Difference between revisions of "Category:LSL Library"

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m (→‎LSL Script Library: new building rezzer added)
 
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NOTE: Please add you scripts to this page and then add them to a category on the [[:Category:LSL Categorized Library|Categorized Library]] page.
NOTE: Please add your scripts to this page and then add them to a category on the [[:Category:LSL Categorized Library|Categorized Library]] page.


Come to this page to see complex examples that show how to combine parts of LSL.
Come to this page to see complex examples that show how to combine parts of LSL.


Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL  
Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.


Why collect complex examples here? Well, ...
Why collect complex examples here? Well, ...


There are many [[script|scripts]] that have become buried in the [[Old forum Scripting Library index| old forum Scripting Library]], the [http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 2010 library archive], or the current [http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary LSL Scripting Library]; were lost with the death of the early scripting forums; or sit idle in [[inventory|inventories]] that could be useful and should be more accessible.
There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The [http://community.secondlife.com/t5/Community-General/Upgrading-the-Forums/bc-p/77385 Huge Leap] to the new [http://www.jivesoftware.com/ Jive software], while traumatic and disruptive, has failed to dispose of  what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.


Other scripters may be in the same situation. This wiki is a well-suited medium for a script library. Feel free to add your scripts to the script library by creating new pages for them and linking to those pages here.
# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# <s>[http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive]</s>,
# <s>[http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library]</s>.


Note that there are many more scripts in the LSL Library here, but you can't get to them if you don't know they exist, because they are subpages now, instead of an automatically updated category.  Good luck searching.


Visit the new [[:Category:LSL Categorized Library|Categorized Library]] which might help make it easier to find a script by the type of script it is. Please note, to wiki editors, if you want your script to appear on the category page after adding it to this library you need to also add it to the category library page as well.
The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the [[:Category:LSL Categorized Library|Categorized Library]].
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#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <nowiki>{{LSL Header}}</nowiki>.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <code><nowiki>{{LSL Header}}</nowiki></code>.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
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==LSL Script Library==
==LSL Script Library==


