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  • ...if the matching pass phrase is passed in the {{LSLP|pass}} parameter. The function returns a list, the first entry in the list is the number of keys deleted, ...TA_MULTIDELETE, the key name will consist of a comma separated list of the key names removed from the datastore.
    2 KB (241 words) - 12:50, 13 July 2023
  • {{LSL Constant ...ons and specifies inventory items of SETTING type will be retrieved by the function.
    1 KB (151 words) - 11:23, 1 February 2019
  • {{LSL Constant ...ns and specifies inventory items of CLOTHING type will be retrieved by the function.
    1 KB (152 words) - 11:26, 1 February 2019
  • {{LSL Constant ...ns and specifies inventory items of LANDMARK type will be retrieved by the function.
    1 KB (139 words) - 11:27, 1 February 2019
  • |return_type=key ...een used in the past. If no agent can be found with the supplied name this function returns the value [[NULL_KEY]].
    2 KB (320 words) - 14:52, 27 February 2020
  • {{LSL Constant ...ons and specifies inventory items of GESTURE type will be retrieved by the function.
    2 KB (173 words) - 11:26, 1 February 2019
  • |return_type=key ...ver|dataserver()]] event containing a comma-separated list of the UUIDs of all avatars with '''display_name'''.
    1 KB (169 words) - 12:09, 30 May 2011
  • {{LSL Constant ...s and specifies inventory items of ANIMATION type will be retrieved by the function.
    2 KB (190 words) - 11:25, 1 February 2019
  • |inject-2={{LSL Function/inventory|old}} {{LSL DefineRow||[[llGetInventoryName]]|}}
    2 KB (288 words) - 11:40, 19 June 2012
  • |inject-2={{LSL Function/avatar|id}} |return_type=key
    2 KB (326 words) - 15:00, 27 February 2020
  • {{LSL Header}} __NOTOC__ == Function: [[string]] NewLine([[string]] {{LSL Param|source}}); ==
    2 KB (230 words) - 17:31, 24 January 2015
  • |p1_type=integer|p1_name=start|p1_desc=The first key to return. ...he one indicated by {{LSLP|start}}. If {{LSLP|count}} is less than 1, then all keys between {{LSLP|start}} and the end are returned. If {{LSLP|count}} min
    1 KB (170 words) - 22:31, 14 January 2023
  • |p1_type=key|p1_name=avatar|p1_desc |func_footnote=By design HUD attachment keys are not reported by this function.<br/> <br/>
    2 KB (240 words) - 11:36, 2 January 2024
  • {{LSL Function |func_desc=This function takes a string representing [http://json.org JSON], and returns a list of t
    2 KB (316 words) - 11:33, 22 January 2015
  • {{LSL Function/Headless ...y removes a '''name:value''' pair a [[linkset_data]] event is triggered in all scripts running in the linkset with an action of [[Template:LSL_Constants_L
    6 KB (563 words) - 07:53, 12 August 2023
  • ...ubtype=handle|p1_name=queryid|p1_desc=matches the return of the requesting function ! Function
    7 KB (872 words) - 08:36, 30 April 2024
  • |inject-2={{LSL Function/handle|handle|listen|control=*}} {{LSL Function/boolean|active|td=activates|fd=deactivates|default=true}}
    2 KB (207 words) - 05:40, 23 April 2022
  • |p1_type=key|p1_name=target|p1_desc Depending upon the type of '''target''' this function works differently.
    4 KB (403 words) - 16:54, 1 April 2023
  • ...vironmental settings applied to this agent as part of the experience. This function must be executed as part of an experience. |p1_type=key|p1_name=agent_id|p1_desc=The key for an agent in the region. The agent must be in the region and must be par
    3 KB (452 words) - 03:56, 19 October 2023
  • {{LSL Header}}__NOTOC__ ...on: [[string]] FormatDecimal([[float]] {{LSL Param|number}}, [[integer]] {{LSL Param|precision}}); ==
    4 KB (421 words) - 15:00, 24 January 2015
  • llSay(0,"stopping all, curr_anims are " + (string) curr_anims); The typical uses for this function are to stop all currently playing animations, or to check whether a particular animation is
    3 KB (424 words) - 11:36, 5 December 2018
  • This function's behavior is dependent upon the VM the script is using. [[#Mono|Mono]] is ...licated, meaning <code>a = a + a;</code> resulting in 3 values of |In LSO, all types are immutable, every operation results in Heap values being duplicate
    5 KB (751 words) - 13:44, 9 October 2023
  • {{KBwarning|This is ''not'' a real LSL function... but it should be.}} <lsl>
    877 bytes (131 words) - 12:51, 17 July 2012
  • ...erText|error_msg|An error message}}]</code> - returns avatar [[key]]s for all agents in the region limited to the area(s) specified by scope * [[AGENT_LIST_REGION]] - returns any/all agents in the region.
    5 KB (635 words) - 18:22, 4 February 2023
  • {{LSL Function/KeyValue|k|v|value=value|d2_type=string|d2_name=value}} {{LSL Function/Experience|true}}
    6 KB (660 words) - 14:03, 27 January 2020
  • |inject-2={{LSL Function/handle|handle|listen}} |caveats=*On [[state]] change or [[llResetScript|script reset]] all listens are removed automatically.
    2 KB (206 words) - 05:39, 23 April 2022
  • ...or an agent with an empty list. Passing an empty list in params will strip all environmental settings applied to this agent as part of the experience |p1_type= key|p1_name= agent_id|p1_desc= The key for an agent in the region. The agent must be in the region and must be pa
    3 KB (443 words) - 03:56, 19 October 2023
  • {{LSL Header}} ...ave ''global'' coordinates in it (plus the landmark's inventory name, like all assets), which are retrieved through an (expensive) [[dataserver]] call. In
    3 KB (361 words) - 03:16, 26 January 2024
  • |constants={{LSL Constants/Parcel Media|all|b=*}} |caveats= * This script's object must be owned by the landowner or the function will silently fail.
    1 KB (202 words) - 14:07, 22 January 2015
  • |inject-2={{LSL Function/face|face|}}{{LSL Function/link|link|}}{{LSL_Function/alpha|alpha}} list PrimList = ["ALL"];
    4 KB (435 words) - 13:25, 1 December 2023
  • {{LSL Constant ...t2Json]] function to indicate that the list provided is a strided list of "Key", Value pairs (which may be empty), and that a string representing a Json o
    2 KB (330 words) - 15:51, 23 January 2015
  • |p2_type=integer|p2_name=start|p2_desc=The first key to return. ...he one indicated by {{LSLP|start}}. If {{LSLP|count}} is less than 1, then all keys between {{LSLP|start}} and the end which match {{LSLP|pattern}} are re
    6 KB (606 words) - 01:42, 16 February 2024
  • {{LSL Function |func_desc=This function takes a list and returns a [http://json.org JSON] string of that list as ei
    4 KB (581 words) - 18:05, 20 April 2017
  • |inject-2={{LSL_Function/permission|PERMISSION_DEBIT|grant=the owner}}{{LSL Function/avatar|destination}} ...success or failure of the transfer. If the transaction is successful, this key will show in the [https://secondlife.com/my/account/transactions.php transa
    4 KB (521 words) - 12:12, 22 January 2015
  • {{LSL Function Do not confuse this function with the {{Wikipedia|Comma-separated values|CSV}} format, it is ''not'' the
    4 KB (612 words) - 04:15, 4 July 2022
  • {{LSL Function ...function returns [[JSON_INVALID]]. If the result is <code>null</code> the function returns [[JSON_NULL]].
    5 KB (710 words) - 11:11, 25 August 2022
  • {{Multi-lang|LSL Portal}} {{LSL Header{{#var:lang}}}} __NOTOC__
    6 KB (585 words) - 10:53, 8 September 2009
  • ...re used to combined editor and debugger, is the seeming inability to debug LSL code. The solution is to define a simple debugging utility function as follows.
    6 KB (748 words) - 15:36, 25 January 2015
  • {{LSL Function/ja |spec=[[Json_usage_in_LSL|LSL での JSON の使用]] を参照してください。
    6 KB (523 words) - 13:05, 22 November 2023
  • {{LSL Header|ml=*}} In Second Life, resident chat can be heard by all nearby because it all goes over an open channel, which has the number 0.
    3 KB (429 words) - 13:22, 20 March 2016
  • {{LSL Header|ml=*}} ...provide an accurate & open documentation resource on LSL for scripters of all skill levels.
    7 KB (918 words) - 01:35, 3 May 2024
  • |return_type=key *The byte return for this function was increased from 255 bytes to 1024 bytes with server version [https://rel
    10 KB (1,208 words) - 02:55, 17 January 2024
  • {{LSL Header/pl}} __NOTOC__ == Witaj w Second Life LSL Portal! ==
    7 KB (883 words) - 05:08, 7 June 2011
  • ...pe=handle|p1_name=request_id|p1_desc=HTTP request id for response use, and function response identification. ...munications | Outgoing]] pipeline, and this function is on the [[:Category:LSL HTTP#Understanding_LSL_HTTP_Communications | Incoming]] pipeline.
