Difference between revisions of "Category:LSL Library"

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NOTE: Please add your scripts to this page and then add them to a category on the [[:Category:LSL Categorized Library|Categorized Library]] page.
Come to this page to see complex examples that show how to combine parts of LSL.
Come to this page to see complex examples that show how to combine parts of LSL.


Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL  
Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.


Why collect complex examples here? Well, ...
Why collect complex examples here? Well, ...


There are many [[script|scripts]] that have become buried in the [http://forums-archive.secondlife.com/15/1.html Scripting Library archive] or the newer [https://blogs.secondlife.com/community/forums/scripting_library?view=discussions Scripting Library forum], were lost with the death of the early scripting forums, or sit idle in [[inventory|inventories]] that could be useful and should be more accessible.
There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The [http://community.secondlife.com/t5/Community-General/Upgrading-the-Forums/bc-p/77385 Huge Leap] to the new [http://www.jivesoftware.com/ Jive software], while traumatic and disruptive, has failed to dispose of  what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.


Other scripters may be in the same situation. This wiki is a well-suited medium for a script library. Feel free to add your scripts to the script library by creating new pages for them and linking to those pages here.
# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# <s>[http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive]</s>,
# <s>[http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library]</s>.


Note that there are many more scripts in the LSL Library here, but you can't get to them if you don't know they exist, because they are subpages now, instead of an automatically updated category. Good luck searching.
 
The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the [[:Category:LSL Categorized Library|Categorized Library]].
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#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <nowiki>{{LSL Header}}</nowiki>.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <code><nowiki>{{LSL Header}}</nowiki></code>.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
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==LSL Script Library==
==LSL Script Library==


