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- ...60}}{{LSL_Function/boolean|queue|pd=sound queuing:|bool=*|default=false}}{{LSL Function/link-face|link}} |head={{LSL Function/Head4 KB (593 words) - 05:29, 3 February 2023
- {{LSL Header|ml=*}} ...a Tween''' - Smoothly adjusts the position and rotation of the camera over a given number of steps:4 KB (454 words) - 18:29, 23 January 2015
- {{LSL Header}} ...[Getting Ready to Learn LSL|Готовимся к изучению LSL]]:''' Перед изучением LSL полезно ознакомиться с основами Second Life. С6 KB (661 words) - 05:58, 24 April 2010
- |func_desc=Used to get a point on the navmesh that is the closest point to {{LSLP|point}}. |return_text=containing a single vector which is the closest point on the navmesh to the point provid2 KB (264 words) - 01:45, 22 January 2015
- .../Simple_Texture_Changer_(for_inventory)(multiple_prims_%26_multiple_sides).lsl ...e: Simple Texture Changer (for inventory)(multiple prims & multiple sides).lsl7 KB (758 words) - 21:10, 24 January 2015
- ...er|36|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the specular map settings of a prim's face}}}} * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav6 KB (873 words) - 04:18, 8 October 2023
- ...[PBR_Materials#Nomenclature_changes|Blinn-Phong]] specular map settings of a prim's face}}}} * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav6 KB (871 words) - 06:05, 30 November 2023
- //Name: Simple Texture Changer (input list)(multiple prims & multiple side).lsl //Purpose: To change the texture on certain prims on certain sides of a linked set.6 KB (629 words) - 21:13, 24 January 2015
- {{LSL Header|ml=*}} '''[[Getting Ready to Learn LSL]]:''' Before learning [[LSL]], it is helpful to learn the basics of Second Life. Here are some pointers8 KB (1,181 words) - 03:13, 19 December 2022
- * A unique command !x-sensor allowing to do remote llSensor() The parameters are the same as for the LSL command llSensor(string name, key id, integer type, float range, float arc)6 KB (1,005 words) - 05:27, 26 September 2011
- !x-custom: Asks the relay for a list of custom commands ...ew list of choices. The "+" after an item name means that the item expects a string parameter.2 KB (412 words) - 06:48, 21 October 2010
- {{LSL Header}} [[LSL Protocol|Back to Protocol page]]3 KB (414 words) - 12:40, 25 January 2015
- ...|p3_desc=can consists of any number of [[#options|option flag]]s and their parameters. ===={{LSL Param|status_code}}====15 KB (1,085 words) - 11:32, 22 November 2023
- {{LSL Header}} == Function: [[string]] hex([[integer]] {{LSL Param|value}}); ==6 KB (780 words) - 15:14, 24 January 2015
- ...nt_desc=Triggered when the script receives a link message that was sent by a call to [[llMessageLinked]]. llMessageLinked is used to send messages from ...n used as a second string field (in LSL the [[key]] type is implemented as a [[string]] with just custom operators). [[typecast|Typecasting]] between [[4 KB (650 words) - 17:59, 5 January 2023
- {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face|link}}{{LSL PrimitiveParam Categorize|Link}}14 KB (1,722 words) - 11:01, 27 October 2023
- ...nt_desc=Triggered as a result of calling [[llGetNextEmail]] where there is a matching email in the email queue. ...eta grid email address are constructed differently: llGetKey() + {{String|@lsl.}} + grid + {{String|.lindenlab.com}}; for the main beta grid set grid to {4 KB (621 words) - 12:57, 30 April 2022
- [[Category:LSL 101]] {{NavNextPrev|prev=Functions That Return a Value|next=Compile Time Errors}}5 KB (848 words) - 13:40, 24 January 2015
- {{LSL Header/ja|ml=*}}20 KB (1,807 words) - 10:43, 21 February 2016
- //Name: Simple Texture Changer (for inventory)(for one side or all sides).lsl //Purpose: To "rotate" (change) the textures on a prim based on the textures in inventory.6 KB (573 words) - 09:33, 25 January 2015
- |inject-1={{LSL Function/warning ...user''' and password '''password'''. Also uses '''params''' for additional parameters if used.3 KB (430 words) - 22:08, 10 June 2012
- //Name: Simple Texture Changer (input list)(for one or all sides).lsl //Purpose: To change the texture on a prim on one or all sides based on the textures in the input list.5 KB (573 words) - 09:33, 25 January 2015
- {{#vardefine:omega_const|{{LSL Const|PRIM_OMEGA|integer|18|c=Used to {{GetSet|{{{1|}}}|get the object's ll ...EGA]] on nonphysical objects, and child prims of physical objects, is only a client side effect; the object or prim will collide as non-moving geometry.4 KB (482 words) - 13:07, 10 November 2022
- RECOMMENDED WITH: '''''[[LSL Protocol/Restrained Love Open Relay Group/vision|vision]]''''' ...use a timer to check regularly the mouselook mode. !x-camera/mouselook is a synonym of the Susan's relay command @thirdview=add and @thirdview=n. !x-ca5 KB (761 words) - 02:17, 30 July 2011
- {{LSL Header|ml=*}}{{RightToc}} ||Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays dis2 KB (350 words) - 04:43, 3 June 2016
- {{#vardefine:omega_const|{{LSL Const/ja|PRIM_OMEGA|integer|18|c=Used to {{GetSet|{{{1|}}}|get the object's .../ja]] on nonphysical objects, and child prims of physical objects, is only a client side effect; the object or prim will collide as non-moving geometry.4 KB (494 words) - 01:15, 8 October 2023
- ...ment function replaces the environment in a parcel or a region. Either for a single elevation track or the entire environment. The owner of the script m In most cases errors are reported as a return value from the function (see table below). However, issues with the4 KB (589 words) - 11:41, 27 March 2024
- {{LSL Header}} == Function: [[string]] hex([[integer]] {{LSL Param|value}}); ==9 KB (1,306 words) - 15:14, 24 January 2015
- {{LSL Header}}{{RightToc}} Scripted Attachment Dectector.lsl - Linden Scripting Language (LSL)8 KB (850 words) - 08:55, 25 January 2015
- |inject-2={{LSL Function/uuid|target|object=*}} |p2_desc=Parameters for pursuit; see below.2 KB (217 words) - 16:51, 28 October 2023
- //Name: Simple Texture Changer (input list)(certain prims & all sides).lsl ...: The script finds how many textures there are in the input list, and uses a timer to change the6 KB (616 words) - 21:05, 24 January 2015
- {{LSL Header|ml=*}} A script intended as a 'fill in the blank' exercise for very, very simple HTTP servers is here: [[18 KB (2,342 words) - 11:02, 29 April 2019
- {{Warning|This is just a proposal, nothing has been implemented at this time.<br> http://community.secondlife.com/t5/LSL-Scripting/RFC-LSL-Documentation-Rating-System/td-p/13924555 KB (845 words) - 16:44, 20 February 2012
