Difference between revisions of "Category:LSL Library"

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NOTE: Please add you scripts to this page and then add them to a category on the [[:Category:LSL Categorized Library|Categorized Library]] page.
NOTE: Please add your scripts to this page and then add them to a category on the [[:Category:LSL Categorized Library|Categorized Library]] page.


Come to this page to see complex examples that show how to combine parts of LSL.
Come to this page to see complex examples that show how to combine parts of LSL.


Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL  
Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.


Why collect complex examples here? Well, ...
Why collect complex examples here? Well, ...


There are many [[script|scripts]] that have become buried in the [[Old forum Scripting Library index| old forum Scripting Library]], the [http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 2010 library archive], or the current [http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary LSL Scripting Library]; were lost with the death of the early scripting forums; or sit idle in [[inventory|inventories]] that could be useful and should be more accessible.
There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The [http://community.secondlife.com/t5/Community-General/Upgrading-the-Forums/bc-p/77385 Huge Leap] to the new [http://www.jivesoftware.com/ Jive software], while traumatic and disruptive, has failed to dispose of  what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.


Other scripters may be in the same situation. This wiki is a well-suited medium for a script library. Feel free to add your scripts to the script library by creating new pages for them and linking to those pages here.
# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# <s>[http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive]</s>,
# <s>[http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library]</s>.


Note that there are many more scripts in the LSL Library here, but you can't get to them if you don't know they exist, because they are subpages now, instead of an automatically updated category.  Good luck searching.


Visit the new [[:Category:LSL Categorized Library|Categorized Library]] which might help make it easier to find a script by the type of script it is. Please note, to wiki editors, if you want your script to appear on the category page after adding it to this library you need to also add it to the category library page as well.
The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the [[:Category:LSL Categorized Library|Categorized Library]].
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#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <nowiki>{{LSL Header}}</nowiki>.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <code><nowiki>{{LSL Header}}</nowiki></code>.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
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==LSL Script Library==
==LSL Script Library==


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! '''Description'''
! '''Description'''
|-
|-
||[[Script Vitality plug-in]]
||[[User:Daemonika_Nightfire/Scripts/AppLinks|<nowiki>secondlife:///app/...</nowiki>]]
||[[User:Jenna Felton|Jenna Felton]]
||{{User|Daemonika Nightfire}}
||Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|| Useful <nowiki>secondlife:///app/...</nowiki> commands for scripts, local chat, instant message, group chat, group notice & profiles.
|-
|[[Teleporter_Anywhere]]
|{{User|Luxen Resident}}
| Zx Teleporter Anywhere v5.1.
|-
|[[Ultimate_Radar]]
|{{User|Luxen Resident}}
| Zx Ultimate Radar v5.
|-
|[[Language_Scanner]]
|{{User|Luxen Resident}}
|Zx Language Scanner v5.
|-
|[[Visitor_Counter_Tracker]]
|{{User|Luxen Resident}}
|Zx Visitor Counter - Tracker v3.1.
|-
|[[Notecard_Configuration_Reader_by_Maddox_Deluxe]]
|{{User2|Maddox Deluxe}}
|Notecard Multi-line Entries Configuration Reader v1.6.
|-
|[[User:Yumi Murakami/Addiction Moderator|Addiction Moderator and World Clock]]
|{{User|Yumi Murakami}}
|Keep tabs on usage of SL and easily share local times with other users.
|-
|[[User:Yumi Murakami/Bijocam And Other Camera Scripts|Bijocam and Other Camera Scripts]]
|{{User|Yumi Murakami}}
|Various camera control systems for machinima, security, and other effects.
|-
|[[Recent Avatar Scanner]]
|{{User|Ackley Bing|Ackley}}
|Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
|-
|[[Target Crosshair HUD]]
|{{User|Ackley Bing|Ackley}}
|A 2 prim HUD with crosshair targets nearby players names, profiles and user key
|-
|[[User:Ackley Bing/Basic Sim Status Button Indicator HUD|Basic Sim Status Button Indicator HUD]]
|{{User|Ackley Bing|Ackley}}
|A single prim HUD. Color indicates sim status changes.
|-
|[[Basic Target Scanner HUD]]
|{{User|Ackley Bing|Ackley}}
|A single prim HUD.  Scrolls through nearby players names, photos and user key.
|-
|[[StringIsNum|(Function) StringIsNum]]
|{{User|Zion Tristan}}
|A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|-
|[[Remove all scripts from a linkset]]
|{{User2|Dahlia Orfan}}
|Remove all scripts from a linkset.
|-
|[[RLV Viewer Titler]]
||{{User2|Jenna Felton}}
|Titler displaying viewer and it's version, revealed via RLV interface.
|-
|[[Sim Restart Notifyer]]
||{{User2|Jenna Felton}}
|On region restart, notifyes registered residents about the sim is online and the current sim version
|-
|[[Script Vitality plug-in]]
||{{User2|Jenna Felton}}
|Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|-
|[[Chat Painter]]
||{{User2|Jenna Felton}}
|Changes texture and collor properties of named prims in a linkset by using chat commands.
|-
|[[1st necessity of SL]]
|{{User|Beer Dailey}}
|Monitors for avatars and (de)activates scripts states to control script performance/lag.
|-
|[[3D Radar]]
|{{User|Jesse Barnett}}
|Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|-
|[[RegionSitTeleport]]
|{{User|Vincent Nacon}}
|A very simple and clean sit/unsit teleporter.
|-
|[[Avatar Position Adjustement to Avatar Height When Sitting]]
|{{User|Cay Trudeau}}
|Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
|-
|[[AbcText]]
|{{User|Ange Capalini}}
|EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|-
|[[Access (NewAge)]]
|{{User|Asia Snowfall}}
|An easy to use script for permissions on who can use the script, Public/Group/Owner
|-
|[[User:Daemonika_Nightfire/Scripts/Access_Tutorial_EN|Access Tutorial (EN)]]
|{{User|Daemonika Nightfire}}
|Short examples about permission to executable commands.
|-
|-
||[[1st necessity of SL]]
|[[Aim Detection]]
||[[User:Beer Dailey|Beer Dailey]]
|{{User2|Han Shuffle|Dugley Reanimator}}
||Monitors for avatars and (de)activates scripts states to control script performance/lag.
|Monitors for avatars and reports back to owner about who is aiming at them.
|-
|-
||[[SetLinkText]]
|[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|Anti (copy & transfer)]]
||[[User:Tacusin Memo|Tacusin Memo]]
|{{User|Daemonika Nightfire}}
||Custom function like llSetText only applying to linked sets.
|This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
|-
|-
||[[3D Radar]]
|[[User:Daemonika_Nightfire/Scripts/Anti_Rezz|Anti Rezz]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Daemonika Nightfire}}
||Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.  
|-
|-
||[[Access (NewAge)]]
|[[AntiDelay Node]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Xaviar Czervik}}
||An easy to use script for permissions on who can use the script, Public/Group/Owner
|Uses [[llMessageLinked]] to stop those pesky delays.
|-
|-
||[[Aim Detection]]
|[[AO Overriding Pose Ball]]
||[[User:Han Shuffle|Dugley Reanimator]]
|{{User|Jesse Barnett}}
||Monitors for avatars and reports back to owner about who is aiming at them.