    6 KB (833 words) - 14:35, 29 June 2022
  • ...). Great question! The answer is: YES! This is great news as it opens up all sort of creative possibilities. However, it's not the easiest thing to figu ...tion, the Shared Media displays some time of day information received from LSL.
    8 KB (1,210 words) - 20:59, 21 April 2010
  • This page addresses '''Frequently Asked Questions about Display Names LSL calls''' not covered on the [[Display Names|general Display Names FAQ]]. ...elly Linden". If you OR them together and use both, the sensor will return all matches.
    7 KB (1,185 words) - 13:16, 29 July 2011
  • |inject-2={{LSL Function/link|link|, controls which prim(s) receive the [[link_message]].|, controls |p4_type=key|p4_name=id|p4_desc=Value of the fourth parameter of the resulting [[link_me
    6 KB (920 words) - 13:57, 22 January 2015
  • |p1_type=key|p1_name=target *This function silently fails if called from a script inside an attachment.
    4 KB (507 words) - 14:01, 21 November 2023
  • {{LSL Header}} ...0000000-0000-0000-0000-000000000000"; // change this to your main avatar's key
    3 KB (351 words) - 02:27, 22 January 2015
  • // Simple function to change the HUD color. attach(key inAvatar)
    4 KB (394 words) - 04:23, 5 May 2024
  • |inject-2={{LSL_Function/permission|PERMISSION_DEBIT|grant=the owner}}{{LSL Function/avatar|destination}} ...[llTransferLindenDollars]] returns a [[key]] that can be used to match the function call to the resulting [[transaction_result]] event and the [https://secondl
    4 KB (495 words) - 11:20, 22 January 2015
  • {{Multi-lang|LSL Portal|/ja}} {{LSL Header/ja|ml=*}}
    9 KB (889 words) - 10:54, 22 November 2023
  • |caveats=*This function should not be trusted to limit the values of money payable to the object; ' * Use only one call to this function in all the scripts on an object to prevent confusion about which values are used.
    4 KB (567 words) - 04:10, 11 August 2023
  • |inject-2={{LSL Function/uuid|id|object=*|sim=*}} |func=llOverMyLand|return_type=integer|p1_type=key|p1_name=id
    5 KB (560 words) - 14:05, 22 January 2015
  • {{LSL Function/ja ...|value}}が魔法の値[[JSON_DELETE]]の場合は上書きされません。{{LSLPT|specifiers}}に値が存在しない場合、新しいKey:ValueペアがJsonオブジェクト内に形成されます。
    8 KB (808 words) - 13:08, 22 November 2023
  • {{Multi-lang|1=LSL_Portal|2=/ja}} {{LSL Header/ja}} __NOTOC__ == Second Life LSL ポータルへようこそ! ==
    7 KB (763 words) - 11:22, 8 October 2013
  • {{LSL Header}} ...ion of that code - that allows for one script to handle almost any type of function with a delay.
    7 KB (674 words) - 19:19, 24 January 2015
  • {{Multi-lang|category=LSL}}{{LSL Header}}{{LSLC|}}{{RightToc}} ...mit]](). Mono scripts also share the memory needed for their bytecode with all other instances in the same region of the same script copied after compilat
    7 KB (915 words) - 09:26, 5 April 2017
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == Bem vindo ao Portal LSL do Second Life! ==
    6 KB (841 words) - 18:33, 23 January 2012
  • |p2_type=key|p2_name=id If {{LSLP|id}} is an invalid key or a [[NULL_KEY|null key]], it is considered blank.<br/>
    3 KB (441 words) - 19:26, 21 May 2020
  • ...or unique scripts need. We provide you with the 24/7 reliable domains for all your parsing needs, including other tools like name2key. StrtoTime is a function in PHP that grabs the unixtime based off a string command.
    2 KB (231 words) - 23:40, 9 February 2012
  • |inject-2={{LSL Function/Experience|true}} ...], the decision to allow or block the request is persistent and applies to all scripts using the experience grid-wide.
    6 KB (682 words) - 15:33, 24 August 2022
  • {{Multi-lang|1=LSL Portal|2=/zh-Hant}} {{LSL Header{{#var:lang}}}} __NOTOC__
    7 KB (643 words) - 22:28, 1 May 2011
  • {{LSL Header|ml=*}} __NOTOC__ == Запрошуємо на Second Life LSL портал! ==
    7 KB (740 words) - 09:08, 8 June 2013
  • {{LSL Header|ml=*}} __NOTOC__ == Запрошуємо на Second Life LSL портал! ==
    7 KB (740 words) - 09:34, 8 June 2013
  • |inject-2={{LSL Function/position|pos|region=*}} ..., [[integer]] agentImpact2, ... ]</code>, and sorted by agent/group [[UUID|key]] with a maximum of 100 strides.
    7 KB (877 words) - 18:58, 8 January 2020
  • ...LSL AES Engine]] by [[Haravikk Mistral]], allowing you to process Java and LSL compatible AES messages in PHP. ...rings, which are used in the examples, as the <code>base64_decode()</code> function provided by PHP will attempt to process null-characters produced as a resul
    18 KB (2,148 words) - 11:16, 25 January 2015
  • |inject-2={{LSL Function/avatar|avatar|sim=*}} |func=llGetAgentSize|return_type=vector|p1_type=key|p1_name=avatar
    4 KB (632 words) - 15:11, 17 November 2022
  • {{LSL Header|ml=*}} == Example LSL Script - Gun and Holster ==
    5 KB (660 words) - 15:13, 24 January 2015
  • |return_type=key|return_subtype=handle ...forced sleep time, too many requests (5-ish) in a short period will cause all further requests to be denied until the script stops requesting URLs for at
    6 KB (809 words) - 04:49, 11 June 2023
  • |p1_type=key|p1_name=avatar|p1_desc ...verText|Share language with objects|LanguageIsPublic}}" disabled then this function returns an empty string.
    4 KB (522 words) - 16:05, 15 July 2018
  • |inject-2={{LSL Function/uuid|id|group=}}{{Issues/SVC-92}} |p3_type=key|p3_name=id|p3_desc
    3 KB (498 words) - 16:46, 9 February 2023
  • ...type=key|p1_subtype=handle|p1_name=request_id|p1_desc=A valid HTTP request key. ...string if the header is not found, if the '''request_id''' is not a valid key received through the [[http_request]] event, or if the headers can no longe
    6 KB (735 words) - 17:31, 21 July 2022
  • {{LSL Header|ml=*}} __NOTOC__ == Benvinguts al Portal de Second Life LSL! ==
    7 KB (884 words) - 11:52, 25 June 2010
  • |func=llGetInventoryKey|return_type=key|p1_type=string|p1_name=name ...just like invalid keys.}}.<br/>Use [[llGetInventoryType]] instead of this function to verify the existence of inventory.
    6 KB (752 words) - 09:22, 11 October 2023
  • {{multi-lang|1=LSL Portal|2=/it}} {{LSL Header{{#var:lang}}}} __NOTOC__
    6 KB (817 words) - 13:01, 1 November 2009
  • {{LSL Function ...[[JSON_DELETE]]. If a value does not exist at {{LSLPT|specifiers}}, a new Key:Value pair will be formed within the Json object.
    8 KB (1,132 words) - 15:37, 30 December 2023
  • {{LSL Header|ml=*}} A page dedicated to LSL Hacks, those things that make your code so much better but at the same time
    12 KB (1,708 words) - 03:59, 11 June 2023
  • |p1_type=key|p1_name=id|p1_desc=&#32;or adjacent regions[[#id_Parameter|*]] {{LSL Const|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} is returned when passed an inva
    9 KB (1,097 words) - 13:09, 17 May 2023
  • {{LSL Header|ml=*}}{{RightToc}} Second Life has two LSL compilers, one which compiles into LSO bytecode and is executed by the simu
    5 KB (675 words) - 11:29, 27 February 2024
  • |inject-2={{LSL Function/avatar|agent|region=*}}{{LSL Function/inventory|landmark|type=landmark|uuid=false|empty=(for teleporting within t |p1_type=key|p1_name=agent|p1_desc=&#32;(the avatar to teleport, must be the [[llGetOwne
    7 KB (923 words) - 20:45, 27 January 2024
  • ...[[touch]] for example) if the CLICK_ACTION_* is set in the root but not at all in the children (including not having [[touch]] [[event]] [[script]]s in th *While this function works or attached objects (click action can be changed), the configured cli
    6 KB (700 words) - 15:11, 16 January 2024
  • |return_type=key |return_text=which will be the key of the object when it is successfully rezzed in the world.