- ...--Texture Changer (inventory)(all prims & all sides)(params).lsl-- * //Name: Texture Changer (inventory)(all prims & all sides)(params).lsl7 KB (693 words) - 09:34, 25 January 2015
- {{LSL Function |func_desc=Rotates the object/prim around {{LSLP|axis}} at a rate of <code>{{LSLPT|spinrate}} * [[llVecMag]]({{LSLPT|axis}})</code> in r6 KB (936 words) - 14:24, 18 April 2024
- {{LSL Header}} ..._TYPE]] to [[PRIM_PHYSICS_SHAPE_NONE]] for all child prims you want to set a phantom effect for.}}9 KB (1,028 words) - 14:22, 17 April 2022
- ==Parameters== {{:LSL Constants/llRezObjectWithParams_Flags}}3 KB (479 words) - 10:36, 2 May 2024
- {{LSL Function/Headless |inject-2={{Issues/SVC-2105}}{{LSL Function/link-face/ja|link}}{{LSL PrimitiveParam Categorize|Link}}14 KB (1,444 words) - 00:10, 8 October 2023
- ...iki/Simple_Texture_Changer_(input_list)(multiple_prims_%26_multiple_sides).lsl //Name: Simple Texture Changer (for inventory)(all prims & all sides).lsl7 KB (711 words) - 21:03, 24 January 2015
- |inject-2={{LSL Function/link|link|, controls which prim(s) receive the [[link_message]].|, ...ect to communicate. It triggers a [[link_message]] [[event]] with the same parameters {{LSLP|num}}, {{LSLP|str}}, and {{LSLP|id}} in all scripts in the prim(s) d6 KB (920 words) - 13:57, 22 January 2015
- {{Otheruses4|primitives|[[LSL]] related information|:Category:LSL Prim}} A '''primitive''', or '''prim''', is a single-part [[object]]. Multi-part objects will have multiple parts ("prims5 KB (758 words) - 10:38, 4 September 2023
- {{LSL Header}} I made this a long time ago, before ''HTTP'', how l33t is that? >.>4 KB (404 words) - 16:11, 24 January 2015
- |inject-2={{LSL Function/position|pos|region=*}} |func_desc=Directs an object to travel to a defined position in the region or adjacent regions.3 KB (343 words) - 14:00, 22 January 2015
- The purpose of this document and others like it is to give a detailed description of the Second Life protocols so that programmers can r :"in quotes is a literal string"12 KB (1,773 words) - 14:04, 22 July 2022
- {{LSL Header|ml=*}}{{RightToc}} ||[[Remove all scripts from a linkset]]4 KB (566 words) - 10:07, 17 March 2023
- |func_desc='Animate' a sculpted prim by way of segments of a larger sculpt map. (Rather than by using UUID-swapping via [[llSetPrimitiv ...d down, optionally repeating and/or retracing, using each frame in turn as a sculpt map.6 KB (888 words) - 14:05, 22 January 2015
- ...ll texture is divided into 3 rows of 2 columns of images, each of which is a frame. llSetTextureAnim will animate across these 6 starting with the top l |caveats=*You can only have one texture animation on a prim.8 KB (1,119 words) - 15:26, 10 October 2023
- {{LSL Header}} This script lets you chat some new example LSL code on a channel, and then see this script compile and run that code for you.29 KB (3,314 words) - 13:22, 24 January 2015
- {{LSL Header}} This script can show you how the [[llSensor]] radius and range parameters work.7 KB (694 words) - 08:56, 25 January 2015
- ...and gets back an LLSD map of capability uri's. Finally, the script posts parameters to its MapLayer capability uri and gets the MapLayer response, which is dum // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the11 KB (1,312 words) - 00:13, 10 May 2021
- ...ll texture is divided into 3 rows of 2 columns of images, each of which is a frame. llSetLinkTextureAnim will animate across these 6 starting with the t |caveats=*You can only have one texture animation on a prim.7 KB (1,148 words) - 07:10, 18 December 2023
- ...ion/123/45/67/<region name></nowiki>}}, which have traditionally specified a region name and {{mono|x/y/z}} location. This means "run Second Life viewe ...me of the server (optionally with the port) — here it's empty; followed by a third slash, terminating the authority section. See https://www.rfc-editor.11 KB (1,645 words) - 13:31, 11 October 2023
- This page lists requirements that make a RLV relay or a RLVR controller "ORG compliant". Main advantages of an ORG compliant device over a classic RLVR devices are the following:21 KB (3,272 words) - 00:54, 29 July 2012
- |func_desc=Cast a line from {{LSLP|start}} to {{LSLP|end}} and report collision data for inte |return_text=of strided values on a successful hit, with an additional integer [[#status_code|status_code]] at15 KB (2,230 words) - 09:48, 5 November 2023
- This function is a request from several scripters to reach what [[llDetectedGroup]] and [[llSa ...=list|p2_name=group_keys|p2_desc=list of group UUIDs to check against '''{{LSL Param|avatar}}'''<nowiki>'</nowiki>s current active group|p2_hover=list of5 KB (833 words) - 14:47, 9 May 2019
- {{LSL Header}} //Permission is hereby granted, free of charge, to any person obtaining a copy3 KB (396 words) - 00:01, 25 January 2015
- {{Multi-lang|category=LSL}}{{LSL Header}}{{LSLC|}}{{RightToc}} ...s in the same region of the same script copied after compilation. Below is a list of code and the memory usage.7 KB (915 words) - 09:26, 5 April 2017
- A collection of {{wikipedia|Color space|color space}} conversion functions. A ...es are commonly used in color pickers. Second Life viewers usually provide a [[#HSL|HSL]] color selector, and most other programs provide one of either13 KB (1,929 words) - 15:54, 13 November 2023
- {{LSL Header}}{{RightToc}} These set of scripts allow for a prim to act as a server and load textures onto unlinked prims.19 KB (1,921 words) - 08:49, 25 January 2015
- A '''Sculpted Prim''', or ''sculptie'', is a [[prim]] whose shape is determined by an array of x, y, z coordinates store (a '''[[Sculpted Prims: FAQ#SculptTextures|Sculpt Texture]]''' or '''[[Sculpte4 KB (576 words) - 11:13, 13 June 2011
- {{LSL Header}} ...omain-Name-System of the internet an ObjectDNS will provide the adress for a registered handle (domain) on request.15 KB (1,908 words) - 20:45, 24 January 2015
- * Tests all LSL language features * To run, rez a prim, add this script, then touch the prim19 KB (1,361 words) - 13:46, 25 January 2015
- ...according to what is entered in the web form. Uses html forms, python and LSL. This is about as simple as it gets, I think. A simple webform that sends the input to our cgi.5 KB (673 words) - 16:38, 24 January 2015
- * Extra particle parameters: [[llParticleSystem|http://wiki.secondlife.com/wiki/LlParticleSystem]] * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters8 KB (1,048 words) - 22:48, 13 September 2013
- ...ith the body of the request and parameters. When the response is received, a [[http_response]] event is raised. |p1_type=string|p1_name=url|p1_desc=A valid HTTP/HTTPS URL.13 KB (1,936 words) - 10:00, 19 February 2024
