Difference between revisions of "Category:LSL Library"

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NOTE: Please add your scripts to this page and then add them to a category on the [[:Category:LSL Categorized Library|Categorized Library]] page.
Come to this page to see complex examples that show how to combine parts of LSL.
Come to this page to see complex examples that show how to combine parts of LSL.


Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL  
Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.


Why collect complex examples here? Well, ...
Why collect complex examples here? Well, ...


There are many [[script|scripts]] that have become buried in the [[Old forum Scripting Library index| old forum Scripting Library]] or the newer [https://blogs.secondlife.com/community/forums/scripting_library?view=discussions Scripting Library forum], were lost with the death of the early scripting forums, or sit idle in [[inventory|inventories]] that could be useful and should be more accessible.
There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The [http://community.secondlife.com/t5/Community-General/Upgrading-the-Forums/bc-p/77385 Huge Leap] to the new [http://www.jivesoftware.com/ Jive software], while traumatic and disruptive, has failed to dispose of  what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.


Other scripters may be in the same situation. This wiki is a well-suited medium for a script library. Feel free to add your scripts to the script library by creating new pages for them and linking to those pages here.
# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# <s>[http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive]</s>,
# <s>[http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library]</s>.


Note that there are many more scripts in the LSL Library here, but you can't get to them if you don't know they exist, because they are subpages now, instead of an automatically updated category. Good luck searching.
 
The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the [[:Category:LSL Categorized Library|Categorized Library]].
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#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <nowiki>{{LSL Header}}</nowiki>.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <code><nowiki>{{LSL Header}}</nowiki></code>.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
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==LSL Script Library==
==LSL Script Library==


