Difference between revisions of "Category:LSL Library"

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NOTE: Please add you scripts to this page and then add them to a category on the [[:Category:LSL Categorized Library|Categorized Library]] page.
NOTE: Please add your scripts to this page and then add them to a category on the [[:Category:LSL Categorized Library|Categorized Library]] page.


Come to this page to see complex examples that show how to combine parts of LSL.
Come to this page to see complex examples that show how to combine parts of LSL.


Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL  
Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.


Why collect complex examples here? Well, ...
Why collect complex examples here? Well, ...


There are many [[script|scripts]] that have become buried in the [[Old forum Scripting Library index| old forum Scripting Library]], the [http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 2010 library archive], or the current [http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary LSL Scripting Library]; were lost with the death of the early scripting forums; or sit idle in [[inventory|inventories]] that could be useful and should be more accessible.
There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The [http://community.secondlife.com/t5/Community-General/Upgrading-the-Forums/bc-p/77385 Huge Leap] to the new [http://www.jivesoftware.com/ Jive software], while traumatic and disruptive, has failed to dispose of  what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.


Other scripters may be in the same situation. This wiki is a well-suited medium for a script library. Feel free to add your scripts to the script library by creating new pages for them and linking to those pages here.
# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# <s>[http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive]</s>,
# <s>[http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library]</s>.


Note that there are many more scripts in the LSL Library here, but you can't get to them if you don't know they exist, because they are subpages now, instead of an automatically updated category.  Good luck searching.


Visit the new [[:Category:LSL Categorized Library|Categorized Library]] which might help make it easier to find a script by the type of script it is. Please note, to wiki editors, if you want your script to appear on the category page after adding it to this library you need to also add it to the category library page as well.
The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the [[:Category:LSL Categorized Library|Categorized Library]].
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#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <nowiki>{{LSL Header}}</nowiki>.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <code><nowiki>{{LSL Header}}</nowiki></code>.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
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==LSL Script Library==
==LSL Script Library==