|No more turning your AO off and on when you sit down
|-
|-
||[[AntiDelay Node]]
|[[ARCFOUR Strong Encryption Implementation]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Nekow42 Zarf}}
||Uses [[llMessageLinked]] to stop those pesky delays.
|An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
|-
|-
||[[AO Overriding Pose Ball]]
|[[Assembly Programming Language|Assembly-Like Programming Language]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Xaviar Czervik}}
||No more turning your AO off and on when you sit down
|A compiler that runs assembly-like programs.
|-
|-
||[[ARCFOUR Strong Encryption Implementation]]
|[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
||[[User:Nekow42 Zarf|Nekow42 Zarf]]
|{{User2|Alynna Vixen}}
||An LSL implementation of ARCFOUR, the most popular stream cipher still in use. It is licensed under a Creative Commons Attribution 3.0 license.
|This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|-
|-
||[[Assembly Programming Language|Assembly-Like Programming Language]]
|[[AvatarFollower]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Dale Innis}}
||A compiler that runs assembly-like programs.
|Allows one avatar to automatically follow another.
|-
|-
||[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
|[[Avatar Radar (NewAge)]]
||[[User:Alynna Vixen|Alynna Vixen]]
|{{User|Asia Snowfall}}
||This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|-
|-
||[[AvatarFollower]]
|[[Base2Dec]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Siann Beck}}
||Allows one avatar to automatically follow another.
|Convert a number to decimal from any base.
|-
|-
||[[Avatar Radar (NewAge)]]
|[[BaseN]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Nexii Malthus}}
||Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|Variable base compression, dynamically maps to usable UTF code points.
|-
|-
||[[Base2Dec]]
|[[Basic Encryption Modules]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Beverly Larkin}}
||Convert a number to decimal from any base.
|Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|-
|-
||[[BaseN]]
|[[Be happy]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Emmas Seetan}}
||Variable base compression, dynamically maps to usable UTF code points.
|Basic smile attachment script, makes your avatar smile.
|-
|-
||[[Basic A-Star Pathfinder]]
|[[Beat The Average Vendor]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User2|Kristen Giano}}
|| My own interpretation of A Star into a highly efficient algorithmn
|A vendor script based on humblebundle.com
|-
|-
||[[Basic Encryption Modules]]
|[[Best Neighbor Ad Hiding Script|Best Neighbor]]
||[[User:Beverly Larkin|Beverly Larkin]]
|{{User2|Doran Zemlja}}
||Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|Reduce ad clutter by hiding ads when users are on their own land nearby.
|-
|-
||[[Be happy]]
|[[BigNum|BigNum Library (RSA Encryption)]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Xaviar Czervik}}
||Basic smile attachment script, makes your avatar smile.
|A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|-
|-
||[[Best Neighbor Ad Hiding Script|Best Neighbor]]
|[[Binary Clock v1.1|Binary Clock]]
||[[User:Doran Zemlja|Doran Zemlja]]
|{{User|Fox Diller}}
||Reduce ad clutter by hiding ads when users are on their own land nearby.
|A Binary Clock.
|-
|-
||[[BigNum|BigNum Library (RSA Encryption)]]
|[[BinaryDecimalConverter]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Soundless Smalls}}
||A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|Converts a binary value to a decimal value and vice versa.
|-
|-
||[[Binary Clock v1.1|Binary Clock]]
|[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Chase Quinnell}}
||A Binary Clock.
|Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
|-
|-
||[[BinaryDecimalConverter]]
|[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
||[[User:Soundless Smalls|Soundless Smalls]]
|{{User|Rolig Loon}}
||Converts a binary value to a decimal value and vice versa.
|Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|-
|-
||[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
|[[Builders Buddy|Builder's Buddy Tool]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Newfie Pendragon}}
||Blacklist(denial of use) or a creator kill script(can delete someone's item by command on private channel)
|Script to easily move/rotate large builds that exceed the linkable size [[limits]].
|-
|-
||[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
|[[User:Daemonika_Nightfire/Scripts/Building_Rezzer|Building Rezzer 2024]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Daemonika Nightfire}}
||Dialog driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|This rezzer is my interpretation of a building rezzer.  
|-
|-
||[[Bubble Gum]]
|[[Button Click Detector]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User2|Sendao Goodman}}
||A script to create a bubble gum effect with sounds and animations.
|Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|-
|-
||[[Builders Buddy|Builder's Buddy Tool]]
|[[Camera following prim]]
||[[User:Newfie Pendragon|Newfie Pendragon]]
|{{User|Dale Innis}}
||Script to easily move/rotate large builds that exceed the linkable size limit (30 meters).
|Pair of scripts to make a prim follow your camera position around (for lights etc).
|-
|-
||[[Button Click Detector]]
|[[Camera Sync]]
||{{User|Sendao Goodman}}
|{{User|Meyermagic Salome}} and {{User2|Nomad Padar}}
||Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|A system to synchronize the cameras of two avatars.
|-
|-
||[[Camera following prim]]
|[[Chatbot]]
||[[User:Dale Innis|Dale Innis]]
|Anonymous
||Pair of scripts to make a prim follow your camera position around (for lights etc).
|Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|-
|-
||[[Camera Sync]]
|[[Chat Logger (GPL)]]
||[[User:Meyermagic Salome|Meyermagic Salome]] and [[User:Nomad Padar|Nomad Padar]]
|{{User|Nobody Fugazi}}
||A system to synchronize the cameras of two avatars.
|Chat logger which requests permission from participants before recording them.
|-
|-
||[[Chatbot]]
|[[Chat_Relay|Chat Relay]]
||Anonymous
|{{User|grumble Loudon}}
||Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|A Chat relay which can be routed using a path header and won't echo.
|-
|-
||[[Chat Logger (GPL)]]
|[[ClickAndDrag]]
||[[User:Nobody Fugazi|Nobody Fugazi]]
|{{User|Nexii Malthus}}
||Chat logger which requests permission from participants before recording them.
| Click and Drag user interface elements using dynamic feedback
|-
|-
||[[Chat_Relay|Chat Relay]]
|[[User:Lou_Netizen/HTTP_GET_Example_(GridSurvey)|HTTP Get Example (GridSurvey)]]
||[[User:grumble Loudon|grumble Loudon]]
|{{User|Lou Netizen}}
||A Chat relay which can be routed using a path header and won't echo.
|Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
|-
|-
||[[ClickAndDrag]]
|[[Code Racer]]
||[[User:Nexii Malthus|Nexii Malthus]]
|Anonymous
|| Click and Drag user interface elements using dynamic feedback
|Race two versions of code forever, to see which runs faster.
|-
|-
||[[Code Racer]]
|[[Code Sizer]]
||Anonymous
|Anonymous
||Race two versions of code forever, to see which runs faster.
|Count the bytes compiled from source code, to measure how to write small code.
|-
|-
||[[Code Sizer]]
|[[Collision message sender]]
||Anonymous
|{{User2|Taff Nouvelle}}
||Count the bytes compiled from source code, to measure how to write small code.
|Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
|[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
||[[User:Void_Singer|Void_Singer]]
|{{User|Void Singer}}
||Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|-
|-
||[[Color Changer|Color Changer Plus]]
|[[Color Changer|Color Changer Plus]]
||[[User:Neo Calcutt|Neo Calcutt]]
|{{User2|Neo Calcutt}}
||A color changer with 14 colors, a random function, and a custom vector function.
|A color changer with 14 colors, a random function, and a custom vector function.
|-
|-
||[[Color conversion scripts|Color Conversion]]
|[[Color conversion scripts|Color Conversion]]
||[[User:Sally LaSalle|Sally LaSalle]]
|{{User|Sally LaSalle}}
||Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|-
|-
||[[ColorConvert]]
|[[ColorConvert]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Siann Beck}}
||Convert color values to vector from RGB, hex or HTML color name.
|Convert color values to vector from RGB, hex or HTML color name.
|-
|-
||[[Color script]]
|[[Color script]]
||[[User:Masakazu Kojima|Masakazu Kojima]]
|{{User2|Masakazu Kojima}}
||Script for changing colors trough a listener with pre-defined colors.
|Script for changing colors trough a listener with pre-defined colors.
|-
|-
||[[Library Combined Library|Combined Library]]
|[[Library Combined Library|Combined Library]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Strife Onizuka}}
||Library of mostly encoding and decoding functions, some more useful then others.
|Library of mostly encoding and decoding functions, some more useful then others.
