notecard based access list.
|A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|-
|-
||[[Resizer multi-prims|Resizer multi-prims]]
|[[Scheduler]]
||[[User:Christy Mansbridge|Christy Mansbridge]]
|{{User|Haravikk Mistral}}
||1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|Schedule multiple events using a single script timer
|-
|-
||[[RLV Collision Grabber]]
|[[Scheme_Interpreter|Scheme Interpreter]]
||[[User:Vala_Vella|Vala Vella]]
|{{User|Xaviar Czervik}}
||Grab people colliding with the object and sit them on a set target using RLV
|A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|-
|-
||[[sbDialog]]
|[[Script Override Functions]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Revolution Perenti}}
||A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|bypass default strings, integer etc in chat channel.
|-
|-
||[[Scheduled Payments]]
|[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
||[[Wizardry and Steamworks]]
|{{User|Toady Nakamura}}
||A script that will allow you to make scheduled (and reoccurring) payments to multiple avatars via a notecard.
|Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts.  Use this to kill bling or other particle effects!
|-
|-
||[[Scheduler]]
|[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
||[[User:Haravikk Mistral|Haravikk Mistral]]
|{{User|Bobbyb30 Swashbuckler}}
||Schedule multiple events using a single script timer
|A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
|-
|-
||[[Scheme_Interpreter|Scheme Interpreter]]
|[[Self Upgrading Script Enhanced]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Cron Stardust}}
||A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|-
|-
||[[Script Override Functions]]
|[[Sensor Visualizer]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Cerise Sorbet}}
||bypass default strings, integer etc in chat channel.
|Shows the size and shape you get with [[llSensor]] range and arc parameters
|-
|-
||[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
|[[Serverless Key Exchange]]
||[[User:Toady Nakamura|Toady Nakamura]]
|{{User2|Sendao Goodman}}
||Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
|Maintains a network of object keys without using an external server.
|-
|-
||[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
|[[SetLinkText]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User2|Tacusin Memo}}
||A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.  
|Custom function like [[llSetText]] only applying to linked sets.
|-
|-
||[[Self Upgrading Script Enhanced]]
|[[SHA-1|SHA-1 Hash]]
||[[User:Cron Stardust|Cron Stardust]]
|{{User|Strife Onizuka}}
||Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
|-
|-
||[[Sensor Visualizer]]
|[[SHA-2|SHA-2 Hash]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Strife Onizuka}}
||Shows the size and shape you get with [[llSensor]] range and arc parameters
|Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
|-
|-
||[[Serverless Key Exchange]]
|[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Flennan Roffo}}
||Maintains a network of object keys without using an external server.
|Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|-
|-
||[[SHA-1|SHA-1 Hash]]
|[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|PixelProphet Lane}}
||Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
|Fast and efficient method to display the amount of scripts and memory usage for an agent
|-
|-
||[[SHA-2|SHA-2 Hash]]
|[[Sim Map Particle Projector]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Jesse Barnett}}
||Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.  
|Displays a floating map of the sim the script is in.
|-
|-
||[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
|[[Sim Performance Collector (Web-based]]
||[[User:Flennan Roffo|Logic Scripts]]
|{{User2|DeniseHoorn Slade}}
||Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
|-
|-
||[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
|[[Sim Restart Logger]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Kyrah Abattoir}}
||Fast and efficient method to display the amount of scripts and memory usage for an agent
|Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
|-
|-
||[[Sim Map Particle Projector]]
|[[Simple Elevator in a Box]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Hank Ramos}}
||Displays a floating map of the sim the script is in.
|Simple elevator example.
|-
|-
||[[Sim Restart Logger]]
|[[Simple Pay Door]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Giygas Static}}
||Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.  
|Simple door you pay to get access.
|-
|-
||[[SIM status]]
|[[Skillingo AntiHack Script]]
||[[Wizardry and Steamworks]]
|{{User2|Tmzasz Luminos}}
||A script that will scan and display the status of SIMs (up, down, starting, stopping, unknown, crashed) from a notecard in the same prim as the script.
|A simple Protection script for skillingo thats modifyable to work with other machines.
|-
|-
||[[Simple Elevator in a Box]]
|[[Skunk Money]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Hank Ramos}}
||Simple elevator example.
|Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
|-
|-
||[[Simple Pay Door]]
|[[SLateIt]]
||[[User:Giygas Static|Giygas Static]]
|Babbage Linden
||Simple door you pay to get access.
|An augmented virtual reality HUD.
|-
|-
||[[Skillingo AntiHack Script]]
|[[SLetanque]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|Babbage Linden
||A simple Protection script for skillingo thats modifyable to work with other machines.
|An LSL petanque game.
|-
|-
||[[Skunk Money]]
|[[SLURL HUD]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|CodeBastard Redgrave}}
||Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.  
|Touch this HUD to get a SLURL through IM, email and floating text.
|-
|-
||[[SLateIt]]
|[[BuildSlurl (NewAge)]]
||Babbage Linden
|{{User2|Archile Azalee}}
||An augmented virtual reality HUD.
|A way to create a SLurl in a single function BuildSlurl
|-
|-
||[[SLetanque]]
|[[SL Mail V1.2]]
||Babbage Linden
|{{User|Flennan Roffo}}
||An LSL petanque game.
|Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|-
|-
||[[SLURL HUD]]
|[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|SignpostMarv Martin}}
||Touch this HUD to get a SLURL through IM, email and floating text.
|Second Life Needs Time Parsing over Hyper Text Transfer Protocol
|-
||[[BuildSlurl (NewAge)]]
||[[User:Archile Azalee|Archile Azalee]]
||A way to create a SLurl in a single function BuildSlurl
|-
||[[SL Mail V1.2]]
||[[User:Flennan Roffo|Flennan Roffo]]
||Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|-
||[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[User:SignpostMarv Martin|SignpostMarv Martin]]
||Second Life Needs Time Parsing over Hyper Text Transfer Protocol
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
|-
|-
||[[Slide Display]]
|[[Smooth Rotating Door]]
|[[Wizardry and Steamworks]]
|{{User|Toy Wylie}}
||A display for presentations or talks supporting multiple slides as well as zooming-in on the slides.
|A script for doors that open and close smoothly using llTargetOmega
|-
||[[Smile]]
|[[Wizardry and Steamworks]]
||An extended smile script supporting two smiles (extendable via a list) and a time delay triggering them at random.
|-
||[[Smooth Rotating Door]]
|[[User:Toy Wylie|Toy Wylie]]
||A script for doors that open and close smoothly using llTargetOmega
|-
||[[Smooth Sliding Door]]
|[[User:SimonT Quinnell|SimonT Quinnell]]
||A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|-
