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  • ...if the matching pass phrase is passed in the {{LSLP|pass}} parameter. The function returns a list, the first entry in the list is the number of keys deleted, ...TA_MULTIDELETE, the key name will consist of a comma separated list of the key names removed from the datastore.
    2 KB (241 words) - 12:50, 13 July 2023
  • {{LSL Constant ...ons and specifies inventory items of SETTING type will be retrieved by the function.
    1 KB (151 words) - 11:23, 1 February 2019
  • {{LSL Constant ...ns and specifies inventory items of CLOTHING type will be retrieved by the function.
    1 KB (152 words) - 11:26, 1 February 2019
  • {{LSL Constant ...ns and specifies inventory items of LANDMARK type will be retrieved by the function.
    1 KB (139 words) - 11:27, 1 February 2019
  • |return_type=key ...een used in the past. If no agent can be found with the supplied name this function returns the value [[NULL_KEY]].
    2 KB (320 words) - 14:52, 27 February 2020
  • {{LSL Constant ...ons and specifies inventory items of GESTURE type will be retrieved by the function.
    2 KB (173 words) - 11:26, 1 February 2019
  • |return_type=key ...ver|dataserver()]] event containing a comma-separated list of the UUIDs of all avatars with '''display_name'''.
    1 KB (169 words) - 12:09, 30 May 2011
  • {{LSL Constant ...s and specifies inventory items of ANIMATION type will be retrieved by the function.
    2 KB (190 words) - 11:25, 1 February 2019
  • |inject-2={{LSL Function/inventory|old}} {{LSL DefineRow||[[llGetInventoryName]]|}}
    2 KB (288 words) - 11:40, 19 June 2012
  • |inject-2={{LSL Function/avatar|id}} |return_type=key
    2 KB (326 words) - 15:00, 27 February 2020
  • {{LSL Header}} __NOTOC__ == Function: [[string]] NewLine([[string]] {{LSL Param|source}}); ==
    2 KB (230 words) - 17:31, 24 January 2015
  • |p1_type=integer|p1_name=start|p1_desc=The first key to return. ...he one indicated by {{LSLP|start}}. If {{LSLP|count}} is less than 1, then all keys between {{LSLP|start}} and the end are returned. If {{LSLP|count}} min
    1 KB (170 words) - 22:31, 14 January 2023
  • |p1_type=key|p1_name=avatar|p1_desc |func_footnote=By design HUD attachment keys are not reported by this function.<br/> <br/>
    2 KB (240 words) - 11:36, 2 January 2024
  • {{LSL Function |func_desc=This function takes a string representing [http://json.org JSON], and returns a list of t
    2 KB (316 words) - 11:33, 22 January 2015
  • {{LSL Function/Headless ...y removes a '''name:value''' pair a [[linkset_data]] event is triggered in all scripts running in the linkset with an action of [[Template:LSL_Constants_L
    6 KB (563 words) - 07:53, 12 August 2023
  • ...ubtype=handle|p1_name=queryid|p1_desc=matches the return of the requesting function ! Function
    7 KB (872 words) - 08:36, 30 April 2024
  • |inject-2={{LSL Function/handle|handle|listen|control=*}} {{LSL Function/boolean|active|td=activates|fd=deactivates|default=true}}
    2 KB (207 words) - 05:40, 23 April 2022
  • |p1_type=key|p1_name=target|p1_desc Depending upon the type of '''target''' this function works differently.
    4 KB (403 words) - 16:54, 1 April 2023
  • ...vironmental settings applied to this agent as part of the experience. This function must be executed as part of an experience. |p1_type=key|p1_name=agent_id|p1_desc=The key for an agent in the region. The agent must be in the region and must be par
    3 KB (452 words) - 03:56, 19 October 2023
  • {{LSL Header}}__NOTOC__ ...on: [[string]] FormatDecimal([[float]] {{LSL Param|number}}, [[integer]] {{LSL Param|precision}}); ==
    4 KB (421 words) - 15:00, 24 January 2015
  • llSay(0,"stopping all, curr_anims are " + (string) curr_anims); The typical uses for this function are to stop all currently playing animations, or to check whether a particular animation is
    3 KB (424 words) - 11:36, 5 December 2018
  • This function's behavior is dependent upon the VM the script is using. [[#Mono|Mono]] is ...licated, meaning <code>a = a + a;</code> resulting in 3 values of |In LSO, all types are immutable, every operation results in Heap values being duplicate
    5 KB (751 words) - 13:44, 9 October 2023
  • {{KBwarning|This is ''not'' a real LSL function... but it should be.}} <lsl>
    877 bytes (131 words) - 12:51, 17 July 2012
  • ...erText|error_msg|An error message}}]</code> - returns avatar [[key]]s for all agents in the region limited to the area(s) specified by scope * [[AGENT_LIST_REGION]] - returns any/all agents in the region.
    5 KB (635 words) - 18:22, 4 February 2023
  • {{LSL Function/KeyValue|k|v|value=value|d2_type=string|d2_name=value}} {{LSL Function/Experience|true}}
    6 KB (660 words) - 14:03, 27 January 2020
  • |inject-2={{LSL Function/handle|handle|listen}} |caveats=*On [[state]] change or [[llResetScript|script reset]] all listens are removed automatically.
    2 KB (206 words) - 05:39, 23 April 2022
  • ...or an agent with an empty list. Passing an empty list in params will strip all environmental settings applied to this agent as part of the experience |p1_type= key|p1_name= agent_id|p1_desc= The key for an agent in the region. The agent must be in the region and must be pa
    3 KB (443 words) - 03:56, 19 October 2023
  • {{LSL Header}} ...ave ''global'' coordinates in it (plus the landmark's inventory name, like all assets), which are retrieved through an (expensive) [[dataserver]] call. In
    3 KB (361 words) - 03:16, 26 January 2024
  • |constants={{LSL Constants/Parcel Media|all|b=*}} |caveats= * This script's object must be owned by the landowner or the function will silently fail.
