Category:Needs Translation/LSL/he
Jump to navigation
Jump to search
(previous page) (next page)
(previous page) (next page)
Subcategories
This category has the following 200 subcategories, out of 237 total.
(previous page) (next page)L
- LSL Parameters/landmark
- LSL Integer/link
- LSL Parameters/link
- LSL Parameters/look at
- LSL Alpha
- LSL Animation
- LSL Animation/Override
- LSL At Target
- LSL Attachment
- LSL Avatar
- LSL Avatar/As A Parameter
- LSL Avatar/Name
- LSL Base64
- LSL Benchmark
- LSL Broken
- LSL Bump Mapping
- LSL Camera
- LSL Categorized Library
- LSL Chat
- LSL Cleanup
- LSL Click Action
- LSL Collision
- LSL Collision Events
- LSL Color
- LSL Communications
- LSL Compression
- LSL Conditional
- LSL Constants
- LSL Controls
- LSL Creator
- LSL CSV
- LSL Damping
- LSL Data Conversion
- LSL Dataserver
- LSL Deprecated
- LSL Detected
- LSL Dialog
- LSL Effects
- LSL Email
- LSL Encoding
- LSL Encoding/URL
- LSL Encryption
- LSL Error
- LSL Error/Math
- LSL Estate
- LSL Euler
- LSL Events
- LSL Examples
- LSL Experience
- LSL Face
- LSL Face/Get
- LSL Face/Set
- LSL Flags
- LSL Float
- LSL Floating Text
- LSL Flow Control
- LSL Flying
- LSL Functions
- LSL Functions/ID
- LSL Functions/Returns a float
- LSL Functions/Returns a integer/bit field
- LSL Functions/Returns a integer/boolean
- LSL Functions/Returns a integer/handle
- LSL Functions/Returns a integer/link
- LSL Functions/Returns a integer/status
- LSL Functions/Returns a integer/type
- LSL Functions/Returns a key
- LSL Functions/Returns a key/handle
- LSL Functions/Returns a list
- LSL Functions/Returns a list/parameters
- LSL Functions/Returns a rotation
- LSL Functions/Returns a string
- LSL Functions/Returns a vector
- LSL Functions/Returns an integer
- LSL Functions/Returns nothing
- LSL GameControls
- LSL God Mode
- LSL Grab
- LSL Ground
- LSL Group
- LSL Hash
- LSL Hover
- LSL HTTP
- LSL HTTP/Client
- LSL HTTP/Server
- LSL Instant Message
- LSL Integer
- LSL Inventory
- LSL JSON
- LSL Key
- LSL Keywords
- LSL Keywords/All
- LSL Land Collision
- LSL Landmark
- LSL Library
- LSL Light
- LSL Link
- LSL Link Message
- LSL Link/Get
- LSL Link/Management
- LSL Link/Set
- LSL LinksetData
- LSL List
- LSL List/Entry Types
- LSL List/Read Element
- LSL Math
- LSL Math/3D
- LSL Math/Trigonometry
- LSL Media
- LSL Memory
- LSL Money
- LSL Mouselook
- LSL Movement
- LSL Needs Example
- LSL Negative Index
- LSL Newbie Notes
- LSL Notecard
- LSL Object
- LSL Operators
- LSL Owner
- LSL Parameters
- LSL Parameters/target
- LSL Parcel
- LSL Parcel/Details
- LSL Parcel/Flags
- LSL Parcel/Prim Count
- LSL Particles
- LSL Passable
- LSL Pathfinding Types
- LSL Permissions
- LSL Permissions/Asset
- LSL Permissions/Experience
- LSL Permissions/Script
- LSL Phantom
- LSL Physics
- LSL Pie Menu
- LSL Pre-release
- LSL Prim
- LSL Prim/Materials
- LSL PrimitiveParams
- LSL PrimitiveParams/Face
- LSL PrimitiveParams/Link
- LSL PrimitiveParams/Object
- LSL PrimitiveParams/Prim
- LSL Region
- LSL Region/Flags
- LSL Requires Permissions
- LSL Resource Conservation
- LSL Rez
- LSL Rotation
- LSL Sandbox
- LSL Script
- LSL Script Profiler
- LSL Sculpted
- LSL Security
- LSL Sensor
- LSL Shiny
- LSL Sit
- LSL Sit/Teleport
- LSL Sound
- LSL State
- LSL Status
- LSL Stop
- LSL Strength
- LSL String
- LSL Subtypes
- LSL Synonyms
- LSL Syntax
- LSL Target
- LSL Teleport
- LSL Temporary
- LSL Text
- LSL Texture
- LSL Time
- LSL topics with bugs
- LSL topics with the most bugs
- LSL Touch
- LSL Tutorials
- LSL Types
- LSL User-Defined Functions
- LSL Vector
Pages in category "Needs Translation/LSL/he"
The following 155 pages are in this category, out of 1,562 total.