||[[Snake Game]]
|[[Wizardry and Steamworks]]
||The game of snake in Second Life.
|-
|-
||[[Song Requests]]
|[[Smooth Rotating Linked Door With Hinge]]
|[[Wizardry and Steamworks]]
|{{User2|Lyn Mimistrobell}}
||Helper script for DJs, allowing listeners to request songs and make dedications.
|A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
|-
|-
||[[Speed Tester]]
|[[Smooth Sliding Door]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|SimonT Quinnell}}
||Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|-
|-
||[[Spiral Staircase Generator]]
||[[Sound Preloader]]
|[[User:Meyermagic Salome|Meyermagic Salome]]
|{{User2|Trinity Dejavu}}
||Generates nice looking spiral staircases without much hassle.
||A tripwire that preloads a selection of sound files when avatar collides with prim.
|-
|-
||[[Static URL's for HTTP-In Service|Static_URLs]]
|[[Speed Tester]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Bobbyb30 Swashbuckler}}
||How to generate a static url for HTTP-In temporal limitations.
|Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|-
|-
||[[String Compare]]
|[[Spiral Staircase Generator]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Meyermagic Salome}}
||Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|Generates nice looking spiral staircases without much hassle.
|-
|-
||[[Synchronize]]
|[[String Compare]]
||[[User:Cay Trudeau|Cay Trudeau]]
|{{User|Xaviar Czervik}}
||Makes synchronized start to a task on even/odd seconds
|Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|-
|-
||[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|[[Synchronize]]
||[[User:Void Singer|Void Singer]]
|{{User|Cay Trudeau}}
||Returns an input string in reverse order
|Makes synchronized start to a task on even/odd seconds
|-
|-
||[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|Returns an input string in reverse order
|-
|-
||[[Tail Messages (NewAge)]]
|[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Void Singer}}
||A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|-
|-
||[[Taper Door (minimalistic)]]
|[[Tail Messages (NewAge)]]
||[[User:Kopilo Hallard|Kopilo Hallard]]
|{{User|Asia Snowfall}}
||A basic script for doors which open and close using taper.
|A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|-
|-
||[[Teleport HUD]]
|[[Taper Door (minimalistic)]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User2|Kopilo Hallard}}
||WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|A basic script for doors which open and close using taper.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
|[[Teleport HUD]]
||[[User:Void Singer|Void Singer]]
|{{User|Jesse Barnett}}
||Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|-
|-
||[[Text_Scroller|Text Scroller]]
|[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
||[[User:Fred_Gandt|Fred Gandt]]
|{{User|Void Singer}}
||A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|-
|-
||[[Bobbyb's texture changer|Texture Changers]]
|[[Text_Scroller|Text Scroller]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Fred Gandt}}
||A collection of texture changing scripts.
|A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|-
|-
||[[Texture Menu Management|Texture Management]]
|[[Bobbyb's texture changer|Texture Changers]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Bobbyb30 Swashbuckler}}
||Dialog Menu based Texture Selection.
|A collection of texture changing scripts.
|-
|-
||[[Texture Particle Poofer|Texture Particle Poofer]]
|[[Texture Menu Management|Texture Management]]
||[[Wizardry and Steamworks]]
|{{User|Revolution Perenti}}
||This is a generic dialog-based particle poofer, emitting textures towards an avatar for a configurable amount of time.
|Dialog Menu based Texture Selection.
|-
|-
||[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
|[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
||[[User:Xen Lisle|Xen Lisle]]
|{{User|Xen Lisle}}
||Slides a texture on mouse movement
|Slides a texture on mouse movement
|-
|-
||[[Tic Tac Toe]]
|[[Tic Tac Toe]]
||CG Linden
|CG Linden
||Step by step demo on how to implement a larger scripting project
|Step by step demo on how to implement a larger scripting project
|-
|-
||[[TightList]]
|[[TightList]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Strife Onizuka}}
||Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
|Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.  
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[Timer Module]]
|[[Timer Module]]
||[[User:Isabelle Aquitaine|Isabelle Aquitaine]]
|{{User|Isabelle Aquitaine}}
||Manage multiple timers via linked messages.
|Manage multiple timers via linked messages.
|-
|-
||[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
|[[Two Avatars on single prim]]
||[[User:Void Singer|Void Singer]]
|{{User2|Pale Janus|Cay Trudeau}}
||converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|Allow two (or more) avatars to sit on same prim
|-
|-
||[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
|[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
|[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|-
|-
||[[The Stash (Bank)]]
|[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
||[[Wizardry and Steamworks]]
|{{User|Void Singer}}
||This is a depositing system to link your secondary account (alt) to a prim in-world so you can retrieve money without switching back and forth between accounts. It supports setting an upper limit, sharing the stash if you wish, logging everybody who deposited money and retrieved money, sending money to a list of bookmarked avatars and getting a status of your current holdings. It also explains some tricks for developers, for example, how to get another timer() if your current timer() is used up already.
|Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|-
|-
||[[Tipjar]]
|[[Texture Repeater]]
||[[Wizardry and Steamworks]]
|{{User2|Jenna Felton}}
||This is a fully fledged tipjar supporting shared access, split profits, inviting to group, handing over gifts, maintaining statistics of who tipped most and who tipped in general, eliminating deed to group and comes with an innovative feature: it periodically moves around from avatar to avatar in the room and returns back to its initial position after a sweep. This way your tijpar will not be static, but participate in the party!
|Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
|[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|-
|-
||[[Touch A Quote]]
|[[Touch A Quote]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|CodeBastard Redgrave}}
||Touch an object to read quotes sequentially from a notecard
|Touch an object to read quotes sequentially from a notecard
|-
|-
||[[Touring Balloon]]
|[[Touring Balloon]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Hank Ramos}}
||Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|-
|-
||[[Towncrier]]
|[[Under Age Boot]]
||[[Wizardry and Steamworks]]
|{{User|Chance Unknown}}
||A simple towncrier to be used in role-play SIMs or wherever there is a need to broadcast news in random intervals.
|Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|-
|-
||[[Trivia]]
|[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
||[[Wizardry and Steamworks]]
|{{User|Rolig Loon}}
||A trivia game engine with provided ready-made notecards.
|Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|-
|-
||[[Under Age Boot]]
|[[Universal Translator]]
|[[User:Chance Unknown|Chance Unknown]]
|{{User|Hank Ramos}}
||Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|-
