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  • LSL Game Control is a way for scripts in vehicles and attachments to use game controller inp '''👉 For information about the LSL event and writing scripts that use game control see: [[game_control]].'''
    1 KB (211 words) - 23:34, 1 March 2024

Page text matches

  • {{LSL Constant/ja |value={{LSL Hex/ja|0x2}}
    247 bytes (32 words) - 19:24, 22 May 2010
  • {{LSL Constant/ja |value={{LSL Hex/ja|0x20}}
    248 bytes (32 words) - 19:24, 22 May 2010
  • {{LSL Constant/ja |value={{LSL Hex/ja|0x1}}
    246 bytes (32 words) - 19:25, 22 May 2010
  • {{LSL Constant/ja |value={{LSL Hex/ja|0x10000000}}
    257 bytes (32 words) - 19:25, 22 May 2010
  • {{LSL Constant/ja |value={{LSL Hex/ja|0x4}}
    247 bytes (32 words) - 19:26, 22 May 2010
  • {{LSL Constant/ja |value={{LSL Hex/ja|0x40000000}}
    260 bytes (33 words) - 19:26, 22 May 2010
  • {{LSL Constant/ja |value={{LSL Hex/ja|0x8}}
    248 bytes (32 words) - 19:26, 22 May 2010
  • {{LSL Constant/ja |value={{LSL Hex/ja|0x100}}
    253 bytes (33 words) - 19:27, 22 May 2010
  • {{LSL Constant/ja |value={{LSL Hex/ja|0x200}}
    254 bytes (33 words) - 19:27, 22 May 2010
  • {{LSL Constant/ja |value={{LSL Hex/ja|0x10}}
    246 bytes (32 words) - 19:27, 22 May 2010
  • |func_desc=({{LSLG/ja|llTakeControls}} で取得された) 入力の横取りを停止し、キューに残っている {{LSLG/ja|control}} イベントを全て消去します。 {{LSLG/ja|PERMISSION_TAKE_CONTROL |also_functions={{LSL DefineRow||{{LSLG/ja|llTakeControls}}|}}
    662 bytes (59 words) - 08:07, 7 May 2010
  • ...inputs (that were taken with [[llTakeControls]]), dequeues any remaining [[control]] events. If [[PERMISSION_TAKE_CONTROLS]] was previously granted, it will b ...t can affect the controls of other script which has also captured the same control bit on the same agent.
    713 bytes (96 words) - 12:45, 12 April 2012
  • ...in Second Life. LSL scripts can control the behavior of in-world objects. LSL has syntax inspired by {{Wikipedia|https://en.wikipedia.org/wiki/C_(program All information about the Linden Scripting Language is available in the [[LSL Portal]].
    396 bytes (57 words) - 03:12, 19 December 2022
  • |p2_type=integer|p2_name=accept|p2_desc=真偽値。 {{LSLG/ja|control}} イベントが発生するかを指定します。
    3 KB (217 words) - 06:30, 25 February 2016
  • LSL Game Control is a way for scripts in vehicles and attachments to use game controller inp '''👉 For information about the LSL event and writing scripts that use game control see: [[game_control]].'''
    1 KB (211 words) - 23:34, 1 March 2024
  • {{Help |Glossary=*}}A scripted object whose movement you can control. Typically, a Resident will sit on/in the vehicle and use it as a form of t * [http://lslwiki.net/lslwiki/wakka.php?wakka=physics Physics related LSL on LSLwiki.net]
    460 bytes (70 words) - 09:35, 17 August 2009
  • |event_id=15|event_delay=0.05|event=control |constants={{LSL Constants/Controls/ja}}
    3 KB (197 words) - 09:58, 21 February 2016
  • {{LSL Constant |value={{LSL Hex|0x2000}}
    1 KB (171 words) - 09:53, 12 October 2023
  • |constants={{LSL Constants/GameControlButtonFlags}} {{LSL Constants/GameControlAxisIndices}} |also_events={{LSL DefineRow||[[control]]|}}
    3 KB (360 words) - 18:51, 16 January 2024
  • |inject-2={{Issues/SCR-97}}{{Issues/SVC-3187}}{{LSL Function/avatar|id|}} |event_id=15|event_delay=0.05|event=control
    3 KB (378 words) - 07:55, 9 October 2023
  • |inject-2={{LSL Function/link|link|nogroup=*}} ...ee {{LSLGC|Face}} for more information about faces and the conditions that control the number of faces a prim will have.
    1 KB (138 words) - 02:05, 22 January 2015
  • {{LSL Constant In rockets using this offset gives that very distinctive spiraling out of control.