    1 KB (202 words) - 14:07, 22 January 2015
  • |inject-2={{LSL Function/face|face|}}{{LSL Function/link|link|}}{{LSL_Function/alpha|alpha}} list PrimList = ["ALL"];
    4 KB (435 words) - 13:25, 1 December 2023
  • {{LSL Constant ...t2Json]] function to indicate that the list provided is a strided list of "Key", Value pairs (which may be empty), and that a string representing a Json o
    2 KB (330 words) - 15:51, 23 January 2015
  • |p2_type=integer|p2_name=start|p2_desc=The first key to return. ...he one indicated by {{LSLP|start}}. If {{LSLP|count}} is less than 1, then all keys between {{LSLP|start}} and the end which match {{LSLP|pattern}} are re
    6 KB (606 words) - 01:42, 16 February 2024
  • {{LSL Function |func_desc=This function takes a list and returns a [http://json.org JSON] string of that list as ei
    4 KB (581 words) - 18:05, 20 April 2017
  • |inject-2={{LSL_Function/permission|PERMISSION_DEBIT|grant=the owner}}{{LSL Function/avatar|destination}} ...success or failure of the transfer. If the transaction is successful, this key will show in the [https://secondlife.com/my/account/transactions.php transa
    4 KB (521 words) - 12:12, 22 January 2015
  • {{LSL Function Do not confuse this function with the {{Wikipedia|Comma-separated values|CSV}} format, it is ''not'' the
    4 KB (612 words) - 04:15, 4 July 2022
  • {{LSL Function ...function returns [[JSON_INVALID]]. If the result is <code>null</code> the function returns [[JSON_NULL]].
    5 KB (710 words) - 11:11, 25 August 2022
  • {{Multi-lang|LSL Portal}} {{LSL Header{{#var:lang}}}} __NOTOC__
    6 KB (585 words) - 10:53, 8 September 2009
  • ...re used to combined editor and debugger, is the seeming inability to debug LSL code. The solution is to define a simple debugging utility function as follows.
    6 KB (748 words) - 15:36, 25 January 2015
  • {{LSL Function/ja |spec=[[Json_usage_in_LSL|LSL での JSON の使用]] を参照してください。
    6 KB (523 words) - 13:05, 22 November 2023
  • {{LSL Header|ml=*}} In Second Life, resident chat can be heard by all nearby because it all goes over an open channel, which has the number 0.
    3 KB (429 words) - 13:22, 20 March 2016
  • {{LSL Header|ml=*}} ...provide an accurate & open documentation resource on LSL for scripters of all skill levels.
    7 KB (918 words) - 01:35, 3 May 2024
  • |return_type=key *The byte return for this function was increased from 255 bytes to 1024 bytes with server version [https://rel
    10 KB (1,208 words) - 02:55, 17 January 2024
  • {{LSL Header/pl}} __NOTOC__ == Witaj w Second Life LSL Portal! ==
    7 KB (883 words) - 05:08, 7 June 2011
  • ...pe=handle|p1_name=request_id|p1_desc=HTTP request id for response use, and function response identification. ...munications | Outgoing]] pipeline, and this function is on the [[:Category:LSL HTTP#Understanding_LSL_HTTP_Communications | Incoming]] pipeline.
    6 KB (833 words) - 14:35, 29 June 2022
  • ...). Great question! The answer is: YES! This is great news as it opens up all sort of creative possibilities. However, it's not the easiest thing to figu ...tion, the Shared Media displays some time of day information received from LSL.
    8 KB (1,210 words) - 20:59, 21 April 2010
  • This page addresses '''Frequently Asked Questions about Display Names LSL calls''' not covered on the [[Display Names|general Display Names FAQ]]. ...elly Linden". If you OR them together and use both, the sensor will return all matches.
    7 KB (1,185 words) - 13:16, 29 July 2011
  • |inject-2={{LSL Function/link|link|, controls which prim(s) receive the [[link_message]].|, controls |p4_type=key|p4_name=id|p4_desc=Value of the fourth parameter of the resulting [[link_me
    6 KB (920 words) - 13:57, 22 January 2015
  • |p1_type=key|p1_name=target *This function silently fails if called from a script inside an attachment.
    4 KB (507 words) - 14:01, 21 November 2023
  • {{LSL Header}} ...0000000-0000-0000-0000-000000000000"; // change this to your main avatar's key
    3 KB (351 words) - 02:27, 22 January 2015
  • // Simple function to change the HUD color. attach(key inAvatar)
    4 KB (394 words) - 04:23, 5 May 2024
  • |inject-2={{LSL_Function/permission|PERMISSION_DEBIT|grant=the owner}}{{LSL Function/avatar|destination}} ...[llTransferLindenDollars]] returns a [[key]] that can be used to match the function call to the resulting [[transaction_result]] event and the [https://secondl
    4 KB (495 words) - 11:20, 22 January 2015
  • {{Multi-lang|LSL Portal|/ja}} {{LSL Header/ja|ml=*}}
    9 KB (889 words) - 10:54, 22 November 2023
  • |caveats=*This function should not be trusted to limit the values of money payable to the object; ' * Use only one call to this function in all the scripts on an object to prevent confusion about which values are used.
    4 KB (567 words) - 04:10, 11 August 2023
  • |inject-2={{LSL Function/uuid|id|object=*|sim=*}} |func=llOverMyLand|return_type=integer|p1_type=key|p1_name=id
    5 KB (560 words) - 14:05, 22 January 2015
  • {{LSL Function/ja ...|value}}が魔法の値[[JSON_DELETE]]の場合は上書きされません。{{LSLPT|specifiers}}に値が存在しない場合、新しいKey:ValueペアがJsonオブジェクト内に形成されます。
    8 KB (808 words) - 13:08, 22 November 2023
  • {{Multi-lang|1=LSL_Portal|2=/ja}} {{LSL Header/ja}} __NOTOC__ == Second Life LSL ポータルへようこそ! ==
    7 KB (763 words) - 11:22, 8 October 2013
  • {{LSL Header}} ...ion of that code - that allows for one script to handle almost any type of function with a delay.
    7 KB (674 words) - 19:19, 24 January 2015
  • {{Multi-lang|category=LSL}}{{LSL Header}}{{LSLC|}}{{RightToc}} ...mit]](). Mono scripts also share the memory needed for their bytecode with all other instances in the same region of the same script copied after compilat
    7 KB (915 words) - 09:26, 5 April 2017
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == Bem vindo ao Portal LSL do Second Life! ==
    6 KB (841 words) - 18:33, 23 January 2012
  • |p2_type=key|p2_name=id If {{LSLP|id}} is an invalid key or a [[NULL_KEY|null key]], it is considered blank.<br/>
    3 KB (441 words) - 19:26, 21 May 2020
  • ...or unique scripts need. We provide you with the 24/7 reliable domains for all your parsing needs, including other tools like name2key. StrtoTime is a function in PHP that grabs the unixtime based off a string command.