|-
||[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
|[[Unix2DateTime]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Flennan Roffo}}
||Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|-
|-
||[[Universal Translator]]
|[[Unmutable Descript Nagger]]
|[[User:Hank Ramos|Hank Ramos]]
|{{User|Bobbyb30 Zohari}}
||Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|To nag avatars to take off their scripted attatchments.
|-
|-
||[[Unix2DateTime]]
|[[Unpacker On Rez (NewAge)]]
|[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Asia Snowfall}}
||Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|-
|-
||[[Unmutable Descript Nagger]]
|[[Unpacker On Touch (NewAge)]]
|[[User:Bobbyb30 Zohari|Bobbyb30 Zohari]]
|{{User|Asia Snowfall}}
||To nag avatars to take off their scripted attatchments.
|Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|-
|-
||[[Unpacker On Rez (NewAge)]]
|[[Update distributor]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Dale Innis}}
||A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|Distribute an object (like a project update) to a list of people named in a notecard.
|-
|-
||[[Unpacker On Touch (NewAge)]]
|[[UUID2Channel]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Project Neox}}
||Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|Optimised version of the original key2channel generators.
|-
|-
||[[Update distributor]]
|[[UUID Song Generator]]
|[[User:Dale Innis|Dale Innis]]
|{{User2|Sendao Goodman}}
||Distribute an object (like a project update) to a list of people named in a notecard.
|Translates a UUID into a simple song and plays it.
|-
|-
||[[UUID2Channel]]
|[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
||[[User:Project Neox|Project Neox]]
|{{User|Void Singer}}
||Optimised version of the original key2channel generators.
|Reduced spam visitor greeter, highly configurable, easy to modify.
|-
|-
||[[UUID Song Generator]]
|[[VariText]]
||{{User|Sendao Goodman}}
|{{User|Geneko Nemeth|Geneko Nemeth (Kakurady)}}
||Translates a UUID into a simple song and plays it.
|Display text on a prim, without looking like from a typewriter
|-
|-
||[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[Visitor Logger (Web/Basic) ]]
||[[User:Void Singer|Void Singer]]
|{{User|Buddy Sprocket}}
||Reduced spam visitor greeter, highly configurable, easy to modify.
|A very basic visitor logger - log visitors in SL to a text file on your web-site.
|-
|-
||[[Visitor Logger (Web/Basic) ]]
|[[Vote Simple]]
|[[User:Buddy Sprocket|Buddy Sprocket]]
|{{User|JB Kraft}}
||A very basic visitor logger - log visitors in SL to a text file on your web-site.
|Simple vote collector. One avi, one vote.
|-
|-
||[[Visitors]]
|[[Walking Sound (NewAge)]]
|[[Wizardry and Steamworks]]
|{{User|Asia Snowfall}}
||A series of scripts to hold lists of visitors taking into account display names and supporting tracking multiple visits.
|Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|-
|-
||[[Volleyball Game (Kira's Artillery Variations)]]
|[[WarpPos]]
|[[Wizardry and Steamworks]]
|{{User2|Keknehv Psaltery}}
||The game of Volleyball in SecondLife, based on the [[Artillery]] script and freefall theory. Full build instructions, scripts, import archive and marketplace freebie product. All full permission.
|Non-physical movement without the 10m limit.
|-
|-
||[[Vote Simple]]
|[[Watchdog]]
||[[User:JB Kraft|JB Kraft]]
|{{User|Tika Oberueng}}
||Simple vote collector. One avi, one vote.
|LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
|-
|-
||[[Walking Sound (NewAge)]]
|[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Salahzar Stenvaag}}
||Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|-
|-
||[[Wanderer]]
|[[Window Control]]
|[[Wizardry and Steamworks]]
|{{User|Emmas Seetan}}
||A script that can be used to randomly move a prim around relative to its origin point. Can be used for breeders, robots, birds and other applications where a primitive has to move around by itself.
|For window opacity, helpful for buildings.
|-
|-
||[[WarpPos]]
|[[XTEA Strong Encryption Implementation]]
|[[User:Keknehv Psaltery|Keknehv Psaltery]]
|{{User|Morse Dillon}}
||Non-physical movement without the 10m limit.
|An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|-
|-
||[[Watchdog]]
|[[XyText 1.5|XyText]]
|[[User:Tika Oberueng|Tika Oberueng]]
|{{User2|Xylor Baysklef}}
||LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|-
|-
||[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[User:Daemonika_Nightfire/Scripts/xytText_Example|xyzText Example]]
||[[User:Salahzar Stenvaag|Salahzar Stenvaag]]
|{{User|Daemonika Nightfire}}
||Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
|-
|-
||[[Window Control]]
|[[XyyyyzText|XyyyyzText]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Criz Collins}}
||For window opacity, helpful for buildings.
| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|-
|-
||[[XTEA Strong Encryption Implementation]]
|[[XyzzyText|XyzzyText]]
||[[User:Morse Dillon|Morse Dillon]]
|{{User|Thraxis Epsilon}} and {{User|Gigs Taggart}}
||An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|-
|-
||[[XyText 1.5|XyText]]
|[[Youtube TV]]
||[[User:Xylor Baysklef|Xylor Baysklef]]
|{{User|Morgam Biedermann}}
|| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|-
|-
||[[XyyyyzText|XyyyyzText]]
|[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Fire Centaur}}
|| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|Returns a string that displays days, hours, seconds
|-
|-
||[[XyzzyText|XyzzyText]]
|[[Presenter with Timer]]
||[[User:Thraxis Epsilon|Thraxis Epsilon]] and [[User:Gigs Taggart|Gigs Taggart]]
|{{User|Fire Centaur}}
|| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|Yet another texture presenter with a timer, lock, next/prev etc
|-
|-
||[[Youtube TV]]
|[[Random Giver Prim]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Damian Darkwyr}}
||Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|A randomized item giver with a game-like twist
|-
|-
||[[Zero Lag Poseball]]
|[[Client Specific Contents Giver]]
||[[User:Jippen Faddoul|Jippen Faddoul]] and [[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Damian Darkwyr}}
||A simple poseball with no lag
|Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|-
|-
||[[Zigzag Sequence]]
|[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
||[[User:Project Neox|Project Neox]]
|{{User|Void Singer}}
||Zigzag sequence generator I developed while scripting checkers
|Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|-
|-
||[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
|[[User:Yumi Murakami/Weaver Spell Grid|Weaver Spell Grid]]
||[[User:Fire Centaur|Fire Centaur]]
|{{User|Yumi Murakami}}
||Returns a string that displays days, hours, seconds
|Designs simple objects and creates them with magic words.
|-
|-
||[[Random Giver Prim]]
|[[Zero Lag Poseball]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Jippen Faddoul}} and {{User|Daemonika Nightfire}}
||A randomized item giver with a game-like twist
|A simple poseball with no lag
|-
|-
||[[Client Specific Contents Giver]]
|[[User:Dora_Gustafson/bezier_toy|Bézier Toy]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Dora Gustafson}}
||Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
|-
|-
||[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
|[[HTML HUD Demo]]
||[[User:Void Singer|Void Singer]]
|{{User|Kelly Linden}}
||Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|HTML-based, single script HUD (some assembly required)
|}
|}


