Difference between revisions of "Category:LSL Library"

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Come to this page to see complex examples that show how to combine parts of LSL.
Come to this page to see complex examples that show how to combine parts of LSL.


Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.  
Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.


Why collect complex examples here? Well, ...
Why collect complex examples here? Well, ...
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# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# [http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive],
# <s>[http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive]</s>,
# [http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library],
# <s>[http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library]</s>,
# [http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library],
# <s>[http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library]</s>,
# [http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library].  
# <s>[http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library]</s>.




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<div style="padding: 0.5em">
<div style="padding: 0.5em">
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <nowiki>{{LSL Header}}</nowiki>.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <code><nowiki>{{LSL Header}}</nowiki></code>.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
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<div id="box">
<div id="box">
==LSL Script Library==
==LSL Script Library==


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! '''Description'''
! '''Description'''
|-
|-
||[[User:Ackley Bing/Textbox2Hovertext|Textbox2Hovertext]]
||[[User:Daemonika_Nightfire/Scripts/AppLinks|<nowiki>secondlife:///app/...</nowiki>]]
||[[User:Ackley Bing|Ackley]]
||{{User|Daemonika Nightfire}}
||A simple script to allow hovertext to be set with a dialog text box.
|| Useful <nowiki>secondlife:///app/...</nowiki> commands for scripts, local chat, instant message, group chat, group notice & profiles.
|-
|-
||[[User:Ackley Bing/Basic Sim Status Button Indicator HUD|Basic Sim Status Button Indicator HUD]]
|[[Teleporter_Anywhere]]
||[[User:Ackley Bing|Ackley]]
|{{User|Luxen Resident}}
||A single prim HUD. Color indicates sim status changes.
| Zx Teleporter Anywhere v5.1.
|-
|-
||[[User:Ackley_Bing/Basic_Target_Scanner_HUD|Basic Target Scanner HUD]]
|[[Ultimate_Radar]]
||[[User:Ackley Bing|Ackley]]
|{{User|Luxen Resident}}
||A single prim HUD.  Scrolls through nearby players names, photos and user key.
| Zx Ultimate Radar v5.
|-
|-
||[[StringIsNum|(Function) StringIsNum]]
|[[Language_Scanner]]
||[[User:Zion Tristan|Zion Tristan]]
|{{User|Luxen Resident}}
||A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|Zx Language Scanner v5.
|-
|-
||[[Remove all scripts from a linkset]]
|[[Visitor_Counter_Tracker]]
||[[User:Dahlia Orfan|Dahlia Orfan]]
|{{User|Luxen Resident}}
||Remove all scripts from a linkset.
|Zx Visitor Counter - Tracker v3.1.
|-
|-
||[[RLV Viewer Titler]]
|[[Notecard_Configuration_Reader_by_Maddox_Deluxe]]
||[[User:Jenna Felton|Jenna Felton]]
|{{User2|Maddox Deluxe}}
||Titler displaying viewer and it's version, revealed via RLV interface.
|Notecard Multi-line Entries Configuration Reader v1.6.
|-
|-
||[[Script Vitality plug-in]]
|[[User:Yumi Murakami/Addiction Moderator|Addiction Moderator and World Clock]]
||[[User:Jenna Felton|Jenna Felton]]
|{{User|Yumi Murakami}}
||Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|Keep tabs on usage of SL and easily share local times with other users.
|-
|-
||[[Texture Repeater]]
|[[User:Yumi Murakami/Bijocam And Other Camera Scripts|Bijocam and Other Camera Scripts]]
||[[User:Jenna Felton|Jenna Felton]]
|{{User|Yumi Murakami}}
||Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
|Various camera control systems for machinima, security, and other effects.
|-
|-
||[[1st necessity of SL]]
|[[Recent Avatar Scanner]]
||[[User:Beer Dailey|Beer Dailey]]
|{{User|Ackley Bing|Ackley}}
||Monitors for avatars and (de)activates scripts states to control script performance/lag.
|Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
|-
|-
||[[SetLinkText]]
|[[Target Crosshair HUD]]
||[[User:Tacusin Memo|Tacusin Memo]]
|{{User|Ackley Bing|Ackley}}
||Custom function like llSetText only applying to linked sets.
|A 2 prim HUD with crosshair targets nearby players names, profiles and user key
|-
|-
||[[3D Radar]]
|[[User:Ackley Bing/Basic Sim Status Button Indicator HUD|Basic Sim Status Button Indicator HUD]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Ackley Bing|Ackley}}
||Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|A single prim HUD. Color indicates sim status changes.
|-
|-
||[[RegionSitTeleport]]
|[[Basic Target Scanner HUD]]
||[[User:Vincent Nacon|Vincent Nacon]]
|{{User|Ackley Bing|Ackley}}
||A very simple and clean sit/unsit teleporter.
|A single prim HUD.  Scrolls through nearby players names, photos and user key.
|-
|-
||[[AbcText]]
|[[StringIsNum|(Function) StringIsNum]]
||[[User:Ange Capalini|Ange Capalini]]
|{{User|Zion Tristan}}
||EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|-
|-
||[[Access (NewAge)]]
|[[Remove all scripts from a linkset]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User2|Dahlia Orfan}}
||An easy to use script for permissions on who can use the script, Public/Group/Owner
|Remove all scripts from a linkset.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/Access_Tutorial_EN|Access Tutorial (EN)]]
|[[RLV Viewer Titler]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
||{{User2|Jenna Felton}}
||Short examples about permission to executable commands.
|Titler displaying viewer and it's version, revealed via RLV interface.
|-
|-
||[[Aim Detection]]
|[[Sim Restart Notifyer]]
||[[User:Han Shuffle|Dugley Reanimator]]
||{{User2|Jenna Felton}}
||Monitors for avatars and reports back to owner about who is aiming at them.
|On region restart, notifyes registered residents about the sim is online and the current sim version
|-
|-
||[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|Anti (copy & transfer)]]
|[[Script Vitality plug-in]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
||{{User2|Jenna Felton}}
||This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.  
|Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|-
|-
||[[AnkleLock]]
|[[Chat Painter]]
||[[Wizardry and Steamworks]]
||{{User2|Jenna Felton}}
||An ankle lock script and attached animation to fix your displaced shoes. This will help if your shoes look displaced when you sit in certain poses or when your animation overrider is active.
|Changes texture and collor properties of named prims in a linkset by using chat commands.
|-
|-
||[[AntiDelay Node]]
|[[1st necessity of SL]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Beer Dailey}}
||Uses [[llMessageLinked]] to stop those pesky delays.
|Monitors for avatars and (de)activates scripts states to control script performance/lag.
|-
|-
||[[Artillery]]
|[[3D Radar]]
||[[Wizardry and Steamworks]]
|{{User|Jesse Barnett}}
||An artillery gun script, performing the necessary calculations based on a user-chosen velocity, in order to hit a designated target avatar.
|Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|-
|-
||[[AO Overriding Pose Ball]]
|[[RegionSitTeleport]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Vincent Nacon}}
||No more turning your AO off and on when you sit down
|A very simple and clean sit/unsit teleporter.
|-
|-
||[[ARCFOUR Strong Encryption Implementation]]
|[[Avatar Position Adjustement to Avatar Height When Sitting]]
||[[User:Nekow42 Zarf|Nekow42 Zarf]]
|{{User|Cay Trudeau}}
||An LSL implementation of ARCFOUR, the most popular stream cipher still in use. It is licensed under a Creative Commons Attribution 3.0 license.
|Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
|-
|-
||[[Assembly Programming Language|Assembly-Like Programming Language]]
|[[AbcText]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Ange Capalini}}
||A compiler that runs assembly-like programs.
|EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|-
|-
||[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
|[[Access (NewAge)]]
||[[User:Alynna Vixen|Alynna Vixen]]
|{{User|Asia Snowfall}}
||This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|An easy to use script for permissions on who can use the script, Public/Group/Owner
|-
|-
||[[AvatarFollower]]
|[[User:Daemonika_Nightfire/Scripts/Access_Tutorial_EN|Access Tutorial (EN)]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Daemonika Nightfire}}
||Allows one avatar to automatically follow another.
|Short examples about permission to executable commands.
|-
|-
||[[Avatar Radar (NewAge)]]
|[[Aim Detection]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User2|Han Shuffle|Dugley Reanimator}}
||Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|Monitors for avatars and reports back to owner about who is aiming at them.
|-
|-
||[[Base2Dec]]
|[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|Anti (copy & transfer)]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Daemonika Nightfire}}
||Convert a number to decimal from any base.
|This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
|-
|-
||[[BaseN]]
|[[User:Daemonika_Nightfire/Scripts/Anti_Rezz|Anti Rezz]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Daemonika Nightfire}}
||Variable base compression, dynamically maps to usable UTF code points.
|This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.  
|-
|-
||[[Basic Encryption Modules]]
|[[AntiDelay Node]]
||[[User:Beverly Larkin|Beverly Larkin]]
|{{User|Xaviar Czervik}}
||Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|Uses [[llMessageLinked]] to stop those pesky delays.
|-
|-
||[[Be happy]]
|[[AO Overriding Pose Ball]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Jesse Barnett}}
||Basic smile attachment script, makes your avatar smile.
|No more turning your AO off and on when you sit down
|-
|-
||[[Best Neighbor Ad Hiding Script|Best Neighbor]]
|[[ARCFOUR Strong Encryption Implementation]]
||[[User:Doran Zemlja|Doran Zemlja]]
|{{User2|Nekow42 Zarf}}
||Reduce ad clutter by hiding ads when users are on their own land nearby.
|An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
|-
|-
||[[BigNum|BigNum Library (RSA Encryption)]]
|[[Assembly Programming Language|Assembly-Like Programming Language]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|A compiler that runs assembly-like programs.
|-
|-
||[[Binary Clock v1.1|Binary Clock]]
|[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
||[[User:Fox Diller|Fox Diller]]
|{{User2|Alynna Vixen}}
||A Binary Clock.
|This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|-
|-
||[[BinaryDecimalConverter]]
|[[AvatarFollower]]
||[[User:Soundless Smalls|Soundless Smalls]]
|{{User|Dale Innis}}
||Converts a binary value to a decimal value and vice versa.
|Allows one avatar to automatically follow another.
|-
|-
||[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
|[[Avatar Radar (NewAge)]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Asia Snowfall}}
||Blacklist(denial of use) or a creator kill script(can delete someone's item by command on private channel)
|Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|-
|-
||[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
|[[Base2Dec]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Siann Beck}}
||Dialog driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|Convert a number to decimal from any base.
|-
|-
||[[Bubble Gum]]
|[[BaseN]]
||[[Wizardry and Steamworks]]
|{{User|Nexii Malthus}}
||A script to create a bubble gum effect with sounds and animations.
|Variable base compression, dynamically maps to usable UTF code points.
|-
|-
||[[Bubble Trapper]]
|[[Basic Encryption Modules]]
||[[Wizardry and Steamworks]]
|{{User|Beverly Larkin}}
||A script that rezzes a bubble and surrounds a dialog-chosen avatar, exploding 2 seconds after it has reached the avatar. The article also explains how to hash a name to a number or a key to a number and thereby avoiding to block the rezzer's timer() event or using llRegionSay().
|Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|-
|-
||[[Builders Buddy|Builder's Buddy Tool]]
|[[Be happy]]
||[[User:Newfie Pendragon|Newfie Pendragon]]
|{{User|Emmas Seetan}}
||Script to easily move/rotate large builds that exceed the linkable size limit (30 meters).
|Basic smile attachment script, makes your avatar smile.
|-
|-
||[[Button Click Detector]]
|[[Beat The Average Vendor]]
||{{User|Sendao Goodman}}
|{{User2|Kristen Giano}}
||Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|A vendor script based on humblebundle.com
|-
|-
||[[Camera following prim]]
|[[Best Neighbor Ad Hiding Script|Best Neighbor]]
||[[User:Dale Innis|Dale Innis]]
|{{User2|Doran Zemlja}}
||Pair of scripts to make a prim follow your camera position around (for lights etc).
|Reduce ad clutter by hiding ads when users are on their own land nearby.
|-
|-
||[[Camera Sync]]
|[[BigNum|BigNum Library (RSA Encryption)]]
||[[User:Meyermagic Salome|Meyermagic Salome]] and [[User:Nomad Padar|Nomad Padar]]
|{{User|Xaviar Czervik}}
||A system to synchronize the cameras of two avatars.
|A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|-
|-
||[[Chatbot]]
|[[Binary Clock v1.1|Binary Clock]]
||Anonymous
|{{User|Fox Diller}}
||Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|A Binary Clock.
|-
|-
||[[Chat Logger (GPL)]]
|[[BinaryDecimalConverter]]
||[[User:Nobody Fugazi|Nobody Fugazi]]
|{{User2|Soundless Smalls}}
||Chat logger which requests permission from participants before recording them.
|Converts a binary value to a decimal value and vice versa.
|-
|-
||[[Chat_Relay|Chat Relay]]
|[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
||[[User:grumble Loudon|grumble Loudon]]
|{{User|Chase Quinnell}}
||A Chat relay which can be routed using a path header and won't echo.
|Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
|-
|-
||[[ClickAndDrag]]
|[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Rolig Loon}}
|| Click and Drag user interface elements using dynamic feedback
|Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|-
|-
||[[Code Racer]]
|[[Builders Buddy|Builder's Buddy Tool]]
||Anonymous
|{{User|Newfie Pendragon}}
||Race two versions of code forever, to see which runs faster.
|Script to easily move/rotate large builds that exceed the linkable size [[limits]].
|-
|-
||[[Code Sizer]]
|[[User:Daemonika_Nightfire/Scripts/Building_Rezzer|Building Rezzer 2024]]
||Anonymous
|{{User|Daemonika Nightfire}}
||Count the bytes compiled from source code, to measure how to write small code.
|This rezzer is my interpretation of a building rezzer.  
|-
|-
||[[Collision message sender]]
|[[Button Click Detector]]
||[[Taff Nouvelle]]
|{{User2|Sendao Goodman}}
||Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
|[[Camera following prim]]
||[[User:Void Singer|Void Singer]]
|{{User|Dale Innis}}
||Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|Pair of scripts to make a prim follow your camera position around (for lights etc).
|-
|-
||[[Color Changer|Color Changer Plus]]
|[[Camera Sync]]
||[[User:Neo Calcutt|Neo Calcutt]]
|{{User|Meyermagic Salome}} and {{User2|Nomad Padar}}
||A color changer with 14 colors, a random function, and a custom vector function.
|A system to synchronize the cameras of two avatars.
|-
|-
||[[Color conversion scripts|Color Conversion]]
|[[Chatbot]]
||[[User:Sally LaSalle|Sally LaSalle]]
|Anonymous
||Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|-
|-
||[[ColorConvert]]
|[[Chat Logger (GPL)]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Nobody Fugazi}}
||Convert color values to vector from RGB, hex or HTML color name.
|Chat logger which requests permission from participants before recording them.
|-
|-
||[[Color script]]
|[[Chat_Relay|Chat Relay]]
||[[User:Masakazu Kojima|Masakazu Kojima]]
|{{User|grumble Loudon}}
||Script for changing colors trough a listener with pre-defined colors.
|A Chat relay which can be routed using a path header and won't echo.
|-
|-
||[[Library Combined Library|Combined Library]]
|[[ClickAndDrag]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Nexii Malthus}}
||Library of mostly encoding and decoding functions, some more useful then others.
| Click and Drag user interface elements using dynamic feedback