    2 KB (231 words) - 23:40, 9 February 2012
  • |inject-2={{LSL Function/Experience|true}} ...], the decision to allow or block the request is persistent and applies to all scripts using the experience grid-wide.
    6 KB (682 words) - 15:33, 24 August 2022
  • {{Multi-lang|1=LSL Portal|2=/zh-Hant}} {{LSL Header{{#var:lang}}}} __NOTOC__
    7 KB (643 words) - 22:28, 1 May 2011
  • {{LSL Header|ml=*}} __NOTOC__ == Запрошуємо на Second Life LSL портал! ==
    7 KB (740 words) - 09:08, 8 June 2013
  • {{LSL Header|ml=*}} __NOTOC__ == Запрошуємо на Second Life LSL портал! ==
    7 KB (740 words) - 09:34, 8 June 2013
  • |inject-2={{LSL Function/position|pos|region=*}} ..., [[integer]] agentImpact2, ... ]</code>, and sorted by agent/group [[UUID|key]] with a maximum of 100 strides.
    7 KB (877 words) - 18:58, 8 January 2020
  • ...LSL AES Engine]] by [[Haravikk Mistral]], allowing you to process Java and LSL compatible AES messages in PHP. ...rings, which are used in the examples, as the <code>base64_decode()</code> function provided by PHP will attempt to process null-characters produced as a resul
    18 KB (2,148 words) - 11:16, 25 January 2015
  • |inject-2={{LSL Function/avatar|avatar|sim=*}} |func=llGetAgentSize|return_type=vector|p1_type=key|p1_name=avatar
    4 KB (632 words) - 15:11, 17 November 2022
  • {{LSL Header|ml=*}} == Example LSL Script - Gun and Holster ==
    5 KB (660 words) - 15:13, 24 January 2015
  • |return_type=key|return_subtype=handle ...forced sleep time, too many requests (5-ish) in a short period will cause all further requests to be denied until the script stops requesting URLs for at
    6 KB (809 words) - 04:49, 11 June 2023
  • |p1_type=key|p1_name=avatar|p1_desc ...verText|Share language with objects|LanguageIsPublic}}" disabled then this function returns an empty string.
    4 KB (522 words) - 16:05, 15 July 2018
  • |inject-2={{LSL Function/uuid|id|group=}}{{Issues/SVC-92}} |p3_type=key|p3_name=id|p3_desc
    3 KB (498 words) - 16:46, 9 February 2023
  • ...type=key|p1_subtype=handle|p1_name=request_id|p1_desc=A valid HTTP request key. ...string if the header is not found, if the '''request_id''' is not a valid key received through the [[http_request]] event, or if the headers can no longe
    6 KB (735 words) - 17:31, 21 July 2022
  • {{LSL Header|ml=*}} __NOTOC__ == Benvinguts al Portal de Second Life LSL! ==
    7 KB (884 words) - 11:52, 25 June 2010
  • |func=llGetInventoryKey|return_type=key|p1_type=string|p1_name=name ...just like invalid keys.}}.<br/>Use [[llGetInventoryType]] instead of this function to verify the existence of inventory.
    6 KB (752 words) - 09:22, 11 October 2023
  • {{multi-lang|1=LSL Portal|2=/it}} {{LSL Header{{#var:lang}}}} __NOTOC__
    6 KB (817 words) - 13:01, 1 November 2009
  • {{LSL Function ...[[JSON_DELETE]]. If a value does not exist at {{LSLPT|specifiers}}, a new Key:Value pair will be formed within the Json object.
    8 KB (1,132 words) - 15:37, 30 December 2023
  • {{LSL Header|ml=*}} A page dedicated to LSL Hacks, those things that make your code so much better but at the same time
    12 KB (1,708 words) - 03:59, 11 June 2023
  • |p1_type=key|p1_name=id|p1_desc=&#32;or adjacent regions[[#id_Parameter|*]] {{LSL Const|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} is returned when passed an inva
    9 KB (1,097 words) - 13:09, 17 May 2023
  • {{LSL Header|ml=*}}{{RightToc}} Second Life has two LSL compilers, one which compiles into LSO bytecode and is executed by the simu
    5 KB (675 words) - 11:29, 27 February 2024
  • |inject-2={{LSL Function/avatar|agent|region=*}}{{LSL Function/inventory|landmark|type=landmark|uuid=false|empty=(for teleporting within t |p1_type=key|p1_name=agent|p1_desc=&#32;(the avatar to teleport, must be the [[llGetOwne
    7 KB (923 words) - 20:45, 27 January 2024
  • ...[[touch]] for example) if the CLICK_ACTION_* is set in the root but not at all in the children (including not having [[touch]] [[event]] [[script]]s in th *While this function works or attached objects (click action can be changed), the configured cli
    6 KB (700 words) - 15:11, 16 January 2024
  • |return_type=key |return_text=which will be the key of the object when it is successfully rezzed in the world.
    5 KB (721 words) - 05:03, 1 February 2024
  • [key object_uuid, vector hit_position, integer status_code] ===={{LSL Param|status_code}}====
    15 KB (1,085 words) - 11:32, 22 November 2023
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    11 KB (1,756 words) - 13:49, 24 January 2015
  • {{LSL Header|ml=*}}{{RightToc}} ...de for that project. It is much easier to understand a large codebase when all the code in it is in a '''consistent style'''. These guidelines, referred t
    9 KB (1,316 words) - 04:52, 12 June 2022
  • //Name: Simple Texture Changer (input list)(more than one side).lsl ...texture on a side based on randomness or order. It changes all sides of the certain prim to the
    6 KB (598 words) - 09:34, 25 January 2015
  • {{LSL Header/de}} == Willkommen im Second Life LSL Portal! ==
    9 KB (1,149 words) - 07:44, 27 March 2015
  • Basic Tutorial on LSL. ...r inventory, the system writes a simple script with the following lines of LSL code:
    14 KB (2,100 words) - 13:20, 24 January 2015
  • {{LSL Header/ru}}{{LSLC|||{{#var:lang}}}}{{LSLC|Types||{{#var:lang}}}} == Добро пожаловать в Second Life LSL портал! ==
    11 KB (911 words) - 15:21, 18 May 2015
  • {{LSL Header}} ...e to provide all the elements! If you want to skip an element, use a null key. Also you might want to use more sparse formatting, like this:
    16 KB (2,093 words) - 19:21, 24 January 2015
  • {{LSL Function/de Wenn ein existierender "Key" dem {{LSLPT|Spezifizierer}} auf der entsprechenden Ebene entspricht, wird
    9 KB (1,158 words) - 22:22, 11 January 2014
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == ¡Bienvenido al Portal de LSL de Second Life! ==
    8 KB (1,012 words) - 21:57, 3 January 2011
  • {{LSL Header}} This is example of usage and function library needed in each scripts to use this dialog menus module.