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! '''Description'''
! '''Description'''
|-
|-
||[[StringIsValidKey|(Function) StringIsValidKey]]
||[[User:Daemonika_Nightfire/Scripts/AppLinks|<nowiki>secondlife:///app/...</nowiki>]]
||[[User:Zion Tristan|Zion Tristan]]
||{{User|Daemonika Nightfire}}
||A User Made Function to return TRUE if a string based input is a valid [[key]], and return FALSE otherwise. '''It does not check if the key references an asset, agent/group, instance or terrain.'''
|| Useful <nowiki>secondlife:///app/...</nowiki> commands for scripts, local chat, instant message, group chat, group notice & profiles.
|-
|[[Teleporter_Anywhere]]
|{{User|Luxen Resident}}
| Zx Teleporter Anywhere v5.1.
|-
|[[Ultimate_Radar]]
|{{User|Luxen Resident}}
| Zx Ultimate Radar v5.
|-
|[[Language_Scanner]]
|{{User|Luxen Resident}}
|Zx Language Scanner v5.
|-
|-
||[[StringIsNum|(Function) StringIsNum]]
|[[Visitor_Counter_Tracker]]
||[[User:Zion Tristan|Zion Tristan]]
|{{User|Luxen Resident}}
||A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|Zx Visitor Counter - Tracker v3.1.
|-
|-
||[[Remove all scripts from a linkset]]
|[[Notecard_Configuration_Reader_by_Maddox_Deluxe]]
||[[User:Dahlia Orfan|Dahlia Orfan]]
|{{User2|Maddox Deluxe}}
||Remove all scripts from a linkset.
|Notecard Multi-line Entries Configuration Reader v1.6.
|-
|-
||[[RLV Viewer Titler]]
|[[User:Yumi Murakami/Addiction Moderator|Addiction Moderator and World Clock]]
||[[User:Jenna Felton|Jenna Felton]]
|{{User|Yumi Murakami}}
||Titler displaying viewer and it's version, revealed via RLV interface.
|Keep tabs on usage of SL and easily share local times with other users.
|-
|-
||[[Script Vitality plug-in]]
|[[User:Yumi Murakami/Bijocam And Other Camera Scripts|Bijocam and Other Camera Scripts]]
||[[User:Jenna Felton|Jenna Felton]]
|{{User|Yumi Murakami}}
||Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|Various camera control systems for machinima, security, and other effects.
|-
|-
||[[1st necessity of SL]]
|[[Recent Avatar Scanner]]
||[[User:Beer Dailey|Beer Dailey]]
|{{User|Ackley Bing|Ackley}}
||Monitors for avatars and (de)activates scripts states to control script performance/lag.
|Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
|-
|-
||[[SetLinkText]]
|[[Target Crosshair HUD]]
||[[User:Tacusin Memo|Tacusin Memo]]
|{{User|Ackley Bing|Ackley}}
||Custom function like llSetText only applying to linked sets.
|A 2 prim HUD with crosshair targets nearby players names, profiles and user key
|-
|-
||[[3D Radar]]
|[[User:Ackley Bing/Basic Sim Status Button Indicator HUD|Basic Sim Status Button Indicator HUD]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Ackley Bing|Ackley}}
||Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|A single prim HUD. Color indicates sim status changes.
|-
|-
||[[RegionSitTeleport]]
|[[Basic Target Scanner HUD]]
||[[User:Vincent_Nacon| Vincent Nacon]]
|{{User|Ackley Bing|Ackley}}
||A very simple and clean sit/unsit teleporter.
|A single prim HUD.  Scrolls through nearby players names, photos and user key.
|-
|-
||[[AbcText]]
|[[StringIsNum|(Function) StringIsNum]]
||[[User:Ange Capalini|Ange Capalini]]
|{{User|Zion Tristan}}
||EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|-
|-
||[[Access (NewAge)]]
|[[Remove all scripts from a linkset]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User2|Dahlia Orfan}}
||An easy to use script for permissions on who can use the script, Public/Group/Owner
|Remove all scripts from a linkset.
|-
|-
||[[Aim Detection]]
|[[RLV Viewer Titler]]
||[[User:Han Shuffle|Dugley Reanimator]]
||{{User2|Jenna Felton}}
||Monitors for avatars and reports back to owner about who is aiming at them.
|Titler displaying viewer and it's version, revealed via RLV interface.
|-
|-
||[[AntiDelay Node]]
|[[Sim Restart Notifyer]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
||{{User2|Jenna Felton}}
||Uses [[llMessageLinked]] to stop those pesky delays.
|On region restart, notifyes registered residents about the sim is online and the current sim version
|-
|-
||[[AO Overriding Pose Ball]]
|[[Script Vitality plug-in]]
||[[User:Jesse Barnett|Jesse Barnett]]
||{{User2|Jenna Felton}}
||No more turning your AO off and on when you sit down
|Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|-
|-
||[[ARCFOUR Strong Encryption Implementation]]
|[[Chat Painter]]
||[[User:Nekow42 Zarf|Nekow42 Zarf]]
||{{User2|Jenna Felton}}
||An LSL implementation of ARCFOUR, the most popular stream cipher still in use. It is licensed under a Creative Commons Attribution 3.0 license.
|Changes texture and collor properties of named prims in a linkset by using chat commands.
|-
|-
||[[Assembly Programming Language|Assembly-Like Programming Language]]
|[[1st necessity of SL]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Beer Dailey}}
||A compiler that runs assembly-like programs.
|Monitors for avatars and (de)activates scripts states to control script performance/lag.
|-
|-
||[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
|[[3D Radar]]
||[[User:Alynna Vixen|Alynna Vixen]]
|{{User|Jesse Barnett}}
||This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|-
|-
||[[AvatarFollower]]
|[[RegionSitTeleport]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Vincent Nacon}}
||Allows one avatar to automatically follow another.
|A very simple and clean sit/unsit teleporter.
|-
|-
||[[Avatar Radar (NewAge)]]
|[[Avatar Position Adjustement to Avatar Height When Sitting]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Cay Trudeau}}
||Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
|-
|-
||[[Base2Dec]]
|[[AbcText]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Ange Capalini}}
||Convert a number to decimal from any base.
|EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|-
|-
||[[BaseN]]
|[[Access (NewAge)]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Asia Snowfall}}
||Variable base compression, dynamically maps to usable UTF code points.
|An easy to use script for permissions on who can use the script, Public/Group/Owner
|-
|-
||[[Basic Encryption Modules]]
|[[User:Daemonika_Nightfire/Scripts/Access_Tutorial_EN|Access Tutorial (EN)]]
||[[User:Beverly Larkin|Beverly Larkin]]
|{{User|Daemonika Nightfire}}
||Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|Short examples about permission to executable commands.
|-
|-
||[[Be happy]]
|[[Aim Detection]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User2|Han Shuffle|Dugley Reanimator}}
||Basic smile attachment script, makes your avatar smile.
|Monitors for avatars and reports back to owner about who is aiming at them.
|-
|-
||[[Best Neighbor Ad Hiding Script|Best Neighbor]]
|[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|Anti (copy & transfer)]]
||[[User:Doran Zemlja|Doran Zemlja]]
|{{User|Daemonika Nightfire}}
||Reduce ad clutter by hiding ads when users are on their own land nearby.
|This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
|-
|-
||[[BigNum|BigNum Library (RSA Encryption)]]
|[[User:Daemonika_Nightfire/Scripts/Anti_Rezz|Anti Rezz]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Daemonika Nightfire}}
||A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.  
|-
|-
||[[Binary Clock v1.1|Binary Clock]]
|[[AntiDelay Node]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Xaviar Czervik}}
||A Binary Clock.
|Uses [[llMessageLinked]] to stop those pesky delays.
|-
|-
||[[BinaryDecimalConverter]]
|[[AO Overriding Pose Ball]]
||[[User:Soundless Smalls|Soundless Smalls]]
|{{User|Jesse Barnett}}
||Converts a binary value to a decimal value and vice versa.
|No more turning your AO off and on when you sit down
|-
|-
||[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
|[[ARCFOUR Strong Encryption Implementation]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User2|Nekow42 Zarf}}
||Blacklist(denial of use) or a creator kill script(can delete someone's item by command on private channel)
|An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
|-
|-
||[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
|[[Assembly Programming Language|Assembly-Like Programming Language]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Xaviar Czervik}}
||Dialog driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|A compiler that runs assembly-like programs.
|-
|-
||[[Builders Buddy|Builder's Buddy Tool]]
|[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
||[[User:Newfie Pendragon|Newfie Pendragon]]
|{{User2|Alynna Vixen}}
||Script to easily move/rotate large builds that exceed the linkable size limit (30 meters).
|This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|-
|-
||[[Button Click Detector]]
|[[AvatarFollower]]
||{{User|Sendao Goodman}}
|{{User|Dale Innis}}
||Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|Allows one avatar to automatically follow another.
|-
|-
||[[Camera following prim]]
|[[Avatar Radar (NewAge)]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Asia Snowfall}}
||Pair of scripts to make a prim follow your camera position around (for lights etc).
|Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|-
|-
||[[Camera Sync]]
|[[Base2Dec]]
||[[User:Meyermagic Salome|Meyermagic Salome]] and [[User:Nomad Padar|Nomad Padar]]
|{{User|Siann Beck}}
||A system to synchronize the cameras of two avatars.
|Convert a number to decimal from any base.
|-
|-
||[[Chatbot]]
|[[BaseN]]
||Anonymous
|{{User|Nexii Malthus}}
||Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|Variable base compression, dynamically maps to usable UTF code points.
|-
|-
||[[Chat Logger (GPL)]]
|[[Basic Encryption Modules]]
||[[User:Nobody Fugazi|Nobody Fugazi]]
|{{User|Beverly Larkin}}
||Chat logger which requests permission from participants before recording them.
|Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|-
|-
||[[Chat_Relay|Chat Relay]]
|[[Be happy]]
||[[User:grumble Loudon|grumble Loudon]]
|{{User|Emmas Seetan}}
||A Chat relay which can be routed using a path header and won't echo.
|Basic smile attachment script, makes your avatar smile.
|-
|-
||[[ClickAndDrag]]
|[[Beat The Average Vendor]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User2|Kristen Giano}}
|| Click and Drag user interface elements using dynamic feedback
|A vendor script based on humblebundle.com
|-
|-
||[[Code Racer]]
|[[Best Neighbor Ad Hiding Script|Best Neighbor]]
||Anonymous
|{{User2|Doran Zemlja}}
||Race two versions of code forever, to see which runs faster.
|Reduce ad clutter by hiding ads when users are on their own land nearby.
|-
|-
||[[Code Sizer]]
|[[BigNum|BigNum Library (RSA Encryption)]]
||Anonymous
|{{User|Xaviar Czervik}}
||Count the bytes compiled from source code, to measure how to write small code.
|A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|-
|-
||[[Collision message sender]]
|[[Binary Clock v1.1|Binary Clock]]
||[[Taff Nouvelle]]
|{{User|Fox Diller}}
||Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|A Binary Clock.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
|[[BinaryDecimalConverter]]
||[[User:Void_Singer|Void_Singer]]
|{{User2|Soundless Smalls}}
||Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|Converts a binary value to a decimal value and vice versa.
|-
|-
||[[Color Changer|Color Changer Plus]]
|[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
||[[User:Neo Calcutt|Neo Calcutt]]
|{{User|Chase Quinnell}}
||A color changer with 14 colors, a random function, and a custom vector function.
|Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
|-
|-
||[[Color conversion scripts|Color Conversion]]
|[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
||[[User:Sally LaSalle|Sally LaSalle]]
|{{User|Rolig Loon}}
||Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|-
|-
||[[ColorConvert]]
|[[Builders Buddy|Builder's Buddy Tool]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Newfie Pendragon}}
||Convert color values to vector from RGB, hex or HTML color name.
|Script to easily move/rotate large builds that exceed the linkable size [[limits]].
|-
|-
||[[Color script]]
|[[User:Daemonika_Nightfire/Scripts/Building_Rezzer|Building Rezzer 2024]]
||[[User:Masakazu Kojima|Masakazu Kojima]]
|{{User|Daemonika Nightfire}}
||Script for changing colors trough a listener with pre-defined colors.
|This rezzer is my interpretation of a building rezzer.  
|-
|-
||[[Library Combined Library|Combined Library]]
|[[Button Click Detector]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User2|Sendao Goodman}}
||Library of mostly encoding and decoding functions, some more useful then others.
|Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|-
|[[Camera following prim]]
|{{User|Dale Innis}}
|Pair of scripts to make a prim follow your camera position around (for lights etc).
|-
|[[Camera Sync]]
|{{User|Meyermagic Salome}} and {{User2|Nomad Padar}}
|A system to synchronize the cameras of two avatars.
|-
|[[Chatbot]]
|Anonymous
|Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|-
|[[Chat Logger (GPL)]]
|{{User|Nobody Fugazi}}
|Chat logger which requests permission from participants before recording them.
|-
|[[Chat_Relay|Chat Relay]]
|{{User|grumble Loudon}}
|A Chat relay which can be routed using a path header and won't echo.
|-
|[[ClickAndDrag]]
|{{User|Nexii Malthus}}
| Click and Drag user interface elements using dynamic feedback
|-
|[[User:Lou_Netizen/HTTP_GET_Example_(GridSurvey)|HTTP Get Example (GridSurvey)]]
|{{User|Lou Netizen}}
|Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
|-
|[[Code Racer]]
|Anonymous
|Race two versions of code forever, to see which runs faster.
|-
|[[Code Sizer]]
|Anonymous
|Count the bytes compiled from source code, to measure how to write small code.
|-
|[[Collision message sender]]
|{{User2|Taff Nouvelle}}
|Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|-
|[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
|{{User|Void Singer}}
|Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|-
|[[Color Changer|Color Changer Plus]]
|{{User2|Neo Calcutt}}
|A color changer with 14 colors, a random function, and a custom vector function.
|-
|[[Color conversion scripts|Color Conversion]]
|{{User|Sally LaSalle}}
|Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|-
|[[ColorConvert]]
|{{User|Siann Beck}}
|Convert color values to vector from RGB, hex or HTML color name.
|-
|[[Color script]]
|{{User2|Masakazu Kojima}}
|Script for changing colors trough a listener with pre-defined colors.
|-
|[[Library Combined Library|Combined Library]]
|{{User|Strife Onizuka}}
|Library of mostly encoding and decoding functions, some more useful then others.
* String functions: Replace / Trim right / Trim left / Trim both
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
* List functions: Replace / Compare
|-
|-
||[[Computer:jaycoonlanguage]]
|[[Computer:jaycoonlanguage]]
||[[User:jayco121 Bing|jayco121 Bing]]
|{{User|jayco121 Bing}}
|| A language written in LSL that is meant for my computer (available at the shop).
| A language written in LSL that is meant for my computer (available at the shop).
|-
|-
||[[Read Note Card Configuration|Configuration Notecard Reader]]
|[[Read Note Card Configuration|Configuration Notecard Reader]]
||{{User|Dedric Mauriac}}
|{{User|Dedric Mauriac}}
||A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|-
|-
||[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
|[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
||[[Lear Cale|Lear Cale]]
|[[Lear Cale|Lear Cale]]
||Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|-
|-
||[[Library_Chat_Relay|Conversation Relay]]
|[[Library_Chat_Relay|Conversation Relay]]
||[[User:Jippen Faddoul|Jippen Faddoul]]
|{{User|Jippen Faddoul}}
||Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|-
|-
||[[Curtain script]]
|[[Curtain script]]
||[[User:Zilla Larsson|Zilla Larsson]]
|{{User|Zilla Larsson}}
||A simple script to retract/stretch curtains, blinds, bedcovers and more
|A simple script to retract/stretch curtains, blinds, bedcovers and more
|-
|-
||[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
|[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
||[[User:Hawkster Westmoreland|Hawkster Westmoreland]]
|{{User|Hawkster Westmoreland}}
||A customizable way to cycle dialog items with pagination
|A customizable way to cycle dialog items with pagination
|-
|-
||[[Dataserver API]]
|[[Dataserver API]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Revolution Perenti}}
||Dataserver Framework for Notecards.
|Dataserver Framework for Notecards.
|-
|-
||[[Date Library]]
|[[Date Library]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Corto Maltese}}
|| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|-
|-
||[[Day of the Week]]
|[[Day of the Week]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|DoteDote Edison}}
||Function to get day of the week from [[llGetUnixTime]].
|Function to get day of the week from [[llGetUnixTime]].
|-
|-
||[[Days in Month]]
|[[Days in Month]]
||[[User:IntLibber Brautigan begin_of_the_skype_highlighting     end_of_the_skype_highlighting begin_of_the_skype_highlighting     end_of_the_skype_highlighting|IntLibber Brautigan]]
|{{User|IntLibber Brautigan}}
||Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|-
|-