    793 bytes (116 words) - 00:28, 21 June 2009
  • ...sets all camera parameters to default values and turns off scripted camera control. llOwnerSay("I need permissions to control your camera.");
    1 KB (114 words) - 07:07, 12 August 2023
  • {{Multi-lang|State|/ja}}{{Template:Issues/SVC-3017}}{{LSL Header/ja|ml=*}}
    5 KB (313 words) - 01:53, 8 September 2012
  • {{LSL Header/ja| }}{{#vardefine:header_title|jump {{LSL Param|jump_target|target}};
    5 KB (308 words) - 09:12, 26 September 2023
  • RECOMMENDED WITH: '''''[[LSL Protocol/Restrained Love Open Relay Group/vision|vision]]''''' !x-camera/control
    5 KB (761 words) - 02:17, 30 July 2011
  • {{LSL Header/ja| }}{{#vardefine:header_title|return {{LSL Param|value}};
    3 KB (235 words) - 09:14, 26 September 2023
  • {{LSL Header|ml=*}}{{RightToc}} ||iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
    2 KB (227 words) - 05:01, 12 September 2014
  • {{LSL Header|ml=*}}{{#if: {{#vardefine:header_title|jump {{LSL Param|jump_target|target}};}}
    4 KB (567 words) - 11:40, 5 January 2023
  • |inject-2={{LSL Function/handle|handle|listen|control=*}} {{LSL Function/boolean|active|td=activates|fd=deactivates|default=true}}
    2 KB (207 words) - 05:40, 23 April 2022
  • {{LSL Header/ja|ml=*}}
    6 KB (452 words) - 09:17, 26 September 2023
  • ...er|p2_subtype=boolean|p2_name=accept|p2_desc=boolean, determines whether [[control]] events are generated ...ot perform their normal functions. They are effectively disabled. Certain control bits (e.g. CONTROL_ROT_LEFT) are also disabled when specified, in this case
    4 KB (604 words) - 20:10, 30 October 2023
  • {{LSL Tip|[[User:Kireji_Haiku/How_to_deal_with_lists_in_LSL|LSLでリストを繰り返し処理する方法についての紹介]]}} |cat2=Flow Control
    1 KB (105 words) - 08:52, 26 September 2023
  • ...‎|the camera|[[LSL/ja|LSL]] related information about the camera|:Category:LSL Camera/ja}} **[[Camera Control]]
    3 KB (140 words) - 03:57, 26 April 2010
  • {{LSL Header}} control(key id, integer pressed, integer change)
    2 KB (158 words) - 16:14, 24 January 2015
  • ==== Rez and copy a file from a control object ==== ===== Control prim =====
    9 KB (560 words) - 03:13, 8 October 2023
  • These LSL commands will let content creators control this Browser HUD to: * See [[PERMISSION CONTROL BROWSER HUD]] for details
    3 KB (503 words) - 04:15, 13 April 2011
  • {{Multi-lang|LSL Portal}} {{LSL Header{{#var:lang}}}} __NOTOC__
    6 KB (585 words) - 10:53, 8 September 2009
  • ...ee {{LSLGC|Face}} for more information about faces and the conditions that control the number of faces a prim will have. {{LSL DefineRow||[[llGetLinkNumberOfSides]]|Get number of faces for a linked prim
    822 bytes (106 words) - 00:13, 11 October 2023
  • {{Multi-lang|1=LSL_Portal|2=/ja}} {{LSL Header/ja}} __NOTOC__ == Second Life LSL ポータルへようこそ! ==
    7 KB (763 words) - 11:22, 8 October 2013
  • {{Multi-lang|LSL Portal|/ja}} {{LSL Header/ja|ml=*}}
    9 KB (889 words) - 10:54, 22 November 2023
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == ¡Bienvenido al Portal de LSL de Second Life! ==
    8 KB (1,012 words) - 21:57, 3 January 2011
  • {{LSL Header}} ...l]] has this functionality built-in! An obsoleted version of Nargus Dialog Control script is required to work with this script.}}
    9 KB (952 words) - 10:57, 25 January 2015
  • |event_id=15|event_delay=0.05|event=control |constants={{LSL Constants/Controls/fr}}
    3 KB (415 words) - 01:56, 14 March 2010
  • {{LSL Header|ml=*}} }}{{#vardefine:header_title|return {{LSL Param|value}};
    3 KB (403 words) - 01:41, 5 March 2016
  • {{#vardefine:physics_shape_type_const|{{LSL Const|PRIM_PHYSICS_SHAPE_TYPE|integer|30|c=Used to {{GetSet|{{{1|}}}|get|se {{!}} {{LSL Const|PRIM_PHYSICS_SHAPE_PRIM|integer|0|c=The visible shape of the prim det
    4 KB (482 words) - 02:12, 27 December 2013
  • {{LSL Header|ml=*}}{{RightToc}} ||[[Dialog Control]]
    2 KB (294 words) - 17:07, 3 April 2011
  • {{LSL Header}} ===Menus Control===
    7 KB (767 words) - 19:55, 24 January 2015
  • |inject-2={{LSL Function/link-face|link}} {{LSL_Function/inventory|sound|uuid=true|type=sound|volume=volume}}{{LSL Function/link-face|link}}
    4 KB (521 words) - 15:11, 18 January 2024
  • {{LSL Constant |value={{LSL Hex|0x4000}}
    5 KB (632 words) - 12:08, 12 October 2023
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == Bem vindo ao Portal LSL do Second Life! ==
    6 KB (841 words) - 18:33, 23 January 2012
  • {{multi-lang|1=LSL Portal|2=/it}} {{LSL Header{{#var:lang}}}} __NOTOC__
    6 KB (817 words) - 13:01, 1 November 2009
  • {{Multi-lang}}{{LSL Header}}{{LSLC|}} The LSL Test Harness is a platform for testing LSL scripts developed for Linden Lab by {{strike|1=[http://www.i3dnow.com i3D I
    4 KB (668 words) - 07:31, 21 June 2023
  • {{LSL Header/fr}} En LSL, la plupart des scripts attendent sans rien faire jusqu'à ce qu'ils reçoi
    4 KB (561 words) - 21:46, 2 February 2010
  • {{Multi-lang|1=LSL Portal|2=/zh-Hant}} {{LSL Header{{#var:lang}}}} __NOTOC__
    7 KB (643 words) - 22:28, 1 May 2011
  • {{LSL Header|ml=*}} __NOTOC__ == Запрошуємо на Second Life LSL портал! ==
    7 KB (740 words) - 09:08, 8 June 2013
  • {{LSL Header|ml=*}} __NOTOC__ == Запрошуємо на Second Life LSL портал! ==
    7 KB (740 words) - 09:34, 8 June 2013
  • {{LSL_Function/give|target|name|sim=*|uuid=false|type=script|prim=*}}{{LSL Function/boolean|running|if=*|bool=*|non-zero=*|td=the script is set as run |func_footnote=Only works if the [[LSL Glossary#script owner|script owner]] can modify {{LSLP|target}}.
    8 KB (921 words) - 20:55, 1 April 2019
  • {{LSL Header}} control(key id, integer held, integer change)
    2 KB (204 words) - 03:40, 6 December 2023
  • {{LSL Header/ru}}{{LSLC|||{{#var:lang}}}}{{LSLC|Types||{{#var:lang}}}} }}{{#vardefine:header_title|{{return}} {{LSL Param|value}};
    4 KB (173 words) - 10:56, 21 July 2013
  • {{LSL Header|ml=*}} ...a community effort to provide an accurate & open documentation resource on LSL for scripters of all skill levels.
    7 KB (918 words) - 01:35, 3 May 2024
  • {{LSL Header}} ...ny more varieties of input, but that script exhibits essentially this same control flow.