* String functions: Replace / Trim right / Trim left / Trim both
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
* List functions: Replace / Compare
|-
|-
||[[Computer:jaycoonlanguage]]
|[[Computer:jaycoonlanguage]]
||[[User:jayco121 Bing|jayco121 Bing]]
|{{User|jayco121 Bing}}
|| A language written in LSL that is meant for my computer (available at the shop).
| A language written in LSL that is meant for my computer (available at the shop).
|-
|-
||[[Read Note Card Configuration|Configuration Notecard Reader]]
|[[Read Note Card Configuration|Configuration Notecard Reader]]
||{{User|Dedric Mauriac}}
|{{User|Dedric Mauriac}}
||A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|-
|-
||[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
|[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
||[[Lear Cale|Lear Cale]]
|[[Lear Cale|Lear Cale]]
||Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|-
|-
||[[Library_Chat_Relay|Conversation Relay]]
|[[Library_Chat_Relay|Conversation Relay]]
||[[User:Jippen Faddoul|Jippen Faddoul]]
|{{User|Jippen Faddoul}}
||Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|-
|-
||[[Curtain script]]
|[[Curtain script]]
||[[User:Zilla Larsson|Zilla Larsson]]
|{{User|Zilla Larsson}}
||A simple script to retract/stretch curtains, blinds, bedcovers and more
|A simple script to retract/stretch curtains, blinds, bedcovers and more
|-
|-
||[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
|[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
||[[User:Hawkster Westmoreland|Hawkster Westmoreland]]
|{{User|Hawkster Westmoreland}}
||A customizable way to cycle dialog items with pagination
|A customizable way to cycle dialog items with pagination
|-
|-
||[[Dataserver API]]
|[[Dataserver API]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Revolution Perenti}}
||Dataserver Framework for Notecards.
|Dataserver Framework for Notecards.
|-
|-
||[[Date Library]]
|[[Date Library]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Corto Maltese}}
|| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|-
|-
||[[Day of the Week]]
|[[Day of the Week]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|DoteDote Edison}}
||Function to get day of the week from [[llGetUnixTime]].
|Function to get day of the week from [[llGetUnixTime]].
|-
|-
||[[Days in Month]]
|[[Days in Month]]
||[[User:IntLibber Brautigan begin_of_the_skype_highlighting     end_of_the_skype_highlighting begin_of_the_skype_highlighting     end_of_the_skype_highlighting|IntLibber Brautigan]]
|{{User|IntLibber Brautigan}}
||Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|-
|-
||[[Deed Tools]]
|[[Deed Tools]]
||[[User:Falados Kapuskas|Falados Kapuskas]]
|{{User|Falados Kapuskas}}
||Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|*DS*_DEMO_Shield]]
|[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|DEMO_Shield]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||With this script, it is impossible to use these scripts in copied (Copybot) object.
|With this script, it is impossible to use these scripts in copied (Copybot) object.
|-
|-
||[[Describe Chatter]]
|[[Describe Chatter]]
||Anonymous
|Anonymous
||Chat to see yourself as others do.
|Chat to see yourself as others do.
|-
|-
||[[Dialog Control]]
|[[Dialog Control]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Nargus Asturias}}
|| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]](), with built-in timer and [[link_message]]() notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]], with built-in timer and [[link_message]] notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
|-
|-
||[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
|[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
||[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|SimonT Quinnell}}
|| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
|-
|-
||[[Dialog NumberPad|Dialog Number Pad]]
|[[Dialog NumberPad|Dialog Number Pad]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|DoteDote Edison}}
||Use a dialog to accept positive integer input from users.
|Use a dialog to accept positive integer input from users.
|-
|-
||[[Display Names Radar]]
|[[Display Names Radar]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Cerise Sorbet}}
||Simple HUD type avatar radar that can show [[display names]] and script memory usage
|Simple HUD type avatar radar that can show [[display names]] and script memory usage
|-
|-
||[[Display Names to Key]]
|[[Display Names to Key]]
||[[User:Joran Yoshikawa|Joran Yoshikawa]]
|{{User|Joran Yoshikawa}}
||Simple way to get UUIDs from displaynames
|Simple way to get UUIDs from displaynames
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|*DS*_Display-Username_Online_Indicator]]
|[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|Display-Username_Online_Indicator]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.  
|This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
|-
|-
||[[Displayer Script]]
|[[Displayer Script]]
||[[User:Akinori Kimagawa|Akinori Kimagawa]]
|{{User|Akinori Kimagawa}}
||Display Words On Top Of An Object
|Display Words On Top Of An Object
|-
|-
||[[Drink script]]
|[[Drink script]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Emmas Seetan}}
||Used mainly for food and drink in Second Life.
|Used mainly for food and drink in Second Life.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|*DS*_Single_AO-Sit]]
|[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|Single_AO-Sit]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|-
|-
||[[TOXDropBox|DropBox]]
|[[TOXDropBox|DropBox]]
||[[User:Dimentox Travanti|Dimentox Travanti]]
|{{User|Dimentox Travanti}}
|| This is a Drop box which allows people to drop certain items in a object & has many config options.
| This is a Drop box which allows people to drop certain items in a object & has many config options.
|-
|-
||[[Efficiency Tester]]
|[[Efficiency Tester]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||Tests the speed of a function.
|Tests the speed of a function.
|-
|-
||[[Email-to-IM|Email2IM]]
|[[Email-to-IM|Email2IM]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|DoteDote Edison}}
||Send IMs to SL friends via [[email]] (translate emails from friends into IMs).
|Send IMs to SL friends via [[email]].
|-
|-
|-
|-
||[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
|[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
||'''[[User:Kireji Haiku|Kireji Haiku]]''' <sup><small>([[User talk:Kireji Haiku|talk]]|[[Special:Contributions/Kireji Haiku|contribs]])</small></sup>
|{{User|Kireji Haiku}}
||Encrypted Region-wide chat
|Encrypted Region-wide chat
|-
|-
||[[ExplodingObjects]]
|[[ExplodingObjects]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Dale Innis}}
||Causes an object (of the appropriate type) to explode on command.
|Causes an object (of the appropriate type) to explode on command.