Line 1,342: Line 1,279:
! '''Description'''
! '''Description'''
|-
|-
|| [https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|[https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|| [[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|-
|-
|| [[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|[[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
||[[User:Ina Centaur|Ina Centaur]]
|{{User|Ina Centaur}}
|| API that gives the UUID of an image of a calendar image give month and year arguments.
|API that gives the UUID of an image of a calendar image give month and year arguments.
|-
|-
|| [[HTTP Post request to a PHP server]]
|[[HTTP Post request to a PHP server]]
|| [[User:Corto Maltese|Corto Maltese]]
|{{User|Corto Maltese}}
|| This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|-
|-
|| [[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|[[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Ina Centaur}}
|| Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|-
|-
|| [[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|[[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|| [[User:Darien Caldwell|Darien Caldwell]]
|{{User|Darien Caldwell}}
|| Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
|Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
|-
|-
|| [[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|[[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User2|Liandra Ceawlin}}
|| Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|-
|-
|| [[Minify|LSL Minify]]
|[[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|| [[Wizardry and Steamworks]]
|{{User|SignpostMarv Martin}}
|| LSL Minification and obfuscation tool written in JavaScript. Contains a form on the wiki using a widget where you can post LSL scripts to be minified as well as the source-code. For another full-screen demo you may [http://eva.comaroski.me/lslclean.html check it on my website]. To use, paste any LSL code and press ctrl+alt+enter to get the minified version.
|An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|-
|-
|| [[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|[[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
|| An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|-
|-
|| [[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|[[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|Jor3l Boa}}
|| A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|-
|-
|| [[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|[[Public_Object_DNS|Public Object DNS]]
|| [[User:Jor3l Boa|Jor3l Boa]]
|{{User2|Liandra Ceawlin}}
|| Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|-
|-
|| [[Public_Object_DNS|Public Object DNS]]
|Silo
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User2|Zero Linden}}
|| Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
|-
* <s>[http://www.notabene-sl.com/misc/silo-README.txt README] file</s>
|| [[Rake|Rake]]
* <s>[http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball </s>
|| [[Wizardry and Steamworks]]
|| A C# utility meant to create full inventory backups to your local hard-drive including Textures/Sculpts, Animations, Notecards and Scripts.
|-
|| Silo
|| Zero Linden
|| General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
* [http://www.notabene-sl.com/misc/silo-README.txt README] file
* [http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* Readme and Archive apparently no longer there or WP stole the redirect for them. {{User|Talia Tokugawa}} 24/03/17
|-
|-
||[[Silverday ObjectDNS]]
|[[Silverday ObjectDNS]]
||[[User:Till Stirling|Till Stirling]]
|{{User|Till Stirling}}
||Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|-
|-
|| [http://aubretec.com/products/sldb SLDB]
|[https://github.com/jgpippin/sldb SLDB]
|| [[User:Luc Aubret|Luc Aubret]]
|{{User2|Luc Aubret}}
|| Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].  
|Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].
* [http://aubretec.com/support/manuals/sldbkit/ Implementation Guide]
* [http://aubretec.com/wp-content/uploads/2009/05/sldb.zip Download] (.zip, 12kb)
|-
|-
|| [https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]
|<s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]</s>
|| [[User:Trimda Hedges|Trimda Hedges]]
|{{User|Trimda Hedges}}
|| A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
|A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
* [https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]</s>
* [http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]
* <s>[http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]</s>
* [https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]</s>
 