    3 KB (298 words) - 17:35, 24 January 2015
  • |caveats=*Camera control currently (server 1.38) only supported for attachments and objects on which {{LSL DefineRow||[[llClearCameraParams]]}}
    8 KB (937 words) - 11:55, 12 May 2022
  • {{LSL Header|ml=*}} __NOTOC__ == Benvinguts al Portal de Second Life LSL! ==
    7 KB (884 words) - 11:52, 25 June 2010
  • {{multi-lang|LSL Delay|/ja}}{{LSL Header{{#var:lang}}}}
    5 KB (448 words) - 00:15, 15 April 2010
  • {{LSL Header}} Use to control the lag caused by avatars, maximizing sim's performance.
    2 KB (209 words) - 17:44, 24 January 2015
  • {{LSL Header/de}} == Willkommen im Second Life LSL Portal! ==
    9 KB (1,149 words) - 07:44, 27 March 2015
  • {{LSL Header|ml=*}} In LSL, most scripts sit idle until they receive some input, or detect some change
    5 KB (790 words) - 12:57, 14 June 2020
  • *You have no control over the face, size or colour of the displayed '''text'''. {{LSL DefineRow||[[llSitTarget]]|}}
    2 KB (317 words) - 14:03, 22 January 2015
  • ...ection would be a vector, which is probably wrong, as Windlight appears to control this with a float which is the Arc of the Sun.)'' {{LSL DefineRow||[[llGetSunDirection]]|Setting the Direction, then waiting the De
    3 KB (393 words) - 08:43, 10 March 2012
  • Proposed list of approval stages [[LSL Protocol/Restrained Love Open Relay Group/x-tensions Validation Process|her Feature table (including ORG x-tensions) of existing relays [[LSL Protocol/Restrained Love Relay/Comparison|here]].
    11 KB (1,688 words) - 12:31, 23 November 2012
  • ...TF-8 encoding of characters. If you can get the character into a string in LSL, this will encode that character in hex. ...performance reasons you should really just get used to using Base64. Since LSL has no hex functions, implementing them comes at a great performance cost.
    3 KB (337 words) - 19:00, 5 April 2015
  • # Will we see LSL functionality enriched to control normal and specular maps to match their respective textures? [[User:Mona Eb
    1 KB (197 words) - 11:58, 28 October 2013
  • 整数として正しくない引数が渡されたときは、 {{LSL Const/ja|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} が返ります。
    9 KB (642 words) - 05:47, 4 April 2017
  • Attempt at clarifying and consolidating: [[LSL Protocol/Restrained Love Open Relay Group/who/002 draft|Version 002 draft]] ...tly have people coming to our store wanting a way to know WHO is trying to control their relay, it's almost become a mantra "I don't care WHAT it is, I want t
    5 KB (894 words) - 10:47, 13 December 2012
  • {{LSL Header}} control(key id, integer pressed, integer change)
    3 KB (286 words) - 18:11, 24 January 2015
  • |statement_title=if ( {{LSL Param|condition}} ) {{LSL Param|branch}} ...SL Param|condition_d|condition}} ) {{LSL Param|branch|branch_true}} else {{LSL Param|branch|branch_false}} ==
    6 KB (854 words) - 02:03, 22 January 2015
  • *You have no control over the face, size or colour of the displayed '''text'''. |also_functions={{LSL DefineRow||[[llSetSitText]]}}
    2 KB (330 words) - 04:51, 3 May 2022
  • ===={{LSL Param|status_code}}====
    15 KB (1,085 words) - 11:32, 22 November 2023
  • ...elnewfie/lslforge LSLForge] is an offline IDE for editing and debugging of LSL code. LSLForge is Free/Libre Open Source Software (FLOSS), meaning source LSLForge is a derivative of [[LSL-Plus]], forked in September 2011.
    2 KB (288 words) - 11:19, 13 April 2017
  • {{LSL Header/ru}}{{LSLC|||{{#var:lang}}}}{{LSLC|Types||{{#var:lang}}}} {{#vardefine:header_title|{{label}} {{LSL Param|target}};
    6 KB (272 words) - 02:34, 10 November 2013
  • {{LSL Header}} control(key id, integer pressed, integer change)
    6 KB (579 words) - 13:56, 24 January 2015
  • ...tines also provide a finer grained concurrency allowing the Viewer greater control over the numbers and types of HTTP requests that can be simultaneously outs * LSL script compilation
    2 KB (224 words) - 15:02, 8 September 2015
  • ...a-commands are informational only (!release being an obvious exception). [[LSL Protocol/Restrained Love Open Relay Group/x-tensions|x-tensions]] fall into ...or not, but between RLVR protocol load (commands proper) and RLVR protocol control (meta-commands).
    6 KB (1,043 words) - 12:23, 13 February 2013
  • {{:LSL Constants/llRezObjectWithParams}} ...ve the rezzer, slowly spinning and with automatic cleanup. See [[:Category:LSL Temporary|Temporary]]
    5 KB (721 words) - 05:03, 1 February 2024
  • MANDATORY DEPENDENCIES: '''''[[LSL Protocol/Restrained Love Open Relay Group/key|key]]''''' ...ol/Restrained Love Open Relay Group/autoforward|autoforward]]''''', '''''[[LSL Protocol/Restrained Love Open Relay Group/sensor|sensor]]'''''
    6 KB (940 words) - 01:50, 17 June 2011
  • {{LSL Header/it}} ||[[control/it|control]]
    5 KB (494 words) - 07:23, 30 May 2010
  • {{LSL Header|ml=*}}{{RightToc}} ||[[Window Control]]
    2 KB (228 words) - 11:34, 12 June 2013
  • {{LSL Header|ml=*}} Some LSL functions delay script execution when they are called.
    5 KB (451 words) - 09:16, 19 December 2012
  • Persons who wish to demonstrate competence in basic LSL scripting. ...library but on basic programming and the fundamental LSL commands for the control and flow of a program. The following categories provide the basic categori
    14 KB (2,229 words) - 09:00, 6 September 2010
  • {{LSL Header}} ...// since it's no longer attached, then no need for control
    9 KB (887 words) - 14:49, 24 January 2015
  • [OVERVIEW] This test has been designed to exercise the llLoadURL LSL function. [NOTE] Test spam control
    2 KB (263 words) - 12:52, 15 December 2022
  • ...'[[LSL Protocol/Restrained Love Open Relay Group/delay|delay]]''''','''''[[LSL Protocol/Restrained Love Open Relay Group/cancel|cancel]]''''' * !x-takeover/<session_key>: takes over control of the session with specified key.