|-
|-
||[[FadeEasy]]
|[[FadeEasy]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User2|Nika Rugani}}
||The easy way of fading objects in or out (Using llSetLinkAlpha)
|The easy way of fading objects in or out (Using llSetLinkAlpha)
|-
|-
||[[FastConeSpread]]
|[[FastConeSpread]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|-
|-
||[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
|[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|PixelProphet Lane}}
||Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|-
|-
||[[Find Avatar Key|Find Avatar Key]]
|[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
||[[User:Huney Jewell|Huney Jewell]]
|{{User|PixelProphet Lane}}
||Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|Receive important Grid information in-world
|-
|-
||[[First Name Letter Prize]]
|[[Find Avatar Key|Find Avatar Key]]
||[[User:RaithSphere Whybrow|RaithSphere Whybrow]]
|{{User2|Huney Jewell}}
||Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|-
|-
||[[Fix Small Prims|Fix_Small_Prims]]
|[[First Name Letter Prize]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|RaithSphere Whybrow}}
||Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|-
|-
||[[Flight Assist]]
|[[Fix Small Prims|Fix_Small_Prims]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|Emma Nowhere}}
||Flight feather / flight band implementation supporting various commands and allowing you to fly above the clouds.
|Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|-
|-
||[[Float2Hex]]
|[[Float2Hex]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Strife Onizuka}}
||Very useful for transporting [[float|floats]].
|Very useful for transporting [[float|floats]].
|-
|-
||[[Float Box Contents]]
|[[Float Box Contents]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Rolig Loon}}
||Displays object inventory in hover text, identified by type and updated marquee-style.
|Displays object inventory in hover text, identified by type and updated marquee-style.
|-
|-
||[[Follower (script)|Follower]]
|[[Follower (script)|Follower]]
||Unknown, uploaded by [[User:Slik Swindlehurst|Slik Swindlehurst]]
|Unknown, uploaded by {{User|Slik Swindlehurst}}
||Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|-
|-
||[[GA Event Notifier]]
|[[FURWARE_text]]
||[[User:Victor Hua|Victor Hua]]
|{{User|Ochi Wolfe}}
||Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|Versatile text-on-prim script, open source under the MIT license
|-
|-
||[[Geometric|Geometric Library]]
|[[GA Event Notifier]]
||Community Project
|{{User|Victor Hua}}
||A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|-
|-
||[[Get Profile Picture]]
|[[Geometric|Geometric Library]]
||[[User:Valentine Foxdale|Valentine Foxdale]]
|Community Project
||Sets the texture of the object to profile picture of the person that touches ot
|A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|-
|-
||[[GetTimestampOffset]]
|[[Get Profile Picture]]
||[[User:Siann_Beck|Siann Beck]]
|{{User2|Valentine Foxdale}}
||Returns [[llGetTimestamp]]() with an hour offset.
|Sets the texture of the object to profile picture of the person that touches ot
|-
|-
||[[Give InvItem every n hours]]
|[[GetTimestampOffset]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Siann Beck}}
||Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.  
|Returns [[llGetTimestamp]] with an hour offset.
|-
|-
||[[Give random object]]
|[[Give InvItem every n hours]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Criz Collins}}
||Touch to receive a random object in the prim's inventory
|Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
|-
|-
||[[Giver]]
|[[Give random object]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|Emmas Seetan}}
||A menu-driven script that will hand out the objects in a prim. Supports multiple pages.
|Touch to receive a random object in the prim's inventory
|-
|-
||[[Google Charts]]
|[[User:Yumi Murakami/Golden Vendor|Golden Vendor]]
||[[User:Dedric Mauriac|Dedric Mauriac]]
|{{User|Yumi Murakami}}
||Create links to display raw data as a chart image.
|A cross between a vendor and a game.
|-
|-
||[[Google_Translator]]
|[[Google Charts]]
||[[User:Ugleh Ulrik|Ugleh Ulrik]]
|{{User|Dedric Mauriac}}
||Translates spanish to english, and its simple to make it any other way.
|Create links to display raw data as a chart image.
|-
|-
||[[Go transparent when walking]]
|[[Google_Translator]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Ugleh Ulrik}}
||An attachment that goes invisible when you walk and visible when you don't walk.
|Translates spanish to english, and its simple to make it any other way.
|-
|-
||[[Greeter]]
|[[Go transparent when walking]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|Emmas Seetan}}
||A multi-purpose greeter with multiple options (IM, landmark, notecard, URL, visitor statistics, shared access and compatible with the [[Mail]] system) that could work for shops, clubs, galleries and any other public place.
|An attachment that goes invisible when you walk and visible when you don't walk.
|-
|-
||[[Group Authorization]]
|[[Group Authorization]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Chase Quinnell}}
||Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|-
|-
||[[Group Information v1.0]]
|[[Group key finder]]
||[[User:Tyrennic Rivera|Tyrennic Rivera]]
|{{User|Emmas Seetan}}
||When clicked the prim will show group information (set on the prim) from the official Second Life Search page.
|Touch to find the key of the group
|-
|-
||[[Group key finder]]
|[[Group Privacy]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Chance Unknown}}
||Touch to find the key of the group
|Security device to insure members of a group can have a private area. Deactivates when nobody present.
|-
|-
||[[Group Privacy]]
|[[Hello Avatar]]
||[[User:Chance Unknown|Chance Unknown]]
|Linden Lab
||Security device to insure members of a group can have a private area. Deactivates when nobody present.
|SL's default script.
|-
|-
||[[Hello Avatar]]
|[[Hello Avatar Companion]]
||Linden Lab
|[[Chase Quinnell]]
||SL's default script.
|Companion to the original [[Hello Avatar]] script
|-
|-
||[[Hello Avatar Companion]]
|[[HexText]]
||[[Chase Quinnell]]
|{{User|Hexadeci Mole}}
||Companion to the original [[Hello Avatar]] script
|Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
|-
|-
||[[Hierarchics]]
|[[Hierarchics]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| Advanced script to create an efficient self-aware hierarchic structure.
| Advanced script to create an efficient self-aware hierarchic structure.
|-
|-
||[[Hierarchics2]]
|[[Hierarchics2]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|-
|-
||[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
|[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Rolig Loon}}
||Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.  
|Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
|-
|-
||[[Holodeck]]
|[[Holodeck]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Revolution Perenti}}
||Home Rezzing System (Open Source).
|Home Rezzing System.
|-
|-
||[[HUD Dots Radar]]
|[[HUD Dots Radar]]
||[[User:Cerise Sorbet|Cerise]]
|{{User|Cerise Sorbet|Cerise}}
||HUD target example, draws dots on the HUD over avatars in view.
|HUD target example, draws dots on the HUD over avatars in view.
|-
|-
||[[Intercom|Intercom]]
|[[Interpolation|Interpolation Library]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|Nexii Malthus}}
||A system allowing grid-wide mass chat relay. By using this you can relay a main chat across multiple regions as well as between primitives in different regions.
|A small set of interpolation functions.
|-
|-
||[[Interpolation|Interpolation Library]]
|[[Intra-Region Update Server]]
||[[User:Nexii_Malthus|Nexii Malthus]]
|{{User|Emma Nowhere}}
||A small set of interpolation functions.
|Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|-
|-
||[[Intra-Region Update Server]]
|[[Inventory_Based_Menu]]
||[[User:Emma_Nowhere|Emma Nowhere]]
|{{User|Revolution Perenti}}
||Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|Inventory Based Menu System.
|-
|-
||[[Inventory_Based_Menu]]
|[[iTunes RPC Email|iTunes RPC]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Fox Diller}}
||Inventory Based Menu System.
|iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|-
|-
||[[iTunes RPC Email|iTunes RPC]]
|[[Key Frame Animator|Keyframe Animator]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Jasper Flossberg}}
||iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
| This is a KeyFrame Animator Script to simplify construction of keyframed animations.
|-
|-
||[[Jingle]]
|[[Key Pad Door|Keypad Door]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|Tdub Dowler}}
||A script that will make a primitive emit a sound when you wear it and walk around. Ideal for bells, footsteps and so on...
| Door and keypad with changeable code. Follow instructions carefully!
|-
|-
||[[Kilt Editor|Kilt / Skirt Editor]]
|[[Key2Name]]
||[[User:Brangus Weir|Brangus Weir]]
|{{User2|Nika Rugani}}
|| This changes all the parameters of all the flexis in the link set in one swell foop!
| Key2Name service where a user no longer needs to be in the same region to get users name
|-
|-
||[[Key Pad Door|Keypad Door]]
|[[Kilt Editor|Kilt / Skirt Editor]]
||[[User:Tdub Dowler|Tdub Dowler]]
|{{User|Brangus Weir}}
|| Door and keypad with changeable code. Follow instructions carefully!
| This changes all the parameters of all the flexis in the link set in one swell foop!
|-
|-
||[[Key2Name]]
|[[landmark2slurl]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Tapple Gao}}
|| Key2Name service where a user no longer needs to be in the same region to get users name
|Convert all landmarks in inventory to slurls
|-
|-
||[[Last Sound System]]
|[[Last Sound System]]
||[[User:Babbage Linden|Babbage Linden]]
|Babbage Linden
||An LSL [http://Last.fm Last.fm] client.
|An LSL [http://Last.fm Last.fm] client.
|-
|-
||[[LibraryDisplayLandScreenshot]]
|[[LibObj]]
||[[User:Jon Desmoulins|Jon Desmoulins]]
|{{User|Ochi Wolfe}}
||A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|A library to manage state in LSL using an object-oriented approach.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
|[[LibraryDisplayLandScreenshot]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Jon Desmoulins}}
||Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|-
|-
||[[Linkset resizer]]
|[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
||[[User:Maestro Linden|Maestro Linden]]
|{{User|Daemonika Nightfire}}
||Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|-
|-
||[[Linkset resizer with menu]]
|[[Linkset resizer]]
||[[User:Brilliant Scientist|Brilliant Scientist]]
|Maestro Linden
||A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|-
|-
||[[Pointing Stick]]
|[[Linkset resizer with menu]]
||[[User: rhonin Nissondorf|rhonin Nissondorf]]
|{{User|Brilliant Scientist}}
||A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|-
|-
||[[Gun Script]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Example v3.0.00]]
||[[User:rhonin Nissondorf| rhonin Nissondorf]]
|{{User|Daemonika Nightfire}}
||Shoots out "ammo" from the root prim of your "gun".
|Single resize script for a complete linkset with save and restore option.
|-
|-
||[[Linkset Resizer 2]]
|[[Pointing Stick]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|rhonin Nissondorf}}
||A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|-
|-
||[[List2CSV]]
|[[Gun Script]]
||[[User:Kunnis Basiat|Kunnis Basiat]]
|{{User|rhonin Nissondorf}}
||List2CSV & CSV2List that include preserving type and escaping characters.
|Shoots out "ammo" from the root prim of your "gun".
|-
|-
||[[list_cast]]
|[[Grenade Script]]
||[[User:Fractured Crystal|Fractured Crystal]]
|{{User|rhonin Nissondorf}}
||Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|Uses a timed factor to add influence to the velocity of a throw object.
|-
|-
||[[Listener Script]]
|[[Linkset Resizer 2]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Emma Nowhere}}
||Use to [[listen]] to other people's conversations (Like spying)
|A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|-
|-
||[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
|[[List2CSV]]
||[[User:Void Singer|Void Singer]]
|{{User|Kunnis Basiat}}
||Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|Similar to [[llList2CSV]] & [[llCSV2List]] which includes preserving type and escaping characters.
|-
|-
||[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
|[[list_cast]]
||[[User:Void Singer|Void Singer]]
|{{User2|Fractured Crystal}}
||Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|-
|-
||[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
|[[Listener Script]]
||[[User:Void Singer|Void Singer]]
|{{User|Emmas Seetan}}
||Returns an input List in reverse order
|Use to [[listen]] to other people's conversations (Like spying)
|-
|-
||[[Load URL]]
|[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Void Singer}}
||Touch to get a dialog to visit the URL inside the script.
|Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|-
|-
||[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
|[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Void Singer}}
|| Low lag client server dancemachine.
|Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|-
|-
||[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]  
|[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Void Singer}}
|| Client server media control for music, video, youtube, pictures, and texture animations.
|Returns an input List in reverse order
|-
|-
||[[User:Kephra_Nurmi/lsDialog|lsDialog]]
|[[LinksetIndexing]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Nexii Malthus}}
|| Universal notecard driven menu dialog system.
|Functions for indexing a linkset by patterns or names down to their linkset numbers.
|-
|-
||[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
|[[llGetAgentList Sim-Wide Radar]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Tiaeld Tolsen}}
|| Picture cycler with preloader.
|Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|-
|-
||[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
|[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Simple 'try' and 'buy' vendor system.
| Low lag client server dancemachine.
|-
|-
||[[LSL_languageAPI]]
|[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]
||[[User:Gypsy paz|Gypsy Paz]]
|{{User|Kephra Nurmi}}
||Multi-lingual API from notecard based language files
| Client server media control for music, video, youtube, pictures, and texture animations.
|-
|-
||[[Mail]]
|[[User:Kephra_Nurmi/lsDialog|lsDialog]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|Kephra Nurmi}}
||An system for sending objects to multiple recipients automatically supporting shared access and [[Greeter]] compatible auto-subscriptions.
| Universal notecard driven menu dialog system.
|-
|-
||[[Mandelbrot Explorer]]
|[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Kephra Nurmi}}
||An interactive fractal explorer.
| Picture cycler with preloader.
|-
|-
||[[Materialization Effects]]
|[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
||[[User:Overbrain Unplugged|Overbrain Unplugged]]
|{{User|Kephra Nurmi}}
|| Special effects to add to rezzing events to simulate a teleportation or materialization.
| Simple 'try' and 'buy' vendor system.
|-
|-
||[[Materialization Effects 2]]
|[[LSL_languageAPI]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Gypsy Paz}}
|| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
|Multi-lingual API from notecard based language files
|-
|-
||[[Memory Module]]
|[[Mandelbrot Explorer]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|Babbage Linden}}
||An example of pseudo-persistent variable in-world storage.
|An interactive fractal explorer.
|-
|-
||[[Merge Sort]]
|[[Materialization Effects]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Overbrain Unplugged}}
||Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
| Special effects to add to rezzing events to simulate a teleportation or materialization.
|-
|-
||[[Minesweeper]]
|[[Materialization Effects 2]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Nika Rugani}}
||A simple minesweeper game.
| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
|-
|-
||[[Morse Code]]
|[[Matrix Functions]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User2|Kyle Flynn}}
||A script that allows for the conversion to and from morse code and can "play" morse code.