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! '''Description'''
! '''Description'''
|-
|-
||[[Script Vitality plug-in]]
||[[User:Daemonika_Nightfire/Scripts/AppLinks|<nowiki>secondlife:///app/...</nowiki>]]
||[[User:Jenna Felton|Jenna Felton]]
||{{User|Daemonika Nightfire}}
||Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|| Useful <nowiki>secondlife:///app/...</nowiki> commands for scripts, local chat, instant message, group chat, group notice & profiles.
|-
|[[Teleporter_Anywhere]]
|{{User|Luxen Resident}}
| Zx Teleporter Anywhere v5.1.
|-
|[[Ultimate_Radar]]
|{{User|Luxen Resident}}
| Zx Ultimate Radar v5.
|-
|[[Language_Scanner]]
|{{User|Luxen Resident}}
|Zx Language Scanner v5.
|-
|[[Visitor_Counter_Tracker]]
|{{User|Luxen Resident}}
|Zx Visitor Counter - Tracker v3.1.
|-
|[[Notecard_Configuration_Reader_by_Maddox_Deluxe]]
|{{User2|Maddox Deluxe}}
|Notecard Multi-line Entries Configuration Reader v1.6.
|-
|[[User:Yumi Murakami/Addiction Moderator|Addiction Moderator and World Clock]]
|{{User|Yumi Murakami}}
|Keep tabs on usage of SL and easily share local times with other users.
|-
|[[User:Yumi Murakami/Bijocam And Other Camera Scripts|Bijocam and Other Camera Scripts]]
|{{User|Yumi Murakami}}
|Various camera control systems for machinima, security, and other effects.
|-
|[[Recent Avatar Scanner]]
|{{User|Ackley Bing|Ackley}}
|Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
|-
|[[Target Crosshair HUD]]
|{{User|Ackley Bing|Ackley}}
|A 2 prim HUD with crosshair targets nearby players names, profiles and user key
|-
|[[User:Ackley Bing/Basic Sim Status Button Indicator HUD|Basic Sim Status Button Indicator HUD]]
|{{User|Ackley Bing|Ackley}}
|A single prim HUD. Color indicates sim status changes.
|-
|[[Basic Target Scanner HUD]]
|{{User|Ackley Bing|Ackley}}
|A single prim HUD.  Scrolls through nearby players names, photos and user key.
|-
|[[StringIsNum|(Function) StringIsNum]]
|{{User|Zion Tristan}}
|A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|-
|[[Remove all scripts from a linkset]]
|{{User2|Dahlia Orfan}}
|Remove all scripts from a linkset.
|-
|[[RLV Viewer Titler]]
||{{User2|Jenna Felton}}
|Titler displaying viewer and it's version, revealed via RLV interface.
|-
|[[Sim Restart Notifyer]]
||{{User2|Jenna Felton}}
|On region restart, notifyes registered residents about the sim is online and the current sim version
|-
|[[Script Vitality plug-in]]
||{{User2|Jenna Felton}}
|Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|-
|[[Chat Painter]]
||{{User2|Jenna Felton}}
|Changes texture and collor properties of named prims in a linkset by using chat commands.
|-
|[[1st necessity of SL]]
|{{User|Beer Dailey}}
|Monitors for avatars and (de)activates scripts states to control script performance/lag.
|-
|[[3D Radar]]
|{{User|Jesse Barnett}}
|Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|-
|[[RegionSitTeleport]]
|{{User|Vincent Nacon}}
|A very simple and clean sit/unsit teleporter.
|-
|[[Avatar Position Adjustement to Avatar Height When Sitting]]
|{{User|Cay Trudeau}}
|Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
|-
|[[AbcText]]
|{{User|Ange Capalini}}
|EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|-
|[[Access (NewAge)]]
|{{User|Asia Snowfall}}
|An easy to use script for permissions on who can use the script, Public/Group/Owner
|-
|-
||[[1st necessity of SL]]
|[[User:Daemonika_Nightfire/Scripts/Access_Tutorial_EN|Access Tutorial (EN)]]
||[[User:Beer Dailey|Beer Dailey]]
|{{User|Daemonika Nightfire}}
||Monitors for avatars and (de)activates scripts states to control script performance/lag.
|Short examples about permission to executable commands.
|-
|-
||[[SetLinkText]]
|[[Aim Detection]]
||[[User:Tacusin Memo|Tacusin Memo]]
|{{User2|Han Shuffle|Dugley Reanimator}}
||Custom function like llSetText only applying to linked sets.
|Monitors for avatars and reports back to owner about who is aiming at them.
|-
|-
||[[3D Radar]]
|[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|Anti (copy & transfer)]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Daemonika Nightfire}}
||Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
|-
|-
||[[Access (NewAge)]]
|[[User:Daemonika_Nightfire/Scripts/Anti_Rezz|Anti Rezz]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Daemonika Nightfire}}
||An easy to use script for permissions on who can use the script, Public/Group/Owner
|This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.
|-
|-
||[[Aim Detection]]
|[[AntiDelay Node]]
||[[User:Han Shuffle|Dugley Reanimator]]
|{{User|Xaviar Czervik}}
||Monitors for avatars and reports back to owner about who is aiming at them.
|Uses [[llMessageLinked]] to stop those pesky delays.
|-
|-
||[[AntiDelay Node]]
|[[AO Overriding Pose Ball]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Jesse Barnett}}
||Uses [[llMessageLinked]] to stop those pesky delays.
|No more turning your AO off and on when you sit down
|-
|-
||[[AO Overriding Pose Ball]]
|[[ARCFOUR Strong Encryption Implementation]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User2|Nekow42 Zarf}}
||No more turning your AO off and on when you sit down
|An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
|-
|-
||[[ARCFOUR Strong Encryption Implementation]]
|[[Assembly Programming Language|Assembly-Like Programming Language]]
||[[User:Nekow42 Zarf|Nekow42 Zarf]]
|{{User|Xaviar Czervik}}
||An LSL implementation of ARCFOUR, the most popular stream cipher still in use. It is licensed under a Creative Commons Attribution 3.0 license.
|A compiler that runs assembly-like programs.
|-
|-
||[[Assembly Programming Language|Assembly-Like Programming Language]]
|[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Alynna Vixen}}
||A compiler that runs assembly-like programs.
|This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|-
|-
||[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
|[[AvatarFollower]]
||[[User:Alynna Vixen|Alynna Vixen]]
|{{User|Dale Innis}}
||This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|Allows one avatar to automatically follow another.
|-
|-
||[[AvatarFollower]]
|[[Avatar Radar (NewAge)]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Asia Snowfall}}
||Allows one avatar to automatically follow another.
|Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|-
|-
||[[Avatar Radar (NewAge)]]
|[[Base2Dec]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Siann Beck}}
||Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|Convert a number to decimal from any base.
|-
|-
||[[Base2Dec]]
|[[BaseN]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Nexii Malthus}}
||Convert a number to decimal from any base.
|Variable base compression, dynamically maps to usable UTF code points.
|-
|-
||[[BaseN]]
|[[Basic Encryption Modules]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Beverly Larkin}}
||Variable base compression, dynamically maps to usable UTF code points.
|Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|-
|-
||[[Basic A-Star Pathfinder]]
|[[Be happy]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Emmas Seetan}}
|| My own interpretation of A Star into a highly efficient algorithmn
|Basic smile attachment script, makes your avatar smile.
|-
|-
||[[Basic Encryption Modules]]
|[[Beat The Average Vendor]]
||[[User:Beverly Larkin|Beverly Larkin]]
|{{User2|Kristen Giano}}
||Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|A vendor script based on humblebundle.com
|-
|-
||[[Be happy]]
|[[Best Neighbor Ad Hiding Script|Best Neighbor]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User2|Doran Zemlja}}
||Basic smile attachment script, makes your avatar smile.
|Reduce ad clutter by hiding ads when users are on their own land nearby.
|-
|-
||[[Best Neighbor Ad Hiding Script|Best Neighbor]]
|[[BigNum|BigNum Library (RSA Encryption)]]
||[[User:Doran Zemlja|Doran Zemlja]]
|{{User|Xaviar Czervik}}
||Reduce ad clutter by hiding ads when users are on their own land nearby.
|A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|-
|-
||[[BigNum|BigNum Library (RSA Encryption)]]
|[[Binary Clock v1.1|Binary Clock]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Fox Diller}}
||A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|A Binary Clock.
|-
|-
||[[Binary Clock v1.1|Binary Clock]]
|[[BinaryDecimalConverter]]
||[[User:Fox Diller|Fox Diller]]
|{{User2|Soundless Smalls}}
||A Binary Clock.
|Converts a binary value to a decimal value and vice versa.
|-
|-
||[[BinaryDecimalConverter]]
|[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
||[[User:Soundless Smalls|Soundless Smalls]]
|{{User|Chase Quinnell}}
||Converts a binary value to a decimal value and vice versa.
|Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
|-
|-
||[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
|[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Rolig Loon}}
||Blacklist(denial of use) or a creator kill script(can delete someone's item by command on private channel)
|Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|-
|-
||[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
|[[Builders Buddy|Builder's Buddy Tool]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Newfie Pendragon}}
||Dialog driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|Script to easily move/rotate large builds that exceed the linkable size [[limits]].
|-
|-
||[[Bubble Gum]]
|[[User:Daemonika_Nightfire/Scripts/Building_Rezzer|Building Rezzer 2024]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Daemonika Nightfire}}
||A script to create a bubble gum effect with sounds and animations.
|This rezzer is my interpretation of a building rezzer.  
|-
|-
||[[Builders Buddy|Builder's Buddy Tool]]
|[[Button Click Detector]]
||[[User:Newfie Pendragon|Newfie Pendragon]]
|{{User2|Sendao Goodman}}
||Script to easily move/rotate large builds that exceed the linkable size limit (30 meters).
|Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|-
|-
||[[Button Click Detector]]
|[[Camera following prim]]
||{{User|Sendao Goodman}}
|{{User|Dale Innis}}
||Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|Pair of scripts to make a prim follow your camera position around (for lights etc).
|-
|-
||[[Camera following prim]]
|[[Camera Sync]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Meyermagic Salome}} and {{User2|Nomad Padar}}
||Pair of scripts to make a prim follow your camera position around (for lights etc).
|A system to synchronize the cameras of two avatars.
|-
|-
||[[Camera Sync]]
|[[Chatbot]]
||[[User:Meyermagic Salome|Meyermagic Salome]] and [[User:Nomad Padar|Nomad Padar]]
|Anonymous
||A system to synchronize the cameras of two avatars.
|Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|-
|-
||[[Chatbot]]
|[[Chat Logger (GPL)]]
||Anonymous
|{{User|Nobody Fugazi}}
||Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|Chat logger which requests permission from participants before recording them.
|-
|-
||[[Chat Logger (GPL)]]
|[[Chat_Relay|Chat Relay]]
||[[User:Nobody Fugazi|Nobody Fugazi]]
|{{User|grumble Loudon}}
||Chat logger which requests permission from participants before recording them.
|A Chat relay which can be routed using a path header and won't echo.
|-
|-
||[[Chat_Relay|Chat Relay]]
|[[ClickAndDrag]]
||[[User:grumble Loudon|grumble Loudon]]
|{{User|Nexii Malthus}}
||A Chat relay which can be routed using a path header and won't echo.
| Click and Drag user interface elements using dynamic feedback
|-
|-
||[[ClickAndDrag]]
|[[User:Lou_Netizen/HTTP_GET_Example_(GridSurvey)|HTTP Get Example (GridSurvey)]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Lou Netizen}}
|| Click and Drag user interface elements using dynamic feedback
|Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
|-
|-
||[[Code Racer]]
|[[Code Racer]]
||Anonymous
|Anonymous
||Race two versions of code forever, to see which runs faster.
|Race two versions of code forever, to see which runs faster.
|-
|-
||[[Code Sizer]]
|[[Code Sizer]]
||Anonymous
|Anonymous
||Count the bytes compiled from source code, to measure how to write small code.
|Count the bytes compiled from source code, to measure how to write small code.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
|[[Collision message sender]]
||[[User:Void_Singer|Void_Singer]]
|{{User2|Taff Nouvelle}}
||Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|-
|-
||[[Color Changer|Color Changer Plus]]
|[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
||[[User:Neo Calcutt|Neo Calcutt]]
|{{User|Void Singer}}
||A color changer with 14 colors, a random function, and a custom vector function.
|Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|-
|-
||[[Color conversion scripts|Color Conversion]]
|[[Color Changer|Color Changer Plus]]
||[[User:Sally LaSalle|Sally LaSalle]]
|{{User2|Neo Calcutt}}
||Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|A color changer with 14 colors, a random function, and a custom vector function.
|-
|-
||[[ColorConvert]]
|[[Color conversion scripts|Color Conversion]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Sally LaSalle}}
||Convert color values to vector from RGB, hex or HTML color name.
|Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|-
|-
||[[Color script]]
|[[ColorConvert]]
||[[User:Masakazu Kojima|Masakazu Kojima]]
|{{User|Siann Beck}}
||Script for changing colors trough a listener with pre-defined colors.
|Convert color values to vector from RGB, hex or HTML color name.
|-
|-
||[[Library Combined Library|Combined Library]]
|[[Color script]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User2|Masakazu Kojima}}
||Library of mostly encoding and decoding functions, some more useful then others.
|Script for changing colors trough a listener with pre-defined colors.
|-
|[[Library Combined Library|Combined Library]]
|{{User|Strife Onizuka}}
|Library of mostly encoding and decoding functions, some more useful then others.
* String functions: Replace / Trim right / Trim left / Trim both
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
* List functions: Replace / Compare
|-
|-
||[[Computer:jaycoonlanguage]]
|[[Computer:jaycoonlanguage]]
||[[User:jayco121 Bing|jayco121 Bing]]
|{{User|jayco121 Bing}}
|| A language written in LSL that is meant for my computer (available at the shop).
| A language written in LSL that is meant for my computer (available at the shop).
|-
|-
||[[Read Note Card Configuration|Configuration Notecard Reader]]
|[[Read Note Card Configuration|Configuration Notecard Reader]]
||{{User|Dedric Mauriac}}
|{{User|Dedric Mauriac}}
||A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|-
|-
||[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
|[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
||[[Lear Cale|Lear Cale]]
|[[Lear Cale|Lear Cale]]
||Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|-
|-
||[[Library_Chat_Relay|Conversation Relay]]
|[[Library_Chat_Relay|Conversation Relay]]
||[[User:Jippen Faddoul|Jippen Faddoul]]
|{{User|Jippen Faddoul}}
||Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|-
|-
||[[Curtain script]]
|[[Curtain script]]
||[[User:Zilla Larsson|Zilla Larsson]]
|{{User|Zilla Larsson}}
||A simple script to retract/stretch curtains, blinds, bedcovers and more
|A simple script to retract/stretch curtains, blinds, bedcovers and more
|-
|-
||[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
|[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
||[[User:Hawkster Westmoreland|Hawkster Westmoreland]]
|{{User|Hawkster Westmoreland}}
||A customizable way to cycle dialog items with pagination
|A customizable way to cycle dialog items with pagination
|-
|-
||[[Dataserver API]]
|[[Dataserver API]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Revolution Perenti}}
||Dataserver Framework for Notecards.
|Dataserver Framework for Notecards.
|-
|-
||[[Date Library]]
|[[Date Library]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Corto Maltese}}
|| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|-
|-
||[[Day of the Week]]
|[[Day of the Week]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|DoteDote Edison}}
||Function to get day of the week from [[llGetUnixTime]].
|Function to get day of the week from [[llGetUnixTime]].
|-
|-
||[[Days in Month]]
|[[Days in Month]]
||[[User:IntLibber Brautigan begin_of_the_skype_highlighting     end_of_the_skype_highlighting begin_of_the_skype_highlighting     end_of_the_skype_highlighting|IntLibber Brautigan]]
|{{User|IntLibber Brautigan}}
||Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|-
|-
||[[Deed Tools]]
|[[Deed Tools]]
||[[User:Falados Kapuskas|Falados Kapuskas]]
|{{User|Falados Kapuskas}}
||Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|*DS*_DEMO_Shield]]
|[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|DEMO_Shield]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||With this script, it is impossible to use these scripts in copied (Copybot) object.
|With this script, it is impossible to use these scripts in copied (Copybot) object.
|-
|-
||[[Describe Chatter]]
|[[Describe Chatter]]
||Anonymous
|Anonymous
||Chat to see yourself as others do.
|Chat to see yourself as others do.
|-
|-
||[[Dialog Control]]
|[[Dialog Control]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Nargus Asturias}}
|| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]](), with built-in timer and [[link_message]]() notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]], with built-in timer and [[link_message]] notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
|-
|-
||[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
|[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
||[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|SimonT Quinnell}}
|| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
|-
|[[Dialog NumberPad|Dialog Number Pad]]
|{{User|DoteDote Edison}}
|Use a dialog to accept positive integer input from users.
|-
|[[Display Names Radar]]
|{{User|Cerise Sorbet}}
|Simple HUD type avatar radar that can show [[display names]] and script memory usage
|-
|[[Display Names to Key]]
|{{User|Joran Yoshikawa}}
|Simple way to get UUIDs from displaynames
|-
|[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|Display-Username_Online_Indicator]]
|{{User|Daemonika Nightfire}}
|This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
|-
|[[Displayer Script]]
|{{User|Akinori Kimagawa}}
|Display Words On Top Of An Object
|-
|-
||[[Dialog NumberPad|Dialog Number Pad]]
|[[Drink script]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Emmas Seetan}}
||Use a dialog to accept positive integer input from users.
|Used mainly for food and drink in Second Life.
|-
|-
||[[Display Names Radar]]
|[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|Single_AO-Sit]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Daemonika Nightfire}}
||Simple HUD type avatar radar that can show [[display names]] and script memory usage
|Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|-
|-
||[[Display Names to Key]]
|[[TOXDropBox|DropBox]]
||[[User:Joran Yoshikawa|Joran Yoshikawa]]
|{{User|Dimentox Travanti}}
||Simple way to get UUIDs from displaynames
| This is a Drop box which allows people to drop certain items in a object & has many config options.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|*DS*_Display-Username_Online_Indicator]]
|[[Efficiency Tester]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Xaviar Czervik}}
||This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.  
|Tests the speed of a function.
|-
|-
||[[Displayer Script]]
|[[Email-to-IM|Email2IM]]
||[[User:Akinori Kimagawa|Akinori Kimagawa]]
|{{User|DoteDote Edison}}
||Display Words On Top Of An Object
|Send IMs to SL friends via [[email]].
|-
|-
||[[Drink script]]
||[[User:Emmas Seetan|Emmas Seetan]]
||Used mainly for food and drink in Second Life.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|*DS*_Single_AO-Sit]]
|[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Kireji Haiku}}
||Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|Encrypted Region-wide chat
|-
|-
||[[TOXDropBox|DropBox]]
|[[ExplodingObjects]]
||[[User:Dimentox Travanti|Dimentox Travanti]]
|{{User|Dale Innis}}
|| This is a Drop box which allows people to drop certain items in a object & has many config options.
|Causes an object (of the appropriate type) to explode on command.
|-
|-
||[[Efficiency Tester]]
|[[FadeEasy]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Nika Rugani}}
||Tests the speed of a function.
|The easy way of fading objects in or out (Using llSetLinkAlpha)
|-
|-
||[[Email-to-IM|Email2IM]]
|[[FastConeSpread]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Nexii Malthus}}
||Send IMs to SL friends via [[email]] (translate emails from friends into IMs).
| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|-
|-
|[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
|{{User|PixelProphet Lane}}
|Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|-
|-
||[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
|[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
||'''[[User:Kireji Haiku|Kireji Haiku]]''' <sup><small>([[User talk:Kireji Haiku|talk]]|[[Special:Contributions/Kireji Haiku|contribs]])</small></sup>
|{{User|PixelProphet Lane}}
||Encrypted Region-wide chat
|Receive important Grid information in-world
|-
|-
||[[ExplodingObjects]]
|[[Find Avatar Key|Find Avatar Key]]
||[[User:Dale Innis|Dale Innis]]
|{{User2|Huney Jewell}}
||Causes an object (of the appropriate type) to explode on command.
|Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|-
|-
||[[FadeEasy]]
|[[First Name Letter Prize]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|RaithSphere Whybrow}}
||The easy way of fading objects in or out (Using llSetLinkAlpha)
|Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|-
|-
||[[FastConeSpread]]
|[[Fix Small Prims|Fix_Small_Prims]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Emma Nowhere}}
|| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|-
|-
||[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
|[[Float2Hex]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Strife Onizuka}}
||Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|Very useful for transporting [[float|floats]].
|-
|-
||[[Find Avatar Key|Find Avatar Key]]
|[[Float Box Contents]]
||[[User:Huney Jewell|Huney Jewell]]
|{{User|Rolig Loon}}
||Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|Displays object inventory in hover text, identified by type and updated marquee-style.
|-
|-
||[[First Name Letter Prize]]
|[[Follower (script)|Follower]]
||[[User:RaithSphere Whybrow|RaithSphere Whybrow]]
|Unknown, uploaded by {{User|Slik Swindlehurst}}
||Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|-
|-
||[[Fix Small Prims|Fix_Small_Prims]]
|[[FURWARE_text]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|Ochi Wolfe}}
||Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|Versatile text-on-prim script, open source under the MIT license
|-
|-
||[[Flight Assist]]
|[[GA Event Notifier]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Victor Hua}}
||Flight feather / flight band implementation supporting various commands and allowing you to fly above the clouds.
|Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|-
|-
||[[Float2Hex]]
|[[Geometric|Geometric Library]]
||[[User:Strife Onizuka|Strife Onizuka]]
|Community Project
||Very useful for transporting [[float|floats]].
|A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|-
|-
||[[Float Box Contents]]
|[[Get Profile Picture]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User2|Valentine Foxdale}}
||Displays object inventory in hover text, identified by type and updated marquee-style.
|Sets the texture of the object to profile picture of the person that touches ot
|-
|-
||[[Follower (script)|Follower]]
|[[GetTimestampOffset]]
||Unknown, uploaded by [[User:Slik Swindlehurst|Slik Swindlehurst]]
|{{User|Siann Beck}}
||Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|Returns [[llGetTimestamp]] with an hour offset.
|-
|-
||[[GA Event Notifier]]
|[[Give InvItem every n hours]]
||[[User:Victor Hua|Victor Hua]]
|{{User|Criz Collins}}
||Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
|-
|-
||[[Geometric|Geometric Library]]
|[[Give random object]]
||Community Project
|{{User|Emmas Seetan}}
||A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|Touch to receive a random object in the prim's inventory
|-
|-
||[[Get Profile Picture]]
|[[User:Yumi Murakami/Golden Vendor|Golden Vendor]]
||[[User:Valentine Foxdale|Valentine Foxdale]]
|{{User|Yumi Murakami}}
||Sets the texture of the object to profile picture of the person that touches ot
|A cross between a vendor and a game.
|-
|-
||[[GetTimestampOffset]]
|[[Google Charts]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Dedric Mauriac}}
||Returns [[llGetTimestamp]]() with an hour offset.
|Create links to display raw data as a chart image.
|-
|-
||[[Give InvItem every n hours]]
|[[Google_Translator]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Ugleh Ulrik}}
||Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.  
|Translates spanish to english, and its simple to make it any other way.
|-
|-
||[[Give random object]]
|[[Go transparent when walking]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Emmas Seetan}}
||Touch to receive a random object in the prim's inventory
|An attachment that goes invisible when you walk and visible when you don't walk.
|-
|-
||[[Giver]]
|[[Group Authorization]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Chase Quinnell}}
||A menu-driven script that will hand out the objects in a prim. Supports multiple pages.
|Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|-
|-
||[[Google Charts]]
|[[Group key finder]]
||[[User:Dedric Mauriac|Dedric Mauriac]]
|{{User|Emmas Seetan}}
||Create links to display raw data as a chart image.
|Touch to find the key of the group
|-
|-
||[[Google_Translator]]
|[[Group Privacy]]
||[[User:Ugleh Ulrik|Ugleh Ulrik]]
|{{User|Chance Unknown}}
||Translates spanish to english, and its simple to make it any other way.
|Security device to insure members of a group can have a private area. Deactivates when nobody present.
|-
|-
||[[Go transparent when walking]]
|[[Hello Avatar]]
||[[User:Emmas Seetan|Emmas Seetan]]
|Linden Lab
||An attachment that goes invisible when you walk and visible when you don't walk.
|SL's default script.
|-
|-
||[[Greeter]]
|[[Hello Avatar Companion]]
||[[User:Kira Komarov|Kira Komarov]]
|[[Chase Quinnell]]
||A multi-purpose greeter with multiple options (IM, landmark, notecard, URL, visitor statistics, shared access and compatible with the [[Mail]] system) that could work for shops, clubs, galleries and any other public place.
|Companion to the original [[Hello Avatar]] script
|-
|-
||[[Group Authorization]]
|[[HexText]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Hexadeci Mole}}
||Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
|-
|-
||[[Group Information v1.0]]
|[[Hierarchics]]
||[[User:Tyrennic Rivera|Tyrennic Rivera]]
|{{User|Nexii Malthus}}
||When clicked the prim will show group information (set on the prim) from the official Second Life Search page.
| Advanced script to create an efficient self-aware hierarchic structure.
|-
|-
||[[Group key finder]]
|[[Hierarchics2]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Nexii Malthus}}
||Touch to find the key of the group
| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|-
|-
||[[Group Privacy]]
|[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
||[[User:Chance Unknown|Chance Unknown]]
|{{User|Rolig Loon}}
||Security device to insure members of a group can have a private area. Deactivates when nobody present.
|Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
|-
|-
||[[Hello Avatar]]
|[[Holodeck]]
||Linden Lab
|{{User|Revolution Perenti}}
||SL's default script.
|Home Rezzing System.
|-
|-
||[[Hello Avatar Companion]]
|[[HUD Dots Radar]]
||[[Chase Quinnell]]
|{{User|Cerise Sorbet|Cerise}}
||Companion to the original [[Hello Avatar]] script
|HUD target example, draws dots on the HUD over avatars in view.
|-
|-
||[[Hierarchics]]
|[[Interpolation|Interpolation Library]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| Advanced script to create an efficient self-aware hierarchic structure.
|A small set of interpolation functions.
|-
|-
||[[Hierarchics2]]
|[[Intra-Region Update Server]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Emma Nowhere}}
|| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|-
|-
||[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
|[[Inventory_Based_Menu]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Revolution Perenti}}
||Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.  
|Inventory Based Menu System.
|-
|-
||[[Holodeck]]
|[[iTunes RPC Email|iTunes RPC]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Fox Diller}}
||Home Rezzing System (Open Source).
|iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|-
|-
||[[HUD Dots Radar]]
|[[Key Frame Animator|Keyframe Animator]]
||[[User:Cerise Sorbet|Cerise]]
|{{User|Jasper Flossberg}}
||HUD target example, draws dots on the HUD over avatars in view.
| This is a KeyFrame Animator Script to simplify construction of keyframed animations.
|-
|-
||[[Interpolation|Interpolation Library]]
|[[Key Pad Door|Keypad Door]]
||[[User:Nexii_Malthus|Nexii Malthus]]
|{{User|Tdub Dowler}}
||A small set of interpolation functions.
| Door and keypad with changeable code. Follow instructions carefully!
|-
|-
||[[Intra-Region Update Server]]
|[[Key2Name]]
||[[User:Emma_Nowhere|Emma Nowhere]]
|{{User2|Nika Rugani}}
||Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
| Key2Name service where a user no longer needs to be in the same region to get users name
|-
|-
||[[Inventory_Based_Menu]]
|[[Kilt Editor|Kilt / Skirt Editor]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Brangus Weir}}
||Inventory Based Menu System.
| This changes all the parameters of all the flexis in the link set in one swell foop!
|-
|-
||[[iTunes RPC Email|iTunes RPC]]
|[[landmark2slurl]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Tapple Gao}}
||iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|Convert all landmarks in inventory to slurls
|-
|-
||[[Kilt Editor|Kilt / Skirt Editor]]
|[[Last Sound System]]
||[[User:Brangus Weir|Brangus Weir]]
|Babbage Linden
|| This changes all the parameters of all the flexis in the link set in one swell foop!
|An LSL [http://Last.fm Last.fm] client.
|-
|-
||[[Key Pad Door|Keypad Door]]
|[[LibObj]]
||[[User:Tdub Dowler|Tdub Dowler]]
|{{User|Ochi Wolfe}}
|| Door and keypad with changeable code. Follow instructions carefully!
|A library to manage state in LSL using an object-oriented approach.
|-
|-
||[[Key2Name]]
|[[LibraryDisplayLandScreenshot]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Jon Desmoulins}}
|| Key2Name service where a user no longer needs to be in the same region to get users name
|A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|-
|-
||[[Last Sound System]]
|[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Daemonika Nightfire}}
||An LSL [http://Last.fm Last.fm] client.
|Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|-
|-
||[[LibraryDisplayLandScreenshot]]
|[[Linkset resizer]]
||[[User:Jon Desmoulins|Jon Desmoulins]]
|Maestro Linden
||A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|-
|-
||[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
|[[Linkset resizer with menu]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Brilliant Scientist}}
||Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|-
|-
||[[Linkset resizer]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Example v3.0.00]]
||[[User:Maestro Linden|Maestro Linden]]
|{{User|Daemonika Nightfire}}
||Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|Single resize script for a complete linkset with save and restore option.
|-
|-
||[[Linkset resizer with menu]]
|[[Pointing Stick]]
||[[User:Brilliant Scientist|Brilliant Scientist]]
|{{User|rhonin Nissondorf}}
||A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|-
|-
||[[Pointing Stick]]
|[[Gun Script]]
||[[User: rhonin Nissondorf|rhonin Nissondorf]]
|{{User|rhonin Nissondorf}}
||A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|Shoots out "ammo" from the root prim of your "gun".
|-
|-
||[[Gun Script]]
|[[Grenade Script]]
||[[User:rhonin Nissondorf| rhonin Nissondorf]]
|{{User|rhonin Nissondorf}}
||Shoots out "ammo" from the root prim of your "gun".
|Uses a timed factor to add influence to the velocity of a throw object.
|-
|-
||[[Linkset Resizer 2]]
|[[Linkset Resizer 2]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|Emma Nowhere}}
||A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|-
|-
||[[List2CSV]]
|[[List2CSV]]
||[[User:Kunnis Basiat|Kunnis Basiat]]
|{{User|Kunnis Basiat}}
||List2CSV & CSV2List that include preserving type and escaping characters.
|Similar to [[llList2CSV]] & [[llCSV2List]] which includes preserving type and escaping characters.
|-
|-
||[[list_cast]]
|[[list_cast]]
||[[User:Fractured Crystal|Fractured Crystal]]
|{{User2|Fractured Crystal}}
||Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|-
|-
||[[Listener Script]]
|[[Listener Script]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Emmas Seetan}}
||Use to [[listen]] to other people's conversations (Like spying)
|Use to [[listen]] to other people's conversations (Like spying)
|-
|-
||[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
|[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|-
|-
||[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
|[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|-
|-
||[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
|[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Returns an input List in reverse order
|Returns an input List in reverse order
|-
|-
||[[Load URL]]
|[[LinksetIndexing]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Nexii Malthus}}
||Touch to get a dialog to visit the URL inside the script.
|Functions for indexing a linkset by patterns or names down to their linkset numbers.
|-
|-
||[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
|[[llGetAgentList Sim-Wide Radar]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Tiaeld Tolsen}}
|| Low lag client server dancemachine.
|Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|-
|-