- Back to [[LSL Protocol]] The Cool Hud is a small, unobstrusive HUD which was designed by {{User|Henri Beauchamp}} to t14 KB (1,962 words) - 15:12, 3 March 2022
- |missing=Multiple clothing layers, Media on a Prim, and support for managing large Groups The Phoenix Viewer has a very large list of features, and a large dedicated support team ready and waiting to help our users with any p4 KB (527 words) - 13:27, 14 January 2013
- {{LSL Function/Headless ...linkset datastore is a semi-permanent key-value store that is retained as a prim property regardless of whether the script is deleted or reset (via man14 KB (1,746 words) - 07:50, 12 August 2023
- ...disputes over proposed page content should be discussed. This Wiki (being a document of an ever changing world) is constantly in need of updating and i ...h lines' and 'Passing tracks' connected to each other. In order to do this a rail switch was designed by {{User2|Sylvan Mole}}.10 KB (1,690 words) - 17:04, 24 January 2012
- * This is a server maintenance project ** LSL HTTP requests can access data sources that require non-text Accept headers7 KB (838 words) - 16:14, 3 April 2016
- {{LSL Header}} ...collars and leash handles has been around from many years and in that time a number of extensions to the protocol have been added and have been document11 KB (1,086 words) - 02:40, 11 August 2015
- * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters9 KB (1,202 words) - 12:01, 19 September 2013
- Pre-Viewer 2.0 interfacing with an LSL script is a jumble of [[llDialog]], chats, touches and possibly external web sites. Wi One step at a time .......12 KB (1,731 words) - 09:34, 29 April 2024
- * This is a server maintenance project ** LSL HTTP requests can access data sources that require non-text Accept headers8 KB (1,076 words) - 20:04, 14 December 2015
- {{LSL Header}}{{LSLC|Dialog}}{{LSLC|Communications}} ...is article concerns itself with Second Life's native dialog system.}} when a [[ScriptDialog]] message is received.20 KB (2,964 words) - 15:44, 13 August 2018
- * This is a server maintenance project ** LSL HTTP requests can access data sources that require non-text Accept headers8 KB (1,061 words) - 14:01, 24 April 2016
- * This is a server maintenance project ...ed for an Experience that is not permitted to run on a parcel / region OR a user clicked No on the permission request dialog13 KB (1,796 words) - 16:05, 3 April 2016
- {{LSL Header}} The new design utilises PRIM_LINK_TARGET and a dynamic prim allocation architecture.16 KB (1,764 words) - 00:17, 25 January 2015
- The Second Life Search API enables you to search Second Life using a web browser for: ...pliance}} to index web pages created at 3AM and 3PM each day and hosted on a separate web server. It can take up to three days for results to actually g15 KB (2,371 words) - 11:14, 27 February 2024
- ...feature well integrated? yes. There's room for improvement, such as making a build mode, keeping objects selected when moving around, and increasing vie * Reason for rule - it seems a good balance(?)11 KB (1,697 words) - 10:54, 22 August 2009
- ;Q. What is a Sculpted Prim? :*A '''Sculpted Prim''' is a prim whose shape is determined by a texture. These textures are called '''[[#SculptTextures|Sculpt Textures]]''15 KB (2,425 words) - 09:33, 17 August 2009
- ...u may need to change the viewer's channel. To set the channel see [[Viewer parameters]], and more information at [[Get_source_and_compile#Channels_and_Versions]] If you want to access a different grid for testing purposes, you can do so two ways.22 KB (2,681 words) - 12:48, 14 February 2012
- HexText is an LSL script to display Unicode text on 8 faced prims within Second Life. Support ...256, it takes 8 of them to equal the amount of GPU texture memory used by a single 1024 x 1024 texture. I have found that unless you are displaying Kan11 KB (1,691 words) - 09:56, 26 December 2020
- * This is a server maintenance project ** LSL HTTP requests can access data sources that require non-text Accept headers8 KB (1,096 words) - 20:06, 14 December 2015
- {{LSL Function/Headless |inject-2={{LSL Function/link|link|mode=Set}}10 KB (1,513 words) - 01:00, 14 April 2024
- {{LSL Header}} [[Image:SpiralStaircase.jpg|thumb|A screenshot of a staircase generated by the Spiral Staircase Generator.]]8 KB (990 words) - 09:25, 25 January 2015
- * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters9 KB (1,207 words) - 08:52, 24 September 2013
- ...ou mean the matrix? I'm sure it would be....but you'll be reduced to being a thermal battery... [2013/09/12 15:05] Maestro Linden: to get a voice update out grid-wide that day24 KB (3,134 words) - 16:12, 12 September 2013
- {{LSL Header}} ...xt (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.10 KB (1,544 words) - 09:30, 25 January 2015
- ...t''' define the very content of such communications, with the exception of a few so-called control messages. ...ints of an object to tie a leash to --- of objects cannot be detected with a sensor.32 KB (4,547 words) - 10:54, 30 December 2015
- // * The coordinator does not need to be a single lsl script. // * Once a test session has begun, the coordinator will not accept any more registrati48 KB (3,716 words) - 13:35, 25 January 2015
- // * The controller does not need to be a single lsl script. // o An avatar can control the tests through a series of dialog menus or prompted typed commands.18 KB (1,386 words) - 13:37, 25 January 2015
- This page ontologically groups features from the perspective of what a user can do. Each feature will have a landing page with links to the following:6 KB (629 words) - 13:20, 21 December 2013
- * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem * {{jira|MAINT-1260}} Viewer Missing syntax highlighting for newish prim parameters10 KB (1,329 words) - 00:16, 5 October 2013
- {{LSL Header|ml=2}} ...functions for controlling the physical behavior of objects, there is also a separate API for controlling vehicles.26 KB (4,209 words) - 17:24, 22 March 2018
- This is a discussion page for adding support of delays in the execution of relay comm ; Description : meta command to pass a delay (in seconds) the relay has to wait before executing subsequent comman7 KB (1,266 words) - 18:51, 7 December 2011
- // This script reads all configuration notecards that match a given suffix, // It does not require a script reset on any event, but one is done for9 KB (961 words) - 19:40, 24 January 2015
- ..., está referido en el código “agent” tu identidad y “avatar” representando a otro. Es identificado con un UUID, llamado comunmente “agent_id” en el ...esters usada para testear el software de SL por usuarios que no pertenecen a Linden Labs, antes de ser implementado en el grid principal.7 KB (1,190 words) - 10:04, 18 October 2010