    9 KB (1,664 words) - 01:04, 29 July 2012
  • ...tines also provide a finer grained concurrency allowing the Viewer greater control over the numbers and types of HTTP requests that can be simultaneously outs * LSL script compilation
    2 KB (279 words) - 10:08, 9 October 2015
  • Если в '''params''' задан неправильный целочисленный параметр, возвращает {{LSL Const|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}}. ...енные параметры, в соответствующих местах в возвращаемом списке ставится {{LSL Const|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} .
    9 KB (439 words) - 11:42, 10 December 2013
  • MANDATORY DEPENDENCIES: '''''[[LSL Protocol/Restrained Love Open Relay Group/key|key]]''''' ...ol/Restrained Love Open Relay Group/autoforward|autoforward]]''''', '''''[[LSL Protocol/Restrained Love Open Relay Group/sensor|sensor]]'''''
    4 KB (709 words) - 01:06, 29 July 2012
  • {{LSL Header|ml=*}}{{RightToc}} ||[[Name2Key in LSL]]
    3 KB (448 words) - 10:58, 28 September 2020
  • {{LSL Const|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} is returned when passed an inva *If {{LSLP|params}} contains unsupported integer values, {{LSL Const|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} is placed in the output list.
    9 KB (1,097 words) - 13:09, 17 May 2023
  • * [[LSL Protocol/Restrained Life Relay/resetting environment settings|resetting env * [[LSL Protocol/Restrained Life Relay/pong handling contradiction|pong handling co
    12 KB (1,705 words) - 13:22, 25 January 2015
  • |inject-2={{LSL Function/position|pos|region=*}} |p2_desc=List of parameters to control the type of pathfinding used.
    3 KB (343 words) - 14:00, 22 January 2015
  • Second Life bots can perform the various operations (not available by LSL): | '''yes, using free device''' || no || '''yes, using LSL (free devices) or built-in HTTP''' || no || '''yes'''
    7 KB (946 words) - 12:39, 9 January 2018
  • |inject-2={{LSL_Function/uuid|id|pd=filter for specific|group=}}{{LSL Function/chat|channel|msg|input=*|pd=filter for specific}}{{Issues/SVC-3170 |also_functions={{LSL DefineRow||[[llListenRemove]]|Removes a listen}}
    10 KB (1,442 words) - 21:11, 5 January 2023
  • ...ore restrictive, by giving the "top" more tools to keep the "bottom" under control. It is operated through llOwnerSay calls in LSL scripts, by reacting when the message sent through this call is formatted i
    2 KB (338 words) - 10:15, 26 February 2010
  • ** {{jira|SVC-7413}} Bug in Control Event ** New LSL function: key llTransferLindenDollars(key id, integer amount)
    4 KB (614 words) - 16:02, 8 December 2011
  • *'''[[Walkability Coefficients]]''' - Control the speed of your Walkable areas. *'''[[Material Volumes]]''' - Control the speed of your characters.
    9 KB (1,317 words) - 10:56, 4 August 2014
  • [[LSL Protocol/Restrained Love Open Relay Group/key/003 draft|Version 003 proposa ...by the controller of the current session. Any controller can then take the control of this session by sending the command !x-takeover/(key). Any controller me
    5 KB (987 words) - 00:30, 10 June 2011
  • ...ons|permissions|[[LSL]] related information about the permission|:Category:LSL Permissions}} ...lying different permission sets to different categories of people, you can control how items you create in Second Life are used and distributed.
    5 KB (828 words) - 10:40, 5 September 2012
  • {{LSL Header|ml=*}}{{RightToc}} ||Monitors for avatars and (de)activates scripts states to control script performance/lag.
    2 KB (350 words) - 04:43, 3 June 2016
  • ...1}} - Votes: 2 - State changes considerably slower under Mono-LSL than LSO-LSL - {{User|Haravikk Mistral}} * {{jira|VWR-12413}} - Votes: 2 - A frozen avatar can still control a vehicle. - {{User|Hunter Trommler}}
    4 KB (576 words) - 09:48, 27 October 2009
  • do so in the spirit of cooperation, not control. such as '''#'''. Given the importance of a decision, [[LSL Protocol/Restrained Love Open Relay Group/Prefix|discussion]] has been init
    5 KB (811 words) - 09:09, 28 July 2012
  • * {{jira|SL-712}} [PV] Update wiki for new LSL functions * {{jira|SL-724}} Optimize the control avatar
    5 KB (696 words) - 11:14, 7 March 2018
  • ===={{LSL Param|status_code}}==== <tr><td>{{LSL Const|RCERR_UNKNOWN|integer|-1}}</td><td>{{#var:value}}</td><td>The raycast
    15 KB (2,230 words) - 09:48, 5 November 2023
  • ...SLRR_standards#Guidance|geleiding]], [[Second_Life_Railroad/SLRR_standards#Control|controle]] en het [[Second_Life_Railroad/SLRR_standards#Gage|spoor]] zal be * [http://lslwiki.net/lslwiki/wakka.php?wakka=physics Physics related LSL on LSLwiki.net]
    4 KB (554 words) - 04:22, 7 September 2010
  • * {{jira|SL-712}} [PV] Update wiki for new LSL functions * {{jira|SL-724}} Optimize the control avatar
    5 KB (700 words) - 13:53, 18 January 2018
  • * {{jira|SL-712}} [PV] Update wiki for new LSL functions * {{jira|SL-724}} Optimize the control avatar
    7 KB (1,005 words) - 06:23, 28 August 2018
  • ...tines also provide a finer grained concurrency allowing the Viewer greater control over the numbers and types of HTTP requests that can be simultaneously outs * LSL script compilation
    3 KB (379 words) - 11:40, 26 October 2015
  • ...tines also provide a finer grained concurrency allowing the Viewer greater control over the numbers and types of HTTP requests that can be simultaneously outs * LSL script compilation
    3 KB (379 words) - 12:23, 2 November 2015
  • {{!}}{{LSL Hex||1|chars=2}} {{!}}{{LSL Hex||2|chars=2}}
    6 KB (888 words) - 14:05, 22 January 2015
  • * {{jira|SL-712}} [PV] Update wiki for new LSL functions * {{jira|SL-724}} Optimize the control avatar
    8 KB (1,072 words) - 12:15, 18 June 2018
  • [[FollowCam]] functionality allows [[script|scripts]] to [[control]] the {{LSLGC|Camera|camera}}. ...on {{LSLGC|Attachment|attachments}} and {{LSLGC|Vehicle|vehicles}} can now control camera behavior through a call to [[llSetCameraParams]](), once they have a
    19 KB (2,028 words) - 06:47, 6 December 2022
  • {{LSL Header}} integer OWNER_ONLY = FALSE; // only owner can control
    4 KB (477 words) - 19:39, 24 January 2015
  • === Control-dropping inventory into objects you have edit permissions for. === ** Objects will be put into the contents of the object you control-dropped it on.