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! '''Description'''
! '''Description'''
|-
|-
||[[1st necessity of SL]]
||[[User:Daemonika_Nightfire/Scripts/AppLinks|<nowiki>secondlife:///app/...</nowiki>]]
||[[User:Beer Dailey|Beer Dailey]]
||{{User|Daemonika Nightfire}}
||Monitors for avatars and (de)activates scripts states to control script performance/lag.
|| Useful <nowiki>secondlife:///app/...</nowiki> commands for scripts, local chat, instant message, group chat, group notice & profiles.
|-
|[[Teleporter_Anywhere]]
|{{User|Luxen Resident}}
| Zx Teleporter Anywhere v5.1.
|-
|[[Ultimate_Radar]]
|{{User|Luxen Resident}}
| Zx Ultimate Radar v5.
|-
|[[Language_Scanner]]
|{{User|Luxen Resident}}
|Zx Language Scanner v5.
|-
|[[Visitor_Counter_Tracker]]
|{{User|Luxen Resident}}
|Zx Visitor Counter - Tracker v3.1.
|-
|[[Notecard_Configuration_Reader_by_Maddox_Deluxe]]
|{{User2|Maddox Deluxe}}
|Notecard Multi-line Entries Configuration Reader v1.6.
|-
|[[User:Yumi Murakami/Addiction Moderator|Addiction Moderator and World Clock]]
|{{User|Yumi Murakami}}
|Keep tabs on usage of SL and easily share local times with other users.
|-
|[[User:Yumi Murakami/Bijocam And Other Camera Scripts|Bijocam and Other Camera Scripts]]
|{{User|Yumi Murakami}}
|Various camera control systems for machinima, security, and other effects.
|-
|[[Recent Avatar Scanner]]
|{{User|Ackley Bing|Ackley}}
|Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
|-
|[[Target Crosshair HUD]]
|{{User|Ackley Bing|Ackley}}
|A 2 prim HUD with crosshair targets nearby players names, profiles and user key
|-
|[[User:Ackley Bing/Basic Sim Status Button Indicator HUD|Basic Sim Status Button Indicator HUD]]
|{{User|Ackley Bing|Ackley}}
|A single prim HUD. Color indicates sim status changes.
|-
|[[Basic Target Scanner HUD]]
|{{User|Ackley Bing|Ackley}}
|A single prim HUD.  Scrolls through nearby players names, photos and user key.
|-
|[[StringIsNum|(Function) StringIsNum]]
|{{User|Zion Tristan}}
|A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|-
|[[Remove all scripts from a linkset]]
|{{User2|Dahlia Orfan}}
|Remove all scripts from a linkset.
|-
|[[RLV Viewer Titler]]
||{{User2|Jenna Felton}}
|Titler displaying viewer and it's version, revealed via RLV interface.
|-
|[[Sim Restart Notifyer]]
||{{User2|Jenna Felton}}
|On region restart, notifyes registered residents about the sim is online and the current sim version
|-
|[[Script Vitality plug-in]]
||{{User2|Jenna Felton}}
|Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|-
|[[Chat Painter]]
||{{User2|Jenna Felton}}
|Changes texture and collor properties of named prims in a linkset by using chat commands.
|-
|[[1st necessity of SL]]
|{{User|Beer Dailey}}
|Monitors for avatars and (de)activates scripts states to control script performance/lag.
|-
|[[3D Radar]]
|{{User|Jesse Barnett}}
|Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|-
|[[RegionSitTeleport]]
|{{User|Vincent Nacon}}
|A very simple and clean sit/unsit teleporter.
|-
|[[Avatar Position Adjustement to Avatar Height When Sitting]]
|{{User|Cay Trudeau}}
|Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
|-
|[[AbcText]]
|{{User|Ange Capalini}}
|EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|-
|[[Access (NewAge)]]
|{{User|Asia Snowfall}}
|An easy to use script for permissions on who can use the script, Public/Group/Owner
|-
|[[User:Daemonika_Nightfire/Scripts/Access_Tutorial_EN|Access Tutorial (EN)]]
|{{User|Daemonika Nightfire}}
|Short examples about permission to executable commands.
|-
|[[Aim Detection]]
|{{User2|Han Shuffle|Dugley Reanimator}}
|Monitors for avatars and reports back to owner about who is aiming at them.
|-
|[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|Anti (copy & transfer)]]
|{{User|Daemonika Nightfire}}
|This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
|-
|[[User:Daemonika_Nightfire/Scripts/Anti_Rezz|Anti Rezz]]
|{{User|Daemonika Nightfire}}
|This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.  
|-
|-
||[[3D Radar]]
|[[AntiDelay Node]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Xaviar Czervik}}
||Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|Uses [[llMessageLinked]] to stop those pesky delays.
|-
|-
||[[Access (NewAge)]]
|[[AO Overriding Pose Ball]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Jesse Barnett}}
||An easy to use script for permissions on who can use the script, Public/Group/Owner
|No more turning your AO off and on when you sit down
|-
|-
||[[Aim Detection]]
|[[ARCFOUR Strong Encryption Implementation]]
||[[User:Han Shuffle|Han Shuffle]]
|{{User2|Nekow42 Zarf}}
||Monitors for avatars and reports back to owner about who is aiming at them.
|An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
|-
|-
||[[AntiDelay Node]]
|[[Assembly Programming Language|Assembly-Like Programming Language]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||Uses [[llMessageLinked]] to stop those pesky delays.
|A compiler that runs assembly-like programs.
|-
|-
||[[AO Overriding Pose Ball]]
|[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User2|Alynna Vixen}}
||No more turning your AO off and on when you sit down
|This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|-
|-
||[[ARCFOUR Strong Encryption Implementation]]
|[[AvatarFollower]]
||[[User:Nekow42 Zarf|Nekow42 Zarf]]
|{{User|Dale Innis}}
||An LSL implementation of ARCFOUR, the most popular stream cipher still in use. It is licensed under a Creative Commons Attribution 3.0 license.
|Allows one avatar to automatically follow another.
|-
|-
||[[Assembly Programming Language|Assembly-Like Programming Language]]
|[[Avatar Radar (NewAge)]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Asia Snowfall}}
||A compiler that runs assembly-like programs.
|Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|-
|-
||[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
|[[Base2Dec]]
||[[User:Alynna Vixen|Alynna Vixen]]
|{{User|Siann Beck}}
||This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|Convert a number to decimal from any base.
|-
|-
||[[AvatarFollower]]
|[[BaseN]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Nexii Malthus}}
||Allows one avatar to automatically follow another.
|Variable base compression, dynamically maps to usable UTF code points.
|-
|-
||[[Avatar Radar (NewAge)]]
|[[Basic Encryption Modules]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Beverly Larkin}}
||Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|-
|-
||[[Base2Dec]]
|[[Be happy]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Emmas Seetan}}
||Convert a number to decimal from any base.
|Basic smile attachment script, makes your avatar smile.
|-
|-
||[[BaseN]]
|[[Beat The Average Vendor]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User2|Kristen Giano}}
||Variable base compression, dynamically maps to usable UTF code points.
|A vendor script based on humblebundle.com
|-
|-
||[[Basic A-Star Pathfinder]]
|[[Best Neighbor Ad Hiding Script|Best Neighbor]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User2|Doran Zemlja}}
|| My own interpretation of A Star into a highly efficient algorithmn
|Reduce ad clutter by hiding ads when users are on their own land nearby.
|-
|-
||[[Basic Encryption Modules]]
|[[BigNum|BigNum Library (RSA Encryption)]]
||[[User:Beverly Larkin|Beverly Larkin]]
|{{User|Xaviar Czervik}}
||Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|-
|-
||[[Be happy]]
|[[Binary Clock v1.1|Binary Clock]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Fox Diller}}
||Basic smile attachment script, makes your avatar smile.
|A Binary Clock.
|-
|-
||[[Best Neighbor Ad Hiding Script|Best Neighbor]]
|[[BinaryDecimalConverter]]
||[[User:Doran Zemlja|Doran Zemlja]]
|{{User2|Soundless Smalls}}
||Reduce ad clutter by hiding ads when users are on their own land nearby.
|Converts a binary value to a decimal value and vice versa.
|-
|-
||[[BigNum|BigNum Library (RSA Encryption)]]
|[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Chase Quinnell}}
||A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
|-
|-
||[[Binary Clock v1.1|Binary Clock]]
|[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Rolig Loon}}
||A Binary Clock.
|Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|-
|-
||[[BinaryDecimalConverter]]
|[[Builders Buddy|Builder's Buddy Tool]]
||[[User:Soundless Smalls|Soundless Smalls]]
|{{User|Newfie Pendragon}}
||Converts a binary value to a decimal value and vice versa.
|Script to easily move/rotate large builds that exceed the linkable size [[limits]].
|-
|-
||[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
|[[User:Daemonika_Nightfire/Scripts/Building_Rezzer|Building Rezzer 2024]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Daemonika Nightfire}}
||Blacklist(denial of use) or a creator kill script(can delete someone's item by command on private channel)
|This rezzer is my interpretation of a building rezzer.
|-
|-
||[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
|[[Button Click Detector]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User2|Sendao Goodman}}
||Dialog driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|-
|-
||[[Builders Buddy|Builder's Buddy Tool]]
|[[Camera following prim]]
||[[User:Newfie Pendragon|Newfie Pendragon]]
|{{User|Dale Innis}}
||Script to easily move/rotate large builds that exceed the linkable size limit (30 meters).
|Pair of scripts to make a prim follow your camera position around (for lights etc).
|-
|-
||[[Button Click Detector]]
|[[Camera Sync]]
||{{User|Sendao Goodman}}
|{{User|Meyermagic Salome}} and {{User2|Nomad Padar}}
||Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|A system to synchronize the cameras of two avatars.
|-
|-
||[[Camera following prim]]
|[[Chatbot]]
||[[User:Dale Innis|Dale Innis]]
|Anonymous
||Pair of scripts to make a prim follow your camera position around (for lights etc).
|Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|-
|-
||[[Camera Sync]]
|[[Chat Logger (GPL)]]
||[[User:Meyermagic Salome|Meyermagic Salome]] and [[User:Nomad Padar|Nomad Padar]]
|{{User|Nobody Fugazi}}
||A system to synchronize the cameras of two avatars.
|Chat logger which requests permission from participants before recording them.
|-
|-
||[[Chatbot]]
|[[Chat_Relay|Chat Relay]]
||Anonymous
|{{User|grumble Loudon}}
||Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|A Chat relay which can be routed using a path header and won't echo.
|-
|-
||[[Chat Logger (GPL)]]
|[[ClickAndDrag]]
||[[User:Nobody Fugazi|Nobody Fugazi]]
|{{User|Nexii Malthus}}
||Chat logger which requests permission from participants before recording them.
| Click and Drag user interface elements using dynamic feedback
|-
|-
||[[Chat_Relay|Chat Relay]]
|[[User:Lou_Netizen/HTTP_GET_Example_(GridSurvey)|HTTP Get Example (GridSurvey)]]
||[[User:grumble Loudon|grumble Loudon]]
|{{User|Lou Netizen}}
||A Chat relay which can be routed using a path header and won't echo.
|Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
|-
|-
||[[ClickAndDrag]]
|[[Code Racer]]
||[[User:Nexii Malthus|Nexii Malthus]]
|Anonymous
|| Click and Drag user interface elements using dynamic feedback
|Race two versions of code forever, to see which runs faster.
|-
|-
||[[Code Racer]]
|[[Code Sizer]]
||Anonymous
|Anonymous
||Race two versions of code forever, to see which runs faster.
|Count the bytes compiled from source code, to measure how to write small code.
|-
|-
||[[Code Sizer]]
|[[Collision message sender]]
||Anonymous
|{{User2|Taff Nouvelle}}
||Count the bytes compiled from source code, to measure how to write small code.
|Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
|[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
||[[User:Void_Singer|Void_Singer]]
|{{User|Void Singer}}
||Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|-
|-
||[[Color Changer|Color Changer Plus]]
|[[Color Changer|Color Changer Plus]]
||[[User:Neo Calcutt|Neo Calcutt]]
|{{User2|Neo Calcutt}}
||A color changer with 14 colors, a random function, and a custom vector function.
|A color changer with 14 colors, a random function, and a custom vector function.
|-
|-
||[[Color conversion scripts|Color Conversion]]
|[[Color conversion scripts|Color Conversion]]
||[[User:Sally LaSalle|Sally LaSalle]]
|{{User|Sally LaSalle}}
||Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|-
|-
||[[ColorConvert]]
|[[ColorConvert]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Siann Beck}}
||Convert color values to vector from RGB, hex or HTML color name.
|Convert color values to vector from RGB, hex or HTML color name.
|-
|-
||[[Color script]]
|[[Color script]]
||[[User:Masakazu Kojima|Masakazu Kojima]]
|{{User2|Masakazu Kojima}}
||Script for changing colors trough a listener with pre-defined colors.
|Script for changing colors trough a listener with pre-defined colors.
|-
|-
||[[Library Combined Library|Combined Library]]
|[[Library Combined Library|Combined Library]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Strife Onizuka}}
||Library of mostly encoding and decoding functions, some more useful then others.
|Library of mostly encoding and decoding functions, some more useful then others.
* String functions: Replace / Trim right / Trim left / Trim both
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
* List functions: Replace / Compare
|-
|-
||[[Computer:jaycoonlanguage]]
|[[Computer:jaycoonlanguage]]
||[[User:jayco121 Bing|jayco121 Bing]]
|{{User|jayco121 Bing}}
|| A language written in LSL that is meant for my computer (available at the shop).
| A language written in LSL that is meant for my computer (available at the shop).
|-
|[[Read Note Card Configuration|Configuration Notecard Reader]]
|{{User|Dedric Mauriac}}
|A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|-
|[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
|[[Lear Cale|Lear Cale]]
|Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|-
|-
||[[Read Note Card Configuration|Configuration Notecard Reader]]
|[[Library_Chat_Relay|Conversation Relay]]
||{{User|Dedric Mauriac}}
|{{User|Jippen Faddoul}}
||A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|-
|-
||[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
|[[Curtain script]]
||[[Lear Cale|Lear Cale]]
|{{User|Zilla Larsson}}
||Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|A simple script to retract/stretch curtains, blinds, bedcovers and more
|-
|-
||[[Library_Chat_Relay|Conversation Relay]]
|[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
||[[User:Jippen Faddoul|Jippen Faddoul]]
|{{User|Hawkster Westmoreland}}
||Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|A customizable way to cycle dialog items with pagination
|-
|-
||[[Curtain script]]
|[[Dataserver API]]
||[[User:Zilla Larsson|Zilla Larsson]]
|{{User|Revolution Perenti}}
||A simple script to retract/stretch curtains, blinds, bedcovers and more
|Dataserver Framework for Notecards.
|-
|-
||[[Dataserver API]]
|[[Date Library]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Corto Maltese}}
||Dataserver Framework for Notecards.
| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|-
|-
||[[Date Library]]
|[[Day of the Week]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|DoteDote Edison}}
|| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|Function to get day of the week from [[llGetUnixTime]].
|-
|-
||[[Day of the Week]]
|[[Days in Month]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|IntLibber Brautigan}}
||Function to get day of the week from [[llGetUnixTime]].
|Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|-
|-
||[[Days in Month]]
|[[Deed Tools]]
||[[User:IntLibber Brautigan begin_of_the_skype_highlighting     end_of_the_skype_highlighting begin_of_the_skype_highlighting     end_of_the_skype_highlighting|IntLibber Brautigan]]
|{{User|Falados Kapuskas}}
||Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|-
|-
||[[Deed Tools]]
|[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|DEMO_Shield]]
||[[User:Falados Kapuskas|Falados Kapuskas]]
|{{User|Daemonika Nightfire}}
||Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|With this script, it is impossible to use these scripts in copied (Copybot) object.
|-
|-
||[[Describe Chatter]]
|[[Describe Chatter]]
||Anonymous
|Anonymous
||Chat to see yourself as others do.
|Chat to see yourself as others do.
|-
|-
||[[Dialog Control]]
|[[Dialog Control]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Nargus Asturias}}
|| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]](), with built-in timer and [[link_message]]() notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]], with built-in timer and [[link_message]] notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
|-
|-
||[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
|[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
||[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|SimonT Quinnell}}
|| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
|-
|[[Dialog NumberPad|Dialog Number Pad]]
|{{User|DoteDote Edison}}
|Use a dialog to accept positive integer input from users.
|-
|[[Display Names Radar]]
|{{User|Cerise Sorbet}}
|Simple HUD type avatar radar that can show [[display names]] and script memory usage
|-
|[[Display Names to Key]]
|{{User|Joran Yoshikawa}}
|Simple way to get UUIDs from displaynames
|-
|[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|Display-Username_Online_Indicator]]
|{{User|Daemonika Nightfire}}
|This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
|-
|[[Displayer Script]]
|{{User|Akinori Kimagawa}}
|Display Words On Top Of An Object
|-
|[[Drink script]]
|{{User|Emmas Seetan}}
|Used mainly for food and drink in Second Life.
|-
|[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|Single_AO-Sit]]
|{{User|Daemonika Nightfire}}
|Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|-
|[[TOXDropBox|DropBox]]
|{{User|Dimentox Travanti}}
| This is a Drop box which allows people to drop certain items in a object & has many config options.
|-
|[[Efficiency Tester]]
|{{User|Xaviar Czervik}}
|Tests the speed of a function.
|-
|[[Email-to-IM|Email2IM]]
|{{User|DoteDote Edison}}
|Send IMs to SL friends via [[email]].
|-
|-
|[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
|{{User|Kireji Haiku}}
|Encrypted Region-wide chat
|-
|[[ExplodingObjects]]
|{{User|Dale Innis}}
|Causes an object (of the appropriate type) to explode on command.
|-
|[[FadeEasy]]
|{{User2|Nika Rugani}}
|The easy way of fading objects in or out (Using llSetLinkAlpha)
|-
|[[FastConeSpread]]
|{{User|Nexii Malthus}}
| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|-
|[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
|{{User|PixelProphet Lane}}
|Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|-
|[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
|{{User|PixelProphet Lane}}
|Receive important Grid information in-world
|-
|[[Find Avatar Key|Find Avatar Key]]
|{{User2|Huney Jewell}}
|Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|-
|[[First Name Letter Prize]]
|{{User|RaithSphere Whybrow}}
|Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|-
|[[Fix Small Prims|Fix_Small_Prims]]
|{{User|Emma Nowhere}}
|Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|-
|[[Float2Hex]]
|{{User|Strife Onizuka}}
|Very useful for transporting [[float|floats]].
|-
|[[Float Box Contents]]
|{{User|Rolig Loon}}
|Displays object inventory in hover text, identified by type and updated marquee-style.
|-
|[[Follower (script)|Follower]]
|Unknown, uploaded by {{User|Slik Swindlehurst}}
|Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|-
|[[FURWARE_text]]
|{{User|Ochi Wolfe}}
|Versatile text-on-prim script, open source under the MIT license
|-
|-
||[[Dialog NumberPad|Dialog Number Pad]]
|[[GA Event Notifier]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Victor Hua}}
||Use a dialog to accept positive integer input from users.
|Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|-
|-
||[[Displayer Script]]
|[[Geometric|Geometric Library]]
||[[User:Akinori Kimagawa|Akinori Kimagawa]]
|Community Project
||[[Display Words On Top Of An Object]]
|A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|-
|-
||[[Drink script]]
|[[Get Profile Picture]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User2|Valentine Foxdale}}
||Used mainly for food and drink in Second Life.
|Sets the texture of the object to profile picture of the person that touches ot
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|*DS*_Single_AO-Sit]]
|[[GetTimestampOffset]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Siann Beck}}
||Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|Returns [[llGetTimestamp]] with an hour offset.
|-
|-
||[[TOXDropBox|DropBox]]
|[[Give InvItem every n hours]]
||[[User:Dimentox Travanti|Dimentox Travanti]]
|{{User|Criz Collins}}
|| This is a Drop box which allows people to drop certain items in a object & has many config options.
|Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
|-
|-
||[[Efficiency Tester]]
|[[Give random object]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Emmas Seetan}}
||Tests the speed of a function.
|Touch to receive a random object in the prim's inventory
|-
|-
||[[Email-to-IM|Email2IM]]
|[[User:Yumi Murakami/Golden Vendor|Golden Vendor]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Yumi Murakami}}
||Send IMs to SL friends via [[email]] (translate emails from friends into IMs).
|A cross between a vendor and a game.
|-
|-
|[[Google Charts]]