- {{LSL Header}} // *** This script randomly selects an AV from a crowd & then displays their24 KB (2,558 words) - 08:43, 25 January 2015
- Persons who wish to demonstrate competence in intermediate LSL scripting. (Recommended) An application should have a basic understanding of algebraic functions.18 KB (2,980 words) - 09:01, 6 September 2010
- {{LSL Header}} ...To understand the logic, it is best to pull the code apart but be wary of LSL's strict order of operations.27 KB (3,241 words) - 01:42, 6 February 2023
- * This is a server maintenance project ...ed for an Experience that is not permitted to run on a parcel / region OR a user clicked No on the permission request dialog15 KB (1,916 words) - 17:25, 8 December 2014
- ...owner themselves (e.g. using an emote) or a device belonging to them, like a HUD. The script for the HUD or the emote are not provided, though. ...due capping the updates (I suspect it is an interest list problem and not a problem of this script.)18 KB (2,289 words) - 18:44, 30 May 2016
- * This is a server maintenance project ...ed for an Experience that is not permitted to run on a parcel / region OR a user clicked No on the permission request dialog15 KB (1,903 words) - 17:24, 8 December 2014
- ...Are there any plans for a method to store persistent information (such as a script's settings) in-world using something else instead of an object descr ...: Not really, Mona, but we've discussed it before .... we never sorted out a design that seemed good without needing more work than we could take on</no34 KB (5,343 words) - 11:00, 22 January 2014
- * This is a "Threaded Region Crossings" project. * This is a "Threaded Region Crossings" project.36 KB (5,126 words) - 00:14, 14 December 2011
- {{LSL Header}} Scripting tools to allow display of text on a prim: [[XyText 1.5]] , [[XyzzyText]], [[XyyyyzText]], [[XyText-UTF8]], [[Xy19 KB (2,145 words) - 06:42, 30 December 2012
- * This is a server maintenance project ...ed for an Experience that is not permitted to run on a parcel / region OR a user clicked No on the permission request dialog18 KB (2,451 words) - 17:24, 8 December 2014
- {{LSL Header|ml=*}} ...rge subset of LSL. Below are some of the more popular editors for use with LSL.30 KB (4,337 words) - 10:46, 10 April 2024
- [2015/04/23 15:04] Caleb the Cable Guy (caleb.linden): it's a light crowd today [2015/04/23 15:07] Caleb the Cable Guy (caleb.linden): do you have a jira?17 KB (2,211 words) - 14:32, 30 April 2015
- ...ave a question, guys: Where's Nyx? He hasn't showed up for two meetings in a row. :/</nowiki></font> ...for LSL control of materials? 2. Any roadmap for LSL control of projector parameters (texture/FOV/Focus/Ambiance)?</nowiki></font>36 KB (5,718 words) - 13:44, 8 April 2014
- ...Andrew Linden</b><nowiki>: For news I've got: SCR-372 is actually fixed in a maintenance project -- not going to RC this week, but sometime after that.< ...ry to track down that bug that Kitto was talking about last week and maybe a few others.</nowiki></font>32 KB (4,919 words) - 15:36, 21 August 2012
- The Second Life viewer has built in tools to create and modify objects, a process known as "building". Once created, objects can be stored in your pe ...dows. For software scripts see the [[LSL Portal|Linden Scripting Language (LSL) Portal]]. See also (Other portals related to building).23 KB (3,883 words) - 11:16, 25 May 2011
- ** {{jira|SVC-7360}} Driving a vehicle over into a full region gives strange error message: You can't enter this region becaus ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount)36 KB (5,027 words) - 13:45, 14 December 2011
- ...it are compatible with all the furniture implementing it too. Without such a specification, one cage/furniture would talk to the relay specifically made Here is a sample use case:17 KB (2,839 words) - 06:01, 9 December 2013
- [12:02] <font color=#00b5b5><b>Asterion Coen</b><nowiki>: oh, a rex :)</nowiki></font> ...n't been able to get to the encroachment return stuff for mainland, or the LSL syntax update (although this last one is something I'm doing for the pathfi49 KB (7,633 words) - 08:17, 12 March 2012
- * This is a maint-server project * This is a maint-server project70 KB (10,027 words) - 16:29, 7 January 2013
- {{LSL Header}}{{DEFAULTSORT:pRIM CAST SHADOWS}}{{LSLC|FixMe}}{{LSLC|Integer/boole ...date that got rid of these shadows (among other things). However there was a flag that could be set on prims to *turn shadows off*, and this was not rem34 KB (5,195 words) - 03:03, 23 December 2013
- ...0044><b>Andrew Linden</b><nowiki>: Baker Linden will be joining us too, in a couple minutes.</nowiki></font> [12:02] <font color=#005ab5><b>DrFran Babcock</b><nowiki>: baker is a nice addition to the lab</nowiki></font>59 KB (9,389 words) - 09:31, 19 June 2012
- * This is a maint-server project ...CT_PHYSICS]], [[OBJECT_PHANTOM]], [[OBJECT_TEMP_ON_REZ]]. Each one returns a boolean integer indicating that object's settings corresponding to the new37 KB (5,142 words) - 15:01, 17 December 2012
- [2014/06/12 15:02] Jenna Felton: seems to be a cool beach town [2014/06/12 15:05] Inara Breen: Did someone use a freeze ray on Maestro....?38 KB (5,119 words) - 16:42, 12 June 2014
- * Tests that LSL library functions are callable and that parameter and return types are corr * To run, rez a prim, add this script, then touch the prim12 KB (853 words) - 13:48, 25 January 2015
- ...g "Eject" needs a confirmation before execution when ejecting members from a group. * {{jira|MAINT-2567}} LSL llSay(0, "") chat should not be sent to the viewer10 KB (1,535 words) - 11:58, 12 October 2015
- [2013/05/23 15:03] Maestro Linden: Oh, I can do something that'll have a similar effect [2013/05/23 15:05] Rex Cronon: when i logged in i was sent to a different sim. said this is down30 KB (4,220 words) - 16:38, 23 May 2013
- * Tests that LSL library functions are callable and that parameter and return types are corr * To run, rez a prim, add this script, then touch the prim11 KB (830 words) - 13:48, 25 January 2015
- ==How to make creating LSL scripts easier== This article is about tools you can use to make creating LSL scripts easier. It tries to explain how to combine and how to use them for79 KB (13,131 words) - 11:19, 30 December 2015
- ...s}} and {{LSLGC|Vehicle|vehicles}} can now control camera behavior through a call to [[llSetCameraParams]](), once they have acquired the [[PERMISSION_C * The new [[FollowCam]] scripts enable a huge variety of vehicle-following behaviors:19 KB (2,028 words) - 06:47, 6 December 2022