(previous page) (next page)S
- STATUS PHANTOM
- STATUS PHYSICS
- STATUS RETURN AT EDGE
- STATUS ROTATE X
- STATUS ROTATE Y
- STATUS ROTATE Z
- STATUS SANDBOX
- STATUS TYPE MISMATCH
- STATUS WHITELIST FAILED
- LlStopAnimation
- LlStopHover
- LlStopLookAt
- LlStopMoveToTarget
- LlStopObjectAnimation
- LlStopPointAt
- LlStopSound
- Stopwatch(float precision time)
- User:Strife Onizuka/Constant
- User:Strife Onizuka/LSL Style
- User:Strife Onizuka/PRIM DESC
- User:Strife Onizuka/PRIM NAME
- User:Strife Onizuka/PRIM TEXTURE
- User:Strife Onizuka/PRIM TYPE
- User:Strife Onizuka/Sandbox/Nest2
- User:Strife Onizuka/Sandbox/Switch/Nest2
- String2Float
- LlStringLength
- LlStringToBase64
- LlStringTrim
- STRING TRIM
- STRING TRIM HEAD
- STRING TRIM TAIL
- Stristr
- LlSubStringIndex
T
- LlTakeCamera
- LlTakeControls
- LlTan
- LlTarget
- TARGETED EMAIL OBJECT OWNER
- LlTargetOffsetOmega
- LlTargetOmega
- LlTargetOmega Replacement
- LlTargetRemove
- User:Haravikk Mistral/llTeleportAgent
- User:Haravikk Mistral/LlTeleportAgent
- LlTeleportAgent
- Talk:LlTeleportAgent
- LlTeleportAgentGlobalCoords
- LlTeleportAgentHome
- LlTextBox
- TEXTURE BLANK
- TEXTURE MEDIA
- TEXTURE PLYWOOD
- TEXTURE TRANSPARENT
- TimeAgo
- Timer
- Timer Module
- Toggle States
- LlToLower
- Touch
- Touch end
- TOUCH INVALID FACE
- TOUCH INVALID TEXCOORD
- TOUCH INVALID VECTOR
- Touch rendered
- Touch start
- LlToUpper
- TOXDropBox
- LlTrackTouches
- Transaction result
- LlTransferLindenDollars
- TRAVERSAL TYPE
- LlTriggerLandmark
- LlTriggerSound
- LlTriggerSoundLimited
- TRUE
- TWO PI
- Typecast
- TYPE FLOAT
- TYPE INTEGER
- TYPE INVALID
- TYPE KEY
- TYPE ROTATION
- TYPE STRING
- TYPE VECTOR
U
V
- LlVecDist
- LlVecMag
- LlVecNorm
- VEHICLE ANGULAR DEFLECTION EFFICIENCY
- VEHICLE ANGULAR DEFLECTION TIMESCALE
- VEHICLE ANGULAR FRICTION TIMESCALE
- VEHICLE ANGULAR MOTOR DECAY TIMESCALE
- VEHICLE ANGULAR MOTOR DIRECTION
- VEHICLE ANGULAR MOTOR TIMESCALE
- VEHICLE BANKING EFFICIENCY
- VEHICLE BANKING MIX
- VEHICLE BANKING TIMESCALE
- VEHICLE BUOYANCY
- VEHICLE FLAG BLOCK INTERFERENCE
- VEHICLE FLAG CAMERA DECOUPLED
- VEHICLE FLAG HOVER GLOBAL HEIGHT
- VEHICLE FLAG HOVER TERRAIN ONLY
- VEHICLE FLAG HOVER UP ONLY
- VEHICLE FLAG HOVER WATER ONLY
- VEHICLE FLAG LIMIT MOTOR UP
- VEHICLE FLAG LIMIT ROLL ONLY
- VEHICLE FLAG MOUSELOOK BANK
- VEHICLE FLAG MOUSELOOK STEER
- VEHICLE FLAG NO DEFLECTION UP
- VEHICLE HOVER EFFICIENCY
- VEHICLE HOVER HEIGHT
- VEHICLE HOVER TIMESCALE
- VEHICLE LINEAR DEFLECTION EFFICIENCY
- VEHICLE LINEAR DEFLECTION TIMESCALE
- VEHICLE LINEAR FRICTION TIMESCALE
- VEHICLE LINEAR MOTOR DECAY TIMESCALE
- VEHICLE LINEAR MOTOR DIRECTION
- VEHICLE LINEAR MOTOR OFFSET
- VEHICLE LINEAR MOTOR TIMESCALE
- VEHICLE REFERENCE FRAME
- VEHICLE TYPE AIRPLANE
- VEHICLE TYPE BALLOON
- VEHICLE TYPE BOAT
- VEHICLE TYPE CAR
- VEHICLE TYPE NONE
- VEHICLE TYPE SLED
- VEHICLE VERTICAL ATTRACTION EFFICIENCY
- VEHICLE VERTICAL ATTRACTION TIMESCALE
- LlVerifyRSA
- VERTICAL
- LlVolumeDetect