    9 KB (952 words) - 10:57, 25 January 2015
  • |p1_type=key|p1_name=target|p1_desc ...the [[Viewer coordinate frames#Local|local]] axis of {{LSLP|target}}, if {{LSL Const|FALSE|integer|0}} uses the [[Viewer coordinate frames#Region|region]]
    2 KB (345 words) - 11:46, 15 August 2023
  • * When this function is used to override the Walking animation, the avatar can no longer walk ba |constants={{LSL Animation States}}
    3 KB (406 words) - 15:05, 22 January 2015
  • {{#vardefine:type|function}} {{!}}{{LSL Const|STRING_TRIM_HEAD|integer|1|hex=0x1|c=Trims white space off the beginn
    4 KB (531 words) - 05:44, 11 February 2024
  • ...g at a specific offset. check [[LlSubStringIndex#See_Also|See Also]] for a function to search from the end. // Loop through all the sensor data and match against " Linden",
    7 KB (970 words) - 12:36, 22 January 2015
  • |inject-2={{LSL_Function/uuid|id|pd=filter for specific|group=}}{{LSL Function/chat|channel|msg|input=*|pd=filter for specific}}{{Issues/SVC-3170}}{{Issue |p3_type=key|p3_name=id
    10 KB (1,442 words) - 21:11, 5 January 2023
  • {{LSL Header}} * Suggest a <code>Stop All Animations</code> button be added to Animations selection frame for conveni
    19 KB (2,100 words) - 16:43, 10 June 2023
  • {{LSL Function |inject-2={{Issues/SVC-924}}{{Issues/SVC-6100}}{{LSL Function/offset}}
    9 KB (1,228 words) - 15:55, 23 April 2022
  • ==LSL HTTP Server URL Registration== ...ese registration requests, possibly so many that it cannot respond to them all in a timely way. This script shows how to get a URL for the HTTP Server in
    9 KB (1,029 words) - 04:05, 11 June 2023
  • {{LSL Header}} ...of items and provides a way to customize everything, as well as a callback function that end users can edit without having to look through the entire script bo
    6 KB (918 words) - 16:26, 24 January 2015
  • // * The controller does not need to be a single lsl script. // o All tests
    18 KB (1,386 words) - 13:37, 25 January 2015
  • {{LSL Header|ml=*}} ...s outside sources to determine when they need to communicate with [[Script|LSL scripts]] in SL.
    15 KB (2,247 words) - 02:54, 16 November 2022
  • {{LSL Function/Headless ...' pair in the linkset datastore. The linkset datastore is a semi-permanent key-value store that is retained as a prim property regardless of whether the s
    14 KB (1,746 words) - 07:50, 12 August 2023
  • <lsl> listen(integer chan, string name, key id, string msg)
    3 KB (453 words) - 20:08, 10 June 2012
  • {{LSL Header}}__NOTOC__ Well now you can solve this by yourself, within your LSL script! All you have to do is to rely on LL Search engine!
    8 KB (1,077 words) - 17:24, 24 January 2015
  • {{LSL Header}} link_message(integer from, integer msg_id, string str, key id)
    7 KB (924 words) - 15:30, 24 April 2016
  • {{LSL Header}} #* '''dialog'''(key id, string message, list buttons, list returns);
    7 KB (767 words) - 19:55, 24 January 2015
  • Persons who wish to demonstrate competence in basic LSL scripting. ...se of the Linden Labs library but on basic programming and the fundamental LSL commands for the control and flow of a program. The following categories p
    14 KB (2,229 words) - 09:00, 6 September 2010
  • {{LSL Header|lm=*}}{{LSLC|}}{{LSLC|JSON|*Json usage in LSL}} ...a.org/wiki/Linked_list linked lists]. Of course, lacking native support in LSL for any of that, such implementations would be somewhat primitive and requi
    18 KB (2,822 words) - 10:35, 29 October 2023
  • {{LSL Header}} [[LSL Protocol|Back to Protocol page]]
    3 KB (414 words) - 12:40, 25 January 2015
  • At present, the list of x-tensions is short and it makes sense to list them all on a single page, In the future, it may make sense to separate the list int Proposed list of approval stages [[LSL Protocol/Restrained Love Open Relay Group/x-tensions Validation Process|her
    11 KB (1,688 words) - 12:31, 23 November 2012
  • |p1_type=key|p1_name=agent|p1_desc ** If a permission was requested with a previous call to this function and granted, then in subsequent call was not requested, that permission is
    5 KB (691 words) - 09:59, 3 August 2021
  • |return_type=key|return_subtype=handle *The corresponding [[http_response]] event will be triggered in all scripts in the [[prim]], not just in the requesting script.
    13 KB (1,936 words) - 10:00, 19 February 2024
  • {{LSL Header}} Key Frames: Every 24 frames
    7 KB (1,151 words) - 11:58, 17 November 2009
  • ...gone to the machine you have to first reset scripts in selection then set all scripts to running in selection ( i would reset once more for good measure ...o not garuentee perfect protection i can only try to protect it as much as LSL will let me.
