Difference between revisions of "Server Beta User Group"
Jump to navigation
Jump to search
Oskar Linden (talk | contribs) |
Oskar Linden (talk | contribs) |
||
Line 10: | Line 10: | ||
== Updates == | == Updates == | ||
* Busy week | * Busy week | ||
** Production | ** Production roll this Tuesday | ||
** | ** Isentropic is full yout there now | ||
** MAGNUM | ** tcmalloc is fully out now | ||
** crash on shutdown is fixed. | |||
*** next weeks roll will be easier | |||
** MAGNUM is the same + AIS | |||
*** https://wiki.secondlife.com/wiki/Beta/Magnum | *** https://wiki.secondlife.com/wiki/Beta/Magnum | ||
** BlueSteel | ** BlueSteel is the same | ||
*** https://wiki.secondlife.com/wiki/Beta/BlueSteel | *** https://wiki.secondlife.com/wiki/Beta/BlueSteel | ||
** LeTigre | ** LeTigre has Threaded Rez | ||
*** https://wiki.secondlife.com/wiki/Beta/LeTigre | *** https://wiki.secondlife.com/wiki/Beta/LeTigre | ||
** Display Names is officially 100% out there. | |||
== Any Other Items == | == Any Other Items == |
Revision as of 15:01, 11 November 2010
This is the meeting tracking and progress page for the weekly Server BETA QA Meeting, moderated by Oskar Linden. Please contact him on AGNI for more information. You can join the Second Life Beta group for updates.
The next meeting is Thursday, November 11th 2010, 3PM PDT at Morris🖈 on the preview grid, ADITI.
- Join the email list
Agenda
Updates
- Busy week
- Production roll this Tuesday
- Isentropic is full yout there now
- tcmalloc is fully out now
- crash on shutdown is fixed.
- next weeks roll will be easier
- MAGNUM is the same + AIS
- BlueSteel is the same
- LeTigre has Threaded Rez
- Display Names is officially 100% out there.
Any Other Items
Please enter items here for discussion at the next meeting.
- Status of Mono on it's Internal Grid?
- When will the fix for SVC-4632 Estate Ban Evasion finally be rolled to the Grid?
- Status of SVC-5959 Notices not showing sender in email
Open Items
- SVC-4632 - People getting past Estate and Land bans | Critical & 325 (402 as of 8/11/10) votes!
- Dante has commented on this issue and reopened it.
- SVC-5925 - Erratic behavior on script rezzed prims set physical
- SVC-3044 - Debug channel and script error reporting needs a major rethink
- svc-4196 - "Avatar entering sim or rezzing object causes sim to freeze for up to 30 seconds - everything stops for everybody there"
- Babbage is working on it.
- wassup with SVC-3895
- status on SVC-3618 - estate managers unable to freeze / eject
- status on SVC-1253 - users sitting on prims, which are set to phantom are not affected by damage. | 108 votes!
- status on SVC-5404 - Vehicles can no longer enter a region if no-object-entry flag is set
- What is going on with SVC-421 - Cannot delete contents from no-modify objects
- status on SVC-5880 - Vehicles "Jumping" when crossing prims
- SVC-5922 -Physics unset on vehicles when seated avatars goes beyond the physical 'prim' limit where agents are counted towards prims
- SVC-6104 script sim crossing bug
- SVC-6123 cant catch sphere type exact shape with lsl functions
- SVC-5959- Group Notices to Email do not identify sender - SVC-5959
Minutes from Previous Meetings
- 2010
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- 2009
- December
- November
- October