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  • There are six sets of release notes for 3.6.2: * Maintenance Fixes are in version [[Release_Notes/Second_Life_Release/3.6.2.279427|3.6.2.279427]]
    727 bytes (80 words) - 10:24, 6 August 2013
  • ...will be here soon. We are using a different source code control system and are still getting used to it.
    122 bytes (23 words) - 10:34, 12 January 2010
  • ...are activated with the Advanced Menu > Consoles submenu. Additional items are available with the Advanced menu > HUD Info submenu
    188 bytes (26 words) - 12:38, 14 August 2009
  • There are multiple sets of release notes for 3.6.8: * Snowstorm updates are in version [[Release_Notes/Second_Life_Release/3.6.8.281997|3.6.8.281997]]
    676 bytes (75 words) - 10:44, 15 October 2013
  • There are multiple sets of release notes for 3.6.7: * Second Life Share updates are in version [[Release_Notes/Second_Life_Release/3.6.7.281331|3.6.7.281331]]
    551 bytes (60 words) - 07:06, 1 October 2013
  • There are multiple sets of release notes for 3.6.3: * Snowstorm updates are in version [[Release_Notes/Second_Life_Release/3.6.3.279634|3.6.3.279634]]
    527 bytes (57 words) - 12:01, 15 August 2013
  • ...ow residents to travel the mainlands with various types of vehicles. They are open to all residents. ==What are they like?==
    3 KB (363 words) - 03:24, 3 January 2012
  • There are multiple sets of release notes for 3.6.6: * Materials updates are in version [[Release_Notes/Second_Life_Release/3.6.6.280963|3.6.6.280963]]
    438 bytes (47 words) - 11:40, 16 September 2013
  • There are multiple sets of release notes for 3.6.4: * CHUI and Snowstorm updates are in version [[Release_Notes/Second_Life_Release/3.6.4.280048|3.6.4.280048]]
    345 bytes (39 words) - 12:03, 21 August 2013
  • There are multiple sets of release notes for 3.6.5: * Cocoa updates are in version [[Release_Notes/Second_Life_Release/3.6.5.280370|3.6.5.280370]]
    332 bytes (37 words) - 11:46, 30 August 2013
  • ...hat is that sims in South are tropical beach - themed, while sims in North are flooded. A121 is the only sim cluster where majority of the sims are sublerged.
    620 bytes (101 words) - 13:45, 23 December 2023
  • ...communities. Some groups even hold land jointly. You can see which groups are available by searching under Search > Groups. All group members have titles, which show over your name. There are two types of members: regular members and "officers", who have access to mo
    587 bytes (92 words) - 05:40, 5 August 2009
  • ...{{LSLP|mask_cutoff}} are rendered as completely transparent, and the rest are rendered as fully opaque.
    465 bytes (70 words) - 16:26, 20 June 2014
  • ...Sector]] E13, [[North - West Ocean]]. It is formed of 6 sims. Other 4 sims are nearby. ...microcontinent hosts many shops, some of them sell erotic products. There are also ersidential places.
    625 bytes (95 words) - 04:17, 3 December 2013
  • ...r at their corners, while the sims in North are a bit more isolated. There are 50 to 60 sims. ...tain ranges to separate parcels. Vegetation is present and sometimes there are lush forests that hide large houses behind them.
    812 bytes (123 words) - 13:36, 23 December 2023
  • ...a void sim. In East, sims are placed in random and are more diffuse. There are 40 sims. ...'s arhitecture of the buildings. Our survey found castles and clubs. Shops are also present.
    802 bytes (125 words) - 13:44, 23 December 2023
  • ...scription and [[slurl]]s to items, which are depicted on a [[vendor]], but are not included to the package them-selves.
    214 bytes (32 words) - 06:19, 24 October 2009
  • These islands are created for new avatars. They are the place a newcomer starts the Second Life adventure. Unfortunately, after ...ke an amphitheatre) and a lighthouse with a large platform in front of it. There is also a modern club.
