Category:Needs Translation/LSL/zh-Hans
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This category has the following 33 subcategories, out of 233 total.
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Pages in category "Needs Translation/LSL/zh-Hans"
The following 200 pages are in this category, out of 1,552 total.
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- LlMapDestination
- LlMapTouch
- MASK BASE
- MASK EVERYONE
- MASK GROUP
- MASK NEXT
- MASK OWNER
- LlMatchGroup
- Max
- LlMD5String
- User:Icktoofay Kamachi/LSL Wishlist/menu
- LlMessageLinked
- Min
- LlMinEventDelay
- LlModifyLand
- LlModPow
- Money
- Money transfer denied
- Move to target
- LlMoveToTarget
- Moving end
- Moving start
- Template:LSL Event
- MySay
- MySayOwner
N
O
- OBJECT ATTACHED POINT
- OBJECT ATTACHED SLOTS AVAILABLE
- OBJECT BODY SHAPE TYPE
- OBJECT CHARACTER TIME
- OBJECT CLICK ACTION
- OBJECT CREATOR
- OBJECT DAMAGE
- OBJECT DAMAGE TYPE
- OBJECT DESC
- OBJECT GROUP
- OBJECT GROUP TAG
- OBJECT HEALTH
- OBJECT HOVER HEIGHT
- OBJECT LAST OWNER ID
- OBJECT NAME
- OBJECT OMEGA
- OBJECT OWNER
- OBJECT PATHFINDING TYPE
- OBJECT PHANTOM
- OBJECT PHYSICS
- OBJECT PHYSICS COST
- OBJECT POS
- OBJECT PRIM COUNT
- OBJECT PRIM EQUIVALENCE
- OBJECT RENDER WEIGHT
- OBJECT RETURN PARCEL
- OBJECT RETURN PARCEL OWNER
- OBJECT RETURN REGION
- Object rez
- OBJECT ROOT
- OBJECT ROT
- OBJECT RUNNING SCRIPT COUNT
- OBJECT SCRIPT MEMORY
- OBJECT SCRIPT TIME
- OBJECT SELECT COUNT
- OBJECT SERVER COST
- OBJECT STREAMING COST
- OBJECT TEMP ON REZ
- OBJECT TOTAL INVENTORY COUNT
- OBJECT TOTAL SCRIPT COUNT
- OBJECT UNKNOWN DETAIL
- OBJECT VELOCITY
- LlOffsetTexture
- On damage
- On death
- On rez
- On unrez
- LlOpenFloater
- LlOpenInternalBrowser
- LlOpenRemoteDataChannel
- OPT CHARACTER
- OPT AVATAR
- OPT EXCLUSION VOLUME
- OPT LEGACY LINKSET
- OPT MATERIAL VOLUME
- OPT OTHER
- OPT STATIC OBSTACLE
- OPT WALKABLE
- LlOrd
- Ord
- LlOverMyLand
- LlOwnerSay
P
- LlParcelMediaCommandList
- LlParcelMediaQuery
- LlParcelSay
- PARCEL COUNT GROUP
- PARCEL COUNT OTHER
- PARCEL COUNT OWNER
- PARCEL COUNT SELECTED
- PARCEL COUNT TEMP
- PARCEL COUNT TOTAL
- PARCEL DETAILS AREA
- PARCEL DETAILS DESC
- PARCEL DETAILS FLAGS
- PARCEL DETAILS GROUP
- PARCEL DETAILS ID
- PARCEL DETAILS NAME
- PARCEL DETAILS OWNER
- PARCEL DETAILS SEE AVATARS
- PARCEL FLAG ALLOW ALL OBJECT ENTRY
- PARCEL FLAG ALLOW CREATE GROUP OBJECTS
- PARCEL FLAG ALLOW CREATE OBJECTS
- PARCEL FLAG ALLOW DAMAGE
- PARCEL FLAG ALLOW FLY
- PARCEL FLAG ALLOW GROUP OBJECT ENTRY
- PARCEL FLAG ALLOW GROUP SCRIPTS
- PARCEL FLAG ALLOW LANDMARK
- PARCEL FLAG ALLOW SCRIPTS
- PARCEL FLAG ALLOW TERRAFORM
- PARCEL FLAG LOCAL SOUND ONLY
- PARCEL FLAG RESTRICT PUSHOBJECT
- PARCEL FLAG USE ACCESS GROUP
- PARCEL FLAG USE ACCESS LIST
- PARCEL FLAG USE BAN LIST
- PARCEL FLAG USE LAND PASS LIST
- PARCEL MEDIA COMMAND AGENT
- PARCEL MEDIA COMMAND AUTO ALIGN
- PARCEL MEDIA COMMAND DESC
- PARCEL MEDIA COMMAND LOOP
- PARCEL MEDIA COMMAND LOOP SET
- PARCEL MEDIA COMMAND PAUSE
- PARCEL MEDIA COMMAND PLAY
- PARCEL MEDIA COMMAND SIZE
- PARCEL MEDIA COMMAND STOP
- PARCEL MEDIA COMMAND TEXTURE
- PARCEL MEDIA COMMAND TIME
- PARCEL MEDIA COMMAND TYPE
- PARCEL MEDIA COMMAND UNLOAD
- PARCEL MEDIA COMMAND URL
- LlParseString2List
- LlParseStringKeepNulls
- LlParticleSystem
- LlPassCollisions
- PASSIVE
- LlPassTouches
- User:XylaAodha Resident/PassTouchTestPage
- PASS ALWAYS
- PASS IF NOT HANDLED
- PASS NEVER
- Path update
- LlPatrolPoints
- PATROL PAUSE AT WAYPOINTS
- PAYMENT INFO ON FILE
- PAYMENT INFO USED
- PAY DEFAULT
- PAY HIDE
- User:Pazako Karu/Template
- PERMISSION ATTACH
- PERMISSION CHANGE LINKS
- LSL Constants Style
- PERMISSION CONTROL CAMERA
- PERMISSION DEBIT
- PERMISSION OVERRIDE ANIMATIONS
- PERMISSION RETURN OBJECTS
- PERMISSION SILENT ESTATE MANAGEMENT
- PERMISSION TAKE CONTROLS
- PERMISSION TELEPORT
- PERMISSION TRACK CAMERA
- PERMISSION TRIGGER ANIMATION
- LlPermuteLinkedPrims
- PERM ALL
- PERM COPY
- PERM MODIFY
- PERM MOVE
- PERM TRANSFER
- User:Peter Stindberg/is uuid
- User:Peter Stindberg/strCapitalize
- PI
- PING PONG
- PI BY TWO
- LlPlaySound
- LlPlaySoundSlave
- LlPointAt
- Position change
- LlPow
- LlPreloadSound
- Prim Properties
- PRIM ALLOW UNSIT
- PRIM ALPHA MODE
- PRIM ALPHA MODE BLEND
- PRIM ALPHA MODE EMISSIVE
- PRIM ALPHA MODE MASK
- PRIM ALPHA MODE NONE