| A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
|-
|-
||[[Multi-displays Texture Cycler]]
|[[Merge Sort]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Xaviar Czervik}}
||A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|-
|-
||[[Multi Item Rezzer|Multi Item Rezzer]]
|[[Minesweeper]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Xaviar Czervik}}
||A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|A simple minesweeper game.
|-
|-
||[[Multirezzer|Multirezzer (on collision)]]
|[[Morse Code]]
||[[User:Beet Streeter|Beet Streeter]]
|{{User|Bobbyb30 Swashbuckler}}
||Spawns up to 10 objects when the object containing the script collides with a user.
|A script that allows for the conversion to and from morse code and can "play" morse code.
|-
|-
||[[User:Allen_Kerensky/Myriad_Lite_Preview_2|Myriad Lite Preview 2 RPG System]]
|[[Multi-displays Texture Cycler]]
||[[User:Allen_Kerensky|Allen Kerensky]]
|{{User|Nargus Asturias}}
||Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with close combat hand-to-hand and melee, ranged combat, armor, healing, bullet, firearm, and practice target
|A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|-
|-
||[[Name2Key in LSL]]
|[[Multi Item Rezzer|Multi Item Rezzer]]
||[[User:Maeva Anatine|Maeva Anatine]]
|{{User|Jesse Barnett}}
||Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|-
|-
||[[Name2Key]]
|[[Multirezzer|Multirezzer (on collision)]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User2|Beet Streeter}}
||Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|Spawns up to 10 objects when the object containing the script collides with a user.
|-
|-
||[[No Auto-Return]]
|[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Allen Kerensky}}
||To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|-
|-
||[[No Auto-Return NR]]
|[[Name2Key in LSL]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Maeva Anatine}}
||This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|-
|-
||[[No Auto-Return (Multi)]]
|[[Name2Key]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Nika Rugani}}
||A revision of Bella's that works for multi-prim objects.
|Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|-
|-
||[[No Limit Teleporter]]
|[[NexiiText]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Nexii Malthus}}
||Teleport to infinite altitudes (up to 4096m)
| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|-
|-
||[[Limit Vendor]]
|[[NexiiText2]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|Nexii Malthus}}
||This is a vendor supporting any number of items with different prices which will only dispense a certain number of individual items by setting limits for each item based on a notecard configuration.
| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|-
|-
||[[Object Size]]
|[[No Auto-Return]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Bellla Clarity}}
||Gets the dimensions and footprint of a linkset
|To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|-
|-
||[[Object to Data v1.4|Object to Data]]
|[[No Auto-Return NR]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Jor3l Boa}}
||Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|-
|-
||[[Online Indicator|Online Indicator]]
|[[No Auto-Return (Multi)]]
||[[User:Kristy Fanshaw|Kristy Fanshaw]]
|{{User|Xaviar Czervik}}
||Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|A revision of Bella's that works for multi-prim objects.
|-
|-
||[[Open Group Join]]
|[[No Limit Teleporter]]
||[[User:Alicia Stella|Alicia Stella]]
|{{User|Morgam Biedermann}}
||User Touches Object to Join Group from Group Info window, (no bot.)
|Teleport to infinite altitudes (up to 4096m)
|-
|-
||[[Open Prim Animator]]
|[[Object Size]]
||[[User:Todd Borst|Todd Borst]]
|{{User|Chase Quinnell}}
||Single script prim animation tool.  Menu driven, easy to use.
|Gets the dimensions and footprint of a linkset
|-
|-
||[[Open Zyngo Skin Installer]]
|[[Object to Data v1.4|Object to Data]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User|Xaviar Czervik}}
||A Simple Script designed to install skins on the popular Skill machines.
|Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|-
|-
||[[One Script, many doors]]
|[[Online Indicator|Online Indicator]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Kristy Fanshaw}}
||Door script able to manage more than 50 linked doors from a single script instance.
|Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|-
|-
||[[ParseString2List]]
|[[Open Group Join]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Alicia Stella}}
||Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|User Touches Object to Join Group from Group Info window, (no bot.)
|-
|-
||[[Password Generator]]
|[[Open Prim Animator]]
||[[User:Syntrax Canucci|Syntrax Canucci]]
|{{User|Todd Borst}}
||This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|Single script prim animation tool.  Menu driven, easy to use.
|-
|-
||[[Pathfinder]]
|[[Open Zyngo Skin Installer]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User2|Tmzasz Luminos}}
||A potential field based pathfinding library.
|A Simple Script designed to install skins on the popular Skill machines.
|-
|-
||[[Personal ATM Machine]]
|[[One Script, many doors]]
||[[User:Jessikiti Nikitin|Jessikiti Nikitin]]
|{{User|Kyrah Abattoir}}
||Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|Door script able to manage more than 50 linked doors from a single script instance.
|-
|-
||[[Phantom Child]]
|[[ParseString2List]]
||[[User:Aeron Kohime|Aeron Kohime]]
|{{User|Strife Onizuka}}
||Causes a child in a link set to become phantom without the entire object becoming phantom.
|Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|-
|-
||[[PHP_RegionFunctions]]
|[[Password Generator]]
||[[User:Gypsy Paz|Gypsy Paz]] and [[User:Zayne Exonar|Zayne Exonar]]
|{{User2|Syntrax Canucci}}
||Three useful PHP functions to get region info
|This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|-
|-
||[[PhysicsLib]]
|[[Pathfinder]]
||[[User:Nexii Malthus|Nexii Malthus]]
|Babbage Linden
|| Interesting set of fun physics functions.
|A potential field based pathfinding library.
|-
|-
||[[Play and Loop Sound]]
|[[Personal ATM Machine]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Jessikiti Nikitin}}
||Very short and simple script; plays and loops a sound in an object.
|Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|-
|-
||[[Posing stand|Posing Stand]]
|[[Phantom Child]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Aeron Kohime}}
||Just a pose script to edit [[attachments]] more easily.
|Causes a child in a link set to become phantom without the entire object becoming phantom.
|-
|-
||[[PosJump]]
|[[PHP_RegionFunctions]]
||[[User:Uchi Desmoulins|Uchi Desmoulins]]
|{{User|Gypsy Paz}} and {{User2|Zayne Exonar}}
||A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|Three useful PHP functions to get region info
|-
|-
||[[Puppeteer]]
|[[PhysicsLib]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|Nexii Malthus}}
||A simple puppeteer script that will allow you to record and animate prim movements and rotations.
| Interesting set of fun physics functions.
|-
|-
||[[Prefix Calculator]]
|[[Play and Loop Sound]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Bellla Clarity}}
|| A calculator that evaluates expressions in prefix notation.  
|Very short and simple script; plays and loops a sound in an object.
|-
|[[Posing stand|Posing Stand]]
|{{User|Bellla Clarity}}
|Just a pose script to edit [[attachments]] more easily.
|-
|[[PosJump]]
|{{User|Uchi Desmoulins}}
|A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|-
|[[Prefix Calculator]]
|{{User|Xaviar Czervik}}
| A calculator that evaluates expressions in prefix notation.