||[[Deed Tools]]
|[[Deed Tools]]
||[[User:Falados Kapuskas|Falados Kapuskas]]
|{{User|Falados Kapuskas}}
||Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|*DS*_DEMO_Shield]]
|[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|DEMO_Shield]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||With this script, it is impossible to use these scripts in copied (Copybot) object.
|With this script, it is impossible to use these scripts in copied (Copybot) object.
|-
|-
||[[Describe Chatter]]
|[[Describe Chatter]]
||Anonymous
|Anonymous
||Chat to see yourself as others do.
|Chat to see yourself as others do.
|-
|-
||[[Dialog Control]]
|[[Dialog Control]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Nargus Asturias}}
|| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]](), with built-in timer and [[link_message]]() notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]], with built-in timer and [[link_message]] notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
|-
|-
||[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
|[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
||[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|SimonT Quinnell}}
|| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
|-
|[[Dialog NumberPad|Dialog Number Pad]]
|{{User|DoteDote Edison}}
|Use a dialog to accept positive integer input from users.
|-
|[[Display Names Radar]]
|{{User|Cerise Sorbet}}
|Simple HUD type avatar radar that can show [[display names]] and script memory usage
|-
|[[Display Names to Key]]
|{{User|Joran Yoshikawa}}
|Simple way to get UUIDs from displaynames
|-
|[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|Display-Username_Online_Indicator]]
|{{User|Daemonika Nightfire}}
|This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
|-
|[[Displayer Script]]
|{{User|Akinori Kimagawa}}
|Display Words On Top Of An Object
|-
|-
||[[Dialog NumberPad|Dialog Number Pad]]
|[[Drink script]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Emmas Seetan}}
||Use a dialog to accept positive integer input from users.
|Used mainly for food and drink in Second Life.
|-
|-
||[[Display Names Radar]]
|[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|Single_AO-Sit]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Daemonika Nightfire}}
||Simple HUD type avatar radar that can show [[display names]] and script memory usage
|Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|-
|-
||[[Display Names to Key]]
|[[TOXDropBox|DropBox]]
||[[User:Joran Yoshikawa|Joran Yoshikawa]]
|{{User|Dimentox Travanti}}
||Simple way to get UUIDs from displaynames
| This is a Drop box which allows people to drop certain items in a object & has many config options.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|*DS*_Display-Username_Online_Indicator]]
|[[Efficiency Tester]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Xaviar Czervik}}
||This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.  
|Tests the speed of a function.
|-
|-
||[[Displayer Script]]
|[[Email-to-IM|Email2IM]]
||[[User:Akinori Kimagawa|Akinori Kimagawa]]
|{{User|DoteDote Edison}}
||Display Words On Top Of An Object
|Send IMs to SL friends via [[email]].
|-
|-
||[[Drink script]]
||[[User:Emmas Seetan|Emmas Seetan]]
||Used mainly for food and drink in Second Life.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|*DS*_Single_AO-Sit]]
|[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Kireji Haiku}}
||Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|Encrypted Region-wide chat
|-
|-
||[[TOXDropBox|DropBox]]
|[[ExplodingObjects]]
||[[User:Dimentox Travanti|Dimentox Travanti]]
|{{User|Dale Innis}}
|| This is a Drop box which allows people to drop certain items in a object & has many config options.
|Causes an object (of the appropriate type) to explode on command.
|-
|-
||[[Efficiency Tester]]
|[[FadeEasy]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Nika Rugani}}
||Tests the speed of a function.
|The easy way of fading objects in or out (Using llSetLinkAlpha)
|-
|-
||[[Email-to-IM|Email2IM]]
|[[FastConeSpread]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Nexii Malthus}}
||Send IMs to SL friends via [[email]] (translate emails from friends into IMs).
| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|-
|-
|[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
|{{User|PixelProphet Lane}}
|Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|-
|-
||[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
|[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
||'''[[User:Kireji Haiku|Kireji Haiku]]''' <sup><small>([[User talk:Kireji Haiku|talk]]|[[Special:Contributions/Kireji Haiku|contribs]])</small></sup>
|{{User|PixelProphet Lane}}
||Encrypted Region-wide chat
|Receive important Grid information in-world
|-
|-
||[[ExplodingObjects]]
|[[Find Avatar Key|Find Avatar Key]]
||[[User:Dale Innis|Dale Innis]]
|{{User2|Huney Jewell}}
||Causes an object (of the appropriate type) to explode on command.
|Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|-
|-
||[[FadeEasy]]
|[[First Name Letter Prize]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|RaithSphere Whybrow}}
||The easy way of fading objects in or out (Using llSetLinkAlpha)
|Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|-
|-
||[[FastConeSpread]]
|[[Fix Small Prims|Fix_Small_Prims]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Emma Nowhere}}
|| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|-
|-
||[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
|[[Float2Hex]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Strife Onizuka}}
||Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|Very useful for transporting [[float|floats]].
|-
|-
||[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
|[[Float Box Contents]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Rolig Loon}}
||Receive important Grid information in-world
|Displays object inventory in hover text, identified by type and updated marquee-style.
|-
|-
||[[Find Avatar Key|Find Avatar Key]]
|[[Follower (script)|Follower]]
||[[User:Huney Jewell|Huney Jewell]]
|Unknown, uploaded by {{User|Slik Swindlehurst}}
||Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|-
|-
||[[First Name Letter Prize]]
|[[FURWARE_text]]
||[[User:RaithSphere Whybrow|RaithSphere Whybrow]]
|{{User|Ochi Wolfe}}
||Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|Versatile text-on-prim script, open source under the MIT license
|-
|-
||[[Fix Small Prims|Fix_Small_Prims]]
|[[GA Event Notifier]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|Victor Hua}}
||Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|-
|-
||[[Float2Hex]]
|[[Geometric|Geometric Library]]
||[[User:Strife Onizuka|Strife Onizuka]]
|Community Project
||Very useful for transporting [[float|floats]].
|A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|-
|-
||[[Float Box Contents]]
|[[Get Profile Picture]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User2|Valentine Foxdale}}
||Displays object inventory in hover text, identified by type and updated marquee-style.
|Sets the texture of the object to profile picture of the person that touches ot
|-
|-
||[[Follower (script)|Follower]]
|[[GetTimestampOffset]]
||Unknown, uploaded by [[User:Slik Swindlehurst|Slik Swindlehurst]]
|{{User|Siann Beck}}
||Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|Returns [[llGetTimestamp]] with an hour offset.
|-
|-
||[[GA Event Notifier]]
|[[Give InvItem every n hours]]
||[[User:Victor Hua|Victor Hua]]
|{{User|Criz Collins}}
||Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
|-
|-
||[[Geometric|Geometric Library]]
|[[Give random object]]
||Community Project
|{{User|Emmas Seetan}}
||A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|Touch to receive a random object in the prim's inventory
|-
|-
||[[Get Profile Picture]]
|[[User:Yumi Murakami/Golden Vendor|Golden Vendor]]
||[[User:Valentine Foxdale|Valentine Foxdale]]
|{{User|Yumi Murakami}}
||Sets the texture of the object to profile picture of the person that touches ot
|A cross between a vendor and a game.
|-
|-
||[[GetTimestampOffset]]
|[[Google Charts]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Dedric Mauriac}}
||Returns [[llGetTimestamp]]() with an hour offset.
|Create links to display raw data as a chart image.
|-
|-
||[[Give InvItem every n hours]]
|[[Google_Translator]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Ugleh Ulrik}}
||Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.  
|Translates spanish to english, and its simple to make it any other way.
|-
|-
||[[Give random object]]
|[[Go transparent when walking]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Emmas Seetan}}
||Touch to receive a random object in the prim's inventory
|An attachment that goes invisible when you walk and visible when you don't walk.
|-
|-
||[[Google Charts]]
|[[Group Authorization]]
||[[User:Dedric Mauriac|Dedric Mauriac]]
|{{User|Chase Quinnell}}
||Create links to display raw data as a chart image.
|Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|-
|-
||[[Google_Translator]]
|[[Group key finder]]
||[[User:Ugleh Ulrik|Ugleh Ulrik]]
|{{User|Emmas Seetan}}
||Translates spanish to english, and its simple to make it any other way.
|Touch to find the key of the group
|-
|-
||[[Go transparent when walking]]
|[[Group Privacy]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Chance Unknown}}
||An attachment that goes invisible when you walk and visible when you don't walk.
|Security device to insure members of a group can have a private area. Deactivates when nobody present.
|-
|-
||[[Group Authorization]]
|[[Hello Avatar]]
||[[User:Chase Quinnell|Chase Quinnell]]
|Linden Lab
||Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|SL's default script.
|-
|-
||[[Group Information v1.0]]
|[[Hello Avatar Companion]]
||[[User:Tyrennic Rivera|Tyrennic Rivera]]
|[[Chase Quinnell]]
||When clicked the prim will show group information (set on the prim) from the official Second Life Search page.
|Companion to the original [[Hello Avatar]] script
|-
|-
||[[Group key finder]]
|[[HexText]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Hexadeci Mole}}
||Touch to find the key of the group
|Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
|-
|-
||[[Group Privacy]]
|[[Hierarchics]]
||[[User:Chance Unknown|Chance Unknown]]
|{{User|Nexii Malthus}}
||Security device to insure members of a group can have a private area. Deactivates when nobody present.
| Advanced script to create an efficient self-aware hierarchic structure.
|-
|-
||[[Hello Avatar]]
|[[Hierarchics2]]
||Linden Lab
|{{User|Nexii Malthus}}
||SL's default script.
| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|-
|-
||[[Hello Avatar Companion]]
|[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
||[[Chase Quinnell]]
|{{User|Rolig Loon}}
||Companion to the original [[Hello Avatar]] script
|Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
|-
|-
||[[Hierarchics]]
|[[Holodeck]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Revolution Perenti}}
|| Advanced script to create an efficient self-aware hierarchic structure.
|Home Rezzing System.
|-
|-
||[[Hierarchics2]]
|[[HUD Dots Radar]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Cerise Sorbet|Cerise}}
|| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|HUD target example, draws dots on the HUD over avatars in view.
|-
|-
||[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
|[[Interpolation|Interpolation Library]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Nexii Malthus}}
||Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.  
|A small set of interpolation functions.
|-
|-
||[[Holodeck]]
|[[Intra-Region Update Server]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Emma Nowhere}}
||Home Rezzing System (Open Source).
|Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|-
|-
||[[HUD Dots Radar]]
|[[Inventory_Based_Menu]]
||[[User:Cerise Sorbet|Cerise]]
|{{User|Revolution Perenti}}
||HUD target example, draws dots on the HUD over avatars in view.
|Inventory Based Menu System.
|-
|-
||[[Interpolation|Interpolation Library]]
|[[iTunes RPC Email|iTunes RPC]]
||[[User:Nexii_Malthus|Nexii Malthus]]
|{{User|Fox Diller}}
||A small set of interpolation functions.
|iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|-
|-
||[[Intra-Region Update Server]]
|[[Key Frame Animator|Keyframe Animator]]
||[[User:Emma_Nowhere|Emma Nowhere]]
|{{User|Jasper Flossberg}}
||Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
| This is a KeyFrame Animator Script to simplify construction of keyframed animations.
|-
|-
||[[Inventory_Based_Menu]]
|[[Key Pad Door|Keypad Door]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Tdub Dowler}}
||Inventory Based Menu System.
| Door and keypad with changeable code. Follow instructions carefully!
|-
|-
||[[iTunes RPC Email|iTunes RPC]]
|[[Key2Name]]
||[[User:Fox Diller|Fox Diller]]
|{{User2|Nika Rugani}}
||iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
| Key2Name service where a user no longer needs to be in the same region to get users name
|-
|-
||[[Key Pad Door|Keypad Door]]
|[[Kilt Editor|Kilt / Skirt Editor]]
||[[User:Tdub Dowler|Tdub Dowler]]
|{{User|Brangus Weir}}
|| Door and keypad with changeable code. Follow instructions carefully!
| This changes all the parameters of all the flexis in the link set in one swell foop!
|-
|-
||[[Key2Name]]
|[[landmark2slurl]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Tapple Gao}}
|| Key2Name service where a user no longer needs to be in the same region to get users name
|Convert all landmarks in inventory to slurls
|-
|-
||[[Kilt Editor|Kilt / Skirt Editor]]
|[[Last Sound System]]
||[[User:Brangus Weir|Brangus Weir]]
|Babbage Linden
|| This changes all the parameters of all the flexis in the link set in one swell foop!
|An LSL [http://Last.fm Last.fm] client.
|-
|-
||[[Last Sound System]]
|[[LibObj]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Ochi Wolfe}}
||An LSL [http://Last.fm Last.fm] client.
|A library to manage state in LSL using an object-oriented approach.
|-
|-
||[[LibraryDisplayLandScreenshot]]
|[[LibraryDisplayLandScreenshot]]
||[[User:Jon Desmoulins|Jon Desmoulins]]
|{{User|Jon Desmoulins}}
||A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|-
|-
||[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
|[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|-
|-
||[[Linkset resizer]]
|[[Linkset resizer]]
||[[User:Maestro Linden|Maestro Linden]]
|Maestro Linden
||Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|-
|-
||[[Linkset resizer with menu]]
|[[Linkset resizer with menu]]
||[[User:Brilliant Scientist|Brilliant Scientist]]
|{{User|Brilliant Scientist}}
||A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|-
|-
||[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Script (m/c/t) v2.0.01]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Example v3.0.00]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||Single resize script for a complete linkset with save and restore option.  
|Single resize script for a complete linkset with save and restore option.
|-
|-
||[[Pointing Stick]]
|[[Pointing Stick]]
||[[User: rhonin Nissondorf|rhonin Nissondorf]]
|{{User|rhonin Nissondorf}}
||A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|-
|-
||[[Gun Script]]
|[[Gun Script]]
||[[User:rhonin Nissondorf| rhonin Nissondorf]]
|{{User|rhonin Nissondorf}}
||Shoots out "ammo" from the root prim of your "gun".
|Shoots out "ammo" from the root prim of your "gun".
|-
|-
||[[Linkset Resizer 2]]
|[[Grenade Script]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|rhonin Nissondorf}}
||A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|Uses a timed factor to add influence to the velocity of a throw object.
|-
|-
||[[List2CSV]]
|[[Linkset Resizer 2]]
||[[User:Kunnis Basiat|Kunnis Basiat]]
|{{User|Emma Nowhere}}
||List2CSV & CSV2List that include preserving type and escaping characters.
|A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|-
|-
||[[list_cast]]
|[[List2CSV]]
||[[User:Fractured Crystal|Fractured Crystal]]
|{{User|Kunnis Basiat}}
||Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|Similar to [[llList2CSV]] & [[llCSV2List]] which includes preserving type and escaping characters.
|-
|-
||[[Listener Script]]
|[[list_cast]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User2|Fractured Crystal}}
||Use to [[listen]] to other people's conversations (Like spying)
|Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|-
|-
||[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
|[[Listener Script]]
||[[User:Void Singer|Void Singer]]
|{{User|Emmas Seetan}}
||Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|Use to [[listen]] to other people's conversations (Like spying)
|-
|-
||[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
|[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|-
|-
||[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
|[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Returns an input List in reverse order
|Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|-
|-
||[[LinksetIndexing]]
|[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Void Singer}}