||[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]  
|[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Client server media control for music, video, youtube, pictures, and texture animations.
| Low lag client server dancemachine.
|-
|-
||[[User:Kephra_Nurmi/lsDialog|lsDialog]]
|[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Universal notecard driven menu dialog system.
| Client server media control for music, video, youtube, pictures, and texture animations.
|-
|-
||[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
|[[User:Kephra_Nurmi/lsDialog|lsDialog]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Picture cycler with preloader.
| Universal notecard driven menu dialog system.
|-
|-
||[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
|[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Simple 'try' and 'buy' vendor system.
| Picture cycler with preloader.
|-
|-
||[[LSL_languageAPI]]
|[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
||[[User:Gypsy paz|Gypsy Paz]]
|{{User|Kephra Nurmi}}
||Multi-lingual API from notecard based language files
| Simple 'try' and 'buy' vendor system.
|-
|-
||[[Mail]]
|[[LSL_languageAPI]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Gypsy Paz}}
||An system for sending objects to multiple recipients automatically supporting shared access and [[Greeter]] compatible auto-subscriptions.
|Multi-lingual API from notecard based language files
|-
|-
||[[Mandelbrot Explorer]]
|[[Mandelbrot Explorer]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Babbage Linden}}
||An interactive fractal explorer.
|An interactive fractal explorer.
|-
|-
||[[Materialization Effects]]
|[[Materialization Effects]]
||[[User:Overbrain Unplugged|Overbrain Unplugged]]
|{{User|Overbrain Unplugged}}
|| Special effects to add to rezzing events to simulate a teleportation or materialization.
| Special effects to add to rezzing events to simulate a teleportation or materialization.
|-
|-
||[[Materialization Effects 2]]
|[[Materialization Effects 2]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User2|Nika Rugani}}
|| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
|-
|-
||[[Memory Module]]
|[[Matrix Functions]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User2|Kyle Flynn}}
||An example of pseudo-persistent variable in-world storage.
| A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
|-
|-
||[[Merge Sort]]
|[[Merge Sort]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|-
|-
||[[Minesweeper]]
|[[Minesweeper]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||A simple minesweeper game.
|A simple minesweeper game.
|-
|-
||[[Morse Code]]
|[[Morse Code]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Bobbyb30 Swashbuckler}}
||A script that allows for the conversion to and from morse code and can "play" morse code.
|A script that allows for the conversion to and from morse code and can "play" morse code.
|-
|-
||[[Multi-displays Texture Cycler]]
|[[Multi-displays Texture Cycler]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Nargus Asturias}}
||A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|-
|-
||[[Multi Item Rezzer|Multi Item Rezzer]]
|[[Multi Item Rezzer|Multi Item Rezzer]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Jesse Barnett}}
||A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|-
|-
||[[Multirezzer|Multirezzer (on collision)]]
|[[Multirezzer|Multirezzer (on collision)]]
||[[User:Beet Streeter|Beet Streeter]]
|{{User2|Beet Streeter}}
||Spawns up to 10 objects when the object containing the script collides with a user.
|Spawns up to 10 objects when the object containing the script collides with a user.
|-
|-
||[[User:Allen_Kerensky/Myriad_Lite_Preview_2|Myriad Lite Preview 2 RPG System]]
|[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
||[[User:Allen_Kerensky|Allen Kerensky]]
|{{User|Allen Kerensky}}
||Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with close combat hand-to-hand and melee, ranged combat, armor, healing, bullet, firearm, and practice target
|Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|-
|-
||[[Name2Key in LSL]]
|[[Name2Key in LSL]]
||[[User:Maeva Anatine|Maeva Anatine]]
|{{User|Maeva Anatine}}
||Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|-
|-
||[[Name2Key]]
|[[Name2Key]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User2|Nika Rugani}}
||Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|-
|-
||[[No Auto-Return]]
|[[NexiiText]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Nexii Malthus}}
||To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|-
|-
||[[No Auto-Return NR]]
|[[NexiiText2]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Nexii Malthus}}
||This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|-
|-
||[[No Auto-Return (Multi)]]
|[[No Auto-Return]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Bellla Clarity}}
||A revision of Bella's that works for multi-prim objects.
|To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|-
|-
||[[No Limit Teleporter]]
|[[No Auto-Return NR]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Jor3l Boa}}
||Teleport to infinite altitudes (up to 4096m)
|This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|-
|-
||[[Object Size]]
|[[No Auto-Return (Multi)]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Xaviar Czervik}}
||Gets the dimensions and footprint of a linkset
|A revision of Bella's that works for multi-prim objects.
|-
|-
||[[Object to Data v1.4|Object to Data]]
|[[No Limit Teleporter]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Morgam Biedermann}}
||Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|Teleport to infinite altitudes (up to 4096m)
|-
|-
||[[Online Indicator|Online Indicator]]
|[[Object Size]]
||[[User:Kristy Fanshaw|Kristy Fanshaw]]
|{{User|Chase Quinnell}}
||Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|Gets the dimensions and footprint of a linkset
|-
|-
||[[Open Group Join]]
|[[Object to Data v1.4|Object to Data]]
||[[User:Alicia Stella|Alicia Stella]]
|{{User|Xaviar Czervik}}
||User Touches Object to Join Group from Group Info window, (no bot.)
|Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|-
|-
||[[Open Prim Animator]]
|[[Online Indicator|Online Indicator]]
||[[User:Todd Borst|Todd Borst]]
|{{User|Kristy Fanshaw}}
||Single script prim animation tool. Menu driven, easy to use.
|Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|-
|-
||[[Open Zyngo Skin Installer]]
|[[Open Group Join]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User|Alicia Stella}}
||A Simple Script designed to install skins on the popular Skill machines.
|User Touches Object to Join Group from Group Info window, (no bot.)
|-
|-
||[[One Script, many doors]]
|[[Open Prim Animator]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Todd Borst}}
||Door script able to manage more than 50 linked doors from a single script instance.
|Single script prim animation tool.  Menu driven, easy to use.
|-
|-
||[[ParseString2List]]
|[[Open Zyngo Skin Installer]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User2|Tmzasz Luminos}}
||Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|A Simple Script designed to install skins on the popular Skill machines.
|-
|-
||[[Password Generator]]
|[[One Script, many doors]]
||[[User:Syntrax Canucci|Syntrax Canucci]]
|{{User|Kyrah Abattoir}}
||This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|Door script able to manage more than 50 linked doors from a single script instance.
|-
|-
||[[Pathfinder]]
|[[ParseString2List]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Strife Onizuka}}
||A potential field based pathfinding library.
|Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|-
|-
||[[Personal ATM Machine]]
|[[Password Generator]]
||[[User:Jessikiti Nikitin|Jessikiti Nikitin]]
|{{User2|Syntrax Canucci}}
||Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|-
|-
||[[Phantom Child]]
|[[Pathfinder]]
||[[User:Aeron Kohime|Aeron Kohime]]
|Babbage Linden
||Causes a child in a link set to become phantom without the entire object becoming phantom.
|A potential field based pathfinding library.
|-
|-
||[[PHP_RegionFunctions]]
|[[Personal ATM Machine]]
||[[User:Gypsy Paz|Gypsy Paz]] and [[User:Zayne Exonar|Zayne Exonar]]
|{{User|Jessikiti Nikitin}}
||Three useful PHP functions to get region info
|Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|-
|-
||[[PhysicsLib]]
|[[Phantom Child]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Aeron Kohime}}
|| Interesting set of fun physics functions.
|Causes a child in a link set to become phantom without the entire object becoming phantom.
|-
|-
||[[Play and Loop Sound]]
|[[PHP_RegionFunctions]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Gypsy Paz}} and {{User2|Zayne Exonar}}
||Very short and simple script; plays and loops a sound in an object.
|Three useful PHP functions to get region info
|-
|-
||[[Posing stand|Posing Stand]]
|[[PhysicsLib]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Nexii Malthus}}
||Just a pose script to edit [[attachments]] more easily.
| Interesting set of fun physics functions.
|-
|-
||[[PosJump]]
|[[Play and Loop Sound]]
||[[User:Uchi Desmoulins|Uchi Desmoulins]]
|{{User|Bellla Clarity}}
||A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|Very short and simple script; plays and loops a sound in an object.
|-
|-
||[[Puppeteer]]
|[[Posing stand|Posing Stand]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Bellla Clarity}}
||A simple puppeteer script that will allow you to record and animate prim movements and rotations.
|Just a pose script to edit [[attachments]] more easily.
|-
|-
||[[Prefix Calculator]]
|[[PosJump]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Uchi Desmoulins}}
|| A calculator that evaluates expressions in prefix notation.  
|A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|-
|[[Prefix Calculator]]
|{{User|Xaviar Czervik}}
| A calculator that evaluates expressions in prefix notation.
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
|-
|-
||[[Profile Generator]]
|[[Profile Picture]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Jor3l Boa}}
||A cynical script for generating boilerplate profiles by based on cliches and profile memes.
|A working profile picture script with the new SecondLife API (1/11/2011)
|-
|[[Progress Bar]]
|{{User|Nexii Malthus}}
| Flexible and powerful little function for creating progress bars useful in hovertext.
|-
|[[Pseudo-random Number Generator]]
|{{User|Xaviar Czervik}}
|Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|-
|-
||[[Profile Picture]]
|[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
||[[User: Jor3l Boa|Jor3l Boa]]
|{{User|Rolig Loon}}
||A working profile picture script with the new SecondLife API (1/11/2011)
|A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|-
|-
||[[Progress Bar]]
|[[Rainbow_palette]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Rui Clary}}
|| Flexible and powerful little function for creating progress bars useful in hovertext.
|Build a color picker, using only one prim, and a few lines of code.
|-
|-
||[[Pseudo-random Number Generator]]
|[[Random Gaussian Number Generator]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Vlad Davidson}}
||Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|-
|-
||[[Quicksort]]
|[[Random AV Profile Projector]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Debbie Trilling}}
||LSL implementation of the Quicksort algorithm.
|Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|-
|-
||[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
|[[Random Object Vendor]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|CodeBastard Redgrave}}
||A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|Simple vendor that gives out random objects when paid the right amount
|-
|-
||[[Racter]]
|[[Random Password Generator]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Jor3l Boa}}
||In-world, multi-purpose chatterbot (Eliza/A.L.I.C.E. inspired) supporting multiple configurable hot-swappable brain-files with a wide range of applications.
|Generate Random passwords based on String Length.
|-
|-
||[[Rainbow_palette]]
|[[RandomPrimParams]]
||[[User:Rui Clary|Rui Clary]]
|{{User|Xintar Citron}}
||Build a color picker, using only one prim, and a few lines of code.
|Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
|-
|-
||[[Random Gaussian Number Generator]]
|[[RavText]]
||[[User:Vlad Davidson|Vlad Davidson]]
|{{User|Ravenous Dingo}}
||Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|-
|-
||[[Random AV Profile Projector]]
|[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
||[[User:Debbie Trilling|Debbie Trilling]]
|{{User|PixelProphet Lane}}
||Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|-
|-
||[[Random Object Vendor]]
|[[RentalBoxv1|Rental Box, Simply]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User2|Sendao Goodman}}
||Simple vendor that gives out random objects when paid the right amount
|Simple explanation of how to make rental boxes.
|-
|-
||[[Random Password Generator]]
|[[Rental Cube]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Hank Ramos}}
||Generate Random passwords based on String Length.
|Simple cube for renting out a space.
|-
|-
||[[RavText]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|Rental-Cube]]
||[[User:Ravenous Dingo|Ravenous Dingo]]
|{{User|Daemonika Nightfire}}
||An alternate to XyText.  This is a lightweight, multiple font 10 character text display system. It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
|-
|-
||[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
|[[User:Ackley Bing/Textbox2Hovertext|Textbox2Hovertext]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Ackley Bing|Ackley}}
||Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|A simple script to allow hovertext to be set with a dialog text box.
|-
|-
||[[RentalBoxv1|Rental Box, Simply]]
|[[Remote Texture Loader]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Bobbyb30 Swashbuckler}}
||Simple explanation of how to make rental boxes.
|A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|-
|-
||[[Rental Cube]]
|[[Say Region Frames Per Second|Region Frames Per Second]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User2|Heymeriou Mystakidou}}
||Simple cube for renting out a space.
| Says the region name and frames per second out loud on command.
|-
|-
||[[Remote Texture Loader]]
|[[Resizer multi-prims|Resizer multi-prims]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User2|Christy Mansbridge}}
||A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|-
|-
||[[Say Region Frames Per Second|Region Frames Per Second]]
|[[RLV Collision Grabber]]
||[[User:Heymeriou Mystakidou|Heymariou Mystakidou]]
|{{User|Vala Vella}}
|| Says the region name and frames per second out loud on command.
|Grab people colliding with the object and sit them on a set target using RLV
|-
|-
||[[Resizer multi-prims|Resizer multi-prims]]
|[[sbDialog]]
||[[User:Christy Mansbridge|Christy Mansbridge]]
|{{User|Siann Beck}}
||1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|-
|-
||[[sbDialog]]
|[[Scheduler]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Haravikk Mistral}}
||A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|Schedule multiple events using a single script timer
|-
|-
||[[Scheduler]]
|[[Scheme_Interpreter|Scheme Interpreter]]
||[[User:Haravikk Mistral|Haravikk Mistral]]
|{{User|Xaviar Czervik}}
||Schedule multiple events using a single script timer
|A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|-
|-
||[[Scheme_Interpreter|Scheme Interpreter]]
|[[Script Override Functions]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Revolution Perenti}}
||A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|bypass default strings, integer etc in chat channel.
|-
|-
||[[Script Override Functions]]
|[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Toady Nakamura}}
||bypass default strings, integer etc in chat channel.
|Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
|-
|-
||[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
|[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Bobbyb30 Swashbuckler}}
||A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.  
|A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
|-
|-
||[[Self Upgrading Script Enhanced]]
|[[Self Upgrading Script Enhanced]]
||[[User:Cron Stardust|Cron Stardust]]
|{{User|Cron Stardust}}
||Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|-
|-
||[[Sensor Visualizer]]
|[[Sensor Visualizer]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Cerise Sorbet}}
||Shows the size and shape you get with [[llSensor]] range and arc parameters
|Shows the size and shape you get with [[llSensor]] range and arc parameters
|-
|-
||[[Serverless Key Exchange]]
|[[Serverless Key Exchange]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User2|Sendao Goodman}}
||Maintains a network of object keys without using an external server.
|Maintains a network of object keys without using an external server.
|-
|-
||[[SHA1|SHA1 Hash]]
|[[SetLinkText]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User2|Tacusin Memo}}
||Performs a SHA1 Hash on an input text. Similar to MD5 only (slightly) more secure.  