    1 KB (193 words) - 12:10, 29 November 2013
  • ...are shops (boutiques).. Roas system covers the entire microcontinent. They are built for horse traction, not for cars. Geographic features are more realistic and include hills.
    1 KB (164 words) - 04:03, 3 December 2013
  • ...inactive or serve unrelated content. The scripts in this article's history are obsolete and any data returned by them should not be trusted.
    252 bytes (43 words) - 01:32, 4 April 2012
  • Skilifts are, like in real world, automated machines that help people to get from bottom Currently, there are not many skilines, since there are not many snow-covered places (see [[Snow & Snowlands]]).
    620 bytes (88 words) - 13:32, 20 January 2014
  • ...re named Ami and Ami Bahamas Estates. They are home of a swinger group and are ranked as ''adult''. The temporary name for this sim group is '''A156''', [[Coordinates]] are 992-993/844-845, that corresponds to [[Grid Sector]] I8, inside the diffuse
    732 bytes (122 words) - 05:00, 27 November 2013
  • ...and has a compact shape. The name comes from the fact that almost all sims are named ''ShamRock''. ...l ones. The most interesting fact, visible on map, is that above every sim there is a green flower.
    825 bytes (126 words) - 12:05, 22 March 2014
  • == What are groups? == {{:What are groups?}}
    213 bytes (35 words) - 11:34, 5 January 2011
  • If you are looking for the Opensource page related to "Body Part", please browse to [[ ...is an [[inventory]] item and a required component of an [[avatar]]. There are four types of body parts:
    754 bytes (125 words) - 10:58, 19 March 2012
  • ...South of the map. It also has the temporary name A176. Its [[Coordinates]] are 1010-1014/479-484 and it can be found in [[Grid Sector]] J4, [[Southern Oce ...is all Linden-owned and is one of the places where only premium residents are allowed. All land is [[Protected Land]].
    1 KB (201 words) - 13:53, 26 November 2013
  • ...because it is very colored, with alternances of red and green. Large names are visible on map above many sims. Geographic features are not so important. The buildings are.
    1 KB (225 words) - 10:02, 3 December 2013
  • # Ensure all videos are special Lithium-formatted references to YouTube videos, NOT directly embedd #* Ensure video size and alignment are appropriate.
    999 bytes (142 words) - 10:19, 28 April 2011
  • Questions about how to and why certain things are styled as they are. :'''Q:''' Why are some integer constants written in hexadecimal and others in decimal notatio
    1 KB (205 words) - 08:37, 26 September 2015
  • ...ns. They might have decorative waterfalls. Some sims are black on map, but are very similar to the other ones. Vegetation is present and there are large parcels full with trees.
    841 bytes (135 words) - 13:42, 23 December 2023
  • ...r]] located in [[Grid Sector]] H11, [[Western Ocean]]. Its [[Coordinates]] are 869-884/1141-1164. ...s then 30 sims. It is a sim cluster with mathematic disposition (squares). There is always one empty sim between two sims. The cluster is much larger in Sou
    1 KB (155 words) - 13:44, 23 December 2023
  • ...Second Life virtual world. Since there are so many to keep track of, there are several articles that list them; you can add to these if you spot something
    786 bytes (106 words) - 09:27, 19 May 2011
  • ...ame ''Papau'') and East sims (9 sims with mathematical disposition). There are other 4 more distant sims. ...etation. Water is present, both under the form of rivers and oceans. There are two sims in East covered with sand and not too elevated (tropical beach par
    1 KB (180 words) - 13:49, 23 December 2023
  • * public events are published at {{code|app/event/[0..]}} * private events are published at {{code|app/<cap>/event/[0..]}}
    533 bytes (75 words) - 09:23, 13 October 2022
  • ...o a central asset store. Assets are identified by [[UUID]] and type (Types are in [http://www.google.com/codesearch/p?#b0UbncF3bEM/linden/indra/llcommon/l
    410 bytes (62 words) - 11:07, 18 February 2011
  • ...has an the same structure, 12 sims, all with a lot of green. On map, there are also two possible rivers, green. All sims have in name the letters '''LR''' As seen on map, they are one of the most beautiful structures on map.