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
|-
|-
||[[Computer:jaycoonlanguage]]
|[[User:Lou_Netizen/HTTP_GET_Example_(GridSurvey)|HTTP Get Example (GridSurvey)]]
||[[User:jayco121 Bing|jayco121 Bing]]
|{{User|Lou Netizen}}
|| A language written in LSL that is meant for my computer (available at the shop).
|Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
|-
|-
||[[Read Note Card Configuration|Configuration Notecard Reader]]
|[[Code Racer]]
||{{User|Dedric Mauriac}}
|Anonymous
||A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|Race two versions of code forever, to see which runs faster.
|-
|-
||[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
|[[Code Sizer]]
||[[Lear Cale|Lear Cale]]
|Anonymous
||Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|Count the bytes compiled from source code, to measure how to write small code.
|-
|-
||[[Library_Chat_Relay|Conversation Relay]]
|[[Collision message sender]]
||[[User:Jippen Faddoul|Jippen Faddoul]]
|{{User2|Taff Nouvelle}}
||Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|-
|-
||[[Curtain script]]
|[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
||[[User:Zilla Larsson|Zilla Larsson]]
|{{User|Void Singer}}
||A simple script to retract/stretch curtains, blinds, bedcovers and more
|Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|-
|-
||[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
|[[Color Changer|Color Changer Plus]]
||[[User:Hawkster Westmoreland|Hawkster Westmoreland]]
|{{User2|Neo Calcutt}}
||A customizable way to cycle dialog items with pagination
|A color changer with 14 colors, a random function, and a custom vector function.
|-
|-
||[[Dataserver API]]
|[[Color conversion scripts|Color Conversion]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Sally LaSalle}}
||Dataserver Framework for Notecards.
|Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|-
|-
||[[Date Library]]
|[[ColorConvert]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Siann Beck}}
|| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|Convert color values to vector from RGB, hex or HTML color name.
|-
|-
||[[Day of the Week]]
|[[Color script]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User2|Masakazu Kojima}}
||Function to get day of the week from [[llGetUnixTime]].
|Script for changing colors trough a listener with pre-defined colors.
|-
|-
||[[Days in Month]]
|[[Library Combined Library|Combined Library]]
||[[User:IntLibber Brautigan begin_of_the_skype_highlighting     end_of_the_skype_highlighting begin_of_the_skype_highlighting     end_of_the_skype_highlighting|IntLibber Brautigan]]
|{{User|Strife Onizuka}}
||Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|Library of mostly encoding and decoding functions, some more useful then others.
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
|-
|-
||[[Deed Tools]]
|[[Computer:jaycoonlanguage]]
||[[User:Falados Kapuskas|Falados Kapuskas]]
|{{User|jayco121 Bing}}
||Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
| A language written in LSL that is meant for my computer (available at the shop).
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|DEMO_Shield]]
|[[Read Note Card Configuration|Configuration Notecard Reader]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Dedric Mauriac}}
||With this script, it is impossible to use these scripts in copied (Copybot) object.
|A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|-
|-
||[[Describe Chatter]]
|[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
||Anonymous
|[[Lear Cale|Lear Cale]]
||Chat to see yourself as others do.
|Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|-
|-
||[[Dialog Control]]
|[[Library_Chat_Relay|Conversation Relay]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Jippen Faddoul}}
|| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]](), with built-in timer and [[link_message]]() notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
|Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
|-
|-
||[[Dispenser Vendor]]
|[[Curtain script]]
||[[Wizardry and Steamworks]]
|{{User|Zilla Larsson}}
|| A twist on [[Vendor]] that dispenses one object and then removes it from the list of objects.
|A simple script to retract/stretch curtains, blinds, bedcovers and more
|-
|-
||[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
|[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
||[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|Hawkster Westmoreland}}
|| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
|A customizable way to cycle dialog items with pagination
|-
|-
||[[Dialog NumberPad|Dialog Number Pad]]
|[[Dataserver API]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Revolution Perenti}}
||Use a dialog to accept positive integer input from users.
|Dataserver Framework for Notecards.
|-
|-
||[[Display Names Radar]]
|[[Date Library]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Corto Maltese}}
||Simple HUD type avatar radar that can show [[display names]] and script memory usage
| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|-
|-
||[[Display Names to Key]]
|[[Day of the Week]]
||[[User:Joran Yoshikawa|Joran Yoshikawa]]
|{{User|DoteDote Edison}}
||Simple way to get UUIDs from displaynames
|Function to get day of the week from [[llGetUnixTime]].
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|Display-Username_Online_Indicator]]
|[[Days in Month]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|IntLibber Brautigan}}
||This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.  
|Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|-
|-
||[[Displayer Script]]
|[[Deed Tools]]
||[[User:Akinori Kimagawa|Akinori Kimagawa]]
|{{User|Falados Kapuskas}}
||Display Words On Top Of An Object
|Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|-
|-
||[[Distributed Primitive Database]]
|[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|DEMO_Shield]]
||[[Wizardry and Steamworks]]
|{{User|Daemonika Nightfire}}
||The distributed primitive database (DPD) is a database which is meant to survive entirely in SL by using redundancy, replication and time synchronisation to maintain the consistency of the dataset contained in the DPD node/primitives spread out between regions and even grids. Similarly to the [[Intercom]], the robustness of the theory would allow users to maintain a cross-grid database; as of 30 of August 2011 I have managed to couple and replicate data between the two grids by using the methodology described in the script article.
|With this script, it is impossible to use these scripts in copied (Copybot) object.
|-
|-
||[[Drink script]]
|[[Describe Chatter]]
||[[User:Emmas Seetan|Emmas Seetan]]
|Anonymous
||Used mainly for food and drink in Second Life.
|Chat to see yourself as others do.
|-
|-
||[[Donut Dance]]
|[[Dialog Control]]
||[[Wizardry and Steamworks]]
|{{User|Nargus Asturias}}
||Err, a script that makes you dance and say something on the local chat once you attach an object (good example for conditional re-entry flipping).
| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]], with built-in timer and [[link_message]] notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|Single_AO-Sit]]
|[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|SimonT Quinnell}}
||Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
|-
|-
||[[TOXDropBox|DropBox]]
|[[Dialog NumberPad|Dialog Number Pad]]
||[[User:Dimentox Travanti|Dimentox Travanti]]
|{{User|DoteDote Edison}}
|| This is a Drop box which allows people to drop certain items in a object & has many config options.
|Use a dialog to accept positive integer input from users.
|-
|-
||[[Efficiency Tester]]
|[[Display Names Radar]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Cerise Sorbet}}
||Tests the speed of a function.
|Simple HUD type avatar radar that can show [[display names]] and script memory usage
|-
|-
||[[Email-to-IM|Email2IM]]
|[[Display Names to Key]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Joran Yoshikawa}}
||Send IMs to SL friends via [[email]] (translate emails from friends into IMs).
|Simple way to get UUIDs from displaynames
|-
|-
|[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|Display-Username_Online_Indicator]]
|{{User|Daemonika Nightfire}}
|This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
|-
|-
||[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
|[[Displayer Script]]
||[[User:Kireji Haiku|Kireji Haiku]]
|{{User|Akinori Kimagawa}}
||Encrypted Region-wide chat
|Display Words On Top Of An Object
|-
|-
||[[ExplodingObjects]]
|[[Drink script]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Emmas Seetan}}
||Causes an object (of the appropriate type) to explode on command.
|Used mainly for food and drink in Second Life.
|-
|-
||[[FadeEasy]]
|[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|Single_AO-Sit]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Daemonika Nightfire}}
||The easy way of fading objects in or out (Using llSetLinkAlpha)
|Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|-
|-
||[[FastConeSpread]]
|[[TOXDropBox|DropBox]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Dimentox Travanti}}
|| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
| This is a Drop box which allows people to drop certain items in a object & has many config options.
|-
|-
||[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
|[[Efficiency Tester]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Xaviar Czervik}}
||Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|Tests the speed of a function.
|-
|-
||[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
|[[Email-to-IM|Email2IM]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|DoteDote Edison}}
||Receive important Grid information in-world
|Send IMs to SL friends via [[email]].
|-
|-
||[[Find Avatar Key|Find Avatar Key]]
||[[User:Huney Jewell|Huney Jewell]]
||Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|-
|-
||[[First Name Letter Prize]]
|[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
||[[User:RaithSphere Whybrow|RaithSphere Whybrow]]
|{{User|Kireji Haiku}}
||Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|Encrypted Region-wide chat
|-
|-
||[[Fix Small Prims|Fix_Small_Prims]]
|[[ExplodingObjects]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|Dale Innis}}
||Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|Causes an object (of the appropriate type) to explode on command.
|-
|-
||[[Flight Assist]]
|[[FadeEasy]]
||[[Wizardry and Steamworks]]
|{{User2|Nika Rugani}}
||Flight feather / flight band implementation supporting various commands and allowing you to fly above the clouds.
|The easy way of fading objects in or out (Using llSetLinkAlpha)
|-
|-
||[[Float2Hex]]
|[[FastConeSpread]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Nexii Malthus}}
||Very useful for transporting [[float|floats]].
| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|-
|-
||[[Float Box Contents]]
|[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|PixelProphet Lane}}
||Displays object inventory in hover text, identified by type and updated marquee-style.
|Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|-
|-
||[[Follower (script)|Follower]]
|[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
||Unknown, uploaded by [[User:Slik Swindlehurst|Slik Swindlehurst]]
|{{User|PixelProphet Lane}}
||Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|Receive important Grid information in-world
|-
|-
||[[GA Event Notifier]]
|[[Find Avatar Key|Find Avatar Key]]
||[[User:Victor Hua|Victor Hua]]
|{{User2|Huney Jewell}}
||Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|-
|-
||[[Geometric|Geometric Library]]
|[[First Name Letter Prize]]
||Community Project
|{{User|RaithSphere Whybrow}}
||A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|-
|-
||[[Get Profile Picture]]
|[[Fix Small Prims|Fix_Small_Prims]]
||[[User:Valentine Foxdale|Valentine Foxdale]]
|{{User|Emma Nowhere}}
||Sets the texture of the object to profile picture of the person that touches ot
|Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|-
|-
||[[GetTimestampOffset]]
|[[Float2Hex]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Strife Onizuka}}
||Returns [[llGetTimestamp]]() with an hour offset.
|Very useful for transporting [[float|floats]].
|-
|-
||[[Give InvItem every n hours]]
|[[Float Box Contents]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Rolig Loon}}
||Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.  
|Displays object inventory in hover text, identified by type and updated marquee-style.
|-
|-
||[[Give random object]]
|[[Follower (script)|Follower]]
||[[User:Emmas Seetan|Emmas Seetan]]
|Unknown, uploaded by {{User|Slik Swindlehurst}}
||Touch to receive a random object in the prim's inventory
|Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|-
|-
||[[Giver]]
|[[FURWARE_text]]
||[[Wizardry and Steamworks]]
|{{User|Ochi Wolfe}}
||A menu-driven script that will hand out the objects in a prim. Supports multiple pages.
|Versatile text-on-prim script, open source under the MIT license
|-
|-
||[[Google Charts]]
|[[GA Event Notifier]]
||[[User:Dedric Mauriac|Dedric Mauriac]]
|{{User|Victor Hua}}
||Create links to display raw data as a chart image.
|Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|-
|-
||[[Google_Translator]]
|[[Geometric|Geometric Library]]
||[[User:Ugleh Ulrik|Ugleh Ulrik]]
|Community Project
||Translates spanish to english, and its simple to make it any other way.
|A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|-
|-
||[[Go transparent when walking]]
|[[Get Profile Picture]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User2|Valentine Foxdale}}
||An attachment that goes invisible when you walk and visible when you don't walk.
|Sets the texture of the object to profile picture of the person that touches ot
|-
|-
||[[Great Wanderer]]
|[[GetTimestampOffset]]
||[[Wizardry and Steamworks]]
|{{User|Siann Beck}}
||A movement system based on [[Wizardry and Steamworks|State Machines]] which provides free roaming.
|Returns [[llGetTimestamp]] with an hour offset.
|-
|-
||[[Greeter]]
|[[Give InvItem every n hours]]
||[[Wizardry and Steamworks]]
|{{User|Criz Collins}}
||A multi-purpose greeter with multiple options (IM, landmark, notecard, URL, visitor statistics, shared access and compatible with the [[Mail]] system) that could work for shops, clubs, galleries and any other public place.
|Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
|-
|-
||[[Group Authorization]]
|[[Give random object]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Emmas Seetan}}
||Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|Touch to receive a random object in the prim's inventory
|-
|-
||[[Group key finder]]
|[[User:Yumi Murakami/Golden Vendor|Golden Vendor]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Yumi Murakami}}
||Touch to find the key of the group
|A cross between a vendor and a game.
|-
|-
||[[Group Privacy]]
|[[Google Charts]]
||[[User:Chance Unknown|Chance Unknown]]
|{{User|Dedric Mauriac}}
||Security device to insure members of a group can have a private area. Deactivates when nobody present.
|Create links to display raw data as a chart image.
|-
|-
||[[Hello Avatar]]
|[[Google_Translator]]
||Linden Lab
|{{User|Ugleh Ulrik}}
||SL's default script.
|Translates spanish to english, and its simple to make it any other way.
|-
|-
||[[Hello Avatar Companion]]
|[[Go transparent when walking]]
||[[Chase Quinnell]]
|{{User|Emmas Seetan}}
||Companion to the original [[Hello Avatar]] script
|An attachment that goes invisible when you walk and visible when you don't walk.
|-
|-
||[[Hierarchics]]
|[[Group Authorization]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Chase Quinnell}}
|| Advanced script to create an efficient self-aware hierarchic structure.
|Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|-
|-
||[[Hierarchics2]]
|[[Group key finder]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Emmas Seetan}}
|| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|Touch to find the key of the group
|-
|-
||[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
|[[Group Privacy]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Chance Unknown}}
||Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.  
|Security device to insure members of a group can have a private area. Deactivates when nobody present.
|-
|-
||[[Holodeck]]
|[[Hello Avatar]]
||[[User:Revolution Perenti|Revolution Perenti]]
