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  • If the simulator crashes, the event still won't get called (nor will [[attach]]). As a way of detect ...This would not delay logoff, because the viewer could disconnect while the sim finishes what was left for it to finish. I agree with Strife when I say thi
    2 KB (413 words) - 13:41, 22 October 2010
  • ** {{JIRA|MISC-1261}}: Sim crashes following unlinking of a group of overlapping individually scripted prims r ** Fixed: Sim crash by rezzing complex objects.
    1 KB (187 words) - 17:35, 26 January 2011
  • * {{jira|VWR-4505}} - Votes: 3 - SW corner of sim shifts house to 0,0,0 - {{User|star chastity}} ...ogger Freezes, fails to come up, or actually crashes (yes the crash logger crashes) - {{User|Cummere Mayo}}
    3 KB (489 words) - 14:39, 13 October 2009
  • ...l except that the existing system generally works so projects to eliminate crashes and fix systems that frequently do not work are more urgent. ** When either the sim or another sim is busy forking and saving state, contention for the disk can cause very lo
    3 KB (491 words) - 11:41, 5 May 2011
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includes: * {{jira|MAINT-5732}} [Azumarill-RC] Viewer actually crashes when connection is lost instead of disconnecting.
    3 KB (379 words) - 11:40, 26 October 2015
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includes: * {{jira|MAINT-5732}} [Azumarill-RC] Viewer actually crashes when connection is lost instead of disconnecting.
    3 KB (379 words) - 12:23, 2 November 2015
  • ...of avatars using the sim, number of active scripts, use of physics on the sim, and several other factors. Extremely busy sims that are exceeding the numb == Viewer Session Crashes ==
    7 KB (1,102 words) - 16:56, 11 August 2022
  • * {{jira|VWR-5559}} - Votes: 6 - Viewer crashes with ATI Radeon HD 3650 GPU - {{User|Korgu Kidd}} ...ning radius covers <0,0,0> will detect any avatar that is sitting within a sim." - {{User|Bunny Halberd}}
    5 KB (747 words) - 14:38, 14 September 2009
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includes: * {{jira|MAINT-5732}} [Azumarill-RC] Viewer actually crashes when connection is lost instead of disconnecting.
    3 KB (457 words) - 14:26, 24 November 2015
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includes: * {{jira|MAINT-5732}} [Azumarill-RC] Viewer actually crashes when connection is lost instead of disconnecting.
    3 KB (465 words) - 14:58, 5 January 2016
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includes: * {{jira|MAINT-5732}} [Azumarill-RC] Viewer actually crashes when connection is lost instead of disconnecting.
    4 KB (490 words) - 13:00, 27 January 2016
  • ...which acts as a safety net to catch performance issues before they become crashes. One thing the ''RCCS'' does is freeze objects in place that would otherwi Inside the ''Time (ms)'' section of the simulator stats, below the ''Sim Time (Physics)'' section is a ''Physics Details (ms)'' subsection (click to
    4 KB (580 words) - 13:45, 4 August 2011
  • ...rea). From Morgaine, a rail can be seen to North, to Caledon Cape Wrath, a sim that hosts another town. From there, a bridge allows access to Winterfell. ...is near a paved street. It has 3 branches, each one connecting one central sim with the railway: Caledon Cay, Caledon II and Caledon On Sea. All 3 rails h
    6 KB (878 words) - 04:05, 12 May 2014
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includes: * {{jira|MAINT-5732}} [Azumarill-RC] Viewer actually crashes when connection is lost instead of disconnecting.
    4 KB (497 words) - 13:42, 19 January 2016
  • * {{jira|VWR-14301}} - Votes: 2 - Viewer crashes immediately on changing screen mode (Linux) - {{User|Morgaine Dinova}} * {{jira|MISC-1931}} - Votes: 1 - Mono Sim crashes with SLaccountant of libsl or other botprograms - {{User|Navar Harbinger}}
    4 KB (543 words) - 13:06, 7 July 2009
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includes: * {{jira|MAINT-5732}} [Azumarill-RC] Viewer actually crashes when connection is lost instead of disconnecting.
    4 KB (528 words) - 11:13, 4 February 2016
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includes: * {{jira|MAINT-5732}} [Azumarill-RC] Viewer actually crashes when connection is lost instead of disconnecting.
    5 KB (713 words) - 11:51, 4 March 2016
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includes: * {{jira|MAINT-5732}} [Azumarill-RC] Viewer actually crashes when connection is lost instead of disconnecting.
    5 KB (723 words) - 12:00, 9 March 2016
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includes: * {{jira|MAINT-5732}} [Azumarill-RC] Viewer actually crashes when connection is lost instead of disconnecting.
    4 KB (603 words) - 12:46, 22 February 2016
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includes: * {{jira|MAINT-5732}} [Azumarill-RC] Viewer actually crashes when connection is lost instead of disconnecting.
    5 KB (736 words) - 12:15, 18 March 2016
  • ...gion'' like a document, the ''simulator'' like a word processor, and the ''sim'' as the computer itself that runs the program.) Since these are closely co '''How it can fail:''' A bug in the simulator code can cause a crash. Most crashes cause a region simstate to be saved, and another simulator will load that s
    16 KB (2,628 words) - 18:28, 15 February 2010
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includes: * {{jira|MAINT-5732}} [Azumarill-RC] Viewer actually crashes when connection is lost instead of disconnecting.
    5 KB (749 words) - 11:02, 23 March 2016
  • * {{jira|SVC-4537}} - Votes: 2 - sim scripts are dead from overloading - {{User|reddot99 Republic}} * {{jira|VWR-10456}} - Votes: 2 - "SL Crashes on Mac Workbook Pro for Hi-Res Snapshots, Unable to reset preferences to lo
    4 KB (603 words) - 10:53, 14 July 2009
  • These changes impact all areas of the viewer that use Sim Capabilities. A nonexhaustive list includes: * {{jira|MAINT-5732}} [Azumarill-RC] Viewer actually crashes when connection is lost instead of disconnecting.
    5 KB (635 words) - 11:32, 14 January 2016
  • * {{jira|SVC-2251}} - Votes: 2 - llGetStartParameter returns zero AFTER sim restart - {{User|BlueKnight Dagger}} ...3071}} - Votes: 2 - "A recent change generated ""Too Many Listens"" script crashes, then script cannot be reset with llResetOtherScript." - {{User|Ralph Docto
    3 KB (402 words) - 10:48, 21 October 2009
  • * crashes * {{jira|MAINT-5667}} When attempting to check the top scripts on the sim, Aloha Pearl, the parcel names would not load in the top scripts console.
    5 KB (656 words) - 12:10, 8 April 2016
  • ...locity outside of the physics simulation. This is often seen when a client crashes during a motion.
    4 KB (550 words) - 16:17, 14 March 2020
  • * {{jira|MAINT-1514}} Viewer crashes while user trying to invite all friends to the group * {{jira|MAINT-2949}} Objects across the sim border do not render when approached
    5 KB (659 words) - 11:55, 12 August 2013
  • * {{jira|MAINT-1514}} Viewer crashes while user trying to invite all friends to the group * {{jira|MAINT-2949}} Objects across the sim border do not render when approached
    5 KB (693 words) - 07:51, 6 August 2013
  • * crashes * {{jira|MAINT-5667}} When attempting to check the top scripts on the sim, Aloha Pearl, the parcel names would not load in the top scripts console.
    5 KB (744 words) - 12:01, 13 April 2016
  • * crashes * {{jira|MAINT-5667}} When attempting to check the top scripts on the sim, Aloha Pearl, the parcel names would not load in the top scripts console.
    5 KB (744 words) - 12:20, 15 April 2016
  • ...- Create Landmarks option for parcels in about land is being enabled be a sim restart. - {{User|Slate Saunders}} * {{jira|VWR-4240}} - Votes: 0 - Viewer crashes during launch after upgrading Quicktime - {{User|Blackfyr McBride}}
    3 KB (501 words) - 09:07, 10 November 2009
  • * crashes * {{jira|MAINT-5667}} When attempting to check the top scripts on the sim, Aloha Pearl, the parcel names would not load in the top scripts console.
    5 KB (784 words) - 11:32, 28 April 2016
  • * {{jira|MAINT-6552}} Contribution: Viewer sometimes crashes when opening oversized textures - SecondLifeViewer.exe!LLViewerFetchedTextu * {{jira|MAINT-6658}} why do i need an app to enter second life/teleport to a sim which is shown in an sl users profile ?
    8 KB (1,124 words) - 07:11, 28 September 2016
  • ...arrrt orrr just drrropping people without warrrning frrrom the sim but the sim still stays up?</nowiki></font> ...lor=#0900c5><b>Ender Hanner</b><nowiki>: We arrre experrrienceing in ourrr sim which has been rrrunning smoothly forrr yearrrs wherrre all ourrr visitorrr
    35 KB (5,559 words) - 11:02, 22 January 2014
  • [2013/02/07 15:06] RedMokum Bravin: Did that do anything with sim crossing by objects? [2013/02/07 15:10] Rex Cronon: they r can't enter next sim?
