Search results

Jump to navigation Jump to search
  • {{LSL Constant |value={{LSL Hex|0x0001}}
    1 KB (111 words) - 20:22, 13 October 2023
  • {{LSL Constant |value={{LSL Hex|0x1|1}}
    426 bytes (58 words) - 15:12, 17 November 2022
  • {{LSL Constant/ja |value={{LSL Hex/ja|0x0001}}
    338 bytes (46 words) - 03:57, 22 May 2010
  • {{LSL Constant/ja |value={{LSL Hex/ja|0x1|1}}
    480 bytes (48 words) - 19:12, 28 May 2010
  • |constants={{LSL Animation States}} llOwnerSay("Flying: " + llGetAnimationOverride("Flying"));
    3 KB (262 words) - 08:15, 15 July 2015
  • // Put in an attached prim and touch to start floating in air without flying. {{LSL DefineRow||[[llGroundRepel]]|}}
    1 KB (131 words) - 12:42, 22 January 2015
  • |inject-2={{Issues/SVC-91}}{{Issues/SVC-3177}}{{LSL Function/avatar|id|sim=*}} {{LSL Constants/llGetAgentInfo|table=*}}
    3 KB (386 words) - 09:03, 7 February 2024
  • {{LSL Function/avatar/ja|id|sim=*}}{{LSL_Function/ja {{!}}"Flying"
    5 KB (214 words) - 05:38, 25 February 2016
  • |inject-2={{Issues/SVC-91}}{{Issues/SVC-3177}}{{LSL Function/avatar/ru|id|sim=*}} {{!}}{{LSL Const|AGENT_ALWAYS_RUN|integer|hex=0x1000|4096|c=включен режим
    7 KB (431 words) - 13:03, 22 August 2012
  • {{LSL Function {{LSL DefineRow||[[llReplaceSubString]]|}}
    3 KB (417 words) - 07:55, 15 October 2023
  • // Put in an attached prim and touch to start floating in air without flying. |also_functions={{LSL DefineRow||[[llGroundRepel]]| Same as llSetHoverHeight but does not hover a
    3 KB (416 words) - 21:38, 17 February 2024
  • ...and doesn't go into detail about individual functions - see [[Pathfinding LSL Functions]] for more details. ===flying/hovering===
    8 KB (1,057 words) - 15:34, 25 January 2015
  • {{LSL Header}} ...ard to follow someone in Second Life; if someone says "follow me" and goes flying off over hill and dale in an even slightly crowded region, it's all too eas
    8 KB (1,187 words) - 14:01, 24 January 2015
  • * {{jira|SVC-3584}} - Votes: 2 - Is almost impossible to use a flying vehicle in mainland without losing frequently. - {{User|JJValero Writer}} ...1}} - Votes: 2 - State changes considerably slower under Mono-LSL than LSO-LSL - {{User|Haravikk Mistral}}
    4 KB (576 words) - 09:48, 27 October 2009
  • ...his test has been designed to test the functionality of the llGetAgentInfo LSL [0100] Press the "Home" Key (or "F" with Chat Button turned off) to Enable Flying.
    14 KB (1,847 words) - 19:07, 31 May 2016
  • ====LSL Inventory Tests (TBD) ==== # User A detach no-copy object while flying off the region
    7 KB (1,022 words) - 17:32, 9 September 2015
  • ** Flying/walking diagonal will not result in a speed boost * LSL [[collision]]() events are broken
    5 KB (710 words) - 22:47, 14 August 2012
  • * {{jira|MAINT-2711}} Add missing LSL constants for llGetObjectDetails() to the viewer ** {{jira|MAINT-2709}} Add LSL access to simulator's rendering information
    9 KB (1,202 words) - 12:01, 19 September 2013
  • ...is a set of instructions in a language called Linden Scripting Langage, or LSL. Like everything else in SL, there are lots of scripts already available f ...it needs a [[LSL Portal|script]], a precise set of instructions written in LSL, the Linden Scripting Language. The script goes inside the door object. an
    9 KB (1,618 words) - 05:14, 16 July 2010
  • * Does walking, sitting, flying, swimming, running and other avatar motions work the way you expect it to? * [[LSL collision | Category: LSL collision scripting ]]
    11 KB (1,821 words) - 15:25, 6 April 2011
  • ...e, represented by water; void space cannot be crossed by walking, running, flying, or by camera. ...ts the scripted object), voice communication, or media streams, nor can an LSL script directly capture visual content such as objects or textures.
    8 KB (1,344 words) - 15:37, 9 September 2011
  • ::: '''/toggle_fly''' Fly/Stop flying == LSL Examples ==
    11 KB (1,645 words) - 13:31, 11 October 2023
  • <lsl> </lsl>
    11 KB (1,781 words) - 01:03, 16 October 2013
  • * {{jira|MAINT-2711}} Add missing LSL constants for llGetObjectDetails() to the viewer ...-2875}} Menubar entry for Fly should show Page Up + Add menu item for Stop Flying
    9 KB (1,207 words) - 08:52, 24 September 2013
  • * Objects come in faster when you are flying. * Added scripting detection for agents that are flying, have attachments, and have scripted attachments.
