Category:Needs Translation/LSL/nl
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Subcategories
This category has the following 200 subcategories, out of 234 total.
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L
- LSL Parameters/landmark
- LSL Integer/link
- LSL Parameters/link
- LSL Parameters/look at
- LSL Alpha
- LSL Animation/Override
- LSL At Target
- LSL Attachment
- LSL Avatar/As A Parameter
- LSL Avatar/Name
- LSL Base64
- LSL Benchmark
- LSL Broken
- LSL Bump Mapping
- LSL Camera
- LSL Categorized Library
- LSL Chat
- LSL Cleanup
- LSL Click Action
- LSL Collision
- LSL Collision Events
- LSL Color
- LSL Communications
- LSL Compression
- LSL Conditional
- LSL Constants
- LSL Controls
- LSL Creator
- LSL CSV
- LSL Damping
- LSL Data Conversion
- LSL Dataserver
- LSL Deprecated
- LSL Detected
- LSL Dialog
- LSL Effects
- LSL Email
- LSL Encoding
- LSL Encoding/URL
- LSL Encryption
- LSL Error
- LSL Error/Math
- LSL Estate
- LSL Euler
- LSL Events
- LSL Examples
- LSL Experience
- LSL Face
- LSL Face/Get
- LSL Face/Set
- LSL Flags
- LSL Float
- LSL Floating Text
- LSL Flow Control
- LSL Flying
- LSL Functions
- LSL Functions/Returns a float
- LSL Functions/Returns a integer/bit field
- LSL Functions/Returns a integer/boolean
- LSL Functions/Returns a integer/handle
- LSL Functions/Returns a integer/link
- LSL Functions/Returns a integer/status
- LSL Functions/Returns a integer/type
- LSL Functions/Returns a key
- LSL Functions/Returns a key/handle
- LSL Functions/Returns a list
- LSL Functions/Returns a list/parameters
- LSL Functions/Returns a rotation
- LSL Functions/Returns a string
- LSL Functions/Returns a vector
- LSL Functions/Returns an integer
- LSL Functions/Returns nothing
- LSL GameControls
- LSL God Mode
- LSL Grab
- LSL Ground
- LSL Group
- LSL Hash
- LSL Hover
- LSL HTTP
- LSL HTTP/Client
- LSL HTTP/Server
- LSL Instant Message
- LSL Integer
- LSL Inventory
- LSL JSON
- LSL Key
- LSL Keywords
- LSL Keywords/All
- LSL Land Collision
- LSL Landmark
- LSL Library
- LSL Light
- LSL Link
- LSL Link Message
- LSL Link/Get
- LSL Link/Management
- LSL Link/Set
- LSL LinksetData
- LSL List
- LSL List/Entry Types
- LSL List/Read Element
- LSL Math
- LSL Math/3D
- LSL Math/Trigonometry
- LSL Media
- LSL Memory
- LSL Money
- LSL Mouselook
- LSL Movement
- LSL Needs Example
- LSL Negative Index
- LSL Newbie Notes
- LSL Notecard
- LSL Object
- LSL Operators
- LSL Owner
- LSL Parameters
- LSL Parameters/target
- LSL Parcel
- LSL Parcel/Details
- LSL Parcel/Flags
- LSL Parcel/Prim Count
- LSL Particles
- LSL Passable
- LSL Pathfinding Types
- LSL Permissions
- LSL Permissions/Asset
- LSL Permissions/Experience
- LSL Permissions/Script
- LSL Phantom
- LSL Physics
- LSL Pie Menu
- LSL Pre-release
- LSL Prim
- LSL Prim/Materials
- LSL PrimitiveParams
- LSL PrimitiveParams/Face
- LSL PrimitiveParams/Link
- LSL PrimitiveParams/Object
- LSL PrimitiveParams/Prim
- LSL Region
- LSL Region/Flags
- LSL Requires Permissions
- LSL Resource Conservation
- LSL Rez
- LSL Rotation
- LSL Sandbox
- LSL Script
- LSL Script Profiler
- LSL Sculpted
- LSL Security
- LSL Sensor
- LSL Shiny
- LSL Sit
- LSL Sit/Teleport
- LSL Sound
- LSL State
- LSL Status
- LSL Stop
- LSL Strength
- LSL String
- LSL Subtypes
- LSL Synonyms
- LSL Syntax
- LSL Target
- LSL Teleport
- LSL Temporary
- LSL Text
- LSL Texture
- LSL Time
- LSL topics with bugs
- LSL topics with the most bugs
- LSL Touch
- LSL Tutorials
- LSL Types
- LSL User-Defined Functions
Pages in category "Needs Translation/LSL/nl"
The following 200 pages are in this category, out of 1,554 total.