    21 KB (2,849 words) - 17:04, 7 February 2013
  • * {{jira|MAINT-6552}} Contribution: Viewer sometimes crashes when opening oversized textures - SecondLifeViewer.exe!LLViewerFetchedTextu * {{jira|MAINT-6658}} why do i need an app to enter second life/teleport to a sim which is shown in an sl users profile ?
    8 KB (1,135 words) - 11:40, 4 October 2016
  • [2013/01/10 15:13] Maestro Linden: just walking / flying across the sim border then, Margithe? [2013/01/10 15:13] Maestro Linden: Depends on the sim, Motor :)
    23 KB (3,065 words) - 17:16, 10 January 2013
  • * Logging added to track down one of our remaining sim crash modes * Fix a sim crash mode
    9 KB (1,460 words) - 17:36, 26 January 2011
  • * {{jira|WEB-1183}} - Votes: 1 - Sim owners unable to purchase sims ajoining to owned ones - {{User|Cummere Mayo * {{jira|VWR-15725}} - Votes: 1 - Crashes and Freezes with Macintosh Snow Leopard 10.6.1 - Possibly related to camera
    4 KB (614 words) - 09:44, 24 November 2009
  • * {{jira|VWR-14796}} - Votes: 1 - Viewer 1.23.4 crashes from edit appearance menu if previous layer not saved before trying to repl ...ning radius covers <0,0,0> will detect any avatar that is sitting within a sim. - {{User|Bunny Halberd}}
    4 KB (564 words) - 11:54, 22 September 2009
  • * Automated Crash Reporter: If the Second Life viewer crashes, a crash reporter application will ask if you wish to send information abou * Avatar now constrained to sim grid (cannot fly beyond the border).
    11 KB (1,747 words) - 14:51, 15 March 2010
  • * {{jira|MAINT-6552}} Contribution: Viewer sometimes crashes when opening oversized textures - SecondLifeViewer.exe!LLViewerFetchedTextu * {{jira|MAINT-6658}} why do i need an app to enter second life/teleport to a sim which is shown in an sl users profile ?
    9 KB (1,201 words) - 09:45, 12 October 2016
  • * {{jira|SVC-5357}} - Votes: 1 - Logins randomly show multi-second ping sim values - {{User|Maggie Darwin}} ...4}} - Votes: 3 - Show Updates followed by turning off the Volume rendering crashes the viewer - {{User|SLB Wirefly}}
    4 KB (645 words) - 14:05, 9 March 2010
  • [2015/02/26 15:18] Rex Cronon: btw why is the sim server software so borked:( ...u rez a few thousand temp physical objects and delete the rezzers than the sim keeps of rezzing those objects even after u delete the rezzers:(
    19 KB (2,590 words) - 17:03, 26 February 2015
  • [2017/04/13 15:17] Lucy Daughter of the Devil (lucia.nightfire): what about crashes right after? heh ...of the Devil (lucia.nightfire): if it is sim state dependent then won't a sim state have to occur after the change to be saved?
    25 KB (3,363 words) - 15:55, 27 April 2017
  • ...General'' so docency is required and that servers work a bit too low here, sim crossings are more problematic. ...rways and even two Dams. Close to the center of this continent, in Snicket sim, there is a crater creted by a meteorite impact. The only other mainland cr
    25 KB (4,544 words) - 09:43, 3 January 2014
  • [12:07] <font color=#004fc5><b>Martinrj Fayray</b><nowiki>: in a private full-sim main server region</nowiki></font> ...structor of aircraft in SL, and I am interested in the problem of crossing sim. Is what might be the problem?</nowiki></font>
    34 KB (5,357 words) - 09:44, 6 February 2013
  • ...ents are distressed by it (at this point you do not know the nature of the sim or who owns it and have not yet had chance to check), do you: ...that resident with a weird computer setup. Somehow after a few minutes he crashes and therefor he is really frustrated. Where could he find someone to give h
    7 KB (1,347 words) - 17:25, 14 December 2009
  • ...[[User:Sigma Avro|Sigma Avro]]: and whish are these ; those regions on a sim host that has room for it ...ser:Lares Carter|Lares Carter]]: were there any changes that could impact sim performance? i have seen slightly better FPS
    30 KB (4,376 words) - 18:06, 24 September 2010
  • * [12:05] [[User:Techwolf Lupindo|Techwolf Lupindo]]: This sim had a 30 second totle freezze before this hours. * [#SVC-4196] [[User:entering sim|entering sim]]: or rezzing object causes sim to freeze for up to 30 seconds - everything stops for everybody there
    31 KB (4,535 words) - 14:41, 14 September 2009
  • ...ain crashmodes involved with {{jira|SVC-7713}} "sim crashes all avatars on sim (dosent restart but crash all viewers) multiple times a day" * [15:08] Motor Loon: the weekly sim-wakeup-call °͜°
    29 KB (4,163 words) - 17:07, 29 March 2012
  • * Logging added to track down one of our remaining sim crash modes * Fix a sim crash mode
    11 KB (1,749 words) - 17:54, 26 January 2011
  • ...ents are distressed by it (at this point you do not know the nature of the sim or who owns it and have not yet had chance to check), do you: ...that resident with a weird computer setup. Somehow after a few minutes he crashes and therefor he is really frustrated. Where could he find someone to give h
    8 KB (1,450 words) - 15:36, 14 December 2009
  • #How soon can we expect mesh sim merges in mono2-aware changes so we can unblock rollout of this neccessary * [2011/03/14 11:06] Nyx Linden: first topic: "How soon can we expect mesh sim merges in mono2-aware changes so we can unblock rollout of this neccessary
    19 KB (2,438 words) - 10:26, 18 March 2011
  • [12:14] <font color=#b5b500><b>Motor Loon</b><nowiki>: I can on my magnum sim</nowiki></font> ...00><b>Qie Niangao</b><nowiki>: 8124 is messy to repro, but having a Magnum sim within draw distance seems to be a pre-req.</nowiki></font>
    46 KB (7,494 words) - 12:10, 20 August 2012
  • * [PUBLIC]Viewer crashes on every login: ERROR: LLVertexBuffer::allocateBuffer: Bad vertex buffer al * In the latest RC, client crashes when one attempts to EDIT an object while using a windows machine with an A
    23 KB (3,329 words) - 14:05, 17 September 2012
  • * {{jira|SH-3867}} Final appearance metrics packet not received by sim ...from database and viewer logs and chat logs do not save. Viewer sometimes crashes at login.
    12 KB (1,722 words) - 17:48, 29 April 2013
  • * [12:11] [[User:Soft Linden|Soft Linden]]: It should be VWR. The sim wouldn't cause water, etc to stop animating. ...illie Ariantho]]: momentary freezing, is that when people enter/leave the sim? I have that seen pretty bad today...
    36 KB (5,169 words) - 14:36, 13 October 2009
  • * {{jira|SH-3867}} Final appearance metrics packet not received by sim ...from database and viewer logs and chat logs do not save. Viewer sometimes crashes at login.
    12 KB (1,731 words) - 10:23, 24 April 2013
  • ...there a way for not estate manager to detect how many URLs are used in the sim?</nowiki></font> ...hat getting performance troubleshooting data using scripts that run on the sim you're troubleshooting sounds circular</nowiki></font>
    24 KB (3,739 words) - 09:56, 23 April 2014
  • ...rking on {{jira|svc-4196}} - "Avatar entering sim or rezzing object causes sim to freeze for up to 30 seconds - everything stops for everybody there" [#SVC-4196] Avatar entering sim or rezzing object causes sim to freeze for up to 30 seconds - everything stops for everybody there
    27 KB (4,025 words) - 20:07, 13 November 2009
  • ...uld be a jolly good reason for recording which event turned a script off! "Sim owner is a BOFH" would explain it nicely :P ...har]]: i know a lot of the older animated scripted pets will use a lot of sim scri[pt time
    40 KB (5,755 words) - 13:46, 7 August 2009
  • [16:05] <font color=#0000b5><b>Davido Chrome</b><nowiki>: Sim performance.</nowiki></font> ...hor</b><nowiki>: So regarding BUG-355. I know you lindens are aware of the Sim Lag/Stale-out situation that seems to have reared its head around the time
    41 KB (6,699 words) - 18:58, 9 November 2012
  • ...have a question, are you having stability issues? There were a lot of sim crashes today.</nowiki></font> ...e sim I was riding in Crashed, and then I was unable to TP back to my Home sim for a long while. I did catch some nice conversation in the Adult Hub I was
    36 KB (5,684 words) - 17:44, 7 February 2012
  • ...les: sounds like someone having a way too big e-peen (radar range) for the SIM to handle *rolleyes*</nowiki></font> [12:26] <font color=#b5005a><b>Niranv Dean</b><nowiki>: and what if the SIM doesnt allow flight?</nowiki></font>
    50 KB (8,047 words) - 17:19, 12 July 2012
  • ...><nowiki>: PS - if u Lindens want to possible witness one of many busy sim crashes.... u might witness one this hour if u came</nowiki></font> ...<font color=#440044><b>Andrew Linden</b><nowiki>: Yesterday I had a bug... sim performance for a crowd of 32 avatars went bad... by about 1000%.</nowiki><
    31 KB (4,965 words) - 09:09, 31 October 2012
  • ...ing large issues getting connection back with attached sims. Like a region crashes, comes back up... but then you cant see it from other sims - nor fly over t ...: I haven't seen it happen during "normal" restarts... it's usually when a sim has crashed in a griefing attack or something similar</nowiki></font>
    37 KB (5,830 words) - 12:13, 10 May 2012
  • * [12:04] Bug Triage: https://jira.secondlife.com/browse/SVC-5727 - Sim Stability Post 1.38.1 for High Volume Sims * [12:04] xstorm Radek: what Class was the sim ?