    11 KB (1,747 words) - 14:51, 15 March 2010
  • * {{jira|MAINT-2711}} Add missing LSL constants for [[llGetObjectDetails]]() to the viewer ** {{jira|MAINT-2709}} Add LSL access to simulator's rendering information
    8 KB (1,048 words) - 22:48, 13 September 2013
  • * {{jira|MAINT-2711}} Add missing LSL constants for llGetObjectDetails() to the viewer ...-2875}} Menubar entry for Fly should show Page Up + Add menu item for Stop Flying
    10 KB (1,329 words) - 00:16, 5 October 2013
  • ...added "Sit Here" in pie menu when clicking avatar, always available unless flying. * {{jira|SNOW-260}} Correct small errors and consistency in LSL editor hovertips
    6 KB (780 words) - 08:13, 7 August 2010
  • This page is about dynamic web textures, a feature to allow an LSL script to assign an image URL to a face and cause it to dynamically update == Potential LSL implementation ==
    13 KB (2,039 words) - 16:42, 24 January 2024
  • ...30] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: For legacy LSL - the events are registered in a unsigned-64 bit integer.</nowiki></font> ...t would help greatly with multi-mode vehicles, like simulation walking and flying</nowiki></font>
    52 KB (8,024 words) - 10:55, 10 January 2012
  • ...lifeitalia.com/community/viewtopic.php?t=11410 Evitare il lag negli script LSL] Your internet connection will also be used heavily, especially as you're flying around the world. Expect your bandwidth to idle at around 20-50 kilobits p
    11 KB (1,752 words) - 10:12, 10 November 2009
  • ...on</b><nowiki>: i don't think that all experience owner will be masters at lsl:)</nowiki></font> [12:44] <font color=#bb00c5><b>Rex Cronon</b><nowiki>: btw. what lsl functions require experience permissions?</nowiki></font>
    42 KB (6,594 words) - 16:08, 15 July 2014
  • {{LSL Header}}{{DEFAULTSORT:pRIM CAST SHADOWS}}{{LSLC|FixMe}}{{LSLC|Integer/boole * Animation state now set correctly after teleporting when flying
    34 KB (5,195 words) - 03:03, 23 December 2013
  • ** New LSL functions for uniformly scaling linksets ** Preliminary support for the viewer fetching the LSL syntax rules from the simulator, for up-to-date syntax highlighting in the
    46 KB (6,285 words) - 10:24, 9 January 2014
  • {{LSL Header|ml=2}} While Second Life includes a physics engine, and LSL includes a number of functions for controlling the physical behavior of obj
    26 KB (4,209 words) - 17:24, 22 March 2018
  • ...artinRJ Fayray</b><nowiki>: By the way: We still can't turn avatars with a LSL script, without forcing the resident to sit on a poseball, right?</nowiki>< ...hmm, well, they definitely are in a different state when on the ground vs. flying. The mass doesn't change, but maybe there's some friction on the ground</no
    38 KB (5,947 words) - 12:32, 8 October 2012
  • ...7] <font color=#5a00b5><b>Liisa Runo</b><nowiki>: untill then, we want new LSL functions to keep us intrested</nowiki></font> ...st give us some stuff we desperately need, like the ability to return with LSL</nowiki></font>
    28 KB (4,527 words) - 16:11, 9 January 2012
  • ...7] <font color=#5a00b5><b>Liisa Runo</b><nowiki>: untill then, we want new LSL functions to keep us intrested</nowiki></font> ...st give us some stuff we desperately need, like the ability to return with LSL</nowiki></font>
    28 KB (4,527 words) - 10:52, 10 January 2012
  • **'''Fly''' {{K|Home}} start or stop flying. **'''Stop flying''' {{K|Home}}
    17 KB (2,359 words) - 18:09, 6 January 2020
  • ** New LSL functions for uniformly scaling linksets ** Preliminary support for the viewer fetching the LSL syntax rules from the simulator, for up-to-date syntax highlighting in the
    42 KB (5,746 words) - 10:28, 9 January 2014
  • ...fill in some empty space I decided to try to make an optimization pass on LSL script operations...</nowiki></font> ...lor=#330026><b>Andrew Linden</b><nowiki>: I'm testing my work against some LSL benchmarks I found on the web</nowiki></font>