    11 KB (1,697 words) - 10:54, 22 August 2009
  • {{Multi-lang}}{{LSL Header}}{{RightToc}} In order to learn Linden Scripting Language (LSL), you have to get started in Second Life (SL). To get started in SL...
    10 KB (1,740 words) - 11:01, 12 December 2012
  • {{LSL Header}} The size (width and height dimensions not file size) of the video does not control how big you can make your display unit in SL, it establishes a standard rat
    7 KB (1,151 words) - 11:58, 17 November 2009
  • : [[LSL Protocol/Restrained Life Relay/who|Discussion]] : [[LSL Protocol/Restrained Life Relay/vision|Discussion]]
    14 KB (2,280 words) - 05:19, 25 March 2010
  • {{LSL Header|ml=*}}{{RightToc}} ...atures, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performa
    3 KB (437 words) - 12:10, 6 October 2020
  • * {{jira|SL-712}} [PV] Update wiki for new LSL functions * {{jira|SL-724}} Optimize the control avatar
    6 KB (807 words) - 11:41, 16 April 2018
  • ...ons protocol; there are plenty of other examples.</ref>, and allows direct control of the user interface and login. For example, {{mono|<nowiki>secondlife:// :::: Control modes
    11 KB (1,645 words) - 13:31, 11 October 2023
  • * {{jira|SL-712}} [PV] Update wiki for new LSL functions * {{jira|SL-724}} Optimize the control avatar
    9 KB (1,201 words) - 14:55, 24 July 2018
  • ...jira|SVC-343}} - Votes: 10 - Control event not behaving as expected when 2 control scripts exist in the same object(prim) or linkset - {{User|Helena Lycia}} * {{jira|VWR-1933}} - Votes: 7 - "LSL compiler consumes stack too quickly (random ""Syntax Errors"" with long/com
    5 KB (754 words) - 09:17, 26 August 2009
  • ...when the physics engine lags (this is controlled by the Runtime Collision Control System (RCCS)) * LSL [[collision]]() events are broken
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  • * {{jira|SL-712}} [PV] Update wiki for new LSL functions * {{jira|SL-724}} Optimize the control avatar
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  • ...font color=#004fc5><b>Mona Eberhardt</b><nowiki>: Is anyone looking at LSL control for normal and specular maps?</nowiki></font> ...or=#c5001d><b>Jenna Felton</b><nowiki>: what i am more looking for, is LSL control of projectors :)</nowiki></font>
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  • LSL has four [[String#Escape Codes|string escape codes]]: ...yellow">different from traditional RGB</span>, instead of being 0 -> 255, LSL uses 0 -> 1. <code><1.0, 1.0, 1.0></code> represents "white" and <code><0.0
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  • Put the script into the linkset under control. It will scan the linkset for the prim names (build up the dictionary) and === Control command ===
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  • ...tines also provide a finer grained concurrency allowing the Viewer greater control over the numbers and types of HTTP requests that can be simultaneously outs * LSL script compilation
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  • ...font color=#004fc5><b>Mona Eberhardt</b><nowiki>: Is anyone looking at LSL control for normal and specular maps?</nowiki></font> ...or=#c5001d><b>Jenna Felton</b><nowiki>: what i am more looking for, is LSL control of projectors :)</nowiki></font>
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  • : [[LSL http server]] or [[llEmail]] may be a better way to keep contact between th ...r a short time or after a long one, depending on the situation outside the control of the first world object
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  • ...tines also provide a finer grained concurrency allowing the Viewer greater control over the numbers and types of HTTP requests that can be simultaneously outs * LSL script compilation
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  • * Task STORM-730 (Voice control panel doesn't honor active floater opacity setting): * STORM-737 (Add "+" control to Inventory Recent panel) -- finished
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  • {{Multi-lang}}{{LSL Header}}{{RightToc}} Per imparare il "Linden Scripting Language" (LSL), devi iniziare in Second Life (SL). Per iniziare in SL...
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  • ===Control=== '''''Control''''' ''is the way the rail network as a whole works safely while sharing th
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  • {{LSL Header/de}} <lsl>if (TRUE || 1/0) llSay(PUBLIC_CHANNEL, "Aha!");</lsl>
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  • ...tines also provide a finer grained concurrency allowing the Viewer greater control over the numbers and types of HTTP requests that can be simultaneously outs * LSL script compilation
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  • ...andles clockwise and counter clockwise door direction, a name-based access control list, play sounds, and the root prim reports memory free (useful for REALLY allow you to control many doors from a single
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  • * {{jira|SL-712}} [PV] Update wiki for new LSL functions * {{jira|SL-724}} Optimize the control avatar
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  • {{LSL Header}}__NOTOC__ Well now you can solve this by yourself, within your LSL script! All you have to do is to rely on LL Search engine!
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  • ...tines also provide a finer grained concurrency allowing the Viewer greater control over the numbers and types of HTTP requests that can be simultaneously outs * LSL script compilation
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  • // User control // /111 COLOR Name - Sets titler color. Name is a LSL vector or one of
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  • {{LSL Header}} control(key id,integer held, integer change)
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  • Persons who wish to demonstrate competence in intermediate LSL scripting. # RGB definition of a color vector in LSL and how it is different from the editor window.