- [16:02] <font color=#b5005a><b>Moundsa Mayo</b><nowiki>: Kitto did a KFM multi-unit train when it first came out but there were still some glitc ...ew Linden</b><nowiki>: I'm still working on pathfinding, am hopefully only a couple weeks from done.</nowiki></font>33 KB (5,356 words) - 17:40, 8 June 2012
- This is a discussion page for adding vision restriction. ...to control what the victim can see while under restraint. This will allow a full range of vision control of the victim. Full blindness, partial, color,28 KB (4,708 words) - 17:15, 26 January 2014
- Linden Lab Structured Data (LLSD) provides a flexible data system similar to the data facilities of dynamic languages li * Implementation in a different language24 KB (3,553 words) - 18:59, 29 March 2023
- ...olor=#004400><b>Kelly Linden</b><nowiki>: The RC from last week that fixed a server crash has been promoted to the main channel today - which means it i ...</b><nowiki>: The RCs will be updated tomorrow with another crash fix, and a fix for llModifyLand</nowiki></font>27 KB (4,175 words) - 14:52, 28 January 2014
- [16:01] <font color=#000f44><b>Simon Linden</b><nowiki>: There is a bug in both channels that we want to fix</nowiki></font> ...en</b><nowiki>: It's a change in permissions behaviors - I think there are a bunch of jiras on them but I don't have numbers at my fingertips</nowiki></36 KB (5,624 words) - 09:10, 28 August 2012
- ...0900c5><b>TankMaster Finesmith</b><nowiki>: so the grid wil e al equal for a week?</nowiki></font> ...color=#00c530><b>Duckie Dickins</b><nowiki>: I would of thought you'd have a minion to do that for you. :)</nowiki></font>49 KB (7,756 words) - 13:45, 22 October 2013
- ...f44><b>Simon Linden</b><nowiki>: last week's roll was mixed up and delayed a bit but this week there's nothing new going out</nowiki></font> [12:02] <font color=#c5001d><b>Rex Cronon</b><nowiki>: afk 4 a few minutes</nowiki></font>26 KB (4,088 words) - 15:07, 27 May 2014
- ...w Linden</b><nowiki>: First item of news: on Tues I claimed that there was a fix for SVC-7343 that I ported into an RC update...</nowiki></font> [16:04] <font color=#330026><b>Andrew Linden</b><nowiki>: I was just porting a claimed fix. Dunno why it didn't actually work.</nowiki></font>60 KB (9,265 words) - 17:57, 14 October 2011
- [2014/07/03 15:05] Mæstro Linden (maestro.linden): I don't have a whole lot in the way of topics ...] Mæstro Linden (maestro.linden): (those two are on the project that adds LSL support for materials)30 KB (4,152 words) - 16:27, 3 July 2014
- {{LSL Header}} Here a sample of using this tool (v0.1) by a Sloodle fan (Giancarla Loon) for teaching sloodle basics for Teachers:39 KB (4,551 words) - 10:24, 25 January 2015
- |width=100% style=" padding:0 3px;"|A combination of factors. ...ng:0 3px;"|ic, well, im glad you still keep a secret meeting for the worst LSL addicts ^^67 KB (8,493 words) - 16:46, 22 March 2011
- * This is a maint-server project * This is a maint-server project44 KB (6,060 words) - 08:50, 19 December 2012
- * This is a maint-server project * This is a maint-server project37 KB (5,049 words) - 08:50, 19 December 2012
- ...Linden</b><nowiki>: The interesting new stuff in that release is a set of LSL functions to process JSON data</nowiki></font> [12:06] <font color=#000f44><b>Simon Linden</b><nowiki>: That should make it a bit easier to talk to some external data sources and web services to hopefu32 KB (5,087 words) - 16:35, 17 May 2013
- ...nnylex Luckless</b><nowiki>: Andrew, do you know how many attachment point a avatar has ;-)</nowiki></font> ...02] <font color=#0900c5><b>Duckie Dickins</b><nowiki>: I hope everyone had a nice thanksgiving.</nowiki></font>33 KB (5,275 words) - 19:15, 17 December 2013
- [2014/01/16 15:04] Rex Cronon: hi yuzuru. u r welcome:) its not a blog. its a live feed:) [2014/01/16 15:06] Mæstro Linden (maestro.linden): but we weren't in a particular hurry to promote it,25 KB (3,608 words) - 17:13, 16 January 2014
- ** {{jira|SVC-7360}} Driving a vehicle over into a full region gives strange error message: You can't enter this region becaus ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount)47 KB (6,673 words) - 15:46, 19 January 2012
- ...iki>: I don't want to announce them too loudly until I get all my ducks in a row re: 'user group'</nowiki></font> [09:08] <font color=#808080><b>Kaluura (kaluura.boa)</b><nowiki>: Can I have a pillow?</nowiki></font>33 KB (4,991 words) - 15:37, 9 January 2012
- ...iki>: I don't want to announce them too loudly until I get all my ducks in a row re: 'user group'</nowiki></font> [09:08] <font color=#808080><b>Kaluura (kaluura.boa)</b><nowiki>: Can I have a pillow?</nowiki></font>33 KB (5,003 words) - 10:51, 10 January 2012
- [12:05] <font color=#000f44><b>Simon Linden</b><nowiki>: There is a post at </nowiki>http://community.secondlife.com/t5/Second-Life-Server/Depl ...re are a few tweaks in llGetLinkPrimitiveParams() and related functions -- a new PRIM_SLICE option can be used</nowiki></font>34 KB (5,442 words) - 17:22, 20 April 2012
- ...3] Inara Breen: ... although in fairness at SVVR he downplayed HMDs quite a lot. [2014/04/10 15:07] Mæstro Linden (maestro.linden): with a high profile bug fix24 KB (3,288 words) - 16:20, 10 April 2014
- ** {{jira|SVC-7360}} Driving a vehicle over into a full region gives strange error message: You can't enter this region becaus ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount)56 KB (8,035 words) - 13:46, 14 December 2011
- * Exciting week. Poor Magnum had a script crasher. BlueSteel and LeTigre are looking good but we'll keep an ey * This is the code that's been in a few RC's this year. It is looking stable.28 KB (4,160 words) - 18:56, 21 January 2012
- ...=#330026><b>Andrew Linden</b><nowiki>: However, all that work will go into a mesh update.</nowiki></font> ...en</b><nowiki>: In the current mesh RC it works pretty good, but there are a few ways land owners can go over their resource limits by accident.</nowiki44 KB (6,663 words) - 13:58, 16 August 2011
- ...n enabling return of encroaching objects on mainland, but haven't received a reply yet.</nowiki></font> ...he maps, currently accessed through an external server. (or maybe that was a different issue?)</nowiki></font>30 KB (4,675 words) - 18:24, 29 November 2011
- ...inst common types of attacks, and reducing the severity of disruption that a griefer can cause the user. | style="white-space:normal;"|hm. one thing is the question: who is a griefer? the one who is grief to me or the one who intends to be so?27 KB (3,595 words) - 16:25, 6 August 2009
- * This is a "maint-server" project. * Added three new LSL functions:35 KB (5,135 words) - 14:47, 19 July 2012