|Linden Lab
||Home Rezzing System (Open Source).
|SL's default script.
|-
|-
||[[HUD Dots Radar]]
|[[Hello Avatar Companion]]
||[[User:Cerise Sorbet|Cerise]]
|[[Chase Quinnell]]
||HUD target example, draws dots on the HUD over avatars in view.
|Companion to the original [[Hello Avatar]] script
|-
|-
||[[I Got It]]
|[[HexText]]
||[[Wizardry and Steamworks]]
|{{User|Hexadeci Mole}}
||Educational tool to provide feedback from students.
|Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
|-
|-
||[[Intercom|Intercom]]
|[[Hierarchics]]
||[[Wizardry and Steamworks]]
|{{User|Nexii Malthus}}
||A system allowing region-wide and grid-wide (as of 30 of August 2011, it also works grid-wide, a test was performed by linking up the chat between the OSGrid and SecondLife) mass chat relay. By using this you can relay a main chat across multiple regions or grids. The script was initially meant as a mid-way project in order to test and gather information for the [[Distributed Primitive Database]].
| Advanced script to create an efficient self-aware hierarchic structure.
|-
|-
||[[Interpolation|Interpolation Library]]
|[[Hierarchics2]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
||A small set of interpolation functions.
| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|-
|-
||[[Intra-Region Update Server]]
|[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
||[[User:Emma_Nowhere|Emma Nowhere]]
|{{User|Rolig Loon}}
||Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
|-
|-
||[[Inventory_Based_Menu]]
|[[Holodeck]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Revolution Perenti}}
||Inventory Based Menu System.
|Home Rezzing System.
|-
|-
||[[iTunes RPC Email|iTunes RPC]]
|[[HUD Dots Radar]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Cerise Sorbet|Cerise}}
||iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|HUD target example, draws dots on the HUD over avatars in view.
|-
|-
||[[Jingle]]
|[[Interpolation|Interpolation Library]]
||[[Wizardry and Steamworks]]
|{{User|Nexii Malthus}}
||A script that will make a primitive emit a sound when you wear it and walk around. Ideal for bells, footsteps and so on...
|A small set of interpolation functions.
|-
|-
||[[Key Pad Door|Keypad Door]]
|[[Intra-Region Update Server]]
||[[User:Tdub Dowler|Tdub Dowler]]
|{{User|Emma Nowhere}}
|| Door and keypad with changeable code. Follow instructions carefully!
|Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|-
|-
||[[Key2Name]]
|[[Inventory_Based_Menu]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Revolution Perenti}}
|| Key2Name service where a user no longer needs to be in the same region to get users name
|Inventory Based Menu System.
|-
|-
||[[Kilt Editor|Kilt / Skirt Editor]]
|[[iTunes RPC Email|iTunes RPC]]
||[[User:Brangus Weir|Brangus Weir]]
|{{User|Fox Diller}}
|| This changes all the parameters of all the flexis in the link set in one swell foop!
|iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|-
|-
||[[Kira Warp Core Drive]]
|[[Key Frame Animator|Keyframe Animator]]
||[[Wizardry and Steamworks]]
|{{User|Jasper Flossberg}}
||Scripts and instructions on how to create a vehicle that teleports an avatar and a vehicle to any region on the grid. You can [http://www.youtube.com/watch?v=xQkBRD7HBvw watch the YouTube video showing the prototype] I created to demonstrate how it works.
| This is a KeyFrame Animator Script to simplify construction of keyframed animations.
|-
|-
||[[Last Sound System]]
|[[Key Pad Door|Keypad Door]]
||Babbage Linden
|{{User|Tdub Dowler}}
||An LSL [http://Last.fm Last.fm] client.
| Door and keypad with changeable code. Follow instructions carefully!
|-
|-
||[[LibraryDisplayLandScreenshot]]
|[[Key2Name]]
||[[User:Jon Desmoulins|Jon Desmoulins]]
|{{User2|Nika Rugani}}
||A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
| Key2Name service where a user no longer needs to be in the same region to get users name
|-
|-
||[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
|[[Kilt Editor|Kilt / Skirt Editor]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Brangus Weir}}
||Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
| This changes all the parameters of all the flexis in the link set in one swell foop!
|-
|-
||[[Limit Vendor]]
|[[landmark2slurl]]
||[[Wizardry and Steamworks]]
|{{User|Tapple Gao}}
||This is a vendor supporting any number of items with different prices which will only dispense a certain number of individual items by setting limits for each item based on a notecard configuration.
|Convert all landmarks in inventory to slurls
|-
|-
||[[Linkset resizer]]
|[[Last Sound System]]
||Maestro Linden
|Babbage Linden
||Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|An LSL [http://Last.fm Last.fm] client.
|-
|-
||[[Linkset resizer with menu]]
|[[LibObj]]
||[[User:Brilliant Scientist|Brilliant Scientist]]
|{{User|Ochi Wolfe}}
||A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|A library to manage state in LSL using an object-oriented approach.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|Resize Script (m/c/t) v2.0.01]]
|[[LibraryDisplayLandScreenshot]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Jon Desmoulins}}
||Single resize script for a complete linkset with save and restore option.  
|A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|-
|-
||[[Pointing Stick]]
|[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
||[[User:rhonin Nissondorf|rhonin Nissondorf]]
|{{User|Daemonika Nightfire}}
||A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|-
|-
||[[Gun Script]]
|[[Linkset resizer]]
||[[User:rhonin Nissondorf| rhonin Nissondorf]]
|Maestro Linden
||Shoots out "ammo" from the root prim of your "gun".
|Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|-
|-
||[[Linkset Resizer 2]]
|[[Linkset resizer with menu]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|Brilliant Scientist}}
||A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|-
|-
||[[List2CSV]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Example v3.0.00]]
||[[User:Kunnis Basiat|Kunnis Basiat]]
|{{User|Daemonika Nightfire}}
||List2CSV & CSV2List that include preserving type and escaping characters.
|Single resize script for a complete linkset with save and restore option.
|-
|-
||[[list_cast]]
|[[Pointing Stick]]
||[[User:Fractured Crystal|Fractured Crystal]]
|{{User|rhonin Nissondorf}}
||Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|-
|-
||[[Listener Script]]
|[[Gun Script]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|rhonin Nissondorf}}
||Use to [[listen]] to other people's conversations (Like spying)
|Shoots out "ammo" from the root prim of your "gun".
|-
|-
||[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
|[[Grenade Script]]
||[[User:Void Singer|Void Singer]]
|{{User|rhonin Nissondorf}}
||Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|Uses a timed factor to add influence to the velocity of a throw object.
|-
|-
||[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
|[[Linkset Resizer 2]]
||[[User:Void Singer|Void Singer]]
|{{User|Emma Nowhere}}
||Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|-
|-
||[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
|[[List2CSV]]
||[[User:Void Singer|Void Singer]]
|{{User|Kunnis Basiat}}
||Returns an input List in reverse order
|Similar to [[llList2CSV]] & [[llCSV2List]] which includes preserving type and escaping characters.
|-
|-
||[[LinksetIndexing]]
|[[list_cast]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User2|Fractured Crystal}}
||Functions for indexing a linkset by patterns or names down to their linkset numbers.
|Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|-
|-
||[[llGetAgentList Sim-Wide Radar]]
|[[Listener Script]]
||[[User:Tiaeld Tolsen|Tiaeld Tolsen]]
|{{User|Emmas Seetan}}
||Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|Use to [[listen]] to other people's conversations (Like spying)
|-
|-
||[[Live Event Timeout]]
|[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
||[[Wizardry and Steamworks]]
|{{User|Void Singer}}
||A script which will set the the music URL back to a radio station of your liking when a DJ leaves or forgets to switch back the URL after a live event. It takes multiple DJs, using a notecard and several configuration parameters.
|Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|-
|-
||[[Load URL]]
|[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Void Singer}}
||Touch to get a dialog to visit the URL inside the script.
|Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|-
|-
||[[LOGO Turtle]]
|[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
||[[Wizardry and Steamworks]]
|{{User|Void Singer}}
||A script that interprets basic LOGO commands, extending the directions to 3D.
|Returns an input List in reverse order
|-
|-
||[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
|[[LinksetIndexing]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Nexii Malthus}}
|| Low lag client server dancemachine.
|Functions for indexing a linkset by patterns or names down to their linkset numbers.
|-
|-
||[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]  
|[[llGetAgentList Sim-Wide Radar]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Tiaeld Tolsen}}
|| Client server media control for music, video, youtube, pictures, and texture animations.
|Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|-
|-
||[[User:Kephra_Nurmi/lsDialog|lsDialog]]
|[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Universal notecard driven menu dialog system.
| Low lag client server dancemachine.
|-
|-
||[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
|[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Picture cycler with preloader.
| Client server media control for music, video, youtube, pictures, and texture animations.
|-
|-
||[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
|[[User:Kephra_Nurmi/lsDialog|lsDialog]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Simple 'try' and 'buy' vendor system.
| Universal notecard driven menu dialog system.
|-
|-
||[[Wizardry_and_Steamworks/LSL|LSL FUSS]]
|[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
||[[Wizardry and Steamworks]]
|{{User|Kephra Nurmi}}
||FUSS (Frequently Used Short Snippets) is an collection of short snippets provided by [[Wizardry and Steamworks]]. They range from functions to one-liners and are provided for LSL developers.
| Picture cycler with preloader.
|-
|-
||[[LSL_languageAPI]]
|[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
||[[User:Gypsy Paz|Gypsy Paz]]
|{{User|Kephra Nurmi}}
||Multi-lingual API from notecard based language files
| Simple 'try' and 'buy' vendor system.
|-
|-
||[[Mail]]
|[[LSL_languageAPI]]
||[[Wizardry and Steamworks]]
|{{User|Gypsy Paz}}
||An system for sending objects to multiple recipients automatically supporting shared access and [[Greeter]] compatible auto-subscriptions.
|Multi-lingual API from notecard based language files
|-
|-
||[[Mandelbrot Explorer]]
|[[Mandelbrot Explorer]]
||Babbage Linden
|{{User|Babbage Linden}}
||An interactive fractal explorer.
|An interactive fractal explorer.
|-
|-
||[[Materialization Effects]]
|[[Materialization Effects]]
||[[User:Overbrain Unplugged|Overbrain Unplugged]]
|{{User|Overbrain Unplugged}}
|| Special effects to add to rezzing events to simulate a teleportation or materialization.
| Special effects to add to rezzing events to simulate a teleportation or materialization.
|-
|-
||[[Materialization Effects 2]]
|[[Materialization Effects 2]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User2|Nika Rugani}}
|| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
|-
|-
||[[Memory Module]]
|[[Matrix Functions]]
||[[Wizardry and Steamworks]]
|{{User2|Kyle Flynn}}
||An example of pseudo-persistent variable in-world storage.
| A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
|-
|-
||[[Merge Sort]]
|[[Merge Sort]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|-
|-
||[[Minesweeper]]
|[[Minesweeper]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||A simple minesweeper game.
|A simple minesweeper game.
|-
|-
||[[Mood Color Changer]]
|[[Morse Code]]
||[[Wizardry and Steamworks]]
|{{User|Bobbyb30 Swashbuckler}}
||A script that changes the color of all primitives in a linkset depending on the smileys the owner types on the main chat.
|A script that allows for the conversion to and from morse code and can "play" morse code.
|-
|-
||[[Morse Code]]
|[[Multi-displays Texture Cycler]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Nargus Asturias}}
||A script that allows for the conversion to and from morse code and can "play" morse code.
|A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|-
|-
||[[Multi-displays Texture Cycler]]
|[[Multi Item Rezzer|Multi Item Rezzer]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Jesse Barnett}}
||A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|-
|-
||[[Multi Item Rezzer|Multi Item Rezzer]]
|[[Multirezzer|Multirezzer (on collision)]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User2|Beet Streeter}}
||A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|Spawns up to 10 objects when the object containing the script collides with a user.
|-
|-
||[[Multirezzer|Multirezzer (on collision)]]
|[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
||[[User:Beet Streeter|Beet Streeter]]
|{{User|Allen Kerensky}}
||Spawns up to 10 objects when the object containing the script collides with a user.
|Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|-
|-
||[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
|[[Name2Key in LSL]]
||[[User:Allen_Kerensky|Allen Kerensky]]
|{{User|Maeva Anatine}}
||Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|-
|-
||[[N2K]]
|[[Name2Key]]
||[[Wizardry and Steamworks]]
|{{User2|Nika Rugani}}
||A Name To Key (Name2Key) implementation that does not use third-party databases, nor relies on the uptime of not well known websites but rather uses the World Wide Web Consortium to fetch the key of avatars while trying to alert the developers of the consequences of using Name2Key third-party providers as well as trying to refrain from sales pitch terminology such as "best", "newest" and "fastest".
|Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|-
|-
||[[Name2Key in LSL]]
|[[NexiiText]]
||[[User:Maeva Anatine|Maeva Anatine]]
|{{User|Nexii Malthus}}
||Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|-
|-
||[[Name2Key]]
|[[NexiiText2]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Nexii Malthus}}
||Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|-
|-
||[[NexiiText]]
|[[No Auto-Return]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Bellla Clarity}}
|| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|-
|-
||[[NexiiText2]]
|[[No Auto-Return NR]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Jor3l Boa}}
|| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|-
|-
||[[No Auto-Return]]
|[[No Auto-Return (Multi)]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Xaviar Czervik}}
||To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|A revision of Bella's that works for multi-prim objects.
|-
|-
||[[No Auto-Return NR]]
|[[No Limit Teleporter]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Morgam Biedermann}}
||This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|Teleport to infinite altitudes (up to 4096m)
|-
|-
||[[No Auto-Return (Multi)]]
|[[Object Size]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Chase Quinnell}}
||A revision of Bella's that works for multi-prim objects.
|Gets the dimensions and footprint of a linkset
|-
|-
||[[No Limit Teleporter]]
|[[Object to Data v1.4|Object to Data]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Xaviar Czervik}}
||Teleport to infinite altitudes (up to 4096m)
|Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|-
|-
||[[Object Size]]
|[[Online Indicator|Online Indicator]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Kristy Fanshaw}}
||Gets the dimensions and footprint of a linkset
|Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|-
|-
||[[Object to Data v1.4|Object to Data]]
|[[Open Group Join]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Alicia Stella}}
||Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|User Touches Object to Join Group from Group Info window, (no bot.)
|-
|-
||[[Online Indicator|Online Indicator]]
|[[Open Prim Animator]]
||[[User:Kristy Fanshaw|Kristy Fanshaw]]
|{{User|Todd Borst}}
||Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|Single script prim animation tool. Menu driven, easy to use.
|-
|-
||[[Open Group Join]]
|[[Open Zyngo Skin Installer]]
||[[User:Alicia Stella|Alicia Stella]]
|{{User2|Tmzasz Luminos}}
||User Touches Object to Join Group from Group Info window, (no bot.)
|A Simple Script designed to install skins on the popular Skill machines.
|-
|-
||[[Open Prim Animator]]
|[[One Script, many doors]]
||[[User:Todd Borst|Todd Borst]]
|{{User|Kyrah Abattoir}}
||Single script prim animation tool.  Menu driven, easy to use.
|Door script able to manage more than 50 linked doors from a single script instance.
|-
|-
||[[Open Zyngo Skin Installer]]
|[[ParseString2List]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User|Strife Onizuka}}
||A Simple Script designed to install skins on the popular Skill machines.
|Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|-
|-
||[[Orbitor]]
|[[Password Generator]]
||[[Wizardry and Steamworks]]
|{{User2|Syntrax Canucci}}
||Based on [[Wanderer]], we create [[Orbitor]] which allows a primitive to orbit around an origin point.
|This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|-
|-
||[[One Script, many doors]]
|[[Pathfinder]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|Babbage Linden
||Door script able to manage more than 50 linked doors from a single script instance.
|A potential field based pathfinding library.
|-
|-
||[[ParseString2List]]
|[[Personal ATM Machine]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Jessikiti Nikitin}}
||Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|-
|-
||[[Password Generator]]
|[[Phantom Child]]
||[[User:Syntrax Canucci|Syntrax Canucci]]
|{{User|Aeron Kohime}}
||This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|Causes a child in a link set to become phantom without the entire object becoming phantom.
|-
|-
||[[Pathfinder]]
|[[PHP_RegionFunctions]]
||Babbage Linden
|{{User|Gypsy Paz}} and {{User2|Zayne Exonar}}
||A potential field based pathfinding library.
|Three useful PHP functions to get region info
|-
|-
||[[Pay to Strip]]
|[[PhysicsLib]]
||[[Wizardry and Steamworks]]
|{{User|Nexii Malthus}}
||This script is mainly meant for dancers and uses RLV to allow people to strip an avatar by making every clothes and attachment piece removable, respectively detachable for a settable price.
| Interesting set of fun physics functions.
|-
|-
||[[Permanent Primitive URL]]
|[[Play and Loop Sound]]
||[[Wizardry and Steamworks]]
|{{User|Bellla Clarity}}
||A script that uses [http://tiny.cc http://tiny.cc] REST API to update a SIM URL and make it permanent. Full description on how to register and set up a "nice" URL, like: http://tiny.cc/Kira. Should work with most URL shortening services (I'm not affiliated with tiny.cc except for having a pass at them for not allowing OpenSIM-style generated URLs).
|Very short and simple script; plays and loops a sound in an object.
|-
|-
||[[Personal ATM Machine]]
|[[Posing stand|Posing Stand]]
||[[User:Jessikiti Nikitin|Jessikiti Nikitin]]
|{{User|Bellla Clarity}}
||Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|Just a pose script to edit [[attachments]] more easily.
|-
|-
||[[Phantom Child]]
|[[PosJump]]
||[[User:Aeron Kohime|Aeron Kohime]]
|{{User|Uchi Desmoulins}}
||Causes a child in a link set to become phantom without the entire object becoming phantom.
|A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|-
|-
||[[PHP_RegionFunctions]]
|[[Prefix Calculator]]
||[[User:Gypsy Paz|Gypsy Paz]] and [[User:Zayne Exonar|Zayne Exonar]]
|{{User|Xaviar Czervik}}
||Three useful PHP functions to get region info
| A calculator that evaluates expressions in prefix notation.
|-
||[[PhysicsLib]]
||[[User:Nexii Malthus|Nexii Malthus]]
|| Interesting set of fun physics functions.
|-
||[[Planar Tile Generator]]
||[[Wizardry and Steamworks]]
||A script to generate perfectly aligned tiles.
|-
||[[Play and Loop Sound]]
||[[User:Bellla Clarity|Bella Clarity]]
||Very short and simple script; plays and loops a sound in an object.
|-
||[[Posing stand|Posing Stand]]
||[[User:Bellla Clarity|Bella Clarity]]
||Just a pose script to edit [[attachments]] more easily.
|-
||[[PosJump]]
||[[User:Uchi Desmoulins|Uchi Desmoulins]]
||A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|-
||[[Puppeteer]]
||[[Wizardry and Steamworks]]
||A simple puppeteer script that will allow you to record and animate prim movements and rotations.
|-
||[[Primitive Name Changer]]
||[[Wizardry and Steamworks]]
|| A script that changes the primitive's name based on an user-configurable interval and a notecard list containing possible names.
|-
||[[Prefix Calculator]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|| A calculator that evaluates expressions in prefix notation.  
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
|-
|-
||[[Profile Generator]]
|[[Profile Picture]]
||[[Wizardry and Steamworks]]
|{{User|Jor3l Boa}}
||A cynical script for generating boilerplate profiles by based on cliches and profile memes.
|A working profile picture script with the new SecondLife API (1/11/2011)
|-
|-
||[[Profile Picture]]
|[[Progress Bar]]
||[[User: Jor3l Boa|Jor3l Boa]]
|{{User|Nexii Malthus}}
||A working profile picture script with the new SecondLife API (1/11/2011)
| Flexible and powerful little function for creating progress bars useful in hovertext.
|-
|-
||[[Progress Bar]]
|[[Pseudo-random Number Generator]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Xaviar Czervik}}
|| Flexible and powerful little function for creating progress bars useful in hovertext.
|Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|-
|-
||[[Pseudo-random Number Generator]]
|[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Rolig Loon}}
||Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|-
|-
||[[Quick Collar]]
|[[Rainbow_palette]]
||[[Wizardry and Steamworks]]
|{{User|Rui Clary}}
||A simple, no-bulk, no external database and essential feature-packed RLV collar script for your pleasures.
|Build a color picker, using only one prim, and a few lines of code.
|-
|-
||[[Quicksort]]
|[[Random Gaussian Number Generator]]
||[[Wizardry and Steamworks]]
|{{User2|Vlad Davidson}}
||LSL implementation of the Quicksort algorithm.
|Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|-
|-
||[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
|[[Random AV Profile Projector]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Debbie Trilling}}
||A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|-
|-
||[[Racter]]
|[[Random Object Vendor]]
||[[Wizardry and Steamworks]]
|{{User|CodeBastard Redgrave}}
||In-world, multi-purpose chatterbot (Eliza/A.L.I.C.E. inspired) supporting multiple configurable hot-swappable brain-files with a wide range of applications.
|Simple vendor that gives out random objects when paid the right amount
|-
|-
||[[Rainbow_palette]]
|[[Random Password Generator]]
||[[User:Rui Clary|Rui Clary]]
|{{User|Jor3l Boa}}
||Build a color picker, using only one prim, and a few lines of code.
|Generate Random passwords based on String Length.
|-
|-
||[[Random Gaussian Number Generator]]
|[[RandomPrimParams]]
||[[User:Vlad Davidson|Vlad Davidson]]
|{{User|Xintar Citron}}
||Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
|-
|-
||[[Random AV Profile Projector]]
|[[RavText]]
||[[User:Debbie Trilling|Debbie Trilling]]
|{{User|Ravenous Dingo}}
||Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|-
|-
||[[Random Object Vendor]]
|[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|PixelProphet Lane}}
||Simple vendor that gives out random objects when paid the right amount  
|Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|-
|-
||[[Random Password Generator]]
|[[RentalBoxv1|Rental Box, Simply]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User2|Sendao Goodman}}
||Generate Random passwords based on String Length.
|Simple explanation of how to make rental boxes.
|-
|-
||[[RandomPrimParams]]
|[[Rental Cube]]
||[[User:Xintar Citron|Xintar Citron]]
|{{User|Hank Ramos}}
||Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.  
|Simple cube for renting out a space.
|-
|-
||[[RavText]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|Rental-Cube]]
||[[User:Ravenous Dingo|Ravenous Dingo]]
|{{User|Daemonika Nightfire}}
||An alternate to XyText.  This is a lightweight, multiple font 10 character text display system. It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
|-
|-
||[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
|[[User:Ackley Bing/Textbox2Hovertext|Textbox2Hovertext]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Ackley Bing|Ackley}}
||Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|A simple script to allow hovertext to be set with a dialog text box.
|-
|-
||[[RentalBoxv1|Rental Box, Simply]]
|[[Remote Texture Loader]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Bobbyb30 Swashbuckler}}
||Simple explanation of how to make rental boxes.
|A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|-
|-
||[[Rental Cube]]
|[[Say Region Frames Per Second|Region Frames Per Second]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User2|Heymeriou Mystakidou}}
||Simple cube for renting out a space.
| Says the region name and frames per second out loud on command.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|Rental-Cube]]
|[[Resizer multi-prims|Resizer multi-prims]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User2|Christy Mansbridge}}
||This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
|1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|-
|-
||[[Remote Texture Loader]]
|[[RLV Collision Grabber]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Vala Vella}}
||A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|Grab people colliding with the object and sit them on a set target using RLV
|-
|-
||[[Say Region Frames Per Second|Region Frames Per Second]]
|[[sbDialog]]
||[[User:Heymeriou Mystakidou|Heymariou Mystakidou]]
|{{User|Siann Beck}}
|| Says the region name and frames per second out loud on command.
|A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|-
|-
||[[Security Orb|Security Orb]]
|[[Scheduler]]
||[[Wizardry and Steamworks]]
|{{User|Haravikk Mistral}}
||A regular security orb that ejects people from a land parcel supporting a menu configuration and a notecard based access list.
|Schedule multiple events using a single script timer
|-
|-
||[[Resizer multi-prims|Resizer multi-prims]]
|[[Scheme_Interpreter|Scheme Interpreter]]
||[[User:Christy Mansbridge|Christy Mansbridge]]
|{{User|Xaviar Czervik}}
||1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|-
|-
||[[RLV Collision Grabber]]
|[[Script Override Functions]]
||[[User:Vala_Vella|Vala Vella]]
|{{User|Revolution Perenti}}
||Grab people colliding with the object and sit them on a set target using RLV
|bypass default strings, integer etc in chat channel.
|-
|-
||[[sbDialog]]
|[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Toady Nakamura}}
||A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
|-
|-
||[[Scheduled Payments]]
|[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
||[[Wizardry and Steamworks]]
|{{User|Bobbyb30 Swashbuckler}}
||A script that will allow you to make scheduled (and reoccurring) payments to multiple avatars via a notecard.  
|A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
|-
|-
||[[Scheduler]]
|[[Self Upgrading Script Enhanced]]
||[[User:Haravikk Mistral|Haravikk Mistral]]
|{{User|Cron Stardust}}
||Schedule multiple events using a single script timer
|Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|-
|-
||[[Scheme_Interpreter|Scheme Interpreter]]
|[[Sensor Visualizer]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Cerise Sorbet}}
||A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|Shows the size and shape you get with [[llSensor]] range and arc parameters
|-
|-
||[[Script Override Functions]]
|[[Serverless Key Exchange]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User2|Sendao Goodman}}
||bypass default strings, integer etc in chat channel.
|Maintains a network of object keys without using an external server.
|-
|-
||[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
|[[SetLinkText]]
||[[User:Toady Nakamura|Toady Nakamura]]
|{{User2|Tacusin Memo}}
||Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts.  Use this to kill bling or other particle effects!
|Custom function like [[llSetText]] only applying to linked sets.
|-
|-
||[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
|[[SHA-1|SHA-1 Hash]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Strife Onizuka}}
||A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.  
|Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
|-
|-
||[[Self Upgrading Script Enhanced]]
|[[SHA-2|SHA-2 Hash]]
||[[User:Cron Stardust|Cron Stardust]]
|{{User|Strife Onizuka}}
||Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
|-
|-
||[[Sensor Visualizer]]
|[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Flennan Roffo}}
||Shows the size and shape you get with [[llSensor]] range and arc parameters
|Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|-
|-
||[[Serverless Key Exchange]]
|[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|PixelProphet Lane}}
||Maintains a network of object keys without using an external server.
|Fast and efficient method to display the amount of scripts and memory usage for an agent
|-
|-
||[[SHA-1|SHA-1 Hash]]
|[[Sim Map Particle Projector]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Jesse Barnett}}
||Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.  
|Displays a floating map of the sim the script is in.
|-
|-
||[[SHA-2|SHA-2 Hash]]
|[[Sim Performance Collector (Web-based]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User2|DeniseHoorn Slade}}
||Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.  
|Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
|-
|-
||[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
|[[Sim Restart Logger]]
||[[User:Flennan Roffo|Logic Scripts]]
|{{User|Kyrah Abattoir}}
||Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
|-
|-
||[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
|[[Simple Elevator in a Box]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Hank Ramos}}
||Fast and efficient method to display the amount of scripts and memory usage for an agent
|Simple elevator example.
|-
|-
||[[Sim Map Particle Projector]]
|[[Simple Pay Door]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Giygas Static}}
||Displays a floating map of the sim the script is in.
|Simple door you pay to get access.
|-
|-
||[[Sim Performance Collector (Web-based]]
|[[Skillingo AntiHack Script]]
||[[User:DeniseHoorn Slade|DeniseHoorn Slade]]
|{{User2|Tmzasz Luminos}}
||Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
|A simple Protection script for skillingo thats modifyable to work with other machines.
|-
|-
||[[Sim Restart Logger]]
|[[Skunk Money]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Hank Ramos}}
||Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.  
|Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
|-
|-
||[[SIM status]]
|[[SLateIt]]
||[[Wizardry and Steamworks]]
|Babbage Linden
||A script that will scan and display the status of SIMs (up, down, starting, stopping, unknown, crashed) from a notecard in the same prim as the script.
|An augmented virtual reality HUD.
|-
|-
||[[Simple Elevator in a Box]]
|[[SLetanque]]
||[[User:Hank Ramos|Hank Ramos]]
|Babbage Linden
||Simple elevator example.
|An LSL petanque game.
|-
|-
||[[Simple Pay Door]]
|[[SLURL HUD]]
||[[User:Giygas Static|Giygas Static]]
|{{User|CodeBastard Redgrave}}
||Simple door you pay to get access.
|Touch this HUD to get a SLURL through IM, email and floating text.
|-
|-
||[[Skillingo AntiHack Script]]
|[[BuildSlurl (NewAge)]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User2|Archile Azalee}}
||A simple Protection script for skillingo thats modifyable to work with other machines.
|A way to create a SLurl in a single function BuildSlurl
|-
|-
||[[Skunk Money]]
|[[SL Mail V1.2]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Flennan Roffo}}
||Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.  
|Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|-
|-
||[[SLateIt]]
|[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
||Babbage Linden
|{{User|SignpostMarv Martin}}
||An augmented virtual reality HUD.
|Second Life Needs Time Parsing over Hyper Text Transfer Protocol
|-
||[[SLetanque]]