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! '''Description'''
! '''Description'''
|-
|-
||[[1st necessity of SL]]
||[[User:Daemonika_Nightfire/Scripts/AppLinks|<nowiki>secondlife:///app/...</nowiki>]]
||[[User:Beer Dailey|Beer Dailey]]
||{{User|Daemonika Nightfire}}
||Monitors for avatars and (de)activates scripts states to control script performance/lag.
|| Useful <nowiki>secondlife:///app/...</nowiki> commands for scripts, local chat, instant message, group chat, group notice & profiles.
|-
|[[Teleporter_Anywhere]]
|{{User|Luxen Resident}}
| Zx Teleporter Anywhere v5.1.
|-
|[[Ultimate_Radar]]
|{{User|Luxen Resident}}
| Zx Ultimate Radar v5.
|-
|[[Language_Scanner]]
|{{User|Luxen Resident}}
|Zx Language Scanner v5.
|-
|[[Visitor_Counter_Tracker]]
|{{User|Luxen Resident}}
|Zx Visitor Counter - Tracker v3.1.
|-
|[[Notecard_Configuration_Reader_by_Maddox_Deluxe]]
|{{User2|Maddox Deluxe}}
|Notecard Multi-line Entries Configuration Reader v1.6.
|-
|[[User:Yumi Murakami/Addiction Moderator|Addiction Moderator and World Clock]]
|{{User|Yumi Murakami}}
|Keep tabs on usage of SL and easily share local times with other users.
|-
|[[User:Yumi Murakami/Bijocam And Other Camera Scripts|Bijocam and Other Camera Scripts]]
|{{User|Yumi Murakami}}
|Various camera control systems for machinima, security, and other effects.
|-
|[[Recent Avatar Scanner]]
|{{User|Ackley Bing|Ackley}}
|Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
|-
|[[Target Crosshair HUD]]
|{{User|Ackley Bing|Ackley}}
|A 2 prim HUD with crosshair targets nearby players names, profiles and user key
|-
|[[User:Ackley Bing/Basic Sim Status Button Indicator HUD|Basic Sim Status Button Indicator HUD]]
|{{User|Ackley Bing|Ackley}}
|A single prim HUD. Color indicates sim status changes.
|-
|[[Basic Target Scanner HUD]]
|{{User|Ackley Bing|Ackley}}
|A single prim HUD.  Scrolls through nearby players names, photos and user key.
|-
|[[StringIsNum|(Function) StringIsNum]]
|{{User|Zion Tristan}}
|A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|-
|[[Remove all scripts from a linkset]]
|{{User2|Dahlia Orfan}}
|Remove all scripts from a linkset.
|-
|[[RLV Viewer Titler]]
||{{User2|Jenna Felton}}
|Titler displaying viewer and it's version, revealed via RLV interface.
|-
|[[Sim Restart Notifyer]]
||{{User2|Jenna Felton}}
|On region restart, notifyes registered residents about the sim is online and the current sim version
|-
|[[Script Vitality plug-in]]
||{{User2|Jenna Felton}}
|Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|-
|[[Chat Painter]]
||{{User2|Jenna Felton}}
|Changes texture and collor properties of named prims in a linkset by using chat commands.
|-
|[[1st necessity of SL]]
|{{User|Beer Dailey}}
|Monitors for avatars and (de)activates scripts states to control script performance/lag.
|-
|[[3D Radar]]
|{{User|Jesse Barnett}}
|Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|-
|[[RegionSitTeleport]]
|{{User|Vincent Nacon}}
|A very simple and clean sit/unsit teleporter.
|-
|[[Avatar Position Adjustement to Avatar Height When Sitting]]
|{{User|Cay Trudeau}}
|Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
|-
|[[AbcText]]
|{{User|Ange Capalini}}
|EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|-
|-
||[[SetLinkText]]
|[[Access (NewAge)]]
||[[User:Tacusin Memo|Tacusin Memo]]
|{{User|Asia Snowfall}}
||Custom function like llSetText only applying to linked sets.
|An easy to use script for permissions on who can use the script, Public/Group/Owner
|-
|-
||[[3D Radar]]
|[[User:Daemonika_Nightfire/Scripts/Access_Tutorial_EN|Access Tutorial (EN)]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Daemonika Nightfire}}
||Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|Short examples about permission to executable commands.
|-
|-
||[[Access (NewAge)]]
|[[Aim Detection]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User2|Han Shuffle|Dugley Reanimator}}
||An easy to use script for permissions on who can use the script, Public/Group/Owner
|Monitors for avatars and reports back to owner about who is aiming at them.
|-
|-
||[[Aim Detection]]
|[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|Anti (copy & transfer)]]
||[[User:Han Shuffle|Unrevoked Clarity]]
|{{User|Daemonika Nightfire}}
||Monitors for avatars and reports back to owner about who is aiming at them.
|This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
|-
|-
||[[AntiDelay Node]]
|[[User:Daemonika_Nightfire/Scripts/Anti_Rezz|Anti Rezz]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Daemonika Nightfire}}
||Uses [[llMessageLinked]] to stop those pesky delays.
|This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.  
|-
|-
||[[AO Overriding Pose Ball]]
|[[AntiDelay Node]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Xaviar Czervik}}
||No more turning your AO off and on when you sit down
|Uses [[llMessageLinked]] to stop those pesky delays.
|-
|-
||[[ARCFOUR Strong Encryption Implementation]]
|[[AO Overriding Pose Ball]]
||[[User:Nekow42 Zarf|Nekow42 Zarf]]
|{{User|Jesse Barnett}}
||An LSL implementation of ARCFOUR, the most popular stream cipher still in use. It is licensed under a Creative Commons Attribution 3.0 license.
|No more turning your AO off and on when you sit down
|-
|-
||[[Assembly Programming Language|Assembly-Like Programming Language]]
|[[ARCFOUR Strong Encryption Implementation]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Nekow42 Zarf}}
||A compiler that runs assembly-like programs.
|An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
|-
|-
||[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
|[[Assembly Programming Language|Assembly-Like Programming Language]]
||[[User:Alynna Vixen|Alynna Vixen]]
|{{User|Xaviar Czervik}}
||This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|A compiler that runs assembly-like programs.
|-
|-
||[[AvatarFollower]]
|[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
||[[User:Dale Innis|Dale Innis]]
|{{User2|Alynna Vixen}}
||Allows one avatar to automatically follow another.
|This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|-
|-
||[[Avatar Radar (NewAge)]]
|[[AvatarFollower]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Dale Innis}}
||Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|Allows one avatar to automatically follow another.
|-
|-
||[[Base2Dec]]
|[[Avatar Radar (NewAge)]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Asia Snowfall}}
||Convert a number to decimal from any base.
|Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|-
|-
||[[BaseN]]
|[[Base2Dec]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Siann Beck}}
||Variable base compression, dynamically maps to usable UTF code points.
|Convert a number to decimal from any base.
|-
|-
||[[Basic A-Star Pathfinder]]
|[[BaseN]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| My own interpretation of A Star into a highly efficient algorithmn
|Variable base compression, dynamically maps to usable UTF code points.
|-
|-
||[[Basic Encryption Modules]]
|[[Basic Encryption Modules]]
||[[User:Beverly Larkin|Beverly Larkin]]
|{{User|Beverly Larkin}}
||Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|-
|-
||[[Be happy]]
|[[Be happy]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Emmas Seetan}}
||Basic smile attachment script, makes your avatar smile.
|Basic smile attachment script, makes your avatar smile.
|-
|-
||[[Best Neighbor Ad Hiding Script|Best Neighbor]]
|[[Beat The Average Vendor]]
||[[User:Doran Zemlja|Doran Zemlja]]
|{{User2|Kristen Giano}}
||Reduce ad clutter by hiding ads when users are on their own land nearby.
|A vendor script based on humblebundle.com
|-
|-
||[[BigNum|BigNum Library (RSA Encryption)]]
|[[Best Neighbor Ad Hiding Script|Best Neighbor]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Doran Zemlja}}
||A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|Reduce ad clutter by hiding ads when users are on their own land nearby.
|-
|-
||[[Binary Clock v1.1|Binary Clock]]
|[[BigNum|BigNum Library (RSA Encryption)]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Xaviar Czervik}}
||A Binary Clock.
|A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|-
|-
||[[BinaryDecimalConverter]]
|[[Binary Clock v1.1|Binary Clock]]
||[[User:Soundless Smalls|Soundless Smalls]]
|{{User|Fox Diller}}
||Converts a binary value to a decimal value and vice versa.
|A Binary Clock.
|-
|-
||[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
|[[BinaryDecimalConverter]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User2|Soundless Smalls}}
||Blacklist(denial of use) or a creator kill script(can delete someone's item by command on private channel)
|Converts a binary value to a decimal value and vice versa.
|-
|-
||[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
|[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Chase Quinnell}}
||Dialog driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
|-
|-
||[[Builders Buddy|Builder's Buddy Tool]]
|[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
||[[User:Newfie Pendragon|Newfie Pendragon]]
|{{User|Rolig Loon}}
||Script to easily move/rotate large builds that exceed the linkable size limit (30 meters).
|Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|-
|-
||[[Button Click Detector]]
|[[Builders Buddy|Builder's Buddy Tool]]
||{{User|Sendao Goodman}}
|{{User|Newfie Pendragon}}
||Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|Script to easily move/rotate large builds that exceed the linkable size [[limits]].
|-
|-
||[[Camera following prim]]
|[[User:Daemonika_Nightfire/Scripts/Building_Rezzer|Building Rezzer 2024]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Daemonika Nightfire}}
||Pair of scripts to make a prim follow your camera position around (for lights etc).
|This rezzer is my interpretation of a building rezzer.  
|-
|-
||[[Camera Sync]]
|[[Button Click Detector]]
||[[User:Meyermagic Salome|Meyermagic Salome]] and [[User:Nomad Padar|Nomad Padar]]
|{{User2|Sendao Goodman}}
||A system to synchronize the cameras of two avatars.
|Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|-
|-
||[[Chatbot]]
|[[Camera following prim]]
||Anonymous
|{{User|Dale Innis}}
||Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|Pair of scripts to make a prim follow your camera position around (for lights etc).
|-
|-
||[[Chat Logger (GPL)]]
|[[Camera Sync]]
||[[User:Nobody Fugazi|Nobody Fugazi]]
|{{User|Meyermagic Salome}} and {{User2|Nomad Padar}}
||Chat logger which requests permission from participants before recording them.
|A system to synchronize the cameras of two avatars.
|-
|-
||[[Chat_Relay|Chat Relay]]
|[[Chatbot]]
||[[User:grumble Loudon|grumble Loudon]]
|Anonymous
||A Chat relay which can be routed using a path header and won't echo.
|Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|-
|-
||[[ClickAndDrag]]
|[[Chat Logger (GPL)]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nobody Fugazi}}
|| Click and Drag user interface elements using dynamic feedback
|Chat logger which requests permission from participants before recording them.
|-
|-
||[[Code Racer]]
|[[Chat_Relay|Chat Relay]]
||Anonymous
|{{User|grumble Loudon}}
||Race two versions of code forever, to see which runs faster.
|A Chat relay which can be routed using a path header and won't echo.
|-
|-
||[[Code Sizer]]
|[[ClickAndDrag]]
||Anonymous
|{{User|Nexii Malthus}}
||Count the bytes compiled from source code, to measure how to write small code.
| Click and Drag user interface elements using dynamic feedback
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
|[[User:Lou_Netizen/HTTP_GET_Example_(GridSurvey)|HTTP Get Example (GridSurvey)]]
||[[User:Void_Singer|Void_Singer]]
|{{User|Lou Netizen}}
||Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
|-
|-
||[[Color Changer|Color Changer Plus]]
|[[Code Racer]]
||[[User:Neo Calcutt|Neo Calcutt]]
|Anonymous
||A color changer with 14 colors, a random function, and a custom vector function.
|Race two versions of code forever, to see which runs faster.
|-
|-
||[[Color conversion scripts|Color Conversion]]
|[[Code Sizer]]
||[[User:Sally LaSalle|Sally LaSalle]]
|Anonymous
||Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|Count the bytes compiled from source code, to measure how to write small code.
|-
|-
||[[ColorConvert]]
|[[Collision message sender]]
||[[User:Siann Beck|Siann Beck]]
|{{User2|Taff Nouvelle}}
||Convert color values to vector from RGB, hex or HTML color name.
|Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|-
|-
||[[Color script]]
|[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
||[[User:Masakazu Kojima|Masakazu Kojima]]
|{{User|Void Singer}}
||Script for changing colors trough a listener with pre-defined colors.
|Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|-
|-
||[[Library Combined Library|Combined Library]]
|[[Color Changer|Color Changer Plus]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User2|Neo Calcutt}}
||Library of mostly encoding and decoding functions, some more useful then others.
|A color changer with 14 colors, a random function, and a custom vector function.
|-
|[[Color conversion scripts|Color Conversion]]
|{{User|Sally LaSalle}}
|Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|-
|[[ColorConvert]]
|{{User|Siann Beck}}
|Convert color values to vector from RGB, hex or HTML color name.
|-
|[[Color script]]
|{{User2|Masakazu Kojima}}
|Script for changing colors trough a listener with pre-defined colors.
|-
|[[Library Combined Library|Combined Library]]
|{{User|Strife Onizuka}}
|Library of mostly encoding and decoding functions, some more useful then others.
* String functions: Replace / Trim right / Trim left / Trim both
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
* List functions: Replace / Compare
|-
|-
||[[Computer:jaycoonlanguage]]
|[[Computer:jaycoonlanguage]]
||[[User:jayco121 Bing|jayco121 Bing]]
|{{User|jayco121 Bing}}
|| A language written in LSL that is meant for my computer (available at the shop).
| A language written in LSL that is meant for my computer (available at the shop).
|-
|-
||[[Read Note Card Configuration|Configuration Notecard Reader]]
|[[Read Note Card Configuration|Configuration Notecard Reader]]
||{{User|Dedric Mauriac}}
|{{User|Dedric Mauriac}}
||A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|-
|-
||[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
|[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
||[[Lear Cale|Lear Cale]]
|[[Lear Cale|Lear Cale]]
||Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|-
|-
||[[Library_Chat_Relay|Conversation Relay]]
|[[Library_Chat_Relay|Conversation Relay]]
||[[User:Jippen Faddoul|Jippen Faddoul]]
|{{User|Jippen Faddoul}}
||Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|-
|-
||[[Curtain script]]
|[[Curtain script]]
||[[User:Zilla Larsson|Zilla Larsson]]
|{{User|Zilla Larsson}}
||A simple script to retract/stretch curtains, blinds, bedcovers and more
|A simple script to retract/stretch curtains, blinds, bedcovers and more
|-
|-
||[[Dataserver API]]
|[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Hawkster Westmoreland}}
||Dataserver Framework for Notecards.
|A customizable way to cycle dialog items with pagination
|-
|-
||[[Date Library]]
|[[Dataserver API]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Revolution Perenti}}
|| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|Dataserver Framework for Notecards.
|-
|-
||[[Day of the Week]]
|[[Date Library]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Corto Maltese}}
||Function to get day of the week from [[llGetUnixTime]].
| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|-
|-
||[[Days in Month]]
|[[Day of the Week]]
||[[User:IntLibber Brautigan begin_of_the_skype_highlighting     end_of_the_skype_highlighting begin_of_the_skype_highlighting     end_of_the_skype_highlighting|IntLibber Brautigan]]
|{{User|DoteDote Edison}}
||Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|Function to get day of the week from [[llGetUnixTime]].
|-
|-
||[[Deed Tools]]
|[[Days in Month]]
||[[User:Falados Kapuskas|Falados Kapuskas]]
|{{User|IntLibber Brautigan}}
||Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|-
|-
||[[Describe Chatter]]
|[[Deed Tools]]
||Anonymous
|{{User|Falados Kapuskas}}
||Chat to see yourself as others do.
|Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|-
|-
||[[Dialog Control]]
|[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|DEMO_Shield]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Daemonika Nightfire}}
|| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]](), with built-in timer and [[link_message]]() notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
|With this script, it is impossible to use these scripts in copied (Copybot) object.
|-
|[[Describe Chatter]]
|Anonymous
|Chat to see yourself as others do.
|-
|[[Dialog Control]]
|{{User|Nargus Asturias}}
| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]], with built-in timer and [[link_message]] notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
|-
|-
||[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
|[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
||[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|SimonT Quinnell}}
|| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
|-
|-
||[[Dialog NumberPad|Dialog Number Pad]]
|[[Dialog NumberPad|Dialog Number Pad]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|DoteDote Edison}}
||Use a dialog to accept positive integer input from users.
|Use a dialog to accept positive integer input from users.
|-
|-
||[[Display Names Radar]]
|[[Display Names Radar]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Cerise Sorbet}}
||Simple HUD type avatar radar that can show [[display names]] and script memory usage
|Simple HUD type avatar radar that can show [[display names]] and script memory usage
|-
|-
||[[Display Names to Key]]
|[[Display Names to Key]]
||[[User:Joran Yoshikawa|oran Yoshikawa]]
|{{User|Joran Yoshikawa}}
||Simple way to get UUIDs from displaynames
|Simple way to get UUIDs from displaynames
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|*DS*_Display-Username_Online_Indicator]]
|[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|Display-Username_Online_Indicator]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.  
|This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
|-
|-
||[[Displayer Script]]
|[[Displayer Script]]
||[[User:Akinori Kimagawa|Akinori Kimagawa]]
|{{User|Akinori Kimagawa}}
||Display Words On Top Of An Object
|Display Words On Top Of An Object
|-
|-
||[[Drink script]]
|[[Drink script]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Emmas Seetan}}
||Used mainly for food and drink in Second Life.
|Used mainly for food and drink in Second Life.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|*DS*_Single_AO-Sit]]
|[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|Single_AO-Sit]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|-
|-
||[[TOXDropBox|DropBox]]
|[[TOXDropBox|DropBox]]
||[[User:Dimentox Travanti|Dimentox Travanti]]
|{{User|Dimentox Travanti}}
|| This is a Drop box which allows people to drop certain items in a object & has many config options.
| This is a Drop box which allows people to drop certain items in a object & has many config options.
|-
|-
||[[Efficiency Tester]]
|[[Efficiency Tester]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||Tests the speed of a function.
|Tests the speed of a function.
|-
|-
||[[Email-to-IM|Email2IM]]
|[[Email-to-IM|Email2IM]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|DoteDote Edison}}
||Send IMs to SL friends via [[email]] (translate emails from friends into IMs).
|Send IMs to SL friends via [[email]].
|-
|-
|-
|-
||[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
|[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
||'''[[User:Kireji Haiku|Kireji Haiku]]''' <sup><small>([[User talk:Kireji Haiku|talk]]|[[Special:Contributions/Kireji Haiku|contribs]])</small></sup>
|{{User|Kireji Haiku}}
||Encrypted Region-wide chat
|Encrypted Region-wide chat
|-
|-
||[[ExplodingObjects]]
|[[ExplodingObjects]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Dale Innis}}
||Causes an object (of the appropriate type) to explode on command.
|Causes an object (of the appropriate type) to explode on command.
|-
|-
||[[FadeEasy]]
|[[FadeEasy]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User2|Nika Rugani}}
||The easy way of fading objects in or out (Using llSetLinkAlpha)
|The easy way of fading objects in or out (Using llSetLinkAlpha)
|-
|-
||[[FastConeSpread]]
|[[FastConeSpread]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|-
|-
||[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
|[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|PixelProphet Lane}}
||Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|-
|-
||[[Find Avatar Key|Find Avatar Key]]
|[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
||[[User:Huney Jewell|Huney Jewell]]
|{{User|PixelProphet Lane}}
||Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|Receive important Grid information in-world
|-
|-
||[[First Name Letter Prize]]
|[[Find Avatar Key|Find Avatar Key]]
||[[User:RaithSphere Whybrow|RaithSphere Whybrow]]
|{{User2|Huney Jewell}}
||Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|-
|-
||[[Fix Small Prims|Fix_Small_Prims]]
|[[First Name Letter Prize]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|RaithSphere Whybrow}}
||Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|-
|-
||[[Float2Hex]]
|[[Fix Small Prims|Fix_Small_Prims]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Emma Nowhere}}
||Very useful for transporting [[float|floats]].
|Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|-
|-
||[[Float Box Contents]]