    5 KB (620 words) - 09:09, 25 January 2015
  • {{LSL Header}} // Key part: Key of AV who attend this dialog
    19 KB (1,825 words) - 10:57, 25 January 2015
  • |inject-2={{LSL Function/link|linknum|, controlla quale/i prim riceve/ono il link_message.}} |p4_type=key|p4_name=id|p4_desc=Valore del quarto parametro dell'evento link_message ris
    6 KB (834 words) - 10:43, 15 January 2012
  • {{LSL Header}}{{#vardefine:p_TLT_desc|TightListType}} ...e two flavors, TightList and TightListType. The big differences are that {{LSL Param|TLT}} preserves types and uses a 6 char header (TL uses a 1 char head
    23 KB (2,774 words) - 15:43, 22 January 2015
  • {{LSL Header}} ...slow. It is, however, faster at modular exponentiation than any other LSL function that I have seen.
    19 KB (2,392 words) - 19:26, 24 January 2015
  • {{LSL Header/ja|ml=*}} http_request(key id, string method, string body)
    20 KB (1,807 words) - 10:43, 21 February 2016
  • {{LSL Function/Headless |inject-2={{LSL Function/link|link|mode=Set}}
    10 KB (1,513 words) - 01:00, 14 April 2024
  • // * The coordinator does not need to be a single lsl script. // * The coordinator can start all known tests.
    48 KB (3,716 words) - 13:35, 25 January 2015
  • {{LSL Header}} Use the LSL script below this note to create your Text Prim, just drop it into a prim a
    16 KB (1,764 words) - 00:17, 25 January 2015
  • {{LSL Header}} key read;//we need this to read the notecard
    16 KB (1,959 words) - 10:35, 25 January 2015
  • ...his test has been designed to test the functionality of the llGetAgentInfo LSL function.
    14 KB (1,847 words) - 19:07, 31 May 2016
  • ...al [[texture]]. The texture appears transparent and has the effect to hide all items with an alpha layer which are being seen through the object with the ...d "e97cf410-8e61-7005-ec06-629eba4cd1fb". Either texture can be used; they function identically.
    7 KB (1,094 words) - 03:18, 23 March 2016
  • In the script that is calling the menu I use a function something like this. DisplayMenu(key id)
    16 KB (1,699 words) - 19:57, 24 January 2015
  • {{LSL Header}} key Normal = "0967db80-5132-d6dc-f37c-4f9cc1196983";// Normal Font
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  • {{LSL Header|ml=*}} http_request(key id, string method, string body)
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  • {{LSL Header}}{{LSLC|Dialog}}{{LSLC|Communications}} ...ticle is not for them :} and it will do the job while illustrating all the key principles involved.
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  • All your doors have to be one prim, typical cube with a path cut of 0.125 0.625 * All your doors must be linked to a root prim which won't be a door.
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  • // This script reads all configuration notecards that match a given suffix, list Foos; // %%% all foos configured
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  • * [[llClearCameraParams]](): Resets all camera values to their default. take_camera_control(key agent)
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  • {{LSL Header}} == Getting started in LSL scripting in Second Life ==
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  • ...hats, touches and possibly external web sites. With [[Shared Media]] that all changes. ...iaParams]] to set the URL and various parameters on the face of a prim via LSL.
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  • <br clear="all" /> ...emented with the [[Map_API_Reference#Global_functions|gotoSLURL()]] global function.
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  • ...working of the RLVR protocol and a few examples, we refer the reader to [[LSL Protocol/Restrained Love Relay/Specification|the original RLVR specificatio ...stick with the original RLVR specification and still be compatible with [[LSL Protocol/Restrained Love Relay/Comparison|ORG relays]]. However, to have th
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  • {{LSL Header}} NOTE: I have not tested this at all. Yes really.
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  • {{LSL Header}} {{LSL Function/warning|inline=*|Security|The MD4 hashing algorithm should not be used beca
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  • {{LSL Header}} This is a scheme interpreter for LSL. Scheme is one of the two major dialects of Lisp, the other being Common Li
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  • |p1_type=key|p1_name=avatar|p1_desc *This function '''only''' opens a dialog box. The script must then also register a listene
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  • Each stride consists of two mandatory values {[[key]] {{LSLP|uuid}}, [[vector]] {{LSLP|position}}} and optionally {[[integer]] [key object_uuid, vector hit_position, integer status_code]
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  • // Copyright 2011, Grey Mars. All rights reserved. // to preserve the working of the MLP2 swap function. However no one ever uses the
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  • [2014/01/09 15:05] Maestro Linden: We had server rolls this week to all channels ...] Maestro Linden: the main channel got the version that was previously on all three RCs; the one and only change in that update was a fix for a bug aroun
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  • {{LSL Header}} {{LSL Function/warning|inline=*|Security|The MD5 hashing algorithm should not be used beca
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  • {{LSL Header}}{{RightToc}} ARCFOUR Strong Encryption Implementation - Linden Scripting Language (LSL)
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  • {{LSL Header}} ...ne before it automatically powers down. Set to '0' to disable the auto-off function
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  • {{LSL Header}} <lsl>
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  • ...g on the shoulders of giants. Instead of building an ever-rising pyramid, all growth is in breadth-only, always out of raw materials, so progress is seve ...prims, then the designer of the object needs to do this him or herself in LSL code, which is a difficult job that takes a lot of time and adds some extra
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  • ...28] <font color=#b5005a><b>Void Singer</b><nowiki>: y not even be human at all</nowiki></font> [09:31] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: And thats all I have for news.</nowiki></font>
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  • [2014/04/10 15:02] And all I got was this lousy DN (tankmaster.finesmith): hey, someone at my booth! : [2014/04/10 15:06] And all I got was this lousy DN (tankmaster.finesmith): haha no worries, maestro :D
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  • {{LSL Header}}{{RightToc}} XTEA Strong Encryption Implementation - Linden Scripting Language (LSL)
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  • {{LSL Header}} ...d stating that people are using Meshes with the majority viewers including all major 1.x Viewers with the possible notable exception of old Imprudence, is
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  • {{LSL Header}} '''All these scripts should be compiled as MONO'''
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  • {{LSL Header}} For the LSL Implementation the scripts' primary functions are:
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  • ...tion as before, only now they will have the opportunity to run faster. The key to this improvement is an open-sourced scripting engine called [http://www. == How LSL scripts work ==
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  • [16:03] <font color=#5800b2><b>Melvin Starbrook</b><nowiki>: hi all</nowiki></font> ...00 fewer prims than there should have been - exciting = panic as I checked all my builddings to see what was missing</nowiki></font>
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  • [09:10] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: On the LSL side - extending the data returned in llDetected* functions is kind of tric <font color=#b5005a><nowiki>[#SVC-377] LSL functions to access the description of objects in an object's inventory</no
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  • [09:10] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: On the LSL side - extending the data returned in llDetected* functions is kind of tric <font color=#b5005a><nowiki>[#SVC-377] LSL functions to access the description of objects in an object's inventory</no
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  • {{LSL Header}} = AES LSL Implementation =
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  • ...llista Arliss (kallista.destiny)</b><nowiki>: did the change that improved Lsl performance make it to an RL?</nowiki></font> ...tioned that he'd froun a tweek that gave ~5-10% performance improvement to LsL.</nowiki></font>
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  • {{LSL Header}} ...f the current Builder's Buddy scripts, as originally released on the prior LSL wiki. There are two scripts; One goes in a "base" prim, which is the piece
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  • [15:10] I am not a furry: all of the description for that is here: http://community.secondlife.com/t5/Fe [15:11] Simon Linden: The best thing to do now is post them in the forum with all the discussion going on
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  • {{LSL Header}} ...unction, mainly for convenience but also because of the limitations of the LSL scripting memory.