    44 KB (6,663 words) - 13:58, 16 August 2011
  • * [15:12] Maestro Linden: I believe llCastRay() is the only LSL wiki page that needs the awrning * [15:34] Maestro Linden: so, this region has some performance tweaks for LSL scripts
    41 KB (6,099 words) - 16:09, 1 September 2011
  • ...08] [[User:Oskar Linden|Oskar Linden]]: I was having fun with some of the LSL for that the other dau * [15:24] [[User:Kelly Linden|Kelly Linden]]: Upgrading the LSL mono engine to Mono 2.6.7
    46 KB (6,867 words) - 14:54, 4 November 2010
  • [2013/03/28 15:06] Maestro Linden: the one with the LSL goodies like the new animation override system [2013/03/28 15:40] Rex Cronon: btw. thank you maestro for the link to lsl casting:)
    16 KB (2,129 words) - 16:44, 28 March 2013
  • ...olor=#000000><b>dantia Gothly: </b></font>I'm excited for that release and LSL additions.<br> <font color=#000000><b>Jessicatz Fairymeadow: </b></font>the flying clubs would revolt<br>
    62 KB (10,482 words) - 12:57, 26 January 2024
  • ...m code hasn't been out very long, and there's a bug with the new animation LSL functions which needs to be fixed.</nowiki></font> ...=#440044><b>Andrew Linden</b><nowiki>: Are they vehicle crossings? Or just flying crossings?</nowiki></font>
    48 KB (7,486 words) - 15:50, 9 April 2013
  • ...>xstorm Radek</b><nowiki>: im to ask about what will happen to all the old LSL scripts</nowiki></font> ...7] <font color=#330026><b>Andrew Linden</b><nowiki>: what do you mean "old LSL scripts"?</nowiki></font>
    47 KB (7,448 words) - 17:15, 5 August 2011
  • [09:10] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: On the LSL side - extending the data returned in llDetected* functions is kind of tric <font color=#b5005a><nowiki>[#SVC-377] LSL functions to access the description of objects in an object's inventory</no
    34 KB (4,903 words) - 16:11, 9 January 2012
  • [09:10] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: On the LSL side - extending the data returned in llDetected* functions is kind of tric <font color=#b5005a><nowiki>[#SVC-377] LSL functions to access the description of objects in an object's inventory</no
    34 KB (4,915 words) - 10:51, 10 January 2012
  • integer flying; [[Category:LSL Examples]]
    19 KB (2,028 words) - 06:47, 6 December 2022
  • ...en record. 1. Any roadmap for LSL control of materials? 2. Any roadmap for LSL control of projector parameters (texture/FOV/Focus/Ambiance)?</nowiki></fon ...up high on the list of things we'd like to do, particularly the materials LSL functions</nowiki></font>
    36 KB (5,718 words) - 13:44, 8 April 2014
  • ...LSL affected Display Names: https://wiki.secondlife.com/wiki/Display_Names/LSL * [15:07] [[User:Moundsa Mayo|Moundsa Mayo]]: And no pigs flying overhead.
    40 KB (5,857 words) - 17:15, 3 September 2010
  • [2014/08/28 15:28] Mæstro Linden (maestro.linden): LSL sensors? [2014/08/28 15:35] Rex Cronon: and regarding the lsl sensor not being able to detect some objects. even when sensor is attached
    27 KB (3,631 words) - 16:21, 28 August 2014
  • [12:01] <font color=#000f44><b>Simon Linden</b><nowiki>: The new LSL materials functions will go out tomorrow onto BlueSteel and LeTigre</nowiki ...nden</b><nowiki>: Rex - we will have new features when they come out, like LSL materials support is tomorrow</nowiki></font>
    50 KB (7,803 words) - 17:58, 30 June 2014
  • [16:03] <font color=#005ab5><b>Moundsa Mayo</b><nowiki>: Physics, vehicles, LSL equivalency</nowiki></font> [16:05] <font color=#005ab5><b>Moundsa Mayo</b><nowiki>: And some long-time LSL functionality is not there, and may never be, since indivduals decide what
    55 KB (8,889 words) - 17:24, 20 April 2012
  • [16:18] <font color=#00b2b2><b>Rex Cronon</b><nowiki>: can we put lsl in trees?</nowiki></font> ...nt color=#330026><b>Andrew Linden</b><nowiki>: which makes them special in LSL too</nowiki></font>
    48 KB (7,447 words) - 17:27, 7 October 2011