|{{User|Dedric Mauriac}}
|Create links to display raw data as a chart image.
|-
|-
||[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
|[[Google_Translator]]
||'''[[User:Kireji Haiku|Kireji Haiku]]''' <sup><small>([[User talk:Kireji Haiku|talk]]|[[Special:Contributions/Kireji Haiku|contribs]])</small></sup>
|{{User|Ugleh Ulrik}}
||Encrypted Region-wide chat
|Translates spanish to english, and its simple to make it any other way.
|-
|-
||[[ExplodingObjects]]
|[[Go transparent when walking]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Emmas Seetan}}
||Causes an object (of the appropriate type) to explode on command.
|An attachment that goes invisible when you walk and visible when you don't walk.
|-
|-
||[[FadeEasy]]
|[[Group Authorization]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Chase Quinnell}}
||The easy way of fading objects in or out (Using llSetLinkAlpha)
|Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|-
|-
||[[FastConeSpread]]
|[[Group key finder]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Emmas Seetan}}
|| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|Touch to find the key of the group
|-
|-
||[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
|[[Group Privacy]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Chance Unknown}}
||Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|Security device to insure members of a group can have a private area. Deactivates when nobody present.
|-
|-
||[[Find Avatar Key|Find Avatar Key]]
|[[Hello Avatar]]
||[[User:Huney Jewell|Huney Jewell]]
|Linden Lab
||Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|SL's default script.
|-
|-
||[[First Name Letter Prize]]
|[[Hello Avatar Companion]]
||[[User:RaithSphere Whybrow|RaithSphere Whybrow]]
|[[Chase Quinnell]]
||Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|Companion to the original [[Hello Avatar]] script
|-
|-
||[[Fix Small Prims|Fix_Small_Prims]]
|[[HexText]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|Hexadeci Mole}}
||Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
|-
|-
||[[Float2Hex]]
|[[Hierarchics]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Nexii Malthus}}
||Very useful for transporting [[float|floats]].
| Advanced script to create an efficient self-aware hierarchic structure.
|-
|-
||[[Float Box Contents]]
|[[Hierarchics2]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Nexii Malthus}}
||Displays object inventory in hover text, identified by type and updated marquee-style.
| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|-
|-
||[[Follower (script)|Follower]]
|[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
||Unknown, uploaded by [[User:Slik Swindlehurst|Slik Swindlehurst]]
|{{User|Rolig Loon}}
||Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
|-
|-
||[[GA Event Notifier]]
|[[Holodeck]]
||[[User:Victor Hua|Victor Hua]]
|{{User|Revolution Perenti}}
||Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|Home Rezzing System.
|-
|-
||[[Geometric|Geometric Library]]
|[[HUD Dots Radar]]
||Community Project
|{{User|Cerise Sorbet|Cerise}}
||A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|HUD target example, draws dots on the HUD over avatars in view.
|-
|-
||[[Get Profile Picture]]
|[[Interpolation|Interpolation Library]]
||[[User:Valentine Foxdale|Valentine Foxdale]]
|{{User|Nexii Malthus}}
||Sets the texture of the object to profile picture of the person that touches ot
|A small set of interpolation functions.
|-
|-
||[[GetTimestampOffset]]
|[[Intra-Region Update Server]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Emma Nowhere}}
||Returns [[llGetTimestamp]]() with an hour offset.
|Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|-
|-
||[[Give InvItem every n hours]]
|[[Inventory_Based_Menu]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Revolution Perenti}}
||Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.  
|Inventory Based Menu System.
|-
|-
||[[Give random object]]
|[[iTunes RPC Email|iTunes RPC]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Fox Diller}}
||Touch to receive a random object in the prim's inventory
|iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|-
|-
||[[Google Charts]]
|[[Key Frame Animator|Keyframe Animator]]
||[[User:Dedric Mauriac|Dedric Mauriac]]
|{{User|Jasper Flossberg}}
||Create links to display raw data as a chart image.
| This is a KeyFrame Animator Script to simplify construction of keyframed animations.
|-
|-
||[[Google_Translator]]
|[[Key Pad Door|Keypad Door]]
||[[User:Ugleh Ulrik|Ugleh Ulrik]]
|{{User|Tdub Dowler}}
||Translates spanish to english, and its simple to make it any other way.
| Door and keypad with changeable code. Follow instructions carefully!
|-
|-
||[[Go transparent when walking]]
|[[Key2Name]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User2|Nika Rugani}}
||An attachment that goes invisible when you walk and visible when you don't walk.
| Key2Name service where a user no longer needs to be in the same region to get users name
|-
|-
||[[Group Authorization]]
|[[Kilt Editor|Kilt / Skirt Editor]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Brangus Weir}}
||Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
| This changes all the parameters of all the flexis in the link set in one swell foop!
|-
|-
||[[Group Information v1.0]]
|[[landmark2slurl]]
||[[User:Tyrennic Rivera|Tyrennic Rivera]]
|{{User|Tapple Gao}}
||When clicked the prim will show group information (set on the prim) from the official Second Life Search page.
|Convert all landmarks in inventory to slurls
|-
|-
||[[Group key finder]]
|[[Last Sound System]]
||[[User:Emmas Seetan|Emmas Seetan]]
|Babbage Linden
||Touch to find the key of the group
|An LSL [http://Last.fm Last.fm] client.
|-
|-
||[[Group Privacy]]
|[[LibObj]]
||[[User:Chance Unknown|Chance Unknown]]
|{{User|Ochi Wolfe}}
||Security device to insure members of a group can have a private area. Deactivates when nobody present.
|A library to manage state in LSL using an object-oriented approach.
|-
|-
||[[Hello Avatar]]
|[[LibraryDisplayLandScreenshot]]
||Linden Lab
|{{User|Jon Desmoulins}}
||SL's default script.
|A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|-
|-
||[[Hello Avatar Companion]]
|[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
||[[Chase Quinnell]]
|{{User|Daemonika Nightfire}}
||Companion to the original [[Hello Avatar]] script
|Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|-
|-
||[[Hierarchics]]
|[[Linkset resizer]]
||[[User:Nexii Malthus|Nexii Malthus]]
|Maestro Linden
|| Advanced script to create an efficient self-aware hierarchic structure.
|Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|-
|-
||[[Hierarchics2]]
|[[Linkset resizer with menu]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Brilliant Scientist}}
|| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|-
|-
||[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Example v3.0.00]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Daemonika Nightfire}}
||Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.  
|Single resize script for a complete linkset with save and restore option.
|-
|-
||[[Holodeck]]
|[[Pointing Stick]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|rhonin Nissondorf}}
||Home Rezzing System (Open Source).
|A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|-
|-
||[[Interpolation|Interpolation Library]]
|[[Gun Script]]
||[[User:Nexii_Malthus|Nexii Malthus]]
|{{User|rhonin Nissondorf}}
||A small set of interpolation functions.
|Shoots out "ammo" from the root prim of your "gun".
|-
|-
||[[Intra-Region Update Server]]
|[[Grenade Script]]
||[[User:Emma_Nowhere|Emma Nowhere]]
|{{User|rhonin Nissondorf}}
||Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|Uses a timed factor to add influence to the velocity of a throw object.
|-
|-
||[[Inventory_Based_Menu]]
|[[Linkset Resizer 2]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Emma Nowhere}}
||Inventory Based Menu System.
|A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|-
|-
||[[iTunes RPC Email|iTunes RPC]]
|[[List2CSV]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Kunnis Basiat}}
||iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|Similar to [[llList2CSV]] & [[llCSV2List]] which includes preserving type and escaping characters.
|-
|-
||[[Kilt Editor|Kilt / Skirt Editor]]
|[[list_cast]]
||[[User:Brangus Weir|Brangus Weir]]
|{{User2|Fractured Crystal}}
|| This changes all the parameters of all the flexis in the link set in one swell foop!
|Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|-
|-
||[[Key Pad Door|Keypad Door]]
|[[Listener Script]]
||[[User:Tdub Dowler|Tdub Dowler]]
|{{User|Emmas Seetan}}
|| Door and keypad with changeable code. Follow instructions carefully!
|Use to [[listen]] to other people's conversations (Like spying)
|-
|-
||[[Last Sound System]]
|[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Void Singer}}
||An LSL [http://Last.fm Last.fm] client.
|Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|-
|-
||[[LibraryDisplayLandScreenshot]]
|[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
||[[User:Jon Desmoulins|Jon Desmoulins]]
|{{User|Void Singer}}
||A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|-
|-
||[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
|[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Void Singer}}
||Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|Returns an input List in reverse order
|-
|-
||[[Linkset resizer]]
|[[LinksetIndexing]]
||[[User:Maestro Linden|Maestro Linden]]
|{{User|Nexii Malthus}}
||Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|Functions for indexing a linkset by patterns or names down to their linkset numbers.
|-
|-
||[[Linkset resizer with menu]]
|[[llGetAgentList Sim-Wide Radar]]
||[[User:Brilliant Scientist|Brilliant Scientist]]
|{{User|Tiaeld Tolsen}}
||A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|-
|-
||[[Linkset Resizer 2]]
|[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|Kephra Nurmi}}
||A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
| Low lag client server dancemachine.
|-
|-
||[[List2CSV]]
|[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]
||[[User:Kunnis Basiat|Kunnis Basiat]]
|{{User|Kephra Nurmi}}
||List2CSV & CSV2List that include preserving type and escaping characters.
| Client server media control for music, video, youtube, pictures, and texture animations.
|-
|-
||[[list_cast]]
|[[User:Kephra_Nurmi/lsDialog|lsDialog]]
||[[User:Fractured Crystal|Fractured Crystal]]
|{{User|Kephra Nurmi}}
||Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
| Universal notecard driven menu dialog system.
|-
|-
||[[Listener Script]]
|[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Kephra Nurmi}}
||Use to [[listen]] to other people's conversations (Like spying)
| Picture cycler with preloader.
|-
|-
||[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
|[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
||[[User:Void Singer|Void Singer]]
|{{User|Kephra Nurmi}}
||Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
| Simple 'try' and 'buy' vendor system.
|-
|-
||[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
|[[LSL_languageAPI]]
||[[User:Void Singer|Void Singer]]
|{{User|Gypsy Paz}}
||Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|Multi-lingual API from notecard based language files
|-
|-
||[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
|[[Mandelbrot Explorer]]
||[[User:Void Singer|Void Singer]]
|{{User|Babbage Linden}}
||Returns an input List in reverse order
|An interactive fractal explorer.
|-
|-
||[[Load URL]]
|[[Materialization Effects]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Overbrain Unplugged}}
||Touch to get a dialog to visit the URL inside the script.
| Special effects to add to rezzing events to simulate a teleportation or materialization.
|-
|-
||[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
|[[Materialization Effects 2]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User2|Nika Rugani}}
|| Low lag client server dancemachine.
| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
|-
|-
||[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]  
|[[Matrix Functions]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User2|Kyle Flynn}}
|| Client server media control for music, video, youtube, pictures, and texture animations.
| A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
|-
|-
||[[User:Kephra_Nurmi/lsDialog|lsDialog]]
|[[Merge Sort]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Xaviar Czervik}}
|| Universal notecard driven menu dialog system.
|Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|-
|-
||[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
|[[Minesweeper]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Xaviar Czervik}}
|| Picture cycler with preloader.
|A simple minesweeper game.
|-
|-
||[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
|[[Morse Code]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Bobbyb30 Swashbuckler}}
|| Simple 'try' and 'buy' vendor system.
|A script that allows for the conversion to and from morse code and can "play" morse code.
|-
|-
||[[LSL_languageAPI]]
|[[Multi-displays Texture Cycler]]
||[[User:Gypsy paz|Gypsy Paz]]
|{{User|Nargus Asturias}}
||Multi-lingual API from notecard based language files
|A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|-
|-
||[[Mandelbrot Explorer]]
|[[Multi Item Rezzer|Multi Item Rezzer]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Jesse Barnett}}
||An interactive fractal explorer.
|A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|-
|-
||[[Materialization Effects]]
|[[Multirezzer|Multirezzer (on collision)]]
||[[User:Overbrain Unplugged|Overbrain Unplugged]]
|{{User2|Beet Streeter}}
|| Special effects to add to rezzing events to simulate a teleportation or materialization.
|Spawns up to 10 objects when the object containing the script collides with a user.
|-
|-
||[[Merge Sort]]
|[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Allen Kerensky}}
||Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|-
|-
||[[Minesweeper]]
|[[Name2Key in LSL]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Maeva Anatine}}
||A simple minesweeper game.
|Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|-
|-
||[[Morse Code]]
|[[Name2Key]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User2|Nika Rugani}}
||A script that allows for the conversion to and from morse code and can "play" morse code.
|Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|-
|-
||[[Multi-displays Texture Cycler]]
|[[NexiiText]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Nexii Malthus}}
||A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|-
|-
||[[Multi Item Rezzer|Multi Item Rezzer]]
|[[NexiiText2]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Nexii Malthus}}
||A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|-
|-
||[[Multirezzer|Multirezzer (on collision)]]
|[[No Auto-Return]]
||[[User:Beet Streeter|Beet Streeter]]
|{{User|Bellla Clarity}}
||Spawns up to 10 objects when the object containing the script collides with a user.
|To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|-
|-
||[[Name2Key in LSL]]
|[[No Auto-Return NR]]
||[[User:Maeva Anatine|Maeva Anatine]]
|{{User|Jor3l Boa}}
||Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|-
|-
||[[No Auto-Return]]
|[[No Auto-Return (Multi)]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Xaviar Czervik}}
||To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|A revision of Bella's that works for multi-prim objects.
|-
|-
||[[No Auto-Return NR]]
|[[No Limit Teleporter]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Morgam Biedermann}}
||This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|Teleport to infinite altitudes (up to 4096m)
|-
|-
||[[No Auto-Return (Multi)]]
|[[Object Size]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Chase Quinnell}}
||A revision of Bella's that works for multi-prim objects.
|Gets the dimensions and footprint of a linkset
|-
|-
||[[No Limit Teleporter]]
|[[Object to Data v1.4|Object to Data]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Xaviar Czervik}}
||Teleport to infinite altitudes (up to 4096m)
|Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|-
|-
||[[Object Size]]
|[[Online Indicator|Online Indicator]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Kristy Fanshaw}}
||Gets the dimensions and footprint of a linkset
|Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|-
|-
||[[Object to Data v1.3|Object to Data]]
|[[Open Group Join]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Alicia Stella}}
||Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|User Touches Object to Join Group from Group Info window, (no bot.)
|-
|-
||[[Online Indicator|Online Indicator]]
|[[Open Prim Animator]]
||[[User:Kristy Fanshaw|Kristy Fanshaw]]
|{{User|Todd Borst}}
||Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|Single script prim animation tool. Menu driven, easy to use.
|-
|-
||[[Open Group Join]]
|[[Open Zyngo Skin Installer]]
||[[User:Alicia Stella|Alicia Stella]]
|{{User2|Tmzasz Luminos}}
||User Touches Object to Join Group from Group Info window, (no bot.)
|A Simple Script designed to install skins on the popular Skill machines.
|-
|-
||[[Open Zyngo Skin Installer]]
|[[One Script, many doors]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User|Kyrah Abattoir}}
||A Simple Script designed to install skins on the popular Skill machines.
|Door script able to manage more than 50 linked doors from a single script instance.
|-
|-
||[[One Script, many doors]]
|[[ParseString2List]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Strife Onizuka}}
||Door script able to manage more than 50 linked doors from a single script instance.
|Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|-
|-
||[[ParseString2List]]
|[[Password Generator]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User2|Syntrax Canucci}}
||Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|-
|-
||[[Password Generator]]
|[[Pathfinder]]
||[[User:Syntrax Canucci|Syntrax Canucci]]
|Babbage Linden
||This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|A potential field based pathfinding library.
|-
|-
||[[Pathfinder]]
|[[Personal ATM Machine]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Jessikiti Nikitin}}
||A potential field based pathfinding library.
|Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|-
|-
||[[Phantom Child]]
|[[Phantom Child]]
||[[User:Aeron Kohime|Aeron Kohime]]
|{{User|Aeron Kohime}}
||Causes a child in a link set to become phantom without the entire object becoming phantom.
|Causes a child in a link set to become phantom without the entire object becoming phantom.
|-
|-
||[[PhysicsLib]]
|[[PHP_RegionFunctions]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Gypsy Paz}} and {{User2|Zayne Exonar}}
|| Interesting set of fun physics functions.
|Three useful PHP functions to get region info
|-
|-
||[[Play and Loop Sound]]
|[[PhysicsLib]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Nexii Malthus}}
||Very short and simple script; plays and loops a sound in an object.
| Interesting set of fun physics functions.
|-
|-
||[[Posing stand|Posing Stand]]
|[[Play and Loop Sound]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Bellla Clarity}}
||Just a pose script to edit [[attachments]] more easily.
|Very short and simple script; plays and loops a sound in an object.
|-
|-
||[[PosJump]]
|[[Posing stand|Posing Stand]]
||[[User:Uchi Desmoulins|Uchi Desmoulins]]
|{{User|Bellla Clarity}}
||A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|Just a pose script to edit [[attachments]] more easily.
|-
|-
||[[Prefix Calculator]]
|[[PosJump]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Uchi Desmoulins}}
|| A calculator that evaluates expressions in prefix notation.  
|A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|-
|[[Prefix Calculator]]
|{{User|Xaviar Czervik}}
| A calculator that evaluates expressions in prefix notation.
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
|-
|-
||[[Progress Bar]]
|[[Profile Picture]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Jor3l Boa}}
|| Flexible and powerful little function for creating progress bars useful in hovertext.
|A working profile picture script with the new SecondLife API (1/11/2011)
|-
|[[Progress Bar]]
|{{User|Nexii Malthus}}
| Flexible and powerful little function for creating progress bars useful in hovertext.
|-
|[[Pseudo-random Number Generator]]
|{{User|Xaviar Czervik}}
|Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|-
|[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
|{{User|Rolig Loon}}
|A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|-
|[[Rainbow_palette]]
|{{User|Rui Clary}}
|Build a color picker, using only one prim, and a few lines of code.
|-
|[[Random Gaussian Number Generator]]
|{{User2|Vlad Davidson}}
|Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|-
|[[Random AV Profile Projector]]
|{{User|Debbie Trilling}}
|Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|-
|[[Random Object Vendor]]
|{{User|CodeBastard Redgrave}}
|Simple vendor that gives out random objects when paid the right amount
|-
|[[Random Password Generator]]
|{{User|Jor3l Boa}}
|Generate Random passwords based on String Length.
|-
|[[RandomPrimParams]]
|{{User|Xintar Citron}}
|Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
|-