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
|-
|-
||[[Profile Generator]]
|[[Profile Picture]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|Jor3l Boa}}
||A cynical script for generating boilerplate profiles by based on cliches and profile memes.
|A working profile picture script with the new SecondLife API (1/11/2011)
|-
|-
||[[Profile Picture]]
|[[Progress Bar]]
||[[User: Jor3l Boa|Jor3l Boa]]
|{{User|Nexii Malthus}}
||A working profile picture script with the new SecondLife API (1/11/2011)
| Flexible and powerful little function for creating progress bars useful in hovertext.
|-
|-
||[[Progress Bar]]
|[[Pseudo-random Number Generator]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Xaviar Czervik}}
|| Flexible and powerful little function for creating progress bars useful in hovertext.
|Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|-
|-
||[[Pseudo-random Number Generator]]
|[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Rolig Loon}}
||Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|-
|-
||[[Quicksort]]
|[[Rainbow_palette]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|Rui Clary}}
||LSL implementation of the Quicksort algorithm.
|Build a color picker, using only one prim, and a few lines of code.
|-
|-
||[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
|[[Random Gaussian Number Generator]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User2|Vlad Davidson}}
||A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|-
|-
||[[Racter]]
|[[Random AV Profile Projector]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|Debbie Trilling}}
||In-world, multi-purpose chatterbot (Eliza/A.L.I.C.E. inspired) supporting multiple configurable hot-swappable brain-files with a wide range of applications.
|Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|-
|-
||[[Rainbow_palette]]
|[[Random Object Vendor]]
||[[User:Rui Clary|Rui Clary]]
|{{User|CodeBastard Redgrave}}
||Build a color picker, using only one prim, and a few lines of code.
|Simple vendor that gives out random objects when paid the right amount
|-
|-
||[[Random Gaussian Number Generator]]
|[[Random Password Generator]]
||[[User:Vlad Davidson|Vlad Davidson]]
|{{User|Jor3l Boa}}
||Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|Generate Random passwords based on String Length.
|-
|-
||[[Random AV Profile Projector]]
|[[RandomPrimParams]]
||[[User:Debbie Trilling|Debbie Trilling]]
|{{User|Xintar Citron}}
||Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
|-
|-
||[[Random Object Vendor]]
|[[RavText]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Ravenous Dingo}}
||Simple vendor that gives out random objects when paid the right amount
|An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|-
|-
||[[Random Password Generator]]
|[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|PixelProphet Lane}}
||Generate Random passwords based on String Length.
|Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|-
|-
||[[RavText]]
|[[RentalBoxv1|Rental Box, Simply]]
||[[User:Ravenous Dingo|Ravenous Dingo]]
|{{User2|Sendao Goodman}}
||An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|Simple explanation of how to make rental boxes.
|-
|-
||[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
|[[Rental Cube]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Hank Ramos}}
||Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|Simple cube for renting out a space.
|-
|-
||[[RentalBoxv1|Rental Box, Simply]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|Rental-Cube]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Daemonika Nightfire}}
||Simple explanation of how to make rental boxes.
|This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
|-
|-
||[[Rental Cube]]
|[[User:Ackley Bing/Textbox2Hovertext|Textbox2Hovertext]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Ackley Bing|Ackley}}
||Simple cube for renting out a space.
|A simple script to allow hovertext to be set with a dialog text box.
|-
|-
||[[Remote Texture Loader]]
|[[Remote Texture Loader]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Bobbyb30 Swashbuckler}}
||A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|-
|-
||[[Say Region Frames Per Second|Region Frames Per Second]]
|[[Say Region Frames Per Second|Region Frames Per Second]]
||[[User:Heymeriou Mystakidou|Heymariou Mystakidou]]
|{{User2|Heymeriou Mystakidou}}
|| Says the region name and frames per second out loud on command.
| Says the region name and frames per second out loud on command.
|-
|-
||[[Resizer multi-prims|Resizer multi-prims]]
|[[Resizer multi-prims|Resizer multi-prims]]
||[[User:Christy Mansbridge|Christy Mansbridge]]
|{{User2|Christy Mansbridge}}
||1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|-
|-
||[[sbDialog]]
|[[RLV Collision Grabber]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Vala Vella}}
||A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|Grab people colliding with the object and sit them on a set target using RLV
|-
|-
||[[Scheduled Payments]]
|[[sbDialog]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|Siann Beck}}
||A script that will allow you to make scheduled (and reoccurring) payments to multiple avatars via a notecard.  
|A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|-
|-
||[[Scheduler]]
|[[Scheduler]]
||[[User:Haravikk Mistral|Haravikk Mistral]]
|{{User|Haravikk Mistral}}
||Schedule multiple events using a single script timer
|Schedule multiple events using a single script timer
|-
|-
||[[Scheme_Interpreter|Scheme Interpreter]]
|[[Scheme_Interpreter|Scheme Interpreter]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|-
|-
||[[Script Override Functions]]
|[[Script Override Functions]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Revolution Perenti}}
||bypass default strings, integer etc in chat channel.
|bypass default strings, integer etc in chat channel.
|-
|-
||[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
|[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Toady Nakamura}}
||A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.  
|Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
|-
|-
||[[Self Upgrading Script Enhanced]]
|[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
||[[User:Cron Stardust|Cron Stardust]]
|{{User|Bobbyb30 Swashbuckler}}
||Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
|-
|-
||[[Sensor Visualizer]]
|[[Self Upgrading Script Enhanced]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Cron Stardust}}
||Shows the size and shape you get with [[llSensor]] range and arc parameters
|Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|-
|-
||[[Serverless Key Exchange]]
|[[Sensor Visualizer]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Cerise Sorbet}}
||Maintains a network of object keys without using an external server.
|Shows the size and shape you get with [[llSensor]] range and arc parameters
|-
|-
||[[SHA1|SHA1 Hash]]
|[[Serverless Key Exchange]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User2|Sendao Goodman}}
||Performs a SHA1 Hash on an input text. Similar to MD5 only (slightly) more secure.  
|Maintains a network of object keys without using an external server.
|-
|-
||[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
|[[SetLinkText]]
||[[User:Flennan Roffo|Logic Scripts]]
|{{User2|Tacusin Memo}}
||Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|Custom function like [[llSetText]] only applying to linked sets.
|-
|-
||[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
|[[SHA-1|SHA-1 Hash]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Strife Onizuka}}
||Fast and efficient method to display the amount of scripts and memory usage for an agent
|Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
|-
|-
||[[Sim Map Particle Projector]]
|[[SHA-2|SHA-2 Hash]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Strife Onizuka}}
||Displays a floating map of the sim the script is in.
|Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
|-
|-
||[[Sim Restart Logger]]
|[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Flennan Roffo}}
||Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.  
|Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|-
|-
||[[SIM status]]
|[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|PixelProphet Lane}}
||A script that will scan and display the status of SIMs (up, down, starting, stopping, unknown, crashed) from a notecard in the same prim as the script.
|Fast and efficient method to display the amount of scripts and memory usage for an agent
|-
|-
||[[Simple Elevator in a Box]]
|[[Sim Map Particle Projector]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Jesse Barnett}}
||Simple elevator example.
|Displays a floating map of the sim the script is in.
|-
|-
||[[Simple Pay Door]]
|[[Sim Performance Collector (Web-based]]
||[[User:Giygas Static|Giygas Static]]
|{{User2|DeniseHoorn Slade}}
||Simple door you pay to get access.
|Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
|-
|-
||[[Skillingo AntiHack Script]]
|[[Sim Restart Logger]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User|Kyrah Abattoir}}
||A simple Protection script for skillingo thats modifyable to work with other machines.
|Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
|-
|-
||[[Skunk Money]]
|[[Simple Elevator in a Box]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Hank Ramos}}
||Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.  
