Difference between revisions of "Server Beta User Group"
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This is the meeting tracking and progress page for the weekly Server BETA QA Meeting, moderated by Oskar Linden. Please contact him on AGNI for more information. You can join the '''Second Life Beta''' group for updates. | This is the meeting tracking and progress page for the weekly Server BETA QA Meeting, moderated by Oskar Linden. Please contact him on AGNI for more information. You can join the '''Second Life Beta''' group for updates. | ||
'''The next meeting is Thursday, February | '''The next meeting is Thursday, February 24th 2011, 3PM PDT at {{SLurl|region=Morris|x=210|y=250|z=35|title=Morris}} on the preview grid, [[Preview_Grid | ADITI]].''' | ||
* Join the email list - sign up here: https://lists.secondlife.com/cgi-bin/mailman/listinfo/server-beta | * Join the email list - sign up here: https://lists.secondlife.com/cgi-bin/mailman/listinfo/server-beta | ||
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=== Updates === | === Updates === | ||
* Main Channel | * Main Channel | ||
** | ** Andrew's maint-server branch | ||
*** | *** Fixed a security issue related to deleting other people's objects. | ||
*** | *** Fixed two simulator crash modes. | ||
** | *** Removed some unnecessary server logs. | ||
*** Fixed {{Jira|SVC-6678}}: Changing Regions Very fast Causes " No Valid Agent ID " | |||
*** Fixed {{Jira|SVC-6723}}: Scripted and linked objects not behaving properly when crossing parcel boundaries | |||
*** Updates to Parcel API for supporting large land owners | |||
*** NEW Feature added in 11.02.03.220327: | |||
**** "Threaded Rez": Object rezzing is moved to a separate thread. This should minimize lag instances when complex objects are rezzed in a region. | |||
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/11 | |||
* Magnum | * Magnum | ||
** | ** This has some new bug fixes. I'm calling it "server-maint" to differentiate it from "maint-server" | ||
** | ** ''Bugs Fixed'' | ||
*** {{jira|SVC-6781}}: Duplicating old attachments does not copy attachment point/position/rotation info | |||
*** Some people may notice a slight improvement in regions with heavy object creationg/deletion. (Maestro claims he saw his object-creation benchmark speed up from 14 obj/sec to 17 obj/sec. Nothing was changed in object creation, however we did clean up object deletion, and Maestro's benchmark deletes objects as fast as they are created.) | |||
*** https://wiki.secondlife.com/wiki/Beta/Magnum | *** https://wiki.secondlife.com/wiki/Beta/Magnum | ||
*** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/11 | *** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/11 | ||
* LeTigre | * LeTigre | ||
** Kelly's mono2-aware branch | ** Kelly's mono2-aware branch + maint-server from trunk | ||
** This branch paves the way for upgrading the Mono virtual machine that runs scripts in Second Life. This branch ensures that scripts continue to work as we upgrade. | ** This branch paves the way for upgrading the Mono virtual machine that runs scripts in Second Life. This branch ensures that scripts continue to work as we upgrade. | ||
*** https://wiki.secondlife.com/wiki/Beta/LeTigre | *** https://wiki.secondlife.com/wiki/Beta/LeTigre | ||
*** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/11 | *** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/11 | ||
* Blue Steel | * Blue Steel | ||
** Content Management projct | ** Content Management projct + maint-server from trunk | ||
** Updates to the updates to the IP management tools | ** Updates to the updates to the IP management tools | ||
** Fixed crash modes. | ** Fixed crash modes. | ||
** perhaps a new crash mode. anyone have any insight? | |||
*** https://wiki.secondlife.com/wiki/Beta/BlueSteel | *** https://wiki.secondlife.com/wiki/Beta/BlueSteel | ||
*** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/11 | *** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/11 | ||
=== Upcoming Stuff === | === Upcoming Stuff === | ||
* Logging change coming soon. | |||
** 100% transparent. | |||
** No rolling restart needed. | |||
* Lithium blog software upgrade | * Lithium blog software upgrade | ||
** http://blogs.secondlife.com/community/features/blog/2011/02/16/a-new-community-platform-coming-march-2nd | ** http://blogs.secondlife.com/community/features/blog/2011/02/16/a-new-community-platform-coming-march-2nd | ||
Line 36: | Line 48: | ||
*** https://wiki.secondlife.com/wiki/Server_Release_Status_Whiteboard | *** https://wiki.secondlife.com/wiki/Server_Release_Status_Whiteboard | ||
* XMPP | * XMPP | ||
** | ** Project Viewer soonish | ||
* Log's download queue work | * Log's download queue work | ||
=== Interesting Stuff === | === Interesting Stuff === | ||
*Oskar's Server Release Status Whiteboard | *Oskar's Server Release Status Whiteboard | ||
** http://www.ustream.tv/channel/serverreleasestatuswhiteboard | ** http://www.ustream.tv/channel/serverreleasestatuswhiteboard | ||
=== Any Other Items === | === Any Other Items === |
Revision as of 15:52, 24 February 2011
This is the meeting tracking and progress page for the weekly Server BETA QA Meeting, moderated by Oskar Linden. Please contact him on AGNI for more information. You can join the Second Life Beta group for updates.