|[[Float2Hex]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Strife Onizuka}}
||Displays object inventory in hover text, identified by type and updated marquee-style.
|Very useful for transporting [[float|floats]].
|-
|-
||[[Follower (script)|Follower]]
|[[Float Box Contents]]
||Unknown, uploaded by [[User:Slik Swindlehurst|Slik Swindlehurst]]
|{{User|Rolig Loon}}
||Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|Displays object inventory in hover text, identified by type and updated marquee-style.
|-
|-
||[[GA Event Notifier]]
|[[Follower (script)|Follower]]
||[[User:Victor Hua|Victor Hua]]
|Unknown, uploaded by {{User|Slik Swindlehurst}}
||Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|-
|-
||[[Geometric|Geometric Library]]
|[[FURWARE_text]]
||Community Project
|{{User|Ochi Wolfe}}
||A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|Versatile text-on-prim script, open source under the MIT license
|-
|-
||[[Get Profile Picture]]
|[[GA Event Notifier]]
||[[User:Valentine Foxdale|Valentine Foxdale]]
|{{User|Victor Hua}}
||Sets the texture of the object to profile picture of the person that touches ot
|Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|-
|-
||[[GetTimestampOffset]]
|[[Geometric|Geometric Library]]
||[[User:Siann_Beck|Siann Beck]]
|Community Project
||Returns [[llGetTimestamp]]() with an hour offset.
|A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|-
|-
||[[Give InvItem every n hours]]
|[[Get Profile Picture]]
||[[User:Criz Collins|Criz Collins]]
|{{User2|Valentine Foxdale}}
||Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
|Sets the texture of the object to profile picture of the person that touches ot
|-
|-
||[[Give random object]]
|[[GetTimestampOffset]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Siann Beck}}
||Touch to receive a random object in the prim's inventory
|Returns [[llGetTimestamp]] with an hour offset.
|-
|-
||[[Google Charts]]
|[[Give InvItem every n hours]]
||[[User:Dedric Mauriac|Dedric Mauriac]]
|{{User|Criz Collins}}
||Create links to display raw data as a chart image.
|Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
|-
|-
||[[Google_Translator]]
|[[Give random object]]
||[[User:Ugleh Ulrik|Ugleh Ulrik]]
|{{User|Emmas Seetan}}
||Translates spanish to english, and its simple to make it any other way.
|Touch to receive a random object in the prim's inventory
|-
|-
||[[Go transparent when walking]]
|[[User:Yumi Murakami/Golden Vendor|Golden Vendor]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Yumi Murakami}}
||An attachment that goes invisible when you walk and visible when you don't walk.
|A cross between a vendor and a game.
|-
|-
||[[Group Authorization]]
|[[Google Charts]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Dedric Mauriac}}
||Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|Create links to display raw data as a chart image.
|-
|-
||[[Group Information v1.0]]
|[[Google_Translator]]
||[[User:Tyrennic Rivera|Tyrennic Rivera]]
|{{User|Ugleh Ulrik}}
||When clicked the prim will show group information (set on the prim) from the official Second Life Search page.
|Translates spanish to english, and its simple to make it any other way.
|-
|-
||[[Group key finder]]
|[[Go transparent when walking]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Emmas Seetan}}
||Touch to find the key of the group
|An attachment that goes invisible when you walk and visible when you don't walk.
|-
|-
||[[Group Privacy]]
|[[Group Authorization]]
||[[User:Chance Unknown|Chance Unknown]]
|{{User|Chase Quinnell}}
||Security device to insure members of a group can have a private area. Deactivates when nobody present.
|Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|-
|-
||[[Hello Avatar]]
|[[Group key finder]]
||Linden Lab
|{{User|Emmas Seetan}}
||SL's default script.
|Touch to find the key of the group
|-
|-
||[[Hello Avatar Companion]]
|[[Group Privacy]]
||[[Chase Quinnell]]
|{{User|Chance Unknown}}
||Companion to the original [[Hello Avatar]] script
|Security device to insure members of a group can have a private area. Deactivates when nobody present.
|-
|-
||[[Hierarchics]]
|[[Hello Avatar]]
||[[User:Nexii Malthus|Nexii Malthus]]
|Linden Lab
|| Advanced script to create an efficient self-aware hierarchic structure.
|SL's default script.
|-
|-
||[[Hierarchics2]]
|[[Hello Avatar Companion]]
||[[User:Nexii Malthus|Nexii Malthus]]
|[[Chase Quinnell]]
|| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|Companion to the original [[Hello Avatar]] script
|-
|-
||[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
|[[HexText]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Hexadeci Mole}}
||Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.  
|Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
|-
|-
||[[Holodeck]]
|[[Hierarchics]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Nexii Malthus}}
||Home Rezzing System (Open Source).
| Advanced script to create an efficient self-aware hierarchic structure.
|-
|-
||[[HUD Dots Radar]]
|[[Hierarchics2]]
||[[User:Cerise Sorbet|Cerise]]
|{{User|Nexii Malthus}}
||HUD target example, draws dots on the HUD over avatars in view.
| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|-
|-
||[[Interpolation|Interpolation Library]]
|[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
||[[User:Nexii_Malthus|Nexii Malthus]]
|{{User|Rolig Loon}}
||A small set of interpolation functions.
|Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
|-
|-
||[[Intra-Region Update Server]]
|[[Holodeck]]
||[[User:Emma_Nowhere|Emma Nowhere]]
|{{User|Revolution Perenti}}
||Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|Home Rezzing System.
|-
|-
||[[Inventory_Based_Menu]]
|[[HUD Dots Radar]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Cerise Sorbet|Cerise}}
||Inventory Based Menu System.
|HUD target example, draws dots on the HUD over avatars in view.
|-
|-
||[[iTunes RPC Email|iTunes RPC]]
|[[Interpolation|Interpolation Library]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Nexii Malthus}}
||iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|A small set of interpolation functions.
|-
|-
||[[Kilt Editor|Kilt / Skirt Editor]]
|[[Intra-Region Update Server]]
||[[User:Brangus Weir|Brangus Weir]]
|{{User|Emma Nowhere}}
|| This changes all the parameters of all the flexis in the link set in one swell foop!
|Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|-
|-
||[[Key Pad Door|Keypad Door]]
|[[Inventory_Based_Menu]]
||[[User:Tdub Dowler|Tdub Dowler]]
|{{User|Revolution Perenti}}
|| Door and keypad with changeable code. Follow instructions carefully!
|Inventory Based Menu System.
|-
|-
||[[Last Sound System]]
|[[iTunes RPC Email|iTunes RPC]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Fox Diller}}
||An LSL [http://Last.fm Last.fm] client.
|iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|-
|-
||[[LibraryDisplayLandScreenshot]]
|[[Key Frame Animator|Keyframe Animator]]
||[[User:Jon Desmoulins|Jon Desmoulins]]
|{{User|Jasper Flossberg}}
||A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
| This is a KeyFrame Animator Script to simplify construction of keyframed animations.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
|[[Key Pad Door|Keypad Door]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Tdub Dowler}}
||Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
| Door and keypad with changeable code. Follow instructions carefully!
|-
|-
||[[Linkset resizer]]
|[[Key2Name]]
||[[User:Maestro Linden|Maestro Linden]]
|{{User2|Nika Rugani}}
||Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
| Key2Name service where a user no longer needs to be in the same region to get users name
|-
|-
||[[Linkset resizer with menu]]
|[[Kilt Editor|Kilt / Skirt Editor]]
||[[User:Brilliant Scientist|Brilliant Scientist]]
|{{User|Brangus Weir}}
||A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
| This changes all the parameters of all the flexis in the link set in one swell foop!
|-
|-
||[[Linkset Resizer 2]]
|[[landmark2slurl]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|Tapple Gao}}
||A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|Convert all landmarks in inventory to slurls
|-
|-
||[[List2CSV]]
|[[Last Sound System]]
||[[User:Kunnis Basiat|Kunnis Basiat]]
|Babbage Linden
||List2CSV & CSV2List that include preserving type and escaping characters.
|An LSL [http://Last.fm Last.fm] client.
|-
|-
||[[list_cast]]
|[[LibObj]]
||[[User:Fractured Crystal|Fractured Crystal]]
|{{User|Ochi Wolfe}}
||Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|A library to manage state in LSL using an object-oriented approach.
|-
|-
||[[Listener Script]]
|[[LibraryDisplayLandScreenshot]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Jon Desmoulins}}
||Use to [[listen]] to other people's conversations (Like spying)
|A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|-
|-
||[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
|[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
||[[User:Void Singer|Void Singer]]
|{{User|Daemonika Nightfire}}
||Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|-
|-
||[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
|[[Linkset resizer]]
||[[User:Void Singer|Void Singer]]
|Maestro Linden
||Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|-
|-
||[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
|[[Linkset resizer with menu]]
||[[User:Void Singer|Void Singer]]
|{{User|Brilliant Scientist}}
||Returns an input List in reverse order
|A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|-
|-
||[[Load URL]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Example v3.0.00]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Daemonika Nightfire}}
||Touch to get a dialog to visit the URL inside the script.
|Single resize script for a complete linkset with save and restore option.
|-
|-
||[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
|[[Pointing Stick]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|rhonin Nissondorf}}
|| Low lag client server dancemachine.
|A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|-
|-
||[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]  
|[[Gun Script]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|rhonin Nissondorf}}
|| Client server media control for music, video, youtube, pictures, and texture animations.
|Shoots out "ammo" from the root prim of your "gun".
|-
|-
||[[User:Kephra_Nurmi/lsDialog|lsDialog]]
|[[Grenade Script]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|rhonin Nissondorf}}
|| Universal notecard driven menu dialog system.
|Uses a timed factor to add influence to the velocity of a throw object.
|-
|-
||[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
|[[Linkset Resizer 2]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Emma Nowhere}}
|| Picture cycler with preloader.
|A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|-
|-
||[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
|[[List2CSV]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kunnis Basiat}}
|| Simple 'try' and 'buy' vendor system.
|Similar to [[llList2CSV]] & [[llCSV2List]] which includes preserving type and escaping characters.
|-
|-
||[[LSL_languageAPI]]
|[[list_cast]]
||[[User:Gypsy paz|Gypsy Paz]]
|{{User2|Fractured Crystal}}
||Multi-lingual API from notecard based language files
|Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|-
|-
||[[Mandelbrot Explorer]]
|[[Listener Script]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Emmas Seetan}}
||An interactive fractal explorer.
|Use to [[listen]] to other people's conversations (Like spying)
|-
|-
||[[Materialization Effects]]
|[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
||[[User:Overbrain Unplugged|Overbrain Unplugged]]
|{{User|Void Singer}}
|| Special effects to add to rezzing events to simulate a teleportation or materialization.
|Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|-
|-
||[[Merge Sort]]
|[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Void Singer}}
||Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|-
|-
||[[Minesweeper]]
|[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Void Singer}}
||A simple minesweeper game.
|Returns an input List in reverse order
|-
|-
||[[Morse Code]]
|[[LinksetIndexing]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Nexii Malthus}}
||A script that allows for the conversion to and from morse code and can "play" morse code.
|Functions for indexing a linkset by patterns or names down to their linkset numbers.
|-
|-
||[[Multi-displays Texture Cycler]]
|[[llGetAgentList Sim-Wide Radar]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Tiaeld Tolsen}}
||A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|-
|-
||[[Multi Item Rezzer|Multi Item Rezzer]]
|[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Kephra Nurmi}}
||A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
| Low lag client server dancemachine.
|-
|-
||[[Multirezzer|Multirezzer (on collision)]]
|[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]
||[[User:Beet Streeter|Beet Streeter]]
|{{User|Kephra Nurmi}}
||Spawns up to 10 objects when the object containing the script collides with a user.
| Client server media control for music, video, youtube, pictures, and texture animations.
|-
|-
||[[Name2Key in LSL]]
|[[User:Kephra_Nurmi/lsDialog|lsDialog]]
||[[User:Maeva Anatine|Maeva Anatine]]
|{{User|Kephra Nurmi}}
||Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
| Universal notecard driven menu dialog system.
|-
|-
||[[No Auto-Return]]
|[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Kephra Nurmi}}
||To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
| Picture cycler with preloader.
|-
|-
||[[No Auto-Return NR]]
|[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Kephra Nurmi}}
||This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
| Simple 'try' and 'buy' vendor system.
|-
|-
||[[No Auto-Return (Multi)]]
|[[LSL_languageAPI]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Gypsy Paz}}
||A revision of Bella's that works for multi-prim objects.
|Multi-lingual API from notecard based language files
|-
|-
||[[No Limit Teleporter]]
|[[Mandelbrot Explorer]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Babbage Linden}}
||Teleport to infinite altitudes (up to 4096m)
|An interactive fractal explorer.
|-
|-
||[[Object Size]]
|[[Materialization Effects]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Overbrain Unplugged}}
||Gets the dimensions and footprint of a linkset
| Special effects to add to rezzing events to simulate a teleportation or materialization.
|-
|-
||[[Object to Data v1.3|Object to Data]]
|[[Materialization Effects 2]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Nika Rugani}}
||Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
|-
|-
||[[Online Indicator|Online Indicator]]
|[[Matrix Functions]]
||[[User:Kristy Fanshaw|Kristy Fanshaw]]
|{{User2|Kyle Flynn}}
||Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
| A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
|-
|-
||[[Open Group Join]]
|[[Merge Sort]]
||[[User:Alicia Stella|Alicia Stella]]
|{{User|Xaviar Czervik}}
||User Touches Object to Join Group from Group Info window, (no bot.)
|Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|-
|-
||[[Open Zyngo Skin Installer]]
|[[Minesweeper]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User|Xaviar Czervik}}
||A Simple Script designed to install skins on the popular Skill machines.
|A simple minesweeper game.
|-
|-
||[[One Script, many doors]]
|[[Morse Code]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Bobbyb30 Swashbuckler}}
||Door script able to manage more than 50 linked doors from a single script instance.
|A script that allows for the conversion to and from morse code and can "play" morse code.
|-
|-
||[[ParseString2List]]
|[[Multi-displays Texture Cycler]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Nargus Asturias}}
||Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|-
|-
||[[Password Generator]]
|[[Multi Item Rezzer|Multi Item Rezzer]]
||[[User:Syntrax Canucci|Syntrax Canucci]]
|{{User|Jesse Barnett}}
||This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|-
|-
||[[Pathfinder]]
|[[Multirezzer|Multirezzer (on collision)]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User2|Beet Streeter}}
||A potential field based pathfinding library.
|Spawns up to 10 objects when the object containing the script collides with a user.
|-
|-
||[[Phantom Child]]
|[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
||[[User:Aeron Kohime|Aeron Kohime]]
|{{User|Allen Kerensky}}
||Causes a child in a link set to become phantom without the entire object becoming phantom.
|Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|-
|-
||[[PhysicsLib]]
|[[Name2Key in LSL]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Maeva Anatine}}
|| Interesting set of fun physics functions.
|Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|-
|-
||[[Play and Loop Sound]]
|[[Name2Key]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User2|Nika Rugani}}
||Very short and simple script; plays and loops a sound in an object.
|Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|-
|-
||[[Posing stand|Posing Stand]]
|[[NexiiText]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Nexii Malthus}}
||Just a pose script to edit [[attachments]] more easily.
| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|-
|-
||[[PosJump]]
|[[NexiiText2]]
||[[User:Uchi Desmoulins|Uchi Desmoulins]]
|{{User|Nexii Malthus}}
||A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|-
|-
||[[Prefix Calculator]]
|[[No Auto-Return]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Bellla Clarity}}
|| A calculator that evaluates expressions in prefix notation.  
|To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|-
|[[No Auto-Return NR]]
|{{User|Jor3l Boa}}
|This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|-
|[[No Auto-Return (Multi)]]
|{{User|Xaviar Czervik}}
|A revision of Bella's that works for multi-prim objects.
|-
|[[No Limit Teleporter]]
|{{User|Morgam Biedermann}}
|Teleport to infinite altitudes (up to 4096m)
|-
|[[Object Size]]
|{{User|Chase Quinnell}}
|Gets the dimensions and footprint of a linkset
|-
|[[Object to Data v1.4|Object to Data]]
|{{User|Xaviar Czervik}}
|Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|-
|[[Online Indicator|Online Indicator]]
|{{User|Kristy Fanshaw}}
|Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|-
|[[Open Group Join]]
|{{User|Alicia Stella}}
|User Touches Object to Join Group from Group Info window, (no bot.)
|-
|[[Open Prim Animator]]
|{{User|Todd Borst}}
|Single script prim animation tool.  Menu driven, easy to use.
|-
|[[Open Zyngo Skin Installer]]
|{{User2|Tmzasz Luminos}}
|A Simple Script designed to install skins on the popular Skill machines.
|-
|[[One Script, many doors]]
|{{User|Kyrah Abattoir}}
|Door script able to manage more than 50 linked doors from a single script instance.
|-
|[[ParseString2List]]
|{{User|Strife Onizuka}}
|Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|-
|[[Password Generator]]
|{{User2|Syntrax Canucci}}
|This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|-
|[[Pathfinder]]
|Babbage Linden
|A potential field based pathfinding library.
|-
|[[Personal ATM Machine]]
|{{User|Jessikiti Nikitin}}
|Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|-
|[[Phantom Child]]
|{{User|Aeron Kohime}}
|Causes a child in a link set to become phantom without the entire object becoming phantom.
|-
|[[PHP_RegionFunctions]]
|{{User|Gypsy Paz}} and {{User2|Zayne Exonar}}
|Three useful PHP functions to get region info
|-
|[[PhysicsLib]]
|{{User|Nexii Malthus}}
| Interesting set of fun physics functions.
|-
|[[Play and Loop Sound]]
|{{User|Bellla Clarity}}
|Very short and simple script; plays and loops a sound in an object.
|-
|[[Posing stand|Posing Stand]]
|{{User|Bellla Clarity}}
|Just a pose script to edit [[attachments]] more easily.
|-
|[[PosJump]]
|{{User|Uchi Desmoulins}}
|A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|-
|[[Prefix Calculator]]
|{{User|Xaviar Czervik}}
| A calculator that evaluates expressions in prefix notation.
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
|-
|-
||[[Progress Bar]]
|[[Profile Picture]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Jor3l Boa}}
|| Flexible and powerful little function for creating progress bars useful in hovertext.
|A working profile picture script with the new SecondLife API (1/11/2011)
|-
|-
||[[Pseudo-random Number Generator]]
|[[Progress Bar]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Nexii Malthus}}
||Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
| Flexible and powerful little function for creating progress bars useful in hovertext.
|-
|-
||[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
|[[Pseudo-random Number Generator]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Xaviar Czervik}}
||A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|-
|-
||[[Rainbow_palette]]
|[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
||[[User:Rui Clary|Rui Clary]]
|{{User|Rolig Loon}}
||Build a color picker, using only one prim, and a few lines of code.
|A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|-
|-
||[[Random AV Profile Projector]]
|[[Rainbow_palette]]
||[[User:Debbie Trilling|Debbie Trilling]]
|{{User|Rui Clary}}
||Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|Build a color picker, using only one prim, and a few lines of code.
|-
|-
||[[Random Object Vendor]]
|[[Random Gaussian Number Generator]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User2|Vlad Davidson}}
||Simple vendor that gives out random objects when paid the right amount
|Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|-
|-
||[[Random Password Generator]]
