Difference between revisions of "Server Beta User Group"

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* Second Life Server
* Second Life Server
** The main channel was updated to get the server maintenance project that was on Magnum last week (which also included the changes found in BlueSteel and LeTigre last week).  This project fixes some bugs related to LSL scripts in child prims of linksets, and also addresses some server crash modes.
** The main channel was updated to get the server maintenance project that was on all three RC channels last week.  This update includes the usual crash fixes and other under-the-hood bugfixes, and also includes a change to allow the sim to restart more quickly when it's counting down to a restart.  Traditionally, the sim would always wait the full e.g. 2 minutes, but with this change, the sim can restart immediately after the last avatar leaves the region (should all the avatars leave before the countdown finishes).  This update also includes some parcel access changes which will allow new combinations of rules to be set, although this change requires a viewer update to be usable.
** [[Release_Notes/Second_Life_Server/13#13.08.17.280013]]
** [[Release_Notes/Second_Life_Server/13#13.08.23.280213]]
* BlueSteel, LeTigre, Magnum  
* BlueSteel, LeTigre, Magnum  
** All 3 RC channels got a new server maintenance project.  This update includes the usual crash fixes and other under-the-hood bugfixes, and also includes a change to allow the sim to restart more quickly when it's counting down to a restart.  Traditionally, the sim would always wait the full e.g. 2 minutes, but with this change, the sim can restart immediately after the last avatar leaves the region (should all the avatars leave before the countdown finishes).  This update also includes some parcel access changes which will allow new combinations of rules to be set, although this change requires a viewer update to be usable.
** All three RC channels are receiving the same new server project.  This project is preparatory work for future viewers, and adds support for improved texture and mesh asset fetching techniques.  This update should not affect any viewers which are currently available.
** [[Release_Notes/Second_Life_RC_Magnum/13#13.08.23.280213]]
** [[Release_Notes/Second_Life_RC_BlueSteel/13#13.09.04.280593]]


=== Upcoming Stuff ===
=== Upcoming Stuff ===

Revision as of 15:09, 4 September 2013

This is the meeting tracking and progress page for the weekly Server BETA QA Meeting, moderated by Maestro Linden. Please contact him on AGNI for more information. You can join the Second Life Beta group for updates.

The next meeting is Thursday, September 5 2013, 3PM PDT at Morris🖈 on the preview grid, ADITI.


Agenda

Updates

  • Second Life Server
    • The main channel was updated to get the server maintenance project that was on all three RC channels last week. This update includes the usual crash fixes and other under-the-hood bugfixes, and also includes a change to allow the sim to restart more quickly when it's counting down to a restart. Traditionally, the sim would always wait the full e.g. 2 minutes, but with this change, the sim can restart immediately after the last avatar leaves the region (should all the avatars leave before the countdown finishes). This update also includes some parcel access changes which will allow new combinations of rules to be set, although this change requires a viewer update to be usable.
    • Release_Notes/Second_Life_Server/13#13.08.23.280213
  • BlueSteel, LeTigre, Magnum
    • All three RC channels are receiving the same new server project. This project is preparatory work for future viewers, and adds support for improved texture and mesh asset fetching techniques. This update should not affect any viewers which are currently available.
    • Release_Notes/Second_Life_RC_BlueSteel/13#13.09.04.280593

Upcoming Stuff

Interesting Stuff

Any Other Items

Open Items

Minutes from Previous Meetings