    2 KB (272 words) - 10:40, 26 March 2014
  • ...e SL Forums (http://forums.secondlife.com) where often special attractions are announced. Look at the time they're being announced and remember, events in SL are noted in Pacific Standard Time or Pacific Daylight Savings Time by default
    599 bytes (96 words) - 05:43, 5 August 2009
  • ...g inworld. There will always be a Linden attending each meeting, and they are held at the {{SLurl
    850 bytes (134 words) - 15:17, 14 December 2009
  • ...here are many estates holding land in here. Shops are very frequent and so are parcels of land for sale.
    723 bytes (119 words) - 13:46, 23 December 2023
  • ...porary name A040 given by ''Second Life Geography'' group. [[Coordinates]] are 931-939/908-920, that places it into [[Grid Sector]] I9, inside [[Little Pa ..., so they are in contact at their corners. A few sims are connected. There are many infohubs throughout the sim clusters.
    1 KB (186 words) - 02:16, 27 November 2013
  • Here are some sample scripts for testing LSL functionality. Some are standalone, others designed to work with the LSL Test Harness. These scripts are standalone tests of basic functionality. In some cases they refer to other
    915 bytes (126 words) - 12:19, 31 March 2010
  • ...ion and form squares. To East, 3 sims are linked together. To North, there are a few sims that might be considered both as part of the sim cluster or as [ ...ith grass and use mountains to separate land into parcels. These mountains are lower then 50 meters.
    1 KB (162 words) - 13:41, 23 December 2023
  • ...nimum limit for a continent, but they are not a continent since their sims are not connected. ...an estate manager. It is impossible to count all the sim clusters, however there should be hundreds or thousends.
    2 KB (287 words) - 13:32, 23 December 2023
  • ...n be seen as a white dot in the far South-West of the map. [[Coordinates]] are 700-701/789-791. ...Esoterica. Lovett is ''adult'', the other two are ''moderate''. All 3 sims are owned by the same estate owner.
    883 bytes (144 words) - 13:34, 23 December 2023
  • The entire microcontinenet is a plain, with rare slopes.There are a few deep rivers. A high number of buildings can be seen here, they are an important obective for visitors. They include: ancient Egypt palaces and
    858 bytes (123 words) - 02:34, 5 December 2013
  • ...hat is there. All sims share the word ''sandbox'' in their names and there are people visible inside them. Each microcontinent also shares a common name, sims are identified by numbers:
    852 bytes (126 words) - 03:34, 5 December 2013
  • ...creators). Creating content takes hours of patient work, and quality items are done by very skilled artists/builders/programmers. They expect a return on ...s have decided to give them away because they have become unfashionable or are simply no longer new, or from social/political motives similar to those beh
    1 KB (219 words) - 05:42, 5 August 2009
  • ...im Clusters]] Currently, the list contains 16 sim groups.. Many sim groups are common inside a [[Sim Cluster]] or in [[Unassociated Sims]].
    818 bytes (117 words) - 13:23, 29 November 2013
  • ...t part can still be considered as a microcontinent formed of 7 sims. There are 11 sims placed further away. Majority of the sims are flat. They offer a plain for building, where you can find institutions, sch
    1 KB (170 words) - 13:39, 23 December 2023
  • A138 is the temporary name of a microcontinent. Its [[Coordinates]] are 823-825/981-983, that corresponds to [[Grid Sector]] H9, [[Western Ocean]]. ...In Trade Winds, you can find a maze of buildings, tunnels and caves. There are a few pirate ships sailing between islands or stopped in docks. Also, flyin
    762 bytes (122 words) - 13:44, 23 December 2023
  • There are currently 4 sims, 3 of them forming a microcontinent. ...that there were more sims at some time. Land is opened for visitors. There are many premium homes, just like in [[Premium Continents]]. Land is owned by G
    824 bytes (135 words) - 10:37, 23 March 2014
  • ...fe Volunteer Program, and as such it is important to avoid activities that are a conflict of interest to the program or the [[Tao of Volunteers]].'' ...Again, you are welcome to take part in the above activities providing you are not representing the program (by activating the group title) when doing so.