|[[RavText]]
|{{User|Ravenous Dingo}}
|An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|-
|[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
|{{User|PixelProphet Lane}}
|Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|-
|[[RentalBoxv1|Rental Box, Simply]]
|{{User2|Sendao Goodman}}
|Simple explanation of how to make rental boxes.
|-
|[[Rental Cube]]
|{{User|Hank Ramos}}
|Simple cube for renting out a space.
|-
|-
||[[Pseudo-random Number Generator]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|Rental-Cube]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Daemonika Nightfire}}
||Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
|-
|-
||[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
|[[User:Ackley Bing/Textbox2Hovertext|Textbox2Hovertext]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Ackley Bing|Ackley}}
||A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|A simple script to allow hovertext to be set with a dialog text box.
|-
|-
||[[Rainbow_palette]]
|[[Remote Texture Loader]]
||[[User:Rui Clary|Rui Clary]]
|{{User|Bobbyb30 Swashbuckler}}
||Build a color picker, using only one prim, and a few lines of code.
|A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|-
|-
||[[Random AV Profile Projector]]
|[[Say Region Frames Per Second|Region Frames Per Second]]
||[[User:Debbie Trilling|Debbie Trilling]]
|{{User2|Heymeriou Mystakidou}}
||Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
| Says the region name and frames per second out loud on command.
|-
|-
||[[Random Object Vendor]]
|[[Resizer multi-prims|Resizer multi-prims]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User2|Christy Mansbridge}}
||Simple vendor that gives out random objects when paid the right amount
|1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|-
|-
||[[Random Password Generator]]
|[[RLV Collision Grabber]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Vala Vella}}
||Generate Random passwords based on String Length.
|Grab people colliding with the object and sit them on a set target using RLV
|-
|-
||[[RavText]]
|[[sbDialog]]
||[[User:Ravenous Dingo|Ravenous Dingo]]
|{{User|Siann Beck}}
||An alternate to XyText. This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|-
|-
||[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
|[[Scheduler]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Haravikk Mistral}}
||Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|Schedule multiple events using a single script timer
|-
|-
||[[RentalBoxv1|Rental Box, Simply]]
|[[Scheme_Interpreter|Scheme Interpreter]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Xaviar Czervik}}
||Simple explanation of how to make rental boxes.
|A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|-
|-
||[[Rental Cube]]
|[[Script Override Functions]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Revolution Perenti}}
||Simple cube for renting out a space.
|bypass default strings, integer etc in chat channel.
|-
|-
||[[Remote Texture Loader]]
|[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Toady Nakamura}}
||A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
|-
|-
||[[Say Region Frames Per Second|Region Frames Per Second]]
|[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
||[[User:Heymeriou Mystakidou|Heymariou Mystakidou]]
|{{User|Bobbyb30 Swashbuckler}}
|| Says the region name and frames per second out loud on command.
|A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
|-
|-
||[[Resizer multi-prims|Resizer multi-prims]]
|[[Self Upgrading Script Enhanced]]
||[[User:Christy Mansbridge|Christy Mansbridge]]
|{{User|Cron Stardust}}
||1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|-
|-
||[[sbDialog]]
|[[Sensor Visualizer]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Cerise Sorbet}}
||A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|Shows the size and shape you get with [[llSensor]] range and arc parameters
|-
|-
||[[Scheduler]]
|[[Serverless Key Exchange]]
||[[User:Haravikk Mistral|Haravikk Mistral]]
|{{User2|Sendao Goodman}}
||Schedule multiple events using a single script timer
|Maintains a network of object keys without using an external server.
|-
|-
||[[Scheme_Interpreter|Scheme Interpreter]]
|[[SetLinkText]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Tacusin Memo}}
||A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|Custom function like [[llSetText]] only applying to linked sets.
|-
|-
||[[Script Override Functions]]
|[[SHA-1|SHA-1 Hash]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Strife Onizuka}}
||bypass default strings, integer etc in chat channel.
|Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
|-
|-
||[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
|[[SHA-2|SHA-2 Hash]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Strife Onizuka}}
||A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.  
|Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
|-
|-
||[[Self Upgrading Script Enhanced]]
|[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
||[[User:Cron Stardust|Cron Stardust]]
|{{User|Flennan Roffo}}
||Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|-
|-
||[[Sensor Visualizer]]
|[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|PixelProphet Lane}}
||Shows the size and shape you get with [[llSensor]] range and arc parameters
|Fast and efficient method to display the amount of scripts and memory usage for an agent
|-
|-
||[[Serverless Key Exchange]]
|[[Sim Map Particle Projector]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Jesse Barnett}}
||Maintains a network of object keys without using an external server.
|Displays a floating map of the sim the script is in.
|-
|-
||[[SHA1|SHA1 Hash]]
|[[Sim Performance Collector (Web-based]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|DeniseHoorn Slade}}
||Preforms a SHA1 Hash on an input text. Similar to MD5 only (slightly) more secure.  
|Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
|-
|-
||[[Sim Map Particle Projector]]
|[[Sim Restart Logger]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Kyrah Abattoir}}
||Displays a floating map of the sim the script is in.
|Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
|-
|-
||[[Sim Restart Logger]]
|[[Simple Elevator in a Box]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Hank Ramos}}
||Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.  
|Simple elevator example.
|-
|-
||[[Simple Elevator in a Box]]
|[[Simple Pay Door]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Giygas Static}}
||Simple elevator example.
|Simple door you pay to get access.
|-
|-
||[[Skillingo AntiHack Script]]
|[[Skillingo AntiHack Script]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User2|Tmzasz Luminos}}
||A simple Protection script for skillingo thats modifyable to work with other machines.
|A simple Protection script for skillingo thats modifyable to work with other machines.
|-
|-
||[[Skunk Money]]
|[[Skunk Money]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Hank Ramos}}
||Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.  
|Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
|-
|-
||[[SLateIt]]
|[[SLateIt]]
||[[User:Babbage Linden|Babbage Linden]]
|Babbage Linden
||An augmented virtual reality HUD.
|An augmented virtual reality HUD.
|-
|-
||[[SLetanque]]
|[[SLetanque]]
||[[User:Babbage Linden|Babbage Linden]]
|Babbage Linden
||An LSL petanque game.
|An LSL petanque game.
|-
|-
||[[SLURL HUD]]
|[[SLURL HUD]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|CodeBastard Redgrave}}
||Touch this HUD to get a SLURL through IM, email and floating text.
|Touch this HUD to get a SLURL through IM, email and floating text.
|-
|-
||[[BuildSlurl (NewAge)]]
|[[BuildSlurl (NewAge)]]
||[[User:Archile Azalee|Archile Azalee]]
|{{User2|Archile Azalee}}
||A way to create a SLurl in a single function BuildSlurl
|A way to create a SLurl in a single function BuildSlurl
|-
|-
||[[SL Mail V1.2]]
|[[SL Mail V1.2]]
||[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Flennan Roffo}}
||Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!  
|Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|-
|-
||[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
||Second Life Needs Time Parsing over Hyper Text Transfer Protocol
|Second Life Needs Time Parsing over Hyper Text Transfer Protocol
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
|-
|-
||[[Smooth Rotating Door]]
|[[Smooth Rotating Door]]
|[[User:Toy Wylie|Toy Wylie]]
|{{User|Toy Wylie}}
||A script for doors that open and close smoothly using llTargetOmega
|A script for doors that open and close smoothly using llTargetOmega
|-
|[[Smooth Rotating Linked Door With Hinge]]
|{{User2|Lyn Mimistrobell}}
|A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
|-
|[[Smooth Sliding Door]]
|{{User|SimonT Quinnell}}
|A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|-
||[[Sound Preloader]]
|{{User2|Trinity Dejavu}}
||A tripwire that preloads a selection of sound files when avatar collides with prim.
|-
|[[Speed Tester]]
|{{User|Bobbyb30 Swashbuckler}}
|Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|-
|[[Spiral Staircase Generator]]
|{{User|Meyermagic Salome}}
|Generates nice looking spiral staircases without much hassle.
|-
|[[String Compare]]
|{{User|Xaviar Czervik}}
|Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|-
|[[Synchronize]]
|{{User|Cay Trudeau}}
|Makes synchronized start to a task on even/odd seconds
|-
|[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|{{User|Void Singer}}
|Returns an input string in reverse order
|-
|[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|{{User|Void Singer}}
|Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|-
|-
||[[Smooth Sliding Door]]
|[[Tail Messages (NewAge)]]
|[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|Asia Snowfall}}
||A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|-
|-
||[[Speed Tester]]
|[[Taper Door (minimalistic)]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User2|Kopilo Hallard}}
||Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|A basic script for doors which open and close using taper.
|-
|-
||[[Spiral Staircase Generator]]
|[[Teleport HUD]]
|[[User:Meyermagic Salome|Meyermagic Salome]]
|{{User|Jesse Barnett}}
||Generates nice looking spiral staircases without much hassle.
|WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|-
|-
||[[Static URL's for HTTP-In Service|Static_URLs]]
|[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Void Singer}}
||How to generate a static url for HTTP-In temporal limitations.
|Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|-
|-
||[[String Compare]]
|[[Text_Scroller|Text Scroller]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Fred Gandt}}
||Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|-
|-
||[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|[[Bobbyb's texture changer|Texture Changers]]
||[[User:Void Singer|Void Singer]]
|{{User|Bobbyb30 Swashbuckler}}
||Returns an input string in reverse order
|A collection of texture changing scripts.
|-
|-
||[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|[[Texture Menu Management|Texture Management]]
||[[User:Void Singer|Void Singer]]
|{{User|Revolution Perenti}}
||Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|Dialog Menu based Texture Selection.
|-
|-
||[[Tail Messages (NewAge)]]
|[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Xen Lisle}}
||A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|Slides a texture on mouse movement
|-
|-
||[[Teleport HUD]]
|[[Tic Tac Toe]]
||[[User:Jesse Barnett|Jesse Barnett]]
|CG Linden
||WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|Step by step demo on how to implement a larger scripting project
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
|[[TightList]]
||[[User:Void_Singer|Void_Singer]]
|{{User|Strife Onizuka}}
||Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[Text_Scroller|Text Scroller]]
|[[Timer Module]]
||[[User:Fred_Gandt|Fred Gandt]]
|{{User|Isabelle Aquitaine}}
||A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|Manage multiple timers via linked messages.
|-
|-
||[[Bobbyb's texture changer|Texture Changers]]
|[[Two Avatars on single prim]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User2|Pale Janus|Cay Trudeau}}
||A collection of texture changing scripts.
|Allow two (or more) avatars to sit on same prim
|-
|-
||[[Texture Menu Management|Texture Management]]
|[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Void Singer}}
||Dialog Menu based Texture Selection.
|converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|-
|-
||[[Tic Tac Toe]]
|[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
||[[User:CG Linden|CG Linden]]
|{{User|Void Singer}}
||Step by step demo on how to implement a larger scripting project
|converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|-
|-
||[[TightList]]
|[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
||[[User:Strife Onizuka|Revolution Perenti]]
|{{User|Void Singer}}
||Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
|Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[Timer Module]]
|[[Texture Repeater]]
||[[User:Isabelle Aquitaine|Isabelle Aquitaine]]
|{{User2|Jenna Felton}}
||Manage multiple timers via linked messages.
|Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
|-
|-
||[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
|[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|-
|-
||[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
|[[Touch A Quote]]
||[[User:Void Singer|Void Singer]]
|{{User|CodeBastard Redgrave}}
||converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|Touch an object to read quotes sequentially from a notecard
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
|[[Touring Balloon]]
||[[User:Void Singer|Void Singer]]
|{{User|Hank Ramos}}
||Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
|[[Under Age Boot]]
||[[User:Void Singer|Void Singer]]
|{{User|Chance Unknown}}
||Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|-
|-
||[[Touch A Quote]]
|[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Rolig Loon}}
||Touch an object to read quotes sequentially from a notecard
|Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|-
|-
||[[Touring Balloon]]
|[[Universal Translator]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Hank Ramos}}
||Automated touring balloon with many options from long agoAlways seems to work on one SL release, and not the other.
|Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configurationHandles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|-
|-
||[[Under Age Boot]]
|[[Unix2DateTime]]
|[[User:Chance Unknown|Chance Unknown]]
|{{User|Flennan Roffo}}
||Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|-
|-
||[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
|[[Unmutable Descript Nagger]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Bobbyb30 Zohari}}
||Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|To nag avatars to take off their scripted attatchments.
|-
|-
||[[Universal Translator]]
|[[Unpacker On Rez (NewAge)]]
|[[User:Hank Ramos|Hank Ramos]]
|{{User|Asia Snowfall}}
||Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|-
|-
||[[Unix2DateTime]]
|[[Unpacker On Touch (NewAge)]]
|[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Asia Snowfall}}
||Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|-
|-
||[[Unmutable Descript Nagger]]
|[[Update distributor]]
|[[User:Bobbyb30 Zohari|Bobbyb30 Zohari]]
|{{User|Dale Innis}}
||To nag avatars to take off their scripted attatchments.
|Distribute an object (like a project update) to a list of people named in a notecard.
|-
|-
||[[Unpacker On Rez (NewAge)]]
|[[UUID2Channel]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Project Neox}}
||A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|Optimised version of the original key2channel generators.
|-
|-
||[[Unpacker On Touch (NewAge)]]
|[[UUID Song Generator]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User2|Sendao Goodman}}
||Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|Translates a UUID into a simple song and plays it.
|-
|-
||[[Update distributor]]
|[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[User:Dale Innis|Dale Innis]]
|{{User|Void Singer}}
||Distribute an object (like a project update) to a list of people named in a notecard.
|Reduced spam visitor greeter, highly configurable, easy to modify.
|-
|-
||[[UUID2Channel]]
|[[VariText]]
||[[User:Project Neox|Project Neox]]
|{{User|Geneko Nemeth|Geneko Nemeth (Kakurady)}}
||Optimised version of the original key2channel generators.
|Display text on a prim, without looking like from a typewriter
|-
|-
||[[UUID Song Generator]]
|[[Visitor Logger (Web/Basic) ]]
||{{User|Sendao Goodman}}
|{{User|Buddy Sprocket}}
||Translates a UUID into a simple song and plays it.
|A very basic visitor logger - log visitors in SL to a text file on your web-site.
|-
|-
||[[VirtualID_URLMap|VirtualID URL Mapper for HTTP-in]]
|[[Vote Simple]]
|[[User:Cenji Neutra|Cenji Neutra]]
|{{User|JB Kraft}}
||A script showing how to setup a static URL of the form <your-alias>.obj.virtualid.info which maps to the dynamic HTTP-in URL LSL generates and keeps it up-to-date.
|Simple vote collector. One avi, one vote.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[Walking Sound (NewAge)]]
|[[User:Void_Singer|Void_Singer]]
|{{User|Asia Snowfall}}
||Reduced spam visitor greeter, highly configurable, easy to modify.
|Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|-
|-
||[[Visitor Logger (Web/Basic) ]]
|[[WarpPos]]
|[[User:Buddy Sprocket|Buddy Sprocket]]
|{{User2|Keknehv Psaltery}}
||A very basic visitor logger - log visitors in SL to a text file on your web-site.
|Non-physical movement without the 10m limit.
|-
|-
||[[Vote Simple]]
|[[Watchdog]]
|[[User:JB_Kraft|JB Kraft]]
|{{User|Tika Oberueng}}
||Simple vote collector. One avi, one vote.
|LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
|-
|-
||[[Walking Sound (NewAge)]]
|[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Salahzar Stenvaag}}
||Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|-
|-
||[[WarpPos]]
|[[Window Control]]
|[[User:Keknehv Psaltery|Keknehv Psaltery]]
|{{User|Emmas Seetan}}
||Non-physical movement without the 10m limit.
|For window opacity, helpful for buildings.
|-
|-
||[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[XTEA Strong Encryption Implementation]]
||[[User:Salahzar Stenvaag|Salahzar Stenvaag]]
|{{User|Morse Dillon}}
||Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|-
|-
||[[Window Control]]
|[[XyText 1.5|XyText]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User2|Xylor Baysklef}}
||For window opacity, helpful for buildings.
| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|-
|-
||[[WHMcs SecondLife plugin]]
|[[User:Daemonika_Nightfire/Scripts/xytText_Example|xyzText Example]]
|[[User:Alicia Sautereau|Alicia Sautereau]]
|{{User|Daemonika Nightfire}}
||Linden Dollar payment plugin for the WHMcs hosting portal.
|Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
|-
|-
||[[XTEA Strong Encryption Implementation]]
|[[XyyyyzText|XyyyyzText]]
||[[User:Morse Dillon|Morse Dillon]]
|{{User|Criz Collins}}
||An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|-
|-
||[[XyText 1.5|XyText]]
|[[XyzzyText|XyzzyText]]
||[[User:Xylor Baysklef|Xylor Baysklef]]
|{{User|Thraxis Epsilon}} and {{User|Gigs Taggart}}
|| Display text (up to 10 characters) on a prim. Use as many prims as desired.
| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|-
|-
||[[XyyyyzText|XyyyyzText]]
|[[Youtube TV]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Morgam Biedermann}}
|| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|-
|-
||[[XyzzyText|XyzzyText]]
|[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
||[[User:Thraxis Epsilon|Thraxis Epsilon]] and [[User:Gigs Taggart|Gigs Taggart]]
|{{User|Fire Centaur}}
|| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|Returns a string that displays days, hours, seconds
|-
|-
||[[Youtube TV]]
|[[Presenter with Timer]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Fire Centaur}}
||Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|Yet another texture presenter with a timer, lock, next/prev etc
|-
|-
||[[Zero Lag Poseball]]
|[[Random Giver Prim]]
||[[User:Jippen Faddoul|Jippen Faddoul]] and [[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Damian Darkwyr}}
||A simple poseball with no lag
|A randomized item giver with a game-like twist
|-
|-
||[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
|[[Client Specific Contents Giver]]
||[[User:Fire Centaur|Fire Centaur]]
|{{User|Damian Darkwyr}}
||Returns a string that displays days, hours, seconds
|Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|-
|[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
|{{User|Void Singer}}
|Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|-
|[[User:Yumi Murakami/Weaver Spell Grid|Weaver Spell Grid]]
|{{User|Yumi Murakami}}
|Designs simple objects and creates them with magic words.
|-
|[[Zero Lag Poseball]]
|{{User|Jippen Faddoul}} and {{User|Daemonika Nightfire}}
|A simple poseball with no lag
|-
|[[User:Dora_Gustafson/bezier_toy|Bézier Toy]]
|{{User|Dora Gustafson}}
|Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
|-
|[[HTML HUD Demo]]
|{{User|Kelly Linden}}
|HTML-based, single script HUD (some assembly required)
|}
|}
</div>
<div id="box">