    5 KB (721 words) - 05:03, 1 February 2024
  • [key object_uuid, vector hit_position, integer status_code] ===={{LSL Param|status_code}}====
    15 KB (1,085 words) - 11:32, 22 November 2023
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    11 KB (1,756 words) - 13:49, 24 January 2015
  • {{LSL Header|ml=*}}{{RightToc}} ...de for that project. It is much easier to understand a large codebase when all the code in it is in a '''consistent style'''. These guidelines, referred t
    9 KB (1,316 words) - 04:52, 12 June 2022
  • //Name: Simple Texture Changer (input list)(more than one side).lsl ...texture on a side based on randomness or order. It changes all sides of the certain prim to the
    6 KB (598 words) - 09:34, 25 January 2015
  • {{LSL Header/de}} == Willkommen im Second Life LSL Portal! ==
    9 KB (1,149 words) - 07:44, 27 March 2015
  • Basic Tutorial on LSL. ...r inventory, the system writes a simple script with the following lines of LSL code:
    14 KB (2,100 words) - 13:20, 24 January 2015
  • {{LSL Header/ru}}{{LSLC|||{{#var:lang}}}}{{LSLC|Types||{{#var:lang}}}} == Добро пожаловать в Second Life LSL портал! ==
    11 KB (911 words) - 15:21, 18 May 2015
  • {{LSL Header}} ...e to provide all the elements! If you want to skip an element, use a null key. Also you might want to use more sparse formatting, like this:
    16 KB (2,093 words) - 19:21, 24 January 2015
  • {{LSL Function/de Wenn ein existierender "Key" dem {{LSLPT|Spezifizierer}} auf der entsprechenden Ebene entspricht, wird
    9 KB (1,158 words) - 22:22, 11 January 2014
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == ¡Bienvenido al Portal de LSL de Second Life! ==
    8 KB (1,012 words) - 21:57, 3 January 2011
  • {{LSL Header}} This is example of usage and function library needed in each scripts to use this dialog menus module.
    9 KB (952 words) - 10:57, 25 January 2015
  • |p1_type=key|p1_name=target|p1_desc ...the [[Viewer coordinate frames#Local|local]] axis of {{LSLP|target}}, if {{LSL Const|FALSE|integer|0}} uses the [[Viewer coordinate frames#Region|region]]
    2 KB (345 words) - 11:46, 15 August 2023
  • * When this function is used to override the Walking animation, the avatar can no longer walk ba |constants={{LSL Animation States}}
    3 KB (406 words) - 15:05, 22 January 2015
  • {{#vardefine:type|function}} {{!}}{{LSL Const|STRING_TRIM_HEAD|integer|1|hex=0x1|c=Trims white space off the beginn
    4 KB (531 words) - 05:44, 11 February 2024
  • ...g at a specific offset. check [[LlSubStringIndex#See_Also|See Also]] for a function to search from the end. // Loop through all the sensor data and match against " Linden",
    7 KB (970 words) - 12:36, 22 January 2015
  • |inject-2={{LSL_Function/uuid|id|pd=filter for specific|group=}}{{LSL Function/chat|channel|msg|input=*|pd=filter for specific}}{{Issues/SVC-3170}}{{Issue |p3_type=key|p3_name=id
    10 KB (1,442 words) - 21:11, 5 January 2023
  • {{LSL Header}} * Suggest a <code>Stop All Animations</code> button be added to Animations selection frame for conveni
    19 KB (2,100 words) - 16:43, 10 June 2023
  • {{LSL Function |inject-2={{Issues/SVC-924}}{{Issues/SVC-6100}}{{LSL Function/offset}}
    9 KB (1,228 words) - 15:55, 23 April 2022
  • ==LSL HTTP Server URL Registration== ...ese registration requests, possibly so many that it cannot respond to them all in a timely way. This script shows how to get a URL for the HTTP Server in
    9 KB (1,029 words) - 04:05, 11 June 2023
  • {{LSL Header}} ...of items and provides a way to customize everything, as well as a callback function that end users can edit without having to look through the entire script bo
    6 KB (918 words) - 16:26, 24 January 2015
  • // * The controller does not need to be a single lsl script. // o All tests
    18 KB (1,386 words) - 13:37, 25 January 2015
  • {{LSL Header|ml=*}} ...s outside sources to determine when they need to communicate with [[Script|LSL scripts]] in SL.
    15 KB (2,247 words) - 02:54, 16 November 2022
  • {{LSL Function/Headless ...' pair in the linkset datastore. The linkset datastore is a semi-permanent key-value store that is retained as a prim property regardless of whether the s
    14 KB (1,746 words) - 07:50, 12 August 2023
  • <lsl> listen(integer chan, string name, key id, string msg)
    3 KB (453 words) - 20:08, 10 June 2012
  • {{LSL Header}}__NOTOC__ Well now you can solve this by yourself, within your LSL script! All you have to do is to rely on LL Search engine!
    8 KB (1,077 words) - 17:24, 24 January 2015
  • {{LSL Header}} link_message(integer from, integer msg_id, string str, key id)
    7 KB (924 words) - 15:30, 24 April 2016
  • {{LSL Header}} #* '''dialog'''(key id, string message, list buttons, list returns);
    7 KB (767 words) - 19:55, 24 January 2015
  • Persons who wish to demonstrate competence in basic LSL scripting. ...se of the Linden Labs library but on basic programming and the fundamental LSL commands for the control and flow of a program. The following categories p
    14 KB (2,229 words) - 09:00, 6 September 2010
  • {{LSL Header|lm=*}}{{LSLC|}}{{LSLC|JSON|*Json usage in LSL}} ...a.org/wiki/Linked_list linked lists]. Of course, lacking native support in LSL for any of that, such implementations would be somewhat primitive and requi
    18 KB (2,822 words) - 10:35, 29 October 2023
  • {{LSL Header}} [[LSL Protocol|Back to Protocol page]]
    3 KB (414 words) - 12:40, 25 January 2015
  • At present, the list of x-tensions is short and it makes sense to list them all on a single page, In the future, it may make sense to separate the list int Proposed list of approval stages [[LSL Protocol/Restrained Love Open Relay Group/x-tensions Validation Process|her
    11 KB (1,688 words) - 12:31, 23 November 2012
  • |p1_type=key|p1_name=agent|p1_desc ** If a permission was requested with a previous call to this function and granted, then in subsequent call was not requested, that permission is
    5 KB (691 words) - 09:59, 3 August 2021
  • |return_type=key|return_subtype=handle *The corresponding [[http_response]] event will be triggered in all scripts in the [[prim]], not just in the requesting script.
    13 KB (1,936 words) - 10:00, 19 February 2024
  • {{LSL Header}} Key Frames: Every 24 frames
    7 KB (1,151 words) - 11:58, 17 November 2009
  • ...gone to the machine you have to first reset scripts in selection then set all scripts to running in selection ( i would reset once more for good measure ...o not garuentee perfect protection i can only try to protect it as much as LSL will let me.
    5 KB (620 words) - 09:09, 25 January 2015
  • {{LSL Header}} // Key part: Key of AV who attend this dialog
    19 KB (1,825 words) - 10:57, 25 January 2015
  • |inject-2={{LSL Function/link|linknum|, controlla quale/i prim riceve/ono il link_message.}} |p4_type=key|p4_name=id|p4_desc=Valore del quarto parametro dell'evento link_message ris
    6 KB (834 words) - 10:43, 15 January 2012
  • {{LSL Header}}{{#vardefine:p_TLT_desc|TightListType}} ...e two flavors, TightList and TightListType. The big differences are that {{LSL Param|TLT}} preserves types and uses a 6 char header (TL uses a 1 char head
    23 KB (2,774 words) - 15:43, 22 January 2015
  • {{LSL Header}} ...slow. It is, however, faster at modular exponentiation than any other LSL function that I have seen.
    19 KB (2,392 words) - 19:26, 24 January 2015
  • {{LSL Header/ja|ml=*}} http_request(key id, string method, string body)
    20 KB (1,807 words) - 10:43, 21 February 2016
  • {{LSL Function/Headless |inject-2={{LSL Function/link|link|mode=Set}}
    10 KB (1,513 words) - 01:00, 14 April 2024
  • // * The coordinator does not need to be a single lsl script. // * The coordinator can start all known tests.
    48 KB (3,716 words) - 13:35, 25 January 2015
  • {{LSL Header}} Use the LSL script below this note to create your Text Prim, just drop it into a prim a
    16 KB (1,764 words) - 00:17, 25 January 2015
  • {{LSL Header}} key read;//we need this to read the notecard
    16 KB (1,959 words) - 10:35, 25 January 2015
  • ...his test has been designed to test the functionality of the llGetAgentInfo LSL function.
    14 KB (1,847 words) - 19:07, 31 May 2016
  • ...al [[texture]]. The texture appears transparent and has the effect to hide all items with an alpha layer which are being seen through the object with the ...d "e97cf410-8e61-7005-ec06-629eba4cd1fb". Either texture can be used; they function identically.
    7 KB (1,094 words) - 03:18, 23 March 2016
  • In the script that is calling the menu I use a function something like this. DisplayMenu(key id)
    16 KB (1,699 words) - 19:57, 24 January 2015
  • {{LSL Header}} key Normal = "0967db80-5132-d6dc-f37c-4f9cc1196983";// Normal Font
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  • {{LSL Header|ml=*}} http_request(key id, string method, string body)
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  • {{LSL Header}}{{LSLC|Dialog}}{{LSLC|Communications}} ...ticle is not for them :} and it will do the job while illustrating all the key principles involved.