    1 KB (168 words) - 15:21, 14 December 2009
  • ...[Grid Sector]] M13. It is placed inside [[Eastern Ocean]]. [[Coordinates]] are 1370-1384/1374-1389. This sim cluster is very isolated and forms the Remote ...up of sims placed in contact on their diagonals. To North and South, there are also a few sims in contact one to another.
    1 KB (172 words) - 02:30, 27 November 2013
  • It is composed of 8 sims, plus two sims that are in contact with the microcontinent at their corners. It is not a compace mi ...road network that passes over rivers with the help of a few bridges. Shops are also present.
    1 KB (160 words) - 03:18, 3 December 2013
  • ...with bridges over the rivers. Buildings are made of wood and stone. There are residential sims and wilderness sims.
    616 bytes (95 words) - 13:42, 2 December 2013
  • ...(1.5 inches) square. The circle of compass-direction letters (N, E, S etc) are roughly chatting distance away from you. ...ome chat text is grey and some is white. The grey text is from people who are further away from you.
    725 bytes (130 words) - 02:01, 3 August 2014
  • ...ean]]. It is a small microcontinent, formed of only 9 sims, but other sims are visible nearby. ...rossed. Ruins can be seen in places and they hide enigmatic texts. Castles are large and await you to explore their secrets.
    641 bytes (99 words) - 13:46, 23 December 2023
  • |examples=Count how many people are currently flying within this parcel // On touch, say how many avatars are currently flying within this parcel
    1 KB (111 words) - 20:22, 13 October 2023
  • ...luster]] placed in [[Grid Sector]] H10, [[Western Ocean]]. [[Coordinates]] are 832-851/1068-1092. ...sandy texture and there are tropical plants, also water is present. There are many residential buildings, but not only.
    1 KB (162 words) - 09:01, 27 November 2013
  • ...in contact one to another. The geometrical pattern is not complete, there are a few missing sims. Even if there are many estates in here, there is a single estate owner for the entire sim cluster. Land has diverse level
    1 KB (184 words) - 13:36, 23 December 2023
  • There are multiple sets of release notes for 3.6.9: * Maintenance updates are in version [[Release_Notes/Second_Life_Release/3.6.9.282553|3.6.9.282553]]
    395 bytes (47 words) - 11:59, 18 October 2013
  • ...s. Shops are here too. Another interesting fact is that majority of people are women. Constructors showed here a highly developed imagination, building an There are two microcontinents, one in West (a place for commerce) and one in South-Ea
    1 KB (172 words) - 13:49, 23 December 2023
  • ...re then 40 sims. It is a place where sim concentration increases. The sims are connected at their corners. It is placed East to [[Eden]] Continent, one of ...t colors) and other staff. Vegetation is also present. Sims with flat land are in this sim cluster, too.
    1 KB (190 words) - 13:39, 23 December 2023
  • ...ontinent]], even if its Geographic features are highly developed. All sims are themed of the ols steampunk technology that once existed in New York. ...77 meters. From these high mountains, rivers flow all over the land. These are rivers, navigable with small boats, not sea water. The central part of land
    2 KB (280 words) - 13:14, 4 December 2013
  • ...h the shape of a heart (a big and a small heart). Tropical beach paradises are present too. Central sims share a common color, but below a protective shie ...e are not too many buildings in here. Also, notable is that large surfaces are [[Unused Land]].
    1 KB (174 words) - 13:50, 23 December 2023
  • ...ical and ground texture is sand. There are parcels with restricted access. There is a single estate in the area.
    668 bytes (102 words) - 13:41, 23 December 2023
  • ...Grid Sector]] is K13, [[Eastern Ocean]]. It is made of 4 sims, two of them are a place for gamble.