  • ...Oskar Linden]]: we get 1.36.0 50% rolled out when we realized that a tiny LSL change was breaking vendors * [15:05] [[User:Oskar Linden|Oskar Linden]]: we made a good LSL fix but didn't realize how many people were using LS improperly
    46 KB (6,758 words) - 17:25, 18 February 2010
  • [2013/09/26 15:16] Maestro Linden: There are several miscellaneous LSL bugfixes in this release, [2013/09/26 15:29] Maestro Linden: I think the reporter was mostly flying airplanes around
    33 KB (4,305 words) - 18:34, 26 September 2013
  • ...our yesterday and implemented a mini-feature I've always wanted -- pasting LSL function signatures in the script editor</nowiki></font> ...r=#000f44><b>Simon Linden</b><nowiki>: It works like this ... type out the LSL function you want, double click it, wait for the tooltip, press tab, and yo
    41 KB (6,500 words) - 17:54, 17 July 2012
  • ...ave at least three options: slow, normal and fast for walking, running and flying</nowiki></font> [12:16] <font color=#004400><b>Kelly Linden</b><nowiki>: Nearly all work in LSL is "clever" in one way or another.</nowiki></font>
    50 KB (8,047 words) - 17:19, 12 July 2012
  • ...ett with sign whispers</b><nowiki>: Welcome, ANSI Soderstrom, to drive The Flying toilett :) !</nowiki></font> [12:38] <font color=#808080><b>The Flying toilett with sign whispers</b><nowiki>: Say /911 gethud to get an HUD.</now
    60 KB (9,244 words) - 09:14, 14 October 2013
  • [16:09] <font color=#b50000><b>Ima Mechanique</b><nowiki>: how final are the LSL functions for that?</nowiki></font> [16:09] <font color=#440044><b>Andrew Linden</b><nowiki>: Ima, those LSL functions are not necessarily final -- we can change them if there is good
    57 KB (8,961 words) - 09:01, 28 February 2012
  • ** New LSL functions for uniformly scaling linksets ** Preliminary support for the viewer fetching the LSL syntax rules from the simulator, for up-to-date syntax highlighting in the
    30 KB (4,123 words) - 12:08, 17 January 2014
  • [2015/02/19 15:10] Yuzuru (yuzuru.jewell): Is it the bug of LSL scripter? [2015/02/19 15:24] Gibson Firehawk: once in a while when flying over mainland from one region to another...i might run across one that i ca
    16 KB (2,180 words) - 17:04, 26 February 2015
  • |width=100% style=" padding:0 3px;"|untill then, we want new LSL functions to keep us intrested ...st give us some stuff we desperately need, like the ability to return with LSL
    70 KB (8,795 words) - 09:24, 25 March 2011
  • ...Linden</b><nowiki>: The interesting new stuff in that release is a set of LSL functions to process JSON data</nowiki></font> ...on Linden</b><nowiki>: I don't think we use callback functions anywhere in LSL now</nowiki></font>
    32 KB (5,087 words) - 16:35, 17 May 2013
  • *** {{jira|MAINT-1649}} object disappears when flying out of a region *** {{jira|MAINT-1276}} Add ability to paste LSL tooltips into scripts
    11 KB (1,404 words) - 11:27, 6 February 2013
  • *** {{jira|MAINT-1276}} Add ability to paste LSL tooltips into scripts *** {{jira|MAINT-1649}} object disappears when flying out of a region
    11 KB (1,406 words) - 11:38, 13 February 2013
  • ...it with it, it's fun. perhaps someone should fix what I haven't yet on the LSL wiki (mainly the DESIRED_SPEED which won't wotk at 50 without specifying th ...will let a script get more data from an external site with llHTTPRequest. LSL script can set it up to 4k and mono scripts can set it up to 16k.
    37 KB (5,441 words) - 16:20, 5 April 2012
  • ...5] [[User:lonetorus Habilis|lonetorus Habilis]]: i would rather have that lsl error messages got sent to chat as default (especially for hud objects like ...er:Maestro Linden|Maestro Linden]]: alright, I should be the only old man flying around now..
    43 KB (6,053 words) - 08:31, 19 October 2010
  • ...[User:Latif Khalifa|Latif Khalifa]]: wooptie, mono scheduler benchmark in LSL :P ...[[User:Gooden Uggla|Gooden Uggla]]: does anyone know why Meeroos started flying to pieces after the last roll?