|[[Random AV Profile Projector]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Debbie Trilling}}
||Generate Random passwords based on String Length.
|Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|-
|-
||[[RavText]]
|[[Random Object Vendor]]
||[[User:Ravenous Dingo|Ravenous Dingo]]
|{{User|CodeBastard Redgrave}}
||An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|Simple vendor that gives out random objects when paid the right amount
|-
|-
||[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
|[[Random Password Generator]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Jor3l Boa}}
||Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|Generate Random passwords based on String Length.
|-
|-
||[[RentalBoxv1|Rental Box, Simply]]
|[[RandomPrimParams]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Xintar Citron}}
||Simple explanation of how to make rental boxes.
|Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
|-
|-
||[[Rental Cube]]
|[[RavText]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Ravenous Dingo}}
||Simple cube for renting out a space.
|An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|-
|-
||[[Remote Texture Loader]]
|[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|PixelProphet Lane}}
||A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|-
|-
||[[Say Region Frames Per Second|Region Frames Per Second]]
|[[RentalBoxv1|Rental Box, Simply]]
||[[User:Heymeriou Mystakidou|Heymariou Mystakidou]]
|{{User2|Sendao Goodman}}
|| Says the region name and frames per second out loud on command.
|Simple explanation of how to make rental boxes.
|-
|-
||[[Resizer multi-prims|Resizer multi-prims]]
|[[Rental Cube]]
||[[User:Christy Mansbridge|Christy Mansbridge]]
|{{User|Hank Ramos}}
||1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|Simple cube for renting out a space.
|-
|-
||[[sbDialog]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|Rental-Cube]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Daemonika Nightfire}}
||A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
|-
|-
||[[Scheduler]]
|[[User:Ackley Bing/Textbox2Hovertext|Textbox2Hovertext]]
||[[User:Haravikk Mistral|Haravikk Mistral]]
|{{User|Ackley Bing|Ackley}}
||Schedule multiple events using a single script timer
|A simple script to allow hovertext to be set with a dialog text box.
|-
|-
||[[Scheme_Interpreter|Scheme Interpreter]]
|[[Remote Texture Loader]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Bobbyb30 Swashbuckler}}
||A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|-
|-
||[[Script Override Functions]]
|[[Say Region Frames Per Second|Region Frames Per Second]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User2|Heymeriou Mystakidou}}
||bypass default strings, integer etc in chat channel.
| Says the region name and frames per second out loud on command.
|-
|-
||[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
|[[Resizer multi-prims|Resizer multi-prims]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User2|Christy Mansbridge}}
||A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.  
|1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|-
|-
||[[Self Upgrading Script Enhanced]]
|[[RLV Collision Grabber]]
||[[User:Cron Stardust|Cron Stardust]]
|{{User|Vala Vella}}
||Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|Grab people colliding with the object and sit them on a set target using RLV
|-
|-
||[[Sensor Visualizer]]
|[[sbDialog]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Siann Beck}}
||Shows the size and shape you get with [[llSensor]] range and arc parameters
|A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|-
|-
||[[Serverless Key Exchange]]
|[[Scheduler]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Haravikk Mistral}}
||Maintains a network of object keys without using an external server.
|Schedule multiple events using a single script timer
|-
|-
||[[SHA1|SHA1 Hash]]
|[[Scheme_Interpreter|Scheme Interpreter]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Xaviar Czervik}}
||Preforms a SHA1 Hash on an input text. Similar to MD5 only (slightly) more secure.  
|A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|-
|-
||[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
|[[Script Override Functions]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Revolution Perenti}}
||Fast and efficient method to display the amount of scripts and memory usage for an agent
|bypass default strings, integer etc in chat channel.
|-
|-
||[[Sim Map Particle Projector]]
|[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Toady Nakamura}}
||Displays a floating map of the sim the script is in.
|Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
|-
|-
||[[Sim Restart Logger]]
|[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Bobbyb30 Swashbuckler}}
||Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.  
|A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
|-
|-
||[[Simple Elevator in a Box]]
|[[Self Upgrading Script Enhanced]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Cron Stardust}}
||Simple elevator example.
|Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|-
|-
||[[Skillingo AntiHack Script]]
|[[Sensor Visualizer]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User|Cerise Sorbet}}
||A simple Protection script for skillingo thats modifyable to work with other machines.
|Shows the size and shape you get with [[llSensor]] range and arc parameters
|-
|-
||[[Skunk Money]]
|[[Serverless Key Exchange]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User2|Sendao Goodman}}
||Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.  
|Maintains a network of object keys without using an external server.
|-
|-
||[[SLateIt]]
|[[SetLinkText]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User2|Tacusin Memo}}
||An augmented virtual reality HUD.
|Custom function like [[llSetText]] only applying to linked sets.
|-
|-
||[[SLetanque]]
|[[SHA-1|SHA-1 Hash]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Strife Onizuka}}
||An LSL petanque game.
|Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
|-
|-
||[[SLURL HUD]]
|[[SHA-2|SHA-2 Hash]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Strife Onizuka}}
||Touch this HUD to get a SLURL through IM, email and floating text.
|Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
|-
|-
||[[BuildSlurl (NewAge)]]
|[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
||[[User:Archile Azalee|Archile Azalee]]
|{{User|Flennan Roffo}}
||A way to create a SLurl in a single function BuildSlurl
|Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|-
|-
||[[SL Mail V1.2]]
|[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
||[[User:Flennan Roffo|Flennan Roffo]]
|{{User|PixelProphet Lane}}
||Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|Fast and efficient method to display the amount of scripts and memory usage for an agent
|-
|-
||[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[Sim Map Particle Projector]]
|[[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|Jesse Barnett}}
||Second Life Needs Time Parsing over Hyper Text Transfer Protocol
|Displays a floating map of the sim the script is in.
|-
|[[Sim Performance Collector (Web-based]]
|{{User2|DeniseHoorn Slade}}
|Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
|-
|[[Sim Restart Logger]]
|{{User|Kyrah Abattoir}}
|Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
|-
|[[Simple Elevator in a Box]]
|{{User|Hank Ramos}}
|Simple elevator example.
|-
|[[Simple Pay Door]]
|{{User|Giygas Static}}
|Simple door you pay to get access.
|-
|[[Skillingo AntiHack Script]]
|{{User2|Tmzasz Luminos}}
|A simple Protection script for skillingo thats modifyable to work with other machines.
|-
|[[Skunk Money]]
|{{User|Hank Ramos}}
|Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
|-
|[[SLateIt]]
|Babbage Linden
|An augmented virtual reality HUD.
|-
|[[SLetanque]]
|Babbage Linden
|An LSL petanque game.
|-
|[[SLURL HUD]]
|{{User|CodeBastard Redgrave}}
|Touch this HUD to get a SLURL through IM, email and floating text.
|-
|[[BuildSlurl (NewAge)]]
|{{User2|Archile Azalee}}
|A way to create a SLurl in a single function BuildSlurl
|-
|[[SL Mail V1.2]]
|{{User|Flennan Roffo}}
|Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|-
|[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|{{User|SignpostMarv Martin}}
|Second Life Needs Time Parsing over Hyper Text Transfer Protocol
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
|-
|-
||[[Smooth Rotating Door]]
|[[Smooth Rotating Door]]
|[[User:Toy Wylie|Toy Wylie]]
|{{User|Toy Wylie}}
||A script for doors that open and close smoothly using llTargetOmega
|A script for doors that open and close smoothly using llTargetOmega
|-
|[[Smooth Rotating Linked Door With Hinge]]
|{{User2|Lyn Mimistrobell}}
|A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
|-
|[[Smooth Sliding Door]]
|{{User|SimonT Quinnell}}
|A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|-
||[[Sound Preloader]]
|{{User2|Trinity Dejavu}}
||A tripwire that preloads a selection of sound files when avatar collides with prim.
|-
|[[Speed Tester]]
|{{User|Bobbyb30 Swashbuckler}}
|Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|-
|[[Spiral Staircase Generator]]
|{{User|Meyermagic Salome}}
|Generates nice looking spiral staircases without much hassle.
|-
|[[String Compare]]
|{{User|Xaviar Czervik}}
|Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|-
|[[Synchronize]]
|{{User|Cay Trudeau}}
|Makes synchronized start to a task on even/odd seconds
|-
|[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|{{User|Void Singer}}
|Returns an input string in reverse order
|-
|[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|{{User|Void Singer}}
|Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|-
|[[Tail Messages (NewAge)]]
|{{User|Asia Snowfall}}
|A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|-
|-
||[[Smooth Sliding Door]]
|[[Taper Door (minimalistic)]]
|[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User2|Kopilo Hallard}}
||A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|A basic script for doors which open and close using taper.
|-
|-
||[[Speed Tester]]
|[[Teleport HUD]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Jesse Barnett}}
||Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|-
|-
||[[Spiral Staircase Generator]]
|[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
|[[User:Meyermagic Salome|Meyermagic Salome]]
|{{User|Void Singer}}
||Generates nice looking spiral staircases without much hassle.
|Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|-
|-
||[[Static URL's for HTTP-In Service|Static_URLs]]
|[[Text_Scroller|Text Scroller]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Fred Gandt}}
||How to generate a static url for HTTP-In temporal limitations.
|A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|-
|-
||[[String Compare]]
|[[Bobbyb's texture changer|Texture Changers]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Bobbyb30 Swashbuckler}}
||Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|A collection of texture changing scripts.
|-
|-
||[[Synchronize]]
|[[Texture Menu Management|Texture Management]]
||[[User:Cay Trudeau|Cay Trudeau]]
|{{User|Revolution Perenti}}
||Makes synchronized start to a task on even/odd seconds
|Dialog Menu based Texture Selection.
|-
|-
||[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
||[[User:Void Singer|Void Singer]]
|{{User|Xen Lisle}}
||Returns an input string in reverse order
|Slides a texture on mouse movement
|-
|-
||[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|[[Tic Tac Toe]]
||[[User:Void Singer|Void Singer]]
|CG Linden
||Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|Step by step demo on how to implement a larger scripting project
|-
|-
||[[Tail Messages (NewAge)]]
|[[TightList]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Strife Onizuka}}
||A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[Teleport HUD]]
|[[Timer Module]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Isabelle Aquitaine}}
||WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|Manage multiple timers via linked messages.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
|[[Two Avatars on single prim]]
||[[User:Void_Singer|Void_Singer]]
|{{User2|Pale Janus|Cay Trudeau}}
||Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|Allow two (or more) avatars to sit on same prim
|-
|-
||[[Text_Scroller|Text Scroller]]
|[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
||[[User:Fred_Gandt|Fred Gandt]]
|{{User|Void Singer}}
||A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|-
|-
||[[Bobbyb's texture changer|Texture Changers]]
|[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Void Singer}}
||A collection of texture changing scripts.
|converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|-
|-
||[[Texture Menu Management|Texture Management]]
|[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Void Singer}}
||Dialog Menu based Texture Selection.
|Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|-
|-
||[[Tic Tac Toe]]
|[[Texture Repeater]]
||[[User:CG Linden|CG Linden]]
|{{User2|Jenna Felton}}
||Step by step demo on how to implement a larger scripting project
|Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
|-
|-
||[[TightList]]
|[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
||[[User:Strife Onizuka|Revolution Perenti]]
|{{User|Void Singer}}
||Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
|Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[Timer Module]]
|[[Touch A Quote]]
||[[User:Isabelle Aquitaine|Isabelle Aquitaine]]
|{{User|CodeBastard Redgrave}}
||Manage multiple timers via linked messages.
|Touch an object to read quotes sequentially from a notecard
|-
|-
||[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
|[[Touring Balloon]]
||[[User:Void Singer|Void Singer]]
|{{User|Hank Ramos}}
||converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|-
|-
||[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
|[[Under Age Boot]]
||[[User:Void Singer|Void Singer]]
|{{User|Chance Unknown}}
||converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
|[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
||[[User:Void Singer|Void Singer]]
|{{User|Rolig Loon}}
||Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
|[[Universal Translator]]
||[[User:Void Singer|Void Singer]]
|{{User|Hank Ramos}}
||Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|-
|-
||[[Touch A Quote]]
|[[Unix2DateTime]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Flennan Roffo}}
||Touch an object to read quotes sequentially from a notecard
|Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|-
|-
||[[Touring Balloon]]
|[[Unmutable Descript Nagger]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Bobbyb30 Zohari}}
||Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|To nag avatars to take off their scripted attatchments.
|-
|-
||[[Under Age Boot]]
|[[Unpacker On Rez (NewAge)]]
|[[User:Chance Unknown|Chance Unknown]]
|{{User|Asia Snowfall}}
||Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|-
|-
||[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
|[[Unpacker On Touch (NewAge)]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Asia Snowfall}}
||Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|-
|-
||[[Universal Translator]]
|[[Update distributor]]
|[[User:Hank Ramos|Hank Ramos]]
|{{User|Dale Innis}}
||Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|Distribute an object (like a project update) to a list of people named in a notecard.
|-
|-
||[[Unix2DateTime]]
|[[UUID2Channel]]
|[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Project Neox}}
||Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|Optimised version of the original key2channel generators.
|-
|-
||[[Unmutable Descript Nagger]]
|[[UUID Song Generator]]
|[[User:Bobbyb30 Zohari|Bobbyb30 Zohari]]
|{{User2|Sendao Goodman}}
||To nag avatars to take off their scripted attatchments.
|Translates a UUID into a simple song and plays it.
|-
|-
||[[Unpacker On Rez (NewAge)]]
|[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Void Singer}}
||A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|Reduced spam visitor greeter, highly configurable, easy to modify.
|-
|-
||[[Unpacker On Touch (NewAge)]]
|[[VariText]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Geneko Nemeth|Geneko Nemeth (Kakurady)}}
||Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|Display text on a prim, without looking like from a typewriter
|-
|-
||[[Update distributor]]
|[[Visitor Logger (Web/Basic) ]]
|[[User:Dale Innis|Dale Innis]]
|{{User|Buddy Sprocket}}
||Distribute an object (like a project update) to a list of people named in a notecard.
|A very basic visitor logger - log visitors in SL to a text file on your web-site.
|-
|-
||[[UUID2Channel]]
|[[Vote Simple]]
||[[User:Project Neox|Project Neox]]
|{{User|JB Kraft}}
||Optimised version of the original key2channel generators.
|Simple vote collector. One avi, one vote.
|-
|-
||[[UUID Song Generator]]
|[[Walking Sound (NewAge)]]
||{{User|Sendao Goodman}}
|{{User|Asia Snowfall}}
||Translates a UUID into a simple song and plays it.
|Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|-
|-
||[[VirtualID_URLMap|VirtualID URL Mapper for HTTP-in]]
|[[WarpPos]]
|[[User:Cenji Neutra|Cenji Neutra]]
|{{User2|Keknehv Psaltery}}
||A script showing how to setup a static URL of the form <your-alias>.obj.virtualid.info which maps to the dynamic HTTP-in URL LSL generates and keeps it up-to-date.
|Non-physical movement without the 10m limit.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[Watchdog]]
|[[User:Void_Singer|Void_Singer]]
|{{User|Tika Oberueng}}
||Reduced spam visitor greeter, highly configurable, easy to modify.
|LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
|-
|-
||[[Visitor Logger (Web/Basic) ]]
|[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[User:Buddy Sprocket|Buddy Sprocket]]
|{{User|Salahzar Stenvaag}}
||A very basic visitor logger - log visitors in SL to a text file on your web-site.
|Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|-
|-
||[[Vote Simple]]
|[[Window Control]]
|[[User:JB_Kraft|JB Kraft]]
|{{User|Emmas Seetan}}
||Simple vote collector. One avi, one vote.
|For window opacity, helpful for buildings.
|-
|-
||[[Walking Sound (NewAge)]]
|[[XTEA Strong Encryption Implementation]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Morse Dillon}}
||Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|-
|-
||[[WarpPos]]
|[[XyText 1.5|XyText]]
|[[User:Keknehv Psaltery|Keknehv Psaltery]]
|{{User2|Xylor Baysklef}}
||Non-physical movement without the 10m limit.
| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|-
|-
||[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[User:Daemonika_Nightfire/Scripts/xytText_Example|xyzText Example]]
||[[User:Salahzar Stenvaag|Salahzar Stenvaag]]
|{{User|Daemonika Nightfire}}
||Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
|-
|-
||[[Window Control]]
|[[XyyyyzText|XyyyyzText]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Criz Collins}}
||For window opacity, helpful for buildings.
| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|-
|-
||[[WHMcs SecondLife plugin]]
|[[XyzzyText|XyzzyText]]
|[[User:Alicia Sautereau|Alicia Sautereau]]
|{{User|Thraxis Epsilon}} and {{User|Gigs Taggart}}
||Linden Dollar payment plugin for the WHMcs hosting portal.
| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|-
|-
||[[XTEA Strong Encryption Implementation]]
|[[Youtube TV]]
||[[User:Morse Dillon|Morse Dillon]]
|{{User|Morgam Biedermann}}
||An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|-
|-
||[[XyText 1.5|XyText]]
|[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
||[[User:Xylor Baysklef|Xylor Baysklef]]
|{{User|Fire Centaur}}
|| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|Returns a string that displays days, hours, seconds
|-
|-
||[[XyyyyzText|XyyyyzText]]
|[[Presenter with Timer]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Fire Centaur}}
|| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|Yet another texture presenter with a timer, lock, next/prev etc
|-
|-
||[[XyzzyText|XyzzyText]]
|[[Random Giver Prim]]
||[[User:Thraxis Epsilon|Thraxis Epsilon]] and [[User:Gigs Taggart|Gigs Taggart]]
|{{User|Damian Darkwyr}}
|| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|A randomized item giver with a game-like twist
|-
|-
||[[Youtube TV]]
|[[Client Specific Contents Giver]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Damian Darkwyr}}
||Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|-
|-
||[[Zero Lag Poseball]]
|[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
||[[User:Jippen Faddoul|Jippen Faddoul]] and [[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Void Singer}}
||A simple poseball with no lag
|Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|-
|-
||[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
|[[User:Yumi Murakami/Weaver Spell Grid|Weaver Spell Grid]]
||[[User:Fire Centaur|Fire Centaur]]
|{{User|Yumi Murakami}}
||Returns a string that displays days, hours, seconds
|Designs simple objects and creates them with magic words.
|-
|-
||[[Random Giver Prim]]
|[[Zero Lag Poseball]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Jippen Faddoul}} and {{User|Daemonika Nightfire}}
||A randomized item giver with a game-like twist
|A simple poseball with no lag
|-
|-
||[[Client Specific Contents Giver]]
|[[User:Dora_Gustafson/bezier_toy|Bézier Toy]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Dora Gustafson}}
||Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
|-
|[[HTML HUD Demo]]
|{{User|Kelly Linden}}
|HTML-based, single script HUD (some assembly required)
|}
|}
</div>
<div id="box">