||Functions for indexing a linkset by patterns or names down to their linkset numbers.
|Returns an input List in reverse order
|-
|-
||[[Load URL]]
|[[LinksetIndexing]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Nexii Malthus}}
||Touch to get a dialog to visit the URL inside the script.
|Functions for indexing a linkset by patterns or names down to their linkset numbers.
|-
|-
||[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
|[[llGetAgentList Sim-Wide Radar]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Tiaeld Tolsen}}
|| Low lag client server dancemachine.
|Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|-
|-
||[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]  
|[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Client server media control for music, video, youtube, pictures, and texture animations.
| Low lag client server dancemachine.
|-
|-
||[[User:Kephra_Nurmi/lsDialog|lsDialog]]
|[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Universal notecard driven menu dialog system.
| Client server media control for music, video, youtube, pictures, and texture animations.
|-
|-
||[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
|[[User:Kephra_Nurmi/lsDialog|lsDialog]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Picture cycler with preloader.
| Universal notecard driven menu dialog system.
|-
|-
||[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
|[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Simple 'try' and 'buy' vendor system.
| Picture cycler with preloader.
|-
|-
||[[LSL_languageAPI]]
|[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
||[[User:Gypsy paz|Gypsy Paz]]
|{{User|Kephra Nurmi}}
||Multi-lingual API from notecard based language files
| Simple 'try' and 'buy' vendor system.
|-
|-
||[[Mandelbrot Explorer]]
|[[LSL_languageAPI]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Gypsy Paz}}
||An interactive fractal explorer.
|Multi-lingual API from notecard based language files
|-
|-
||[[Materialization Effects]]
|[[Mandelbrot Explorer]]
||[[User:Overbrain Unplugged|Overbrain Unplugged]]
|{{User|Babbage Linden}}
|| Special effects to add to rezzing events to simulate a teleportation or materialization.
|An interactive fractal explorer.
|-
|-
||[[Materialization Effects 2]]
|[[Materialization Effects]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Overbrain Unplugged}}
|| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
| Special effects to add to rezzing events to simulate a teleportation or materialization.
|-
|-
||[[Merge Sort]]
|[[Materialization Effects 2]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Nika Rugani}}
||Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
|-
|-
||[[Minesweeper]]
|[[Matrix Functions]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Kyle Flynn}}
||A simple minesweeper game.
| A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
|-
|-
||[[Morse Code]]
|[[Merge Sort]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Xaviar Czervik}}
||A script that allows for the conversion to and from morse code and can "play" morse code.
|Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|-
|-
||[[Multi-displays Texture Cycler]]
|[[Minesweeper]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Xaviar Czervik}}
||A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|A simple minesweeper game.
|-
|-
||[[Multi Item Rezzer|Multi Item Rezzer]]
|[[Morse Code]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Bobbyb30 Swashbuckler}}
||A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|A script that allows for the conversion to and from morse code and can "play" morse code.
|-
|-
||[[Multirezzer|Multirezzer (on collision)]]
|[[Multi-displays Texture Cycler]]
||[[User:Beet Streeter|Beet Streeter]]
|{{User|Nargus Asturias}}
||Spawns up to 10 objects when the object containing the script collides with a user.
|A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|-
|-
||[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
|[[Multi Item Rezzer|Multi Item Rezzer]]
||[[User:Allen_Kerensky|Allen Kerensky]]
|{{User|Jesse Barnett}}
||Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|-
|-
||[[Name2Key in LSL]]
|[[Multirezzer|Multirezzer (on collision)]]
||[[User:Maeva Anatine|Maeva Anatine]]
|{{User2|Beet Streeter}}
||Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|Spawns up to 10 objects when the object containing the script collides with a user.
|-
|-
||[[Name2Key]]
|[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Allen Kerensky}}
||Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|-
|-
||[[NexiiText]]
|[[Name2Key in LSL]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Maeva Anatine}}
|| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|-
|-
||[[NexiiText2]]
|[[Name2Key]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User2|Nika Rugani}}
|| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|-
|-
||[[No Auto-Return]]
|[[NexiiText]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Nexii Malthus}}
||To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|-
|-
||[[No Auto-Return NR]]
|[[NexiiText2]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Nexii Malthus}}
||This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|-
|-
||[[No Auto-Return (Multi)]]
|[[No Auto-Return]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Bellla Clarity}}
||A revision of Bella's that works for multi-prim objects.
|To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|-
|-
||[[No Limit Teleporter]]
|[[No Auto-Return NR]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Jor3l Boa}}
||Teleport to infinite altitudes (up to 4096m)
|This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|-
|-
||[[Object Size]]
|[[No Auto-Return (Multi)]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Xaviar Czervik}}
||Gets the dimensions and footprint of a linkset
|A revision of Bella's that works for multi-prim objects.
|-
|-
||[[Object to Data v1.4|Object to Data]]
|[[No Limit Teleporter]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Morgam Biedermann}}
||Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|Teleport to infinite altitudes (up to 4096m)
|-
|-
||[[Online Indicator|Online Indicator]]
|[[Object Size]]
||[[User:Kristy Fanshaw|Kristy Fanshaw]]
|{{User|Chase Quinnell}}
||Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|Gets the dimensions and footprint of a linkset
|-
|-
||[[Open Group Join]]
|[[Object to Data v1.4|Object to Data]]
||[[User:Alicia Stella|Alicia Stella]]
|{{User|Xaviar Czervik}}
||User Touches Object to Join Group from Group Info window, (no bot.)
|Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|-
|-
||[[Open Prim Animator]]
|[[Online Indicator|Online Indicator]]
||[[User:Todd Borst|Todd Borst]]
|{{User|Kristy Fanshaw}}
||Single script prim animation tool. Menu driven, easy to use.
|Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|-
|-
||[[Open Zyngo Skin Installer]]
|[[Open Group Join]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User|Alicia Stella}}
||A Simple Script designed to install skins on the popular Skill machines.
|User Touches Object to Join Group from Group Info window, (no bot.)
|-
|-
||[[One Script, many doors]]
|[[Open Prim Animator]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Todd Borst}}
||Door script able to manage more than 50 linked doors from a single script instance.
|Single script prim animation tool.  Menu driven, easy to use.
|-
|-
||[[ParseString2List]]
|[[Open Zyngo Skin Installer]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User2|Tmzasz Luminos}}
||Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|A Simple Script designed to install skins on the popular Skill machines.
|-
|-
||[[Password Generator]]
|[[One Script, many doors]]
||[[User:Syntrax Canucci|Syntrax Canucci]]
|{{User|Kyrah Abattoir}}
||This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|Door script able to manage more than 50 linked doors from a single script instance.
|-
|-
||[[Pathfinder]]
|[[ParseString2List]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Strife Onizuka}}
||A potential field based pathfinding library.
|Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|-
|-
||[[Personal ATM Machine]]
|[[Password Generator]]
||[[User:Jessikiti Nikitin|Jessikiti Nikitin]]
|{{User2|Syntrax Canucci}}
||Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|-
|-
||[[Phantom Child]]
|[[Pathfinder]]
||[[User:Aeron Kohime|Aeron Kohime]]
|Babbage Linden
||Causes a child in a link set to become phantom without the entire object becoming phantom.
|A potential field based pathfinding library.
|-
|-
||[[PHP_RegionFunctions]]
|[[Personal ATM Machine]]
||[[User:Gypsy Paz|Gypsy Paz]] and [[User:Zayne Exonar|Zayne Exonar]]
|{{User|Jessikiti Nikitin}}
||Three useful PHP functions to get region info
|Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|-
|-
||[[PhysicsLib]]
|[[Phantom Child]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Aeron Kohime}}
|| Interesting set of fun physics functions.
|Causes a child in a link set to become phantom without the entire object becoming phantom.
|-
|-
||[[Play and Loop Sound]]
|[[PHP_RegionFunctions]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Gypsy Paz}} and {{User2|Zayne Exonar}}
||Very short and simple script; plays and loops a sound in an object.
|Three useful PHP functions to get region info
|-
|-
||[[Posing stand|Posing Stand]]
|[[PhysicsLib]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Nexii Malthus}}
||Just a pose script to edit [[attachments]] more easily.
| Interesting set of fun physics functions.
|-
|-
||[[PosJump]]
|[[Play and Loop Sound]]
||[[User:Uchi Desmoulins|Uchi Desmoulins]]
|{{User|Bellla Clarity}}
||A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|Very short and simple script; plays and loops a sound in an object.
|-
|-
||[[Prefix Calculator]]
|[[Posing stand|Posing Stand]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Bellla Clarity}}
|| A calculator that evaluates expressions in prefix notation.  
|Just a pose script to edit [[attachments]] more easily.
|-
|[[PosJump]]
|{{User|Uchi Desmoulins}}
|A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|-
|[[Prefix Calculator]]
|{{User|Xaviar Czervik}}
| A calculator that evaluates expressions in prefix notation.
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
|-
|-
||[[Profile Picture]]
|[[Profile Picture]]
||[[User: Jor3l Boa|Jor3l Boa]]
|{{User|Jor3l Boa}}
||A working profile picture script with the new SecondLife API (1/11/2011)
|A working profile picture script with the new SecondLife API (1/11/2011)
|-
|-
||[[Progress Bar]]
|[[Progress Bar]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| Flexible and powerful little function for creating progress bars useful in hovertext.
| Flexible and powerful little function for creating progress bars useful in hovertext.
|-
|-
||[[Pseudo-random Number Generator]]
|[[Pseudo-random Number Generator]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|-
|-
||[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
|[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Rolig Loon}}
||A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|-
|-
||[[Rainbow_palette]]
|[[Rainbow_palette]]
||[[User:Rui Clary|Rui Clary]]
|{{User|Rui Clary}}
||Build a color picker, using only one prim, and a few lines of code.
|Build a color picker, using only one prim, and a few lines of code.
|-
|-
||[[Random Gaussian Number Generator]]
|[[Random Gaussian Number Generator]]
||[[User:Vlad Davidson|Vlad Davidson]]
|{{User2|Vlad Davidson}}
||Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|-
|-
||[[Random AV Profile Projector]]
|[[Random AV Profile Projector]]
||[[User:Debbie Trilling|Debbie Trilling]]
|{{User|Debbie Trilling}}
||Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image  
|Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|-
|-
||[[Random Object Vendor]]
|[[Random Object Vendor]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|CodeBastard Redgrave}}
||Simple vendor that gives out random objects when paid the right amount  
|Simple vendor that gives out random objects when paid the right amount
|-
|-
||[[Random Password Generator]]
|[[Random Password Generator]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Jor3l Boa}}
||Generate Random passwords based on String Length.
|Generate Random passwords based on String Length.
|-
|-
||[[RandomPrimParams]]
|[[RandomPrimParams]]
||[[User:Xintar Citron|Xintar Citron]]
|{{User|Xintar Citron}}
||Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.  
|Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
|-
|-
||[[RavText]]
|[[RavText]]
||[[User:Ravenous Dingo|Ravenous Dingo]]
|{{User|Ravenous Dingo}}
||An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|-
|-
||[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
|[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|PixelProphet Lane}}
||Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|-
|-
||[[RentalBoxv1|Rental Box, Simply]]
|[[RentalBoxv1|Rental Box, Simply]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User2|Sendao Goodman}}
||Simple explanation of how to make rental boxes.
|Simple explanation of how to make rental boxes.
|-
|-
||[[Rental Cube]]
|[[Rental Cube]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Hank Ramos}}
||Simple cube for renting out a space.
|Simple cube for renting out a space.
|-
|-
||[[Remote Texture Loader]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|Rental-Cube]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Daemonika Nightfire}}
||A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
|-
|-
||[[Say Region Frames Per Second|Region Frames Per Second]]
|[[User:Ackley Bing/Textbox2Hovertext|Textbox2Hovertext]]
||[[User:Heymeriou Mystakidou|Heymariou Mystakidou]]
|{{User|Ackley Bing|Ackley}}
|| Says the region name and frames per second out loud on command.
|A simple script to allow hovertext to be set with a dialog text box.
|-
|-
||[[Resizer multi-prims|Resizer multi-prims]]
|[[Remote Texture Loader]]
||[[User:Christy Mansbridge|Christy Mansbridge]]
|{{User|Bobbyb30 Swashbuckler}}
||1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|-
|-
||[[sbDialog]]
|[[Say Region Frames Per Second|Region Frames Per Second]]
||[[User:Siann_Beck|Siann Beck]]
|{{User2|Heymeriou Mystakidou}}
||A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
| Says the region name and frames per second out loud on command.
|-
|-
||[[Scheduler]]
|[[Resizer multi-prims|Resizer multi-prims]]
||[[User:Haravikk Mistral|Haravikk Mistral]]
|{{User2|Christy Mansbridge}}
||Schedule multiple events using a single script timer
|1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|-
|-
||[[Scheme_Interpreter|Scheme Interpreter]]
|[[RLV Collision Grabber]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Vala Vella}}
||A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|Grab people colliding with the object and sit them on a set target using RLV
|-
|-
||[[Script Override Functions]]
|[[sbDialog]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Siann Beck}}
||bypass default strings, integer etc in chat channel.
|A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|-
|-
||[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
|[[Scheduler]]
||[[User:Toady_Nakamura|Toady_Nakamura]]
|{{User|Haravikk Mistral}}
||Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts.  Use this to kill bling or other particle effects!
|Schedule multiple events using a single script timer
|-
|-
||[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
|[[Scheme_Interpreter|Scheme Interpreter]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Xaviar Czervik}}
||A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.  
|A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|-
|-
||[[Self Upgrading Script Enhanced]]
|[[Script Override Functions]]
||[[User:Cron Stardust|Cron Stardust]]
|{{User|Revolution Perenti}}
||Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|bypass default strings, integer etc in chat channel.
|-
|-
||[[Sensor Visualizer]]
|[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Toady Nakamura}}
||Shows the size and shape you get with [[llSensor]] range and arc parameters
|Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts.  Use this to kill bling or other particle effects!
|-
|-
||[[Serverless Key Exchange]]
|[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Bobbyb30 Swashbuckler}}
||Maintains a network of object keys without using an external server.
|A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
|-
|-
||[[SHA-1|SHA-1 Hash]]
|[[Self Upgrading Script Enhanced]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Cron Stardust}}
||Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
|Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|-
|-
||[[SHA-2|SHA-2 Hash]]
|[[Sensor Visualizer]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Cerise Sorbet}}
||Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
|Shows the size and shape you get with [[llSensor]] range and arc parameters
|-
|-
||[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
|[[Serverless Key Exchange]]