||Babbage Linden
||An LSL petanque game.
|-
||[[SLURL HUD]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
||Touch this HUD to get a SLURL through IM, email and floating text.
|-
||[[BuildSlurl (NewAge)]]
||[[User:Archile Azalee|Archile Azalee]]
||A way to create a SLurl in a single function BuildSlurl
|-
||[[SL Mail V1.2]]
||[[User:Flennan Roffo|Flennan Roffo]]
||Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|-
||[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[User:SignpostMarv Martin|SignpostMarv Martin]]
||Second Life Needs Time Parsing over Hyper Text Transfer Protocol
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
|-
|-
||[[Slide Display]]
|[[Smooth Rotating Door]]
|[[Wizardry and Steamworks]]
|{{User|Toy Wylie}}
||A display for presentations or talks supporting multiple slides as well as zooming-in on the slides.
|A script for doors that open and close smoothly using llTargetOmega
|-
||[[Smile]]
|[[Wizardry and Steamworks]]
||An extended smile script supporting two smiles (extendable via a list) and a time delay triggering them at random.
|-
||[[Smooth Rotating Door]]
|[[User:Toy Wylie|Toy Wylie]]
||A script for doors that open and close smoothly using llTargetOmega
|-
||[[Smooth Sliding Door]]
|[[User:SimonT Quinnell|SimonT Quinnell]]
||A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|-
||[[Snake Game]]
|[[Wizardry and Steamworks]]
||The game of snake in Second Life.
|-
||[[Song Requests]]
|[[Wizardry and Steamworks]]
||Helper script for DJs, allowing listeners to request songs and make dedications.
|-
||[[Speed Tester]]
||{{User|Bobbyb30 Swashbuckler}}
||Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|-
|-
||[[Spiral Staircase Generator]]
|[[Smooth Rotating Linked Door With Hinge]]
|[[User:Meyermagic Salome|Meyermagic Salome]]
|{{User2|Lyn Mimistrobell}}
||Generates nice looking spiral staircases without much hassle.
|A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
|-
|-
||[[Static URL's for HTTP-In Service|Static_URLs]]
|[[Smooth Sliding Door]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|SimonT Quinnell}}
||How to generate a static url for HTTP-In temporal limitations.
|A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|-
|-
||[[String Compare]]
||[[Sound Preloader]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Trinity Dejavu}}
||Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
||A tripwire that preloads a selection of sound files when avatar collides with prim.
|-
|-
||[[Synchronize]]
|[[Speed Tester]]
||[[User:Cay Trudeau|Cay Trudeau]]
|{{User|Bobbyb30 Swashbuckler}}
||Makes synchronized start to a task on even/odd seconds
|Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|-
|-
||[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|[[Spiral Staircase Generator]]
||[[User:Void Singer|Void Singer]]
|{{User|Meyermagic Salome}}
||Returns an input string in reverse order
|Generates nice looking spiral staircases without much hassle.
|-
|-
||[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|[[String Compare]]
||[[User:Void Singer|Void Singer]]
|{{User|Xaviar Czervik}}
||Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|-
|-
||[[Tail Messages (NewAge)]]
|[[Synchronize]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Cay Trudeau}}
||A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|Makes synchronized start to a task on even/odd seconds
|-
|-
||[[Taper Door (minimalistic)]]
|[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
||[[User:Kopilo Hallard|Kopilo Hallard]]
|{{User|Void Singer}}
||A basic script for doors which open and close using taper.
|Returns an input string in reverse order
|-
|-
||[[Teleport HUD]]
|[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Void Singer}}
||WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
|[[Tail Messages (NewAge)]]
||[[User:Void Singer|Void Singer]]
|{{User|Asia Snowfall}}
||Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|-
|-
||[[Text_Scroller|Text Scroller]]
|[[Taper Door (minimalistic)]]
||[[User:Fred_Gandt|Fred Gandt]]
|{{User2|Kopilo Hallard}}
||A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|A basic script for doors which open and close using taper.
|-
|-
||[[Bobbyb's texture changer|Texture Changers]]
|[[Teleport HUD]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Jesse Barnett}}
||A collection of texture changing scripts.
|WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|-
|-
||[[Texture Menu Management|Texture Management]]
|[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Void Singer}}
||Dialog Menu based Texture Selection.
|Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|-
|-
||[[Texture Particle Poofer|Texture Particle Poofer]]
|[[Text_Scroller|Text Scroller]]
||[[Wizardry and Steamworks]]
|{{User|Fred Gandt}}
||This is a generic dialog-based particle poofer, emitting textures towards an avatar for a configurable amount of time.
|A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|-
|-
||[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
|[[Bobbyb's texture changer|Texture Changers]]
||[[User:Xen Lisle|Xen Lisle]]
|{{User|Bobbyb30 Swashbuckler}}
||Slides a texture on mouse movement
|A collection of texture changing scripts.
|-
|-
||[[Tic Tac Toe]]
|[[Texture Menu Management|Texture Management]]
||CG Linden
|{{User|Revolution Perenti}}
||Step by step demo on how to implement a larger scripting project
|Dialog Menu based Texture Selection.
|-
|-
||[[TightList]]
|[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Xen Lisle}}
||Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
|Slides a texture on mouse movement
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[Timer Module]]
|[[Tic Tac Toe]]
||[[User:Isabelle Aquitaine|Isabelle Aquitaine]]
|CG Linden
||Manage multiple timers via linked messages.
|Step by step demo on how to implement a larger scripting project
|-
|-
||[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
|[[TightList]]
||[[User:Void Singer|Void Singer]]
|{{User|Strife Onizuka}}
||converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
|[[Timer Module]]
||[[User:Void Singer|Void Singer]]
|{{User|Isabelle Aquitaine}}
||converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|Manage multiple timers via linked messages.
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
|[[Two Avatars on single prim]]
||[[User:Void Singer|Void Singer]]
|{{User2|Pale Janus|Cay Trudeau}}
||Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|Allow two (or more) avatars to sit on same prim
|-
|-
||[[The Stash (Bank)]]
|[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
||[[Wizardry and Steamworks]]
|{{User|Void Singer}}
||This is a depositing system to link your secondary account (alt) to a prim in-world so you can retrieve money without switching back and forth between accounts. It supports setting an upper limit, sharing the stash if you wish, logging everybody who deposited money and retrieved money, sending money to a list of bookmarked avatars and getting a status of your current holdings. It also explains some tricks for developers, for example, how to get another timer() if your current timer() is used up already.
|converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|-
|-
||[[Tipjar]]
|[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
||[[Wizardry and Steamworks]]
|{{User|Void Singer}}
||This is a fully fledged tipjar supporting shared access, split profits, inviting to group, handing over gifts, maintaining statistics of who tipped most and who tipped in general, eliminating deed to group and comes with an innovative feature: it periodically moves around from avatar to avatar in the room and returns back to its initial position after a sweep. This way your tijpar will not be static, but participate in the party!
|converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
|[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|-
|-
||[[Touch A Quote]]
|[[Texture Repeater]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User2|Jenna Felton}}
||Touch an object to read quotes sequentially from a notecard
|Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
|-
|-
||[[Touring Balloon]]
|[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Void Singer}}
||Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|-
|-
||[[Towncrier]]
|[[Touch A Quote]]
||[[Wizardry and Steamworks]]
|{{User|CodeBastard Redgrave}}
||A simple towncrier to be used in role-play SIMs or wherever there is a need to broadcast news in random intervals.
|Touch an object to read quotes sequentially from a notecard
|-
|-
||[[Trivia]]
|[[Touring Balloon]]
||[[Wizardry and Steamworks]]
|{{User|Hank Ramos}}
||A trivia game engine with provided ready-made notecards.
|Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|-
|-
||[[Under Age Boot]]
|[[Under Age Boot]]
|[[User:Chance Unknown|Chance Unknown]]
|{{User|Chance Unknown}}
||Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|-
|-
||[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
|[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Rolig Loon}}
||Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|-
|-
||[[Universal Translator]]
|[[Universal Translator]]
|[[User:Hank Ramos|Hank Ramos]]
|{{User|Hank Ramos}}
||Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|-
|-
||[[Unix2DateTime]]
|[[Unix2DateTime]]
|[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Flennan Roffo}}
||Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|-
|-
||[[Unmutable Descript Nagger]]
|[[Unmutable Descript Nagger]]
|[[User:Bobbyb30 Zohari|Bobbyb30 Zohari]]
|{{User|Bobbyb30 Zohari}}
||To nag avatars to take off their scripted attatchments.
|To nag avatars to take off their scripted attatchments.
|-
|-
||[[Unpacker On Rez (NewAge)]]
|[[Unpacker On Rez (NewAge)]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Asia Snowfall}}
||A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|-
|-
||[[Unpacker On Touch (NewAge)]]
|[[Unpacker On Touch (NewAge)]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Asia Snowfall}}
||Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|-
|-
||[[Update distributor]]
|[[Update distributor]]
|[[User:Dale Innis|Dale Innis]]
|{{User|Dale Innis}}
||Distribute an object (like a project update) to a list of people named in a notecard.
|Distribute an object (like a project update) to a list of people named in a notecard.
|-
|-
||[[UUID2Channel]]
|[[UUID2Channel]]
||[[User:Project Neox|Project Neox]]
|{{User|Project Neox}}
||Optimised version of the original key2channel generators.
|Optimised version of the original key2channel generators.
|-
|-
||[[UUID Song Generator]]
|[[UUID Song Generator]]
||{{User|Sendao Goodman}}
|{{User2|Sendao Goodman}}
||Translates a UUID into a simple song and plays it.
|Translates a UUID into a simple song and plays it.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Reduced spam visitor greeter, highly configurable, easy to modify.
|Reduced spam visitor greeter, highly configurable, easy to modify.
|-
|-
|[[VariText]]
|[[VariText]]
|[[User:Geneko Nemeth|Geneko Nemeth (Kakurady)]]
|{{User|Geneko Nemeth|Geneko Nemeth (Kakurady)}}
|Display text on a prim, without looking like from a typewriter
|Display text on a prim, without looking like from a typewriter
|-
|-
||[[Visitor Logger (Web/Basic) ]]
|[[Visitor Logger (Web/Basic) ]]
|[[User:Buddy Sprocket|Buddy Sprocket]]
|{{User|Buddy Sprocket}}
||A very basic visitor logger - log visitors in SL to a text file on your web-site.
|A very basic visitor logger - log visitors in SL to a text file on your web-site.
|-
|[[Vote Simple]]
|{{User|JB Kraft}}
|Simple vote collector. One avi, one vote.
|-
|-
||[[Visitors]]
|[[Walking Sound (NewAge)]]
|[[Wizardry and Steamworks]]
|{{User|Asia Snowfall}}
||A series of scripts to hold lists of visitors taking into account display names and supporting tracking multiple visits.
|Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|-
|-
||[[Volleyball Game (Kira's Artillery Variations)]]
|[[WarpPos]]
|[[Wizardry and Steamworks]]
|{{User2|Keknehv Psaltery}}
||The game of Volleyball in SecondLife, based on the [[Artillery]] script and freefall theory. Full build instructions, scripts, import archive and marketplace freebie product. All full permission.
|Non-physical movement without the 10m limit.
|-
|-
||[[Vote Simple]]
|[[Watchdog]]
||[[User:JB Kraft|JB Kraft]]
|{{User|Tika Oberueng}}
||Simple vote collector. One avi, one vote.
|LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
|-
|-
||[[Walking Sound (NewAge)]]
|[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Salahzar Stenvaag}}
||Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|-
|-
||[[Wanderer]]
|[[Window Control]]
|[[Wizardry and Steamworks]]
|{{User|Emmas Seetan}}
||A script that can be used to randomly move a prim around relative to its origin point. Can be used for breeders, robots, birds and other applications where a primitive has to move around by itself.
|For window opacity, helpful for buildings.
|-
|-
||[[WarpPos]]
|[[XTEA Strong Encryption Implementation]]
|[[User:Keknehv Psaltery|Keknehv Psaltery]]
|{{User|Morse Dillon}}
||Non-physical movement without the 10m limit.
|An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|-
|-
||[[Watchdog]]
|[[XyText 1.5|XyText]]
|[[User:Tika Oberueng|Tika Oberueng]]
|{{User2|Xylor Baysklef}}
||LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|-
|-
||[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[User:Daemonika_Nightfire/Scripts/xytText_Example|xyzText Example]]
||[[User:Salahzar Stenvaag|Salahzar Stenvaag]]
|{{User|Daemonika Nightfire}}
||Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
|-
|-
||[[Window Control]]
|[[XyyyyzText|XyyyyzText]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Criz Collins}}
||For window opacity, helpful for buildings.
| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|-
|-
||[[XTEA Strong Encryption Implementation]]
|[[XyzzyText|XyzzyText]]
||[[User:Morse Dillon|Morse Dillon]]
|{{User|Thraxis Epsilon}} and {{User|Gigs Taggart}}
||An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|-
|-
||[[XyText 1.5|XyText]]
|[[Youtube TV]]
||[[User:Xylor Baysklef|Xylor Baysklef]]
|{{User|Morgam Biedermann}}
|| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|-
|-
||[[XyyyyzText|XyyyyzText]]
|[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Fire Centaur}}
|| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|Returns a string that displays days, hours, seconds
|-
|-
||[[XyzzyText|XyzzyText]]
|[[Presenter with Timer]]
||[[User:Thraxis Epsilon|Thraxis Epsilon]] and [[User:Gigs Taggart|Gigs Taggart]]
|{{User|Fire Centaur}}
|| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|Yet another texture presenter with a timer, lock, next/prev etc
|-
|-
||[[Youtube TV]]
|[[Random Giver Prim]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Damian Darkwyr}}
||Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|A randomized item giver with a game-like twist
|-
|-
||[[Zero Lag Poseball]]
|[[Client Specific Contents Giver]]
||[[User:Jippen Faddoul|Jippen Faddoul]] and [[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Damian Darkwyr}}
||A simple poseball with no lag
|Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|-
|-
||[[Zigzag Sequence]]
|[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
||[[User:Project Neox|Project Neox]]
|{{User|Void Singer}}
||Zigzag sequence generator I developed while scripting checkers
|Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|-
|-
||[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
|[[User:Yumi Murakami/Weaver Spell Grid|Weaver Spell Grid]]
||[[User:Fire Centaur|Fire Centaur]]
|{{User|Yumi Murakami}}
||Returns a string that displays days, hours, seconds
|Designs simple objects and creates them with magic words.
|-
|-
||[[Random Giver Prim]]
|[[Zero Lag Poseball]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Jippen Faddoul}} and {{User|Daemonika Nightfire}}
||A randomized item giver with a game-like twist
|A simple poseball with no lag
|-
|-
||[[Client Specific Contents Giver]]
|[[User:Dora_Gustafson/bezier_toy|Bézier Toy]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Dora Gustafson}}
||Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
|-
|-
||[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
|[[HTML HUD Demo]]
||[[User:Void Singer|Void Singer]]
|{{User|Kelly Linden}}
||Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|HTML-based, single script HUD (some assembly required)
|}
|}