==Support Script Library==
==Support Script Library==
Line 990: Line 1,283:
! '''Description'''
! '''Description'''
|-
|-
|| [[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|[https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Nexii Malthus}}
|| API that gives the UUID of an image of a calendar image give month and year arguments.
|PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|-
|[[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|{{User|Ina Centaur}}
|API that gives the UUID of an image of a calendar image give month and year arguments.
|-
|-
||[[HTTP Post request to a PHP server]]
|[[HTTP Post request to a PHP server]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Corto Maltese}}
|| This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|-
|-
|| [[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|[[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Ina Centaur}}
|| Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|-
|-
|| [[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|[[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User|Darien Caldwell}}
|| Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
|-
|-
|| [[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|[[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User2|Liandra Ceawlin}}
|| An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|-
|-
|| [[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|[[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
|| A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|-
|-
|| [[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|[[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|| [[User:Jor3l Boa|Jor3l Boa]]
|{{User|SignpostMarv Martin}}
|| Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|-
|-
|| [[Public_Object_DNS|Public Object DNS]]
|[[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User|Jor3l Boa}}
|| Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|-
|-
|| Silo
|[[Public_Object_DNS|Public Object DNS]]
|| [[User:Zero_Linden|Zero Linden]]
|{{User2|Liandra Ceawlin}}
|| General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
|Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
* [http://www.notabene-sl.com/misc/silo-README.txt README] file
|-
* [http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball
|Silo
|{{User2|Zero Linden}}
|General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
* <s>[http://www.notabene-sl.com/misc/silo-README.txt README] file</s>
* <s>[http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball </s>
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* Readme and Archive apparently no longer there or WP stole the redirect for them. {{User|Talia Tokugawa}} 24/03/17
|-
|-
||[[Silverday ObjectDNS]]
|[[Silverday ObjectDNS]]
||[[User:Till Stirling|Till Stirling]]
|{{User|Till Stirling}}
||Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|-
|-
|| [http://aubretec.com/products/sldb SLDB]
|[https://github.com/jgpippin/sldb SLDB]
|| [[User:Luc Aubret|Luc Aubret]]
|{{User2|Luc Aubret}}
|| Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].  
|Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].
* [http://aubretec.com/support/manuals/sldbkit/ Implementation Guide]
|-
* [http://aubretec.com/wp-content/uploads/2009/05/sldb.zip Download] (.zip, 12kb)
|<s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]</s>
|{{User|Trimda Hedges}}
|A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]</s>
* <s>[http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]</s>
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]</s>
 