==Support Script Library==
==Support Script Library==
Line 954: Line 1,283:
! '''Description'''
! '''Description'''
|-
|-
|| [[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|[https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Nexii Malthus}}
|| API that gives the UUID of an image of a calendar image give month and year arguments.
|PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|-
|-
||[[HTTP Post request to a PHP server]]
|[[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Ina Centaur}}
|| This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|API that gives the UUID of an image of a calendar image give month and year arguments.
|-
|-
|| [[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|[[HTTP Post request to a PHP server]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Corto Maltese}}
|| Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|-
|-
|| [[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|[[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User|Ina Centaur}}
|| Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|-
|-
|| [[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|[[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|Darien Caldwell}}
|| An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
|-
|-
|| [[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|[[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User2|Liandra Ceawlin}}
|| A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|-
|-
|| [[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|[[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|| [[User:Jor3l Boa|Jor3l Boa]]
|{{User|SignpostMarv Martin}}
|| Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|-
|-
|| [[Public_Object_DNS|Public Object DNS]]
|[[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User|SignpostMarv Martin}}
|| Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|-
|-
|| Silo
|[[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|| [[User:Zero_Linden|Zero Linden]]
|{{User|Jor3l Boa}}
|| General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
|Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
* [http://www.notabene-sl.com/misc/silo-README.txt README] file
|-
* [http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball
|[[Public_Object_DNS|Public Object DNS]]
|{{User2|Liandra Ceawlin}}
|Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|-
|Silo
|{{User2|Zero Linden}}
|General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
* <s>[http://www.notabene-sl.com/misc/silo-README.txt README] file</s>
* <s>[http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball </s>
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* Readme and Archive apparently no longer there or WP stole the redirect for them. {{User|Talia Tokugawa}} 24/03/17
|-
|-
||[[Silverday ObjectDNS]]
|[[Silverday ObjectDNS]]
||[[User:Till Stirling|Till Stirling]]
|{{User|Till Stirling}}
||Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|-
|-
|| [http://aubretec.com/products/sldb SLDB]
|[https://github.com/jgpippin/sldb SLDB]
|| [[User:Luc Aubret|Luc Aubret]]
|{{User2|Luc Aubret}}
|| Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].  
|Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].
* [http://aubretec.com/support/manuals/sldbkit/ Implementation Guide]
|-
* [http://aubretec.com/wp-content/uploads/2009/05/sldb.zip Download] (.zip, 12kb)
|<s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]</s>
|{{User|Trimda Hedges}}
|A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]</s>
* <s>[http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]</s>
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]</s>
 