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N
O
- OBJECT ATTACHED POINT
- OBJECT ATTACHED SLOTS AVAILABLE
- OBJECT BODY SHAPE TYPE
- OBJECT CHARACTER TIME
- OBJECT CLICK ACTION
- OBJECT CREATOR
- OBJECT DAMAGE
- OBJECT DAMAGE TYPE
- OBJECT DESC
- OBJECT GROUP
- OBJECT GROUP TAG
- OBJECT HEALTH
- OBJECT HOVER HEIGHT
- OBJECT LAST OWNER ID
- OBJECT NAME
- OBJECT OMEGA
- OBJECT OWNER
- OBJECT PATHFINDING TYPE
- OBJECT PHANTOM
- OBJECT PHYSICS
- OBJECT PHYSICS COST
- OBJECT POS
- OBJECT PRIM COUNT
- OBJECT PRIM EQUIVALENCE
- OBJECT RENDER WEIGHT
- OBJECT RETURN PARCEL
- OBJECT RETURN PARCEL OWNER
- OBJECT RETURN REGION
- Object rez
- OBJECT ROOT
- OBJECT ROT
- OBJECT RUNNING SCRIPT COUNT
- OBJECT SCRIPT MEMORY
- OBJECT SCRIPT TIME
- OBJECT SELECT COUNT
- OBJECT SERVER COST
- OBJECT STREAMING COST
- OBJECT TEMP ON REZ
- OBJECT TOTAL INVENTORY COUNT
- OBJECT TOTAL SCRIPT COUNT
- OBJECT UNKNOWN DETAIL
- OBJECT VELOCITY
- LlOffsetTexture
- On damage
- On death
- On rez
- On unrez
- LlOpenFloater
- LlOpenInternalBrowser
- LlOpenRemoteDataChannel
- OPT CHARACTER
- OPT AVATAR
- OPT EXCLUSION VOLUME
- OPT LEGACY LINKSET
- OPT MATERIAL VOLUME
- OPT OTHER
- OPT STATIC OBSTACLE
- OPT WALKABLE
- LlOrd
- Ord
- LlOverMyLand
- LlOwnerSay
P
- LlParcelMediaCommandList
- LlParcelMediaQuery
- LlParcelSay
- PARCEL COUNT GROUP
- PARCEL COUNT OTHER
- PARCEL COUNT OWNER
- PARCEL COUNT SELECTED
- PARCEL COUNT TEMP
- PARCEL COUNT TOTAL
- PARCEL DETAILS AREA
- PARCEL DETAILS DESC
- PARCEL DETAILS FLAGS
- PARCEL DETAILS GROUP
- PARCEL DETAILS ID
- PARCEL DETAILS NAME
- PARCEL DETAILS OWNER
- PARCEL DETAILS SEE AVATARS
- PARCEL FLAG ALLOW ALL OBJECT ENTRY
- PARCEL FLAG ALLOW CREATE GROUP OBJECTS
- PARCEL FLAG ALLOW CREATE OBJECTS
- PARCEL FLAG ALLOW DAMAGE
- PARCEL FLAG ALLOW FLY
- PARCEL FLAG ALLOW GROUP OBJECT ENTRY
- PARCEL FLAG ALLOW GROUP SCRIPTS
- PARCEL FLAG ALLOW LANDMARK
- PARCEL FLAG ALLOW SCRIPTS
- PARCEL FLAG ALLOW TERRAFORM
- PARCEL FLAG LOCAL SOUND ONLY
- PARCEL FLAG RESTRICT PUSHOBJECT
- PARCEL FLAG USE ACCESS GROUP
- PARCEL FLAG USE ACCESS LIST
- PARCEL FLAG USE BAN LIST
- PARCEL FLAG USE LAND PASS LIST
- PARCEL MEDIA COMMAND AGENT
- PARCEL MEDIA COMMAND AUTO ALIGN
- PARCEL MEDIA COMMAND DESC
- PARCEL MEDIA COMMAND LOOP
- PARCEL MEDIA COMMAND LOOP SET
- PARCEL MEDIA COMMAND PAUSE
- PARCEL MEDIA COMMAND PLAY
- PARCEL MEDIA COMMAND SIZE
- PARCEL MEDIA COMMAND STOP
- PARCEL MEDIA COMMAND TEXTURE
- PARCEL MEDIA COMMAND TIME
- PARCEL MEDIA COMMAND TYPE
- PARCEL MEDIA COMMAND UNLOAD
- PARCEL MEDIA COMMAND URL
- LlParseString2List
- LlParseStringKeepNulls
- LlParticleSystem
- LlPassCollisions
- PASSIVE
- LlPassTouches
- User:XylaAodha Resident/PassTouchTestPage
- PASS ALWAYS
- PASS IF NOT HANDLED
- PASS NEVER
- Path update
- LlPatrolPoints
- PATROL PAUSE AT WAYPOINTS
- PAYMENT INFO ON FILE
- PAYMENT INFO USED
- PAY DEFAULT
- PAY HIDE
- User:Pazako Karu/Template
- PERMISSION ATTACH
- PERMISSION CHANGE LINKS
- LSL Constants Style
- PERMISSION CONTROL CAMERA
- PERMISSION DEBIT
- PERMISSION OVERRIDE ANIMATIONS
- PERMISSION RETURN OBJECTS
- PERMISSION SILENT ESTATE MANAGEMENT
- PERMISSION TAKE CONTROLS
- PERMISSION TELEPORT
- PERMISSION TRACK CAMERA
- PERMISSION TRIGGER ANIMATION
- LlPermuteLinkedPrims
- PERM ALL
- PERM COPY
- PERM MODIFY
- PERM MOVE
- PERM TRANSFER
- User:Peter Stindberg/is uuid
- User:Peter Stindberg/strCapitalize
- PI
- PING PONG
- PI BY TWO
- LlPlaySound
- LlPlaySoundSlave
- LlPointAt
- Position change
- LlPow
- LlPreloadSound
- Prim Properties
- PRIM ALLOW UNSIT
- PRIM ALPHA MODE
- PRIM ALPHA MODE BLEND
- PRIM ALPHA MODE EMISSIVE
- PRIM ALPHA MODE MASK
- PRIM ALPHA MODE NONE
- PRIM BUMP BARK
- PRIM BUMP BLOBS
- PRIM BUMP BRICKS
- PRIM BUMP BRIGHT
- PRIM BUMP CHECKER
- PRIM BUMP CONCRETE
- PRIM BUMP DARK
- PRIM BUMP DISKS
- PRIM BUMP GRAVEL
- PRIM BUMP LARGETILE
- PRIM BUMP NONE
- PRIM BUMP SHINY
- PRIM BUMP SIDING
- PRIM BUMP STONE