* Dead Links, Page is still there but there is nothing available for download. - {{User|Talia Tokugawa}} 24/03/17
|}
|}



Latest revision as of 16:00, 17 March 2024

Script Library

NOTE: Please add your scripts to this page and then add them to a category on the Categorized Library page.

Come to this page to see complex examples that show how to combine parts of LSL.

Go to the LSL Examples page to see brief examples of how to use parts of LSL.

Why collect complex examples here? Well, ...

There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The Huge Leap to the new Jive software, while traumatic and disruptive, has failed to dispose of what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.

  1. Old Forums -Scripting Library index (wiki),
  2. Old Forums -Scripting Forum Archive,
  3. Old Forums -Scripting Library,
  4. new Forums -Archives > Scripting Library,
  5. new Forums -LSL Library.


The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the Categorized Library.

Rules for posting:

  1. Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
  2. Add a link to your script's page here. Link back to this page from your script's page. Start your page with {{LSL Header}}.
  3. Do not add scripts that duplicate the same functionality as an existing script or built in function. If yours does, explain why.
  4. Do not list simple scripts here. Include those among the LSL Examples instead.

LSL Script Library

Name Creator Description
secondlife:///app/... Daemonika Nightfire Useful secondlife:///app/... commands for scripts, local chat, instant message, group chat, group notice & profiles.
Teleporter_Anywhere Luxen Resident Zx Teleporter Anywhere v5.1.
Ultimate_Radar Luxen Resident Zx Ultimate Radar v5.
Language_Scanner Luxen Resident Zx Language Scanner v5.
Visitor_Counter_Tracker Luxen Resident Zx Visitor Counter - Tracker v3.1.
Notecard_Configuration_Reader_by_Maddox_Deluxe Maddox Deluxe Notecard Multi-line Entries Configuration Reader v1.6.
Addiction Moderator and World Clock Yumi Murakami Keep tabs on usage of SL and easily share local times with other users.
Bijocam and Other Camera Scripts Yumi Murakami Various camera control systems for machinima, security, and other effects.
Recent Avatar Scanner Ackley Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
Target Crosshair HUD Ackley A 2 prim HUD with crosshair targets nearby players names, profiles and user key
Basic Sim Status Button Indicator HUD Ackley A single prim HUD. Color indicates sim status changes.
Basic Target Scanner HUD Ackley A single prim HUD. Scrolls through nearby players names, photos and user key.
(Function) StringIsNum Zion Tristan A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
Remove all scripts from a linkset Dahlia Orfan Remove all scripts from a linkset.
RLV Viewer Titler Jenna Felton Titler displaying viewer and it's version, revealed via RLV interface.
Sim Restart Notifyer Jenna Felton On region restart, notifyes registered residents about the sim is online and the current sim version
Script Vitality plug-in Jenna Felton Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
Chat Painter Jenna Felton Changes texture and collor properties of named prims in a linkset by using chat commands.
1st necessity of SL Beer Dailey Monitors for avatars and (de)activates scripts states to control script performance/lag.
3D Radar Jesse Barnett Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
RegionSitTeleport Vincent Nacon A very simple and clean sit/unsit teleporter.
Avatar Position Adjustement to Avatar Height When Sitting Cay Trudeau Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
AbcText Ange Capalini EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
Access (NewAge) Asia Snowfall An easy to use script for permissions on who can use the script, Public/Group/Owner
Access Tutorial (EN) Daemonika Nightfire Short examples about permission to executable commands.
Aim Detection Dugley Reanimator Monitors for avatars and reports back to owner about who is aiming at them.
Anti (copy & transfer) Daemonika Nightfire This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
Anti Rezz Daemonika Nightfire This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.
AntiDelay Node Xaviar Czervik Uses llMessageLinked to stop those pesky delays.
AO Overriding Pose Ball Jesse Barnett No more turning your AO off and on when you sit down
ARCFOUR Strong Encryption Implementation Nekow42 Zarf An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
Assembly-Like Programming Language Xaviar Czervik A compiler that runs assembly-like programs.
Associative Array (Dictionary) Emulator Alynna Vixen This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
AvatarFollower Dale Innis Allows one avatar to automatically follow another.
Avatar Radar (NewAge) Asia Snowfall Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
Base2Dec Siann Beck Convert a number to decimal from any base.
BaseN Nexii Malthus Variable base compression, dynamically maps to usable UTF code points.
Basic Encryption Modules Beverly Larkin Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
Be happy Emmas Seetan Basic smile attachment script, makes your avatar smile.
Beat The Average Vendor Kristen Giano A vendor script based on humblebundle.com
Best Neighbor Doran Zemlja Reduce ad clutter by hiding ads when users are on their own land nearby.
BigNum Library (RSA Encryption) Xaviar Czervik A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
Binary Clock Fox Diller A Binary Clock.
BinaryDecimalConverter Soundless Smalls Converts a binary value to a decimal value and vice versa.
Blacklist and Remote Kill Chase Quinnell Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
Bookmark URLs Rolig Loon Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
Builder's Buddy Tool Newfie Pendragon Script to easily move/rotate large builds that exceed the linkable size limits.
Button Click Detector Sendao Goodman Use llDetectedTouchUV to determine which button was pressed on a texture.
Camera following prim Dale Innis Pair of scripts to make a prim follow your camera position around (for lights etc).
Camera Sync Meyermagic Salome and Nomad Padar A system to synchronize the cameras of two avatars.
Chatbot Anonymous Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
Chat Logger (GPL) Nobody Fugazi Chat logger which requests permission from participants before recording them.
Chat Relay grumble Loudon A Chat relay which can be routed using a path header and won't echo.
ClickAndDrag Nexii Malthus Click and Drag user interface elements using dynamic feedback
HTTP Get Example (GridSurvey) Lou Netizen Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
Code Racer Anonymous Race two versions of code forever, to see which runs faster.
Code Sizer Anonymous Count the bytes compiled from source code, to measure how to write small code.
Collision message sender Taff Nouvelle Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
Color Changer Void Singer Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
Color Changer Plus Neo Calcutt A color changer with 14 colors, a random function, and a custom vector function.
Color Conversion Sally LaSalle Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
ColorConvert Siann Beck Convert color values to vector from RGB, hex or HTML color name.
Color script Masakazu Kojima Script for changing colors trough a listener with pre-defined colors.
Combined Library Strife Onizuka Library of mostly encoding and decoding functions, some more useful then others.
  • String functions: Replace / Trim right / Trim left / Trim both
  • Unicode conversion: UTF8 to Unicode / Unicode to UTF8
  • List functions: Replace / Compare
Computer:jaycoonlanguage jayco121 Bing A language written in LSL that is meant for my computer (available at the shop).
Configuration Notecard Reader Dedric Mauriac A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
Configuration Notecard Reader (advanced) Lear Cale Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
Conversation Relay Jippen Faddoul Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
Curtain script Zilla Larsson A simple script to retract/stretch curtains, blinds, bedcovers and more
Cycle Dialog Items w/ Callback Hawkster Westmoreland A customizable way to cycle dialog items with pagination
Dataserver API Revolution Perenti Dataserver Framework for Notecards.
Date Library Corto Maltese Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
Day of the Week DoteDote Edison Function to get day of the week from llGetUnixTime.
Days in Month IntLibber Brautigan Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
Deed Tools Falados Kapuskas Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
DEMO_Shield Daemonika Nightfire With this script, it is impossible to use these scripts in copied (Copybot) object.
Describe Chatter Anonymous Chat to see yourself as others do.
Dialog Control Nargus Asturias A (not-so) simple dialog & menu control script. Call dialog and receive selected value via link_message, with built-in timer and link_message notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.

Latest version also has Dialog Menus Control built-in; which allow multi-level menus through SL dialog system.