    27 KB (3,949 words) - 20:09, 7 July 2011
  • ...days copybots are easily available and very user frieendly. I dont see the LSL way to copy items very big threat. Not worth ruining the item by making it ...z (kelly.linden)</b><nowiki>: land-scanning-bots end up being heavy on the LSL system.</nowiki></font>
    33 KB (4,991 words) - 15:37, 9 January 2012
  • ...days copybots are easily available and very user frieendly. I dont see the LSL way to copy items very big threat. Not worth ruining the item by making it ...z (kelly.linden)</b><nowiki>: land-scanning-bots end up being heavy on the LSL system.</nowiki></font>
    33 KB (5,003 words) - 10:51, 10 January 2012
  • * New LSL function: integer [[llManageEstateAccess]](integer action, key id) ** Run any LSL benchmark -- it should run faster in the new code given a similar simstate
    36 KB (5,126 words) - 00:14, 14 December 2011
  • ...440044><b>Andrew Linden</b><nowiki>: BTW, I finally was able to update the LSL calls in the pathfinding viewer's tooltips</nowiki></font> ...ki>: Ima is working on a more advanced syntax hilight file for an external LSL editor</nowiki></font>
    48 KB (7,452 words) - 12:06, 3 April 2012
  • [2013/01/31 15:08] Nal (nalates.urriah): Flying from region to region seems better. My key controls can navigate sooner aft [2013/01/31 15:12] Lucia Nightfire: yes, its deeded objects using lsl moderation functions
    26 KB (3,575 words) - 17:16, 31 January 2013
  • [12:02] <font color=#00b258><b>Liisa Runo</b><nowiki>: Kelly always give new LSL functions when someone has BD</nowiki></font> [12:24] <font color=#5800b2><b>Helena Lycia</b><nowiki>: Kind of scary flying over parcels in a 733 PE monster</nowiki></font>
    52 KB (8,276 words) - 13:13, 13 September 2011
  • [2018/04/05 15:16] Bugsly Linden: but I kind of like looking like a big flying bubble [2018/04/05 15:40] Mazidox Linden: (Sorry, LSL joke)
    18 KB (2,191 words) - 16:32, 5 April 2018
  • |width=100% style=" padding:0 3px;"|On the LSL side - extending the data returned in llDetected* functions is kind of tric |width=100% style=" padding:0 3px;"|(#SVC-377) LSL functions to access the description of objects in an object's inventory
    81 KB (9,994 words) - 23:30, 22 March 2011
  • [12:18] <font color=#440044><b>Andrew Linden</b><nowiki>: An LSL script that wanted to use map tile assets has no easy way to discover the r ...440044><b>Andrew Linden</b><nowiki>: the name2key issue... that relates to LSL key discovery?</nowiki></font>
    42 KB (6,696 words) - 18:32, 29 November 2011
  • ...color=#b5005a><b>Vincent Nacon</b><nowiki>: but to be honest... I'd like a LSL function to return objects (under same estate ownership)</nowiki></font> [12:24] <font color=#b55a00><b>Draconis Neurocam</b><nowiki>: or even an lsl function to set the return timer would be nice</nowiki></font>
    59 KB (9,375 words) - 16:19, 4 April 2012
  • ...iberious Neruda</b><nowiki>: it just says "Cleanup of controls-grabbing in LSL scripts (no functional changes)"</nowiki></font> [12:27] <font color=#00c530><b>Ima Mechanique</b><nowiki>: Tibierious, flying</nowiki></font>
    45 KB (7,071 words) - 19:15, 17 December 2013
  • ...<font color=#000c33><b>Simon Linden</b><nowiki>: I think there were a few LSL fixes in there too</nowiki></font> ...to programmatically detect the name of an adjacent sim would be handy for flying instruments</nowiki></font>
    48 KB (7,448 words) - 09:40, 5 October 2011
  • [2013/10/03 15:20] Rex Cronon: there r flying bots that r controlled by your camera rotation [2013/10/03 15:43] Lucia Nightfire: yeah, are lsl based means begin considered?
    25 KB (3,433 words) - 16:22, 3 October 2013
  • ...Linden: it has your usual bug fixes, but it also includes goodies for new LSL features [2013/03/21 15:39] Maestro Linden: new LSL features include:
    32 KB (4,207 words) - 16:32, 21 March 2013
  • ** There are lots of fixes in here and some new LSL functions. * [15:49] Talia Malaspina: It's Sea Hags flying overhead. They come in from the sea to feed and cause all kinds of electron
    35 KB (4,963 words) - 11:46, 7 October 2011
  • ** New LSL functions for uniformly scaling linksets ** Preliminary support for the viewer fetching the LSL syntax rules from the simulator, for up-to-date syntax highlighting in the
    49 KB (6,857 words) - 10:28, 9 January 2014
  • ...o Linden|Maestro Linden]]: there are some connectivity issues between the LSL scripts in certain homes and the control panel in the website ...avin|RedMokum Bravin]]: "very fast" erm.... it occurs when you are simply flying into another region as an avatar.