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  • All your doors have to be one prim, typical cube with a path cut of 0.125 0.625 * All your doors must be linked to a root prim which won't be a door.
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  • // This script reads all configuration notecards that match a given suffix, list Foos; // %%% all foos configured
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  • * [[llClearCameraParams]](): Resets all camera values to their default. take_camera_control(key agent)
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  • {{LSL Header}} == Getting started in LSL scripting in Second Life ==
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  • ...hats, touches and possibly external web sites. With [[Shared Media]] that all changes. ...iaParams]] to set the URL and various parameters on the face of a prim via LSL.
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  • <br clear="all" /> ...emented with the [[Map_API_Reference#Global_functions|gotoSLURL()]] global function.
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  • ...working of the RLVR protocol and a few examples, we refer the reader to [[LSL Protocol/Restrained Love Relay/Specification|the original RLVR specificatio ...stick with the original RLVR specification and still be compatible with [[LSL Protocol/Restrained Love Relay/Comparison|ORG relays]]. However, to have th
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  • {{LSL Header}} NOTE: I have not tested this at all. Yes really.
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  • {{LSL Header}} {{LSL Function/warning|inline=*|Security|The MD4 hashing algorithm should not be used beca
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  • {{LSL Header}} This is a scheme interpreter for LSL. Scheme is one of the two major dialects of Lisp, the other being Common Li
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  • |p1_type=key|p1_name=avatar|p1_desc *This function '''only''' opens a dialog box. The script must then also register a listene
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  • Each stride consists of two mandatory values {[[key]] {{LSLP|uuid}}, [[vector]] {{LSLP|position}}} and optionally {[[integer]] [key object_uuid, vector hit_position, integer status_code]
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  • // Copyright 2011, Grey Mars. All rights reserved. // to preserve the working of the MLP2 swap function. However no one ever uses the
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  • [2014/01/09 15:05] Maestro Linden: We had server rolls this week to all channels ...] Maestro Linden: the main channel got the version that was previously on all three RCs; the one and only change in that update was a fix for a bug aroun
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  • {{LSL Header}} {{LSL Function/warning|inline=*|Security|The MD5 hashing algorithm should not be used beca
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  • {{LSL Header}}{{RightToc}} ARCFOUR Strong Encryption Implementation - Linden Scripting Language (LSL)
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  • {{LSL Header}} ...ne before it automatically powers down. Set to '0' to disable the auto-off function
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  • {{LSL Header}} <lsl>
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  • ...g on the shoulders of giants. Instead of building an ever-rising pyramid, all growth is in breadth-only, always out of raw materials, so progress is seve ...prims, then the designer of the object needs to do this him or herself in LSL code, which is a difficult job that takes a lot of time and adds some extra
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  • ...28] <font color=#b5005a><b>Void Singer</b><nowiki>: y not even be human at all</nowiki></font> [09:31] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: And thats all I have for news.</nowiki></font>
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  • [2014/04/10 15:02] And all I got was this lousy DN (tankmaster.finesmith): hey, someone at my booth! : [2014/04/10 15:06] And all I got was this lousy DN (tankmaster.finesmith): haha no worries, maestro :D
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  • {{LSL Header}}{{RightToc}} XTEA Strong Encryption Implementation - Linden Scripting Language (LSL)
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  • {{LSL Header}} ...d stating that people are using Meshes with the majority viewers including all major 1.x Viewers with the possible notable exception of old Imprudence, is
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  • {{LSL Header}} '''All these scripts should be compiled as MONO'''
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  • {{LSL Header}} For the LSL Implementation the scripts' primary functions are:
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  • ...tion as before, only now they will have the opportunity to run faster. The key to this improvement is an open-sourced scripting engine called [http://www. == How LSL scripts work ==
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  • [16:03] <font color=#5800b2><b>Melvin Starbrook</b><nowiki>: hi all</nowiki></font> ...00 fewer prims than there should have been - exciting = panic as I checked all my builddings to see what was missing</nowiki></font>
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  • [09:10] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: On the LSL side - extending the data returned in llDetected* functions is kind of tric <font color=#b5005a><nowiki>[#SVC-377] LSL functions to access the description of objects in an object's inventory</no
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  • [09:10] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: On the LSL side - extending the data returned in llDetected* functions is kind of tric <font color=#b5005a><nowiki>[#SVC-377] LSL functions to access the description of objects in an object's inventory</no
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  • {{LSL Header}} = AES LSL Implementation =
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  • ...llista Arliss (kallista.destiny)</b><nowiki>: did the change that improved Lsl performance make it to an RL?</nowiki></font> ...tioned that he'd froun a tweek that gave ~5-10% performance improvement to LsL.</nowiki></font>
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  • {{LSL Header}} ...f the current Builder's Buddy scripts, as originally released on the prior LSL wiki. There are two scripts; One goes in a "base" prim, which is the piece
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  • [15:10] I am not a furry: all of the description for that is here: http://community.secondlife.com/t5/Fe [15:11] Simon Linden: The best thing to do now is post them in the forum with all the discussion going on
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  • {{LSL Header}} ...unction, mainly for convenience but also because of the limitations of the LSL scripting memory.
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  • ...r=#808080><b>Melvin's Windup key TO</b><nowiki>: Melvin Starbrook's windup key has run out.</nowiki></font> [12:03] <font color=#b500b5><b>Jonathan Yap</b><nowiki>: Are all issues resolved? Because someone this morning was getting a hud forceattach
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  • ...t do you mean by lost official status? You're no longer lord and master of all things scripting?</nowiki></font> <font color=#00b55a><nowiki>[#SVC-6868] llPreloadAsset() - function allowing any type of asset to be preloaded.</nowiki></font>
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  • {{LSL Header}} ...keyring of commands used for enhanced functions in bondage toys, its main function is to get the keys needed for particle chains, but as the protocol grow mor
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  • ...ono2-aware (to make way for new mono version and the stall fix went out to all of agni 2 weeks ago.</nowiki></font> ...1] <font color=#4c0039><b>Kelly Linden</b><nowiki>: Working now on getting all the versions on aditi updated so we can begin testing the actual mono2 upgr
    28 KB (4,527 words) - 16:11, 9 January 2012
  • ...ono2-aware (to make way for new mono version and the stall fix went out to all of agni 2 weeks ago.</nowiki></font> ...1] <font color=#4c0039><b>Kelly Linden</b><nowiki>: Working now on getting all the versions on aditi updated so we can begin testing the actual mono2 upgr
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  • // Faster XTEA Library for LSL // objects in LSL, lol)
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  • [12:04] <font color=#b20058><b>Motor Loon</b><nowiki>: problem all solved then?</nowiki></font> ...0b2b2><b>Latif Khalifa</b><nowiki>: So you decided not to ship the physics lsl bug with it?</nowiki></font>
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  • ...p://lslplus.sourceforge.net/ LSL+] version of the [[AES LSL Implementation|LSL AES Engine]] by [[Haravikk Mistral]]. It allows a developer to generate an While not a requirement, here is the structure of the LSL+ project from which the following code is derived, if you choose to use a d
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  • [12:03] <font color=#5ab500><b>Slee Mayo</b><nowiki>: woah, all went down</nowiki></font> ...rew Linden</b><nowiki>: I've got this sticky note on my monitor that says "LSL syntax as a service!" but I haven't been able to work on that in my copious
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  • Function: Fetch a scalar value, converting if needed and possible. All of these problems stem from trying to support char* in LLSD or in std::stri
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  • ...org/web/20161106202919/http://lslwiki.net/lslwiki/wakka.php?wakka=HomePage LSL Wiki] and may need cleaning up.}} // And thanks to all the people who are using LockGuard!
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  • {{LSL Header|ml=*}} # (<nowiki>""</nowiki>) ( [[key|key]] id ) - Currently not used, hence the <nowiki>""</nowiki>.
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  • ...for full SHA1 support, currently llSHA1String inherits the limitations of LSL strings [15:07] Gistya Eusebio: Which makes using the built-in llSHA1String function impossible for any hashing, like HMAC, used to sign requests to things like
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  • [2014/09/25 15:05] And all I got was this lousy DN (tankmaster.finesmith): heya baker [2014/09/25 15:07] And all I got was this lousy DN (tankmaster.finesmith): deploying what?