||[[User:Flennan Roffo|Logic Scripts]]
|{{User2|Sendao Goodman}}
||Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|Maintains a network of object keys without using an external server.
|-
|-
||[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
|[[SetLinkText]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User2|Tacusin Memo}}
||Fast and efficient method to display the amount of scripts and memory usage for an agent
|Custom function like [[llSetText]] only applying to linked sets.
|-
|-
||[[Sim Map Particle Projector]]
|[[SHA-1|SHA-1 Hash]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Strife Onizuka}}
||Displays a floating map of the sim the script is in.
|Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
|-
|-
||[[Sim Restart Logger]]
|[[SHA-2|SHA-2 Hash]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Strife Onizuka}}
||Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.  
|Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
|-
|-
||[[Simple Elevator in a Box]]
|[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Flennan Roffo}}
||Simple elevator example.
|Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|-
|-
||[[Simple Pay Door]]
|[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
||[[User:Giygas Static|Giygas Static]]
|{{User|PixelProphet Lane}}
||Simple door you pay to get access.
|Fast and efficient method to display the amount of scripts and memory usage for an agent
|-
|-
||[[Skillingo AntiHack Script]]
|[[Sim Map Particle Projector]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User|Jesse Barnett}}
||A simple Protection script for skillingo thats modifyable to work with other machines.
|Displays a floating map of the sim the script is in.
|-
|-
||[[Skunk Money]]
|[[Sim Performance Collector (Web-based]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User2|DeniseHoorn Slade}}
||Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.  
|Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
|-
|-
||[[SLateIt]]
|[[Sim Restart Logger]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Kyrah Abattoir}}
||An augmented virtual reality HUD.
|Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
|-
|-
||[[SLetanque]]
|[[Simple Elevator in a Box]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Hank Ramos}}
||An LSL petanque game.
|Simple elevator example.
|-
|-
||[[SLURL HUD]]
|[[Simple Pay Door]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Giygas Static}}
||Touch this HUD to get a SLURL through IM, email and floating text.
|Simple door you pay to get access.
|-
|-
||[[BuildSlurl (NewAge)]]
|[[Skillingo AntiHack Script]]
||[[User:Archile Azalee|Archile Azalee]]
|{{User2|Tmzasz Luminos}}
||A way to create a SLurl in a single function BuildSlurl
|A simple Protection script for skillingo thats modifyable to work with other machines.
|-
|-
||[[SL Mail V1.2]]
|[[Skunk Money]]
||[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Hank Ramos}}
||Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
|-
|-
||[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[SLateIt]]
|[[User:SignpostMarv Martin|SignpostMarv Martin]]
|Babbage Linden
||Second Life Needs Time Parsing over Hyper Text Transfer Protocol
|An augmented virtual reality HUD.
|-
|[[SLetanque]]
|Babbage Linden
|An LSL petanque game.
|-
|[[SLURL HUD]]
|{{User|CodeBastard Redgrave}}
|Touch this HUD to get a SLURL through IM, email and floating text.
|-
|[[BuildSlurl (NewAge)]]
|{{User2|Archile Azalee}}
|A way to create a SLurl in a single function BuildSlurl
|-
|[[SL Mail V1.2]]
|{{User|Flennan Roffo}}
|Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|-
|[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|{{User|SignpostMarv Martin}}
|Second Life Needs Time Parsing over Hyper Text Transfer Protocol
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
|-
|-
||[[Smooth Rotating Door]]
|[[Smooth Rotating Door]]
|[[User:Toy Wylie|Toy Wylie]]
|{{User|Toy Wylie}}
||A script for doors that open and close smoothly using llTargetOmega
|A script for doors that open and close smoothly using llTargetOmega
|-
|-
||[[Smooth Sliding Door]]
|[[Smooth Rotating Linked Door With Hinge]]
|[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User2|Lyn Mimistrobell}}
||A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
|-
|-
||[[Speed Tester]]
|[[Smooth Sliding Door]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|SimonT Quinnell}}
||Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|-
|-
||[[Spiral Staircase Generator]]
||[[Sound Preloader]]
|[[User:Meyermagic Salome|Meyermagic Salome]]
|{{User2|Trinity Dejavu}}
||Generates nice looking spiral staircases without much hassle.
||A tripwire that preloads a selection of sound files when avatar collides with prim.
|-
|-
||[[Static URL's for HTTP-In Service|Static_URLs]]
|[[Speed Tester]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Bobbyb30 Swashbuckler}}
||How to generate a static url for HTTP-In temporal limitations.
|Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|-
|-
||[[String Compare]]
|[[Spiral Staircase Generator]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Meyermagic Salome}}
||Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|Generates nice looking spiral staircases without much hassle.
|-
|-
||[[Synchronize]]
|[[String Compare]]
||[[User:Cay Trudeau|Cay Trudeau]]
|{{User|Xaviar Czervik}}
||Makes synchronized start to a task on even/odd seconds
|Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|-
|-
||[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|[[Synchronize]]
||[[User:Void Singer|Void Singer]]
|{{User|Cay Trudeau}}
||Returns an input string in reverse order
|Makes synchronized start to a task on even/odd seconds
|-
|-
||[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|Returns an input string in reverse order
|-
|-
||[[Tail Messages (NewAge)]]
|[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Void Singer}}
||A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|-
|-
||[[Taper Door (minimalistic)]]
|[[Tail Messages (NewAge)]]
||[[User:Kopilo Hallard|Kopilo Hallard]]
|{{User|Asia Snowfall}}
||A basic script for doors which open and close using taper.
|A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|-
|-
||[[Teleport HUD]]
|[[Taper Door (minimalistic)]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User2|Kopilo Hallard}}
||WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|A basic script for doors which open and close using taper.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
|[[Teleport HUD]]
||[[User:Void_Singer|Void_Singer]]
|{{User|Jesse Barnett}}
||Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|-
|-
||[[Text_Scroller|Text Scroller]]
|[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
||[[User:Fred_Gandt|Fred Gandt]]
|{{User|Void Singer}}
||A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|-
|-
||[[Bobbyb's texture changer|Texture Changers]]
|[[Text_Scroller|Text Scroller]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Fred Gandt}}
||A collection of texture changing scripts.
|A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|-
|-
||[[Texture Menu Management|Texture Management]]
|[[Bobbyb's texture changer|Texture Changers]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Bobbyb30 Swashbuckler}}
||Dialog Menu based Texture Selection.
|A collection of texture changing scripts.
|-
|-
||[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
|[[Texture Menu Management|Texture Management]]
||[[user:Xen Lisle|Xen Lisle]]
|{{User|Revolution Perenti}}
||Slides a texture on mouse movement
|Dialog Menu based Texture Selection.
|-
|-
||[[Tic Tac Toe]]
|[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
||[[User:CG Linden|CG Linden]]
|{{User|Xen Lisle}}
||Step by step demo on how to implement a larger scripting project
|Slides a texture on mouse movement
|-
|-
||[[TightList]]
|[[Tic Tac Toe]]
||[[User:Strife Onizuka|Strife Onizuka]]
|CG Linden
||Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
|Step by step demo on how to implement a larger scripting project
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[Timer Module]]
|[[TightList]]
||[[User:Isabelle Aquitaine|Isabelle Aquitaine]]
|{{User|Strife Onizuka}}
||Manage multiple timers via linked messages.
|Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
|[[Timer Module]]
||[[User:Void Singer|Void Singer]]
|{{User|Isabelle Aquitaine}}
||converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|Manage multiple timers via linked messages.
|-
|-
||[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
|[[Two Avatars on single prim]]
||[[User:Void Singer|Void Singer]]
|{{User2|Pale Janus|Cay Trudeau}}
||converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|Allow two (or more) avatars to sit on same prim
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
|[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
|[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|-
|-
||[[Touch A Quote]]
|[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Void Singer}}
||Touch an object to read quotes sequentially from a notecard
|Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|-
|-
||[[Touring Balloon]]
|[[Texture Repeater]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User2|Jenna Felton}}
||Automated touring balloon with many options from long ago. Always seems to work on one SL release, and not the other.
|Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
|-
|-
||[[Under Age Boot]]
|[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
|[[User:Chance Unknown|Chance Unknown]]
|{{User|Void Singer}}
||Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|-
|-
||[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
|[[Touch A Quote]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|CodeBastard Redgrave}}
||Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|Touch an object to read quotes sequentially from a notecard
|-
|-
||[[Universal Translator]]
|[[Touring Balloon]]
|[[User:Hank Ramos|Hank Ramos]]
|{{User|Hank Ramos}}
||Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configurationHandles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|Automated touring balloon with many options from long agoAlways seems to work on one SL release, and not the other.
|-
|-
||[[Unix2DateTime]]
|[[Under Age Boot]]
|[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Chance Unknown}}
||Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|-
|-
||[[Unmutable Descript Nagger]]
|[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
|[[User:Bobbyb30 Zohari|Bobbyb30 Zohari]]
|{{User|Rolig Loon}}
||To nag avatars to take off their scripted attatchments.
|Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|-
|-
||[[Unpacker On Rez (NewAge)]]
|[[Universal Translator]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Hank Ramos}}
||A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|-
|-
||[[Unpacker On Touch (NewAge)]]
|[[Unix2DateTime]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Flennan Roffo}}
||Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|-
|-
||[[Update distributor]]
|[[Unmutable Descript Nagger]]
|[[User:Dale Innis|Dale Innis]]
|{{User|Bobbyb30 Zohari}}
||Distribute an object (like a project update) to a list of people named in a notecard.
|To nag avatars to take off their scripted attatchments.
|-
|-
||[[UUID2Channel]]
|[[Unpacker On Rez (NewAge)]]
||[[User:Project Neox|Project Neox]]
|{{User|Asia Snowfall}}
||Optimised version of the original key2channel generators.
|A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|-
|-
||[[UUID Song Generator]]
|[[Unpacker On Touch (NewAge)]]
||{{User|Sendao Goodman}}
|{{User|Asia Snowfall}}
||Translates a UUID into a simple song and plays it.
|Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|-
|-
||[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[Update distributor]]
|[[User:Void_Singer|Void_Singer]]
|{{User|Dale Innis}}
||Reduced spam visitor greeter, highly configurable, easy to modify.
|Distribute an object (like a project update) to a list of people named in a notecard.
|-
|-
||[[Visitor Logger (Web/Basic) ]]
|[[UUID2Channel]]
|[[User:Buddy Sprocket|Buddy Sprocket]]
|{{User|Project Neox}}
||A very basic visitor logger - log visitors in SL to a text file on your web-site.
|Optimised version of the original key2channel generators.
|-
|-
||[[Vote Simple]]
|[[UUID Song Generator]]
|[[User:JB_Kraft|JB Kraft]]
|{{User2|Sendao Goodman}}
||Simple vote collector. One avi, one vote.
|Translates a UUID into a simple song and plays it.
|-
|-
||[[Walking Sound (NewAge)]]
|[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Void Singer}}
||Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|Reduced spam visitor greeter, highly configurable, easy to modify.
|-
|-
||[[WarpPos]]
|[[VariText]]
|[[User:Keknehv Psaltery|Keknehv Psaltery]]
|{{User|Geneko Nemeth|Geneko Nemeth (Kakurady)}}
||Non-physical movement without the 10m limit.
|Display text on a prim, without looking like from a typewriter
|-
|-
||[[Watchdog]]
|[[Visitor Logger (Web/Basic) ]]
|[[User:Tika Oberueng|Tika Oberueng]]
|{{User|Buddy Sprocket}}
||LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
|A very basic visitor logger - log visitors in SL to a text file on your web-site.
|-
|-
||[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[Vote Simple]]
||[[User:Salahzar Stenvaag|Salahzar Stenvaag]]
|{{User|JB Kraft}}
||Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|Simple vote collector. One avi, one vote.
|-
|-
||[[Window Control]]
|[[Walking Sound (NewAge)]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Asia Snowfall}}
||For window opacity, helpful for buildings.
|Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|-
|-
||[[XTEA Strong Encryption Implementation]]
|[[WarpPos]]
||[[User:Morse Dillon|Morse Dillon]]
|{{User2|Keknehv Psaltery}}
||An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|Non-physical movement without the 10m limit.
|-
|-
||[[XyText 1.5|XyText]]
|[[Watchdog]]
||[[User:Xylor Baysklef|Xylor Baysklef]]
|{{User|Tika Oberueng}}
|| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
|-
|-
||[[XyyyyzText|XyyyyzText]]
|[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Salahzar Stenvaag}}
|| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|-
|-
||[[XyzzyText|XyzzyText]]
|[[Window Control]]
||[[User:Thraxis Epsilon|Thraxis Epsilon]] and [[User:Gigs Taggart|Gigs Taggart]]
|{{User|Emmas Seetan}}
|| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|For window opacity, helpful for buildings.
|-
|-
||[[Youtube TV]]
|[[XTEA Strong Encryption Implementation]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Morse Dillon}}
||Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|-
|-
||[[Zero Lag Poseball]]
|[[XyText 1.5|XyText]]
||[[User:Jippen Faddoul|Jippen Faddoul]] and [[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User2|Xylor Baysklef}}
||A simple poseball with no lag
| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|-
|-
||[[Zigzag Sequence]]
|[[User:Daemonika_Nightfire/Scripts/xytText_Example|xyzText Example]]
||[[User:Project Neox|Project Neox]]
|{{User|Daemonika Nightfire}}
||Zigzag sequence generator I developed while scripting checkers
|Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
|-
|-
||[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
|[[XyyyyzText|XyyyyzText]]
||[[User:Fire Centaur|Fire Centaur]]
|{{User|Criz Collins}}
||Returns a string that displays days, hours, seconds
| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|-
|-
||[[Random Giver Prim]]
|[[XyzzyText|XyzzyText]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Thraxis Epsilon}} and {{User|Gigs Taggart}}
||A randomized item giver with a game-like twist
| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|-
|-
||[[Client Specific Contents Giver]]
|[[Youtube TV]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Morgam Biedermann}}
||Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|-
|-
||[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
|[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
||[[User:Void_Singer|Void Singer]]
|{{User|Fire Centaur}}
||Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|Returns a string that displays days, hours, seconds
|-
|[[Presenter with Timer]]
|{{User|Fire Centaur}}
|Yet another texture presenter with a timer, lock, next/prev etc
|-
|[[Random Giver Prim]]
|{{User|Damian Darkwyr}}
|A randomized item giver with a game-like twist
|-
|[[Client Specific Contents Giver]]
|{{User|Damian Darkwyr}}
|Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|-
|[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
|{{User|Void Singer}}
|Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|-
|[[User:Yumi Murakami/Weaver Spell Grid|Weaver Spell Grid]]
|{{User|Yumi Murakami}}
|Designs simple objects and creates them with magic words.
|-
|[[Zero Lag Poseball]]
|{{User|Jippen Faddoul}} and {{User|Daemonika Nightfire}}
|A simple poseball with no lag
|-
|[[User:Dora_Gustafson/bezier_toy|Bézier Toy]]
|{{User|Dora Gustafson}}
|Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
|-
|[[HTML HUD Demo]]
|{{User|Kelly Linden}}
|HTML-based, single script HUD (some assembly required)
|}
|}