    46 KB (6,526 words) - 19:54, 3 February 2011
  • ...n: the rollback had the unfortunate effect of removing support for the new LSL functions like llSetAnimationOverride() [2013/05/02 15:23] Maestro Linden: which includes the new changes for LSL HTTP functions, and also includes the stuff that was in last week's SLS
    24 KB (3,032 words) - 16:48, 2 May 2013
  • ...color=#c5001d><b>Mona Eberhardt</b><nowiki>: How're things proceeding with LSL control of materials?</nowiki></font> [12:06] <font color=#000f44><b>Simon Linden</b><nowiki>: The LSL materials functions are in RC, Mona</nowiki></font>
    43 KB (6,611 words) - 14:26, 1 July 2014
  • * New LSL function integer [[llSetRegionPos]](vector position) * This maint-server had an LSL crasher in [[llList2List]]()
    28 KB (4,160 words) - 18:56, 21 January 2012
  • [12:08] <font color=#b2b200><b>kittensusie Landar</b><nowiki>: flying is even worse, an exercise in how many sims you can fly through</nowiki></f [12:24] <font color=#00b258><b>JoyofRLC Acker</b><nowiki>: flying / submarining / eow</nowiki></font>
    69 KB (10,918 words) - 15:34, 4 November 2011
  • ...: Since kelly's was closed too, this is the only UG where we can ask about lsl related topics</nowiki></font> ...b>MartinRJ Fayray</b><nowiki>: Will there be a chance to catch someone for lsl related issues?</nowiki></font>
    54 KB (8,403 words) - 19:10, 9 November 2012
  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ** New LSL event: [[transaction_result]](key id, integer success, string data)
    47 KB (6,673 words) - 15:46, 19 January 2012
  • ...days copybots are easily available and very user frieendly. I dont see the LSL way to copy items very big threat. Not worth ruining the item by making it ...=100% style=" padding:0 3px;"|land-scanning-bots end up being heavy on the LSL system.
    75 KB (9,591 words) - 16:44, 22 March 2011
  • [12:04] <font color=#b5b500><b>Latif Khalifa</b><nowiki>: second life flying is easy, sitting is hard. don't get sofa's without scritped sits ;)</nowiki ...>: Rex, you can use fewer and fewer things in sl it seems. Meshes, and now LSL functions...</nowiki></font>
    55 KB (8,789 words) - 14:15, 10 January 2012
  • ...ll, it would be great to get some sort of database like storage system for LSL, it could work like Object DNS as well.</nowiki></font> ...100><b>Honza Noyes</b><nowiki>: So maybe something like that embedded into LSL would be nice.</nowiki></font>
    50 KB (8,186 words) - 13:23, 4 June 2013
  • ...>: I totally agree, Alve - and imagine how much better driving, sailing or flying would be in 1 km x 1 km or similar large areas</nowiki></font> ...row "bigger". think about it that way. alot of activites on the grid. like flying, sailing and driving needs to happen in a very very cramped space</nowiki><
    52 KB (8,232 words) - 17:41, 25 September 2012
  • ...M] Tank_Master: [16:09] tro (maestro.linden): If any of you are seeing odd LSL issues on Letigre, I would recommend checking to see if it's fixed on that [16:53] <font color=#00008d><b>Kadah Coba</b><nowiki>: I don't want to be flying around and having random parcel owners trying to attach things to me, but I
    55 KB (8,786 words) - 20:33, 3 December 2011
  • ...ans|Amethyst Rosencrans]]: is there any news on the display name issues? (LSL function and ???)? * [15:41] [[User:Serenity Rosencrans|Serenity Rosencrans]]: what about the LSL periodically returning ""
    46 KB (6,423 words) - 19:21, 13 January 2011
  • ...are quite a few out there. And is this just Mono improvements, or Mono and LSL both?</nowiki></font> [16:24] <font color=#190033><b>Kelly Linden</b><nowiki>: You can get it via LSL.</nowiki></font>
    56 KB (8,739 words) - 17:51, 26 August 2011
  • ...Oh yeah I just remembered... I did make a little progress on updating the LSL syntax and tooltips. Not done yet, but I'm going to try to update some proj ...b5><b>Vincent Nacon</b><nowiki>: not as more features but more control via LSL</nowiki></font>
    51 KB (8,022 words) - 17:35, 16 March 2012
  • [12:01] <font color=#000f44><b>Simon Linden</b><nowiki>: The LSL functions for materials were put on the main channel today, so tomorrow tho [12:32] <font color=#6200c5><b>Talarus Luan</b><nowiki>: The "Flying Male Organ Experience"</nowiki></font>
    44 KB (6,816 words) - 15:19, 10 July 2014
  • [16:25] <font color=#004c99><b>Liisa Runo</b><nowiki>: ability to LSL a joint(hand) to be locked to object rezzed in-world, For example to always ...#0058b2><b>Draconis Neurocam</b><nowiki>: anything to five more control to lsl to deal with them</nowiki></font>
    53 KB (8,195 words) - 09:24, 10 March 2011
  • ...{{jira|SCR-115}} State changes considerably slower under Mono-LSL than LSO-LSL * [15:20] arton Rotaru: the flying mode of my car is totally borked over here
    38 KB (5,579 words) - 16:57, 14 October 2011
  • * [12:21] Aargle Zymurgy: until LSL supports unsigned values, I'd just expect that. * [12:31] JIRA-helper: [#SVC-1994] llSetForce not affecting flying av correctly
    28 KB (4,078 words) - 14:44, 3 May 2010
  • *** LSL Changes * [15:18] [[User:Oskar Linden|Oskar Linden]]: we did get some LSL changes in
    52 KB (7,345 words) - 17:12, 13 May 2010
  • ** New LSL [[llGetAgentList|llGetRegionAgents]]() function returns a list of all agent * [15:17] Nalates Urriah: All birds flying around without feathers look a little funny, but otherwise no problem
    27 KB (3,805 words) - 16:15, 26 April 2012
  • ...0><b>Rex Cronon</b><nowiki>: simon. it would be even better if there was a lsl function that did that:)</nowiki></font> [12:26] <font color=#00c589><b>Sylvie Etoile</b><nowiki>: Flying and sailing have to be run on mainland</nowiki></font>
    52 KB (8,374 words) - 09:18, 25 April 2013
  • [2013/07/25 15:47] Jenna Felton: does it works on flying people? ...ucia Nightfire: they can hide from a lot of stuff and be immune to certain lsl functions
    23 KB (3,097 words) - 17:12, 25 July 2013
  • ...echwolf Lupindo|Techwolf Lupindo]]: My movelock is by chimera industries. LSL script bug? ...er:Youri Ashton|Youri Ashton]]: Why does anyone want to activate it while flying?