    355 bytes (55 words) - 07:36, 5 December 2013
  • ...they were historical separated before creation of [[Nautilus City]], they are treated as two distinct continents. A part of a continent is a [[Subcontine If the sims are less then 30 but they are linked together, have common geographic features and intersim transportatio
    2 KB (388 words) - 14:39, 1 April 2014
  • ...d Sector]] F12 and F13, inside [[North - West Ocean]]. Its [[Coordinates]] are 662-684/1298-1315. It is 100 sims North from [[Eden]] continent. ...here are also other types of land, most common is grass texture. Many sims are different, with land covered with prims and buildings. In Fuzion sim, groun
    1 KB (165 words) - 13:43, 23 December 2023
  • ...Sim Cluster]] with a [[Microcontinent]] in its center. Its [[Coordinates]] are 877-892/1180-1193, [[Grid Sector]] is H11, [[Western Ocean]]. ...has 6 sims. 12 sims are not linked to the inner microcontinent. So, there are 18 sims inside A145.
    893 bytes (134 words) - 13:32, 23 December 2023
  • * Certain words are filtered from search queries depending on the check boxes you have selected * There are two categories of filtered words:
    1 KB (225 words) - 16:03, 26 June 2009
  • {{Postit|Are you looking for '''[[Blogs.secondlife.com|help on how to use blogs.secondli ...ites that offer more information besides, or in addition to, a blog. Blogs are often used for announcements and to get feed back by groups, companies or o
    515 bytes (81 words) - 09:29, 10 September 2009
  • In this section are are the areas provided by Linden Lab. ...a convenience for residents of Second Life. None of the third-party forums are sponsored or moderated by Linden Lab, and Linden Lab is not responsible for
    3 KB (386 words) - 21:31, 29 September 2014
  • ...heir Geography is based of low plateaus, plains, ocean islands and rivers. There is a highly developed network of roads that allow access to every place. Ac ...in North are [[Land With Restricted Access]]. Even on map, ground details are not always visible.
    937 bytes (151 words) - 14:42, 22 March 2014
  • ...ocated in [[Grid Sector]] D12, [[North - West Ocean]]. Its [[Coordinates]] are: 475-497/1250-1265. ...s (depending where you draw the border). It is a diffuse sim sluster (sims are placed at some distance one to another) and have a tendince for a Mathemati
    1 KB (198 words) - 13:36, 23 December 2023
  • ...ds. Tropical beaches are present in sims like '''Tern''', where palm trees are also present. Buildings are also present, usually wooden buildings. Infrastructure is low developed, re
    2 KB (251 words) - 12:55, 26 November 2013
  • ...quares, between each two sims distance is of a void sim). Majority of sims are split in 4 islands by channels. Also, sims can be divided in two main group People are friendly here, you will not get ejected from land fast.
    681 bytes (107 words) - 13:48, 23 December 2023
  • ...e in-world. For example, when your ease in or ease out, or loop settings, are incorrect.
    751 bytes (126 words) - 10:29, 9 March 2011
  • The microcontinent is '''family''' themed. There are places dedicated to family roleplay and family residential. [[Altitude]] is usually low. Almost all land is smooth, but there still are hills.
    1 KB (217 words) - 09:52, 29 November 2013
  • ...there are paintings executed on game engines, such as unity. The paintings are made in the style of a computer, they have their esoteric meaning. The game
    416 bytes (64 words) - 11:00, 18 July 2016
  • It is a diffuse sim cluster. Sims are not placed into a specific order. It is visible separated from nearby struc ..., mountains that separate parcels, with [[Altitude]] up to 60 meters. They are made of a double range, with a central channel of water between. Hills also
    1 KB (183 words) - 13:46, 23 December 2023
  • ...the same wideness and not the same sim density. There are parts where sims are placed in mathematical order, to form squares. ...tude less then 60 meters and are doubled by water channels. In many places there can be found rivers and bridges. Like anywhere, tropical beach paradise is
    1 KB (206 words) - 13:42, 23 December 2023
  • ...s are very often found, sometimes covering more then 20% of land, but they are divided and in many cases they don't cover a whole sim. Based on this, estimations are that on the grid there are about 500 sims hosting wilderness. To find out all their positions, is impo
    2 KB (351 words) - 04:54, 21 August 2014
  • Please note: These terms are not current. They are provided for reference only. Please see the [http://secondlife.com/corporat
    431 bytes (50 words) - 21:32, 15 May 2013
  • ...inside [[Grid Sector]] I11, [[Little Northern Ocean]]. Its [[Coordinates]] are 900-934/1102-1159. It is a diffuse sim cluster. Sims are placed in a chaotic order. There are 60 to 70 sims.