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  • {{LSL Header|ml=*}}{{RightToc}} The LSL '''rotation''' type is one of several ways to represent an orientation in 3
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  • ...>Vincent Nacon</b><nowiki>: must be some conflict between position and the function or such..</nowiki></font> ...lindens this new year? ready to make sl even more exciting? ready to make lsl more powerfull:)</nowiki></font>
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  • ...compliant with the rfedip protocol must have available documentation about all the tokens and, if applicable, the parameters used with the tokens the devi ...rted in a seperate response message, one chaining point per message. When all chaining points have been reported, this devices sends a RFEDIP_protEND con
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  • ...aughter decided to be allergic to her penecillin that morning. :-/ Anyway, all better now.</nowiki></font> ...font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: I think that is all the news I have.</nowiki></font>
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  • * New LSL function: integer [[llManageEstateAccess]](integer action, key id) * integer [[llManageEstateAccess]](integer action, key id)
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  • ...Charlie (charlar.linden)</b><nowiki>: I don't think I'm allowed to let you all actually hug me, but you can do it in your minds...</nowiki></font> ...is llTransferLindenDollars, which triggers a transaction_result event. The key used will match what shows in transaction history on secondlife.com if the
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  • [12:02] <font color=#000f44><b>Simon Linden</b><nowiki>: The RC channels will all get the same region crossing code ... AFAIK this is still the under-the-hoo [12:02] <font color=#0000b5><b>Chieron Tenk</b><nowiki>: hi all</nowiki></font>
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  • ...>Simon Linden</b><nowiki>: The most interesting part of the release is the LSL syntax update, I think ... that system should be working better</nowiki></f [12:06] <font color=#00a7c5><b>Mona Eberhardt</b><nowiki>: Can I haz LSL control of normal & specular maps and their parameters?</nowiki></font>
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  • ** Also includes all changes from [[Release_Notes/Second_Life_RC_Magnum/12#12.11.02.266530|Secon ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]].
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  • {{LSL Header|ml=2}} While Second Life includes a physics engine, and LSL includes a number of functions for controlling the physical behavior of obj
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  • {{LSL Header}} All description in first comments of the script.
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  • {{LSL Header}} ...e generously shared by Hank Ramos illustrates several concepts of advanced LSL programming, as a translation service, it relies upon the Google Translatio
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  • <font color="#000000"><b>polysail:</b></font> Most games have a key binding menu <font color="#000000"><b>polysail:</b></font> is understanding how LSL inputs differ from avatar control inputs
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  • ...06] <font color=#00b5b5><b>Pauline Darkfury</b><nowiki>: Cool. Any idea at all on possible timescale for it?</nowiki></font> [12:12] <font color=#440044><b>Andrew Linden</b><nowiki>: That's all the news I've got.</nowiki></font>
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  • [12:00] <font color=#b5005a><b>Vincent Nacon</b><nowiki>: to get all the details</nowiki></font> ...b5005a><b>Vincent Nacon</b><nowiki>: but rex, some error would stop script all together.</nowiki></font>
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  • [2015/04/23 15:13] Rex Cronon: i guess at that time all the lindens are asleep in san francisco? [2015/04/23 15:17] Lucia Nightfire: all services have maintenance periods
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  • {{LSL Header}} * That's all the board will refresh instantly with new feed
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  • ...: The past few days have been productive ... the mythical llSetRegionPos() function is going to hit an RC channel in January</nowiki></font> ...<font color=#000f44><b>Simon Linden</b><nowiki>: While I was testing that function, I added a new option to llGetEnv()</nowiki></font>
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  • **** Return type is a [[Key]] ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]].
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  • ...#808080><b>Kaluura (kaluura.boa)</b><nowiki>: There is setting for that in all the viewers that I know...</nowiki></font> ...color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: And I think that is all I have for news this morning.</nowiki></font>
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  • [12:02] <font color=#b20058><b>TankMaster Teichmann</b><nowiki>: all 3,200 of them...</nowiki></font> ...lor=#b200b2><b>Kallista Destiny</b><nowiki>: That means that it will be in all the RC as well tommorrow, right?</nowiki></font>
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  • {{LSL Header|ml=*}} ...rge subset of LSL. Below are some of the more popular editors for use with LSL.
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  • [09:01] <font color=#808080><b>HEAD</b><nowiki>: 2011-06-20T16:01:54.373391Z LSL DRIFT: 4</nowiki></font> ...>Acheron Gloom</b><nowiki>: Tiring weekend for me. My sleeping schedule is all messed up :<</nowiki></font>
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  • ...wiki>: So let's all cross our fingers and hope that doesn't get delayed at all!</nowiki></font> ...</b><nowiki>: maybe havok gets the stop rotation msg, and sends updates to all</nowiki></font>
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  • |width=100% style=" padding:0 3px;"|On the LSL side - extending the data returned in llDetected* functions is kind of tric |width=100% style=" padding:0 3px;"|(#SVC-377) LSL functions to access the description of objects in an object's inventory
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  • * {{JIRA|VWR-12880}} Fixed: [[CHANGED_OWNER]] in LSL script always triggered when detaching and attaching again an object ...A|SVC-4093}}, {{JIRA|SVC-4100}}, {{JIRA|SVC-4101}}, and {{JIRA|SVC-4107}}, all of which are now fixed.
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  • ...<font color=#000f44><b>Simon Linden</b><nowiki>: Well, the last upgrade is all done, but unfortunately we traded one problem for another</nowiki></font> [16:05] <font color=#00b500><b>Rex Cronon</b><nowiki>: greetings all</nowiki></font>
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  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ...the owner of the object to 'id'. Requires [[PERMISSION_DEBIT]]. Returns a key used in a matching transaction_result event for the success or failure of t
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  • * New LSL function integer [[llSetRegionPos]](vector position) ...is below ground, it will be set to the ground level at that X,Y spot. The function has no delay or throttle.
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  • {{LSL Header/zh-Hant|ml=*}}{{RightToc}} Come to this page to see complex examples that show how to combine parts of LSL.
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  • * {{JIRA|VWR-12880}} Fixed: [[CHANGED_OWNER]] in LSL script always triggered when detaching and attaching again an object ...A|SVC-4093}}, {{JIRA|SVC-4100}}, {{JIRA|SVC-4101}}, and {{JIRA|SVC-4107}}, all of which are now fixed.
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  • ...50076><b>Rex Cronon</b><nowiki>: i know. that is very likely the source of all the werid things i see:)</nowiki></font> [12:13] <font color=#004fc5><b>Nalates Urriah</b><nowiki>: Magnum did include all the Blue & Tigre updates too.... yes?</nowiki></font>
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  • ...<b>Bit McMillan</b><nowiki>: i think that issue give me more problems than all grey</nowiki></font> [12:09] <font color=#00b200><b>Rex Cronon</b><nowiki>: greetings all</nowiki></font>
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  • ==How to make creating LSL scripts easier== This article is about tools you can use to make creating LSL scripts easier. It tries to explain how to combine and how to use them for
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  • ** Also includes all changes from [[Release_Notes/Second_Life_RC_Magnum/12#12.11.02.266530|Secon ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]].
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  • [12:02] <font color=#ff8833><b>Hexapoda</b><nowiki>: I did try to get all to sit around that chair today :-)</nowiki></font> ...<font color=#000f44><b>Simon Linden</b><nowiki>: Tomorrow the RC channels all get the same update, which is really minor</nowiki></font>
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  • ...ono2-aware (to make way for new mono version and the stall fix went out to all of agni 2 weeks ago. |width=100% style=" padding:0 3px;"|Working now on getting all the versions on aditi updated so we can begin testing the actual mono2 upgr
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  • {{LSL Header}}{{DEFAULTSORT:pRIM CAST SHADOWS}}{{LSLC|FixMe}}{{LSLC|Integer/boole {{Quote|Once, a long long time ago - beta, and maybe up to v 1.1 or 1.2 - all prims cast shadow on the ground only. Some time around 1.0 - 1.2 there was
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  • [12:01] <font color=#4c0039><b>Oz Linden</b><nowiki>: hi all</nowiki></font> [12:01] <font color=#0900c5><b>Nalates Urriah</b><nowiki>: Hi all...</nowiki></font>
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  • | ''whispers: hi all'' | Doubtless saved all us Mac users much grief
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  • word-wrap: break-word;">[2014/10/16 15:00] And all I got was this lousy DN (tankmaster.finesmith): heya aestro [2014/10/16 15:00] And all I got was this lousy DN (tankmaster.finesmith): gahh
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  • ** New LSL functions for uniformly scaling linksets ...by the given multiplicative scale factor (e.g. 2.0 to double the scale in all dimensions)
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  • * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
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  • ...nden</b><nowiki>: I'm going to try to run it either tomorrow morning (afer all rolls) or Thursday morning</nowiki></font> [12:09] <font color=#00b500><b>Qie Niangao</b><nowiki>: (maybe all Mole content is Linden-owned anyway) Okay, cool.</nowiki></font>
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  • {{LSL Header}} ...start on using this you should get inworld the device so that you can have all the scripts already in place in a prebuilt 10 rows * 40 characters board.