Dialog Menus (multiuser) SimonT Quinnell Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
Dialog Number Pad DoteDote Edison Use a dialog to accept positive integer input from users.
Display Names Radar Cerise Sorbet Simple HUD type avatar radar that can show display names and script memory usage
Display Names to Key Joran Yoshikawa Simple way to get UUIDs from displaynames
Display-Username_Online_Indicator Daemonika Nightfire This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
Displayer Script Akinori Kimagawa Display Words On Top Of An Object
Drink script Emmas Seetan Used mainly for food and drink in Second Life.
Single_AO-Sit Daemonika Nightfire Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
DropBox Dimentox Travanti This is a Drop box which allows people to drop certain items in a object & has many config options.
Efficiency Tester Xaviar Czervik Tests the speed of a function.
Email2IM DoteDote Edison Send IMs to SL friends via email.
Encrypted Region-wide chat Kireji Haiku Encrypted Region-wide chat
ExplodingObjects Dale Innis Causes an object (of the appropriate type) to explode on command.
FadeEasy Nika Rugani The easy way of fading objects in or out (Using llSetLinkAlpha)
FastConeSpread Nexii Malthus Fast Algorithmn to achieve cone spread, main use in weaponry systems.
Fast List Prim Contents PixelProphet Lane Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
Grid Status Feed PixelProphet Lane Receive important Grid information in-world
Find Avatar Key Huney Jewell Explores UUID of avatar whose name is said in local chat or who touches the prim.
First Name Letter Prize RaithSphere Whybrow Gives a prize if the person who sits on it's first letter of first name matches the random letter!
Fix_Small_Prims Emma Nowhere Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
Float2Hex Strife Onizuka Very useful for transporting floats.
Float Box Contents Rolig Loon Displays object inventory in hover text, identified by type and updated marquee-style.
Follower Unknown, uploaded by Slik Swindlehurst Makes an object follow the nearest person. Do not use for griefing.
FURWARE_text Ochi Wolfe Versatile text-on-prim script, open source under the MIT license
GA Event Notifier Victor Hua Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
Geometric Library Community Project A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
Get Profile Picture Valentine Foxdale Sets the texture of the object to profile picture of the person that touches ot
GetTimestampOffset Siann Beck Returns llGetTimestamp with an hour offset.
Give InvItem every n hours Criz Collins Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
Give random object Emmas Seetan Touch to receive a random object in the prim's inventory
Golden Vendor Yumi Murakami A cross between a vendor and a game.
Google Charts Dedric Mauriac Create links to display raw data as a chart image.
Google_Translator Ugleh Ulrik Translates spanish to english, and its simple to make it any other way.
Go transparent when walking Emmas Seetan An attachment that goes invisible when you walk and visible when you don't walk.
Group Authorization Chase Quinnell Checks to see if object is set to appropriate group (checks by group key)
Group key finder Emmas Seetan Touch to find the key of the group
Group Privacy Chance Unknown Security device to insure members of a group can have a private area. Deactivates when nobody present.
Hello Avatar Linden Lab SL's default script.
Hello Avatar Companion Chase Quinnell Companion to the original Hello Avatar script
HexText Hexadeci Mole Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
Hierarchics Nexii Malthus Advanced script to create an efficient self-aware hierarchic structure.
Hierarchics2 Nexii Malthus Second generation, one script per object. Only two functions, can be embedded in others. Uses the new llSetLinkPrimitiveParamsFast/llGetLinkPrimitiveParams functions.
High-Capacity Greeter-Counter Rolig Loon Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
Holodeck Revolution Perenti Home Rezzing System.
HUD Dots Radar Cerise HUD target example, draws dots on the HUD over avatars in view.
Interpolation Library Nexii Malthus A small set of interpolation functions.
Intra-Region Update Server Emma Nowhere Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
Inventory_Based_Menu Revolution Perenti Inventory Based Menu System.
iTunes RPC Fox Diller iTunes RPC via LSL llEmail and llRemoteDataReply.
Keyframe Animator Jasper Flossberg This is a KeyFrame Animator Script to simplify construction of keyframed animations.
Keypad Door Tdub Dowler Door and keypad with changeable code. Follow instructions carefully!
Key2Name Nika Rugani Key2Name service where a user no longer needs to be in the same region to get users name
Kilt / Skirt Editor Brangus Weir This changes all the parameters of all the flexis in the link set in one swell foop!
landmark2slurl Tapple Gao Convert all landmarks in inventory to slurls
Last Sound System Babbage Linden An LSL Last.fm client.
LibObj Ochi Wolfe A library to manage state in LSL using an object-oriented approach.
LibraryDisplayLandScreenshot Jon Desmoulins A modified version of LibraryDisplayProfilePic using the new PARCEL_DETAILS_ID Implemented in Server v1.36
LinkNumber-List_in_llSetLinkPrimitiveParamsFast Daemonika Nightfire Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
Linkset resizer Maestro Linden Systematically rescales a linkset by moving and resizing each prim (by using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast)
Linkset resizer with menu Brilliant Scientist A menu-driven script that rescales a linkset by moving and resizing the prims using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast functions. Based on Linkset resizer.
*DS* Resize Example v3.0.00 Daemonika Nightfire Single resize script for a complete linkset with save and restore option.
Pointing Stick rhonin Nissondorf A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
Gun Script rhonin Nissondorf Shoots out "ammo" from the root prim of your "gun".
Grenade Script rhonin Nissondorf Uses a timed factor to add influence to the velocity of a throw object.
Linkset Resizer 2 Emma Nowhere A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on Fix Small Prims.
List2CSV Kunnis Basiat Similar to llList2CSV & llCSV2List which includes preserving type and escaping characters.
list_cast Fractured Crystal Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into llSetPrimitiveParams
Listener Script Emmas Seetan Use to listen to other people's conversations (Like spying)
List: Find Last Index Void Singer Returns the last index of searched item in a source list. (backwards version of llListFindList)
List: Multi Find Void Singer Returns the first found index of multiple search items in a list. (Multi-item version of llListFindList. Fwd and Rev versions included)
List: Reverse Void Singer Returns an input List in reverse order
LinksetIndexing Nexii Malthus Functions for indexing a linkset by patterns or names down to their linkset numbers.
llGetAgentList Sim-Wide Radar Tiaeld Tolsen Simple radar implementation using the new llGetAgentList LSL Function.
lsDancemachine Kephra Nurmi Low lag client server dancemachine.
lsDeejay Home Edition Kephra Nurmi Client server media control for music, video, youtube, pictures, and texture animations.
lsDialog Kephra Nurmi Universal notecard driven menu dialog system.
lsDisplay Kephra Nurmi Picture cycler with preloader.
lsDistributor Kephra Nurmi Simple 'try' and 'buy' vendor system.
LSL_languageAPI Gypsy Paz Multi-lingual API from notecard based language files
Mandelbrot Explorer Babbage Linden An interactive fractal explorer.
Materialization Effects Overbrain Unplugged Special effects to add to rezzing events to simulate a teleportation or materialization.
Materialization Effects 2 Nika Rugani More efficient and faster version of Materialization Effects by Overbrain Unplugged.
Matrix Functions Kyle Flynn A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
Merge Sort Xaviar Czervik Implements a Merge Sort in LSL, however this code is 300(ish) times slower than llListSort. Don't use this in a script!
Minesweeper Xaviar Czervik A simple minesweeper game.
Morse Code Bobbyb30 Swashbuckler A script that allows for the conversion to and from morse code and can "play" morse code.
Multi-displays Texture Cycler Nargus Asturias A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
Multi Item Rezzer Jesse Barnett A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
Multirezzer (on collision) Beet Streeter Spawns up to 10 objects when the object containing the script collides with a user.
Myriad Lite Preview 5 RPG System Allen Kerensky Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
Name2Key in LSL Maeva Anatine Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
Name2Key Nika Rugani Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
NexiiText Nexii Malthus Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
NexiiText2 Nexii Malthus Second Gen Text Renderer. Same as above but features use of PRIM_LINK_TARGET and an awesome dynamic prim allocation architecture.
No Auto-Return Bellla Clarity To stop your long and hard builds from getting returned in sandboxes (only single prims, though!).
No Auto-Return NR Jor3l Boa This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
No Auto-Return (Multi) Xaviar Czervik A revision of Bella's that works for multi-prim objects.
No Limit Teleporter Morgam Biedermann Teleport to infinite altitudes (up to 4096m)
Object Size Chase Quinnell Gets the dimensions and footprint of a linkset
Object to Data Xaviar Czervik Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
Online Indicator Kristy Fanshaw Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
Open Group Join Alicia Stella User Touches Object to Join Group from Group Info window, (no bot.)
Open Prim Animator Todd Borst Single script prim animation tool. Menu driven, easy to use.
Open Zyngo Skin Installer Tmzasz Luminos A Simple Script designed to install skins on the popular Skill machines.
One Script, many doors Kyrah Abattoir Door script able to manage more than 50 linked doors from a single script instance.
ParseString2List Strife Onizuka Same as llParseString2List and llParseStringKeepNulls, but not limited to 8 spacers or separators. Thus substitute a call to the llParseString2List and llParseStringKeepNulls functions by a call to ParseString2List whenever you have more than 8 separators or more than 8 spacers.
Password Generator Syntrax Canucci This is an over-complicated, semi-complex password generator, which goes through multiple steps.
Pathfinder Babbage Linden A potential field based pathfinding library.
Personal ATM Machine Jessikiti Nikitin Allows deposits and withdrawals into another of your accounts, without the account being logged in.
Phantom Child Aeron Kohime Causes a child in a link set to become phantom without the entire object becoming phantom.
PHP_RegionFunctions Gypsy Paz and Zayne Exonar Three useful PHP functions to get region info
PhysicsLib Nexii Malthus Interesting set of fun physics functions.
Play and Loop Sound Bellla Clarity Very short and simple script; plays and loops a sound in an object.
Posing Stand Bellla Clarity Just a pose script to edit attachments more easily.
PosJump Uchi Desmoulins A much more efficient alternative to the popular warpPos function for bypassing 10m distance-moved limitations.
Prefix Calculator Xaviar Czervik A calculator that evaluates expressions in prefix notation.