* Dead Links, Page is still there but there is nothing available for download. - {{User|Talia Tokugawa}} 24/03/17
|}
|}



Latest revision as of 11:08, 1 July 2024

Script Library

NOTE: Please add your scripts to this page and then add them to a category on the Categorized Library page.

Come to this page to see complex examples that show how to combine parts of LSL.

Go to the LSL Examples page to see brief examples of how to use parts of LSL.

Why collect complex examples here? Well, ...

There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The Huge Leap to the new Jive software, while traumatic and disruptive, has failed to dispose of what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.

  1. Old Forums -Scripting Library index (wiki),
  2. Old Forums -Scripting Forum Archive,
  3. Old Forums -Scripting Library,
  4. new Forums -Archives > Scripting Library,
  5. new Forums -LSL Library.


The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the Categorized Library.

Rules for posting:

  1. Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
  2. Add a link to your script's page here. Link back to this page from your script's page. Start your page with {{LSL Header}}.
  3. Do not add scripts that duplicate the same functionality as an existing script or built in function. If yours does, explain why.
  4. Do not list simple scripts here. Include those among the LSL Examples instead.

LSL Script Library

Name Creator Description
secondlife:///app/... Daemonika Nightfire Useful secondlife:///app/... commands for scripts, local chat, instant message, group chat, group notice & profiles.
Teleporter_Anywhere Luxen Resident Zx Teleporter Anywhere v5.1.
Ultimate_Radar Luxen Resident Zx Ultimate Radar v5.
Language_Scanner Luxen Resident Zx Language Scanner v5.
Visitor_Counter_Tracker Luxen Resident Zx Visitor Counter - Tracker v3.1.
Notecard_Configuration_Reader_by_Maddox_Deluxe Maddox Deluxe Notecard Multi-line Entries Configuration Reader v1.6.
Addiction Moderator and World Clock Yumi Murakami Keep tabs on usage of SL and easily share local times with other users.
Bijocam and Other Camera Scripts Yumi Murakami Various camera control systems for machinima, security, and other effects.
Recent Avatar Scanner Ackley Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
Target Crosshair HUD Ackley A 2 prim HUD with crosshair targets nearby players names, profiles and user key
Basic Sim Status Button Indicator HUD Ackley A single prim HUD. Color indicates sim status changes.
Basic Target Scanner HUD Ackley A single prim HUD. Scrolls through nearby players names, photos and user key.
(Function) StringIsNum Zion Tristan A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
Remove all scripts from a linkset Dahlia Orfan Remove all scripts from a linkset.
RLV Viewer Titler Jenna Felton Titler displaying viewer and it's version, revealed via RLV interface.
Sim Restart Notifyer Jenna Felton On region restart, notifyes registered residents about the sim is online and the current sim version
Script Vitality plug-in Jenna Felton Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
Chat Painter Jenna Felton Changes texture and collor properties of named prims in a linkset by using chat commands.
1st necessity of SL Beer Dailey Monitors for avatars and (de)activates scripts states to control script performance/lag.
3D Radar Jesse Barnett Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
RegionSitTeleport Vincent Nacon A very simple and clean sit/unsit teleporter.
Avatar Position Adjustement to Avatar Height When Sitting Cay Trudeau Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
AbcText Ange Capalini EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
Access (NewAge) Asia Snowfall An easy to use script for permissions on who can use the script, Public/Group/Owner
Access Tutorial (EN) Daemonika Nightfire Short examples about permission to executable commands.
Aim Detection Dugley Reanimator Monitors for avatars and reports back to owner about who is aiming at them.
Anti (copy & transfer) Daemonika Nightfire This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
Anti Rezz Daemonika Nightfire This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.
AntiDelay Node Xaviar Czervik Uses llMessageLinked to stop those pesky delays.
AO Overriding Pose Ball Jesse Barnett No more turning your AO off and on when you sit down
ARCFOUR Strong Encryption Implementation Nekow42 Zarf An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
Assembly-Like Programming Language Xaviar Czervik A compiler that runs assembly-like programs.
Associative Array (Dictionary) Emulator Alynna Vixen This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
AvatarFollower Dale Innis Allows one avatar to automatically follow another.
Avatar Radar (NewAge) Asia Snowfall Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
Base2Dec Siann Beck Convert a number to decimal from any base.
BaseN Nexii Malthus Variable base compression, dynamically maps to usable UTF code points.
Basic Encryption Modules Beverly Larkin Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
Be happy Emmas Seetan Basic smile attachment script, makes your avatar smile.
Beat The Average Vendor Kristen Giano A vendor script based on humblebundle.com
Best Neighbor Doran Zemlja Reduce ad clutter by hiding ads when users are on their own land nearby.
BigNum Library (RSA Encryption) Xaviar Czervik A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
Binary Clock Fox Diller A Binary Clock.
BinaryDecimalConverter Soundless Smalls Converts a binary value to a decimal value and vice versa.
Blacklist and Remote Kill Chase Quinnell Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
Bookmark URLs Rolig Loon Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
Builder's Buddy Tool Newfie Pendragon Script to easily move/rotate large builds that exceed the linkable size limits.
Building Rezzer 2024 Daemonika Nightfire This rezzer is my interpretation of a building rezzer.
Button Click Detector Sendao Goodman Use llDetectedTouchUV to determine which button was pressed on a texture.
Camera following prim Dale Innis Pair of scripts to make a prim follow your camera position around (for lights etc).
Camera Sync Meyermagic Salome and Nomad Padar A system to synchronize the cameras of two avatars.
Chatbot Anonymous Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
Chat Logger (GPL) Nobody Fugazi Chat logger which requests permission from participants before recording them.
Chat Relay grumble Loudon A Chat relay which can be routed using a path header and won't echo.
ClickAndDrag Nexii Malthus Click and Drag user interface elements using dynamic feedback
HTTP Get Example (GridSurvey) Lou Netizen Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
Code Racer Anonymous Race two versions of code forever, to see which runs faster.
Code Sizer Anonymous Count the bytes compiled from source code, to measure how to write small code.
Collision message sender Taff Nouvelle Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
Color Changer Void Singer Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
Color Changer Plus Neo Calcutt A color changer with 14 colors, a random function, and a custom vector function.
Color Conversion Sally LaSalle Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
ColorConvert Siann Beck Convert color values to vector from RGB, hex or HTML color name.
Color script Masakazu Kojima Script for changing colors trough a listener with pre-defined colors.
Combined Library Strife Onizuka Library of mostly encoding and decoding functions, some more useful then others.
  • String functions: Replace / Trim right / Trim left / Trim both
  • Unicode conversion: UTF8 to Unicode / Unicode to UTF8
  • List functions: Replace / Compare
Computer:jaycoonlanguage jayco121 Bing A language written in LSL that is meant for my computer (available at the shop).
Configuration Notecard Reader Dedric Mauriac A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
Configuration Notecard Reader (advanced) Lear Cale Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
Conversation Relay Jippen Faddoul Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
Curtain script Zilla Larsson A simple script to retract/stretch curtains, blinds, bedcovers and more
Cycle Dialog Items w/ Callback Hawkster Westmoreland A customizable way to cycle dialog items with pagination
Dataserver API Revolution Perenti Dataserver Framework for Notecards.
Date Library Corto Maltese Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
Day of the Week DoteDote Edison Function to get day of the week from llGetUnixTime.
Days in Month IntLibber Brautigan Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
Deed Tools Falados Kapuskas Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
DEMO_Shield Daemonika Nightfire With this script, it is impossible to use these scripts in copied (Copybot) object.
Describe Chatter Anonymous Chat to see yourself as others do.
Dialog Control Nargus Asturias A (not-so) simple dialog & menu control script. Call dialog and receive selected value via link_message, with built-in timer and link_message notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.