The next meeting is Thursday, February 24th 2011, 3PM PDT at Morris🖈 on the preview grid, ADITI.
- Join the email list - sign up here: https://lists.secondlife.com/cgi-bin/mailman/listinfo/server-beta
Agenda
Updates
- Main Channel
- Andrew's maint-server branch
- Fixed a security issue related to deleting other people's objects.
- Fixed two simulator crash modes.
- Removed some unnecessary server logs.
- Fixed SVC-6678: Changing Regions Very fast Causes " No Valid Agent ID "
- Fixed SVC-6723: Scripted and linked objects not behaving properly when crossing parcel boundaries
- Updates to Parcel API for supporting large land owners
- NEW Feature added in 11.02.03.220327:
- "Threaded Rez": Object rezzing is moved to a separate thread. This should minimize lag instances when complex objects are rezzed in a region.
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/11
- Andrew's maint-server branch
- Magnum
- This has some new bug fixes. I'm calling it "server-maint" to differentiate it from "maint-server"
- Bugs Fixed
- SVC-6781: Duplicating old attachments does not copy attachment point/position/rotation info
- Some people may notice a slight improvement in regions with heavy object creationg/deletion. (Maestro claims he saw his object-creation benchmark speed up from 14 obj/sec to 17 obj/sec. Nothing was changed in object creation, however we did clean up object deletion, and Maestro's benchmark deletes objects as fast as they are created.)
- https://wiki.secondlife.com/wiki/Beta/Magnum
- https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/11
- LeTigre
- Kelly's mono2-aware branch + maint-server from trunk
- This branch paves the way for upgrading the Mono virtual machine that runs scripts in Second Life. This branch ensures that scripts continue to work as we upgrade.
- Blue Steel
- Content Management projct + maint-server from trunk
- Updates to the updates to the IP management tools
- Fixed crash modes.
- perhaps a new crash mode. anyone have any insight?
Upcoming Stuff
- Logging change coming soon.
- 100% transparent.
- No rolling restart needed.
- Lithium blog software upgrade
- XMPP
- Project Viewer soonish
- Log's download queue work
Interesting Stuff
- Oskar's Server Release Status Whiteboard
Any Other Items
- Status of SVC-6766 Since Feb 8th Server Rollout to main simulator isn't reliably sending inventory item UUID for attachments (also fixing the attach event on tp or at other times)
- Status of SVC-5959 Notices not showing sender in email
Open Items
- SVC-4632 - People getting past Estate and Land bans | Critical & 325 (402 as of 8/11/10) votes!
- Dante has commented on this issue and reopened it.
- SVC-5925 - Erratic behavior on script rezzed prims set physical
- SVC-3044 - Debug channel and script error reporting needs a major rethink
- svc-4196 - "Avatar entering sim or rezzing object causes sim to freeze for up to 30 seconds - everything stops for everybody there"
- Babbage is working on it.
- wassup with SVC-3895
- status on SVC-3618 - estate managers unable to freeze / eject
- status on SVC-1253 - users sitting on prims, which are set to phantom are not affected by damage. | 108 votes!
- status on SVC-5404 - Vehicles can no longer enter a region if no-object-entry flag is set
- What is going on with SVC-421 - Cannot delete contents from no-modify objects
- status on SVC-5880 - Vehicles "Jumping" when crossing prims
- SVC-5922 -Physics unset on vehicles when seated avatars goes beyond the physical 'prim' limit where agents are counted towards prims
- SVC-6104 script sim crossing bug
- SVC-6123 cant catch sphere type exact shape with lsl functions
- SVC-5959- Group Notices to Email do not identify sender - SVC-5959
Minutes from Previous Meetings
- 2011
- February
- January
- 2010
- December
- 2010-12-30 *NO MEETING*
- 2010-12-23 *NO MEETING*
- 2010-12-16
- 2010-12-09
- 2010-12-02
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- December
- 2009
- December
- November
- October