Line 1,354: Line 1,283:
! '''Description'''
! '''Description'''
|-
|-
|| [https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|[https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|| [[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|-
|| [[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
||[[User:Ina Centaur|Ina Centaur]]
|| API that gives the UUID of an image of a calendar image give month and year arguments.
|-
|| [[HTTP Post request to a PHP server]]
|| [[User:Corto Maltese|Corto Maltese]]
|| This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|-
|-
|| [[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|[[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Ina Centaur}}
|| Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|API that gives the UUID of an image of a calendar image give month and year arguments.
|-
|-
|| [[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|[[HTTP Post request to a PHP server]]
|| [[User:Darien Caldwell|Darien Caldwell]]
|{{User|Corto Maltese}}
|| Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
|This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|-
|-
|| [[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|[[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User|Ina Centaur}}
|| Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|-
|-
|| [[Minify|LSL Minify]]
|[[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|| [[Wizardry and Steamworks]]
|{{User|Darien Caldwell}}
|| LSL Minification and obfuscation tool written in JavaScript. Contains a form on the wiki using a widget where you can post LSL scripts to be minified as well as the source-code. For another full-screen demo you may [http://eva.comaroski.me/lslclean.html check it on my website]. To use, paste any LSL code and press ctrl+alt+enter to get the minified version.
|Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
|-
|-
|| [[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|[[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User2|Liandra Ceawlin}}
|| An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|-
|-
|| [[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|[[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
|| A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|-
|-
|| [[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|[[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|| [[User:Jor3l Boa|Jor3l Boa]]
|{{User|SignpostMarv Martin}}
|| Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|-
|-
|| [[Public_Object_DNS|Public Object DNS]]
|[[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User|Jor3l Boa}}
|| Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|-
|-
|| [[Rake|Rake]]
|[[Public_Object_DNS|Public Object DNS]]
|| [[Wizardry and Steamworks]]
|{{User2|Liandra Ceawlin}}
|| A C# utility meant to create full inventory backups to your local hard-drive including Textures/Sculpts, Animations, Notecards and Scripts.  
|Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|-
|-
|| Silo
|Silo
|| Zero Linden
|{{User2|Zero Linden}}
|| General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
|General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
* [http://www.notabene-sl.com/misc/silo-README.txt README] file
* <s>[http://www.notabene-sl.com/misc/silo-README.txt README] file</s>
* [http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball
* <s>[http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball </s>
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* Readme and Archive apparently no longer there or WP stole the redirect for them. {{User|Talia Tokugawa}} 24/03/17
|-
|-
||[[Silverday ObjectDNS]]
|[[Silverday ObjectDNS]]
||[[User:Till Stirling|Till Stirling]]
|{{User|Till Stirling}}
||Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|-
|-
|| [http://aubretec.com/products/sldb SLDB]
|[https://github.com/jgpippin/sldb SLDB]
|| [[User:Luc Aubret|Luc Aubret]]
|{{User2|Luc Aubret}}
|| Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].  
|Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].
* [http://aubretec.com/support/manuals/sldbkit/ Implementation Guide]
* [http://aubretec.com/wp-content/uploads/2009/05/sldb.zip Download] (.zip, 12kb)
|-
|-
|| [https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]
|<s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]</s>
|| [[User:Trimda Hedges|Trimda Hedges]]
|{{User|Trimda Hedges}}
|| A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
|A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
* [https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]</s>
* [http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]
* <s>[http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]</s>
* [https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]</s>
 