Latest version also has Dialog Menus Control built-in; which allow multi-level menus through SL dialog system.

Dialog Menus (multiuser) SimonT Quinnell Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
Dialog Number Pad DoteDote Edison Use a dialog to accept positive integer input from users.
Display Names Radar Cerise Sorbet Simple HUD type avatar radar that can show display names and script memory usage
Display Names to Key Joran Yoshikawa Simple way to get UUIDs from displaynames
Display-Username_Online_Indicator Daemonika Nightfire This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
Displayer Script Akinori Kimagawa Display Words On Top Of An Object
Drink script Emmas Seetan Used mainly for food and drink in Second Life.
Single_AO-Sit Daemonika Nightfire Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
DropBox Dimentox Travanti This is a Drop box which allows people to drop certain items in a object & has many config options.
Efficiency Tester Xaviar Czervik Tests the speed of a function.
Email2IM DoteDote Edison Send IMs to SL friends via email.
Encrypted Region-wide chat Kireji Haiku Encrypted Region-wide chat
ExplodingObjects Dale Innis Causes an object (of the appropriate type) to explode on command.
FadeEasy Nika Rugani The easy way of fading objects in or out (Using llSetLinkAlpha)
FastConeSpread Nexii Malthus Fast Algorithmn to achieve cone spread, main use in weaponry systems.
Fast List Prim Contents PixelProphet Lane Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
Grid Status Feed PixelProphet Lane Receive important Grid information in-world
Find Avatar Key Huney Jewell Explores UUID of avatar whose name is said in local chat or who touches the prim.
First Name Letter Prize RaithSphere Whybrow Gives a prize if the person who sits on it's first letter of first name matches the random letter!
Fix_Small_Prims Emma Nowhere Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
Float2Hex Strife Onizuka Very useful for transporting floats.
Float Box Contents Rolig Loon Displays object inventory in hover text, identified by type and updated marquee-style.
Follower Unknown, uploaded by Slik Swindlehurst Makes an object follow the nearest person. Do not use for griefing.
FURWARE_text Ochi Wolfe Versatile text-on-prim script, open source under the MIT license
GA Event Notifier Victor Hua Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
Geometric Library Community Project A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
Get Profile Picture Valentine Foxdale Sets the texture of the object to profile picture of the person that touches ot
GetTimestampOffset Siann Beck Returns llGetTimestamp with an hour offset.
Give InvItem every n hours Criz Collins Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
Give random object Emmas Seetan Touch to receive a random object in the prim's inventory
Golden Vendor Yumi Murakami A cross between a vendor and a game.
Google Charts Dedric Mauriac Create links to display raw data as a chart image.
Google_Translator Ugleh Ulrik Translates spanish to english, and its simple to make it any other way.
Go transparent when walking Emmas Seetan An attachment that goes invisible when you walk and visible when you don't walk.
Group Authorization Chase Quinnell Checks to see if object is set to appropriate group (checks by group key)
Group key finder Emmas Seetan Touch to find the key of the group
Group Privacy Chance Unknown Security device to insure members of a group can have a private area. Deactivates when nobody present.
Hello Avatar Linden Lab SL's default script.
Hello Avatar Companion Chase Quinnell Companion to the original Hello Avatar script
HexText Hexadeci Mole Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
Hierarchics Nexii Malthus Advanced script to create an efficient self-aware hierarchic structure.
Hierarchics2 Nexii Malthus Second generation, one script per object. Only two functions, can be embedded in others. Uses the new llSetLinkPrimitiveParamsFast/llGetLinkPrimitiveParams functions.
High-Capacity Greeter-Counter Rolig Loon Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
Holodeck Revolution Perenti Home Rezzing System.
HUD Dots Radar Cerise HUD target example, draws dots on the HUD over avatars in view.
Interpolation Library Nexii Malthus A small set of interpolation functions.
Intra-Region Update Server Emma Nowhere Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
Inventory_Based_Menu Revolution Perenti Inventory Based Menu System.
iTunes RPC Fox Diller iTunes RPC via LSL llEmail and llRemoteDataReply.
Keyframe Animator Jasper Flossberg This is a KeyFrame Animator Script to simplify construction of keyframed animations.
Keypad Door Tdub Dowler Door and keypad with changeable code. Follow instructions carefully!
Key2Name Nika Rugani Key2Name service where a user no longer needs to be in the same region to get users name
Kilt / Skirt Editor Brangus Weir This changes all the parameters of all the flexis in the link set in one swell foop!
landmark2slurl Tapple Gao Convert all landmarks in inventory to slurls
Last Sound System Babbage Linden An LSL Last.fm client.
LibObj Ochi Wolfe A library to manage state in LSL using an object-oriented approach.
LibraryDisplayLandScreenshot Jon Desmoulins A modified version of LibraryDisplayProfilePic using the new PARCEL_DETAILS_ID Implemented in Server v1.36
LinkNumber-List_in_llSetLinkPrimitiveParamsFast Daemonika Nightfire Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
Linkset resizer Maestro Linden Systematically rescales a linkset by moving and resizing each prim (by using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast)
Linkset resizer with menu Brilliant Scientist A menu-driven script that rescales a linkset by moving and resizing the prims using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast functions. Based on Linkset resizer.
*DS* Resize Example v3.0.00 Daemonika Nightfire Single resize script for a complete linkset with save and restore option.
Pointing Stick rhonin Nissondorf A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
Gun Script rhonin Nissondorf Shoots out "ammo" from the root prim of your "gun".
Grenade Script rhonin Nissondorf Uses a timed factor to add influence to the velocity of a throw object.
Linkset Resizer 2 Emma Nowhere A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on Fix Small Prims.
List2CSV Kunnis Basiat Similar to llList2CSV & llCSV2List which includes preserving type and escaping characters.
list_cast Fractured Crystal Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into llSetPrimitiveParams
Listener Script Emmas Seetan Use to listen to other people's conversations (Like spying)
List: Find Last Index Void Singer Returns the last index of searched item in a source list. (backwards version of llListFindList)
List: Multi Find Void Singer Returns the first found index of multiple search items in a list. (Multi-item version of llListFindList. Fwd and Rev versions included)
List: Reverse Void Singer Returns an input List in reverse order
LinksetIndexing Nexii Malthus Functions for indexing a linkset by patterns or names down to their linkset numbers.
llGetAgentList Sim-Wide Radar Tiaeld Tolsen Simple radar implementation using the new llGetAgentList LSL Function.
lsDancemachine Kephra Nurmi Low lag client server dancemachine.
lsDeejay Home Edition Kephra Nurmi Client server media control for music, video, youtube, pictures, and texture animations.
lsDialog Kephra Nurmi Universal notecard driven menu dialog system.
lsDisplay Kephra Nurmi Picture cycler with preloader.
lsDistributor Kephra Nurmi Simple 'try' and 'buy' vendor system.
LSL_languageAPI Gypsy Paz Multi-lingual API from notecard based language files
Mandelbrot Explorer Babbage Linden An interactive fractal explorer.
Materialization Effects Overbrain Unplugged Special effects to add to rezzing events to simulate a teleportation or materialization.
Materialization Effects 2 Nika Rugani More efficient and faster version of Materialization Effects by Overbrain Unplugged.
Matrix Functions Kyle Flynn A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
Merge Sort Xaviar Czervik Implements a Merge Sort in LSL, however this code is 300(ish) times slower than llListSort. Don't use this in a script!
Minesweeper Xaviar Czervik A simple minesweeper game.
Morse Code Bobbyb30 Swashbuckler A script that allows for the conversion to and from morse code and can "play" morse code.
Multi-displays Texture Cycler Nargus Asturias A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
Multi Item Rezzer Jesse Barnett A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
Multirezzer (on collision) Beet Streeter Spawns up to 10 objects when the object containing the script collides with a user.
Myriad Lite Preview 5 RPG System Allen Kerensky Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
Name2Key in LSL Maeva Anatine Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
Name2Key Nika Rugani Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
NexiiText Nexii Malthus Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
NexiiText2 Nexii Malthus Second Gen Text Renderer. Same as above but features use of PRIM_LINK_TARGET and an awesome dynamic prim allocation architecture.
No Auto-Return Bellla Clarity To stop your long and hard builds from getting returned in sandboxes (only single prims, though!).
No Auto-Return NR Jor3l Boa This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
No Auto-Return (Multi) Xaviar Czervik A revision of Bella's that works for multi-prim objects.
No Limit Teleporter Morgam Biedermann Teleport to infinite altitudes (up to 4096m)
Object Size Chase Quinnell Gets the dimensions and footprint of a linkset
Object to Data Xaviar Czervik Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
Online Indicator Kristy Fanshaw Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
Open Group Join Alicia Stella User Touches Object to Join Group from Group Info window, (no bot.)
Open Prim Animator Todd Borst Single script prim animation tool. Menu driven, easy to use.
Open Zyngo Skin Installer Tmzasz Luminos A Simple Script designed to install skins on the popular Skill machines.
One Script, many doors Kyrah Abattoir Door script able to manage more than 50 linked doors from a single script instance.
ParseString2List Strife Onizuka Same as llParseString2List and llParseStringKeepNulls, but not limited to 8 spacers or separators. Thus substitute a call to the llParseString2List and llParseStringKeepNulls functions by a call to ParseString2List whenever you have more than 8 separators or more than 8 spacers.
Password Generator Syntrax Canucci This is an over-complicated, semi-complex password generator, which goes through multiple steps.
Pathfinder Babbage Linden A potential field based pathfinding library.
Personal ATM Machine Jessikiti Nikitin Allows deposits and withdrawals into another of your accounts, without the account being logged in.
Phantom Child Aeron Kohime Causes a child in a link set to become phantom without the entire object becoming phantom.
PHP_RegionFunctions Gypsy Paz and Zayne Exonar Three useful PHP functions to get region info
PhysicsLib Nexii Malthus Interesting set of fun physics functions.
Play and Loop Sound Bellla Clarity Very short and simple script; plays and loops a sound in an object.
Posing Stand Bellla Clarity Just a pose script to edit attachments more easily.
PosJump Uchi Desmoulins A much more efficient alternative to the popular warpPos function for bypassing 10m distance-moved limitations.
Prefix Calculator Xaviar Czervik A calculator that evaluates expressions in prefix notation.