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  • ...very content of such communications, with the exception of a few so-called control messages. ...s defined here must be sent on the default channel for they are considered control messages (i. e. messages like identification requests, responses to those,
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  • ...ted to script-to-viewer communications than traditional "loose" multi-type LSL protcols or delimited lists and, indeed, could potentially be encapsulated ...ity to interception by other residents"; any individual with access to the LSL script engine would, of course, be capable of eavesdropping.)
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  • * {{jira|SL-712}} [PV] Update wiki for new LSL functions * {{jira|SL-724}} Optimize the control avatar
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  • * {{jira|SL-712}} [PV] Update wiki for new LSL functions * {{jira|SL-724}} Optimize the control avatar
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  • ...tines also provide a finer grained concurrency allowing the Viewer greater control over the numbers and types of HTTP requests that can be simultaneously outs * LSL script compilation
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  • ...ecord. 1. Any roadmap for LSL control of materials? 2. Any roadmap for LSL control of projector parameters (texture/FOV/Focus/Ambiance)?</nowiki></font> ...up high on the list of things we'd like to do, particularly the materials LSL functions</nowiki></font>
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  • {{LSL Header}} It gives you a ton of control in how every single character can be rendered, switching colours and textur
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  • {{LSL Header}} This script allows you some limited control over objects onces they have been deeded to group. This is helpful if you
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  • ...15:09] Simon Linden: ugh ... I never thought about that but I can imagine control events and crossings getting mixed up [2015/02/19 15:10] Yuzuru (yuzuru.jewell): Is it the bug of LSL scripter?
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  • {{LSL Header|ml=*}} ...rge subset of LSL. Below are some of the more popular editors for use with LSL.
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  • {{LSL Header|ml=*}} || [[LSL Protocol/Teleport_Helper_Protocol|Teleport Helper Protocol ]]
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  • {{LSL Header|ml=*}} ...of scripts to provide another example using POST. The first script is the LSL code to receive the information on the grid. The second script is a Perl sc
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  • {{LSL Header}} // Dialog control buttons
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  • ...and include a plus sign in the exponent are not parsed as json numbers by LSL” ...OOK]] flag is often incorrect when [[llGetAgentInfo]]() is called within [[control]]() event” ({{Jira|BUG-5763}})
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  • RECOMMENDED WITH: '''''[[LSL Protocol/Restrained Love Open Relay Group/cancel|cancel]]''''' ...ns are transfered, should also transfer all remaining timers to the device control is handed over to.
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  • {{LSL Header}} ...d space. Some systems even allow the scene to be located far away from its control panel, offering the convenience of large, rez-on-demand structures without
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  • ...er sounds to be stitched together. There are [[:Category:LSL Sound|various LSL functions that can be used to play sound clips]], as well as a built-in sys ...es'', or if it's handled server-side). To give you a much higher degree of control over how exactly the channels are mixed together — there are many differe
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  • ...r examples of large multi-region networks with different sets of guidance, control and track system. The different systems are not necessarily compatible with * [http://lslwiki.net/lslwiki/wakka.php?wakka=physics Physics related LSL on LSLwiki.net]
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  • HexText is an LSL script to display Unicode text on 8 faced prims within Second Life. Support === LSL Script ===
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  • {{LSL Header}} ...at jerk around. While you can use llSetPos for a sliding door you have no control at what speed it moves. This sliding door script i created because i wante
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  • ...and include a plus sign in the exponent are not parsed as json numbers by LSL” ** LSL support for applying render materials to objects
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  • {{LSL Header/zh-Hant|ml=*}}{{RightToc}} Come to this page to see complex examples that show how to combine parts of LSL.
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  • Back to [[LSL Protocol]] It can be used to control up to 15 (for v3.20) different scripted items, each being associated with o
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  • * LSL Preprocessor * Improved Camera control and movement control windows
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  • ...tines also provide a finer grained concurrency allowing the Viewer greater control over the numbers and types of HTTP requests that can be simultaneously outs * LSL script compilation
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  • {{LSL Header}}{{LSLC|Dialog}}{{LSLC|Communications}} {{LSL DefineRow||[[SimpleDialogMenuSystem]]|Multi-paging, next and previous pages
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  • A Region owner may choose to exercise full control over access to Private Regions in the Estate. The Region's included adminis ...ts the scripted object), voice communication, or media streams, nor can an LSL script directly capture visual content such as objects or textures.
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  • {{LSL Header}} [[LSL Protocol|Back to Protocol page]]
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  • {{LSL Header}} ...o.com/journal/1357 the password anti-pattern]) and gives them fine-grained control over which Second Life objects are able to send updates to twitter. The Twi
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  • * block only control characters, not all non-ASCII, in group tags * {{JIRA|SVC-1482}} : add SHA1 function to LSL ([[llSHA1String]])
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  • {{LSL Header}} This script lets you chat some new example LSL code on a channel, and then see this script compile and run that code for y
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  • *Spaces, control characters, and other characters that are not allowed in URLs will cause a *If the accessed site is relying on the LSL script to report [[L$]] transactions, then it '''must''' check the <code>X-
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  • ...tines also provide a finer grained concurrency allowing the Viewer greater control over the numbers and types of HTTP requests that can be simultaneously outs * LSL script compilation
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  • ...0b5><b>Haravikk Mistral</b><nowiki>: HTML has an awful lot of overhead for LSL scripts to work with</nowiki></font> ...iki>: Would be nice, I think I did post another issue a while back for XML control of SL GUI elements, which would be a little more streamlined though still h
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  • ...0b5><b>Haravikk Mistral</b><nowiki>: HTML has an awful lot of overhead for LSL scripts to work with</nowiki></font> ...iki>: Would be nice, I think I did post another issue a while back for XML control of SL GUI elements, which would be a little more streamlined though still h
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  • * block only control characters, not all non-ASCII, in group tags * {{JIRA|SVC-1482}} : add SHA1 function to LSL ([[llSHA1String]])
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  • ...ing the Unix concept of errno, where that are an (extensable) set of known lsl errors with an integer value, and an associated text? This would allow an e ...nden</b><nowiki>: Kelly, have we considered using integer error values for LSL errors?</nowiki></font>
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  • Persons who wish to demonstrate competence in advanced LSL scripting. ...should be aware of all the different ways that a prim can be altered using LSL. This includes all of the methods listed at the intermediate level. The per
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  • * Added "this-is-a-script-generated-message-beyond-the-control-of-the-agent/" at the beginning of @getstatus-replies on all channel * see [[LSL Protocol/Restrained Life Relay/Change_History#1.014_to_1.015.a|Changes to t
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  • ...working of the RLVR protocol and a few examples, we refer the reader to [[LSL Protocol/Restrained Love Relay/Specification|the original RLVR specificatio ...stick with the original RLVR specification and still be compatible with [[LSL Protocol/Restrained Love Relay/Comparison|ORG relays]]. However, to have th
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  • {{LSL Header|ml=2}} While Second Life includes a physics engine, and LSL includes a number of functions for controlling the physical behavior of obj
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  • {{LSL Header}} // \" <-- Fixes LSL syntax highlighting bug.