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  • ...r=#808080><b>Melvin's Windup key TO</b><nowiki>: Melvin Starbrook's windup key has run out.</nowiki></font> [12:03] <font color=#b500b5><b>Jonathan Yap</b><nowiki>: Are all issues resolved? Because someone this morning was getting a hud forceattach
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  • ...t do you mean by lost official status? You're no longer lord and master of all things scripting?</nowiki></font> <font color=#00b55a><nowiki>[#SVC-6868] llPreloadAsset() - function allowing any type of asset to be preloaded.</nowiki></font>
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  • {{LSL Header}} ...keyring of commands used for enhanced functions in bondage toys, its main function is to get the keys needed for particle chains, but as the protocol grow mor
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  • ...ono2-aware (to make way for new mono version and the stall fix went out to all of agni 2 weeks ago.</nowiki></font> ...1] <font color=#4c0039><b>Kelly Linden</b><nowiki>: Working now on getting all the versions on aditi updated so we can begin testing the actual mono2 upgr
    28 KB (4,527 words) - 16:11, 9 January 2012
  • ...ono2-aware (to make way for new mono version and the stall fix went out to all of agni 2 weeks ago.</nowiki></font> ...1] <font color=#4c0039><b>Kelly Linden</b><nowiki>: Working now on getting all the versions on aditi updated so we can begin testing the actual mono2 upgr
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  • // Faster XTEA Library for LSL // objects in LSL, lol)
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  • [12:04] <font color=#b20058><b>Motor Loon</b><nowiki>: problem all solved then?</nowiki></font> ...0b2b2><b>Latif Khalifa</b><nowiki>: So you decided not to ship the physics lsl bug with it?</nowiki></font>
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  • ...p://lslplus.sourceforge.net/ LSL+] version of the [[AES LSL Implementation|LSL AES Engine]] by [[Haravikk Mistral]]. It allows a developer to generate an While not a requirement, here is the structure of the LSL+ project from which the following code is derived, if you choose to use a d
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  • [12:03] <font color=#5ab500><b>Slee Mayo</b><nowiki>: woah, all went down</nowiki></font> ...rew Linden</b><nowiki>: I've got this sticky note on my monitor that says "LSL syntax as a service!" but I haven't been able to work on that in my copious
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  • Function: Fetch a scalar value, converting if needed and possible. All of these problems stem from trying to support char* in LLSD or in std::stri
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  • ...org/web/20161106202919/http://lslwiki.net/lslwiki/wakka.php?wakka=HomePage LSL Wiki] and may need cleaning up.}} // And thanks to all the people who are using LockGuard!
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  • {{LSL Header|ml=*}} # (<nowiki>""</nowiki>) ( [[key|key]] id ) - Currently not used, hence the <nowiki>""</nowiki>.
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  • ...for full SHA1 support, currently llSHA1String inherits the limitations of LSL strings [15:07] Gistya Eusebio: Which makes using the built-in llSHA1String function impossible for any hashing, like HMAC, used to sign requests to things like
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  • [2014/09/25 15:05] And all I got was this lousy DN (tankmaster.finesmith): heya baker [2014/09/25 15:07] And all I got was this lousy DN (tankmaster.finesmith): deploying what?
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  • {{LSL Header|ml=*}}{{RightToc}} The LSL '''rotation''' type is one of several ways to represent an orientation in 3
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  • ...>Vincent Nacon</b><nowiki>: must be some conflict between position and the function or such..</nowiki></font> ...lindens this new year? ready to make sl even more exciting? ready to make lsl more powerfull:)</nowiki></font>
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  • ...compliant with the rfedip protocol must have available documentation about all the tokens and, if applicable, the parameters used with the tokens the devi ...rted in a seperate response message, one chaining point per message. When all chaining points have been reported, this devices sends a RFEDIP_protEND con
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  • ...aughter decided to be allergic to her penecillin that morning. :-/ Anyway, all better now.</nowiki></font> ...font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: I think that is all the news I have.</nowiki></font>
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  • * New LSL function: integer [[llManageEstateAccess]](integer action, key id) * integer [[llManageEstateAccess]](integer action, key id)
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  • ...Charlie (charlar.linden)</b><nowiki>: I don't think I'm allowed to let you all actually hug me, but you can do it in your minds...</nowiki></font> ...is llTransferLindenDollars, which triggers a transaction_result event. The key used will match what shows in transaction history on secondlife.com if the
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  • [12:02] <font color=#000f44><b>Simon Linden</b><nowiki>: The RC channels will all get the same region crossing code ... AFAIK this is still the under-the-hoo [12:02] <font color=#0000b5><b>Chieron Tenk</b><nowiki>: hi all</nowiki></font>
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  • ...>Simon Linden</b><nowiki>: The most interesting part of the release is the LSL syntax update, I think ... that system should be working better</nowiki></f [12:06] <font color=#00a7c5><b>Mona Eberhardt</b><nowiki>: Can I haz LSL control of normal & specular maps and their parameters?</nowiki></font>
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  • ** Also includes all changes from [[Release_Notes/Second_Life_RC_Magnum/12#12.11.02.266530|Secon ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]].