|Custom function like [[llSetText]] only applying to linked sets.
|-
|-
||[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
|[[SHA-1|SHA-1 Hash]]
||[[User:Flennan Roffo|Logic Scripts]]
|{{User|Strife Onizuka}}
||Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
|-
|-
||[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
|[[SHA-2|SHA-2 Hash]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Strife Onizuka}}
||Fast and efficient method to display the amount of scripts and memory usage for an agent
|Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
|-
|-
||[[Sim Map Particle Projector]]
|[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Flennan Roffo}}
||Displays a floating map of the sim the script is in.
|Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|-
|-
||[[Sim Restart Logger]]
|[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|PixelProphet Lane}}
||Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
|Fast and efficient method to display the amount of scripts and memory usage for an agent
|-
|-
||[[SIM status]]
|[[Sim Map Particle Projector]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Jesse Barnett}}
||A script that will scan and display the status of SIMs (up, down, starting, stopping, unknown, crashed) from a notecard in the same prim as the script.
|Displays a floating map of the sim the script is in.
|-
|-
||[[Simple Elevator in a Box]]
|[[Sim Performance Collector (Web-based]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User2|DeniseHoorn Slade}}
||Simple elevator example.
|Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
|-
|-
||[[Simple Pay Door]]
|[[Sim Restart Logger]]
||[[User:Giygas Static|Giygas Static]]
|{{User|Kyrah Abattoir}}
||Simple door you pay to get access.
|Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
|-
|-
||[[Skillingo AntiHack Script]]
|[[Simple Elevator in a Box]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User|Hank Ramos}}
||A simple Protection script for skillingo thats modifyable to work with other machines.
|Simple elevator example.
|-
|-
||[[Skunk Money]]
|[[Simple Pay Door]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Giygas Static}}
||Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.  
|Simple door you pay to get access.
|-
|-
||[[SLateIt]]
|[[Skillingo AntiHack Script]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User2|Tmzasz Luminos}}
||An augmented virtual reality HUD.
|A simple Protection script for skillingo thats modifyable to work with other machines.
|-
|-
||[[SLetanque]]
|[[Skunk Money]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Hank Ramos}}
||An LSL petanque game.
|Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
|-
|-
||[[SLURL HUD]]
|[[SLateIt]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|Babbage Linden
||Touch this HUD to get a SLURL through IM, email and floating text.
|An augmented virtual reality HUD.
|-
|-
||[[BuildSlurl (NewAge)]]
|[[SLetanque]]
||[[User:Archile Azalee|Archile Azalee]]
|Babbage Linden
||A way to create a SLurl in a single function BuildSlurl
|An LSL petanque game.
|-
|-
||[[SL Mail V1.2]]
|[[SLURL HUD]]
||[[User:Flennan Roffo|Flennan Roffo]]
|{{User|CodeBastard Redgrave}}
||Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|Touch this HUD to get a SLURL through IM, email and floating text.
|-
|-
||[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[BuildSlurl (NewAge)]]
|[[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User2|Archile Azalee}}
||Second Life Needs Time Parsing over Hyper Text Transfer Protocol
|A way to create a SLurl in a single function BuildSlurl
|-
|[[SL Mail V1.2]]
|{{User|Flennan Roffo}}
|Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|-
|[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|{{User|SignpostMarv Martin}}
|Second Life Needs Time Parsing over Hyper Text Transfer Protocol
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
|-
|-
||[[Smile]]
|[[Smooth Rotating Door]]
|[[User:Kira Komarov|Kira Komarov]]
|{{User|Toy Wylie}}
||An extended smile script supporting two smiles (extendable via a list) and a time delay triggering them at random.
|A script for doors that open and close smoothly using llTargetOmega
|-
|-
||[[Smooth Rotating Door]]
|[[Smooth Rotating Linked Door With Hinge]]
|[[User:Toy Wylie|Toy Wylie]]
|{{User2|Lyn Mimistrobell}}
||A script for doors that open and close smoothly using llTargetOmega
|A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
|-
|-
||[[Smooth Sliding Door]]
|[[Smooth Sliding Door]]
|[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|SimonT Quinnell}}
||A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|-
|-
||[[Song Requests]]
||[[Sound Preloader]]
|[[User:Kira Komarov|Kira Komarov]]
|{{User2|Trinity Dejavu}}
||Helper script for DJs, allowing listeners to request songs and make dedications.
||A tripwire that preloads a selection of sound files when avatar collides with prim.
|-
|-
||[[Speed Tester]]
|[[Speed Tester]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Bobbyb30 Swashbuckler}}
||Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|-
|-
||[[Spiral Staircase Generator]]
|[[Spiral Staircase Generator]]
|[[User:Meyermagic Salome|Meyermagic Salome]]
|{{User|Meyermagic Salome}}
||Generates nice looking spiral staircases without much hassle.
|Generates nice looking spiral staircases without much hassle.
|-
|-
||[[Static URL's for HTTP-In Service|Static_URLs]]
|[[String Compare]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Xaviar Czervik}}
||How to generate a static url for HTTP-In temporal limitations.
|Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|-
|-
||[[String Compare]]
|[[Synchronize]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Cay Trudeau}}
||Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|Makes synchronized start to a task on even/odd seconds
|-
|-
||[[Synchronize]]
|[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
||[[User:Cay Trudeau|Cay Trudeau]]
|{{User|Void Singer}}
||Makes synchronized start to a task on even/odd seconds
|Returns an input string in reverse order
|-
|-
||[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Returns an input string in reverse order
|Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|-
|-
||[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|[[Tail Messages (NewAge)]]
||[[User:Void Singer|Void Singer]]
|{{User|Asia Snowfall}}
||Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|-
|-
||[[Tail Messages (NewAge)]]
|[[Taper Door (minimalistic)]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User2|Kopilo Hallard}}
||A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|A basic script for doors which open and close using taper.
|-
|-
||[[Taper Door (minimalistic)]]
|[[Teleport HUD]]
||[[User:Kopilo Hallard|Kopilo Hallard]]
|{{User|Jesse Barnett}}
||A basic script for doors which open and close using taper.
|WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|-
|-
||[[Teleport HUD]]
|[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Void Singer}}
||WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
|[[Text_Scroller|Text Scroller]]
||[[User:Void_Singer|Void_Singer]]
|{{User|Fred Gandt}}
||Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|-
|-
||[[Text_Scroller|Text Scroller]]
|[[Bobbyb's texture changer|Texture Changers]]
||[[User:Fred_Gandt|Fred Gandt]]
|{{User|Bobbyb30 Swashbuckler}}
||A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|A collection of texture changing scripts.
|-
|-
||[[Bobbyb's texture changer|Texture Changers]]
|[[Texture Menu Management|Texture Management]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Revolution Perenti}}
||A collection of texture changing scripts.
|Dialog Menu based Texture Selection.
|-
|-
||[[Texture Menu Management|Texture Management]]
|[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Xen Lisle}}
||Dialog Menu based Texture Selection.
|Slides a texture on mouse movement
|-
|-
||[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
|[[Tic Tac Toe]]
||[[user:Xen Lisle|Xen Lisle]]
|CG Linden
||Slides a texture on mouse movement
|Step by step demo on how to implement a larger scripting project
|-
|-
||[[Tic Tac Toe]]
|[[TightList]]
||[[User:CG Linden|CG Linden]]
|{{User|Strife Onizuka}}
||Step by step demo on how to implement a larger scripting project
|Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[TightList]]
|[[Timer Module]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Isabelle Aquitaine}}
||Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
|Manage multiple timers via linked messages.
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.  
|-
|-
||[[Timer Module]]
|[[Two Avatars on single prim]]
||[[User:Isabelle Aquitaine|Isabelle Aquitaine]]
|{{User2|Pale Janus|Cay Trudeau}}
||Manage multiple timers via linked messages.
|Allow two (or more) avatars to sit on same prim
|-
|-
||[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
|[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|-
|-
||[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
|[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
|[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
|[[Texture Repeater]]
||[[User:Void Singer|Void Singer]]
|{{User2|Jenna Felton}}
||Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
|-
|-
||[[Touch A Quote]]
|[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Void Singer}}
||Touch an object to read quotes sequentially from a notecard
|Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|-
|-
||[[Touring Balloon]]
|[[Touch A Quote]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|CodeBastard Redgrave}}
||Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|Touch an object to read quotes sequentially from a notecard
|-
|-
||[[Under Age Boot]]
|[[Touring Balloon]]
|[[User:Chance Unknown|Chance Unknown]]
|{{User|Hank Ramos}}
||Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|-
|-
||[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
|[[Under Age Boot]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Chance Unknown}}
||Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|-
|-
||[[Universal Translator]]
|[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
|[[User:Hank Ramos|Hank Ramos]]
|{{User|Rolig Loon}}
||Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|-
|-
||[[Unix2DateTime]]
|[[Universal Translator]]
|[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Hank Ramos}}
||Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|-
|-
||[[Unmutable Descript Nagger]]
|[[Unix2DateTime]]
|[[User:Bobbyb30 Zohari|Bobbyb30 Zohari]]
|{{User|Flennan Roffo}}
||To nag avatars to take off their scripted attatchments.
|Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|-
|-
||[[Unpacker On Rez (NewAge)]]
|[[Unmutable Descript Nagger]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Bobbyb30 Zohari}}
||A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|To nag avatars to take off their scripted attatchments.
|-
|-
||[[Unpacker On Touch (NewAge)]]
|[[Unpacker On Rez (NewAge)]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Asia Snowfall}}
||Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|-
|-
||[[Update distributor]]
|[[Unpacker On Touch (NewAge)]]
|[[User:Dale Innis|Dale Innis]]
|{{User|Asia Snowfall}}
||Distribute an object (like a project update) to a list of people named in a notecard.
|Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|-
|-
||[[UUID2Channel]]
|[[Update distributor]]
||[[User:Project Neox|Project Neox]]
|{{User|Dale Innis}}
||Optimised version of the original key2channel generators.
|Distribute an object (like a project update) to a list of people named in a notecard.
|-
|-
||[[UUID Song Generator]]
|[[UUID2Channel]]
||{{User|Sendao Goodman}}
|{{User|Project Neox}}
||Translates a UUID into a simple song and plays it.
|Optimised version of the original key2channel generators.
|-
|-
||[[VirtualID_URLMap|VirtualID URL Mapper for HTTP-in]]
|[[UUID Song Generator]]
|[[User:Cenji Neutra|Cenji Neutra]]
|{{User2|Sendao Goodman}}
||A script showing how to setup a static URL of the form <your-alias>.obj.virtualid.info which maps to the dynamic HTTP-in URL LSL generates and keeps it up-to-date.
|Translates a UUID into a simple song and plays it.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[User:Void_Singer|Void_Singer]]
|{{User|Void Singer}}
||Reduced spam visitor greeter, highly configurable, easy to modify.
|Reduced spam visitor greeter, highly configurable, easy to modify.
|-
|-
||[[Visitor Logger (Web/Basic) ]]
|[[VariText]]
|[[User:Buddy Sprocket|Buddy Sprocket]]
|{{User|Geneko Nemeth|Geneko Nemeth (Kakurady)}}
||A very basic visitor logger - log visitors in SL to a text file on your web-site.
|Display text on a prim, without looking like from a typewriter
|-
|-
||[[Visitors]]
|[[Visitor Logger (Web/Basic) ]]
|[[User:Kira Komarov|Kira Komarov]]
|{{User|Buddy Sprocket}}
||A series of scripts to hold lists of visitors taking into account display names and supporting tracking multiple visits.
|A very basic visitor logger - log visitors in SL to a text file on your web-site.
|-
|-
||[[Vote Simple]]
|[[Vote Simple]]
|[[User:JB_Kraft|JB Kraft]]
|{{User|JB Kraft}}
||Simple vote collector. One avi, one vote.
|Simple vote collector. One avi, one vote.
|-
|-
||[[Walking Sound (NewAge)]]
|[[Walking Sound (NewAge)]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Asia Snowfall}}
||Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|-
|-
||[[WarpPos]]
|[[WarpPos]]
|[[User:Keknehv Psaltery|Keknehv Psaltery]]
|{{User2|Keknehv Psaltery}}
||Non-physical movement without the 10m limit.
|Non-physical movement without the 10m limit.
|-
|-
||[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[Watchdog]]
||[[User:Salahzar Stenvaag|Salahzar Stenvaag]]
|{{User|Tika Oberueng}}
||Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
|-
|-
||[[Window Control]]
|[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Salahzar Stenvaag}}
||For window opacity, helpful for buildings.
|Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|-
|-
||[[WHMcs SecondLife plugin]]
|[[Window Control]]
|[[User:Alicia Sautereau|Alicia Sautereau]]
|{{User|Emmas Seetan}}
||Linden Dollar payment plugin for the WHMcs hosting portal.
|For window opacity, helpful for buildings.
|-
|-
||[[XTEA Strong Encryption Implementation]]
|[[XTEA Strong Encryption Implementation]]
||[[User:Morse Dillon|Morse Dillon]]
|{{User|Morse Dillon}}
||An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|-
|-
||[[XyText 1.5|XyText]]
|[[XyText 1.5|XyText]]
||[[User:Xylor Baysklef|Xylor Baysklef]]
|{{User2|Xylor Baysklef}}
|| Display text (up to 10 characters) on a prim. Use as many prims as desired.
| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|-
|-
||[[XyyyyzText|XyyyyzText]]
|[[User:Daemonika_Nightfire/Scripts/xytText_Example|xyzText Example]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Daemonika Nightfire}}
|| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
|-
|-
||[[XyzzyText|XyzzyText]]
|[[XyyyyzText|XyyyyzText]]
||[[User:Thraxis Epsilon|Thraxis Epsilon]] and [[User:Gigs Taggart|Gigs Taggart]]
|{{User|Criz Collins}}
|| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|-
|-
||[[Youtube TV]]
|[[XyzzyText|XyzzyText]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Thraxis Epsilon}} and {{User|Gigs Taggart}}
||Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|-
|-
||[[Zero Lag Poseball]]
|[[Youtube TV]]
||[[User:Jippen Faddoul|Jippen Faddoul]] and [[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Morgam Biedermann}}
||A simple poseball with no lag
|Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|-
|-
||[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
|[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
||[[User:Fire Centaur|Fire Centaur]]
|{{User|Fire Centaur}}
||Returns a string that displays days, hours, seconds
|Returns a string that displays days, hours, seconds
|-
|-
||[[Random Giver Prim]]
|[[Presenter with Timer]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Fire Centaur}}
||A randomized item giver with a game-like twist
|Yet another texture presenter with a timer, lock, next/prev etc
|-
|-
||[[Client Specific Contents Giver]]
|[[Random Giver Prim]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Damian Darkwyr}}
||Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|A randomized item giver with a game-like twist
|-
|[[Client Specific Contents Giver]]
|{{User|Damian Darkwyr}}
|Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|-
|[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
|{{User|Void Singer}}
|Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|-
|[[User:Yumi Murakami/Weaver Spell Grid|Weaver Spell Grid]]
|{{User|Yumi Murakami}}
|Designs simple objects and creates them with magic words.
|-
|[[Zero Lag Poseball]]
|{{User|Jippen Faddoul}} and {{User|Daemonika Nightfire}}
|A simple poseball with no lag
|-
|[[User:Dora_Gustafson/bezier_toy|Bézier Toy]]
|{{User|Dora Gustafson}}
|Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
|-
|[[HTML HUD Demo]]
|{{User|Kelly Linden}}
|HTML-based, single script HUD (some assembly required)
|}
|}