    27 KB (4,156 words) - 10:29, 28 April 2010
  • [2013/04/25 15:22] Lucia Nightfire: as once the region crashes I cannot crash it again with the same agent .../04/25 15:23] tehKellz (kelly.linden): The cause is not consistent in the crashes in that jira.
    25 KB (3,306 words) - 10:06, 26 April 2013
  • ...en they don't get removed from physics engine but do get fremoved from the sim?</nowiki></font> ...fury</b><nowiki>: presumably harder for the griefer objects to cripple the sim before the grey goo fence kicks in?</nowiki></font>
    54 KB (8,295 words) - 09:21, 10 March 2011
  • ...xapoda</b><nowiki>: Question: How to spot users that run script that lag a sim?</nowiki></font> ...those numbers are very hard to interpret when a new avatar arrives in the sim. (not wrong, just... *dynamic*)</nowiki></font>
    33 KB (5,351 words) - 10:52, 1 May 2014
  • [2014/10/23 15:17] SMILE (sigma.avro): yes, maybe: could sim end of world borders be somewhat "softer" ? [2014/10/23 15:21] arton Rotaru: ok, just asked, because sim crossings in a vehicle were quite terrible yesterday, for me
    18 KB (2,365 words) - 16:11, 23 October 2014
  • * {{jira|MAINT-6552}} Contribution: Viewer sometimes crashes when opening oversized textures - SecondLifeViewer.exe!LLViewerFetchedTextu * {{jira|MAINT-6658}} why do i need an app to enter second life/teleport to a sim which is shown in an sl users profile ?
    12 KB (1,737 words) - 11:40, 28 October 2016
  • * [15:11] Motor Loon: So how do we change sim idle so it'll kill more breedables? °͜° * [15:13] Oskar Linden: the sim changes were minor
    27 KB (3,981 words) - 14:46, 31 May 2012
  • * {{jira|MAINT-6552}} Contribution: Viewer sometimes crashes when opening oversized textures - SecondLifeViewer.exe!LLViewerFetchedTextu * {{jira|MAINT-6658}} why do i need an app to enter second life/teleport to a sim which is shown in an sl users profile ?
    12 KB (1,744 words) - 11:38, 20 October 2016
  • ...ra|SVC-6973}} "France Villas Sim, we have been having MAJOR issues on this sim since the last update on the Havok software..We presently have 4 open ticke ...ipient agent is present in the same region a single request is made to the sim addressed to all recipients. Previously a request was made for each agent n
    36 KB (5,126 words) - 00:14, 14 December 2011
  • ...en't heard of it, the threaded region crossing project is designed to make sim performance smoother when avatars or objects region-cross ...n: Expected effect would be observing less impact on time dilation for the sim when an avatar crosses into the region?
    26 KB (3,575 words) - 17:16, 31 January 2013
  • ...hicle when it is not. This means that sometimes when an avatar crashes on sim entry, the vehicle is unaware that it has lost the avatar, and the results ...s exact replicas of automated vehicles to be created upon entry into a new sim. This issue is aknowledged and under investigation by Linden Lab and respo
    11 KB (1,693 words) - 11:49, 10 April 2014
  • [2013/05/02 15:57] Maestro Linden: You mean region crashes, Motor? [2013/05/02 15:57] Margithe: The automatic rollback depends on sim state saving, no?
    24 KB (3,032 words) - 16:48, 2 May 2013
  • ...><nowiki>: It seems like a good idea but I haven't gotten around to it ... crashes have been demanding my attention</nowiki></font> [12:14] <font color=#b5b500><b>Jonathan Yap</b><nowiki>: fixing crashes should come first</nowiki></font>
    31 KB (5,051 words) - 16:44, 30 November 2012
  • [2012/11/08 15:13] Sonic (sonicand.miles): no problems to report from my sim. ;) [2012/11/08 15:14] Sonic (sonicand.miles): a magnum sim
    28 KB (3,708 words) - 17:19, 8 November 2012
  • ...the debug-mode thing again .. is that solved now ? is there a non-crasher sim with PF and without dbug-mode available for testing ? ...style="padding:0 6px;"|i'd like to shoot pf-creatures without crashing the sim :)
    90 KB (11,341 words) - 12:05, 13 June 2012
  • * [12:05] [[User:Erinyse Planer|Erinyse Planer]]: thanks sorry. crashes are rare for me, but snowglobe still doesnt always like me :P ...|Imaze Rhiano]]: age verification is parcel option - payment info is used sim wide adult rating
    45 KB (6,395 words) - 13:47, 7 August 2009
  • ...olor=#6200c5><b>Kitto Flora</b><nowiki>: Wonder if it will fix the griefer crashes in Wenge - thats back at several per day</nowiki></font> [12:25] <font color=#00c589><b>Rex Cronon</b><nowiki>: i think only a sim crash can get rid of them</nowiki></font>
    33 KB (5,275 words) - 19:15, 17 December 2013
  • ...in a broken sim would set bad permissions, and rezzing it in an unaffected sim would fix it on the correct permissions * [15:14] Flame of Jira: [#SVC-7713] sim crashes all avatars on sim (dosent restart but crash all viewers) multiple times a day https://jira.se
    27 KB (3,964 words) - 16:54, 13 September 2012
  • ...on: perhaps a kind of flash-roll for all versions at once, including every sim, and then roll back next day and see if there were problems last day ...i dont get it that much though but i have had complaints from others in my sim...
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  • [2013/07/25 15:11] Jenna Felton: LeTigre was the first sim with SSA enabled, why it has to join Magnum now, was SSA off on LeTigre las ...5:12] Jenna Felton: i thought the SSA stays enabled on the sims, just new sim come to SSA :)
    23 KB (3,097 words) - 17:12, 25 July 2013
  • * Fix a performance-lagging problem that occurs when the apache2 process on a sim is overloaded ...LastError() (llimage.h) is not threadsafe under Linux (libstd++) and cause crashes sporadically
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  • ...is that I identified are Robustness (making the viewer less susceptible to crashes), Defense (providing defenses against common attacks, and limiting the dama | style="white-space:normal;"|crashing the sim or at least the viewer is griefing, gesturbators are trolls (in theory)
    27 KB (3,595 words) - 16:25, 6 August 2009
  • ...as patch) Textures Not Resolving On Megaprims - Breaking Holodecks and Off Sim Landscaping Creations ...ite-space:normal;"|I've been backtracking my steps and can confirm that it crashes also in the pluginapi internal branch I've been using as a source for the m
    53 KB (6,979 words) - 17:30, 1 October 2009
  • ...manager did a delayed shutdown, to restart the region after 2 minutes, the sim would always wait the full time before restarting [2013/08/29 15:11] Maestro Linden: so the sim can shut down (and restart) sooner than before
    27 KB (3,641 words) - 17:53, 29 August 2013
  • * Can you get the sim to crash using "physics crashes"? (those of you who know what this means..."go for it" and let us know if y ...ecked, as well as checking to see that the known physics-related simulator crashes were resolved.
    11 KB (1,821 words) - 15:25, 6 April 2011
  • * [15:08] Homeless: being off by one binary number crashes things * [15:16] Kelly Linden: Was 1u when I saw them last for sim hosts.
    31 KB (4,724 words) - 17:17, 5 January 2012
  • * [12:06] Drew Dwi: the sim is having issues >.> * [12:06] Techwolf Lupindo: Ok. This sim is stuck at .10 to .20 Time Dilation.