- * Highlight vendors selling items in a certain price range. * Aliases/shortcuts/symlinks for inventory items. (A frequent request!)71 KB (9,294 words) - 18:49, 20 August 2009
- ...font color=#330026><b>Andrew Linden</b><nowiki>: at high rez it looks like a box with pieces cut out</nowiki></font> ...color=#330026><b>Andrew Linden</b><nowiki>: its lower LOD looks more like a "rock"</nowiki></font>54 KB (8,372 words) - 07:52, 21 September 2011
- ...ulpt texture will look like when uploaded into Second Life and rendered as a prim. All of these are made by other Residents and should generally be con Use SculptPot to preview your sculpt maps off line. Load up a sculpty of any size and rotate and view in solid or wireframe mode.23 KB (3,542 words) - 18:01, 19 June 2023
- ...den</b><nowiki>: The code that went out should have minimal impact -- it's a change that should make simulators run better on our new hardware</nowiki>< [12:04] <font color=#b5005a><b>Tankmaster Finesmith</b><nowiki>: thats a good thing</nowiki></font>31 KB (4,802 words) - 18:11, 26 October 2012
- [2013/08/29 15:02] Maestro Linden: We don't have a lot for the agenda, aside from this week's updates and some information abo [2013/08/29 15:06] arton Rotaru: was quite a shocker :p27 KB (3,641 words) - 17:53, 29 August 2013
- ...0b2b2><b>Latif Khalifa</b><nowiki>: So you decided not to ship the physics lsl bug with it?</nowiki></font> ...drew Linden</b><nowiki>: We already have a report that this fix introduced a new bug: SCR-7321</nowiki></font>39 KB (5,958 words) - 17:49, 27 September 2011
- ...ted this morning with the code that was on the RC channels. So we now have a rare moment (one day) when the grid is almost entirely teh same version</no ...version tomorrow that has a bug fix for a server crash that was introduced a version or two ago ... no other changes</nowiki></font>54 KB (8,510 words) - 11:15, 27 February 2013
- ...2] <font color=#000f44><b>Simon Linden</b><nowiki>: Tomorrow there will be a new maintenance release going into the Magnum RC channel</nowiki></font> [12:02] <font color=#0900c5><b>Stickman Ingmann</b><nowiki>: I noticed a lack of region reboot messages.</nowiki></font>40 KB (6,422 words) - 13:56, 1 April 2014
- ...44><b>Simon Linden</b><nowiki>: It's actually more interesting if we build a space :)</nowiki></font> [16:05] <font color=#000f44><b>Simon Linden</b><nowiki>: Yes, it shows a bug that was recently introduced ... events aren't firing in the exact same55 KB (8,639 words) - 12:16, 13 December 2011
- [2013/03/21 15:04] Vincent Nacon: I have a lot to catch up (or maybe not much?) [2013/03/21 15:04] Maestro Linden: the main channel got a maint-server project, which had plenty of bug fixes32 KB (4,207 words) - 16:32, 21 March 2013
- {{LSL Header}} Here an advance version of [[Wiki3DBuilder]].. See it for a simpler and less powerful version. Here I put the differences.45 KB (5,525 words) - 10:24, 25 January 2015
- ...making it easier to intuitively understand what we are interacting with in a virtual environment. ...The metallic shine of exoskeletal armor in superhero movies is driven by a PBR workflow, as is the plastic sheen of toys or the glint of frozen ice in50 KB (7,997 words) - 05:40, 30 April 2024
- | ''smiles. "Is there a story there, Oz?"'' | yeah, I make a point to steer clear of proky43 KB (6,219 words) - 10:28, 16 May 2011
- ...t color=#000f44><b>Simon Linden</b><nowiki>: So let's get going ... we had a server update this morning</nowiki></font> ...s not much point in that, unless there's a special reason we have to throw a big switch grid-wide all at once. But we really dont like systems that31 KB (4,880 words) - 13:48, 1 April 2014
- [16:02] <font color=#005ab5><b>Kallista Destiny</b><nowiki>: Library has a chair</nowiki></font> [16:02] <font color=#0000b5><b>Raven Juno</b><nowiki>: Chair is a jerk. Shall have to spank it later</nowiki></font>57 KB (8,961 words) - 09:01, 28 February 2012
- ...font color=#330026><b>Andrew Linden</b><nowiki>: Also, there was a fix for a rare bug that was causing some regions to lose content on restart.</nowiki> ...Andrew Linden</b><nowiki>: Yeah that bad date for when objects had entered a parcel of land is fixed.</nowiki></font>47 KB (7,270 words) - 20:47, 12 April 2011
- ** This has a maint-server with lots of bug fixes. ...{{jira|SCR-115}} State changes considerably slower under Mono-LSL than LSO-LSL38 KB (5,579 words) - 16:57, 14 October 2011
- ...nk this avatar looks like my other avatar is walking on hands and knees in a really teeny costume. I think it is hilarious.</nowiki></font> [12:04] <font color=#0000b5><b>Acheron Gloom</b><nowiki>: And its a bit laggy now, not sure what it is.</nowiki></font>41 KB (6,500 words) - 17:54, 17 July 2012
- *Magnum got rolled twice because of a security issue. * This is a maint-server project.31 KB (4,565 words) - 16:29, 26 July 2012
- ...b500b5><b>Johan Laurasia</b><nowiki>: really not sure, but I thought after a length of time w/o logging in your account will get deleted</nowiki></font> ...tho</b><nowiki>: Yes, almost no Linden has furniture with sit targets, its a running gag, somehow. :P</nowiki></font>46 KB (7,344 words) - 14:31, 31 January 2012
- ...mproved Preferences''': We’ve reorganized the preferences tabs, and added a couple of new ones, in an ongoing effort to make Preferences more intuitive * '''Support for External Text Editors''': If you’re a scripter, you'll now be able to use your own text editor for scripting. Th19 KB (2,767 words) - 09:56, 11 January 2012
- [16:04] <font color=#440044><b>Andrew Linden</b><nowiki>: I had a bunch of bullet items to look into, and didn't get to most of them.</nowiki ...b5><b>Motor Loon</b><nowiki>: [15:28] Maestro Linden: Oh by the way, I did a region crossing performance test just before this huddle</nowiki></font>49 KB (7,674 words) - 19:10, 20 July 2012
- ...<font color=#4c0039><b>Baker Linden</b><nowiki>: Simon is on vacation for a few days</nowiki></font> [16:07] <font color=#00b5b5><b>MartinRJ Fayray</b><nowiki>: That's a good thing. Yes</nowiki></font>54 KB (8,403 words) - 19:10, 9 November 2012
- ** The performance improvement will be most notable with LSL functions that access object properties ** This is a "maint-server" with lots of fixes.47 KB (6,767 words) - 16:20, 6 October 2011
- <br>[11:58] Reed Steamroller: "a few weeks" <br>[11:59] Tillie Ariantho: Yah, in 2 weeks a blogpost will tell us when open beta will start.50 KB (7,886 words) - 13:10, 15 September 2010
- ...] <font color=#b5005a><b>Sahkolihaa Contepomi</b><nowiki>: Trusty prim for a seat. :D</nowiki></font> [12:04] <font color=#440044><b>Andrew Linden</b><nowiki>: Yeah, perhaps a Vincent absence will convince us to go find some furniture.</nowiki></font>46 KB (7,252 words) - 19:43, 14 February 2012