+ 3 4 = 5. * + 1 2 + 3 4 = 14.

Profile Picture Jor3l Boa A working profile picture script with the new SecondLife API (1/11/2011)
Progress Bar Nexii Malthus Flexible and powerful little function for creating progress bars useful in hovertext.
Pseudo-random Number Generator Xaviar Czervik Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
Quiz From Notecard Rolig Loon A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
Rainbow_palette Rui Clary Build a color picker, using only one prim, and a few lines of code.
Random Gaussian Number Generator Vlad Davidson Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
Random AV Profile Projector Debbie Trilling Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
Random Object Vendor CodeBastard Redgrave Simple vendor that gives out random objects when paid the right amount
Random Password Generator Jor3l Boa Generate Random passwords based on String Length.
RandomPrimParams Xintar Citron Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
RavText Ravenous Dingo An alternate to XyText. This is a lightweight, multiple font 10 character text display system. It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
Real Object Inventory To Dialog PixelProphet Lane Display any amount of items contained in an Object in a Dialog, regardless of item name length.
Rental Box, Simply Sendao Goodman Simple explanation of how to make rental boxes.
Rental Cube Hank Ramos Simple cube for renting out a space.
Rental-Cube Daemonika Nightfire This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
Textbox2Hovertext Ackley A simple script to allow hovertext to be set with a dialog text box.
Remote Texture Loader Bobbyb30 Swashbuckler A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
Region Frames Per Second Heymeriou Mystakidou Says the region name and frames per second out loud on command.
Resizer multi-prims Christy Mansbridge 1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
RLV Collision Grabber Vala Vella Grab people colliding with the object and sit them on a set target using RLV
sbDialog Siann Beck A simple replacement function for llDialog. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a listen on the specified channel, and returns the handle.
Scheduler Haravikk Mistral Schedule multiple events using a single script timer
Scheme Interpreter Xaviar Czervik A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
Script Override Functions Revolution Perenti bypass default strings, integer etc in chat channel.
Script Scrubber Toady Nakamura Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
Scripted Attachment Detector Bobbyb30 Swashbuckler A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
Self Upgrading Script Enhanced Cron Stardust Keeps only latest version of the script on prim (even with multiple adds of the same script!)
Sensor Visualizer Cerise Sorbet Shows the size and shape you get with llSensor range and arc parameters
Serverless Key Exchange Sendao Goodman Maintains a network of object keys without using an external server.
SetLinkText Tacusin Memo Custom function like llSetText only applying to linked sets.
SHA-1 Hash Strife Onizuka Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
SHA-2 Hash Strife Onizuka Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
Shoutcast - radio controller v0.3 (remake of similar scripts) Flennan Roffo Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
Show Agent Script Count and memory PixelProphet Lane Fast and efficient method to display the amount of scripts and memory usage for an agent
Sim Map Particle Projector Jesse Barnett Displays a floating map of the sim the script is in.
Sim Performance Collector (Web-based DeniseHoorn Slade Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
Sim Restart Logger Kyrah Abattoir Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
Simple Elevator in a Box Hank Ramos Simple elevator example.
Simple Pay Door Giygas Static Simple door you pay to get access.
Skillingo AntiHack Script Tmzasz Luminos A simple Protection script for skillingo thats modifyable to work with other machines.
Skunk Money Hank Ramos Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
SLateIt Babbage Linden An augmented virtual reality HUD.
SLetanque Babbage Linden An LSL petanque game.
SLURL HUD CodeBastard Redgrave Touch this HUD to get a SLURL through IM, email and floating text.
BuildSlurl (NewAge) Archile Azalee A way to create a SLurl in a single function BuildSlurl
SL Mail V1.2 Flennan Roffo Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
SL NTPoHTTP client SignpostMarv Martin Second Life Needs Time Parsing over Hyper Text Transfer Protocol

Emulates the function of llGetWallclock for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!

Smooth Rotating Door Toy Wylie A script for doors that open and close smoothly using llTargetOmega
Smooth Rotating Linked Door With Hinge Lyn Mimistrobell A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
Smooth Sliding Door SimonT Quinnell A script for sliding doors that open and close smoothly using llMoveToTarget. Asjusts for prim orientation.
Sound Preloader Trinity Dejavu A tripwire that preloads a selection of sound files when avatar collides with prim.
Speed Tester Bobbyb30 Swashbuckler Similar to the Efficiency Tester, this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
Spiral Staircase Generator Meyermagic Salome Generates nice looking spiral staircases without much hassle.
String Compare Xaviar Czervik Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
Synchronize Cay Trudeau Makes synchronized start to a task on even/odd seconds
String: Reverse Void Singer Returns an input string in reverse order
String: Last Index Void Singer Returns the last index of search found in string (the backward equivalent of llSubStringIndex)
Tail Messages (NewAge) Asia Snowfall A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
Taper Door (minimalistic) Kopilo Hallard A basic script for doors which open and close using taper.
Teleport HUD Jesse Barnett WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
Teleporter (landmark based) Void Singer Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
Text Scroller Fred Gandt A simple text display object that scrolls text (applied as a texture) from right to left (like those LED signs) in a continuous loop.
Texture Changers Bobbyb30 Swashbuckler A collection of texture changing scripts.
Texture Management Revolution Perenti Dialog Menu based Texture Selection.
Texture Slide Xen Lisle Slides a texture on mouse movement
Tic Tac Toe CG Linden Step by step demo on how to implement a larger scripting project
TightList Strife Onizuka Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.

There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.

Timer Module Isabelle Aquitaine Manage multiple timers via linked messages.
Two Avatars on single prim Cay Trudeau Allow two (or more) avatars to sit on same prim
Timestamp:
Unix time code to list format
Void Singer converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
Timestamp:
List format to Unix time code
Void Singer converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
Timestamp:
Weekday from Unix timestamp
Void Singer Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
Texture Repeater Jenna Felton Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
Timestamp:
Weekday from (Y, M, D) format
Void Singer Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
Touch A Quote CodeBastard Redgrave Touch an object to read quotes sequentially from a notecard
Touring Balloon Hank Ramos Automated touring balloon with many options from long ago. Always seems to work on one SL release, and not the other.
Under Age Boot Chance Unknown Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
UNDO_PosRot Rolig Loon Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
Universal Translator Hank Ramos Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration. Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
Unix2DateTime Flennan Roffo Conversion from Unix time (llGetUnixTime()) to date and time string and vice versa.
Unmutable Descript Nagger Bobbyb30 Zohari To nag avatars to take off their scripted attatchments.
Unpacker On Rez (NewAge) Asia Snowfall A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
Unpacker On Touch (NewAge) Asia Snowfall Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
Update distributor Dale Innis Distribute an object (like a project update) to a list of people named in a notecard.
UUID2Channel Project Neox Optimised version of the original key2channel generators.
UUID Song Generator Sendao Goodman Translates a UUID into a simple song and plays it.
Visitor Greeter Void Singer Reduced spam visitor greeter, highly configurable, easy to modify.
VariText Geneko Nemeth (Kakurady) Display text on a prim, without looking like from a typewriter
Visitor Logger (Web/Basic) Buddy Sprocket A very basic visitor logger - log visitors in SL to a text file on your web-site.
Vote Simple JB Kraft Simple vote collector. One avi, one vote.
Walking Sound (NewAge) Asia Snowfall Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
WarpPos Keknehv Psaltery Non-physical movement without the 10m limit.
Watchdog Tika Oberueng LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
Wiki3DBuilder Wiki3DBuilder1.0 Salahzar Stenvaag Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
Window Control Emmas Seetan For window opacity, helpful for buildings.
XTEA Strong Encryption Implementation Morse Dillon An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
XyText Xylor Baysklef Display text (up to 10 characters) on a prim. Use as many prims as desired.
xyzText Example Daemonika Nightfire Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
XyyyyzText Criz Collins Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
XyzzyText Thraxis Epsilon and Gigs Taggart Display text (up to 10 characters) on a prim. Way more efficient than XyText.
Youtube TV Morgam Biedermann Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
Input number of seconds, get a string back that shows days, hours, minutes, seconds Fire Centaur Returns a string that displays days, hours, seconds
Presenter with Timer Fire Centaur Yet another texture presenter with a timer, lock, next/prev etc
Random Giver Prim Damian Darkwyr A randomized item giver with a game-like twist
Client Specific Contents Giver Damian Darkwyr Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
Zen Resizer Void Singer Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
Weaver Spell Grid Yumi Murakami Designs simple objects and creates them with magic words.
Zero Lag Poseball Jippen Faddoul and Daemonika Nightfire A simple poseball with no lag
Bézier Toy Dora Gustafson Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
HTML HUD Demo Kelly Linden HTML-based, single script HUD (some assembly required)

Support Script Library

These are scripts in other languages, intended to be run on other systems that support scripts written in LSL

Name Creator Description
phpPathfinding Nexii Malthus PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
Calendar Image UUID API Ina Centaur API that gives the UUID of an image of a calendar image give month and year arguments.
HTTP Post request to a PHP server Corto Maltese This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
Key2Name.php Ina Centaur Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
HTTP-IN DNS Darien Caldwell Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
Lame Object DNS and Cross Sim Messaging Liandra Ceawlin Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
llXorBase64StringsCorrect SignpostMarv Martin An implementation of llXorBase64StringsCorrect in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via llHTTPRequest.
lsl_fu.php SignpostMarv Martin A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
Name2Key.php Jor3l Boa Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
Public Object DNS Liandra Ceawlin Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
Silo Zero Linden General purpose data store in PHP. Use this to persist arbitrary data from LSL via llHTTPRequest. See:
  • Readme and Archive apparently no longer there or WP stole the redirect for them. Talia Tokugawa 24/03/17
Silverday ObjectDNS Till Stirling Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
SLDB Luc Aubret Flexible web database storage using PHP/MySQL. Used to store per-user field/value pairs from in-world objects using llHTTPRequest.
SL Asset Data Trimda Hedges A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID). Includes caching of requests and results and example application. Copyright under Eclipse Public License v1
  • Dead Links, Page is still there but there is nothing available for download. - Talia Tokugawa 24/03/17

See Also

Articles

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "LSL Library"

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