    28 KB (4,078 words) - 14:44, 3 May 2010
  • ...<font color=#0058b2><b>Nimh20 Vandeverre</b><nowiki>: Ok when things in a sim stay grey</nowiki></font> ...ndeverre</b><nowiki>: I check the Debug Console--And the error is that the sim</nowiki></font>
    45 KB (6,982 words) - 09:20, 10 March 2011
  • ...R-26864] Recent commit to Snowstorm project introduces frequent errors and crashes associated with private memory pool * Model crashes viewer on fee calculate
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  • *{{jira|EXP-1910}} Viewer usually crashes whith empty list of voice morphs *{{jira|SH-2719}} Lines in off-sim water
    11 KB (1,578 words) - 11:47, 22 June 2012
  • ...was with the bug where after a sim crossing the objects from the neighbour sim show up? I've seen it much worse recently. I checked with Ctrl+Alt+Shift+U ...e</b><nowiki>: Ah, yeah, the sim crossing with objects following makes the sim crossings be even more immersion killers. And very annoying.</nowiki></font
    36 KB (5,950 words) - 10:50, 20 February 2013
  • *{{jira|EXP-1910}} Viewer usually crashes whith empty list of voice morphs *{{jira|SH-2719}} Lines in off-sim water
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  • ...condlife.com/browse/SVC-4629 Mono engine revs out of control on 1.27, lags sim to insane levels, need a mono engine governor. ...[[User:Sahkolihaa Contepomi|Sahkolihaa Contepomi]]: That sounds like the sim didn't save the script.
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  • ...Nightfire: I remember nto beign able to make it to the pile test thansk to sim crashers... ...01/03 15:32] Maestro Linden: Yeah, that does sound like it would make the sim more robust against certain types of griefer attacks
    22 KB (3,127 words) - 18:06, 3 January 2013
  • [12:24] <font color=#c50076><b>Davido Chrome</b><nowiki>: And ping to a sim from overseas never goes below 189.</nowiki></font> ...t color=#000f44><b>Simon Linden</b><nowiki>: ÄlveKatt - it could lower the sim fps, and thus cut time spent on scripts down to the minimum</nowiki></font>
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  • [2013/05/23 15:05] Rex Cronon: when i logged in i was sent to a different sim. said this is down ...imes takes forever to see something you walk over to in a heavily built-up sim - it's still sending where you were?
    30 KB (4,220 words) - 16:38, 23 May 2013
  • ...-7799? Posted on the issue is a proposed solution to the problem of server crashes and attachment data loss.</nowiki></font> ...9] <font color=#b5b500><b>Lomoco Binder</b><nowiki>: Simon mentions server crashes in his comment</nowiki></font>
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  • ...ont color=#0900c5><b>Davido Chrome</b><nowiki>: I had some decidedly weird sim crossings after the restarts...</nowiki></font> ...o Chrome</b><nowiki>: Well, I started bouncing uncontrollably all over the sim. It was on a vehicle.</nowiki></font>
    45 KB (6,965 words) - 09:15, 14 October 2013
  • ...between last server up time and restart time or will the value at the last sim state save be the same used on restart?</nowiki></font> ...t crashed and hopefully the developers can fix the crash to prevent future crashes</nowiki></font>
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  • ...R-26864] Recent commit to Snowstorm project introduces frequent errors and crashes associated with private memory pool * Enabling "Show Textures" crashes viewer
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  • * [15:08] Oskar Linden: no actual changes in sim code ...dont you need adjacent regions to see the bug, i just have a single Magnum sim
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  • ...in Stopped state loses its Mono compiled result (and mono checkbox) after sim restart ! ...there is no way to select an object and query whether it is in full viewer-sim sync. That would help in getting repros.
    27 KB (3,856 words) - 10:11, 2 March 2010
  • ...>Sahkolihaa Contepomi</b><nowiki>: Andrew, could you look at the logs of a sim for me? It crashed five times earlier within two hours. Twice yesterday. I ...Sahkolihaa Contepomi</b><nowiki>: 'Andrew, could you look at the logs of a sim for me? It crashed five times earlier within two hours. Twice yesterday. I
    55 KB (8,742 words) - 08:31, 25 March 2012
  • [2017/05/25 15:21] Rex Cronon: it needs to show nr of prims in each sim:) ...d that updates a KVP entry every 5 seconds with env data, so when a region crashes I can get an est when the stop time was, because w/o remote references, you
    33 KB (4,570 words) - 16:34, 25 May 2017
  • [12:06] <font color=#00b500><b>Vincent Nacon</b><nowiki>: nope, the sim was empty</nowiki></font> ...color=#00b55a><b>Rex Cronon</b><nowiki>: sims share servers, sometimes one sim affects the other sims running on same sever. it could have been that?</now
    49 KB (7,633 words) - 08:17, 12 March 2012
  • ...s) have 13 or 14 tracks in the sky, we could fly to just travel across the sim but can't fly over the moving cars to avoid</nowiki></font> ...] <font color=#b5005a><b>Vincent Nacon</b><nowiki>: nothing... we keep the sim lag free, mostly</nowiki></font>
    44 KB (7,051 words) - 17:46, 7 February 2012
  • ...elated to your interest list, but if i am near a sim border i see the next sim flickering every 3-7 seconds</nowiki></font> [12:08] <font color=#00a7c5><b>Sonya Haight</b><nowiki>: my sim has been down since the restart</nowiki></font>
    29 KB (4,603 words) - 11:03, 3 January 2013
  • * [15:11] SonicAnd Miles: i logged into my sim on RC Magnum * [15:23] Oskar Linden: if anyone experiences vwr crashes on TP comment in this forum: http://community.secondlife.com/t5/Second-Life
    27 KB (4,005 words) - 16:31, 3 May 2012
  • ...hat it is a pain indeed having to break down your scripts when your script crashes due to not enough memory:(</nowiki></font> ...n</b><nowiki>: i think somebody is selling something that does this to the sim. u can't rez anything, and attachments don't show. but u can built and drop
    34 KB (5,341 words) - 16:12, 28 August 2013
  • ...Gregan</b><nowiki>: yes... but, I'm here to talk about the intersection of sim ... it works very badly. and many people are concerned, communities are los ...egan</b><nowiki>: yes ... goal, I'm here to talk about the intersection of sim ... it works very badly. And Many people are Concerned, Communities are los
    54 KB (8,709 words) - 09:45, 6 February 2013
  • [12:03] <font color=#0058b2><b>Tillie Ariantho</b><nowiki>: yah, and my sim still down after 45 minutes. ^^</nowiki></font> [12:04] <font color=#b20058><b>Sahkolihaa Contepomi</b><nowiki>: One sim I manage was down for 45 minutes but came back up just as I was in the proc
    69 KB (10,918 words) - 15:34, 4 November 2011
  • ** {{jira|SCR-121}} Entire sim (65,536sq.m.) owned by group, [[llGetParcelMaxPrims]]([[llGetPos]](), TRUE) ...t bug, but when it came time to test the merge with Magnum there was a new sim crashing issue found
    26 KB (3,865 words) - 17:18, 2 February 2012
  • ...r that could essentially make region crossings immediate for that client's sim cluster ...could be an option for sim owners, maybe with a tier cost hike, to get the sim crossings for their cluster of sims to be effectively instant
    34 KB (5,804 words) - 12:24, 29 November 2023
  • ...b>Rex Cronon</b><nowiki>: it could expose the total number of avatars in a sim:)</nowiki></font> ...><nowiki>: there is no lsl function that tells u how many avatars are in a sim</nowiki></font>
    46 KB (7,252 words) - 19:43, 14 February 2012
  • ...reeze every 2 seconds problem" but it's set to false by default because of crashes. But I've never crashed from it, so I keep it on true. So no lag :D * [15:13] flyne Parx: Sim breaking bugs I assume?
    41 KB (6,099 words) - 16:09, 1 September 2011
  • ...Rex Cronon: btw. who knows what kind of messages does a viewer send to the sim to make the ave not move when you push the ave? [2015/03/19 15:27] arton Rotaru: the viewer tells the sim; "Stop or my mom will shoot" :p
    16 KB (2,204 words) - 11:41, 26 March 2015
  • [16:21] <font color=#5a00b5><b>Howdy Colter</b><nowiki>: I was doing a sim crossing every 6 seconds</nowiki></font> ...0><b>Moundsa Mayo</b><nowiki>: ANd another i was with experienced repeated crashes.</nowiki></font>
    46 KB (7,229 words) - 18:44, 29 November 2011
  • * {{jira|MAINT-6552}} Contribution: Viewer sometimes crashes when opening oversized textures - SecondLifeViewer.exe!LLViewerFetchedTextu * {{jira|MAINT-6658}} why do i need an app to enter second life/teleport to a sim which is shown in an sl users profile ?