+ 3 4 = 5. * + 1 2 + 3 4 = 14.

Profile Picture Jor3l Boa A working profile picture script with the new SecondLife API (1/11/2011)
Progress Bar Nexii Malthus Flexible and powerful little function for creating progress bars useful in hovertext.
Pseudo-random Number Generator Xaviar Czervik Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
Quiz From Notecard Rolig Loon A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
Rainbow_palette Rui Clary Build a color picker, using only one prim, and a few lines of code.
Random Gaussian Number Generator Vlad Davidson Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
Random AV Profile Projector Debbie Trilling Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
Random Object Vendor CodeBastard Redgrave Simple vendor that gives out random objects when paid the right amount
Random Password Generator Jor3l Boa Generate Random passwords based on String Length.
RandomPrimParams Xintar Citron Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
RavText Ravenous Dingo An alternate to XyText. This is a lightweight, multiple font 10 character text display system. It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
Real Object Inventory To Dialog PixelProphet Lane Display any amount of items contained in an Object in a Dialog, regardless of item name length.
Rental Box, Simply Sendao Goodman Simple explanation of how to make rental boxes.
Rental Cube Hank Ramos Simple cube for renting out a space.
Rental-Cube Daemonika Nightfire This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
Textbox2Hovertext Ackley A simple script to allow hovertext to be set with a dialog text box.
Remote Texture Loader Bobbyb30 Swashbuckler A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
Region Frames Per Second Heymeriou Mystakidou Says the region name and frames per second out loud on command.
Resizer multi-prims Christy Mansbridge 1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
RLV Collision Grabber Vala Vella Grab people colliding with the object and sit them on a set target using RLV
sbDialog Siann Beck A simple replacement function for llDialog. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a listen on the specified channel, and returns the handle.
Scheduler Haravikk Mistral Schedule multiple events using a single script timer
Scheme Interpreter Xaviar Czervik A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
Script Override Functions Revolution Perenti bypass default strings, integer etc in chat channel.
Script Scrubber Toady Nakamura Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
Scripted Attachment Detector Bobbyb30 Swashbuckler A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
Self Upgrading Script Enhanced Cron Stardust Keeps only latest version of the script on prim (even with multiple adds of the same script!)
Sensor Visualizer Cerise Sorbet Shows the size and shape you get with llSensor range and arc parameters
Serverless Key Exchange Sendao Goodman Maintains a network of object keys without using an external server.
SetLinkText Tacusin Memo Custom function like llSetText only applying to linked sets.
SHA-1 Hash Strife Onizuka Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
SHA-2 Hash Strife Onizuka Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
Shoutcast - radio controller v0.3 (remake of similar scripts) Flennan Roffo Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
Show Agent Script Count and memory PixelProphet Lane Fast and efficient method to display the amount of scripts and memory usage for an agent
Sim Map Particle Projector Jesse Barnett Displays a floating map of the sim the script is in.
Sim Performance Collector (Web-based DeniseHoorn Slade Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
Sim Restart Logger Kyrah Abattoir Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
Simple Elevator in a Box Hank Ramos Simple elevator example.
Simple Pay Door Giygas Static Simple door you pay to get access.
Skillingo AntiHack Script Tmzasz Luminos A simple Protection script for skillingo thats modifyable to work with other machines.
Skunk Money Hank Ramos Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
SLateIt Babbage Linden An augmented virtual reality HUD.
SLetanque Babbage Linden An LSL petanque game.
SLURL HUD CodeBastard Redgrave Touch this HUD to get a SLURL through IM, email and floating text.
BuildSlurl (NewAge) Archile Azalee A way to create a SLurl in a single function BuildSlurl
SL Mail V1.2 Flennan Roffo Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
SL NTPoHTTP client SignpostMarv Martin Second Life Needs Time Parsing over Hyper Text Transfer Protocol

Emulates the function of llGetWallclock for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!