Line 1,119: Line 1,283:
! '''Description'''
! '''Description'''
|-
|-
|| [[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|[https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Nexii Malthus}}
|| API that gives the UUID of an image of a calendar image give month and year arguments.
|PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|-
|-
||[[HTTP Post request to a PHP server]]
|[[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Ina Centaur}}
|| This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|API that gives the UUID of an image of a calendar image give month and year arguments.
|-
|-
|| [[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|[[HTTP Post request to a PHP server]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Corto Maltese}}
|| Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|-
|-
|| [[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|[[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User|Ina Centaur}}
|| Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|-
|-
|| [[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|[[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|Darien Caldwell}}
|| An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
|-
|-
|| [[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|[[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User2|Liandra Ceawlin}}
|| A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|-
|-
|| [[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|[[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|| [[User:Jor3l Boa|Jor3l Boa]]
|{{User|SignpostMarv Martin}}
|| Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|-
|-
|| [[Public_Object_DNS|Public Object DNS]]
|[[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User|SignpostMarv Martin}}
|| Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|-
|-
|| Silo
|[[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|| [[User:Zero_Linden|Zero Linden]]
|{{User|Jor3l Boa}}
|| General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
|Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
* [http://www.notabene-sl.com/misc/silo-README.txt README] file
|-
* [http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball
|[[Public_Object_DNS|Public Object DNS]]
|{{User2|Liandra Ceawlin}}
|Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|-
|Silo
|{{User2|Zero Linden}}
|General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
* <s>[http://www.notabene-sl.com/misc/silo-README.txt README] file</s>
* <s>[http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball </s>
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* Readme and Archive apparently no longer there or WP stole the redirect for them. {{User|Talia Tokugawa}} 24/03/17
|-
|-
||[[Silverday ObjectDNS]]
|[[Silverday ObjectDNS]]
||[[User:Till Stirling|Till Stirling]]
|{{User|Till Stirling}}
||Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|-
|-
|| [http://aubretec.com/products/sldb SLDB]
|[https://github.com/jgpippin/sldb SLDB]
|| [[User:Luc Aubret|Luc Aubret]]
|{{User2|Luc Aubret}}
|| Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].  
|Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].
* [http://aubretec.com/support/manuals/sldbkit/ Implementation Guide]
|-
* [http://aubretec.com/wp-content/uploads/2009/05/sldb.zip Download] (.zip, 12kb)
|<s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]</s>
|{{User|Trimda Hedges}}
|A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]</s>
* <s>[http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]</s>
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]</s>
 
