LlAdjustSoundVolume - Second Life Wiki

LlAdjustSoundVolume

From Second Life Wiki

Jump to: navigation, search

Template:Needs Translation/LSL/es Template:Needs Translation/LSL/el Template:Needs Translation/LSL/he Template:Needs Translation/LSL/it Template:Needs Translation/LSL/ko Template:Needs Translation/LSL/nl Template:Needs Translation/LSL/hu Template:Needs Translation/LSL/no Template:Needs Translation/LSL/da Template:Needs Translation/LSL/sv Template:Needs Translation/LSL/tr Template:Needs Translation/LSL/pl Template:Needs Translation/LSL/pt Template:Needs Translation/LSL/ru Template:Needs Translation/LSL/uk Template:Needs Translation/LSL/zh-Hans Template:Needs Translation/LSL/zh-Hant

Contents

Summary

Function: llAdjustSoundVolume( float volume );
207 Function ID
0.1 Delay
10.0 Energy

Adjusts volume of attached sound.

• float volume between 0.0 (silent) and 1.0 (loud) (0.0 <= volume <= 1.0)

Caveats

  • This function causes the script to sleep for 0.1 seconds.

Search JIRA for related Bugs

Examples

 
default
{
    state_entry()
    {
        llListen(42, "", llGetOwner(), "");
    }
 
    listen(integer chan, string name, key id, string msg)
    {
        float value = (float)msg;
        llAdjustSoundVolume(value);
        llOwnerSay("Volume set to: " + (string)value + " of 1.0");
    }
}
 

Deep Notes

This article wasn't helpful for you? Maybe the related article at the LSL Wiki is able to bring enlightenment.