* Dead Links, Page is still there but there is nothing available for download. - {{User|Talia Tokugawa}} 24/03/17
|}
|}



Latest revision as of 12:08, 1 July 2024

Script Library

NOTE: Please add your scripts to this page and then add them to a category on the Categorized Library page.

Come to this page to see complex examples that show how to combine parts of LSL.

Go to the LSL Examples page to see brief examples of how to use parts of LSL.

Why collect complex examples here? Well, ...

There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The Huge Leap to the new Jive software, while traumatic and disruptive, has failed to dispose of what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.

  1. Old Forums -Scripting Library index (wiki),
  2. Old Forums -Scripting Forum Archive,
  3. Old Forums -Scripting Library,
  4. new Forums -Archives > Scripting Library,
  5. new Forums -LSL Library.


The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the Categorized Library.

Rules for posting:

  1. Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
  2. Add a link to your script's page here. Link back to this page from your script's page. Start your page with {{LSL Header}}.
  3. Do not add scripts that duplicate the same functionality as an existing script or built in function. If yours does, explain why.
  4. Do not list simple scripts here. Include those among the LSL Examples instead.

LSL Script Library

Name Creator Description
secondlife:///app/... Daemonika Nightfire Useful secondlife:///app/... commands for scripts, local chat, instant message, group chat, group notice & profiles.
Teleporter_Anywhere Luxen Resident Zx Teleporter Anywhere v5.1.
Ultimate_Radar Luxen Resident Zx Ultimate Radar v5.
Language_Scanner Luxen Resident Zx Language Scanner v5.
Visitor_Counter_Tracker Luxen Resident Zx Visitor Counter - Tracker v3.1.
Notecard_Configuration_Reader_by_Maddox_Deluxe Maddox Deluxe Notecard Multi-line Entries Configuration Reader v1.6.
Addiction Moderator and World Clock Yumi Murakami Keep tabs on usage of SL and easily share local times with other users.
Bijocam and Other Camera Scripts Yumi Murakami Various camera control systems for machinima, security, and other effects.
Recent Avatar Scanner Ackley Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
Target Crosshair HUD Ackley A 2 prim HUD with crosshair targets nearby players names, profiles and user key
Basic Sim Status Button Indicator HUD Ackley A single prim HUD. Color indicates sim status changes.
Basic Target Scanner HUD Ackley A single prim HUD. Scrolls through nearby players names, photos and user key.
(Function) StringIsNum Zion Tristan A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
Remove all scripts from a linkset Dahlia Orfan Remove all scripts from a linkset.
RLV Viewer Titler Jenna Felton Titler displaying viewer and it's version, revealed via RLV interface.
Sim Restart Notifyer Jenna Felton On region restart, notifyes registered residents about the sim is online and the current sim version
Script Vitality plug-in Jenna Felton Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
Chat Painter Jenna Felton Changes texture and collor properties of named prims in a linkset by using chat commands.
1st necessity of SL Beer Dailey Monitors for avatars and (de)activates scripts states to control script performance/lag.
3D Radar Jesse Barnett Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
RegionSitTeleport Vincent Nacon A very simple and clean sit/unsit teleporter.
Avatar Position Adjustement to Avatar Height When Sitting Cay Trudeau Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
AbcText Ange Capalini EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
Access (NewAge) Asia Snowfall An easy to use script for permissions on who can use the script, Public/Group/Owner
Access Tutorial (EN) Daemonika Nightfire Short examples about permission to executable commands.
Aim Detection Dugley Reanimator Monitors for avatars and reports back to owner about who is aiming at them.
Anti (copy & transfer) Daemonika Nightfire This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
Anti Rezz Daemonika Nightfire This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.
AntiDelay Node Xaviar Czervik Uses llMessageLinked to stop those pesky delays.
AO Overriding Pose Ball Jesse Barnett No more turning your AO off and on when you sit down
ARCFOUR Strong Encryption Implementation Nekow42 Zarf An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
Assembly-Like Programming Language Xaviar Czervik A compiler that runs assembly-like programs.
Associative Array (Dictionary) Emulator Alynna Vixen This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
AvatarFollower Dale Innis Allows one avatar to automatically follow another.
Avatar Radar (NewAge) Asia Snowfall Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
Base2Dec Siann Beck Convert a number to decimal from any base.
BaseN Nexii Malthus Variable base compression, dynamically maps to usable UTF code points.
Basic Encryption Modules Beverly Larkin Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
Be happy Emmas Seetan Basic smile attachment script, makes your avatar smile.
Beat The Average Vendor Kristen Giano A vendor script based on humblebundle.com
Best Neighbor Doran Zemlja Reduce ad clutter by hiding ads when users are on their own land nearby.
BigNum Library (RSA Encryption) Xaviar Czervik A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
Binary Clock Fox Diller A Binary Clock.
BinaryDecimalConverter Soundless Smalls Converts a binary value to a decimal value and vice versa.
Blacklist and Remote Kill Chase Quinnell Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
Bookmark URLs Rolig Loon Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
Builder's Buddy Tool Newfie Pendragon Script to easily move/rotate large builds that exceed the linkable size limits.
Building Rezzer 2024 Daemonika Nightfire This rezzer is my interpretation of a building rezzer.
Button Click Detector Sendao Goodman Use llDetectedTouchUV to determine which button was pressed on a texture.
Camera following prim Dale Innis Pair of scripts to make a prim follow your camera position around (for lights etc).
Camera Sync Meyermagic Salome and Nomad Padar A system to synchronize the cameras of two avatars.
Chatbot Anonymous Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
Chat Logger (GPL) Nobody Fugazi Chat logger which requests permission from participants before recording them.
Chat Relay grumble Loudon A Chat relay which can be routed using a path header and won't echo.
ClickAndDrag Nexii Malthus Click and Drag user interface elements using dynamic feedback
HTTP Get Example (GridSurvey) Lou Netizen Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
Code Racer Anonymous Race two versions of code forever, to see which runs faster.
Code Sizer Anonymous Count the bytes compiled from source code, to measure how to write small code.
Collision message sender Taff Nouvelle Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
Color Changer Void Singer Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
Color Changer Plus Neo Calcutt A color changer with 14 colors, a random function, and a custom vector function.
Color Conversion Sally LaSalle Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
ColorConvert Siann Beck Convert color values to vector from RGB, hex or HTML color name.
Color script Masakazu Kojima Script for changing colors trough a listener with pre-defined colors.
Combined Library Strife Onizuka Library of mostly encoding and decoding functions, some more useful then others.
  • String functions: Replace / Trim right / Trim left / Trim both
  • Unicode conversion: UTF8 to Unicode / Unicode to UTF8
  • List functions: Replace / Compare
Computer:jaycoonlanguage jayco121 Bing A language written in LSL that is meant for my computer (available at the shop).
Configuration Notecard Reader Dedric Mauriac A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
Configuration Notecard Reader (advanced) Lear Cale Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
Conversation Relay Jippen Faddoul Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
Curtain script Zilla Larsson A simple script to retract/stretch curtains, blinds, bedcovers and more
Cycle Dialog Items w/ Callback Hawkster Westmoreland A customizable way to cycle dialog items with pagination
Dataserver API Revolution Perenti Dataserver Framework for Notecards.
Date Library Corto Maltese Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
Day of the Week DoteDote Edison Function to get day of the week from llGetUnixTime.
Days in Month IntLibber Brautigan Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
Deed Tools Falados Kapuskas Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
DEMO_Shield Daemonika Nightfire With this script, it is impossible to use these scripts in copied (Copybot) object.
Describe Chatter Anonymous Chat to see yourself as others do.
Dialog Control Nargus Asturias A (not-so) simple dialog & menu control script. Call dialog and receive selected value via link_message, with built-in timer and link_message notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.

Latest version also has Dialog Menus Control built-in; which allow multi-level menus through SL dialog system.

Dialog Menus (multiuser) SimonT Quinnell Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
Dialog Number Pad DoteDote Edison Use a dialog to accept positive integer input from users.
Display Names Radar Cerise Sorbet Simple HUD type avatar radar that can show display names and script memory usage
Display Names to Key Joran Yoshikawa Simple way to get UUIDs from displaynames
Display-Username_Online_Indicator Daemonika Nightfire This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
Displayer Script Akinori Kimagawa Display Words On Top Of An Object
Drink script Emmas Seetan Used mainly for food and drink in Second Life.
Single_AO-Sit Daemonika Nightfire Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
DropBox Dimentox Travanti This is a Drop box which allows people to drop certain items in a object & has many config options.
Efficiency Tester Xaviar Czervik Tests the speed of a function.
Email2IM DoteDote Edison Send IMs to SL friends via email.
Encrypted Region-wide chat Kireji Haiku Encrypted Region-wide chat
ExplodingObjects Dale Innis Causes an object (of the appropriate type) to explode on command.
FadeEasy Nika Rugani The easy way of fading objects in or out (Using llSetLinkAlpha)
FastConeSpread Nexii Malthus Fast Algorithmn to achieve cone spread, main use in weaponry systems.
Fast List Prim Contents PixelProphet Lane Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
Grid Status Feed PixelProphet Lane Receive important Grid information in-world
Find Avatar Key Huney Jewell Explores UUID of avatar whose name is said in local chat or who touches the prim.
First Name Letter Prize RaithSphere Whybrow Gives a prize if the person who sits on it's first letter of first name matches the random letter!
Fix_Small_Prims Emma Nowhere Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
Float2Hex Strife Onizuka Very useful for transporting floats.
Float Box Contents Rolig Loon Displays object inventory in hover text, identified by type and updated marquee-style.
Follower Unknown, uploaded by Slik Swindlehurst Makes an object follow the nearest person. Do not use for griefing.
FURWARE_text Ochi Wolfe Versatile text-on-prim script, open source under the MIT license
GA Event Notifier Victor Hua Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
Geometric Library Community Project A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
Get Profile Picture Valentine Foxdale Sets the texture of the object to profile picture of the person that touches ot
GetTimestampOffset Siann Beck Returns llGetTimestamp with an hour offset.
Give InvItem every n hours Criz Collins Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
Give random object Emmas Seetan Touch to receive a random object in the prim's inventory
Golden Vendor Yumi Murakami A cross between a vendor and a game.
Google Charts Dedric Mauriac Create links to display raw data as a chart image.
Google_Translator Ugleh Ulrik Translates spanish to english, and its simple to make it any other way.
Go transparent when walking Emmas Seetan An attachment that goes invisible when you walk and visible when you don't walk.
Group Authorization Chase Quinnell Checks to see if object is set to appropriate group (checks by group key)
Group key finder Emmas Seetan Touch to find the key of the group
Group Privacy Chance Unknown Security device to insure members of a group can have a private area. Deactivates when nobody present.
Hello Avatar Linden Lab SL's default script.
Hello Avatar Companion Chase Quinnell Companion to the original Hello Avatar script
HexText Hexadeci Mole Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
Hierarchics Nexii Malthus Advanced script to create an efficient self-aware hierarchic structure.
Hierarchics2 Nexii Malthus Second generation, one script per object. Only two functions, can be embedded in others. Uses the new llSetLinkPrimitiveParamsFast/llGetLinkPrimitiveParams functions.
High-Capacity Greeter-Counter Rolig Loon Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
Holodeck Revolution Perenti Home Rezzing System.
HUD Dots Radar Cerise HUD target example, draws dots on the HUD over avatars in view.
Interpolation Library Nexii Malthus A small set of interpolation functions.
Intra-Region Update Server Emma Nowhere Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
Inventory_Based_Menu Revolution Perenti Inventory Based Menu System.
iTunes RPC Fox Diller iTunes RPC via LSL llEmail and llRemoteDataReply.
Keyframe Animator Jasper Flossberg This is a KeyFrame Animator Script to simplify construction of keyframed animations.
Keypad Door Tdub Dowler Door and keypad with changeable code. Follow instructions carefully!
Key2Name Nika Rugani Key2Name service where a user no longer needs to be in the same region to get users name
Kilt / Skirt Editor Brangus Weir This changes all the parameters of all the flexis in the link set in one swell foop!
landmark2slurl Tapple Gao Convert all landmarks in inventory to slurls
Last Sound System Babbage Linden An LSL Last.fm client.
LibObj Ochi Wolfe A library to manage state in LSL using an object-oriented approach.
LibraryDisplayLandScreenshot Jon Desmoulins A modified version of LibraryDisplayProfilePic using the new PARCEL_DETAILS_ID Implemented in Server v1.36
LinkNumber-List_in_llSetLinkPrimitiveParamsFast Daemonika Nightfire Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
Linkset resizer Maestro Linden Systematically rescales a linkset by moving and resizing each prim (by using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast)
Linkset resizer with menu Brilliant Scientist A menu-driven script that rescales a linkset by moving and resizing the prims using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast functions. Based on Linkset resizer.
*DS* Resize Example v3.0.00 Daemonika Nightfire Single resize script for a complete linkset with save and restore option.
Pointing Stick rhonin Nissondorf A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
Gun Script rhonin Nissondorf Shoots out "ammo" from the root prim of your "gun".
Grenade Script rhonin Nissondorf Uses a timed factor to add influence to the velocity of a throw object.
Linkset Resizer 2 Emma Nowhere A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on Fix Small Prims.
List2CSV Kunnis Basiat Similar to llList2CSV & llCSV2List which includes preserving type and escaping characters.
list_cast Fractured Crystal Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into llSetPrimitiveParams
Listener Script Emmas Seetan Use to listen to other people's conversations (Like spying)
List: Find Last Index Void Singer Returns the last index of searched item in a source list. (backwards version of llListFindList)
List: Multi Find Void Singer Returns the first found index of multiple search items in a list. (Multi-item version of llListFindList. Fwd and Rev versions included)
List: Reverse Void Singer Returns an input List in reverse order
LinksetIndexing Nexii Malthus Functions for indexing a linkset by patterns or names down to their linkset numbers.
llGetAgentList Sim-Wide Radar Tiaeld Tolsen Simple radar implementation using the new llGetAgentList LSL Function.
lsDancemachine Kephra Nurmi Low lag client server dancemachine.
lsDeejay Home Edition Kephra Nurmi Client server media control for music, video, youtube, pictures, and texture animations.
lsDialog Kephra Nurmi Universal notecard driven menu dialog system.
lsDisplay Kephra Nurmi Picture cycler with preloader.
lsDistributor Kephra Nurmi Simple 'try' and 'buy' vendor system.
LSL_languageAPI Gypsy Paz Multi-lingual API from notecard based language files
Mandelbrot Explorer Babbage Linden An interactive fractal explorer.
Materialization Effects Overbrain Unplugged Special effects to add to rezzing events to simulate a teleportation or materialization.
Materialization Effects 2 Nika Rugani More efficient and faster version of Materialization Effects by Overbrain Unplugged.
Matrix Functions Kyle Flynn A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
Merge Sort Xaviar Czervik Implements a Merge Sort in LSL, however this code is 300(ish) times slower than llListSort. Don't use this in a script!
Minesweeper Xaviar Czervik A simple minesweeper game.
Morse Code Bobbyb30 Swashbuckler A script that allows for the conversion to and from morse code and can "play" morse code.
Multi-displays Texture Cycler Nargus Asturias A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
Multi Item Rezzer Jesse Barnett A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
Multirezzer (on collision) Beet Streeter Spawns up to 10 objects when the object containing the script collides with a user.
Myriad Lite Preview 5 RPG System Allen Kerensky Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
Name2Key in LSL Maeva Anatine Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
Name2Key Nika Rugani Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
NexiiText Nexii Malthus Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
NexiiText2 Nexii Malthus Second Gen Text Renderer. Same as above but features use of PRIM_LINK_TARGET and an awesome dynamic prim allocation architecture.
No Auto-Return Bellla Clarity To stop your long and hard builds from getting returned in sandboxes (only single prims, though!).
No Auto-Return NR Jor3l Boa This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
No Auto-Return (Multi) Xaviar Czervik A revision of Bella's that works for multi-prim objects.
No Limit Teleporter Morgam Biedermann Teleport to infinite altitudes (up to 4096m)
Object Size Chase Quinnell Gets the dimensions and footprint of a linkset
Object to Data Xaviar Czervik Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
Online Indicator Kristy Fanshaw Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
Open Group Join Alicia Stella User Touches Object to Join Group from Group Info window, (no bot.)
Open Prim Animator Todd Borst Single script prim animation tool. Menu driven, easy to use.
Open Zyngo Skin Installer Tmzasz Luminos A Simple Script designed to install skins on the popular Skill machines.
One Script, many doors Kyrah Abattoir Door script able to manage more than 50 linked doors from a single script instance.
ParseString2List Strife Onizuka Same as llParseString2List and llParseStringKeepNulls, but not limited to 8 spacers or separators. Thus substitute a call to the llParseString2List and llParseStringKeepNulls functions by a call to ParseString2List whenever you have more than 8 separators or more than 8 spacers.
Password Generator Syntrax Canucci This is an over-complicated, semi-complex password generator, which goes through multiple steps.
Pathfinder Babbage Linden A potential field based pathfinding library.
Personal ATM Machine Jessikiti Nikitin Allows deposits and withdrawals into another of your accounts, without the account being logged in.
Phantom Child Aeron Kohime Causes a child in a link set to become phantom without the entire object becoming phantom.
PHP_RegionFunctions Gypsy Paz and Zayne Exonar Three useful PHP functions to get region info
PhysicsLib Nexii Malthus Interesting set of fun physics functions.
Play and Loop Sound Bellla Clarity Very short and simple script; plays and loops a sound in an object.
Posing Stand Bellla Clarity Just a pose script to edit attachments more easily.
PosJump Uchi Desmoulins A much more efficient alternative to the popular warpPos function for bypassing 10m distance-moved limitations.
Prefix Calculator Xaviar Czervik A calculator that evaluates expressions in prefix notation.