    53 KB (7,536 words) - 11:47, 1 September 2009
  • [12:04] <font color=#b500b5><b>Rex Cronon</b><nowiki>: am i flying</nowiki></font> ...drew Linden</b><nowiki>: Second item: I've started working on updating the LSL text highlighting to get all the new function calls.</nowiki></font>
    67 KB (10,822 words) - 16:28, 29 February 2012
  • ...nt color=#330026><b>Andrew Linden</b><nowiki>: I put aditi Morris up on my LSL optimization project yesterday, and I think Oskar and Maestro mentioned it ...llCastRay is a nice new feature, but there's still going to be cases where flying prims are desirable for one reason or another</nowiki></font>
    44 KB (6,959 words) - 17:12, 2 September 2011
  • {{LSL Header|ml=*}} ...//realrestraint.blogspot.com RestrainedLove viewer]. It does not explain [[LSL]] concepts such as messages and events, nor universal concepts such as [[UU
    117 KB (18,221 words) - 01:16, 1 July 2021
  • * [15:51] [[User:Maestro Linden|Maestro Linden]]: an LSL interface would be interesting * [15:53] [[User:Flynn Tigerpaw|Flynn Tigerpaw]]: allow flying above 200m w/o assist
    30 KB (4,376 words) - 18:06, 24 September 2010
  • * New LSL function integer [[llSetRegionPos]](vector position) * [15:36] Leonel Iceghost: you did a great job for LSL this last year, I was very happy
    31 KB (4,724 words) - 17:17, 5 January 2012
  • * [15:08] [[User:Oskar Linden|Oskar Linden]]: for all of you tracking my flying habits I am back in Seattle ...1] [[User:Gooden Uggla|Gooden Uggla]]: have someone re-compile a train in LSL and report back losses please
    42 KB (6,144 words) - 13:49, 8 July 2010
  • *** Add llSetVelocity() and llSetAngularVelocity() functions to LSL *** Fix to prevent LSL scripts from using non-finite numbers in physical functions.
    45 KB (6,485 words) - 16:38, 4 August 2011
  • ...t freak out when they start falling from great heights even though they're flying * [15:48] Maestro Linden: it's just LSL
    37 KB (5,315 words) - 16:33, 12 April 2012
  • ...d Scripting Library] from 2003 to 2009.''' See the [[:Category:LSL Library|LSL Library]] here on the wiki for newer contributions (or add your own!). Most ...a mangled '''<code>;</code>'''. If you see other unexpected formatting, an LSL list expression like <code><nowiki>[url]</nowiki></code> was probably mista
    107 KB (13,179 words) - 14:41, 7 September 2012
  • ...d changes to object inventory management, and llTakeControls() behavior in LSL ...I am just testing it on mainland, it works great - constant FPS while I'm flying over a lot of mainland sims
    29 KB (3,935 words) - 17:41, 14 November 2013
  • ...: am i mistaken? aren't here games that use havok and have objects/monster flying through 3d mazes?</nowiki></font> [12:47] <font color=#bb00c5><b>Rex Cronon</b><nowiki>: now we need new lsl functions to wear/change/take)off clothes:)</nowiki></font>
    37 KB (5,915 words) - 16:22, 6 August 2013
  • ..."Fly" button, check the button to make sure the text now changes to "Stop Flying" **6.5.2 Click "Stop Flying".
    77 KB (12,047 words) - 15:12, 1 July 2009
  • ...But, as far as I know neither of those numbers are currently available via LSL.</nowiki></font> ...den</b><nowiki>: We think it is possible to do volumetric pathfinding (for flying things) however we are not working on that for the main release.</nowiki></
    56 KB (9,015 words) - 09:05, 28 February 2012
  • ...ont color=#8d008d><b>Ashiri Sands</b><nowiki>: That may well apply for the lsl teleport function</nowiki></font> .../b><nowiki>: That depends, which do you want: regions to work correctly or flying objects :P</nowiki></font>
    54 KB (8,484 words) - 17:24, 13 April 2012
  • |width=100% style=" padding:0 3px;"|i am flying the way |width=100% style=" padding:0 3px;"|Presumably it covers LSL Help.