    15 KB (2,214 words) - 14:17, 15 November 2016
  • *[09:51] [[User: Youri Ashton|Youri Ashton]]: teleporting and moving over sim lines was solved then though *[09:53] [[User: xstorm Radek|xstorm Radek]]: i was stuck in a sim that way one time but had to relog 2 times to get it fix
    39 KB (5,915 words) - 06:54, 20 July 2010
  • ...ripts rezzed that were mildly resource intensive, but not too bad, and the sim crashed. It was odd.</nowiki></font> [12:07] <font color=#5a00b5><b>Rex Cronon</b><nowiki>: did sim crash, or was just me?</nowiki></font>
    41 KB (6,500 words) - 17:54, 17 July 2012
  • ...05] <font color=#6200c5><b>Qie Niangao</b><nowiki>: (just in passing: this sim has over 30 people on it at the moment, and yet 10msec/frame Spare Time.)</ ...r Thor</b><nowiki>: maybe we can get this sim to 50 - 70 and watch how the sim starts booting blocks of us off</nowiki></font>
    75 KB (12,054 words) - 13:29, 4 June 2013
  • ...n Box: WolfPup Lowenhar, you are now shielded from the effects of any Grid crashes which might occur! ...n Box: WolfPup Lowenhar, you are now shielded from the effects of any Grid crashes which might occur!
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  • ....8181 - Reported by Vivox to resolve the three most common causes of voice crashes * {{Jira|VWR-9377}}: Mapping will default to leave exact sim name listing first. (Searching Gar forces Gar to come up and not Garden of
    17 KB (2,433 words) - 13:25, 13 April 2011
  • ...time the notice info is sent to the viewer we create a 'simuserop' on the sim for the inventory transfer that expires after some (maybe too short time). ...problem. The notice itself lives in the DB (I can show you where) and the sim op is created when the notice is sent to the viewer.</nowiki></font>
    44 KB (6,989 words) - 13:20, 4 June 2013
  • ...r:Marigold Devin|Marigold Devin]]: there's been some positive feedback on sim crossings issue * [15:07] [[User:Oskar Linden|Oskar Linden]]: the first was a sim crashing bug
    38 KB (5,524 words) - 18:06, 7 October 2010
  • '''NOTE: Some pods move extremely fast, too fast for many people to survive sim crossings. By pressing the UP and DOWN buttons in WALK-RUN-FLY menu, you ca ...nearby residents with unwanted noise and they don't create high lag in the sim or parcel they enter (yet, it is proven that any avatar, object or script h
    54 KB (9,628 words) - 00:07, 22 November 2015
  • * [15:06] [[User:Drew Dwi|Drew Dwi]]: the sim is lagging hard * [15:09] [[User:Zwagoth Klaar|Zwagoth Klaar]]: sim
    37 KB (5,315 words) - 17:12, 11 February 2010
  • ...if u guys keep fixing all these crashing mode than pretty soon all those "sim crashers" on MP that cost around 10000 L$ will be useless:) [2013/07/11 15:17] Jenna Felton: are that sim crashers actuallly allowed at all?
    22 KB (2,994 words) - 17:19, 11 July 2013
  • **** Sim capabilities support "Accept-Encoding: gzip" to provide compressed inventor ...e to get ~90 residents RP'ing combat in one sim and it was working and the sim was responsive
    58 KB (7,827 words) - 21:56, 31 March 2011
  • [12:05] <font color=#ff8844><b>Hexapoda</b><nowiki>: Sim crossing was smooth today.</nowiki></font> ...ff auto-return at public sandbox for a day and u might get yourself a full sim:)</nowiki></font>
    44 KB (6,903 words) - 15:20, 27 March 2013
  • ...are also the only viable way to handle situations where the control script crashes inside the object. Furthermore, having an always-open listener checking fo ...elay and the RR viewer by asking for the !version when sat on. If the user crashes, and the object was used by someone else in the meantime (or, for testing,
    14 KB (2,280 words) - 05:19, 25 March 2010
  • ...Box: Sovereign Engineer, you are now shielded from the effects of any Grid crashes which might occur! ...Box: Sovereign Engineer, you are now shielded from the effects of any Grid crashes which might occur!
    34 KB (4,877 words) - 16:41, 19 April 2012
  • * [15:19] [[User:Oskar Linden|Oskar Linden]]: we got a lot of crashes right away * [15:19] [[User:Oskar Linden|Oskar Linden]]: we're still seeing some crashes but kelly has a fix that maestro has tested
    38 KB (5,283 words) - 16:24, 14 July 2011
  • *[10:16] [[User: Zha Ewry|Zha Ewry]]: ie. a sim side AO hopping from one grid to another reuires a LOT of cooperatoin and a ...8] [[User: Saijanai Kuhn|Saijanai Kuhn]]: they can always create a telepad sim if they want to, even on the main grid
    48 KB (7,455 words) - 07:13, 20 July 2010
  • ...n Box: JarooUK Resident, you are now shielded from the effects of any Grid crashes which might occur! * [15:12] Oskar Linden: we had a 5/6ths drop in daily simulator crashes
    31 KB (4,492 words) - 16:10, 15 March 2012
  • [2014/05/29 15:04] Mæstro Linden (maestro.linden): no sim rolls happened this week ...(maestro.linden): definitely whirly, but save your repro script before it crashes, plz :)
    24 KB (3,182 words) - 16:07, 29 May 2014
  • [16:25] <font color=#b500b5><b>Rex Cronon</b><nowiki>: did the sim crash, or was it just me?</nowiki></font> ...p Idlemind</b><nowiki>: It is impressive. I can't remember the last time a sim I was in crashed</nowiki></font>
    54 KB (8,484 words) - 17:24, 13 April 2012
  • ...xstorm Radek|xstorm Radek]]: then look at the badwith reading and ping to sim * [15:14] [[User:SHAMUS Carter|SHAMUS Carter]]: my ping sim is only 55ms
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  • A[22:20:18] Rex Cronon: so we need to move back and forth across sim border? ...ething that might need testing. what happens if one or more members r in a sim that is griefed:)
    20 KB (3,153 words) - 16:33, 3 April 2014
  • * [15:01] [[User:xstorm Radek|xstorm Radek]]: i did a video of a sim crossing * [15:07] [[User:Maestro Linden|Maestro Linden]]: so a sim will ask it "who is my neighbor to the east", and it will give the region_i
    37 KB (5,379 words) - 18:26, 12 August 2010
  • * [15:02] [[User:Rex Cronon|Rex Cronon]]: maybe your throne uses too many sim resources:) * [15:15] [[User:WolfPup Lowenhar|WolfPup Lowenhar]]: this sim in on havok 7 righ
    50 KB (7,050 words) - 17:07, 6 May 2010
  • ...are project that paves the way for upgrading to mono 2 and fixing the mono-sim-stall bug has been on the Le Tigre RC channel for a couple weeks now withou |width=100% style=" padding:0 3px;"|there are many sim-freeze problems, i doubt mono is the only source
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  • [16:16] <font color=#00b5b5><b>Ardy Lay</b><nowiki>: "Show Physics Shape" crashes the viewer.</nowiki></font> ...llGetParcelPrimOwnersFull a way to get all of the owner keys of prims in a sim in a strided list not capped at 100.</nowiki></font>
    33 KB (5,356 words) - 17:40, 8 June 2012
  • ...g Triage]]: https://jira.secondlife.com/browse/VWR-14796 - Viewer 1.23.4 crashes from edit appearance menu if previous layer not saved before trying to repl * [12:10] [[User:Moon Metty|Moon Metty]]: viewer crashes, nice repro
    43 KB (6,158 words) - 11:59, 22 September 2009
  • ...n looked into such as is used in the HTTP functions? (i.e. An account in a sim cannot swap any mesh UUID more than X times in X seconds - suggested values |width=100% style="padding:0 6px;"|Ime not sure how, but I survide that sim going poof.
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  • * {{jira|SH-4144}} (revisit AISv3 debug setting once sim takes over managing enablement) multiple wearables appear in COF when link ...le=Known Issues|body=* {{jira|MAINT-809}} [PUBLIC]Setting 16x antialiasing crashes Viewer in Ubuntu 11.10 with GeForce 6600
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  • [12:10] <font color=#00c589><b>Lucia Nightfire</b><nowiki>: btw, haven't had crashes for weeks in regards to that</nowiki></font> ...s left over from a grief, there should be a better way to be able to get a sim cleaned if oldies and, lifetime users do not want to set an auto return.</n
    37 KB (5,624 words) - 09:12, 14 October 2013
  • ...le to enter the sim of blossom at elven forest realm. Nobody can enter the sim. message is "failed to grant capabilities" ...le to enter the sim of blossom at elven forest realm. Nobody can enter the sim. message is "failed to grant capabilities"
    56 KB (8,035 words) - 13:46, 14 December 2011
  • * [12:04] Gramma Fiddlesticks: a reboot of our sim fixed voice for us apparently. ...den: I would NMI this one... ask for a specific texture / image type which crashes
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  • * [15:09] Oskar Linden: we fixed the crashes from last week * [15:11] Sigma Avro: Heavily scripted, I have 1 second for sim crossing. What is the target ?