+ 3 4 = 5. * + 1 2 + 3 4 = 14.

Profile Picture Jor3l Boa A working profile picture script with the new SecondLife API (1/11/2011)
Progress Bar Nexii Malthus Flexible and powerful little function for creating progress bars useful in hovertext.
Pseudo-random Number Generator Xaviar Czervik Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
Quiz From Notecard Rolig Loon A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
Rainbow_palette Rui Clary Build a color picker, using only one prim, and a few lines of code.
Random Gaussian Number Generator Vlad Davidson Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
Random AV Profile Projector Debbie Trilling Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
Random Object Vendor CodeBastard Redgrave Simple vendor that gives out random objects when paid the right amount
Random Password Generator Jor3l Boa Generate Random passwords based on String Length.
RandomPrimParams Xintar Citron Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
RavText Ravenous Dingo An alternate to XyText. This is a lightweight, multiple font 10 character text display system. It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
Real Object Inventory To Dialog PixelProphet Lane Display any amount of items contained in an Object in a Dialog, regardless of item name length.
Rental Box, Simply Sendao Goodman Simple explanation of how to make rental boxes.
Rental Cube Hank Ramos Simple cube for renting out a space.
Rental-Cube Daemonika Nightfire This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
Textbox2Hovertext Ackley A simple script to allow hovertext to be set with a dialog text box.
Remote Texture Loader Bobbyb30 Swashbuckler A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
Region Frames Per Second Heymeriou Mystakidou Says the region name and frames per second out loud on command.
Resizer multi-prims Christy Mansbridge 1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
RLV Collision Grabber Vala Vella Grab people colliding with the object and sit them on a set target using RLV
sbDialog Siann Beck A simple replacement function for llDialog. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a listen on the specified channel, and returns the handle.
Scheduler Haravikk Mistral Schedule multiple events using a single script timer
Scheme Interpreter Xaviar Czervik A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
Script Override Functions Revolution Perenti bypass default strings, integer etc in chat channel.
Script Scrubber Toady Nakamura Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
Scripted Attachment Detector Bobbyb30 Swashbuckler A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
Self Upgrading Script Enhanced Cron Stardust Keeps only latest version of the script on prim (even with multiple adds of the same script!)
Sensor Visualizer Cerise Sorbet Shows the size and shape you get with llSensor range and arc parameters
Serverless Key Exchange Sendao Goodman Maintains a network of object keys without using an external server.
SetLinkText Tacusin Memo Custom function like llSetText only applying to linked sets.
SHA-1 Hash Strife Onizuka Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
SHA-2 Hash Strife Onizuka Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
Shoutcast - radio controller v0.3 (remake of similar scripts) Flennan Roffo Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
Show Agent Script Count and memory PixelProphet Lane Fast and efficient method to display the amount of scripts and memory usage for an agent
Sim Map Particle Projector Jesse Barnett Displays a floating map of the sim the script is in.
Sim Performance Collector (Web-based DeniseHoorn Slade Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
Sim Restart Logger Kyrah Abattoir Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
Simple Elevator in a Box Hank Ramos Simple elevator example.
Simple Pay Door Giygas Static Simple door you pay to get access.
Skillingo AntiHack Script Tmzasz Luminos A simple Protection script for skillingo thats modifyable to work with other machines.
Skunk Money Hank Ramos Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
SLateIt Babbage Linden An augmented virtual reality HUD.
SLetanque Babbage Linden An LSL petanque game.
SLURL HUD CodeBastard Redgrave Touch this HUD to get a SLURL through IM, email and floating text.
BuildSlurl (NewAge) Archile Azalee A way to create a SLurl in a single function BuildSlurl
SL Mail V1.2 Flennan Roffo Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
SL NTPoHTTP client SignpostMarv Martin Second Life Needs Time Parsing over Hyper Text Transfer Protocol

Emulates the function of llGetWallclock for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!

Smooth Rotating Door Toy Wylie A script for doors that open and close smoothly using llTargetOmega
Smooth Rotating Linked Door With Hinge Lyn Mimistrobell A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
Smooth Sliding Door SimonT Quinnell A script for sliding doors that open and close smoothly using llMoveToTarget. Asjusts for prim orientation.
Sound Preloader Trinity Dejavu A tripwire that preloads a selection of sound files when avatar collides with prim.
Speed Tester Bobbyb30 Swashbuckler Similar to the Efficiency Tester, this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
Spiral Staircase Generator Meyermagic Salome Generates nice looking spiral staircases without much hassle.
String Compare Xaviar Czervik Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
Synchronize Cay Trudeau Makes synchronized start to a task on even/odd seconds
String: Reverse Void Singer Returns an input string in reverse order
String: Last Index Void Singer Returns the last index of search found in string (the backward equivalent of llSubStringIndex)
Tail Messages (NewAge) Asia Snowfall A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
Taper Door (minimalistic) Kopilo Hallard A basic script for doors which open and close using taper.
Teleport HUD Jesse Barnett WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
Teleporter (landmark based) Void Singer Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
Text Scroller Fred Gandt A simple text display object that scrolls text (applied as a texture) from right to left (like those LED signs) in a continuous loop.
Texture Changers Bobbyb30 Swashbuckler A collection of texture changing scripts.
Texture Management Revolution Perenti Dialog Menu based Texture Selection.
Texture Slide Xen Lisle Slides a texture on mouse movement
Tic Tac Toe CG Linden Step by step demo on how to implement a larger scripting project
TightList Strife Onizuka Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.

There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.

Timer Module Isabelle Aquitaine Manage multiple timers via linked messages.
Two Avatars on single prim Cay Trudeau Allow two (or more) avatars to sit on same prim
Timestamp:
Unix time code to list format
Void Singer converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
Timestamp:
List format to Unix time code
Void Singer converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
Timestamp:
Weekday from Unix timestamp
Void Singer Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
Texture Repeater Jenna Felton Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
Timestamp:
Weekday from (Y, M, D) format
Void Singer Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
Touch A Quote CodeBastard Redgrave Touch an object to read quotes sequentially from a notecard
Touring Balloon Hank Ramos Automated touring balloon with many options from long ago. Always seems to work on one SL release, and not the other.
Under Age Boot Chance Unknown Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
UNDO_PosRot Rolig Loon Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
Universal Translator Hank Ramos Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration. Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
Unix2DateTime Flennan Roffo Conversion from Unix time (llGetUnixTime()) to date and time string and vice versa.
Unmutable Descript Nagger Bobbyb30 Zohari To nag avatars to take off their scripted attatchments.
Unpacker On Rez (NewAge) Asia Snowfall A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
Unpacker On Touch (NewAge) Asia Snowfall Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
Update distributor Dale Innis Distribute an object (like a project update) to a list of people named in a notecard.
UUID2Channel Project Neox Optimised version of the original key2channel generators.
UUID Song Generator Sendao Goodman Translates a UUID into a simple song and plays it.
Visitor Greeter Void Singer Reduced spam visitor greeter, highly configurable, easy to modify.
VariText Geneko Nemeth (Kakurady) Display text on a prim, without looking like from a typewriter
Visitor Logger (Web/Basic) Buddy Sprocket A very basic visitor logger - log visitors in SL to a text file on your web-site.
Vote Simple JB Kraft Simple vote collector. One avi, one vote.
Walking Sound (NewAge) Asia Snowfall Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
WarpPos Keknehv Psaltery Non-physical movement without the 10m limit.
Watchdog Tika Oberueng LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
Wiki3DBuilder Wiki3DBuilder1.0 Salahzar Stenvaag Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
Window Control Emmas Seetan For window opacity, helpful for buildings.
XTEA Strong Encryption Implementation Morse Dillon An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
XyText Xylor Baysklef Display text (up to 10 characters) on a prim. Use as many prims as desired.
xyzText Example Daemonika Nightfire Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
XyyyyzText Criz Collins Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
XyzzyText Thraxis Epsilon and Gigs Taggart Display text (up to 10 characters) on a prim. Way more efficient than XyText.
Youtube TV Morgam Biedermann Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
Input number of seconds, get a string back that shows days, hours, minutes, seconds Fire Centaur Returns a string that displays days, hours, seconds
Presenter with Timer Fire Centaur Yet another texture presenter with a timer, lock, next/prev etc
Random Giver Prim Damian Darkwyr A randomized item giver with a game-like twist
Client Specific Contents Giver Damian Darkwyr Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
Zen Resizer Void Singer Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
Weaver Spell Grid Yumi Murakami Designs simple objects and creates them with magic words.
Zero Lag Poseball Jippen Faddoul and Daemonika Nightfire A simple poseball with no lag
Bézier Toy Dora Gustafson Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
HTML HUD Demo Kelly Linden HTML-based, single script HUD (some assembly required)

Support Script Library

These are scripts in other languages, intended to be run on other systems that support scripts written in LSL

Name Creator Description
phpPathfinding Nexii Malthus PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
Calendar Image UUID API Ina Centaur API that gives the UUID of an image of a calendar image give month and year arguments.
HTTP Post request to a PHP server Corto Maltese This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
Key2Name.php Ina Centaur Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
HTTP-IN DNS Darien Caldwell Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
Lame Object DNS and Cross Sim Messaging Liandra Ceawlin Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
llXorBase64StringsCorrect SignpostMarv Martin An implementation of llXorBase64StringsCorrect in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via llHTTPRequest.
lsl_fu.php SignpostMarv Martin A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
Name2Key.php Jor3l Boa Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
Public Object DNS Liandra Ceawlin Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
Silo Zero Linden General purpose data store in PHP. Use this to persist arbitrary data from LSL via llHTTPRequest. See:
  • Readme and Archive apparently no longer there or WP stole the redirect for them. Talia Tokugawa 24/03/17
Silverday ObjectDNS Till Stirling Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
SLDB Luc Aubret Flexible web database storage using PHP/MySQL. Used to store per-user field/value pairs from in-world objects using llHTTPRequest.
SL Asset Data Trimda Hedges A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID). Includes caching of requests and results and example application. Copyright under Eclipse Public License v1
  • Dead Links, Page is still there but there is nothing available for download. - Talia Tokugawa 24/03/17

See Also

Articles

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "LSL Library"

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