Difference between revisions of "Viewer 3 menus"

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**'''[[Viewerhelp:Build_Tools#Create|Create Tool]]''' {{K|Ctrl|4}}
**'''[[Viewerhelp:Build_Tools#Create|Create Tool]]''' {{K|Ctrl|4}}
**'''[[Viewerhelp:Build Tools - Edit Terrain|Land Tool]]''' {{K|Ctrl|5}}
**'''[[Viewerhelp:Build Tools - Edit Terrain|Land Tool]]''' {{K|Ctrl|5}}
*'''Link''' {{K|Ctrl|L}}
*'''[[Link]]''' {{K|Ctrl|L}}
*'''Unlink''' {{K|Ctrl|Shift|L}}
*'''[[Unlink]]''' {{K|Ctrl|Shift|L}}
*'''Edit Linked Parts'''
*'''Edit Linked Parts'''
*'''''Select Linked Parts'''''  ▶
*'''''Select Linked Parts'''''  ▶
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**'''Take''' to inventory.
**'''Take''' to inventory.
**'''Take Copy''' to inventory.
**'''Take Copy''' to inventory.
**'''Save Back to Object Contents'''
**'''Save Back to Object Contents''' replace an object rezzed from another object's inventory. Only works if you do not rename the edited item.
**'''Return Object''' to its owner.
**'''Return Object''' to its owner.
*'''''Scripts'''''  ▶ applies to scripts in the selected object or prim's inventory.
*'''''Scripts'''''  ▶ applies to scripts in the selected object or prim's inventory.
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**'''Reset Scripts'''
**'''Reset Scripts'''
**'''Set Scripts to Running'''
**'''Set Scripts to Running'''
**'''Set Scripts to Not Running'''
**'''Set Scripts to Not Running''' Careful, not-running scripts can lose data on region crossings or restarts.
*'''''Pathfinding'''''  ▶
*'''''[[Pathfinding in Second Life|Pathfinding]]'''''  ▶
**'''[[Viewerhelp:Pathfinding linksets|Linksets]]...'''
**'''[[Viewerhelp:Pathfinding linksets|Linksets]]...'''
**'''[[Viewerhelp:Pathfinding characters|Characters]]...'''
**'''[[Viewerhelp:Pathfinding characters|Characters]]...'''
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**'''Show [[Debug Permissions|Advanced Permissions]]'''
**'''Show [[Debug Permissions|Advanced Permissions]]'''
**'''Select Only My Objects'''
**'''Select Only My Objects'''
**'''Select Only Movable Objects'''
**'''Select Only Movable Objects''' objects you are allowed to move.
**'''Select By Surrounding'''
**'''Select By Surrounding''' in edit mode you can drag the mouse to make a box around all objects you want to select. If on, include only objects totally inside the box. If off, add objects partially inside too.
**'''Show Selection Outlines'''
**'''Show Selection Outlines''' draw glowing lines around selected objects, yellow=root prim, blue=child.
**'''Show Hidden Selection'''
**'''Show Hidden Selection''' draw outlines for selected objects to reveal geometry.
**'''Show Light Radius for Selection'''
**'''Show Light Radius for Selection''' draw selected local light sources as semitransparent spheres.
**'''Show Selection Beam'''
**'''Show Selection Beam''' show the trail of glowing dots from your left hand to selected object, does not affect what others see.
**'''Snap to Grid''' {{K|G}}
**'''Snap to Grid''' {{K|G}} See [http://www.youtube.com/watch?v=8k-XoIPycm8 video tutorial].
**'''Snap Object XY to Grid''' {{K|Shift|X}}
**'''Snap Object XY to Grid''' {{K|Shift|X}}
**'''Use Selection for Grid''' {{K|Shift|G}}
**'''Use Selection for Grid''' {{K|Shift|G}}
**'''Grid Options''' {{K|Ctrl|Shift|B}}
**'''[[Viewerhelp:Grid Options|Grid Options]]''' {{K|Ctrl|Shift|B}}
*'''''Upload'''''  ▶
*'''''Upload'''''  ▶
**'''Image...''' {{K|Ctrl|U}}
**'''Image...''' {{K|Ctrl|U}}
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**'''Animation...'''
**'''Animation...'''
**'''Model...''' for mesh.
**'''Model...''' for mesh.
**'''Bulk...'''
**'''Bulk...''' upload batches of assets, without preview.
**'''Set Default Upload Permissions'''
**'''Set Default Upload Permissions''' choose what permissions are initially used on uploaded assets.
----
----
*'''Undo''' {{K|Ctrl|Z}}
*'''Undo''' {{K|Ctrl|Z}}

Revision as of 18:59, 31 December 2013

KBcaution.png Important: This listing is for the Second Life Viewer 3.6.12 (plus viewer-interesting). Other viewers will have different menu layouts, and similar menu items on other viewers may do different things.
KBtip2.png Tip: Been away for a long time? Watch the Video Torley-favicon.png Viewer 2 Transition Tutorial: Menus

Me


  • Appearance... choose and edit avatar wearables.
  • Choose an avatar... wear starter outfits from the library.