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  • {{LSL Header|ml=2}} While Second Life includes a physics engine, and LSL includes a number of functions for controlling the physical behavior of obj
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  • {{LSL Header}} All description in first comments of the script.
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  • {{LSL Header}} ...e generously shared by Hank Ramos illustrates several concepts of advanced LSL programming, as a translation service, it relies upon the Google Translatio
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  • <font color="#000000"><b>polysail:</b></font> Most games have a key binding menu <font color="#000000"><b>polysail:</b></font> is understanding how LSL inputs differ from avatar control inputs
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  • ...06] <font color=#00b5b5><b>Pauline Darkfury</b><nowiki>: Cool. Any idea at all on possible timescale for it?</nowiki></font> [12:12] <font color=#440044><b>Andrew Linden</b><nowiki>: That's all the news I've got.</nowiki></font>
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  • [12:00] <font color=#b5005a><b>Vincent Nacon</b><nowiki>: to get all the details</nowiki></font> ...b5005a><b>Vincent Nacon</b><nowiki>: but rex, some error would stop script all together.</nowiki></font>
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  • [2015/04/23 15:13] Rex Cronon: i guess at that time all the lindens are asleep in san francisco? [2015/04/23 15:17] Lucia Nightfire: all services have maintenance periods
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  • {{LSL Header}} * That's all the board will refresh instantly with new feed
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  • ...: The past few days have been productive ... the mythical llSetRegionPos() function is going to hit an RC channel in January</nowiki></font> ...<font color=#000f44><b>Simon Linden</b><nowiki>: While I was testing that function, I added a new option to llGetEnv()</nowiki></font>
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  • **** Return type is a [[Key]] ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]].
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  • ...#808080><b>Kaluura (kaluura.boa)</b><nowiki>: There is setting for that in all the viewers that I know...</nowiki></font> ...color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: And I think that is all I have for news this morning.</nowiki></font>
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  • [12:02] <font color=#b20058><b>TankMaster Teichmann</b><nowiki>: all 3,200 of them...</nowiki></font> ...lor=#b200b2><b>Kallista Destiny</b><nowiki>: That means that it will be in all the RC as well tommorrow, right?</nowiki></font>
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  • {{LSL Header|ml=*}} ...rge subset of LSL. Below are some of the more popular editors for use with LSL.
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  • [09:01] <font color=#808080><b>HEAD</b><nowiki>: 2011-06-20T16:01:54.373391Z LSL DRIFT: 4</nowiki></font> ...>Acheron Gloom</b><nowiki>: Tiring weekend for me. My sleeping schedule is all messed up :<</nowiki></font>
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  • ...wiki>: So let's all cross our fingers and hope that doesn't get delayed at all!</nowiki></font> ...</b><nowiki>: maybe havok gets the stop rotation msg, and sends updates to all</nowiki></font>
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  • |width=100% style=" padding:0 3px;"|On the LSL side - extending the data returned in llDetected* functions is kind of tric |width=100% style=" padding:0 3px;"|(#SVC-377) LSL functions to access the description of objects in an object's inventory
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  • * {{JIRA|VWR-12880}} Fixed: [[CHANGED_OWNER]] in LSL script always triggered when detaching and attaching again an object ...A|SVC-4093}}, {{JIRA|SVC-4100}}, {{JIRA|SVC-4101}}, and {{JIRA|SVC-4107}}, all of which are now fixed.
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  • ...<font color=#000f44><b>Simon Linden</b><nowiki>: Well, the last upgrade is all done, but unfortunately we traded one problem for another</nowiki></font> [16:05] <font color=#00b500><b>Rex Cronon</b><nowiki>: greetings all</nowiki></font>
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  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ...the owner of the object to 'id'. Requires [[PERMISSION_DEBIT]]. Returns a key used in a matching transaction_result event for the success or failure of t
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  • * New LSL function integer [[llSetRegionPos]](vector position) ...is below ground, it will be set to the ground level at that X,Y spot. The function has no delay or throttle.
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  • {{LSL Header/zh-Hant|ml=*}}{{RightToc}} Come to this page to see complex examples that show how to combine parts of LSL.
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  • * {{JIRA|VWR-12880}} Fixed: [[CHANGED_OWNER]] in LSL script always triggered when detaching and attaching again an object ...A|SVC-4093}}, {{JIRA|SVC-4100}}, {{JIRA|SVC-4101}}, and {{JIRA|SVC-4107}}, all of which are now fixed.
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  • ...50076><b>Rex Cronon</b><nowiki>: i know. that is very likely the source of all the werid things i see:)</nowiki></font> [12:13] <font color=#004fc5><b>Nalates Urriah</b><nowiki>: Magnum did include all the Blue & Tigre updates too.... yes?</nowiki></font>
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  • ...<b>Bit McMillan</b><nowiki>: i think that issue give me more problems than all grey</nowiki></font> [12:09] <font color=#00b200><b>Rex Cronon</b><nowiki>: greetings all</nowiki></font>
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  • ==How to make creating LSL scripts easier== This article is about tools you can use to make creating LSL scripts easier. It tries to explain how to combine and how to use them for
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  • ** Also includes all changes from [[Release_Notes/Second_Life_RC_Magnum/12#12.11.02.266530|Secon ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]].