* Dead Links, Page is still there but there is nothing available for download. - {{User|Talia Tokugawa}} 24/03/17
|}
|}



Latest revision as of 11:08, 1 July 2024

Script Library

NOTE: Please add your scripts to this page and then add them to a category on the Categorized Library page.

Come to this page to see complex examples that show how to combine parts of LSL.

Go to the LSL Examples page to see brief examples of how to use parts of LSL.

Why collect complex examples here? Well, ...

There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The Huge Leap to the new Jive software, while traumatic and disruptive, has failed to dispose of what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.

  1. Old Forums -Scripting Library index (wiki),
  2. Old Forums -Scripting Forum Archive,
  3. Old Forums -Scripting Library,
  4. new Forums -Archives > Scripting Library,
  5. new Forums -LSL Library.


The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the Categorized Library.

Rules for posting:

  1. Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
  2. Add a link to your script's page here. Link back to this page from your script's page. Start your page with {{LSL Header}}.
  3. Do not add scripts that duplicate the same functionality as an existing script or built in function. If yours does, explain why.
  4. Do not list simple scripts here. Include those among the LSL Examples instead.

LSL Script Library

Name Creator Description
secondlife:///app/... Daemonika Nightfire Useful secondlife:///app/... commands for scripts, local chat, instant message, group chat, group notice & profiles.
Teleporter_Anywhere Luxen Resident Zx Teleporter Anywhere v5.1.
Ultimate_Radar Luxen Resident Zx Ultimate Radar v5.
Language_Scanner Luxen Resident Zx Language Scanner v5.
Visitor_Counter_Tracker Luxen Resident Zx Visitor Counter - Tracker v3.1.
Notecard_Configuration_Reader_by_Maddox_Deluxe Maddox Deluxe Notecard Multi-line Entries Configuration Reader v1.6.
Addiction Moderator and World Clock Yumi Murakami Keep tabs on usage of SL and easily share local times with other users.
Bijocam and Other Camera Scripts Yumi Murakami Various camera control systems for machinima, security, and other effects.
Recent Avatar Scanner Ackley Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
Target Crosshair HUD Ackley A 2 prim HUD with crosshair targets nearby players names, profiles and user key
Basic Sim Status Button Indicator HUD Ackley A single prim HUD. Color indicates sim status changes.
Basic Target Scanner HUD Ackley A single prim HUD. Scrolls through nearby players names, photos and user key.
(Function) StringIsNum Zion Tristan A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
Remove all scripts from a linkset Dahlia Orfan Remove all scripts from a linkset.
RLV Viewer Titler Jenna Felton Titler displaying viewer and it's version, revealed via RLV interface.
Sim Restart Notifyer Jenna Felton On region restart, notifyes registered residents about the sim is online and the current sim version
Script Vitality plug-in Jenna Felton Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
Chat Painter Jenna Felton Changes texture and collor properties of named prims in a linkset by using chat commands.
1st necessity of SL Beer Dailey Monitors for avatars and (de)activates scripts states to control script performance/lag.
3D Radar Jesse Barnett Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
RegionSitTeleport Vincent Nacon A very simple and clean sit/unsit teleporter.
Avatar Position Adjustement to Avatar Height When Sitting Cay Trudeau Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
AbcText Ange Capalini EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
Access (NewAge) Asia Snowfall An easy to use script for permissions on who can use the script, Public/Group/Owner
Access Tutorial (EN) Daemonika Nightfire Short examples about permission to executable commands.
Aim Detection Dugley Reanimator Monitors for avatars and reports back to owner about who is aiming at them.
Anti (copy & transfer) Daemonika Nightfire This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
Anti Rezz Daemonika Nightfire This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.
AntiDelay Node Xaviar Czervik Uses llMessageLinked to stop those pesky delays.
AO Overriding Pose Ball Jesse Barnett No more turning your AO off and on when you sit down
ARCFOUR Strong Encryption Implementation Nekow42 Zarf An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
Assembly-Like Programming Language Xaviar Czervik A compiler that runs assembly-like programs.
Associative Array (Dictionary) Emulator Alynna Vixen This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
AvatarFollower Dale Innis Allows one avatar to automatically follow another.
Avatar Radar (NewAge) Asia Snowfall Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
Base2Dec Siann Beck Convert a number to decimal from any base.
BaseN Nexii Malthus Variable base compression, dynamically maps to usable UTF code points.
Basic Encryption Modules Beverly Larkin Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
Be happy Emmas Seetan Basic smile attachment script, makes your avatar smile.
Beat The Average Vendor Kristen Giano A vendor script based on humblebundle.com
Best Neighbor Doran Zemlja Reduce ad clutter by hiding ads when users are on their own land nearby.
BigNum Library (RSA Encryption) Xaviar Czervik A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
Binary Clock Fox Diller A Binary Clock.
BinaryDecimalConverter Soundless Smalls Converts a binary value to a decimal value and vice versa.
Blacklist and Remote Kill Chase Quinnell Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
Bookmark URLs Rolig Loon Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
Builder's Buddy Tool Newfie Pendragon Script to easily move/rotate large builds that exceed the linkable size limits.
Building Rezzer 2024 Daemonika Nightfire This rezzer is my interpretation of a building rezzer.
Button Click Detector Sendao Goodman Use llDetectedTouchUV to determine which button was pressed on a texture.
Camera following prim Dale Innis Pair of scripts to make a prim follow your camera position around (for lights etc).
Camera Sync Meyermagic Salome and Nomad Padar A system to synchronize the cameras of two avatars.
Chatbot Anonymous Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
Chat Logger (GPL) Nobody Fugazi Chat logger which requests permission from participants before recording them.
Chat Relay grumble Loudon A Chat relay which can be routed using a path header and won't echo.
ClickAndDrag Nexii Malthus Click and Drag user interface elements using dynamic feedback
HTTP Get Example (GridSurvey) Lou Netizen Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
Code Racer Anonymous Race two versions of code forever, to see which runs faster.
Code Sizer Anonymous Count the bytes compiled from source code, to measure how to write small code.
Collision message sender Taff Nouvelle Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
Color Changer Void Singer Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
Color Changer Plus Neo Calcutt A color changer with 14 colors, a random function, and a custom vector function.
Color Conversion Sally LaSalle Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
ColorConvert Siann Beck Convert color values to vector from RGB, hex or HTML color name.
Color script Masakazu Kojima Script for changing colors trough a listener with pre-defined colors.
Combined Library Strife Onizuka Library of mostly encoding and decoding functions, some more useful then others.
  • String functions: Replace / Trim right / Trim left / Trim both
  • Unicode conversion: UTF8 to Unicode / Unicode to UTF8
  • List functions: Replace / Compare
Computer:jaycoonlanguage jayco121 Bing A language written in LSL that is meant for my computer (available at the shop).
Configuration Notecard Reader Dedric Mauriac A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
Configuration Notecard Reader (advanced) Lear Cale Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
Conversation Relay Jippen Faddoul Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
Curtain script Zilla Larsson A simple script to retract/stretch curtains, blinds, bedcovers and more
Cycle Dialog Items w/ Callback Hawkster Westmoreland A customizable way to cycle dialog items with pagination
Dataserver API Revolution Perenti Dataserver Framework for Notecards.
Date Library Corto Maltese Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
Day of the Week DoteDote Edison Function to get day of the week from llGetUnixTime.
Days in Month IntLibber Brautigan Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
Deed Tools Falados Kapuskas Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
DEMO_Shield Daemonika Nightfire With this script, it is impossible to use these scripts in copied (Copybot) object.
Describe Chatter Anonymous Chat to see yourself as others do.
Dialog Control Nargus Asturias A (not-so) simple dialog & menu control script. Call dialog and receive selected value via link_message, with built-in timer and link_message notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.