- [12:02] <font color=#bb00c5><b>Rex Cronon</b><nowiki>: did baker pulled a muscle?</nowiki></font> [12:02] <font color=#000f44><b>Simon Linden</b><nowiki>: Baker did pass along a message ... "I'm making good progress with the server side group ban stuff53 KB (8,558 words) - 19:38, 17 December 2013
- ...an ultrabasic mode, where... no idea it launches an app that places SL in a flash plugin in your browser</nowiki></font> ...<font color=#808080><b>Kaluura (kaluura.boa)</b><nowiki>: Kelly is lost in a ton of opened windows</nowiki></font>52 KB (8,024 words) - 10:55, 10 January 2012
- [2013/01/31 15:02] Maestro Linden: it's a nice day here in SF [2013/01/31 15:03] Maestro Linden: for the first time in a few weeks, the main channel got an update26 KB (3,575 words) - 17:16, 31 January 2013
- [12:04] <font color=#00c530><b>Qie Niangao</b><nowiki>: so, here's a bug that is rightfully "minor" priority, but challenged my sanity... and st ...ically, all Linden ground cover like plants revert to "grass tall 1" given a sim restart.</nowiki></font>37 KB (5,815 words) - 09:06, 19 March 2014
- ...3px;"|I don't want to announce them too loudly until I get all my ducks in a row re: 'user group' |width=100% style=" padding:0 3px;"|Can I have a pillow?75 KB (9,591 words) - 16:44, 22 March 2011
- * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.33 KB (4,873 words) - 17:18, 10 August 2012
- ...#0900c5><b>Kallista Destiny</b><nowiki>: lols but you were not blinged for a long time</nowiki></font> [12:04] <font color=#0900c5><b>Kallista Destiny</b><nowiki>: is that a valid word, blinged?</nowiki></font>50 KB (8,186 words) - 13:23, 4 June 2013
- ** It was a showstopper and blocked promotion. * This is a maint-server project.27 KB (3,964 words) - 16:54, 13 September 2012
- ...nd if everyone can agree on an idea, that idea will hopefully be made into a proposal at some point for Linden Lab, and prototypes demonstrating that fu ...ering works. Video game companies usually establish a "polygon budget" and a "texture memory budget." At any time, no more than said amount can be displ71 KB (10,535 words) - 16:46, 3 July 2012
- ...ont color=#b500b5><b>Sahkolihaa Contepomi</b><nowiki>: Who's still holding a crayon launcher... oh dear god.</nowiki></font> ...1] <font color=#0000b5><b>Kennylex Luckless</b><nowiki>: Ahhhh, looks like a Linden shall shout me.</nowiki></font>48 KB (7,575 words) - 17:36, 12 July 2012
- ...oftware..We presently have 4 open tickets on it and TJ linden said to file a bug report" *** Allow scripters to set a lower memory limit on mono scripts34 KB (4,339 words) - 19:29, 11 August 2011
- * This is a "maint-server" project. * Added three new LSL functions:36 KB (5,208 words) - 16:30, 26 July 2012
- * {{Jira|DN-132}} [{{Jira|DN-11}}] As a landowner I should be able to see both usernames and display names in the t * {{Jira|DN-141}} [{{Jira|DN-137}}] [[llGetDisplayName]] (and other new LSL functions) doesn't register (highlight in red) as an internal function in t25 KB (3,242 words) - 06:49, 27 November 2010
- Welcome to the Environmental Enhancement Project (aka EEP!) EEP is a major enhancement to the legacy Windlight environments, introducing new inv ...orums].}}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation22 KB (3,324 words) - 10:09, 27 November 2018
- [16:04] <font color=#00b55a><b>Spoof Kelberry</b><nowiki>: A wild tree has appeared.</nowiki></font> [16:04] <font color=#00b5b5><b>Chieron Tenk</b><nowiki>: a linden tree..</nowiki></font>48 KB (7,414 words) - 17:21, 7 September 2012
- ...er does not work properly when the Second Life Beta Viewer is started from a shortcut in the dock. All existing update paths, however, continue to work ...mproved Preferences''': We’ve reorganized the preferences tabs, and added a couple of new ones, in an ongoing effort to make Preferences more intuitive26 KB (3,621 words) - 18:30, 9 December 2010
- {{LSL Header}} ...unction, mainly for convenience but also because of the limitations of the LSL scripting memory.44 KB (4,156 words) - 18:12, 30 May 2023
- *** New LSL calls have been added to create/update/delete character behavior. **** "Static Obstacle" objects cannot be navigated, and create a hole in the nav mesh36 KB (5,261 words) - 17:21, 10 August 2012
- [12:02] <font color=#000f44><b>Simon Linden</b><nowiki>: There will be a new maintenance release tomorrow in all 3 RC channels</nowiki></font> ...mon Linden</b><nowiki>: There's a minor change that may help group notices a little</nowiki></font>50 KB (7,852 words) - 09:17, 14 October 2013
- Welcome to the Environmental Enhancement Project (aka EEP!) EEP is a major enhancement to the legacy Windlight environments, introducing new inv ...orums].}}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation23 KB (3,444 words) - 14:20, 11 December 2018
- Welcome to the Environmental Enhancement Project (aka EEP!) EEP is a major enhancement to the legacy Windlight environments, introducing new inv }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation24 KB (3,534 words) - 11:45, 20 December 2018
- [12:02] <font color=#000f44><b>Simon Linden</b><nowiki>: We had a rollout this morning to the main release channel, which went smoothly as fa ...ls will all get the same update, which is another maintenance release with a few bug fixes</nowiki></font>55 KB (8,753 words) - 16:19, 28 August 2013
- * We released a maint-server week. ...d. This allows high-altitude fly-overs as before, but they must be done at a much higher altitude.37 KB (5,315 words) - 16:33, 12 April 2012
- * We had a main channel promotion this week. ** {{jira|SVC-8146}}: [[llRezAtRoot]]() does not set correct parameters (for sale) on rezzed object in Second Life RC BlueSteel 12.08.03.26304727 KB (3,853 words) - 16:39, 21 September 2012
- Welcome to the Environmental Enhancement Project (aka EEP!) EEP is a major enhancement to the legacy Windlight environments, introducing new inv # Select the Import button - This will open a file picker dialog31 KB (4,613 words) - 14:12, 6 February 2019
- ...s all avatars on sim (dosent restart but crash all viewers) multiple times a day" ...d. This allows high-altitude fly-overs as before, but they must be done at a much higher altitude.37 KB (5,441 words) - 16:20, 5 April 2012
- [12:03] <font color=#000f44><b>Simon Linden</b><nowiki>: We'll get started in a second....</nowiki></font> [12:03] <font color=#000f44><b>Simon Linden</b><nowiki>: or a few of 'em</nowiki></font>54 KB (8,709 words) - 09:45, 6 February 2013