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  • [12:02] <font color=#ff8833><b>Hexapoda</b><nowiki>: I did try to get all to sit around that chair today :-)</nowiki></font> ...<font color=#000f44><b>Simon Linden</b><nowiki>: Tomorrow the RC channels all get the same update, which is really minor</nowiki></font>
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  • ...ono2-aware (to make way for new mono version and the stall fix went out to all of agni 2 weeks ago. |width=100% style=" padding:0 3px;"|Working now on getting all the versions on aditi updated so we can begin testing the actual mono2 upgr
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  • {{LSL Header}}{{DEFAULTSORT:pRIM CAST SHADOWS}}{{LSLC|FixMe}}{{LSLC|Integer/boole {{Quote|Once, a long long time ago - beta, and maybe up to v 1.1 or 1.2 - all prims cast shadow on the ground only. Some time around 1.0 - 1.2 there was
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  • [12:01] <font color=#4c0039><b>Oz Linden</b><nowiki>: hi all</nowiki></font> [12:01] <font color=#0900c5><b>Nalates Urriah</b><nowiki>: Hi all...</nowiki></font>
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  • | ''whispers: hi all'' | Doubtless saved all us Mac users much grief
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  • word-wrap: break-word;">[2014/10/16 15:00] And all I got was this lousy DN (tankmaster.finesmith): heya aestro [2014/10/16 15:00] And all I got was this lousy DN (tankmaster.finesmith): gahh
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  • ** New LSL functions for uniformly scaling linksets ...by the given multiplicative scale factor (e.g. 2.0 to double the scale in all dimensions)
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  • * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
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  • ...nden</b><nowiki>: I'm going to try to run it either tomorrow morning (afer all rolls) or Thursday morning</nowiki></font> [12:09] <font color=#00b500><b>Qie Niangao</b><nowiki>: (maybe all Mole content is Linden-owned anyway) Okay, cool.</nowiki></font>
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  • {{LSL Header}} ...start on using this you should get inworld the device so that you can have all the scripts already in place in a prebuilt 10 rows * 40 characters board.
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  • ** New LSL functions for uniformly scaling linksets ...by the given multiplicative scale factor (e.g. 2.0 to double the scale in all dimensions)
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  • {{Otheruses4‎|groups|[[LSL]] related information about the groups|:Category:LSL Group}} ...e able to own land and items. Members in special roles can send notices to all groupmembers and can create proposals where others are able to vote. Any Re
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  • [12:04] <font color=#00a7c5><b>Jenna Felton</b><nowiki>: hello all</nowiki></font> ...n</b><nowiki>: it's an interesting roll-out plan since it involves updates all over to servers, databases and viewers</nowiki></font>
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  • [2014/07/03 15:06] MartinRJ Fayray: hello all ...] Mæstro Linden (maestro.linden): (those two are on the project that adds LSL support for materials)
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  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ...the owner of the object to 'id'. Requires [[PERMISSION_DEBIT]]. Returns a key used in a matching transaction_result event for the success or failure of t
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  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ...the owner of the object to 'id'. Requires [[PERMISSION_DEBIT]]. Returns a key used in a matching transaction_result event for the success or failure of t
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  • ** New LSL functions for uniformly scaling linksets ...by the given multiplicative scale factor (e.g. 2.0 to double the scale in all dimensions)
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  • {{LSL Header}} ...forming the shell should be sized and then rotated so that face 0 (in the lsl sense) faces the
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  • ...particularly the @setoverlay capability). The HUD implements some, but not all, of the features of the Open Relay Group. These extensions and scripts are ...and improvement to this code must be shared with the community so that we ALL benefit.''
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  • [2013/09/19 15:12] Maestro Linden: it has all the changes from the BS / LT project, plus some more changes [2013/09/19 15:16] Rex Cronon: maybe if a avatar is on a ban list than all the alts should also be banned?
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  • [2017/06/15 15:22] Mazidox Linden: This week is all muted matte [2017/06/15 15:22] Rex Cronon: new lsl functions maybe:)
    22 KB (2,961 words) - 16:32, 15 June 2017
  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ...the owner of the object to 'id'. Requires [[PERMISSION_DEBIT]]. Returns a key used in a matching transaction_result event for the success or failure of t
    47 KB (6,673 words) - 15:46, 19 January 2012
  • ...Enabling Fly from movement floater does not focus camera on avatar unlike all other methods of enabling Fly * {{jira|MAINT-2567}} LSL llSay(0, "") chat should not be sent to the viewer
    10 KB (1,535 words) - 11:58, 12 October 2015
  • | hi all | hi all
    41 KB (6,079 words) - 10:24, 16 May 2011
  • ...er today when I was reviewing the change and realized I hadn't implemented all the protections I wanted.</nowiki></font> [16:07] <font color=#330026><b>Andrew Linden</b><nowiki>: I think all I did was open up the big lag disaster we were trying to prevent.</nowiki><
    60 KB (9,265 words) - 17:57, 14 October 2011
  • |width=100% style=" padding:0 3px;"|is all for manually moving ones that are still active, rather than just moving any |width=100% style=" padding:0 3px;"|All right, there seems to be enough interest we will try the trusted route for
    91 KB (11,334 words) - 10:19, 4 April 2011
  • * [15:05] And all I got was this lousy DN (tankmaster.finesmith): sometimes it smore than 4 y * [15:05] And all I got was this lousy DN (tankmaster.finesmith): leapyear doesnt happen *eve
    40 KB (5,925 words) - 18:25, 1 March 2012
  • [09:03] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: All right, lets get started then.</nowiki></font> ...ellz (kelly.linden)</b><nowiki>: Yup. Mesh RC, Mesh_RC, Magnum and LeTigre all have mesh based code.</nowiki></font>
    52 KB (8,024 words) - 10:55, 10 January 2012
  • ...ough interactive (touchable/buyable) prims by joystick, arrow keys, or tab key. * Code completion in the script editor. E.g. autocomplete for event and function arguments, as well as arguments for parameters to [[llSetPrimitiveParams]],
    71 KB (9,294 words) - 18:49, 20 August 2009
  • * SVC-7283 fixed in all three RC channels. ** LSL enhancements to catch and prevent shape changes that would cause a return
    29 KB (4,173 words) - 19:03, 23 September 2011
  • **** Return type is a [[Key]] *** Fixed a bug with appending key types to lists in LSO scripts ({{JIRA|BUG-630}})
    70 KB (10,027 words) - 16:29, 7 January 2013
  • [2018/01/18 15:01] Beq Janus: hi all [2018/01/18 15:04] Bugsly Linden: Hi all!
    14 KB (1,941 words) - 15:34, 25 January 2018
  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ...the owner of the object to 'id'. Requires [[PERMISSION_DEBIT]]. Returns a key used in a matching transaction_result event for the success or failure of t
    32 KB (4,574 words) - 17:04, 15 December 2011
  • [12:00] <font color=#b500b5><b>Arawn Spitteler</b><nowiki>: Oh, good, let's all sit on this same chair, and let Simon kick us off.</nowiki></font> [12:02] <font color=#0000b5><b>Pauline Darkfury</b><nowiki>: Hi all :)</nowiki></font>
    51 KB (8,128 words) - 10:45, 7 December 2011

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