LSL Functions by Subject

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Revision as of 19:04, 22 February 2010 by Michele Wardark (talk | contribs)
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PAGE UNDER CONSTRUCTION

This page intend become a structured map of all LSL functions, useful as overview to understand the whole structure of objects, the actions and events that involve them and how can be managed by scripts.

  • Avatar
    • Animation
    • Attachment
    • Camera
    • Controls
    • Sit
  • Communications
    • Chat
    • HTTP
    • XML-RPC
  • Detection
    • Collision
    • Touch
    • Sensor
  • Functions
    • God Mode
  • Inventory
    • Creator
    • Notecard
    • Owner
  • Media
    • Sound
    • Video
  • Movement
    • Physics
      • Damping
      • Hover
    • Rotation
  • Object
    • Link
    • Vehicle
  • Permissions
    • Asset
    • Script
  • Primitive
    • Effects
      • Particles
      • Light
    • Face
      • Alpha
      • Color
      • Texture
  • Region
    • Ground
    • Parcel
    • Security
    • Time
  • Script
    • Error
      • Math Errors
      • Keywords
      • Math
      • Types



Agent

Animation

Avatar

Base64

Camera

Click

Collision

Controls

CSV

DataChannel

Email

Euler

Integer

Inventory

Key

Link

List

Listen

Messages

Money

Notecard

Object

Prim

RemoteData

Rot

Script

Sensor

Simulator

Sit

Sound

String

Texture

Time/Date

Touch

URL/HTTP

Vector

Vehicle

World

Land

Parcel

Region