Latest version also has Dialog Menus Control built-in; which allow multi-level menus through SL dialog system.

Dialog Menus (multiuser) SimonT Quinnell Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
Dialog Number Pad DoteDote Edison Use a dialog to accept positive integer input from users.
Display Names Radar Cerise Sorbet Simple HUD type avatar radar that can show display names and script memory usage
Display Names to Key Joran Yoshikawa Simple way to get UUIDs from displaynames
Display-Username_Online_Indicator Daemonika Nightfire This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
Displayer Script Akinori Kimagawa Display Words On Top Of An Object
Drink script Emmas Seetan Used mainly for food and drink in Second Life.
Single_AO-Sit Daemonika Nightfire Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
DropBox Dimentox Travanti This is a Drop box which allows people to drop certain items in a object & has many config options.
Efficiency Tester Xaviar Czervik Tests the speed of a function.
Email2IM DoteDote Edison Send IMs to SL friends via email.
Encrypted Region-wide chat Kireji Haiku Encrypted Region-wide chat
ExplodingObjects Dale Innis Causes an object (of the appropriate type) to explode on command.
FadeEasy Nika Rugani The easy way of fading objects in or out (Using llSetLinkAlpha)
FastConeSpread Nexii Malthus Fast Algorithmn to achieve cone spread, main use in weaponry systems.
Fast List Prim Contents PixelProphet Lane Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
Grid Status Feed PixelProphet Lane Receive important Grid information in-world
Find Avatar Key Huney Jewell Explores UUID of avatar whose name is said in local chat or who touches the prim.
First Name Letter Prize RaithSphere Whybrow Gives a prize if the person who sits on it's first letter of first name matches the random letter!
Fix_Small_Prims Emma Nowhere Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
Float2Hex Strife Onizuka Very useful for transporting floats.
Float Box Contents Rolig Loon Displays object inventory in hover text, identified by type and updated marquee-style.
Follower Unknown, uploaded by Slik Swindlehurst Makes an object follow the nearest person. Do not use for griefing.
FURWARE_text Ochi Wolfe Versatile text-on-prim script, open source under the MIT license
GA Event Notifier Victor Hua Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
Geometric Library Community Project A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
Get Profile Picture Valentine Foxdale Sets the texture of the object to profile picture of the person that touches ot
GetTimestampOffset Siann Beck Returns llGetTimestamp with an hour offset.
Give InvItem every n hours Criz Collins Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
Give random object Emmas Seetan Touch to receive a random object in the prim's inventory
Golden Vendor Yumi Murakami A cross between a vendor and a game.
Google Charts Dedric Mauriac Create links to display raw data as a chart image.
Google_Translator Ugleh Ulrik Translates spanish to english, and its simple to make it any other way.
Go transparent when walking Emmas Seetan An attachment that goes invisible when you walk and visible when you don't walk.
Group Authorization Chase Quinnell Checks to see if object is set to appropriate group (checks by group key)
Group key finder Emmas Seetan Touch to find the key of the group
Group Privacy Chance Unknown Security device to insure members of a group can have a private area. Deactivates when nobody present.
Hello Avatar Linden Lab SL's default script.
Hello Avatar Companion Chase Quinnell Companion to the original Hello Avatar script
HexText Hexadeci Mole Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
Hierarchics Nexii Malthus Advanced script to create an efficient self-aware hierarchic structure.
Hierarchics2 Nexii Malthus Second generation, one script per object. Only two functions, can be embedded in others. Uses the new llSetLinkPrimitiveParamsFast/llGetLinkPrimitiveParams functions.
High-Capacity Greeter-Counter Rolig Loon Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
Holodeck Revolution Perenti Home Rezzing System.
HUD Dots Radar Cerise HUD target example, draws dots on the HUD over avatars in view.
Interpolation Library Nexii Malthus A small set of interpolation functions.
Intra-Region Update Server Emma Nowhere Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
Inventory_Based_Menu Revolution Perenti Inventory Based Menu System.
iTunes RPC Fox Diller iTunes RPC via LSL llEmail and llRemoteDataReply.
Keyframe Animator Jasper Flossberg This is a KeyFrame Animator Script to simplify construction of keyframed animations.
Keypad Door Tdub Dowler Door and keypad with changeable code. Follow instructions carefully!
Key2Name Nika Rugani Key2Name service where a user no longer needs to be in the same region to get users name
Kilt / Skirt Editor Brangus Weir This changes all the parameters of all the flexis in the link set in one swell foop!
landmark2slurl Tapple Gao Convert all landmarks in inventory to slurls
Last Sound System Babbage Linden An LSL Last.fm client.
LibObj Ochi Wolfe A library to manage state in LSL using an object-oriented approach.
LibraryDisplayLandScreenshot Jon Desmoulins A modified version of LibraryDisplayProfilePic using the new PARCEL_DETAILS_ID Implemented in Server v1.36
LinkNumber-List_in_llSetLinkPrimitiveParamsFast Daemonika Nightfire Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
Linkset resizer Maestro Linden Systematically rescales a linkset by moving and resizing each prim (by using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast)
Linkset resizer with menu Brilliant Scientist A menu-driven script that rescales a linkset by moving and resizing the prims using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast functions. Based on Linkset resizer.
*DS* Resize Example v3.0.00 Daemonika Nightfire Single resize script for a complete linkset with save and restore option.
Pointing Stick rhonin Nissondorf A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
Gun Script rhonin Nissondorf Shoots out "ammo" from the root prim of your "gun".
Grenade Script rhonin Nissondorf Uses a timed factor to add influence to the velocity of a throw object.
Linkset Resizer 2 Emma Nowhere A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on Fix Small Prims.
List2CSV Kunnis Basiat Similar to llList2CSV & llCSV2List which includes preserving type and escaping characters.
list_cast Fractured Crystal Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into llSetPrimitiveParams
Listener Script Emmas Seetan Use to listen to other people's conversations (Like spying)
List: Find Last Index Void Singer Returns the last index of searched item in a source list. (backwards version of llListFindList)
List: Multi Find Void Singer Returns the first found index of multiple search items in a list. (Multi-item version of llListFindList. Fwd and Rev versions included)
List: Reverse Void Singer Returns an input List in reverse order
LinksetIndexing Nexii Malthus Functions for indexing a linkset by patterns or names down to their linkset numbers.
llGetAgentList Sim-Wide Radar Tiaeld Tolsen Simple radar implementation using the new llGetAgentList LSL Function.
lsDancemachine Kephra Nurmi Low lag client server dancemachine.
lsDeejay Home Edition Kephra Nurmi Client server media control for music, video, youtube, pictures, and texture animations.
lsDialog Kephra Nurmi Universal notecard driven menu dialog system.
lsDisplay Kephra Nurmi Picture cycler with preloader.
lsDistributor Kephra Nurmi Simple 'try' and 'buy' vendor system.
LSL_languageAPI Gypsy Paz Multi-lingual API from notecard based language files
Mandelbrot Explorer Babbage Linden An interactive fractal explorer.
Materialization Effects Overbrain Unplugged Special effects to add to rezzing events to simulate a teleportation or materialization.
Materialization Effects 2 Nika Rugani More efficient and faster version of Materialization Effects by Overbrain Unplugged.
Matrix Functions Kyle Flynn A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
Merge Sort Xaviar Czervik Implements a Merge Sort in LSL, however this code is 300(ish) times slower than llListSort. Don't use this in a script!
Minesweeper Xaviar Czervik A simple minesweeper game.
Morse Code Bobbyb30 Swashbuckler A script that allows for the conversion to and from morse code and can "play" morse code.
Multi-displays Texture Cycler Nargus Asturias A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
Multi Item Rezzer Jesse Barnett A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
Multirezzer (on collision) Beet Streeter Spawns up to 10 objects when the object containing the script collides with a user.
Myriad Lite Preview 5 RPG System Allen Kerensky Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
Name2Key in LSL Maeva Anatine Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
Name2Key Nika Rugani Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
NexiiText Nexii Malthus Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
NexiiText2 Nexii Malthus Second Gen Text Renderer. Same as above but features use of PRIM_LINK_TARGET and an awesome dynamic prim allocation architecture.
No Auto-Return Bellla Clarity To stop your long and hard builds from getting returned in sandboxes (only single prims, though!).
No Auto-Return NR Jor3l Boa This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
No Auto-Return (Multi) Xaviar Czervik A revision of Bella's that works for multi-prim objects.
No Limit Teleporter Morgam Biedermann Teleport to infinite altitudes (up to 4096m)
Object Size Chase Quinnell Gets the dimensions and footprint of a linkset
Object to Data Xaviar Czervik Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
Online Indicator Kristy Fanshaw Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
Open Group Join Alicia Stella User Touches Object to Join Group from Group Info window, (no bot.)
Open Prim Animator Todd Borst Single script prim animation tool. Menu driven, easy to use.
Open Zyngo Skin Installer Tmzasz Luminos A Simple Script designed to install skins on the popular Skill machines.
One Script, many doors Kyrah Abattoir Door script able to manage more than 50 linked doors from a single script instance.
ParseString2List Strife Onizuka Same as llParseString2List and llParseStringKeepNulls, but not limited to 8 spacers or separators. Thus substitute a call to the llParseString2List and llParseStringKeepNulls functions by a call to ParseString2List whenever you have more than 8 separators or more than 8 spacers.
Password Generator Syntrax Canucci This is an over-complicated, semi-complex password generator, which goes through multiple steps.
Pathfinder Babbage Linden A potential field based pathfinding library.
Personal ATM Machine Jessikiti Nikitin Allows deposits and withdrawals into another of your accounts, without the account being logged in.
Phantom Child Aeron Kohime Causes a child in a link set to become phantom without the entire object becoming phantom.
PHP_RegionFunctions Gypsy Paz and Zayne Exonar Three useful PHP functions to get region info
PhysicsLib Nexii Malthus Interesting set of fun physics functions.
Play and Loop Sound Bellla Clarity Very short and simple script; plays and loops a sound in an object.
Posing Stand Bellla Clarity Just a pose script to edit attachments more easily.
PosJump Uchi Desmoulins A much more efficient alternative to the popular warpPos function for bypassing 10m distance-moved limitations.
Prefix Calculator Xaviar Czervik A calculator that evaluates expressions in prefix notation.