    949 bytes (143 words) - 13:47, 23 December 2023
  • ...ses through 4 sims and is formed of two distinct rails. It looks like they are made for different train models. ...trains to rezz. After all, they are in a combat area, where themed clothes are required.
    989 bytes (159 words) - 11:33, 2 February 2014
  • ...y prims that showed up because of materials specularity, but were probably there before. Should I put these in MATBUG or in BUG?[[User:Drongle McMahon|Drong ...uild, rotate it and unlink, the perfect fit is gone.. lines and flickering are visible and all the parts seem slightly off axis. [[User:Doctor Zimberman|D
    964 bytes (158 words) - 14:53, 28 June 2013
  • #REDIRECT [[Linden Lab Official:Who are Lindens?]]
    50 bytes (7 words) - 19:23, 6 October 2009
  • #REDIRECT [[Linden Lab Official:Who are Lindens?]]
    50 bytes (7 words) - 13:19, 9 May 2011
  • #REDIRECT [[What does "You are not allowed into the destination" mean?]]
    72 bytes (11 words) - 10:39, 15 October 2009
  • #REDIRECT [[Linden Lab Official:Who are Lindens?]]
    50 bytes (7 words) - 07:41, 30 May 2010
  • #REDIRECT [[Linden Lab Official:Who are Lindens?]]
    50 bytes (7 words) - 18:40, 20 July 2010
  • *Any granted URLs are released. *All global variables are set to their defaults.
    1 KB (167 words) - 22:00, 15 February 2024
  • * '''develop-eggs''' - contains links to eggs which are in development right now (usually links to src/) * '''eggs''' - contains the eggs (python packages) which are installed locally in this buildout
    2 KB (396 words) - 14:16, 31 August 2009
  • ...t a sim cluster with mathematic disposition, but anyway in some parts sims are placed in a geometric pattern (to form squares). Sim density is visibly hig ...s, parcels are much more flat. Mountains are rare (or do not exist). There are even sims with all surface flat. Ground texture vary from sand to grass and
    1 KB (185 words) - 13:44, 23 December 2023
  • Other repositories where development for future features can be seen are listed on the [https://releasenotes.secondlife.com/repositories.html Releas Per platform instructions are available in these topics:
    2 KB (345 words) - 14:40, 17 November 2022
  • ...ever, the call does not pass through any Linden Lab or Vivox servers; they are conducted on a peer-to-peer basis between the two computers involved. "Peer ...n Lab and Vivox do not monitor or log spatial chat conversations unless we are troubleshooting quality or technical performance issues.
    2 KB (317 words) - 14:56, 18 July 2011
  • ...d by anyone. These sims are also for sale, if somebody is interested. They are the themed sims allready built for residents who want their own island. If Themed sims are:
    1 KB (194 words) - 14:30, 18 December 2013
  • ...so, it is the only structure that cannot fit into a single ocean, its sims are both in [[Little Northern Ocean]] and [[Northern Ocean]]. Not only that is ...areas in mathematical distiobution, to form squares, but not in all areas. There is a gap in the center of the sim cluster. It is made of 250 sims, more the
    1 KB (233 words) - 12:41, 4 December 2013
  • ...you can find sims with green ground texture and some flower gardens. Shops are present. These sims are not owned by the same estate. Only central sims are owned by the same estate. [[Land With Restricted Access]] exists here. Matu
    1 KB (183 words) - 13:36, 23 December 2023

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