    134 KB (16,823 words) - 14:21, 4 February 2011
  • ...excessive garbage collection with list management and other ''quirks'' of LSL. It also left the script more vulnerable to the unexpected stack/heap overf ...ce (such as an area effect device that, let's say, restricts chat or tp or flying), the !who should be the UUID of the VICTIM!. This makes possible the ASK t
    68 KB (7,752 words) - 18:25, 3 June 2021
  • ...s appear to be lost for llTakeControls(CONTROL_ML_LBUTTON, TRUE, FALSE) on flying. * [12:56] [[User:Latif Khalifa|Latif Khalifa]]: LSL AO's could be made 0 lag if only we had a way of detecting animation state
    42 KB (6,103 words) - 08:33, 6 October 2009
  • ...s speculative movement based on heurists and interpolation, otherwise your flying would be appallingly jerky owing to Internet RTT randomness. | style="white-space:normal;"|I'm sure the LSL listen lags all chat
    66 KB (8,691 words) - 18:53, 3 December 2009
  • |width=100% style="padding:0 6px;"|for example on the LSL wiki, people may well contribute more information in comments that they use |width=100% style="padding:0 6px;"|meeting notes... meeting ended due to flying penises.....
    137 KB (17,529 words) - 11:15, 22 October 2012
  • |width=100% style="padding:0 6px;"|height as in flying ? or height as in capsule-length ? ...ng characters are significantly more performant than objects created using LSL scripting logic. Not to mention the pathfinding characters more much more n
    217 KB (27,225 words) - 19:16, 18 May 2012
  • * [15:26] Falcon Linden: I've been playing around with a new LSL method: llSetKeyframedAnimation() * [15:33] Lucia Nightfire: we want peopel we're orbiting to look correct when flying into teh sky
    40 KB (5,855 words) - 17:32, 15 September 2011
  • ...Mæstro Linden (maestro.linden): My suspicion is that a memory leak around LSL sensors caused the bloat (this has since been fixed) [2012/11/15 15:49] Andrew Linden: I had to fix the "flying objects through the view frustum" problem
    55 KB (7,508 words) - 18:19, 15 November 2012
  • |width=100% style="padding:0 6px;"|@ Youri, you mean like the LSL Library? |width=100% style="padding:0 6px;"|LL itself should start their own LSL library, its a lot easier to find for new residents
    236 KB (29,300 words) - 14:04, 19 May 2011
  • ...=100% style=" padding:0 3px;"|you could have a script check to see if your flying and tp home. |width=100% style=" padding:0 3px;"|(let my ALT's "LSL Scientist" and "SandBox Scientist" come to this grid plz)
    159 KB (19,155 words) - 17:21, 21 January 2010
  • *[08:35] [[User: Tapple Gao|Tapple Gao]]: joshua looks like one of those flying respawning monsters from metroid ...:36] [[User: Widget Whiteberry|Widget Whiteberry]]: Cealwin is a wonderful flying book
    106 KB (15,905 words) - 12:06, 2 March 2010
  • | Was flying when last logged out, so fly when logging in | Use case insensitivity when searching in LSL editor
    88 KB (10,904 words) - 01:16, 12 April 2011
  • .../wiki.secondlife.com/wiki/Click_actions at the top where it points to the LSL function. |width=100% style=" padding:0 3px;"|Flying in a no fly zone is easy. The Offic e Hours HUD just needs a control event
    159 KB (19,977 words) - 15:37, 18 November 2009
  • ...yle=" padding:0 3px;"|It's awesome, but distracting when pages of text are flying past :-) ...I copy in first... something like "3 year resident, sim owner, experienced LSL scripter, and YES, there IS a problem" :P
    180 KB (22,501 words) - 14:04, 7 April 2010
  • |width=100% style=" padding:0 3px;"|Youri, wiki.secondlife.com 's LSL section has a script library category. Long ago there were some great vehic ...tyle=" padding:0 3px;"|I'm trying to build a very simple one, but it keeps flying away
    224 KB (27,164 words) - 15:04, 2 December 2009
  • | Path to program used to edit LSL scripts and XUI files, e.g.: /usr/bin/gedit --new-window "%s" | Was flying when last logged out, so fly when logging in
    164 KB (20,965 words) - 14:33, 1 April 2024
  • ...здаются не только простые функции, но и проводятся серьезные эксперименты. LSL имеет аналогичный синтаксис с C. <br/> ...рмация о "Linden Scripting Language" является доступной на [[LSL Portal/ru|LSL портале]].''
    234 KB (14,519 words) - 08:25, 8 June 2013