Smooth Rotating Door Toy Wylie A script for doors that open and close smoothly using llTargetOmega
Smooth Rotating Linked Door With Hinge Lyn Mimistrobell A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
Smooth Sliding Door SimonT Quinnell A script for sliding doors that open and close smoothly using llMoveToTarget. Asjusts for prim orientation.
Sound Preloader Trinity Dejavu A tripwire that preloads a selection of sound files when avatar collides with prim.
Speed Tester Bobbyb30 Swashbuckler Similar to the Efficiency Tester, this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
Spiral Staircase Generator Meyermagic Salome Generates nice looking spiral staircases without much hassle.
String Compare Xaviar Czervik Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
Synchronize Cay Trudeau Makes synchronized start to a task on even/odd seconds
String: Reverse Void Singer Returns an input string in reverse order
String: Last Index Void Singer Returns the last index of search found in string (the backward equivalent of llSubStringIndex)
Tail Messages (NewAge) Asia Snowfall A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
Taper Door (minimalistic) Kopilo Hallard A basic script for doors which open and close using taper.
Teleport HUD Jesse Barnett WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
Teleporter (landmark based) Void Singer Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
Text Scroller Fred Gandt A simple text display object that scrolls text (applied as a texture) from right to left (like those LED signs) in a continuous loop.
Texture Changers Bobbyb30 Swashbuckler A collection of texture changing scripts.
Texture Management Revolution Perenti Dialog Menu based Texture Selection.
Texture Slide Xen Lisle Slides a texture on mouse movement
Tic Tac Toe CG Linden Step by step demo on how to implement a larger scripting project
TightList Strife Onizuka Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.

There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.

Timer Module Isabelle Aquitaine Manage multiple timers via linked messages.
Two Avatars on single prim Cay Trudeau Allow two (or more) avatars to sit on same prim
Timestamp:
Unix time code to list format
Void Singer converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
Timestamp:
List format to Unix time code
Void Singer converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
Timestamp:
Weekday from Unix timestamp
Void Singer Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
Texture Repeater Jenna Felton Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
Timestamp:
Weekday from (Y, M, D) format
Void Singer Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
Touch A Quote CodeBastard Redgrave Touch an object to read quotes sequentially from a notecard
Touring Balloon Hank Ramos Automated touring balloon with many options from long ago. Always seems to work on one SL release, and not the other.
Under Age Boot Chance Unknown Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
UNDO_PosRot Rolig Loon Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
Universal Translator Hank Ramos Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration. Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
Unix2DateTime Flennan Roffo Conversion from Unix time (llGetUnixTime()) to date and time string and vice versa.
Unmutable Descript Nagger Bobbyb30 Zohari To nag avatars to take off their scripted attatchments.
Unpacker On Rez (NewAge) Asia Snowfall A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
Unpacker On Touch (NewAge) Asia Snowfall Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
Update distributor Dale Innis Distribute an object (like a project update) to a list of people named in a notecard.
UUID2Channel Project Neox Optimised version of the original key2channel generators.
UUID Song Generator Sendao Goodman Translates a UUID into a simple song and plays it.
Visitor Greeter Void Singer Reduced spam visitor greeter, highly configurable, easy to modify.
VariText Geneko Nemeth (Kakurady) Display text on a prim, without looking like from a typewriter
Visitor Logger (Web/Basic) Buddy Sprocket A very basic visitor logger - log visitors in SL to a text file on your web-site.
Vote Simple JB Kraft Simple vote collector. One avi, one vote.
Walking Sound (NewAge) Asia Snowfall Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
WarpPos Keknehv Psaltery Non-physical movement without the 10m limit.
Watchdog Tika Oberueng LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
Wiki3DBuilder Wiki3DBuilder1.0 Salahzar Stenvaag Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
Window Control Emmas Seetan For window opacity, helpful for buildings.
XTEA Strong Encryption Implementation Morse Dillon An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
XyText Xylor Baysklef Display text (up to 10 characters) on a prim. Use as many prims as desired.
xyzText Example Daemonika Nightfire Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
XyyyyzText Criz Collins Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
XyzzyText Thraxis Epsilon and Gigs Taggart Display text (up to 10 characters) on a prim. Way more efficient than XyText.
Youtube TV Morgam Biedermann Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
Input number of seconds, get a string back that shows days, hours, minutes, seconds Fire Centaur Returns a string that displays days, hours, seconds
Presenter with Timer Fire Centaur Yet another texture presenter with a timer, lock, next/prev etc
Random Giver Prim Damian Darkwyr A randomized item giver with a game-like twist
Client Specific Contents Giver Damian Darkwyr Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
Zen Resizer Void Singer Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
Weaver Spell Grid Yumi Murakami Designs simple objects and creates them with magic words.
Zero Lag Poseball Jippen Faddoul and Daemonika Nightfire A simple poseball with no lag
Bézier Toy Dora Gustafson Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
HTML HUD Demo Kelly Linden HTML-based, single script HUD (some assembly required)

Support Script Library

These are scripts in other languages, intended to be run on other systems that support scripts written in LSL

Name Creator Description
phpPathfinding Nexii Malthus PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
Calendar Image UUID API Ina Centaur API that gives the UUID of an image of a calendar image give month and year arguments.
HTTP Post request to a PHP server Corto Maltese This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
Key2Name.php Ina Centaur Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
HTTP-IN DNS Darien Caldwell Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
Lame Object DNS and Cross Sim Messaging Liandra Ceawlin Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
llXorBase64StringsCorrect SignpostMarv Martin An implementation of llXorBase64StringsCorrect in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via llHTTPRequest.
lsl_fu.php SignpostMarv Martin A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
Name2Key.php Jor3l Boa Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
Public Object DNS Liandra Ceawlin Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
Silo Zero Linden General purpose data store in PHP. Use this to persist arbitrary data from LSL via llHTTPRequest. See:
  • Readme and Archive apparently no longer there or WP stole the redirect for them. Talia Tokugawa 24/03/17
Silverday ObjectDNS Till Stirling Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
SLDB Luc Aubret Flexible web database storage using PHP/MySQL. Used to store per-user field/value pairs from in-world objects using llHTTPRequest.
SL Asset Data Trimda Hedges A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID). Includes caching of requests and results and example application. Copyright under Eclipse Public License v1
  • Dead Links, Page is still there but there is nothing available for download. - Talia Tokugawa 24/03/17

See Also

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Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "LSL Library"

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