- ...2] <font color=#b20058><b>Ashiri Sands</b><nowiki>: as least you won't get a suspension for gaming display names =^_~=</nowiki></font> ...b>Arawn Spitteler</b><nowiki>: If it's part of Viewer 2, then Pointless is a likelyhood</nowiki></font>45 KB (7,000 words) - 09:27, 10 March 2011
- Welcome to the Environmental Enhancement Project (aka EEP!) EEP is a major enhancement to the legacy Windlight environments, introducing new inv }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation26 KB (3,855 words) - 14:44, 16 January 2019
- Welcome to the Environmental Enhancement Project (aka EEP!) EEP is a major enhancement to the legacy Windlight environments, introducing new inv # Select the Import button - This will open a file picker dialog32 KB (4,865 words) - 16:37, 19 February 2019
- ...the performance and robustness of scripts compiled to Mono. This includes a lot of back end infrastructure work with unit tests and script life cycle t ** New Script Profiling LSL Functions112 KB (13,939 words) - 14:30, 7 July 2011
- {{LSL Header|ml=*}} ...//realrestraint.blogspot.com RestrainedLove viewer]. It does not explain [[LSL]] concepts such as messages and events, nor universal concepts such as [[UU117 KB (18,221 words) - 01:16, 1 July 2021
- Welcome to the Environmental Enhancement Project (aka EEP!) EEP is a major enhancement to the legacy Windlight environments, introducing new inv # Select the Import button - This will open a file picker dialog34 KB (5,066 words) - 11:08, 27 February 2019
- ...ices hosted on the simhosts. In particular those associated with servicing a Capabilities requests. These are involved in operations such as HTTP Textur * This is a "maint-server" project.45 KB (6,485 words) - 16:38, 4 August 2011
- Welcome to the Environmental Enhancement Project (aka EEP!) EEP is a major enhancement to the legacy Windlight environments, introducing new inv # Select the Import button - This will open a file picker dialog34 KB (5,168 words) - 13:20, 7 March 2019
- ...7] [[User:Soft Linden|Soft Linden]]: Then next week we can see if there's a response. ...] [[User:Morgaine Dinova|Morgaine Dinova]]: Water reflections are done in a shader, right?42 KB (6,103 words) - 08:33, 6 October 2009
- ** This is the same "maint-server" project with a merge from trunk. ...for {{Jira|SCR-162}} - "Bounds error when calling [[PRIM_LINK_TARGET]] in a child prim"33 KB (4,678 words) - 15:50, 16 September 2011
- ...a since some of these are really handy to evaluate mesh object and to have a better understanding of the complete picture [Zed Tremont] ...the LI. If the physics is the highest contributor, that can be fixed with a custom physics mesh. What, specifically, should we be looking to do to our89 KB (11,466 words) - 13:15, 26 November 2012
- {{LSL Header}}{{RightToc}} list HEX_CHARS = ["0","1","2","3","4","5","6","7","8","9","a","b","c","d","e","f"];30 KB (3,694 words) - 03:51, 13 September 2022
- Welcome to the Environmental Enhancement Project (aka EEP!) EEP is a major enhancement to the legacy Windlight environments, introducing new inv # Select the Import button - This will open a file picker dialog36 KB (5,367 words) - 13:27, 22 March 2019
- Welcome to the Environmental Enhancement Project (aka EEP!) EEP is a major enhancement to the legacy Windlight environments, introducing new inv # Select the Import button - This will open a file picker dialog37 KB (5,519 words) - 12:22, 1 April 2019
- [12:00] <font color=#0000b2><b>Opensource Obscure</b><nowiki>: I think it's a bit different than in Phoenix.</nowiki></font> ...0058b2><b>Sonya Haight</b><nowiki>: darn I'm so out of it, not that I want a bouncing belly or butt</nowiki></font>56 KB (8,709 words) - 08:36, 11 April 2011
- ...ensions to the RLV specs that allow for identification of WHO is operating a device trying to access the Relay and functions to provide vision restricti The Relay HUD is released under a modified "CopyLeft" license. The short form without legalese.68 KB (7,752 words) - 18:25, 3 June 2021
- # Update on server side texture baking and a request [[User:Nyx Linden|Nyx Linden]] 08:54, 10 September 2012 (PDT) ...there is a reason for this? And will this remain at such a large size for a custom form for the future? Obviously this causes issues and inhibits small137 KB (17,529 words) - 11:15, 22 October 2012
- Welcome to the Environmental Enhancement Project (aka EEP!) EEP is a major enhancement to the legacy Windlight environments, introducing new inv ...rrent shared environment wherever you are standing. You are presented with a number of controls that allow you to make quick modifications to the enviro40 KB (6,011 words) - 10:25, 11 April 2019
- #Can we have a version of llAttachToAvatarTemp() that works for objects out of prim conten ...t on last week is now in a jira - BUG 1080. I managed to narrow it down to a specific effect.[[User:Drongle McMahon|Drongle McMahon]]106 KB (13,521 words) - 13:52, 20 December 2012
- Welcome to the Environmental Enhancement Project (aka EEP!) EEP is a major enhancement to the legacy Windlight environments, introducing new inv ...rrent shared environment wherever you are standing. You are presented with a number of controls that allow you to make quick modifications to the enviro45 KB (6,726 words) - 20:21, 16 May 2019
- |width=100% style=" padding:0 3px;"|Hi Torley. Feel like I've known you a long time, watching all those videos. |width=100% style=" padding:0 3px;"|Golly Flenser, that's a nice thing to hear. :)164 KB (20,350 words) - 15:46, 18 November 2009
- |width=100% style="padding:0 6px;"|it's a partial debug build, which can impact performance |width=100% style="padding:0 6px;"|so I'm willing to allow a few more in for better testing, but I don't think we'll go above 150 region232 KB (29,006 words) - 17:09, 3 May 2012
- # Can I have a better way to hide water, please please? [[User:Motor Loon|Motor Loon]] # I'd like to be able to change the ALPHA level of a face/prim in my linkset, using llSetPrimitiveParams(fast) without having to225 KB (28,294 words) - 14:15, 13 August 2012
- |width=100% style=" padding:0 3px;"|Gnome, thanks for such a cool picture. ^_^ ...h=100% style=" padding:0 3px;"|Megadd, those are familiar colors, you have a lot of details.224 KB (27,164 words) - 15:04, 2 December 2009
- <!--See {{DSGC||Debug Settings Categories}} for a categorized list of Debug Settings.--> === A ===88 KB (10,904 words) - 01:16, 12 April 2011
- ...здаются не только простые функции, но и проводятся серьезные эксперименты. LSL имеет аналогичный синтаксис с C. <br/> ...рмация о "Linden Scripting Language" является доступной на [[LSL Portal/ru|LSL портале]].''234 KB (14,519 words) - 08:25, 8 June 2013