Difference between revisions of "Content Creation/Mesh Import User Group"
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Enter agenda items here (with name, please) | Enter agenda items here (with name, please) | ||
# For a simple mesh, triangles in the same mesh and with the same material, when textured with a transparent texture, appear to be rendered in the order the triangles appear in the collada file. This can be used to vercome the alpha-sorting-glitch. Would it be correct to assume this is because the triangles are submitted to opengl in that order? If so, is the rendering code guaranteed to always submit triangles to opengl in the order they appear in the collada file, in particular for more complex meshes? [[User:Drongle McMahon|Drongle McMahon]] | # For a simple mesh, triangles in the same mesh and with the same material, when textured with a transparent texture, appear to be rendered in the order the triangles appear in the collada file. This can be used to vercome the alpha-sorting-glitch. Would it be correct to assume this is because the triangles are submitted to opengl in that order? If so, is the rendering code guaranteed to always submit triangles to opengl in the order they appear in the collada file, in particular for more complex meshes? [[User:Drongle McMahon|Drongle McMahon]] | ||
# {repeat from last weel 'cos I missed it and there's no transcipt} any progress on fixing SVC-7727? [[User:Drongle McMahon|Drongle McMahon]] | |||
# your topic here! End with 3 or 4 ~ to add your name or name and date | # your topic here! End with 3 or 4 ~ to add your name or name and date | ||
Revision as of 08:59, 23 April 2012
Currently topics are focused on anything related to the mesh import project. Feature requests, bug reports, design feedback, questions, comments, or example content are welcome.
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages.
Mondays at Noon in Pacific time (SL standard time) at Borrowdale on AGNI
Also see the calendar of public user group meetings.
Agenda
Agenda for the next user group meeting is:
Please add topics below prior to 11:50 AM. Also, please put your SL name down so we can follow up if we have questions. Thanks!
Enter agenda items here (with name, please)
- For a simple mesh, triangles in the same mesh and with the same material, when textured with a transparent texture, appear to be rendered in the order the triangles appear in the collada file. This can be used to vercome the alpha-sorting-glitch. Would it be correct to assume this is because the triangles are submitted to opengl in that order? If so, is the rendering code guaranteed to always submit triangles to opengl in the order they appear in the collada file, in particular for more complex meshes? Drongle McMahon
- {repeat from last weel 'cos I missed it and there's no transcipt} any progress on fixing SVC-7727? Drongle McMahon
- your topic here! End with 3 or 4 ~ to add your name or name and date
Team
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.
Archive
Links to chat transcripts of past meetings:
Archived Agenda/Meeting Notes
No Usergroup 2012-05-28 (Linden Holiday)
No Usergroup 2012-01-16
No Usergroup 2011-12-26 or 2012-01-02
No meeting took place on 2011-09-05
No meeting took place on 2011-07-04
No meeting took place on 2011-05-31
Nyx's 29 September 2010 office hour
Nyx's 22 September 2010 office hour
Nyx's 15 September 2010 office hour, with Falcon and some closed beta folks
Jeremy's 15 September 2010 office hour, featuring Mesh questions answered by Vir Linden