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  • ** New LSL functions for uniformly scaling linksets ...by the given multiplicative scale factor (e.g. 2.0 to double the scale in all dimensions)
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  • {{Otheruses4‎|groups|[[LSL]] related information about the groups|:Category:LSL Group}} ...e able to own land and items. Members in special roles can send notices to all groupmembers and can create proposals where others are able to vote. Any Re
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  • [12:04] <font color=#00a7c5><b>Jenna Felton</b><nowiki>: hello all</nowiki></font> ...n</b><nowiki>: it's an interesting roll-out plan since it involves updates all over to servers, databases and viewers</nowiki></font>
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  • [2014/07/03 15:06] MartinRJ Fayray: hello all ...] Mæstro Linden (maestro.linden): (those two are on the project that adds LSL support for materials)
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  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ...the owner of the object to 'id'. Requires [[PERMISSION_DEBIT]]. Returns a key used in a matching transaction_result event for the success or failure of t
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  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ...the owner of the object to 'id'. Requires [[PERMISSION_DEBIT]]. Returns a key used in a matching transaction_result event for the success or failure of t
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  • ** New LSL functions for uniformly scaling linksets ...by the given multiplicative scale factor (e.g. 2.0 to double the scale in all dimensions)
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  • {{LSL Header}} ...forming the shell should be sized and then rotated so that face 0 (in the lsl sense) faces the
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  • ...particularly the @setoverlay capability). The HUD implements some, but not all, of the features of the Open Relay Group. These extensions and scripts are ...and improvement to this code must be shared with the community so that we ALL benefit.''
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  • [2013/09/19 15:12] Maestro Linden: it has all the changes from the BS / LT project, plus some more changes [2013/09/19 15:16] Rex Cronon: maybe if a avatar is on a ban list than all the alts should also be banned?
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  • [2017/06/15 15:22] Mazidox Linden: This week is all muted matte [2017/06/15 15:22] Rex Cronon: new lsl functions maybe:)
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  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ...the owner of the object to 'id'. Requires [[PERMISSION_DEBIT]]. Returns a key used in a matching transaction_result event for the success or failure of t
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  • ...Enabling Fly from movement floater does not focus camera on avatar unlike all other methods of enabling Fly * {{jira|MAINT-2567}} LSL llSay(0, "") chat should not be sent to the viewer
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  • | hi all | hi all
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  • ...er today when I was reviewing the change and realized I hadn't implemented all the protections I wanted.</nowiki></font> [16:07] <font color=#330026><b>Andrew Linden</b><nowiki>: I think all I did was open up the big lag disaster we were trying to prevent.</nowiki><
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  • |width=100% style=" padding:0 3px;"|is all for manually moving ones that are still active, rather than just moving any |width=100% style=" padding:0 3px;"|All right, there seems to be enough interest we will try the trusted route for
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  • * [15:05] And all I got was this lousy DN (tankmaster.finesmith): sometimes it smore than 4 y * [15:05] And all I got was this lousy DN (tankmaster.finesmith): leapyear doesnt happen *eve
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  • [09:03] <font color=#808080><b>tehKellz (kelly.linden)</b><nowiki>: All right, lets get started then.</nowiki></font> ...ellz (kelly.linden)</b><nowiki>: Yup. Mesh RC, Mesh_RC, Magnum and LeTigre all have mesh based code.</nowiki></font>
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  • ...ough interactive (touchable/buyable) prims by joystick, arrow keys, or tab key. * Code completion in the script editor. E.g. autocomplete for event and function arguments, as well as arguments for parameters to [[llSetPrimitiveParams]],
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  • * SVC-7283 fixed in all three RC channels. ** LSL enhancements to catch and prevent shape changes that would cause a return
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  • **** Return type is a [[Key]] *** Fixed a bug with appending key types to lists in LSO scripts ({{JIRA|BUG-630}})
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  • [2018/01/18 15:01] Beq Janus: hi all [2018/01/18 15:04] Bugsly Linden: Hi all!
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  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ...the owner of the object to 'id'. Requires [[PERMISSION_DEBIT]]. Returns a key used in a matching transaction_result event for the success or failure of t
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  • [12:00] <font color=#b500b5><b>Arawn Spitteler</b><nowiki>: Oh, good, let's all sit on this same chair, and let Simon kick us off.</nowiki></font> [12:02] <font color=#0000b5><b>Pauline Darkfury</b><nowiki>: Hi all :)</nowiki></font>
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  • ** New LSL functions for uniformly scaling linksets ...by the given multiplicative scale factor (e.g. 2.0 to double the scale in all dimensions)
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  • {{LSL Header}} __NOTOC__ Implemented with Address Book function (in a notecard named 'Address Book') to stores addresses by name and to co
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  • ...color=#005ab5><b>Pauline Darkfury</b><nowiki>: Please make sure they have all thought about trojan horse elements. E.g. innocent looking furniture with h [16:21] <font color=#005ab5><b>Pauline Darkfury</b><nowiki>: So, when it's all done, does this mean that we'll skip the intermediate region if we are doin
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  • ...llz (kelly.linden)</b><nowiki>: Yeah that one is going to be tricky, as we all know.</nowiki></font> ...that's pretty much the only thing visible in LR... The rest I can do with all the existing functions.</nowiki></font>
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  • * [12:07] [[User:Harleen Gretzky|Harleen Gretzky]]: Hi all ...09] [[User:Latif Khalifa|Latif Khalifa]]: I've seen voice go amok, eating all cpu available
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  • * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
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  • [12:03] <font color=#4c0039><b>Oz Linden</b><nowiki>: hi all</nowiki></font> ...e really wasn't anything visible or that should have affected the world at all</nowiki></font>
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  • [12:02] <font color=#000f44><b>Simon Linden</b><nowiki>: Tomorrow all the RC channels get updated with the same version ... this code plus the ba [12:03] <font color=#6200c5><b>Tankmaster Finesmith</b><nowiki>: AIS3 on all three RCs, right?</nowiki></font>
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  • [15:58] <font color=#0000b2><b>Moundsa Mayo</b><nowiki>: Allo, all!</nowiki></font> [16:15] <font color=#0000b2><b>Moundsa Mayo</b><nowiki>: But we do appreciate all the recent enhancements, for sure!</nowiki></font>
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  • ...2><b>Sooden Ren</b><nowiki>: i know this is a bit of a random question but all the brains are here ---- with script ever get 2d arrays?</nowiki></font> ...hiano</b><nowiki>: ya... but I don't think that we will ever see arrays in LSL - maybe someday if C# project resurected or some other real programming lan
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  • [12:14] <font color=#4c0039><b>Oz Linden</b><nowiki>: A 'grid-wide' key would work anywhere it has not been blacklisted</nowiki></font> [12:16] <font color=#bb00c5><b>Rex Cronon</b><nowiki>: this key stuff looks very expensive:(</nowiki></font>
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  • [2014/10/09 15:01] Kennylex Luckless: Hia all [2014/10/09 15:02] Inara Breen: Hi, Jenna, Rex, all.
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  • * [11:59] xstorm Radek: so what was it we bump off the grid all the lindens but soft or was it Alexa ? * [12:00] Tillie Ariantho: We are all doomed? ^^
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  • * Three new LSL functions: * [15:02] Motor Loon: aren't we all
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  • [12:09] <font color=#005ab5><b>Kaluura Boa</b><nowiki>: Is there any reliable function which tells us the available free memory?</nowiki></font> ...e appearance, it reverts back to appearance I had when I changed password. All the attachments reattach. Can't save to inventory, can't rez from invenotry
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  • ...Linden: have any of you had a chance to try that out on Agni RC? it's on all three RC channels ...hirly Fizzle: Dont know. I only have estart rights on 3 regions & they are all stanalone regions with no neighbours
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  • ...style="padding:0 6px;"|Wasn't this a fault in the Traffic-reporting system all over? ...on't ask mee ... tech stuff, pretty sensible technic ... better press fast ALL buttons same time.