    39 KB (5,948 words) - 19:42, 18 May 2012
  • ...b>Hexapoda</b><nowiki>: Things derez fast for me and when you run around a sim and object rez again it is often something fail to load</nowiki></font> [12:34] <font color=#c50076><b>Rex Cronon</b><nowiki>: maybe is just this sim?</nowiki></font>
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  • * {{jira|SH-4144}} (revisit AISv3 debug setting once sim takes over managing enablement) multiple wearables appear in COF when link ...le=Known Issues|body=* {{jira|MAINT-809}} [PUBLIC]Setting 16x antialiasing crashes Viewer in Ubuntu 11.10 with GeForce 6600
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  • * {{jira|SH-4144}} (revisit AISv3 debug setting once sim takes over managing enablement) multiple wearables appear in COF when link ...le=Known Issues|body=* {{jira|MAINT-809}} [PUBLIC]Setting 16x antialiasing crashes Viewer in Ubuntu 11.10 with GeForce 6600
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  • [2014/08/14 15:06] Rex Cronon: if u rez a pink bunny the sim crashes;) ...repros easily for me. I was wondering it was because I have a higher ping sim then you so slower region change maybe?
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  • ...n Uggla|Gooden Uggla]]: that's why i have my skates on, rail grinding the sim crossings :) * [15:12] [[User:xstorm Radek|xstorm Radek]]: i stay in me sim
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  • * [Crash] Viewer crashes consistently, in Linden Homes region<br /> ...181 - Reported, by Vivox, to address the three most common causes of voice crashes
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  • * [15:14] Ima Mechanique: Brazillian sims? Is that a sim with all furries stripped off by wax? * [15:15] Oskar Linden: then we'll try our new remote sim change thing and change the fly height for avatars
    37 KB (5,315 words) - 16:33, 12 April 2012
  • ...Miles: more ppl than i thought that missed the debate yesterday are in my sim watching it right now -lol ...//community.secondlife.com/t5/Second-Life-Server/Major-Increase-in-Instant-SIM-LAG-amp-Crash-during-large-events/m-p/1684143#M7647
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  • * {{jira|SH-4144}} (revisit AISv3 debug setting once sim takes over managing enablement) multiple wearables appear in COF when link ...le=Known Issues|body=* {{jira|MAINT-809}} [PUBLIC]Setting 16x antialiasing crashes Viewer in Ubuntu 11.10 with GeForce 6600
    9 KB (1,275 words) - 10:56, 4 February 2014
  • * {{jira|SH-4144}} (revisit AISv3 debug setting once sim takes over managing enablement) multiple wearables appear in COF when link ...le=Known Issues|body=* {{jira|MAINT-809}} [PUBLIC]Setting 16x antialiasing crashes Viewer in Ubuntu 11.10 with GeForce 6600
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  • * [9:55] [[User:Zha Ewry|Zha Ewry]]: Which would allow us to say "This sim is part of the BigNosedContent Creators guild" ...ventually take all the stuff that the sim does which isn't related to that sim, and have the Agent Domain (or other separate service) do it., E.G. Group I
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  • * {{jira|SH-4144}} (revisit AISv3 debug setting once sim takes over managing enablement) multiple wearables appear in COF when link ...le=Known Issues|body=* {{jira|MAINT-809}} [PUBLIC]Setting 16x antialiasing crashes Viewer in Ubuntu 11.10 with GeForce 6600
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  • * [15:08] Sahkolihaa Contepomi: Had a sim down for 3 hours earlier. Another crashed twice. * [15:08] Theresa Tennyson: Kinda awesome. Even the sim crossing JIRA people seemed happy.
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  • * {{jira|SH-4144}} (revisit AISv3 debug setting once sim takes over managing enablement) multiple wearables appear in COF when link ...le=Known Issues|body=* {{jira|MAINT-809}} [PUBLIC]Setting 16x antialiasing crashes Viewer in Ubuntu 11.10 with GeForce 6600
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  • ...Destiny</b><nowiki>: is The on LeTiger? omeone was complaining that their sim rebooted every 15 min</nowiki></font> ...color=#00b2b2><b>Pauline Darkfury</b><nowiki>: I've been hearing of multi-crashes from LeTigre & Magnum</nowiki></font>
    42 KB (6,475 words) - 15:04, 5 July 2011
  • ...enix Eldritch</b><nowiki>: </nowiki>http://wiki.secondlife.com/wiki/Server/Sim/Scripting_User_Group</font> ...lor=#6200c5><b>MB Robonaught</b><nowiki>: yes but is we had 20 cars on the sim at once running that would eat up prims fast is all</nowiki></font>
    50 KB (8,186 words) - 13:23, 4 June 2013
  • ...IM notification or receiving multiple IM notifications in quick succession crashes to desktop * {{Jira|VWR-17784}} [STRING IN EN] In "D&eacute;veloppeurs > Monde : "Sim Sun Override" and "Dump Region Object Cache" are in english.
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  • * [15:03] [[User:Melfina Marshdevil|Melfina Marshdevil]]: sim going to crash? ...ly Linden]]: I think that bug melfina is related to how we fixed the mono-sim stalls. Gonna have babbage take a closer look
    64 KB (9,078 words) - 19:03, 4 March 2010
  • ...ain crashmodes involved with {{jira|SVC-7713}} "sim crashes all avatars on sim (dosent restart but crash all viewers) multiple times a day" * [15:08] Flame of Jira: [#SVC-7713] sim crashes all avatars on sim (dosent restart but crash all viewers) multiple times a day https://jira.se
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  • * [15:02] [[User:Flynn Tigerpaw|Flynn Tigerpaw]]: I think we may fill up the sim ...:Falcon Linden|Falcon Linden]]: To answer all of your questions about the sim console before you ask them:
    57 KB (8,401 words) - 18:09, 7 October 2010
  • ...ashes I saw every 2-3 days otu of teh blue after a month of no unexplained crashes ...ermine, if a specified person is able to enter a specified position on the sim, or is able to move along specified path (given by two points in local cord
    33 KB (4,618 words) - 11:31, 20 September 2013
  • ...00 prims? Its a bit ridiculous no? SHouldn't there be a standard ratio for sim rentals? homestead prim allowances should be relvant to the price you pay. ...aa Contepomi</b><nowiki>: 3.4 hasn't been released due to memory leaks and crashes.</nowiki></font>
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  • ...olor=#b20058><b>Motor Loon</b><nowiki>: I heard that might be the cause of sim instatility which we've seen ALOT since the kernel rolls</nowiki></font> ...ou guys figure out what' wrong with the increased crash rate recently? sim crashes i mean</nowiki></font>
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  • ...le to enter the sim of blossom at elven forest realm. Nobody can enter the sim. message is "failed to grant capabilities" ** Fix for an LSL-related sim crash
    47 KB (6,673 words) - 15:46, 19 January 2012
  • ...storm Radek]]: Oskar i have had a large number of bugs happen in the test sim Trendone all its temp rezzers have broken ...[[User:Gooden Uggla|Gooden Uggla]]: 1- sounds like an awesome way to stop sim freezes :)
    54 KB (8,186 words) - 21:21, 14 July 2010
  • ...space:normal;"|Enabling extended backend debugging in SL Server to isolate crashes ...ight after a linden comes and deletes all the griefer toys that filled the sim... approx 1 to 2 minutes after being cleared of > 10000 objects
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  • * [15:00] [[User:ATechwolf Foxclaw|ATechwolf Foxclaw]]: and sim is at .77 TD. :-) * [15:11] [[User:ANSI Soderstrom|ANSI Soderstrom]]: sim "Tussock"
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  • ...05] <font color=#00c530><b>Duckie Dickins</b><nowiki> crashes his mainland sim to restart it.</nowiki></font> ...iki>: huh. okay, well, it's not a huge problem. just a little extra lag on sim crossings.</nowiki></font>
    49 KB (7,756 words) - 13:45, 22 October 2013
  • === Automatically report crashes === ...opers debug errors in the system. Enabling this will automatically report crashes without asking you. I keep this enabled.
    22 KB (3,811 words) - 10:00, 3 July 2013
  • ...ra|SVC-6973}} "France Villas Sim, we have been having MAJOR issues on this sim since the last update on the Havok software..We presently have 4 open ticke * [15:09] Oskar Linden: we've seen a slight increase in crashes that we are looking into
    45 KB (6,485 words) - 16:38, 4 August 2011
  • ...m for a offline sandbox squirrel, no more idiots harrasing you and no more crashes because the servers have a problem again :p ...4:05] [[User:Youri Ashton|Youri Ashton]]: was speaking of havinga offline sim, or multiple, that can be used to how ever the owner wishes
    39 KB (5,444 words) - 09:16, 11 September 2009
  • | style="white-space:normal;"|There is a sim which used to do that for me ...fine. Use a screen instead of a projector and it's fine. Use a projector, crashes every time
    52 KB (6,844 words) - 18:34, 28 December 2011
  • ...3px;"|It was more appropriate last year, because I lived on a residential sim that was NeverEnding Story themed. It's gone now, tho. :( .... bits are kept in the avs underpants.... I suppose they'd be safe in a PG sim... but I'm not a Linden and haven't looked at the ToS that closely.