Line 1,123: Line 1,283:
! '''Description'''
! '''Description'''
|-
|-
|| [https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|[https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|| [[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|-
|-
|| [[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|[[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Ina Centaur}}
|| API that gives the UUID of an image of a calendar image give month and year arguments.
|API that gives the UUID of an image of a calendar image give month and year arguments.
|-
|-
||[[HTTP Post request to a PHP server]]
|[[HTTP Post request to a PHP server]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Corto Maltese}}
|| This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|-
|-
|| [[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|[[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Ina Centaur}}
|| Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|-
|-
|| [[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|[[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User|Darien Caldwell}}
|| Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
|-
|-
|| [[Minify|LSL Minify]]
|[[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|| [[User:Kira Komarov|Kira Komarov]]
|{{User2|Liandra Ceawlin}}
|| LSL Minification and obfuscation tool written in JavaScript. Contains a form on the wiki using a widget where you can post LSL scripts to be minified as well as the source-code. For another full-screen demo you may [http://eva.comaroski.me/lslclean.html check it on my website]. To use, paste any LSL code and press ctrl+alt+enter to get the minified version.
|Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|-
|-
|| [[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|[[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
|| An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|-
|-
|| [[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|[[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
|| A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|-
|-
|| [[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|[[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|| [[User:Jor3l Boa|Jor3l Boa]]
|{{User|Jor3l Boa}}
|| Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|-
|-
|| [[Public_Object_DNS|Public Object DNS]]
|[[Public_Object_DNS|Public Object DNS]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User2|Liandra Ceawlin}}
|| Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|-
|-
|| Silo
|Silo
|| [[User:Zero_Linden|Zero Linden]]
|{{User2|Zero Linden}}
|| General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
|General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
* [http://www.notabene-sl.com/misc/silo-README.txt README] file
* <s>[http://www.notabene-sl.com/misc/silo-README.txt README] file</s>
* [http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball
* <s>[http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball </s>
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* Readme and Archive apparently no longer there or WP stole the redirect for them. {{User|Talia Tokugawa}} 24/03/17
|-
|-
||[[Silverday ObjectDNS]]
|[[Silverday ObjectDNS]]
||[[User:Till Stirling|Till Stirling]]
|{{User|Till Stirling}}
||Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|-
|-
|| [http://aubretec.com/products/sldb SLDB]
|[https://github.com/jgpippin/sldb SLDB]
|| [[User:Luc Aubret|Luc Aubret]]
|{{User2|Luc Aubret}}
|| Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].  
|Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].
* [http://aubretec.com/support/manuals/sldbkit/ Implementation Guide]
* [http://aubretec.com/wp-content/uploads/2009/05/sldb.zip Download] (.zip, 12kb)
|-
|-
|| [https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]
|<s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]</s>
|| [[User:Trimda Hedges|Trimda Hedges]]
|{{User|Trimda Hedges}}
|| A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
|A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
* [https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]</s>
* [http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]
* <s>[http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]</s>
* [https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]</s>
 