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  • ...5:06] Mæstro Linden (maestro.linden): The maintenance project which is in all three RCs is looking good, [2014/01/16 15:08] And all I got was this lousy DN (tankmaster.finesmith): with monday being a holiday
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  • ...Yap</b><nowiki>: Simon, I think the default is notrans is checked, that's all</nowiki></font> ...Lat build with that eature ion I tested defaulted to mod/copy/no trans for all options</nowiki></font>
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  • ...with the latest change to scripty things. Top Scripts is no longer listing all scripted items. Seems like stuff which has a near zero script time is getti ...<nowiki>: Hugely improved vs. a month ago even. I used to have failed tp's all the time. Now, once in a while, but no where near as bad</nowiki></font>
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  • ...] <font color=#6200c5><b>Tankmaster Finesmith</b><nowiki>: good meeting ya all!</nowiki></font> ...th so many scripts in their attachments that if they were to use 256k than all sim memory allocated for scripts would run out:)</nowiki></font>
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  • [12:16] <font color=#440044><b>Andrew Linden</b><nowiki>: That's all the news that I've got.</nowiki></font> ...=#440044><b>Andrew Linden</b><nowiki>: so we won't be having any big rolls all of next week</nowiki></font>
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  • ***: <code>llSetContentType(key request_id, integer content_type)</code> *** Extend llGetLocalPos function to llGet*PrimitiveParams under PRIM_POS_LOCAL
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  • ...color=#c5001d><b>Mona Eberhardt</b><nowiki>: How're things proceeding with LSL control of materials?</nowiki></font> [12:06] <font color=#000f44><b>Simon Linden</b><nowiki>: The LSL materials functions are in RC, Mona</nowiki></font>
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  • * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
    33 KB (4,873 words) - 17:18, 10 August 2012
  • ...t of curiosity, do sims have consoles server-side, showing you at a glance all the current operating state?</nowiki></font> ...Linden</b><nowiki>: well.. maybe we should make a jira just so we can get all the ideas on one place</nowiki></font>
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  • <br clear="all"/><br /> ...ashhunters] LLPipeline::renderBloom crash on Windows -- high occurrence on all cards
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  • [12:12] <font color=#440044><b>Andrew Linden</b><nowiki>: ok that is all the news from me</nowiki></font> ...the estatetools "object return by resident name" - be able to work across all regions in the estate like it's supposed to... and be able to manually type
    46 KB (7,330 words) - 18:16, 16 May 2012
  • ...lor=#00a7c5><b>Lucia Nightfire</b><nowiki>: I'd say thats whose lagging us all</nowiki></font> <font color=#808080><nowiki>[#SCR-19] Script function to return objects - Second Life Bug Tracker</nowiki></font>
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  • [12:03] <font color=#6200c5><b>Jenna Felton</b><nowiki>: hello all</nowiki></font> ...><b>Seewo (siwo)</b><nowiki>: viewer will warn you that PF is broken after all</nowiki></font>
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  • ...racting with objects in the world. This can restrict the user's ability to function in SL. ...ouse. For example, cycling through nearby interactive objects with the Tab key; or selecting objects from a list, as with [http://radegast.googlecode.com/
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  • [2013/10/03 15:05] Jenna Felton: hello all, welcome to the first and only linden club in beta :) ...o Linden (maestro.linden): So, the main channel didn't get any updates, as all 4 channels had the same version last week
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  • [12:04] <font color=#b2b200><b>Rex Cronon</b><nowiki>: greetings all</nowiki></font> [12:12] <font color=#5800b2><b>Latif Khalifa</b><nowiki>: Andrew, I change all prims to non physics excapt one box, and I still get higer numbers.</nowiki
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  • * SVC-7283 fixed in all channels ** The performance improvement will be most notable with LSL functions that access object properties
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  • ...rew Linden</b><nowiki>: (1) I'm still working (on the side) on getting the LSL syntax updated.</nowiki></font> [16:14] <font color=#440044><b>Andrew Linden</b><nowiki>: I did get all the tooltip hover text converted from the viewer to the server</nowiki></fo
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  • ...was a timing issue. Instead of using the script time limit of a homestead, all regions (including homesteads) were using the time limit of a regular regio ...</b><nowiki>: ~4000? wasnlt that the number mentioned by testing to use up all the time?</nowiki></font>
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  • ...>Rex Cronon</b><nowiki>: simon. it would be even better if there was a lsl function that did that:)</nowiki></font> ...Nightfire</b><nowiki>: would also be nice if bans added to a parcel killed all particle emission and sounds from that owner's objects on or around said pa
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  • ** This has the Creator Tools project shipped to all regions, but disabled. * Added three new LSL functions:
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  • <br clear="all"/><br /> * {{Jira|STORM-689}} "Back" but is opaque in all of the undocked side panels
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  • [2013/04/25 15:05] Maestro Linden: that release has the new LSL goodies like the new AO system [2013/04/25 15:07] YuNi Workout Bench2 (1.1): whispers: Add all 3 weights to your outfit. They will only be visible for the suiting workout
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  • [12:00] <font color=#5a00b5><b>ANSI Soderstrom</b><nowiki>: hi all</nowiki></font> ...=#440044><b>Andrew Linden</b><nowiki>: which has problems actually getting all of your inventory to you</nowiki></font>
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  • [12:02] <font color=#c5001d><b>Kennylex Luckless</b><nowiki>: Sorry for all 100 prime I has on floor here just now.</nowiki></font> ...improvements in the server-side interestlist code, is still trying to fix all of their blocker bugs before they make the code public</nowiki></font>
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  • [12:07] <font color=#440044><b>Andrew Linden</b><nowiki>: do you all remember how the floor of this meeting used to show up very late?</nowiki>< ...>Jenna Felton</b><nowiki>: that remembers me on bug with prims not load at all displying damaged house. is it this?</nowiki></font>
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  • [16:11] <font color=#440044><b>Andrew Linden</b><nowiki>: That's all the news I've got.</nowiki></font> [16:14] <font color=#b500b5><b>Tiberious Neruda</b><nowiki>: it's all object cllisions</nowiki></font>
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  • [16:03] <font color=#005ab5><b>Moundsa Mayo</b><nowiki>: Physics, vehicles, LSL equivalency</nowiki></font> ...lor=#b5005a><b>Youri Ashton</b><nowiki>: but i noticed today lots is laggy all over the grid</nowiki></font>
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  • [16:02] <font color=#330026><b>Andrew Linden</b><nowiki>: I spent all day today doing merges between projects</nowiki></font> [16:04] <font color=#5800b2><b>Pauline Darkfury</b><nowiki>: I can't take all the credit, others were talking about it, I just jumped on it and pushed it
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  • ...iki>: why can't the snapshot button simply be a macro key for Print Screen key and paste the clipboard into window?</nowiki></font> ...#b5005a><b>Sahkolihaa Contepomi</b><nowiki>: Because sprint screen will do all monitors in view?</nowiki></font>
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  • * [15:00] [[User:RINOBIT Footman|RINOBIT Footman]]: hi all ...0 Prim Temp Rezzers they are not good for the health of a sims physics at all
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  • [12:02] <font color=#808080><b>X-Carbon</b><nowiki>: All Go</nowiki></font> [12:11] <font color=#330026><b>Andrew Linden</b><nowiki>: That's all the interesting news I've got. Kelly, Simon, and Oskar... if you have anyth
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  • ...e 100th Server Beta User Group since Oskar has been running them. You have all put ...{{jira|SCR-115}} State changes considerably slower under Mono-LSL than LSO-LSL
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  • {{LSL Header}} * To use, pass the bank number to use in the "key" field of the link message of DISPLAY_STRING/EXTENDED.
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  • [12:03] <font color=#5a00b5><b>Flip Idlemind</b><nowiki>: Thanks to my LSL Preprocessor I only have to change one line to switch from sensors + viewer ...ht I would mention those bug fixes since they've probably been bugging you all for a while.</nowiki></font>
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  • ** It's all true: https://wiki.secondlife.com/w/index.php?title=Preview_Grid#Updating_Y * [15:00] [[User:StevieUSA Nitely|StevieUSA Nitely]]: Hi All been a long time since I've been here
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  • <font color=#0000b5><nowiki>[#SCR-32] Extend llGetLocalPos function to llGet*PrimitiveParams under PRIM_POS_LOCAL</nowiki></font> .../b><nowiki>: Nal: Mono 2 upgrade should probably hopefully get released to all of Agni tomorrow.</nowiki></font>
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  • ...nt color=#330026><b>Andrew Linden</b><nowiki>: I put aditi Morris up on my LSL optimization project yesterday, and I think Oskar and Maestro mentioned it ...Linden</b><nowiki>: As I mentioned before, I ran a few tests and they were all faster on the new code, but it ranged a lot.</nowiki></font>
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  • [2017/04/27 15:03] Rex Cronon: i don't. all my inventory her got deleted and replace with the one from main:( ...6] Lucy Daughter of the Devil (lucia.nightfire): I just rezzed a box with key 6d073a57-984f-3a5e-3fbd-ff842fcc7ce2, titled it 6d073a57-984f-3a5e-3fbd-ff8
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  • * [12:05] [[User:Alexa Linden|Alexa Linden]]: and the gang's all here..... * [12:23] [[User:Alexa Linden|Alexa Linden]]: I do all my building in a skybox
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  • ...e started working on updating the LSL text highlighting to get all the new function calls.</nowiki></font> ...><b>Andrew Linden</b><nowiki>: The pathfinding project wants to supply the LSL syntax file from the server</nowiki></font>
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  • ***: <code>llSetContentType(key request_id, integer content_type)</code> *** Extend llGetLocalPos function to llGet*PrimitiveParams under PRIM_POS_LOCAL
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  • [2013/07/25 15:02] fuse McGinnis: Hi All [2013/07/25 15:08] Motor Loon: with all that secrecy it must be something really good...