  • Camera Controls...
  • Movement
    • Sit Down Alt+Shift ⇧+S sit your avatar here, no prim required. Helps keep your avatar from being pushed around.
    • Fly Home start or stop flying.
    • Stop flying Home
    • Always Run Ctrl+R alternative: double-tap and hold or W.
    • Stop Animating Me stop scripted animations and cancel animate permission to nearby objects.
    • Walk / run / fly... open the movement controls floater.
  • Status
    • Away add an "Away" notice over your name tag.
    • Do Not Disturb add a "Do Not Disturb" notice over your name tag, suppress interruptions from chat and IM, and send automatic busy notices to avatars who IM you. (formerly "busy mode")



  • Exit Second Life Ctrl+Q close the viewer.

Communicate

  • Conversations... Ctrl+T open/close the instant message floater.
  • Nearby Chat... Ctrl+H open/close the local chat panel.
  • Speak toggle microphone on and off.
  • Conversation Log...

  • Voice morphing
    • No voice morphing disable the feature.
    • (optional voice names) enable morphing using this voice font.
    • Preview...
    • Subscribe... open a web browser with the SL voice morphing page.
  • Gestures...


  • Do Not Disturb add a "Do Not Disturb" notice over your name tag, suppress interruptions from chat and IM, and send automatic busy notices to avatars who IM you. (formerly "busy mode")

World


  • Teleport home Ctrl+Shift ⇧+H go to your home location; if you have not set a home, go to a random infohub matching your maturity rating.
  • Set home to here make the spot you are standing on your home location; details in the knowledge base.

  • Snapshot Ctrl+Shift ⇧+S screen capture.


  • Show
    • Ban Lines show yellow "no entry" and green "pay to enter" fences.
    • Beacons Ctrl+Alt+Shift ⇧+N find objects by general properties.
    • Property Lines Ctrl+Alt+Shift ⇧+P show parcel borders along the ground.
    • Land Owners tint the terrain: green = your land, cyan = one of your groups' land, yellow = for sale, purple = up for auction, red = not for sale, gray = unowned land (obsolete)
    • Coordinates add your X/Y/Z position to the navigation bar.
    • Parcel properties add icons to the navigation bar: no build, scripts, fly, push, voice; avatar visibility.
    • Advanced Menu Ctrl+Alt+Shift ⇧+D

  • Sun
    • Sunrise
    • Midday Ctrl+Shift ⇧+Y
    • Sunset Ctrl+Shift ⇧+N
    • Midnight
  • Use Region Settings restore default sun and environment.
  • Environment Editor ▶ (formerly Windlight)

Build

  • Build Ctrl+B open the build tools floater with Create selected.
  • Select Build Tool
  • Link Ctrl+L
  • Unlink Ctrl+Shift ⇧+L
  • Edit Linked Parts
  • Select Linked Parts
    • Select Next Part Ctrl+.
    • Select Previous Part Ctrl+,
    • Include Next Part Ctrl+Shift ⇧+.
    • Include Previous Part Ctrl+Shift ⇧+,
  • Linksets... locate pathfinding objects.

  • Focus on Selection H
  • Zoom to Selection Shift ⇧+H

  • Object
    • Take to inventory.
    • Take Copy to inventory.
    • Save Back to Object Contents replace an object rezzed from another object's inventory. Only works if you do not rename the edited item.
    • Return Object to its owner.
  • Scripts ▶ applies to scripts in the selected object or prim's inventory.
    • Recompile Scripts (Mono)
    • Recompile Scripts (LSL) also called LSO.
    • Reset Scripts
    • Set Scripts to Running
    • Set Scripts to Not Running Careful, not-running scripts can lose data on region crossings or restarts.
  • Pathfinding

  • Options
    • Show Advanced Permissions
    • Select Only My Objects
    • Select Only Movable Objects objects you are allowed to move.
    • Select By Surrounding in edit mode you can drag the mouse to make a box around all objects you want to select. If on, include only objects totally inside the box. If off, add objects partially inside too.
    • Show Selection Outlines draw glowing lines around selected objects, yellow=root prim, blue=child.
    • Show Hidden Selection draw outlines for selected objects to reveal geometry.
    • Show Light Radius for Selection draw selected local light sources as semitransparent spheres.
    • Show Selection Beam show the trail of glowing dots from your left hand to selected object, does not affect what others see.
    • Snap to Grid G See video tutorial.
    • Snap Object XY to Grid Shift ⇧+X
    • Use Selection for Grid Shift ⇧+G
    • Grid Options Ctrl+Shift ⇧+B
  • Upload
    • Image... Ctrl+U
    • Sound...
    • Animation...
    • Model... for mesh.
    • Bulk... upload batches of assets, without preview.
    • Set Default Upload Permissions choose what permissions are initially used on uploaded assets.