* Dead Links, Page is still there but there is nothing available for download. - {{User|Talia Tokugawa}} 24/03/17
|}
|}



Latest revision as of 11:08, 1 July 2024

Script Library

NOTE: Please add your scripts to this page and then add them to a category on the Categorized Library page.

Come to this page to see complex examples that show how to combine parts of LSL.

Go to the LSL Examples page to see brief examples of how to use parts of LSL.

Why collect complex examples here? Well, ...

There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The Huge Leap to the new Jive software, while traumatic and disruptive, has failed to dispose of what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.

  1. Old Forums -Scripting Library index (wiki),
  2. Old Forums -Scripting Forum Archive,
  3. Old Forums -Scripting Library,
  4. new Forums -Archives > Scripting Library,
  5. new Forums -LSL Library.


The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the Categorized Library.

Rules for posting:

  1. Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
  2. Add a link to your script's page here. Link back to this page from your script's page. Start your page with {{LSL Header}}.
  3. Do not add scripts that duplicate the same functionality as an existing script or built in function. If yours does, explain why.
  4. Do not list simple scripts here. Include those among the LSL Examples instead.

LSL Script Library

Name Creator Description
secondlife:///app/... Daemonika Nightfire Useful secondlife:///app/... commands for scripts, local chat, instant message, group chat, group notice & profiles.
Teleporter_Anywhere Luxen Resident Zx Teleporter Anywhere v5.1.
Ultimate_Radar Luxen Resident Zx Ultimate Radar v5.
Language_Scanner Luxen Resident Zx Language Scanner v5.
Visitor_Counter_Tracker Luxen Resident Zx Visitor Counter - Tracker v3.1.
Notecard_Configuration_Reader_by_Maddox_Deluxe Maddox Deluxe Notecard Multi-line Entries Configuration Reader v1.6.
Addiction Moderator and World Clock Yumi Murakami Keep tabs on usage of SL and easily share local times with other users.
Bijocam and Other Camera Scripts Yumi Murakami Various camera control systems for machinima, security, and other effects.
Recent Avatar Scanner Ackley Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
Target Crosshair HUD Ackley A 2 prim HUD with crosshair targets nearby players names, profiles and user key
Basic Sim Status Button Indicator HUD Ackley A single prim HUD. Color indicates sim status changes.
Basic Target Scanner HUD Ackley A single prim HUD. Scrolls through nearby players names, photos and user key.
(Function) StringIsNum Zion Tristan A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
Remove all scripts from a linkset Dahlia Orfan Remove all scripts from a linkset.
RLV Viewer Titler Jenna Felton Titler displaying viewer and it's version, revealed via RLV interface.
Sim Restart Notifyer Jenna Felton On region restart, notifyes registered residents about the sim is online and the current sim version
Script Vitality plug-in Jenna Felton Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
Chat Painter Jenna Felton Changes texture and collor properties of named prims in a linkset by using chat commands.
1st necessity of SL Beer Dailey Monitors for avatars and (de)activates scripts states to control script performance/lag.
3D Radar Jesse Barnett Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
RegionSitTeleport Vincent Nacon A very simple and clean sit/unsit teleporter.
Avatar Position Adjustement to Avatar Height When Sitting Cay Trudeau Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
AbcText Ange Capalini EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
Access (NewAge) Asia Snowfall An easy to use script for permissions on who can use the script, Public/Group/Owner
Access Tutorial (EN) Daemonika Nightfire Short examples about permission to executable commands.
Aim Detection Dugley Reanimator Monitors for avatars and reports back to owner about who is aiming at them.
Anti (copy & transfer) Daemonika Nightfire This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
Anti Rezz Daemonika Nightfire This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.
AntiDelay Node Xaviar Czervik Uses llMessageLinked to stop those pesky delays.
AO Overriding Pose Ball Jesse Barnett No more turning your AO off and on when you sit down
ARCFOUR Strong Encryption Implementation Nekow42 Zarf An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
Assembly-Like Programming Language Xaviar Czervik A compiler that runs assembly-like programs.
Associative Array (Dictionary) Emulator Alynna Vixen This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
AvatarFollower Dale Innis Allows one avatar to automatically follow another.
Avatar Radar (NewAge) Asia Snowfall Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
Base2Dec Siann Beck Convert a number to decimal from any base.
BaseN Nexii Malthus Variable base compression, dynamically maps to usable UTF code points.
Basic Encryption Modules Beverly Larkin Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
Be happy Emmas Seetan Basic smile attachment script, makes your avatar smile.
Beat The Average Vendor Kristen Giano A vendor script based on humblebundle.com
Best Neighbor Doran Zemlja Reduce ad clutter by hiding ads when users are on their own land nearby.
BigNum Library (RSA Encryption) Xaviar Czervik A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
Binary Clock Fox Diller A Binary Clock.
BinaryDecimalConverter Soundless Smalls Converts a binary value to a decimal value and vice versa.
Blacklist and Remote Kill Chase Quinnell Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
Bookmark URLs Rolig Loon Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
Builder's Buddy Tool Newfie Pendragon Script to easily move/rotate large builds that exceed the linkable size limits.
Building Rezzer 2024 Daemonika Nightfire This rezzer is my interpretation of a building rezzer.
Button Click Detector Sendao Goodman Use llDetectedTouchUV to determine which button was pressed on a texture.
Camera following prim Dale Innis Pair of scripts to make a prim follow your camera position around (for lights etc).
Camera Sync Meyermagic Salome and Nomad Padar A system to synchronize the cameras of two avatars.
Chatbot Anonymous Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
Chat Logger (GPL) Nobody Fugazi Chat logger which requests permission from participants before recording them.
Chat Relay grumble Loudon A Chat relay which can be routed using a path header and won't echo.
ClickAndDrag Nexii Malthus Click and Drag user interface elements using dynamic feedback
HTTP Get Example (GridSurvey) Lou Netizen Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
Code Racer Anonymous Race two versions of code forever, to see which runs faster.
Code Sizer Anonymous Count the bytes compiled from source code, to measure how to write small code.
Collision message sender Taff Nouvelle Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
Color Changer Void Singer Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
Color Changer Plus Neo Calcutt A color changer with 14 colors, a random function, and a custom vector function.
Color Conversion Sally LaSalle Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
ColorConvert Siann Beck Convert color values to vector from RGB, hex or HTML color name.
Color script Masakazu Kojima Script for changing colors trough a listener with pre-defined colors.
Combined Library Strife Onizuka Library of mostly encoding and decoding functions, some more useful then others.
  • String functions: Replace / Trim right / Trim left / Trim both
  • Unicode conversion: UTF8 to Unicode / Unicode to UTF8
  • List functions: Replace / Compare
Computer:jaycoonlanguage jayco121 Bing A language written in LSL that is meant for my computer (available at the shop).
Configuration Notecard Reader Dedric Mauriac A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
Configuration Notecard Reader (advanced) Lear Cale Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
Conversation Relay Jippen Faddoul Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
Curtain script Zilla Larsson A simple script to retract/stretch curtains, blinds, bedcovers and more
Cycle Dialog Items w/ Callback Hawkster Westmoreland A customizable way to cycle dialog items with pagination
Dataserver API Revolution Perenti Dataserver Framework for Notecards.
Date Library Corto Maltese Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
Day of the Week DoteDote Edison Function to get day of the week from llGetUnixTime.
Days in Month IntLibber Brautigan Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
Deed Tools Falados Kapuskas Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
DEMO_Shield Daemonika Nightfire With this script, it is impossible to use these scripts in copied (Copybot) object.
Describe Chatter Anonymous Chat to see yourself as others do.
Dialog Control Nargus Asturias A (not-so) simple dialog & menu control script. Call dialog and receive selected value via link_message, with built-in timer and link_message notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.

Latest version also has Dialog Menus Control built-in; which allow multi-level menus through SL dialog system.

Dialog Menus (multiuser) SimonT Quinnell Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
Dialog Number Pad DoteDote Edison Use a dialog to accept positive integer input from users.
Display Names Radar Cerise Sorbet Simple HUD type avatar radar that can show display names and script memory usage
Display Names to Key Joran Yoshikawa Simple way to get UUIDs from displaynames
Display-Username_Online_Indicator Daemonika Nightfire This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
Displayer Script Akinori Kimagawa Display Words On Top Of An Object
Drink script Emmas Seetan Used mainly for food and drink in Second Life.
Single_AO-Sit Daemonika Nightfire Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
DropBox Dimentox Travanti This is a Drop box which allows people to drop certain items in a object & has many config options.
Efficiency Tester Xaviar Czervik Tests the speed of a function.
Email2IM DoteDote Edison Send IMs to SL friends via email.
Encrypted Region-wide chat Kireji Haiku Encrypted Region-wide chat
ExplodingObjects Dale Innis Causes an object (of the appropriate type) to explode on command.
FadeEasy Nika Rugani The easy way of fading objects in or out (Using llSetLinkAlpha)
FastConeSpread Nexii Malthus Fast Algorithmn to achieve cone spread, main use in weaponry systems.
Fast List Prim Contents PixelProphet Lane Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
Grid Status Feed PixelProphet Lane Receive important Grid information in-world
Find Avatar Key Huney Jewell Explores UUID of avatar whose name is said in local chat or who touches the prim.
First Name Letter Prize RaithSphere Whybrow Gives a prize if the person who sits on it's first letter of first name matches the random letter!
Fix_Small_Prims Emma Nowhere Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
Float2Hex Strife Onizuka Very useful for transporting floats.
Float Box Contents Rolig Loon Displays object inventory in hover text, identified by type and updated marquee-style.
Follower Unknown, uploaded by Slik Swindlehurst Makes an object follow the nearest person. Do not use for griefing.
FURWARE_text Ochi Wolfe Versatile text-on-prim script, open source under the MIT license
GA Event Notifier Victor Hua Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
Geometric Library Community Project A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
Get Profile Picture Valentine Foxdale Sets the texture of the object to profile picture of the person that touches ot
GetTimestampOffset Siann Beck Returns llGetTimestamp with an hour offset.
Give InvItem every n hours Criz Collins Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
Give random object Emmas Seetan Touch to receive a random object in the prim's inventory
Golden Vendor Yumi Murakami A cross between a vendor and a game.
Google Charts Dedric Mauriac Create links to display raw data as a chart image.
Google_Translator Ugleh Ulrik Translates spanish to english, and its simple to make it any other way.
Go transparent when walking Emmas Seetan An attachment that goes invisible when you walk and visible when you don't walk.
Group Authorization Chase Quinnell Checks to see if object is set to appropriate group (checks by group key)
Group key finder Emmas Seetan Touch to find the key of the group
Group Privacy Chance Unknown Security device to insure members of a group can have a private area. Deactivates when nobody present.
Hello Avatar Linden Lab SL's default script.
Hello Avatar Companion Chase Quinnell Companion to the original Hello Avatar script
HexText Hexadeci Mole Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
Hierarchics Nexii Malthus Advanced script to create an efficient self-aware hierarchic structure.
Hierarchics2 Nexii Malthus Second generation, one script per object. Only two functions, can be embedded in others. Uses the new llSetLinkPrimitiveParamsFast/llGetLinkPrimitiveParams functions.
High-Capacity Greeter-Counter Rolig Loon Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
Holodeck Revolution Perenti Home Rezzing System.
HUD Dots Radar Cerise HUD target example, draws dots on the HUD over avatars in view.
Interpolation Library Nexii Malthus A small set of interpolation functions.
Intra-Region Update Server Emma Nowhere Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
Inventory_Based_Menu Revolution Perenti Inventory Based Menu System.
iTunes RPC Fox Diller iTunes RPC via LSL llEmail and llRemoteDataReply.
Keyframe Animator Jasper Flossberg This is a KeyFrame Animator Script to simplify construction of keyframed animations.
Keypad Door Tdub Dowler Door and keypad with changeable code. Follow instructions carefully!
Key2Name Nika Rugani Key2Name service where a user no longer needs to be in the same region to get users name
Kilt / Skirt Editor Brangus Weir This changes all the parameters of all the flexis in the link set in one swell foop!
landmark2slurl Tapple Gao Convert all landmarks in inventory to slurls
Last Sound System Babbage Linden An LSL Last.fm client.
LibObj Ochi Wolfe A library to manage state in LSL using an object-oriented approach.
LibraryDisplayLandScreenshot Jon Desmoulins A modified version of LibraryDisplayProfilePic using the new PARCEL_DETAILS_ID Implemented in Server v1.36
LinkNumber-List_in_llSetLinkPrimitiveParamsFast Daemonika Nightfire Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
Linkset resizer Maestro Linden Systematically rescales a linkset by moving and resizing each prim (by using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast)
Linkset resizer with menu Brilliant Scientist A menu-driven script that rescales a linkset by moving and resizing the prims using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast functions. Based on Linkset resizer.
*DS* Resize Example v3.0.00 Daemonika Nightfire Single resize script for a complete linkset with save and restore option.
Pointing Stick rhonin Nissondorf A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
Gun Script rhonin Nissondorf Shoots out "ammo" from the root prim of your "gun".
Grenade Script rhonin Nissondorf Uses a timed factor to add influence to the velocity of a throw object.
Linkset Resizer 2 Emma Nowhere A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on Fix Small Prims.
List2CSV Kunnis Basiat Similar to llList2CSV & llCSV2List which includes preserving type and escaping characters.
list_cast Fractured Crystal Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into llSetPrimitiveParams
Listener Script Emmas Seetan Use to listen to other people's conversations (Like spying)
List: Find Last Index Void Singer Returns the last index of searched item in a source list. (backwards version of llListFindList)
List: Multi Find Void Singer Returns the first found index of multiple search items in a list. (Multi-item version of llListFindList. Fwd and Rev versions included)
List: Reverse Void Singer Returns an input List in reverse order
LinksetIndexing Nexii Malthus Functions for indexing a linkset by patterns or names down to their linkset numbers.
llGetAgentList Sim-Wide Radar Tiaeld Tolsen Simple radar implementation using the new llGetAgentList LSL Function.
lsDancemachine Kephra Nurmi Low lag client server dancemachine.
lsDeejay Home Edition Kephra Nurmi Client server media control for music, video, youtube, pictures, and texture animations.
lsDialog Kephra Nurmi Universal notecard driven menu dialog system.
lsDisplay Kephra Nurmi Picture cycler with preloader.
lsDistributor Kephra Nurmi Simple 'try' and 'buy' vendor system.
LSL_languageAPI Gypsy Paz Multi-lingual API from notecard based language files
Mandelbrot Explorer Babbage Linden An interactive fractal explorer.
Materialization Effects Overbrain Unplugged Special effects to add to rezzing events to simulate a teleportation or materialization.
Materialization Effects 2 Nika Rugani More efficient and faster version of Materialization Effects by Overbrain Unplugged.
Matrix Functions Kyle Flynn A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
Merge Sort Xaviar Czervik Implements a Merge Sort in LSL, however this code is 300(ish) times slower than llListSort. Don't use this in a script!
Minesweeper Xaviar Czervik A simple minesweeper game.
Morse Code Bobbyb30 Swashbuckler A script that allows for the conversion to and from morse code and can "play" morse code.
Multi-displays Texture Cycler Nargus Asturias A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
Multi Item Rezzer Jesse Barnett A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
Multirezzer (on collision) Beet Streeter Spawns up to 10 objects when the object containing the script collides with a user.
Myriad Lite Preview 5 RPG System Allen Kerensky Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
Name2Key in LSL Maeva Anatine Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
Name2Key Nika Rugani Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
NexiiText Nexii Malthus Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
NexiiText2 Nexii Malthus Second Gen Text Renderer. Same as above but features use of PRIM_LINK_TARGET and an awesome dynamic prim allocation architecture.
No Auto-Return Bellla Clarity To stop your long and hard builds from getting returned in sandboxes (only single prims, though!).
No Auto-Return NR Jor3l Boa This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
No Auto-Return (Multi) Xaviar Czervik A revision of Bella's that works for multi-prim objects.
No Limit Teleporter Morgam Biedermann Teleport to infinite altitudes (up to 4096m)
Object Size Chase Quinnell Gets the dimensions and footprint of a linkset
Object to Data Xaviar Czervik Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
Online Indicator Kristy Fanshaw Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
Open Group Join Alicia Stella User Touches Object to Join Group from Group Info window, (no bot.)
Open Prim Animator Todd Borst Single script prim animation tool. Menu driven, easy to use.
Open Zyngo Skin Installer Tmzasz Luminos A Simple Script designed to install skins on the popular Skill machines.
One Script, many doors Kyrah Abattoir Door script able to manage more than 50 linked doors from a single script instance.
ParseString2List Strife Onizuka Same as llParseString2List and llParseStringKeepNulls, but not limited to 8 spacers or separators. Thus substitute a call to the llParseString2List and llParseStringKeepNulls functions by a call to ParseString2List whenever you have more than 8 separators or more than 8 spacers.
Password Generator Syntrax Canucci This is an over-complicated, semi-complex password generator, which goes through multiple steps.
Pathfinder Babbage Linden A potential field based pathfinding library.
Personal ATM Machine Jessikiti Nikitin Allows deposits and withdrawals into another of your accounts, without the account being logged in.
Phantom Child Aeron Kohime Causes a child in a link set to become phantom without the entire object becoming phantom.
PHP_RegionFunctions Gypsy Paz and Zayne Exonar Three useful PHP functions to get region info
PhysicsLib Nexii Malthus Interesting set of fun physics functions.
Play and Loop Sound Bellla Clarity Very short and simple script; plays and loops a sound in an object.
Posing Stand Bellla Clarity Just a pose script to edit attachments more easily.
PosJump Uchi Desmoulins A much more efficient alternative to the popular warpPos function for bypassing 10m distance-moved limitations.
Prefix Calculator Xaviar Czervik A calculator that evaluates expressions in prefix notation.