    88 KB (10,825 words) - 14:21, 4 February 2011
  • * {{jira|SH-4144}} (revisit AISv3 debug setting once sim takes over managing enablement) multiple wearables appear in COF when link * {{jira|MAINT-809}} [PUBLIC]Setting 16x antialiasing crashes Viewer in Ubuntu 11.10 with GeForce 6600
    10 KB (1,369 words) - 11:53, 16 June 2014
  • ...id say something about removing information such as channel names from the sim version number</nowiki></font> ...us Luan</b><nowiki>: SL has its own way to handle an Occupy protest... sim crashes when the crowd gets too big. :P</nowiki></font>
    54 KB (8,356 words) - 14:17, 13 December 2011
  • ...crash fix do anything for Wengen? If not- what is being done about Wengen Crashes?</nowiki></font> ...aven (entire sim is not showing meshes and we are unable to TP out of them sim, have to log out and log in again - </nowiki>https://jira.secondlife.com/br
    54 KB (8,510 words) - 11:15, 27 February 2013
  • * [15:07] Flame of Jira: [#SVC-7604] llList2List() causes script crashes in RC Magnum 12.01.14.247742 https://jira.secondlife.com/browse/SVC-7604 * [15:19] Rex Cronon: u see. behind the scenes it tries to move the sim to a different pos while the object stays in the same place;)
    28 KB (4,160 words) - 18:56, 21 January 2012
  • |width=100% style=" padding:0 3px;"|Know how, when we cross sim boarders, and we get told we've entered a different server version? |width=100% style=" padding:0 3px;"|Hardly crashes
    93 KB (11,395 words) - 14:37, 26 May 2010
  • [2012/11/15 15:11] Tiberious Neruda: sim crashed.... [2012/11/15 15:12] Fenix Eldritch: keep peddling... gotta keep the sim powered up!
    55 KB (7,508 words) - 18:19, 15 November 2012
  • [2012/11/29 15:22] Andrew Linden: Motor, the sim-crossing stuff might or might not be fixed. ...:31] Homeless Resident (homeless): Will we be no longer able cam across a sim?
    37 KB (5,242 words) - 17:18, 29 November 2012
  • * [15:07] Homeless: *sim ...rton Rotaru: how about calling llSetKeyframeAnimation([], []); crashes the sim?
    35 KB (4,963 words) - 11:46, 7 October 2011
  • ...is just happens sometimes or if it's something to watch (was on a Le Tigre sim, fwiw)</nowiki></font> ...nt color=#8d0046><b>Elisha Richez</b><nowiki>: Qie, if a vehical crosses a sim border of which has "no object entry" turned on it will delete after you st
    51 KB (7,930 words) - 16:28, 24 April 2012
  • ...><b>Kaleb Silvercloud</b><nowiki>: was the bit of code responsible for the crashes found and then the person who submitted it to the repository was pointed at ...r=#000f44><b>Simon Linden</b><nowiki>: There's a lot of places between the sim world data and your screen that can go wrong, so we're kinda guessing at th
    32 KB (5,251 words) - 09:42, 6 February 2013
  • [12:02] <font color=#b500b5><b>Sahkolihaa Contepomi</b><nowiki>: This sim is on LeTigre.</nowiki></font> ...if the sim u r in is laggy, u r going to have problems when going to next sim?</nowiki></font>
    49 KB (7,685 words) - 09:54, 9 November 2011
  • ; Description : If an objects does not exist (anymore) in the current sim and its neighbors, llGetObjectDetails returns <0, 0, 0> which means it is w ...elay and the RR viewer by asking for the !version when sat on. If the user crashes, and the object was used by someone else in the meantime (or, for testing,
    12 KB (1,705 words) - 13:22, 25 January 2015
  • ...9] <font color=#0900c5><b>Lucia Nightfire</b><nowiki>: and I only need one sim</nowiki></font> ...wiki>: personally i've had 10% go to L&F, 10% end up somewhere else on the sim (which they're not programmed to do) and the rest just poof</nowiki></font>
    51 KB (8,002 words) - 17:34, 17 December 2013
  • * [15:12] Rex Cronon: i think a child agent is an ave that looks into your sim from the next one ...8357. One of the customers tried it from a different sim (don't know which sim version) and had no problems.
    24 KB (3,478 words) - 17:17, 2 February 2012
  • ...IM notification or receiving multiple IM notifications in quick succession crashes to desktop * {{Jira|VWR-17784}} [STRING IN EN] In "D&eacute;veloppeurs > Monde : "Sim Sun Override" and "Dump Region Object Cache" are in english.
    11 KB (1,509 words) - 13:36, 10 January 2012
  • [2013/03/14 15:04] Monty Linden: there will be crashes [2013/03/14 15:06] Maestro Linden: So sim performance should be improved when there is heavy object rezzing in a regi
    19 KB (2,379 words) - 16:24, 14 March 2013
  • [15:17] Twisted Laws: nw corner of sim [15:28] Oskar Linden: and a sim crasher
    18 KB (2,696 words) - 17:07, 17 December 2009
  • ...a griefer. just a few thousand $L u can buy sim crasher and there are even sim crasher groups u can join...</nowiki></font> ...lot of tech stuff for me, but banlists dont work really, if you own half a sim they just land on the other parcel and crash it</nowiki></font>
    52 KB (8,206 words) - 10:08, 12 July 2013
  • ...rowser , i upload anything once fine , but try to upload anything again it crashes every time 4 ...rowser , i upload anything once fine , but try to upload anything again it crashes every time 4"
    78 KB (9,857 words) - 13:06, 18 January 2013
  • ...he SL window, SL has a memory problem... if I do then a snapshot in SL, it crashes instantly.</nowiki></font> ...ont color=#0000b5><b>Rex Cronon</b><nowiki>: that value would be stored on sim:)</nowiki></font>
    50 KB (7,966 words) - 14:10, 31 January 2012
  • ...do|Techwolf Lupindo]]: I've read where one shop was forced to rent a full sim due to problem with BlueSteel on mainland. ...hwolf Lupindo|Techwolf Lupindo]]: Oskar, repro is to login into a LeTirge sim. How hard is that?
    46 KB (6,867 words) - 14:54, 4 November 2010
  • ...Flora</b><nowiki>: Griefers seem to be able to get around it - to crash a sim - The GG fence</nowiki></font> ...c5><b>Kitto Flora</b><nowiki>: Wengens been griefed for a year now - still crashes 2 to 4 times a day</nowiki></font>
    39 KB (6,316 words) - 15:49, 9 April 2013
  • ...CR-428] llTeleportAgentGlobalCoords throttles out when too many avatars on sim use this feature - Second Life Bug Tracker</nowiki></font> [12:30] <font color=#00b55a><b>TankMaster Finesmith</b><nowiki>: yes, flight sim is DX10</nowiki></font>
    52 KB (8,232 words) - 17:41, 25 September 2012
  • * [15:13] Rex Cronon: u do it to monitor what happens on sim restart? ...ng it, which even in the average case takes a large multiple of the normal sim frame time
    33 KB (4,906 words) - 17:12, 17 November 2011
  • ** Fixed some server crashes. * [15:05] WolfPup Lowenhar: it is on the sim next dore
    40 KB (5,855 words) - 17:32, 15 September 2011
  • [16:10] <font color=#5800b2><b>Pauline Darkfury</b><nowiki>: Do the sim hosts have spectacularly large uptimes?</nowiki></font> ...] <font color=#00b258><b>Latif Khalifa</b><nowiki>: from what i understand sim hosts are pretty vanilla debian installs</nowiki></font>
    54 KB (8,227 words) - 17:15, 30 September 2011
  • * [15:00] [[User:Gooden Uggla|Gooden Uggla]]: it crashes on upload with mac tiger * [15:17] [[User:SHAMUS Carter|SHAMUS Carter]]: difrent sim versiosn next toeacher is a sure fire way to spot odityes
    43 KB (6,053 words) - 08:31, 19 October 2010
  • ...x for SVC-7009 "To High Net Time the Physic Times Sometimes over 40ms. The Sim running Not Stabel" ...x for SVC-7009 "To High Net Time the Physic Times Sometimes over 40ms. The Sim running Not Stabel"
    36 KB (5,027 words) - 13:45, 14 December 2011
  • ...been that the script engine is down to like 15 for 5 minutes or more. The sim actually stays up.</nowiki></font> ...people leaving mainland, Simon, cos they are less vulnerable in a private sim</nowiki></font>
    52 KB (8,374 words) - 09:18, 25 April 2013
  • ...:14] [[User:Oskar Linden|Oskar Linden]]: 1.36 does contain all the latest sim crasher and fanciness * [15:40] [[User:Seanas Alston|Seanas Alston]]: sionchickens are sim killers if they are too many
    51 KB (7,365 words) - 17:06, 11 February 2010
  • ...orgaine Dinova: Tofu's remarks on SNOW-72 might well explain why Snowglobe crashes with font problems on Gentoo with a lot of font directories. ...uDiaToR Quan: who can give me information if lindens lab is working on the sim ERIK
    42 KB (6,170 words) - 16:23, 9 July 2009
  • ...n Box: Theresa Tennyson, you are now shielded from the effects of any Grid crashes which might occur! ...ion Box: Maestro Linden, you are now shielded from the effects of any Grid crashes which might occur!