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  • |style="white-space: nowrap"|'''bugs set_texture''' ''[[:Category:LSL Key|uuid]]'' |style="white-space: nowrap"|'''c1 set_texture''' ''[[:Category:LSL Key|uuid]]''
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  • {{LSL Header/fr|ml=*}}{{RightToc}} Cette page permet de consulter des exemples complexes d‘application du LSL
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  • {{LSL Header|ml=*}} // \" <-- Fixes LSL syntax highlighting bug.
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  • [09:01] <font color=#808080><b>HEAD</b><nowiki>: 2011-06-20T16:01:54.373391Z LSL DRIFT: 4</nowiki></font> ...or=#005ab5><nowiki>[#SCR-23] Control event not behaving as expected when 2 control scripts exist in the same object(prim) or linkset</nowiki></font>
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  • ...15] Simon Linden: It should be invisible normally but lets us have better control of where the viewer gets those mesh and texture assets ...er installed locally for a SL clss? that would give the creators a kind of control to keep the mesh and textures at their own place :)
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  • * [12:08] [[User:LSL Scientist|LSL Scientist]]: if it is caused by griefer client, only relogging to distant * [12:08] [[User:Soft Linden|Soft Linden]]: Or second, like LSL says - it's possible for others to spoof your hand beam
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  • {{LSL Header}} While you do not have the precise control of prim positioning that static text displays have, on the other hand you c
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  • ...tines also provide a finer grained concurrency allowing the Viewer greater control over the numbers and types of HTTP requests that can be simultaneously outs * LSL script compilation
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  • <font color="#000000"><b>animats:</b></font> Camera control? ...<b>polysail:</b></font> is understanding how LSL inputs differ from avatar control inputs
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  • ...the page, you'll have to copy-and-paste the text below into a file called "lsl-mode.el" so the autoload in the comments below can work out. Updated LSL Constants list {-- [[User:Kittin Ninetails|Kittin Ninetails]] 15 July 2013}
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  • ...tines also provide a finer grained concurrency allowing the Viewer greater control over the numbers and types of HTTP requests that can be simultaneously outs * LSL script compilation
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  • * [[LSL Browser HUD]] * [[Camera Control]]
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  • ...lz (kelly.linden)</b><nowiki>: The responsiveness is "off" - it looks like control events are maybe firing too often</nowiki></font> ...ago that you made something to improve performance when many people using control events at the same time, can you specify how it works?</nowiki></font>
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  • ...tines also provide a finer grained concurrency allowing the Viewer greater control over the numbers and types of HTTP requests that can be simulta * LSL script compilation
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  • ...org/web/20161106202919/http://lslwiki.net/lslwiki/wakka.php?wakka=HomePage LSL Wiki] and may need cleaning up.}} ...brary is its command set, which allows you to link, unlink, configure, and control the particle chain. The commands are explained a little further below, alon
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  • ...T_MOUSELOOK flag is often incorrect when llGetAgentInfo() is called within control() event" ...ns when they think you're in mouselook) and certain vehicles (which change control behavior when they think you're in mouselook)
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  • #Technology development: LSL to back-end database integration and media support. #Sviluppo tecnologia: da Script LSL conessi a database come anche integrazione di supporti media.
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  • ...tines also provide a finer grained concurrency allowing the Viewer greater control over the numbers and types of HTTP requests that can be simultaneously outs * LSL script compilation
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  • ...ous Neruda</b><nowiki>: ah... stuff that we need when PEwt balloons out of control :3</nowiki></font> ...fill in some empty space I decided to try to make an optimization pass on LSL script operations...</nowiki></font>
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  • This page is about dynamic web textures, a feature to allow an LSL script to assign an image URL to a face and cause it to dynamically update == Potential LSL implementation ==
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  • ...25] <font color=#004fc5><b>Rex Cronon</b><nowiki>: too bad we don't have a lsl function that can take something from owner's invetory and put it in the in [12:42] <font color=#00a7c5><b>Latif Khalifa</b><nowiki>: LSL "radars" would still work on huds, etc.</nowiki></font>
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  • ...<font color=#000c33><b>Simon Linden</b><nowiki>: I think there were a few LSL fixes in there too</nowiki></font> [12:18] <font color=#0058b2><b>Krull Quar</b><nowiki>: No control surfaces euither just space for them</nowiki></font>
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  • ...200><b>Qie Niangao</b><nowiki>: hmmm... now to decide whether to recompile LSL vehicle and attachment scripts to Mono.</nowiki></font> ...den</b><nowiki>: Kelly, I think last Friday we were talking about some new LSL low hanging fruit.</nowiki></font>
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  • [15:32] Simon Linden: I don't have much to add ... the LSL materials functions are coming along but aren't quite ready to try out ...s asking me to script a control for projectors, so i'd like to have such a control :) probably after materials
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  • ...json feature set was born from a desire to control / spawn viewer UI from LSL. I don't think progress has been made on that front however.</nowiki></font ...ont color=#004fc5><b>Ima Mechanique</b><nowiki>: those are the values that LSL engine uses</nowiki></font>
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  • * {{jira|SNOW-260}} Correct small errors and consistency in LSL editor hovertips * {{jira|SNOW-413}} Potential null pointer exception in multi-slider control
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  • ...UG-359? As it is, it feels like it's been implemented only in half. Adding LSL functionality that'll allow creators to change normal and specular maps alo ...<nowiki>: Has anyone that uses materials written up some ideas on what the LSL API would look like for them?</nowiki></font>
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  • ...owiki>[#SCR-115] State changes considerably slower under Mono-LSL than LSO-LSL</nowiki></font> ...color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: switching states in LSL is just a couple pointer changes, mono isn't designed for states so it invo
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  • // * The controller does not need to be a single lsl script. // o An avatar can control the tests through a series of dialog menus or prompted typed commands.