+ 3 4 = 5. * + 1 2 + 3 4 = 14.

Profile Picture Jor3l Boa A working profile picture script with the new SecondLife API (1/11/2011)
Progress Bar Nexii Malthus Flexible and powerful little function for creating progress bars useful in hovertext.
Pseudo-random Number Generator Xaviar Czervik Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
Quiz From Notecard Rolig Loon A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
Rainbow_palette Rui Clary Build a color picker, using only one prim, and a few lines of code.
Random Gaussian Number Generator Vlad Davidson Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
Random AV Profile Projector Debbie Trilling Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
Random Object Vendor CodeBastard Redgrave Simple vendor that gives out random objects when paid the right amount
Random Password Generator Jor3l Boa Generate Random passwords based on String Length.
RandomPrimParams Xintar Citron Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
RavText Ravenous Dingo An alternate to XyText. This is a lightweight, multiple font 10 character text display system. It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
Real Object Inventory To Dialog PixelProphet Lane Display any amount of items contained in an Object in a Dialog, regardless of item name length.
Rental Box, Simply Sendao Goodman Simple explanation of how to make rental boxes.
Rental Cube Hank Ramos Simple cube for renting out a space.
Rental-Cube Daemonika Nightfire This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
Textbox2Hovertext Ackley A simple script to allow hovertext to be set with a dialog text box.
Remote Texture Loader Bobbyb30 Swashbuckler A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
Region Frames Per Second Heymeriou Mystakidou Says the region name and frames per second out loud on command.
Resizer multi-prims Christy Mansbridge 1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
RLV Collision Grabber Vala Vella Grab people colliding with the object and sit them on a set target using RLV
sbDialog Siann Beck A simple replacement function for llDialog. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a listen on the specified channel, and returns the handle.
Scheduler Haravikk Mistral Schedule multiple events using a single script timer
Scheme Interpreter Xaviar Czervik A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
Script Override Functions Revolution Perenti bypass default strings, integer etc in chat channel.
Script Scrubber Toady Nakamura Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
Scripted Attachment Detector Bobbyb30 Swashbuckler A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
Self Upgrading Script Enhanced Cron Stardust Keeps only latest version of the script on prim (even with multiple adds of the same script!)
Sensor Visualizer Cerise Sorbet Shows the size and shape you get with llSensor range and arc parameters
Serverless Key Exchange Sendao Goodman Maintains a network of object keys without using an external server.
SetLinkText Tacusin Memo Custom function like llSetText only applying to linked sets.
SHA-1 Hash Strife Onizuka Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
SHA-2 Hash Strife Onizuka Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
Shoutcast - radio controller v0.3 (remake of similar scripts) Flennan Roffo Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
Show Agent Script Count and memory PixelProphet Lane Fast and efficient method to display the amount of scripts and memory usage for an agent
Sim Map Particle Projector Jesse Barnett Displays a floating map of the sim the script is in.
Sim Performance Collector (Web-based DeniseHoorn Slade Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
Sim Restart Logger Kyrah Abattoir Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
Simple Elevator in a Box Hank Ramos Simple elevator example.
Simple Pay Door Giygas Static Simple door you pay to get access.
Skillingo AntiHack Script Tmzasz Luminos A simple Protection script for skillingo thats modifyable to work with other machines.
Skunk Money Hank Ramos Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
SLateIt Babbage Linden An augmented virtual reality HUD.
SLetanque Babbage Linden An LSL petanque game.
SLURL HUD CodeBastard Redgrave Touch this HUD to get a SLURL through IM, email and floating text.
BuildSlurl (NewAge) Archile Azalee A way to create a SLurl in a single function BuildSlurl
SL Mail V1.2 Flennan Roffo Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
SL NTPoHTTP client SignpostMarv Martin Second Life Needs Time Parsing over Hyper Text Transfer Protocol

Emulates the function of llGetWallclock for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!

Smooth Rotating Door Toy Wylie A script for doors that open and close smoothly using llTargetOmega
Smooth Rotating Linked Door With Hinge Lyn Mimistrobell A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
Smooth Sliding Door SimonT Quinnell A script for sliding doors that open and close smoothly using llMoveToTarget. Asjusts for prim orientation.
Sound Preloader Trinity Dejavu A tripwire that preloads a selection of sound files when avatar collides with prim.
Speed Tester Bobbyb30 Swashbuckler Similar to the Efficiency Tester, this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
Spiral Staircase Generator Meyermagic Salome Generates nice looking spiral staircases without much hassle.
String Compare Xaviar Czervik Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
Synchronize Cay Trudeau Makes synchronized start to a task on even/odd seconds
String: Reverse Void Singer Returns an input string in reverse order
String: Last Index Void Singer Returns the last index of search found in string (the backward equivalent of llSubStringIndex)
Tail Messages (NewAge) Asia Snowfall A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
Taper Door (minimalistic) Kopilo Hallard A basic script for doors which open and close using taper.
Teleport HUD Jesse Barnett WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
Teleporter (landmark based) Void Singer Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
Text Scroller Fred Gandt A simple text display object that scrolls text (applied as a texture) from right to left (like those LED signs) in a continuous loop.
Texture Changers Bobbyb30 Swashbuckler A collection of texture changing scripts.
Texture Management Revolution Perenti Dialog Menu based Texture Selection.
Texture Slide Xen Lisle Slides a texture on mouse movement
Tic Tac Toe CG Linden Step by step demo on how to implement a larger scripting project
TightList Strife Onizuka Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.

There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.

Timer Module Isabelle Aquitaine Manage multiple timers via linked messages.
Two Avatars on single prim Cay Trudeau Allow two (or more) avatars to sit on same prim
Timestamp:
Unix time code to list format
Void Singer converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
Timestamp:
List format to Unix time code
Void Singer converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
Timestamp:
Weekday from Unix timestamp
Void Singer Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
Texture Repeater Jenna Felton Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
Timestamp:
Weekday from (Y, M, D) format
Void Singer Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
Touch A Quote CodeBastard Redgrave Touch an object to read quotes sequentially from a notecard
Touring Balloon Hank Ramos Automated touring balloon with many options from long ago. Always seems to work on one SL release, and not the other.
Under Age Boot Chance Unknown Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
UNDO_PosRot Rolig Loon Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
Universal Translator Hank Ramos Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration. Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
Unix2DateTime Flennan Roffo Conversion from Unix time (llGetUnixTime()) to date and time string and vice versa.
Unmutable Descript Nagger Bobbyb30 Zohari To nag avatars to take off their scripted attatchments.
Unpacker On Rez (NewAge) Asia Snowfall A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
Unpacker On Touch (NewAge) Asia Snowfall Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
Update distributor Dale Innis Distribute an object (like a project update) to a list of people named in a notecard.
UUID2Channel Project Neox Optimised version of the original key2channel generators.
UUID Song Generator Sendao Goodman Translates a UUID into a simple song and plays it.
Visitor Greeter Void Singer Reduced spam visitor greeter, highly configurable, easy to modify.
VariText Geneko Nemeth (Kakurady) Display text on a prim, without looking like from a typewriter
Visitor Logger (Web/Basic) Buddy Sprocket A very basic visitor logger - log visitors in SL to a text file on your web-site.
Vote Simple JB Kraft Simple vote collector. One avi, one vote.
Walking Sound (NewAge) Asia Snowfall Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
WarpPos Keknehv Psaltery Non-physical movement without the 10m limit.
Watchdog Tika Oberueng LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
Wiki3DBuilder Wiki3DBuilder1.0 Salahzar Stenvaag Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
Window Control Emmas Seetan For window opacity, helpful for buildings.
XTEA Strong Encryption Implementation Morse Dillon An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
XyText Xylor Baysklef Display text (up to 10 characters) on a prim. Use as many prims as desired.
xyzText Example Daemonika Nightfire Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
XyyyyzText Criz Collins Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
XyzzyText Thraxis Epsilon and Gigs Taggart Display text (up to 10 characters) on a prim. Way more efficient than XyText.
Youtube TV Morgam Biedermann Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
Input number of seconds, get a string back that shows days, hours, minutes, seconds Fire Centaur Returns a string that displays days, hours, seconds
Presenter with Timer Fire Centaur Yet another texture presenter with a timer, lock, next/prev etc
Random Giver Prim Damian Darkwyr A randomized item giver with a game-like twist
Client Specific Contents Giver Damian Darkwyr Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
Zen Resizer Void Singer Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
Weaver Spell Grid Yumi Murakami Designs simple objects and creates them with magic words.
Zero Lag Poseball Jippen Faddoul and Daemonika Nightfire A simple poseball with no lag
Bézier Toy Dora Gustafson Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
HTML HUD Demo Kelly Linden HTML-based, single script HUD (some assembly required)

Support Script Library

These are scripts in other languages, intended to be run on other systems that support scripts written in LSL

Name Creator Description
phpPathfinding Nexii Malthus PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
Calendar Image UUID API Ina Centaur API that gives the UUID of an image of a calendar image give month and year arguments.
HTTP Post request to a PHP server Corto Maltese This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
Key2Name.php Ina Centaur Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
HTTP-IN DNS Darien Caldwell Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
Lame Object DNS and Cross Sim Messaging Liandra Ceawlin Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
llXorBase64StringsCorrect SignpostMarv Martin An implementation of llXorBase64StringsCorrect in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via llHTTPRequest.
lsl_fu.php SignpostMarv Martin A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
Name2Key.php Jor3l Boa Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
Public Object DNS Liandra Ceawlin Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
Silo Zero Linden General purpose data store in PHP. Use this to persist arbitrary data from LSL via llHTTPRequest. See:
  • Readme and Archive apparently no longer there or WP stole the redirect for them. Talia Tokugawa 24/03/17
Silverday ObjectDNS Till Stirling Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
SLDB Luc Aubret Flexible web database storage using PHP/MySQL. Used to store per-user field/value pairs from in-world objects using llHTTPRequest.
SL Asset Data Trimda Hedges A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID). Includes caching of requests and results and example application. Copyright under Eclipse Public License v1
  • Dead Links, Page is still there but there is nothing available for download. - Talia Tokugawa 24/03/17

See Also

Articles

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "LSL Library"

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