* Dead Links, Page is still there but there is nothing available for download. - {{User|Talia Tokugawa}} 24/03/17
|}
|}



Latest revision as of 11:08, 1 July 2024

Script Library

NOTE: Please add your scripts to this page and then add them to a category on the Categorized Library page.

Come to this page to see complex examples that show how to combine parts of LSL.

Go to the LSL Examples page to see brief examples of how to use parts of LSL.

Why collect complex examples here? Well, ...

There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The Huge Leap to the new Jive software, while traumatic and disruptive, has failed to dispose of what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.

  1. Old Forums -Scripting Library index (wiki),
  2. Old Forums -Scripting Forum Archive,
  3. Old Forums -Scripting Library,
  4. new Forums -Archives > Scripting Library,
  5. new Forums -LSL Library.


The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the Categorized Library.

Rules for posting:

  1. Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
  2. Add a link to your script's page here. Link back to this page from your script's page. Start your page with {{LSL Header}}.
  3. Do not add scripts that duplicate the same functionality as an existing script or built in function. If yours does, explain why.
  4. Do not list simple scripts here. Include those among the LSL Examples instead.

LSL Script Library

Name Creator Description
secondlife:///app/... Daemonika Nightfire Useful secondlife:///app/... commands for scripts, local chat, instant message, group chat, group notice & profiles.
Teleporter_Anywhere Luxen Resident Zx Teleporter Anywhere v5.1.
Ultimate_Radar Luxen Resident Zx Ultimate Radar v5.
Language_Scanner Luxen Resident Zx Language Scanner v5.
Visitor_Counter_Tracker Luxen Resident Zx Visitor Counter - Tracker v3.1.
Notecard_Configuration_Reader_by_Maddox_Deluxe Maddox Deluxe Notecard Multi-line Entries Configuration Reader v1.6.
Addiction Moderator and World Clock Yumi Murakami Keep tabs on usage of SL and easily share local times with other users.
Bijocam and Other Camera Scripts Yumi Murakami Various camera control systems for machinima, security, and other effects.
Recent Avatar Scanner Ackley Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
Target Crosshair HUD Ackley A 2 prim HUD with crosshair targets nearby players names, profiles and user key
Basic Sim Status Button Indicator HUD Ackley A single prim HUD. Color indicates sim status changes.
Basic Target Scanner HUD Ackley A single prim HUD. Scrolls through nearby players names, photos and user key.
(Function) StringIsNum Zion Tristan A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
Remove all scripts from a linkset Dahlia Orfan Remove all scripts from a linkset.
RLV Viewer Titler Jenna Felton Titler displaying viewer and it's version, revealed via RLV interface.
Sim Restart Notifyer Jenna Felton On region restart, notifyes registered residents about the sim is online and the current sim version
Script Vitality plug-in Jenna Felton Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
Chat Painter Jenna Felton Changes texture and collor properties of named prims in a linkset by using chat commands.
1st necessity of SL Beer Dailey Monitors for avatars and (de)activates scripts states to control script performance/lag.
3D Radar Jesse Barnett Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
RegionSitTeleport Vincent Nacon A very simple and clean sit/unsit teleporter.
Avatar Position Adjustement to Avatar Height When Sitting Cay Trudeau Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
AbcText Ange Capalini EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
Access (NewAge) Asia Snowfall An easy to use script for permissions on who can use the script, Public/Group/Owner
Access Tutorial (EN) Daemonika Nightfire Short examples about permission to executable commands.
Aim Detection Dugley Reanimator Monitors for avatars and reports back to owner about who is aiming at them.
Anti (copy & transfer) Daemonika Nightfire This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
Anti Rezz Daemonika Nightfire This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.
AntiDelay Node Xaviar Czervik Uses llMessageLinked to stop those pesky delays.
AO Overriding Pose Ball Jesse Barnett No more turning your AO off and on when you sit down
ARCFOUR Strong Encryption Implementation Nekow42 Zarf An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
Assembly-Like Programming Language Xaviar Czervik A compiler that runs assembly-like programs.
Associative Array (Dictionary) Emulator Alynna Vixen This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
AvatarFollower Dale Innis Allows one avatar to automatically follow another.
Avatar Radar (NewAge) Asia Snowfall Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
Base2Dec Siann Beck Convert a number to decimal from any base.
BaseN Nexii Malthus Variable base compression, dynamically maps to usable UTF code points.
Basic Encryption Modules Beverly Larkin Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
Be happy Emmas Seetan Basic smile attachment script, makes your avatar smile.
Beat The Average Vendor Kristen Giano A vendor script based on humblebundle.com
Best Neighbor Doran Zemlja Reduce ad clutter by hiding ads when users are on their own land nearby.
BigNum Library (RSA Encryption) Xaviar Czervik A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
Binary Clock Fox Diller A Binary Clock.
BinaryDecimalConverter Soundless Smalls Converts a binary value to a decimal value and vice versa.
Blacklist and Remote Kill Chase Quinnell Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
Bookmark URLs Rolig Loon Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
Builder's Buddy Tool Newfie Pendragon Script to easily move/rotate large builds that exceed the linkable size limits.
Building Rezzer 2024 Daemonika Nightfire This rezzer is my interpretation of a building rezzer.
Button Click Detector Sendao Goodman Use llDetectedTouchUV to determine which button was pressed on a texture.
Camera following prim Dale Innis Pair of scripts to make a prim follow your camera position around (for lights etc).
Camera Sync Meyermagic Salome and Nomad Padar A system to synchronize the cameras of two avatars.
Chatbot Anonymous Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
Chat Logger (GPL) Nobody Fugazi Chat logger which requests permission from participants before recording them.
Chat Relay grumble Loudon A Chat relay which can be routed using a path header and won't echo.
ClickAndDrag Nexii Malthus Click and Drag user interface elements using dynamic feedback
HTTP Get Example (GridSurvey) Lou Netizen Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
Code Racer Anonymous Race two versions of code forever, to see which runs faster.
Code Sizer Anonymous Count the bytes compiled from source code, to measure how to write small code.
Collision message sender Taff Nouvelle Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
Color Changer Void Singer Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
Color Changer Plus Neo Calcutt A color changer with 14 colors, a random function, and a custom vector function.
Color Conversion Sally LaSalle Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
ColorConvert Siann Beck Convert color values to vector from RGB, hex or HTML color name.
Color script Masakazu Kojima Script for changing colors trough a listener with pre-defined colors.
Combined Library Strife Onizuka Library of mostly encoding and decoding functions, some more useful then others.
  • String functions: Replace / Trim right / Trim left / Trim both
  • Unicode conversion: UTF8 to Unicode / Unicode to UTF8
  • List functions: Replace / Compare
Computer:jaycoonlanguage jayco121 Bing A language written in LSL that is meant for my computer (available at the shop).
Configuration Notecard Reader Dedric Mauriac A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
Configuration Notecard Reader (advanced) Lear Cale Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
Conversation Relay Jippen Faddoul Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
Curtain script Zilla Larsson A simple script to retract/stretch curtains, blinds, bedcovers and more
Cycle Dialog Items w/ Callback Hawkster Westmoreland A customizable way to cycle dialog items with pagination
Dataserver API Revolution Perenti Dataserver Framework for Notecards.
Date Library Corto Maltese Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
Day of the Week DoteDote Edison Function to get day of the week from llGetUnixTime.
Days in Month IntLibber Brautigan Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
Deed Tools Falados Kapuskas Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
DEMO_Shield Daemonika Nightfire With this script, it is impossible to use these scripts in copied (Copybot) object.
Describe Chatter Anonymous Chat to see yourself as others do.
Dialog Control Nargus Asturias A (not-so) simple dialog & menu control script. Call dialog and receive selected value via link_message, with built-in timer and link_message notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.

Latest version also has Dialog Menus Control built-in; which allow multi-level menus through SL dialog system.

Dialog Menus (multiuser) SimonT Quinnell Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
Dialog Number Pad DoteDote Edison Use a dialog to accept positive integer input from users.
Display Names Radar Cerise Sorbet Simple HUD type avatar radar that can show display names and script memory usage
Display Names to Key Joran Yoshikawa Simple way to get UUIDs from displaynames
Display-Username_Online_Indicator Daemonika Nightfire This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
Displayer Script Akinori Kimagawa Display Words On Top Of An Object
Drink script Emmas Seetan Used mainly for food and drink in Second Life.
Single_AO-Sit Daemonika Nightfire Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
DropBox Dimentox Travanti This is a Drop box which allows people to drop certain items in a object & has many config options.
Efficiency Tester Xaviar Czervik Tests the speed of a function.
Email2IM DoteDote Edison Send IMs to SL friends via email.
Encrypted Region-wide chat Kireji Haiku Encrypted Region-wide chat
ExplodingObjects Dale Innis Causes an object (of the appropriate type) to explode on command.
FadeEasy Nika Rugani The easy way of fading objects in or out (Using llSetLinkAlpha)
FastConeSpread Nexii Malthus Fast Algorithmn to achieve cone spread, main use in weaponry systems.
Fast List Prim Contents PixelProphet Lane Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
Grid Status Feed PixelProphet Lane Receive important Grid information in-world
Find Avatar Key Huney Jewell Explores UUID of avatar whose name is said in local chat or who touches the prim.
First Name Letter Prize RaithSphere Whybrow Gives a prize if the person who sits on it's first letter of first name matches the random letter!
Fix_Small_Prims Emma Nowhere Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
Float2Hex Strife Onizuka Very useful for transporting floats.
Float Box Contents Rolig Loon Displays object inventory in hover text, identified by type and updated marquee-style.
Follower Unknown, uploaded by Slik Swindlehurst Makes an object follow the nearest person. Do not use for griefing.
FURWARE_text Ochi Wolfe Versatile text-on-prim script, open source under the MIT license
GA Event Notifier Victor Hua Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
Geometric Library Community Project A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
Get Profile Picture Valentine Foxdale Sets the texture of the object to profile picture of the person that touches ot
GetTimestampOffset Siann Beck Returns llGetTimestamp with an hour offset.
Give InvItem every n hours Criz Collins Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
Give random object Emmas Seetan Touch to receive a random object in the prim's inventory
Golden Vendor Yumi Murakami A cross between a vendor and a game.
Google Charts Dedric Mauriac Create links to display raw data as a chart image.
Google_Translator Ugleh Ulrik Translates spanish to english, and its simple to make it any other way.
Go transparent when walking Emmas Seetan An attachment that goes invisible when you walk and visible when you don't walk.
Group Authorization Chase Quinnell Checks to see if object is set to appropriate group (checks by group key)
Group key finder Emmas Seetan Touch to find the key of the group
Group Privacy Chance Unknown Security device to insure members of a group can have a private area. Deactivates when nobody present.
Hello Avatar Linden Lab SL's default script.
Hello Avatar Companion Chase Quinnell Companion to the original Hello Avatar script
HexText Hexadeci Mole Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
Hierarchics Nexii Malthus Advanced script to create an efficient self-aware hierarchic structure.
Hierarchics2 Nexii Malthus Second generation, one script per object. Only two functions, can be embedded in others. Uses the new llSetLinkPrimitiveParamsFast/llGetLinkPrimitiveParams functions.
High-Capacity Greeter-Counter Rolig Loon Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
Holodeck Revolution Perenti Home Rezzing System.
HUD Dots Radar Cerise HUD target example, draws dots on the HUD over avatars in view.
Interpolation Library Nexii Malthus A small set of interpolation functions.
Intra-Region Update Server Emma Nowhere Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
Inventory_Based_Menu Revolution Perenti Inventory Based Menu System.
iTunes RPC Fox Diller iTunes RPC via LSL llEmail and llRemoteDataReply.
Keyframe Animator Jasper Flossberg This is a KeyFrame Animator Script to simplify construction of keyframed animations.
Keypad Door Tdub Dowler Door and keypad with changeable code. Follow instructions carefully!
Key2Name Nika Rugani Key2Name service where a user no longer needs to be in the same region to get users name
Kilt / Skirt Editor Brangus Weir This changes all the parameters of all the flexis in the link set in one swell foop!
landmark2slurl Tapple Gao Convert all landmarks in inventory to slurls
Last Sound System Babbage Linden An LSL Last.fm client.
LibObj Ochi Wolfe A library to manage state in LSL using an object-oriented approach.
LibraryDisplayLandScreenshot Jon Desmoulins A modified version of LibraryDisplayProfilePic using the new PARCEL_DETAILS_ID Implemented in Server v1.36
LinkNumber-List_in_llSetLinkPrimitiveParamsFast Daemonika Nightfire Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
Linkset resizer Maestro Linden Systematically rescales a linkset by moving and resizing each prim (by using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast)
Linkset resizer with menu Brilliant Scientist A menu-driven script that rescales a linkset by moving and resizing the prims using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast functions. Based on Linkset resizer.
*DS* Resize Example v3.0.00 Daemonika Nightfire Single resize script for a complete linkset with save and restore option.
Pointing Stick rhonin Nissondorf A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
Gun Script rhonin Nissondorf Shoots out "ammo" from the root prim of your "gun".
Grenade Script rhonin Nissondorf Uses a timed factor to add influence to the velocity of a throw object.
Linkset Resizer 2 Emma Nowhere A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on Fix Small Prims.
List2CSV Kunnis Basiat Similar to llList2CSV & llCSV2List which includes preserving type and escaping characters.
list_cast Fractured Crystal Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into llSetPrimitiveParams
Listener Script Emmas Seetan Use to listen to other people's conversations (Like spying)
List: Find Last Index Void Singer Returns the last index of searched item in a source list. (backwards version of llListFindList)
List: Multi Find Void Singer Returns the first found index of multiple search items in a list. (Multi-item version of llListFindList. Fwd and Rev versions included)
List: Reverse Void Singer Returns an input List in reverse order
LinksetIndexing Nexii Malthus Functions for indexing a linkset by patterns or names down to their linkset numbers.
llGetAgentList Sim-Wide Radar Tiaeld Tolsen Simple radar implementation using the new llGetAgentList LSL Function.
lsDancemachine Kephra Nurmi Low lag client server dancemachine.
lsDeejay Home Edition Kephra Nurmi Client server media control for music, video, youtube, pictures, and texture animations.
lsDialog Kephra Nurmi Universal notecard driven menu dialog system.
lsDisplay Kephra Nurmi Picture cycler with preloader.
lsDistributor Kephra Nurmi Simple 'try' and 'buy' vendor system.
LSL_languageAPI Gypsy Paz Multi-lingual API from notecard based language files
Mandelbrot Explorer Babbage Linden An interactive fractal explorer.
Materialization Effects Overbrain Unplugged Special effects to add to rezzing events to simulate a teleportation or materialization.
Materialization Effects 2 Nika Rugani More efficient and faster version of Materialization Effects by Overbrain Unplugged.
Matrix Functions Kyle Flynn A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
Merge Sort Xaviar Czervik Implements a Merge Sort in LSL, however this code is 300(ish) times slower than llListSort. Don't use this in a script!
Minesweeper Xaviar Czervik A simple minesweeper game.
Morse Code Bobbyb30 Swashbuckler A script that allows for the conversion to and from morse code and can "play" morse code.
Multi-displays Texture Cycler Nargus Asturias A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
Multi Item Rezzer Jesse Barnett A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
Multirezzer (on collision) Beet Streeter Spawns up to 10 objects when the object containing the script collides with a user.
Myriad Lite Preview 5 RPG System Allen Kerensky Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
Name2Key in LSL Maeva Anatine Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
Name2Key Nika Rugani Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
NexiiText Nexii Malthus Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
NexiiText2 Nexii Malthus Second Gen Text Renderer. Same as above but features use of PRIM_LINK_TARGET and an awesome dynamic prim allocation architecture.
No Auto-Return Bellla Clarity To stop your long and hard builds from getting returned in sandboxes (only single prims, though!).
No Auto-Return NR Jor3l Boa This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
No Auto-Return (Multi) Xaviar Czervik A revision of Bella's that works for multi-prim objects.
No Limit Teleporter Morgam Biedermann Teleport to infinite altitudes (up to 4096m)
Object Size Chase Quinnell Gets the dimensions and footprint of a linkset
Object to Data Xaviar Czervik Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
Online Indicator Kristy Fanshaw Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
Open Group Join Alicia Stella User Touches Object to Join Group from Group Info window, (no bot.)
Open Prim Animator Todd Borst Single script prim animation tool. Menu driven, easy to use.
Open Zyngo Skin Installer Tmzasz Luminos A Simple Script designed to install skins on the popular Skill machines.
One Script, many doors Kyrah Abattoir Door script able to manage more than 50 linked doors from a single script instance.
ParseString2List Strife Onizuka Same as llParseString2List and llParseStringKeepNulls, but not limited to 8 spacers or separators. Thus substitute a call to the llParseString2List and llParseStringKeepNulls functions by a call to ParseString2List whenever you have more than 8 separators or more than 8 spacers.
Password Generator Syntrax Canucci This is an over-complicated, semi-complex password generator, which goes through multiple steps.
Pathfinder Babbage Linden A potential field based pathfinding library.
Personal ATM Machine Jessikiti Nikitin Allows deposits and withdrawals into another of your accounts, without the account being logged in.
Phantom Child Aeron Kohime Causes a child in a link set to become phantom without the entire object becoming phantom.
PHP_RegionFunctions Gypsy Paz and Zayne Exonar Three useful PHP functions to get region info
PhysicsLib Nexii Malthus Interesting set of fun physics functions.
Play and Loop Sound Bellla Clarity Very short and simple script; plays and loops a sound in an object.
Posing Stand Bellla Clarity Just a pose script to edit attachments more easily.
PosJump Uchi Desmoulins A much more efficient alternative to the popular warpPos function for bypassing 10m distance-moved limitations.
Prefix Calculator Xaviar Czervik A calculator that evaluates expressions in prefix notation.

