Difference between revisions of "User:Andrew Linden"
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=== Transcripts of Office Hours === | === Transcripts of Office Hours === | ||
2009.01 -- | |||
[[User:Andrew_Linden/Office_Hours/2009_01_03|06]], | |||
[[User:Andrew_Linden/Office_Hours/2009_01_08|08]], | |||
[[User:Andrew_Linden/Office_Hours/2009_01_10|13]], | |||
[[User:Andrew_Linden/Office_Hours/2009_01_15|15]], | |||
[[User:Andrew_Linden/Office_Hours/2009_01_17|20]], | |||
[[User:Andrew_Linden/Office_Hours/2009_01_22|22]], | |||
[[User:Andrew_Linden/Office_Hours/2009_01_27|27]], | |||
[[User:Andrew_Linden/Office_Hours/2009_01_29|29]] | |||
2008.12 -- | 2008.12 -- | ||
[[User:Andrew_Linden/Office_Hours/2008_12_02|02]], | [[User:Andrew_Linden/Office_Hours/2008_12_02|02]], | ||
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[[User:Andrew_Linden/Office_Hours/2008_12_18|18]], | [[User:Andrew_Linden/Office_Hours/2008_12_18|18]], | ||
[[User:Andrew_Linden/Office_Hours/2008_12_23|23]] | [[User:Andrew_Linden/Office_Hours/2008_12_23|23]] | ||
2008.11 -- | 2008.11 -- |
Revision as of 17:49, 5 January 2009
Work
I'm a C++ developer at Linden Lab. I work mostly on the simulator, in particular the physics engine and anti-grief tools/features.
Office Hours
The location of my office hours has changed recently but the times are the same. As of 2008.11.18 the info is:
Tuesdays 11:00-12:00 SLT at http://slurl.com/secondlife/Denby/213/45/34
Thursdays 17:00-18:00 SLT at http://slurl.com/secondlife/Denby/213/45/34
Transcripts of Office Hours
2009.01 -- 06, 08, 13, 15, 20, 22, 27, 29
2008.12 -- 02, 04, 09, 11, 16, 18, 23
2008.11 -- 04, 06, 11, 13, 18, 20, 25
2008.10 -- 02, 07, 09, 14, 16, 21, 23, 28, 30
2008.09 -- 02, 04, 09, 11, 16, 18, 23, 25, 30
2008.08 -- 05, 07, 12, 14, 19, 21, 26, 28
2008.07 -- 01, 03, 08, 10, 15, 17, 22, 24, 29, 31
2008.06 -- 03, 05, 10, 12, 17, 19, 24, 26
2008.05 -- 01, 06, 08, 13, 15, 20, 22, 27, 29
2008.04 -- 01, 03, 08, Mentors_QA_09, 10, 15, 17, 22, 24
2008.03 -- 04, 06, 11, 13, 18, 20, 25, 27
2008.02 -- 05, 07, 12, 14, 26, 28
2008.01 -- 03, 08, 10, 15, 17, 22, 24, 29, 31
2007.12 -- 04, 06, 13, 18, 20, Mentors_QA_21, 27
2007.11 -- 01, 06, 08, 13, 15, 20, 27, 29
2007.10 -- 02, 04, 09, 11, SLDev Forum 16, 16, 18, 23, 25, 30
Misc
I've posted a "more than pseudocode" description of how llPushObject() is implemented in Havok4.
Seifert Surface and Lex Neva have proposed code for an llPushObjectLinear() method for more sane and predictable behavior.