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  • ...contains some features to help with estate management. There is a new LSL function called llManageEstateAccess(). Estate Owner or Estate Managers can us it to * New LSL function: integer [[llManageEstateAccess]](integer action, key id)
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  • ...last two user groups. One I was busy and the other I was so busy I forgot all about it.</nowiki></font> ...5><b>Theresa Tennyson</b><nowiki>: It's okay. I think you were busy fixing all the broken stuff I was going to yell at you about with the interest list si
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  • * [15:01] Motor Loon: so... all day eh? °͜° * [15:05] Oskar Linden: well I mean of course all lindens are special
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  • * Improved performance for the following functions in LSL scripts compiled to Mono: * [15:06] Oskar Linden: so... all the code on main channel is NOT in the RC's
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  • [12:05] <font color=#004400><b>Kelly Linden</b><nowiki>: All right, we can get started then, since I don't see Andrew.</nowiki></font> ...oved interest list was rolled out to the main channel, and since it was on all RCs already it is now on every region.</nowiki></font>
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  • ...nt color=#330026><b>Andrew Linden</b><nowiki>: But hopefully we'll find it all before it hits RC.</nowiki></font> [16:18] <font color=#00b2b2><b>Rex Cronon</b><nowiki>: can we put lsl in trees?</nowiki></font>
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  • ...d Scripting Library] from 2003 to 2009.''' See the [[:Category:LSL Library|LSL Library]] here on the wiki for newer contributions (or add your own!). Most ...a mangled '''<code>;</code>'''. If you see other unexpected formatting, an LSL list expression like <code><nowiki>[url]</nowiki></code> was probably mista
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  • This page is all about brainstorming about the upcoming architecture. Add your thoughts here ...both "proxying" and "caching" would be key components of this complex new function. --[[User:Morgaine Dinova|Morgaine Dinova]] 08:12, 12 November 2007 (PST)
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  • * [15:02] [[User:Kratalchen Toxx|Kratalchen Toxx]]: we all had xD * [15:11] [[User:Rickk Turbo|Rickk Turbo]]: and it all good news?
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  • ...I-D-10-T errors or some other type of exploit ... too coincidental that it all happened right after those regions came back up from the restart though ;)< [12:13] <font color=#b2b200><b>kittensusie Landar</b><nowiki>: all you have to do is listen in to the group chats, you will hear complaints ev
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  • {{LSL Header|ml=*}} ...//realrestraint.blogspot.com RestrainedLove viewer]. It does not explain [[LSL]] concepts such as messages and events, nor universal concepts such as [[UU
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  • ....finesmith)]{{#ifexist: User:And all I got was this lousy DN| ''[[User:And all I got was this lousy DN|(User's Wiki Page)]]''|}} ...eemed pointless to say i had anything to show you guys wrt heights when it all looked so terrible without animation
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  • [12:00] <font color=#000c33><b>Simon Linden</b><nowiki>: yeah, that's all we think about ... cost and throttles :)</nowiki></font> ...arams and similar functions to allow for individual parameter settings for all possible parameters.</nowiki></font>
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  • [2013/11/14 15:09] Jenna Felton: all eyes on Skills [2013/11/14 15:14] Skills Hak: if you have a linden exp key
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  • ...community.secondlife.com/t5/Merchants/Updated-LL-TOS-Claims-FULL-RIGHTS-to-ALL-CONTENT/m-p/2201477</font> [12:13] <font color=#000f44><b>Simon Linden</b><nowiki>: It all depends on where and when the block is applied</nowiki></font>
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  • * VWR-1350: Color settings do not appear to be applied to LSL default text * XUI LoadFromXML function doesn't work
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  • * [15:01] Oskar Linden: Happy Thursday and all that * [15:03] Latif Khalifa: hello all
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  • *** New LSL calls have been added to create/update/delete character behavior. ** Not all objects in the world contribute to the navmesh calculations.
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  • ...s].}}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|SL-1181}} [EEP] "Use Region Settings" function has changed & name no longer makes sense
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  • ...t machinimists. Most of them would be fairly simple to fix, and would help all users, not just machinimists. ...irmation dialogs) are hidden, but still intercept all input, including the key combination used to unhide the UI. This can disrupt and confuse the user, m
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  • ...s].}}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|SL-1181}} [EEP] "Use Region Settings" function has changed & name no longer makes sense
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  • {{LSL Header/ru}}{{LSLC|||{{#var:lang}}}}{{LSLC|Types||{{#var:lang}}}} Тип '''вращение''' ( {{greenText|rotation}} ) в LSL является одним из нескольких способов пр
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  • }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|SL-1181}} [EEP] "Use Region Settings" function has changed & name no longer makes sense
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  • [12:01] <font color=#58b200><b>Latif Khalifa</b><nowiki>: hello all</nowiki></font> [12:06] <font color=#990099><b>Pauline Darkfury</b><nowiki>: dropping some LSL malware on you, Andrew & Oskar, in case you fancy a look, it was spammed at
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  • '''INSTRUCTIONS FOR TESTER: Review the localized text of all screens you see while performing the tasks listed below.''' **3.3.2 Look at all the options on the dropdown menus for: "Start Location:", "Crash reports:",
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  • == Key Changes == ...Set permissions on selected task inventory' feature, similar to 'Recompile all scripts in object', in Tools tab
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  • }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|DOC-650}} New LSL Documentation for a couple of environment related functions.
    31 KB (4,613 words) - 14:12, 6 February 2019
  • }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|DOC-650}} New LSL Documentation for a couple of environment related functions.
    32 KB (4,865 words) - 16:37, 19 February 2019
  • }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|SL-1181}} [EEP] "Use Region Settings" function has changed & name no longer makes sense
    26 KB (3,855 words) - 14:44, 16 January 2019
  • === Key Fixes: === === Key Fixes: ===
    64 KB (9,163 words) - 16:18, 15 October 2009
  • }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|DOC-650}} New LSL Documentation for a couple of environment related functions.
    36 KB (5,367 words) - 13:27, 22 March 2019
  • EEP is now available on all regions. }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation
    37 KB (5,519 words) - 12:22, 1 April 2019
  • }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|DOC-650}} New LSL Documentation for a couple of environment related functions.
    34 KB (5,066 words) - 11:08, 27 February 2019
  • }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation * {{jira|DOC-650}} New LSL Documentation for a couple of environment related functions.
    34 KB (5,168 words) - 13:20, 7 March 2019
  • EEP is now available on all regions. }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation
    40 KB (6,011 words) - 10:25, 11 April 2019
  • <br clear="all"/><br /> * {{Jira|STORM-784}} Tooltip of LSL Function llTextBox doesn't end with );
    20 KB (2,705 words) - 09:57, 11 January 2012
  • Limits are necessary for all of these components to work together. The list below outlines many of the ' ...point]] in Viewer 2.4, you can attach up to 38 total objects, and they can all be attached to a single point.
    32 KB (4,706 words) - 11:44, 27 February 2024
  • * [15:07] [[User:Oskar Linden|Oskar Linden]]: we thought we had ironed out all issues and could live with the rest * [15:07] [[User:Oskar Linden|Oskar Linden]]: we eventually got it all out there and immediately noticed a huge impact to our util hosts
    47 KB (6,662 words) - 18:00, 4 November 2010
  • EEP is now available on all regions. ...s].}}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|DOC-645}} New LSL function documentation
    45 KB (6,726 words) - 20:21, 16 May 2019
  • {{Debug All Settings/Key}} {{Debug All Settings|name|key=*}} -->
    88 KB (10,904 words) - 01:16, 12 April 2011
  • <br clear="all"/><br /> ...eb-based content on development viewers using recent Webkit 4.7 - Fixed on all impacted platforms.
    24 KB (3,277 words) - 13:19, 9 February 2011
  • |width=100% style=" padding:0 3px;"|hi all ...padding:0 3px;"|ok, that's great to know (and I thought I had watched them all)
    159 KB (19,977 words) - 15:37, 18 November 2009
  • ...h=100% style="padding:0 6px;"|of the 102 regions currently in pathfinding, all but 4 of them are performing at over 30 fps, with the great majority at ove |width=100% style="padding:0 6px;"|did all the requests get on the last roll?
    232 KB (29,006 words) - 17:09, 3 May 2012
  • * {{jira|VWR-3857}} - Script (LSL) editor shows non Latin 1 characters as square boxes * {{jira|VWR-10728}} - A bug in a new function LLTexUnit::bind(LLImageGL*) in 1.22
    43 KB (6,131 words) - 15:09, 6 September 2010
  • * {{jira|VWR-3857}} - Script (LSL) editor shows non Latin 1 characters as square boxes * {{jira|VWR-10728}} - A bug in a new function LLTexUnit::bind(LLImageGL*) in 1.22
    44 KB (6,410 words) - 13:15, 9 July 2009
  • * {{jira|VWR-6918}} - Building > "Hide/Show Selection Outlines" with key combo, menu option, or both. * {{jira|VWR-3857}} - Script (LSL) editor shows non Latin 1 characters as square boxes
    50 KB (7,250 words) - 19:30, 10 November 2009
  • | Tapping a direction key twice and holding it down makes avatar run | Automatically load ALL profile webpages without asking first.
    164 KB (20,965 words) - 14:33, 1 April 2024
  • ...здаются не только простые функции, но и проводятся серьезные эксперименты. LSL имеет аналогичный синтаксис с C. <br/> ...рмация о "Linden Scripting Language" является доступной на [[LSL Portal/ru|LSL портале]].''
    234 KB (14,519 words) - 08:25, 8 June 2013