    27 KB (3,853 words) - 16:39, 21 September 2012
  • ...den</b><nowiki>: not a lot of user-visible bugs fixed there except for the crashes</nowiki></font> [16:11] <font color=#5800b2><b>Squirrel Wood</b><nowiki>: crashes happen too often these days</nowiki></font>
    42 KB (6,422 words) - 18:22, 16 September 2011
  • * [15:10] [[User:Sigma Avro|Sigma Avro]]: ah, ok Oskar, it maens that sim <-> channels map will not change anymore ? ...hey Oskar linen with more people droping out of sl and opening there own sim will linden lag make sl just like agame ?
    45 KB (6,528 words) - 19:35, 10 February 2011
  • ...ira|PATHBUG-77}} "[[llCastRay]] returns RCERR_CAST_TIME_EXCEEDED until the sim is rebooted" ** {{jira|SVC-8023}} Sim crossings by objects is broken
    36 KB (5,208 words) - 16:30, 26 July 2012
  • * [15:18] Oskar Linden: yay for fixing sim crashes though ...we have recently released or have in the pipe have some anti-grief / anti-sim crash code in them. However as you can imagine it is an arms race.
    27 KB (3,805 words) - 16:15, 26 April 2012
  • ...ira|PATHBUG-77}} "[[llCastRay]] returns RCERR_CAST_TIME_EXCEEDED until the sim is rebooted" ** {{jira|SVC-8023}} Sim crossings by objects is broken
    33 KB (4,873 words) - 17:18, 10 August 2012
  • [2014/02/13 15:16] Mæstro Linden (maestro.linden): the 'fix' is for the sim to wait a little bit longer, so we'll have to see if it's "long enough" .../02/13 15:37] Mæstro Linden (maestro.linden): the other fixes are all for crashes
    60 KB (8,291 words) - 17:17, 13 February 2014
  • [12:23] <font color=#5a00b5><b>Talarus Luan</b><nowiki>: absolute to sim corner</nowiki></font> [12:23] <font color=#5a00b5><b>Talarus Luan</b><nowiki>: relative to sim corner :P</nowiki></font>
    53 KB (7,972 words) - 15:25, 5 January 2012
  • .... u might not need a full sim, just use one of those "tools" that fill the sim with prims:)</nowiki></font> ...the results (for example maybe getting an enemy banned from a sim, if that sim bans based on that metric) ?</nowiki></font>
    50 KB (7,852 words) - 09:17, 14 October 2013
  • ...="white-space:normal;"|I think that's a bit too much for IMs and should be sim local. ...im based would allow for greater number of participants without fixing the sim load problem
    47 KB (6,235 words) - 20:37, 21 January 2010
  • ** But then we found {{jira|SVC-8023}}: "Sim crossings by objects is broken" ...tion Box: Acheron Gloom, you are now shielded from the effects of any Grid crashes which might occur!
    34 KB (4,924 words) - 16:13, 28 June 2012
  • ...3 Statistics Bar] now correctly shows 0ms when scripts are disabled in the sim ({{JIRA|BUG-311}}) ...3 Statistics Bar] now correctly shows 0ms when scripts are disabled in the sim ({{JIRA|BUG-311}})
    37 KB (5,049 words) - 08:50, 19 December 2012
  • ...Fox Breed|FireFox Breed]]: Is there anything in the 1.42 when it comes to sim owners to mess with the temp object rez q settings? ...performance monitoring tools to the simulator, for measuring details about sim performance
    44 KB (6,384 words) - 18:27, 12 August 2010
  • [2017/03/30 15:42] Jenna Felton: "find a sim" event :) find a sim on aditi with something special and whoever find the place, will have a par [2017/03/30 15:44] NOPE (margithe): Any possible work going on with a sim list? With server version info and rez enabling etc?
    29 KB (4,028 words) - 16:18, 30 March 2017
  • * [15:22] [[User:Moy Loon|Moy Loon]]: What about when avs leave the sim? ...y Loon]]: It's commonly called 'ghosted' prims, usualy you just restart a sim to get rid of them
    34 KB (5,046 words) - 21:04, 5 August 2010
  • * [15:06] Coyot Linden: taking out a bunch of sim hosts and making the * [15:09] Vincent Nacon: it's very common that we have sim crossing since.... since I joined SL
    30 KB (4,398 words) - 16:05, 3 November 2011
  • <font color=#0900c5><nowiki>Illegal tpv's with a "sim fill" feature can send hundreds of rez requests a second over the entire re ...nowiki>: lucy. i use it in a platform that doesn't die as long i am in the sim. i use it in sims that have autoreturn, otherwise i can't work somewhere hi
    55 KB (8,753 words) - 16:19, 28 August 2013
  • |width=100% style="padding:0 6px;"|but that's never true on a second life sim host |width=100% style="padding:0 6px;"|We have a sim engineer joining us in a minute, btw.
    76 KB (9,532 words) - 12:07, 25 April 2011
  • ...memory leak, and our low-level threading problem that's been causing some crashes</nowiki></font> ...r=#26c500><b>Liisa Runo</b><nowiki>: currently the net time is ruining the sim performance, not scripts</nowiki></font>
    117 KB (18,749 words) - 17:46, 11 December 2012
  • [2014/01/16 15:10] Mæstro Linden (maestro.linden): viewer or server crashes, margithe? [2014/01/16 15:39] Duckie Dickins: I think your crashes are the fact that sometimes Firestorm and the SL viewers eat over 6 gigs of
    25 KB (3,608 words) - 17:13, 16 January 2014
  • ...somewhere in it or from other parts - and without too many scripts in the sim!</nowiki></font> ...color=#bb00c5><b>Jenna Felton</b><nowiki>: yes, mostly when you cross the sim, the vehicle looked as move backwards, than you dont see it at all and then
    40 KB (6,422 words) - 13:56, 1 April 2014
  • * Stability (fewer/no crashes). * Ability to turn off terrain and/or water as a sim setting, for e.g. space sims or completely underwater sims.
    129 KB (16,498 words) - 19:46, 15 April 2010
  • [16:05] <font color=#440044><b>Andrew Linden</b><nowiki>: Actually these crashes are somewhat random... they are hard to reproduce.</nowiki></font> ...r=#00b55a><b>Toysoldier Thor</b><nowiki>: if we have a parcel of land or a sim on the mainlands, is there any option for us to have PF disabled?</nowiki><
    65 KB (9,376 words) - 07:52, 11 August 2012
  • # Pending updates to Aditi sim which will cause older existing beta content to fail [charlar] *[2011/03/21 11:06] Charlar Linden: First item: Pending updates to Aditi sim which will cause older existing beta content to fail
    36 KB (4,697 words) - 14:02, 21 March 2011
  • ...ira|PATHBUG-77}} "[[llCastRay]] returns RCERR_CAST_TIME_EXCEEDED until the sim is rebooted" ** {{jira|SVC-8023}} Sim crossings by objects is broken
    35 KB (5,135 words) - 14:47, 19 July 2012
  • * [12:11] Youri Ashton: zai still has her items in this sim * [12:17] Youri Ashton: i can not login atm, im on my laptop atm, less SL crashes
    28 KB (4,008 words) - 03:42, 15 April 2011
  • ...06] <font color=#330026><b>Andrew Linden</b><nowiki>: But at the moment it crashes... if you ever try to delete a script.</nowiki></font> ...9] <font color=#0058b2><b>Latif Khalifa</b><nowiki>: It drives me mad that sim doesn't send small objects even close by</nowiki></font>
    54 KB (8,372 words) - 07:52, 21 September 2011
  • [2017/02/23 15:36] Lucy Daughter of the Devil (lucia.nightfire): ancient sim version [2017/02/23 15:50] Rex Cronon: i turned it on my router and the viewer crashes quite fast
    28 KB (3,810 words) - 22:09, 23 February 2017

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