  • Undo Ctrl+Z
  • Redo Ctrl+Y

Help

  • How to... F1 basics of moving around and communicating.
  • Quickstart open Second Life Quickstart in a browser window.




Advanced

To enable, go to Me>Preferences, Advanced tab, and check "Show Advanced Menu".

KBnote.png Note: Many Advanced menu items were moved to the Develop menu. If you don't find it here, look there.
  • Rebake Textures Ctrl+Alt+R no real effect since the change to server side appearance. It recreated worn avatar textures under old server versions.
  • Set UI Size to Default
  • Set Window Size...

  • Limit Select Distance to nearby objects.
  • Disable Camera Constraints allow camera to pass through solid objects.

  • High-res Snapshot to disk, forces snapshots larger than screen.
  • Quiet Snapshots to Disk don't send the message that triggers camera sound and animation.

  • Performance Tools
  • Highlighting and Visibility
    • Cheesy Beacon animate the red world map beacon.
    • Hide Particles Ctrl+Alt+Shift ⇧
    • Hide Selected objects.
    • Highlight Transparent Ctrl+Alt+T transparent faces are tinted red, excluding invisiprims.
    • Show Mouselook Crosshairs
  • Rendering Types ▶ show or hide:
    • Simple Ctrl+Alt+Shift ⇧+1 textures without alpha channels.
    • Alpha Ctrl+Alt+Shift ⇧+2 textures with alpha channels.
    • Tree Ctrl+Alt+Shift ⇧+3 Linden plants.
    • Avatars Ctrl+Alt+Shift ⇧+4 bodies and attachments, but not name tags.
    • Surface Patch Ctrl+Alt+Shift ⇧+5 terrain/ground texture.
    • Sky Ctrl+Alt+Shift ⇧+6 entire sky dome including clouds and sun/moon.
    • Water Ctrl+Alt+Shift ⇧+7 water surface only, view when under water is still tinted.
    • Ground Ctrl+Alt+Shift ⇧+8
    • Volume Ctrl+Alt+Shift ⇧+9 all objects except Linden plants.
    • Grass Ctrl+Alt+Shift ⇧+0 Linden plants.
    • Clouds Ctrl+Alt+Shift ⇧+-
    • Particles Ctrl+Alt+Shift ⇧+=
    • Bump Ctrl+Alt+Shift ⇧+\ legacy bump map and shiny effects.
  • Rendering Features
    • UI Ctrl+Alt+F1 same effect as Me>Hide all controls but works independently.
    • Selected Ctrl+Alt+F2 display texture alignment crosshair boxes with "Select Face".
    • Highlighted Ctrl+Alt+F3 (not used)
    • Dynamic Textures Ctrl+Alt+F4 enable clothing and sculpt previews in texture upload floater.
    • Foot Shadows Ctrl+Alt+F5 show/hide.
    • Fog Ctrl+Alt+F6 show/hide.
    • Test FRInfo Ctrl+Alt+F8 unused.
    • Flexible Objects Ctrl+Alt+F9 enable/disable flexible prim effect.
  • Use Plugin Read Thread for web and media.
  • Clear Group Cache from memory. You should close group floaters first.
  • Mouse Smoothing
  • Release Keys drop permission from any objects that took controls, and detach if worn.

  • Shortcuts
    • Show Advanced Menu - legacy shortcut Ctrl+Alt+D
    • Close Window Ctrl+W
    • Close All Windows Ctrl+Shift ⇧+W
    • Snapshot to Disk Ctrl+` direct save without opening snapshot preview floater.
    • Mouselook M
    • Joystick Flycam Alt+Shift ⇧+F
    • Reset View Esc reset camera position, not FOV or other settings.
    • Look at Last Chatter Ctrl+\ avatar or object.
    • Zoom In Ctrl+0 narrow the field of view.
    • Zoom Default Ctrl+9 reset field of view to 60°.
    • Zoom Out Ctrl+8 widen the field of view.
  • Show Debug Settings
  • Show Develop Menu Ctrl+Alt+Q

Develop

The Develop menu is long enough to have its own page.