+ 3 4 = 5. * + 1 2 + 3 4 = 14.

Profile Picture Jor3l Boa A working profile picture script with the new SecondLife API (1/11/2011)
Progress Bar Nexii Malthus Flexible and powerful little function for creating progress bars useful in hovertext.
Pseudo-random Number Generator Xaviar Czervik Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
Quiz From Notecard Rolig Loon A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
Rainbow_palette Rui Clary Build a color picker, using only one prim, and a few lines of code.
Random Gaussian Number Generator Vlad Davidson Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
Random AV Profile Projector Debbie Trilling Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
Random Object Vendor CodeBastard Redgrave Simple vendor that gives out random objects when paid the right amount
Random Password Generator Jor3l Boa Generate Random passwords based on String Length.
RandomPrimParams Xintar Citron Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
RavText Ravenous Dingo An alternate to XyText. This is a lightweight, multiple font 10 character text display system. It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
Real Object Inventory To Dialog PixelProphet Lane Display any amount of items contained in an Object in a Dialog, regardless of item name length.
Rental Box, Simply Sendao Goodman Simple explanation of how to make rental boxes.
Rental Cube Hank Ramos Simple cube for renting out a space.
Rental-Cube Daemonika Nightfire This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
Textbox2Hovertext Ackley A simple script to allow hovertext to be set with a dialog text box.
Remote Texture Loader Bobbyb30 Swashbuckler A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
Region Frames Per Second Heymeriou Mystakidou Says the region name and frames per second out loud on command.
Resizer multi-prims Christy Mansbridge 1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
RLV Collision Grabber Vala Vella Grab people colliding with the object and sit them on a set target using RLV
sbDialog Siann Beck A simple replacement function for llDialog. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a listen on the specified channel, and returns the handle.
Scheduler Haravikk Mistral Schedule multiple events using a single script timer
Scheme Interpreter Xaviar Czervik A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
Script Override Functions Revolution Perenti bypass default strings, integer etc in chat channel.
Script Scrubber Toady Nakamura Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
Scripted Attachment Detector Bobbyb30 Swashbuckler A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
Self Upgrading Script Enhanced Cron Stardust Keeps only latest version of the script on prim (even with multiple adds of the same script!)
Sensor Visualizer Cerise Sorbet Shows the size and shape you get with llSensor range and arc parameters
Serverless Key Exchange Sendao Goodman Maintains a network of object keys without using an external server.
SetLinkText Tacusin Memo Custom function like llSetText only applying to linked sets.
SHA-1 Hash Strife Onizuka Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
SHA-2 Hash Strife Onizuka Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
Shoutcast - radio controller v0.3 (remake of similar scripts) Flennan Roffo Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
Show Agent Script Count and memory PixelProphet Lane Fast and efficient method to display the amount of scripts and memory usage for an agent
Sim Map Particle Projector Jesse Barnett Displays a floating map of the sim the script is in.
Sim Performance Collector (Web-based DeniseHoorn Slade Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
Sim Restart Logger Kyrah Abattoir Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
Simple Elevator in a Box Hank Ramos Simple elevator example.
Simple Pay Door Giygas Static Simple door you pay to get access.
Skillingo AntiHack Script Tmzasz Luminos A simple Protection script for skillingo thats modifyable to work with other machines.
Skunk Money Hank Ramos Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
SLateIt Babbage Linden An augmented virtual reality HUD.
SLetanque Babbage Linden An LSL petanque game.
SLURL HUD CodeBastard Redgrave Touch this HUD to get a SLURL through IM, email and floating text.
BuildSlurl (NewAge) Archile Azalee A way to create a SLurl in a single function BuildSlurl
SL Mail V1.2 Flennan Roffo Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
SL NTPoHTTP client SignpostMarv Martin Second Life Needs Time Parsing over Hyper Text Transfer Protocol

Emulates the function of llGetWallclock for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!

Smooth Rotating Door Toy Wylie A script for doors that open and close smoothly using llTargetOmega
Smooth Rotating Linked Door With Hinge Lyn Mimistrobell A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
Smooth Sliding Door SimonT Quinnell A script for sliding doors that open and close smoothly using llMoveToTarget. Asjusts for prim orientation.
Sound Preloader Trinity Dejavu A tripwire that preloads a selection of sound files when avatar collides with prim.
Speed Tester Bobbyb30 Swashbuckler Similar to the Efficiency Tester, this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
Spiral Staircase Generator Meyermagic Salome Generates nice looking spiral staircases without much hassle.
String Compare Xaviar Czervik Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
Synchronize Cay Trudeau Makes synchronized start to a task on even/odd seconds
String: Reverse Void Singer Returns an input string in reverse order
String: Last Index Void Singer Returns the last index of search found in string (the backward equivalent of llSubStringIndex)
Tail Messages (NewAge) Asia Snowfall A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
Taper Door (minimalistic) Kopilo Hallard A basic script for doors which open and close using taper.
Teleport HUD Jesse Barnett WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
Teleporter (landmark based) Void Singer Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
Text Scroller Fred Gandt A simple text display object that scrolls text (applied as a texture) from right to left (like those LED signs) in a continuous loop.
Texture Changers Bobbyb30 Swashbuckler A collection of texture changing scripts.
Texture Management Revolution Perenti Dialog Menu based Texture Selection.
Texture Slide Xen Lisle Slides a texture on mouse movement
Tic Tac Toe CG Linden Step by step demo on how to implement a larger scripting project
TightList Strife Onizuka Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.

There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.

Timer Module Isabelle Aquitaine Manage multiple timers via linked messages.
Two Avatars on single prim Cay Trudeau Allow two (or more) avatars to sit on same prim
Timestamp:
Unix time code to list format
Void Singer converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
Timestamp:
List format to Unix time code
Void Singer converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
Timestamp:
Weekday from Unix timestamp
Void Singer Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
Texture Repeater Jenna Felton Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
Timestamp:
Weekday from (Y, M, D) format
Void Singer Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
Touch A Quote CodeBastard Redgrave Touch an object to read quotes sequentially from a notecard
Touring Balloon Hank Ramos Automated touring balloon with many options from long ago. Always seems to work on one SL release, and not the other.
Under Age Boot Chance Unknown Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
UNDO_PosRot Rolig Loon Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
Universal Translator Hank Ramos Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration. Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
Unix2DateTime Flennan Roffo Conversion from Unix time (llGetUnixTime()) to date and time string and vice versa.
Unmutable Descript Nagger Bobbyb30 Zohari To nag avatars to take off their scripted attatchments.
Unpacker On Rez (NewAge) Asia Snowfall A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
Unpacker On Touch (NewAge) Asia Snowfall Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
Update distributor Dale Innis Distribute an object (like a project update) to a list of people named in a notecard.
UUID2Channel Project Neox Optimised version of the original key2channel generators.
UUID Song Generator Sendao Goodman Translates a UUID into a simple song and plays it.
Visitor Greeter Void Singer Reduced spam visitor greeter, highly configurable, easy to modify.
VariText Geneko Nemeth (Kakurady) Display text on a prim, without looking like from a typewriter
Visitor Logger (Web/Basic) Buddy Sprocket A very basic visitor logger - log visitors in SL to a text file on your web-site.
Vote Simple JB Kraft Simple vote collector. One avi, one vote.
Walking Sound (NewAge) Asia Snowfall Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
WarpPos Keknehv Psaltery Non-physical movement without the 10m limit.
Watchdog Tika Oberueng LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
Wiki3DBuilder Wiki3DBuilder1.0 Salahzar Stenvaag Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
Window Control Emmas Seetan For window opacity, helpful for buildings.
XTEA Strong Encryption Implementation Morse Dillon An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
XyText Xylor Baysklef Display text (up to 10 characters) on a prim. Use as many prims as desired.
xyzText Example Daemonika Nightfire Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
XyyyyzText Criz Collins Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
XyzzyText Thraxis Epsilon and Gigs Taggart Display text (up to 10 characters) on a prim. Way more efficient than XyText.
Youtube TV Morgam Biedermann Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
Input number of seconds, get a string back that shows days, hours, minutes, seconds Fire Centaur Returns a string that displays days, hours, seconds
Presenter with Timer Fire Centaur Yet another texture presenter with a timer, lock, next/prev etc
Random Giver Prim Damian Darkwyr A randomized item giver with a game-like twist
Client Specific Contents Giver Damian Darkwyr Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
Zen Resizer Void Singer Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
Weaver Spell Grid Yumi Murakami Designs simple objects and creates them with magic words.
Zero Lag Poseball Jippen Faddoul and Daemonika Nightfire A simple poseball with no lag
Bézier Toy Dora Gustafson Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
HTML HUD Demo Kelly Linden HTML-based, single script HUD (some assembly required)

Support Script Library

These are scripts in other languages, intended to be run on other systems that support scripts written in LSL

Name Creator Description
phpPathfinding Nexii Malthus PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
Calendar Image UUID API Ina Centaur API that gives the UUID of an image of a calendar image give month and year arguments.
HTTP Post request to a PHP server Corto Maltese This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
Key2Name.php Ina Centaur Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
HTTP-IN DNS Darien Caldwell Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
Lame Object DNS and Cross Sim Messaging Liandra Ceawlin Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
llXorBase64StringsCorrect SignpostMarv Martin An implementation of llXorBase64StringsCorrect in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via llHTTPRequest.
lsl_fu.php SignpostMarv Martin A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
Name2Key.php Jor3l Boa Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
Public Object DNS Liandra Ceawlin Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
Silo Zero Linden General purpose data store in PHP. Use this to persist arbitrary data from LSL via llHTTPRequest. See:
  • Readme and Archive apparently no longer there or WP stole the redirect for them. Talia Tokugawa 24/03/17
Silverday ObjectDNS Till Stirling Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
SLDB Luc Aubret Flexible web database storage using PHP/MySQL. Used to store per-user field/value pairs from in-world objects using llHTTPRequest.
SL Asset Data Trimda Hedges A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID). Includes caching of requests and results and example application. Copyright under Eclipse Public License v1
  • Dead Links, Page is still there but there is nothing available for download. - Talia Tokugawa 24/03/17

See Also

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Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "LSL Library"

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