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  • ...idea of how a relay basically works. You can find the change history at [[LSL Protocol/Restrained Life Relay/Change History|Change History]]. ...nd-color: #AFA">'''Please add fixes, new features and stuff like that to [[LSL Protocol/Restrained Life Relay/Development & Contribution|Development & Con
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  • ..." that wouldn't actually involve breaking viewers or anything. If you have control over the server hosting, it may be possible to set up a configuration for a <font color=#000000><b>animats:</font></b> Camera control is a difficult problem. There are whole books on that.
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  • ...access lists, switch, permissions...) so the user must be given some basic control over what kind of objects are allowed to issue commands. Of course I could, and there is even a working code for a basic relay at [[LSL Protocol/Restrained Love Relay/Reference Implementation|Reference Implement
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  • {{LSL Header}} ...unction, mainly for convenience but also because of the limitations of the LSL scripting memory.
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  • ...as well as get enough information to message switches appropriately. i.e. control switches by sending messages 'main' or 'branch' to it.<BR> * [http://lslwiki.net/lslwiki/wakka.php?wakka=physics Physics related LSL on LSLwiki.net]
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  • ...000b5><b>Pauline Darkfury</b><nowiki>: yeah, I like the sound of that, the control event has always struck me as being kinda horrible in terms of activity com [09:29] <font color=#5a00b5><b>Helena Lycia</b><nowiki>: Heh, I just want the control event to recognise when the Home key is pressed *giggles*</nowiki></font>
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  • * {{jira|CHUI-915}} [CHUIBUG]Control+W hides Conversations floater instead of closing active tab ** {{jira|CHUI-915}} [CHUIBUG]Control+W hides Conversations floater instead of closing active tab
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  • * STORM-737 (Add "+" control to Inventory Recent panel) ** Update lsl wiki - remove Unsupported icon next to llTextBox. Timing of when to make t
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  • ...ent score for an interactive game where the game is controlled entirely by LSL scripts --[[User:Kelly Linden|Kelly Linden]] ...ist of high scores - user names plus scores for a game written entirely in LSL --[[User:Kelly Linden|Kelly Linden]]
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  • {{LSL Header}} // * Fix button placement. Control buttons should be on the first line.
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  • |width=100% style=" padding:0 3px;"|HTML has an awful lot of overhead for LSL scripts to work with ...3px;"|Would be nice, I think I did post another issue a while back for XML control of SL GUI elements, which would be a little more streamlined though still h
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  • * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
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  • ...o three control segments, SLRR Control North, SLRR Control South, and SLRR Control East. One break, between the East and the North segments is at the Clearwin When the system was running, the active control segments were denoted by colored LEDs on the Controller. On the South segme
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  • {{Otheruses4‎|groups|[[LSL]] related information about the groups|:Category:LSL Group}} ...where incoming teleports arrive, and also set teleport routing for further control. This is done in About Land > Options tab.
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  • ...L does now, land managed by elected leaders, or land run under very strict control. [[User:Zero Linden|Zero Linden]] 11:27, 16 October 2007 (PDT)'' === Privacy and control ===
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  • ...acceptable in this situation, because it makes absolutely all children of control (in our case Floater) transparent including text and so on. Which makes flo * Update lsl wiki - remove Unsupported icon next to llTextBox. Timing of when to make th
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  • ...iki>: makes sense, the owner of that experience should do what they can to control what happens with it</nowiki></font> ...ause other grief, you'd need a way of helping people know, understand, and control what they're responsible for</nowiki></font>
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  • ...7] <font color=#5a00b5><b>Liisa Runo</b><nowiki>: untill then, we want new LSL functions to keep us intrested</nowiki></font> ...st give us some stuff we desperately need, like the ability to return with LSL</nowiki></font>
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  • ...7] <font color=#5a00b5><b>Liisa Runo</b><nowiki>: untill then, we want new LSL functions to keep us intrested</nowiki></font> ...st give us some stuff we desperately need, like the ability to return with LSL</nowiki></font>
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  • {{LSL Header}} // Function to control if current prim has expected size and relative position
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  • ** {{jira|SVC-7413}} Bug in Control Event ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount)
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  • ...058b2><b>Morgaine Dinova</b><nowiki>: Latif: but if a sim has encroachment control, then you could simply push or expand your object as far as possible toward [12:42] <font color=#5800b2><b>Latif Khalifa</b><nowiki>: I think manual control would do fine. I don't mind tiny bits protruding if it's not really bothers
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  • ...olor=#000000><b>dantia Gothly: </b></font>I'm excited for that release and LSL additions.<br> ...=#000000><b>Lucia Nightfire: </b></font>on Mauve, the GB doesn't have game control<br>
    62 KB (10,482 words) - 12:57, 26 January 2024
  • * {{JIRA|VWR-12880}} Fixed: [[CHANGED_OWNER]] in LSL script always triggered when detaching and attaching again an object ** Add metrics code to determine what LSL function(s) take a long time when a region has slow scripts
    9 KB (1,460 words) - 17:36, 26 January 2011
  • ...nden: Magnum got some fixes for the new JSON functions, and also a fix for control events in child prims of attachments (Lucia's bug) ...15:09] Maestro Linden: have any of you had a chance to play with the new LSL JSON functions?
    30 KB (4,220 words) - 16:38, 23 May 2013
  • ...he case, you can not lear LSL2 without having the SL2 with things you want control [2014/09/25 15:14] Lucia Nightfire: I would hope that if we're forced to use LSL that there will be new functions and that all will be modular
    24 KB (3,127 words) - 16:30, 25 September 2014
  • ...dows. For software scripts see the [[LSL Portal|Linden Scripting Language (LSL) Portal]]. See also (Other portals related to building). '''Permissions:''' - Second Life has a [[permission]]s system to control how people use objects they did not create. The original creator has full p
    23 KB (3,883 words) - 11:16, 25 May 2011
  • * Parcel level control of environments. * More control over cloud speed. The vector controls to give you more precision when work
    22 KB (3,324 words) - 10:09, 27 November 2018

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