+ 3 4 = 5. * + 1 2 + 3 4 = 14.

Profile Picture Jor3l Boa A working profile picture script with the new SecondLife API (1/11/2011)
Progress Bar Nexii Malthus Flexible and powerful little function for creating progress bars useful in hovertext.
Pseudo-random Number Generator Xaviar Czervik Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
Quiz From Notecard Rolig Loon A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
Rainbow_palette Rui Clary Build a color picker, using only one prim, and a few lines of code.
Random Gaussian Number Generator Vlad Davidson Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
Random AV Profile Projector Debbie Trilling Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
Random Object Vendor CodeBastard Redgrave Simple vendor that gives out random objects when paid the right amount
Random Password Generator Jor3l Boa Generate Random passwords based on String Length.
RandomPrimParams Xintar Citron Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
RavText Ravenous Dingo An alternate to XyText. This is a lightweight, multiple font 10 character text display system. It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
Real Object Inventory To Dialog PixelProphet Lane Display any amount of items contained in an Object in a Dialog, regardless of item name length.
Rental Box, Simply Sendao Goodman Simple explanation of how to make rental boxes.
Rental Cube Hank Ramos Simple cube for renting out a space.
Rental-Cube Daemonika Nightfire This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
Textbox2Hovertext Ackley A simple script to allow hovertext to be set with a dialog text box.
Remote Texture Loader Bobbyb30 Swashbuckler A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
Region Frames Per Second Heymeriou Mystakidou Says the region name and frames per second out loud on command.
Resizer multi-prims Christy Mansbridge 1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
RLV Collision Grabber Vala Vella Grab people colliding with the object and sit them on a set target using RLV
sbDialog Siann Beck A simple replacement function for llDialog. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a listen on the specified channel, and returns the handle.
Scheduler Haravikk Mistral Schedule multiple events using a single script timer
Scheme Interpreter Xaviar Czervik A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
Script Override Functions Revolution Perenti bypass default strings, integer etc in chat channel.
Script Scrubber Toady Nakamura Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
Scripted Attachment Detector Bobbyb30 Swashbuckler A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
Self Upgrading Script Enhanced Cron Stardust Keeps only latest version of the script on prim (even with multiple adds of the same script!)
Sensor Visualizer Cerise Sorbet Shows the size and shape you get with llSensor range and arc parameters
Serverless Key Exchange Sendao Goodman Maintains a network of object keys without using an external server.
SetLinkText Tacusin Memo Custom function like llSetText only applying to linked sets.
SHA-1 Hash Strife Onizuka Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
SHA-2 Hash Strife Onizuka Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
Shoutcast - radio controller v0.3 (remake of similar scripts) Flennan Roffo Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
Show Agent Script Count and memory PixelProphet Lane Fast and efficient method to display the amount of scripts and memory usage for an agent
Sim Map Particle Projector Jesse Barnett Displays a floating map of the sim the script is in.
Sim Performance Collector (Web-based DeniseHoorn Slade Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
Sim Restart Logger Kyrah Abattoir Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
Simple Elevator in a Box Hank Ramos Simple elevator example.
Simple Pay Door Giygas Static Simple door you pay to get access.
Skillingo AntiHack Script Tmzasz Luminos A simple Protection script for skillingo thats modifyable to work with other machines.
Skunk Money Hank Ramos Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
SLateIt Babbage Linden An augmented virtual reality HUD.
SLetanque Babbage Linden An LSL petanque game.
SLURL HUD CodeBastard Redgrave Touch this HUD to get a SLURL through IM, email and floating text.
BuildSlurl (NewAge) Archile Azalee A way to create a SLurl in a single function BuildSlurl
SL Mail V1.2 Flennan Roffo Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
SL NTPoHTTP client SignpostMarv Martin Second Life Needs Time Parsing over Hyper Text Transfer Protocol

Emulates the function of llGetWallclock for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!

Smooth Rotating Door Toy Wylie A script for doors that open and close smoothly using llTargetOmega
Smooth Rotating Linked Door With Hinge Lyn Mimistrobell A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
Smooth Sliding Door SimonT Quinnell A script for sliding doors that open and close smoothly using llMoveToTarget. Asjusts for prim orientation.
Sound Preloader Trinity Dejavu A tripwire that preloads a selection of sound files when avatar collides with prim.
Speed Tester Bobbyb30 Swashbuckler Similar to the Efficiency Tester, this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
Spiral Staircase Generator Meyermagic Salome Generates nice looking spiral staircases without much hassle.
String Compare Xaviar Czervik Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
Synchronize Cay Trudeau Makes synchronized start to a task on even/odd seconds
String: Reverse Void Singer Returns an input string in reverse order
String: Last Index Void Singer Returns the last index of search found in string (the backward equivalent of llSubStringIndex)
Tail Messages (NewAge) Asia Snowfall A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
Taper Door (minimalistic) Kopilo Hallard A basic script for doors which open and close using taper.
Teleport HUD Jesse Barnett WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
Teleporter (landmark based) Void Singer Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
Text Scroller Fred Gandt A simple text display object that scrolls text (applied as a texture) from right to left (like those LED signs) in a continuous loop.
Texture Changers Bobbyb30 Swashbuckler A collection of texture changing scripts.
Texture Management Revolution Perenti Dialog Menu based Texture Selection.
Texture Slide Xen Lisle Slides a texture on mouse movement
Tic Tac Toe CG Linden Step by step demo on how to implement a larger scripting project
TightList Strife Onizuka Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.

There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.

Timer Module Isabelle Aquitaine Manage multiple timers via linked messages.
Two Avatars on single prim Cay Trudeau Allow two (or more) avatars to sit on same prim
Timestamp:
Unix time code to list format
Void Singer converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
Timestamp:
List format to Unix time code
Void Singer converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
Timestamp:
Weekday from Unix timestamp
Void Singer Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
Texture Repeater Jenna Felton Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
Timestamp:
Weekday from (Y, M, D) format
Void Singer Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
Touch A Quote CodeBastard Redgrave Touch an object to read quotes sequentially from a notecard
Touring Balloon Hank Ramos Automated touring balloon with many options from long ago. Always seems to work on one SL release, and not the other.
Under Age Boot Chance Unknown Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
UNDO_PosRot Rolig Loon Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
Universal Translator Hank Ramos Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration. Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
Unix2DateTime Flennan Roffo Conversion from Unix time (llGetUnixTime()) to date and time string and vice versa.
Unmutable Descript Nagger Bobbyb30 Zohari To nag avatars to take off their scripted attatchments.
Unpacker On Rez (NewAge) Asia Snowfall A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
Unpacker On Touch (NewAge) Asia Snowfall Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
Update distributor Dale Innis Distribute an object (like a project update) to a list of people named in a notecard.
UUID2Channel Project Neox Optimised version of the original key2channel generators.
UUID Song Generator Sendao Goodman Translates a UUID into a simple song and plays it.
Visitor Greeter Void Singer Reduced spam visitor greeter, highly configurable, easy to modify.
VariText Geneko Nemeth (Kakurady) Display text on a prim, without looking like from a typewriter
Visitor Logger (Web/Basic) Buddy Sprocket A very basic visitor logger - log visitors in SL to a text file on your web-site.
Vote Simple JB Kraft Simple vote collector. One avi, one vote.
Walking Sound (NewAge) Asia Snowfall Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
WarpPos Keknehv Psaltery Non-physical movement without the 10m limit.
Watchdog Tika Oberueng LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
Wiki3DBuilder Wiki3DBuilder1.0 Salahzar Stenvaag Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
Window Control Emmas Seetan For window opacity, helpful for buildings.
XTEA Strong Encryption Implementation Morse Dillon An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
XyText Xylor Baysklef Display text (up to 10 characters) on a prim. Use as many prims as desired.
xyzText Example Daemonika Nightfire Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
XyyyyzText Criz Collins Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
XyzzyText Thraxis Epsilon and Gigs Taggart Display text (up to 10 characters) on a prim. Way more efficient than XyText.
Youtube TV Morgam Biedermann Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
Input number of seconds, get a string back that shows days, hours, minutes, seconds Fire Centaur Returns a string that displays days, hours, seconds
Presenter with Timer Fire Centaur Yet another texture presenter with a timer, lock, next/prev etc
Random Giver Prim Damian Darkwyr A randomized item giver with a game-like twist
Client Specific Contents Giver Damian Darkwyr Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
Zen Resizer Void Singer Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
Weaver Spell Grid Yumi Murakami Designs simple objects and creates them with magic words.
Zero Lag Poseball Jippen Faddoul and Daemonika Nightfire A simple poseball with no lag
Bézier Toy Dora Gustafson Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
HTML HUD Demo Kelly Linden HTML-based, single script HUD (some assembly required)

Support Script Library

These are scripts in other languages, intended to be run on other systems that support scripts written in LSL

Name Creator Description
phpPathfinding Nexii Malthus PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
Calendar Image UUID API Ina Centaur API that gives the UUID of an image of a calendar image give month and year arguments.
HTTP Post request to a PHP server Corto Maltese This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
Key2Name.php Ina Centaur Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
HTTP-IN DNS Darien Caldwell Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
Lame Object DNS and Cross Sim Messaging Liandra Ceawlin Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
llXorBase64StringsCorrect SignpostMarv Martin An implementation of llXorBase64StringsCorrect in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via llHTTPRequest.
lsl_fu.php SignpostMarv Martin A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
Name2Key.php Jor3l Boa Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
Public Object DNS Liandra Ceawlin Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
Silo Zero Linden General purpose data store in PHP. Use this to persist arbitrary data from LSL via llHTTPRequest. See:
  • Readme and Archive apparently no longer there or WP stole the redirect for them. Talia Tokugawa 24/03/17
Silverday ObjectDNS Till Stirling Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
SLDB Luc Aubret Flexible web database storage using PHP/MySQL. Used to store per-user field/value pairs from in-world objects using llHTTPRequest.
SL Asset Data Trimda Hedges A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID). Includes caching of requests and results and example application. Copyright under Eclipse Public License v1
  • Dead Links, Page is still there but there is nothing available for download. - Talia Tokugawa 24/03/17

See Also

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Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "LSL Library"

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