|Simple elevator example.
|-
|-
||[[SLateIt]]
|[[Simple Pay Door]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Giygas Static}}
||An augmented virtual reality HUD.
|Simple door you pay to get access.
|-
|-
||[[SLetanque]]
|[[Skillingo AntiHack Script]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User2|Tmzasz Luminos}}
||An LSL petanque game.
|A simple Protection script for skillingo thats modifyable to work with other machines.
|-
|-
||[[SLURL HUD]]
|[[Skunk Money]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Hank Ramos}}
||Touch this HUD to get a SLURL through IM, email and floating text.
|Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
|-
|-
||[[BuildSlurl (NewAge)]]
|[[SLateIt]]
||[[User:Archile Azalee|Archile Azalee]]
|Babbage Linden
||A way to create a SLurl in a single function BuildSlurl
|An augmented virtual reality HUD.
|-
|-
||[[SL Mail V1.2]]
|[[SLetanque]]
||[[User:Flennan Roffo|Flennan Roffo]]
|Babbage Linden
||Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|An LSL petanque game.
|-
|-
||[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[SLURL HUD]]
|[[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|CodeBastard Redgrave}}
||Second Life Needs Time Parsing over Hyper Text Transfer Protocol
|Touch this HUD to get a SLURL through IM, email and floating text.
|-
|[[BuildSlurl (NewAge)]]
|{{User2|Archile Azalee}}
|A way to create a SLurl in a single function BuildSlurl
|-
|[[SL Mail V1.2]]
|{{User|Flennan Roffo}}
|Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|-
|[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|{{User|SignpostMarv Martin}}
|Second Life Needs Time Parsing over Hyper Text Transfer Protocol
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
|-
|-
||[[Smile]]
|[[Smooth Rotating Door]]
|[[User:Flax Quirina|Flax Quirina]]
|{{User|Toy Wylie}}
||An extended smile script supporting two smiles (extendable via a list) and a time delay triggering them at random.
|A script for doors that open and close smoothly using llTargetOmega
|-
|-
||[[Smooth Rotating Door]]
|[[Smooth Rotating Linked Door With Hinge]]
|[[User:Toy Wylie|Toy Wylie]]
|{{User2|Lyn Mimistrobell}}
||A script for doors that open and close smoothly using llTargetOmega
|A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
|-
|-
||[[Smooth Sliding Door]]
|[[Smooth Sliding Door]]
|[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|SimonT Quinnell}}
||A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|-
|-
||[[Song Requests]]
||[[Sound Preloader]]
|[[User:Flax Quirina|Flax Quirina]]
|{{User2|Trinity Dejavu}}
||Helper script for DJs, allowing listeners to request songs and make dedications.
||A tripwire that preloads a selection of sound files when avatar collides with prim.
|-
|-
||[[Speed Tester]]
|[[Speed Tester]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Bobbyb30 Swashbuckler}}
||Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|-
|-
||[[Spiral Staircase Generator]]
|[[Spiral Staircase Generator]]
|[[User:Meyermagic Salome|Meyermagic Salome]]
|{{User|Meyermagic Salome}}
||Generates nice looking spiral staircases without much hassle.
|Generates nice looking spiral staircases without much hassle.
|-
|-
||[[Static URL's for HTTP-In Service|Static_URLs]]
|[[String Compare]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Xaviar Czervik}}
||How to generate a static url for HTTP-In temporal limitations.
|Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|-
|-
||[[String Compare]]
|[[Synchronize]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Cay Trudeau}}
||Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|Makes synchronized start to a task on even/odd seconds
|-
|-
||[[Synchronize]]
|[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
||[[User:Cay Trudeau|Cay Trudeau]]
|{{User|Void Singer}}
||Makes synchronized start to a task on even/odd seconds
|Returns an input string in reverse order
|-
|-
||[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Returns an input string in reverse order
|Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|-
|-
||[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|[[Tail Messages (NewAge)]]
||[[User:Void Singer|Void Singer]]
|{{User|Asia Snowfall}}
||Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|-
|-
||[[Tail Messages (NewAge)]]
|[[Taper Door (minimalistic)]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User2|Kopilo Hallard}}
||A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|A basic script for doors which open and close using taper.
|-
|-
||[[Taper Door (minimalistic)]]
|[[Teleport HUD]]
||[[User:Kopilo Hallard|Kopilo Hallard]]
|{{User|Jesse Barnett}}
||A basic script for doors which open and close using taper.
|WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|-
|-
||[[Teleport HUD]]
|[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Void Singer}}
||WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
|[[Text_Scroller|Text Scroller]]
||[[User:Void_Singer|Void_Singer]]
|{{User|Fred Gandt}}
||Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|-
|-
||[[Text_Scroller|Text Scroller]]
|[[Bobbyb's texture changer|Texture Changers]]
||[[User:Fred_Gandt|Fred Gandt]]
|{{User|Bobbyb30 Swashbuckler}}
||A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|A collection of texture changing scripts.
|-
|-
||[[Bobbyb's texture changer|Texture Changers]]
|[[Texture Menu Management|Texture Management]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Revolution Perenti}}
||A collection of texture changing scripts.
|Dialog Menu based Texture Selection.
|-
|-
||[[Texture Menu Management|Texture Management]]
|[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Xen Lisle}}
||Dialog Menu based Texture Selection.
|Slides a texture on mouse movement
|-
|-
||[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
|[[Tic Tac Toe]]
||[[user:Xen Lisle|Xen Lisle]]
|CG Linden
||Slides a texture on mouse movement
|Step by step demo on how to implement a larger scripting project
|-
|-
||[[Tic Tac Toe]]
|[[TightList]]
||[[User:CG Linden|CG Linden]]
|{{User|Strife Onizuka}}
||Step by step demo on how to implement a larger scripting project
|Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[TightList]]
|[[Timer Module]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Isabelle Aquitaine}}
||Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
|Manage multiple timers via linked messages.
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.  
|-
|-
||[[Timer Module]]
|[[Two Avatars on single prim]]
||[[User:Isabelle Aquitaine|Isabelle Aquitaine]]
|{{User2|Pale Janus|Cay Trudeau}}
||Manage multiple timers via linked messages.
|Allow two (or more) avatars to sit on same prim
|-
|-
||[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
|[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|-
|-
||[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
|[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
|[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
|[[Texture Repeater]]
||[[User:Void Singer|Void Singer]]
|{{User2|Jenna Felton}}
||Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
|-
|-
||[[Tipjar]]
|[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|Void Singer}}
||This is a fully fledged tipjar supporting shared access, split profits, inviting to group, handing over gifts, maintaining statistics of who tipped most and who tipped in general, eliminating deed to group and comes with an innovative feature: it periodically moves around from avatar to avatar in the room and returns back to its initial position after a sweep. This way your tijpar will not be static, but participate in the party!
|Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|-
|-
||[[Touch A Quote]]
|[[Touch A Quote]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|CodeBastard Redgrave}}
||Touch an object to read quotes sequentially from a notecard
|Touch an object to read quotes sequentially from a notecard
|-
|-
||[[Touring Balloon]]
|[[Touring Balloon]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Hank Ramos}}
||Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|-
|-
||[[Towncrier]]
|[[Under Age Boot]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|Chance Unknown}}
||A simple towncrier to be used in role-play SIMs or wherever there is a need to broadcast news in random intervals.
|Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|-
|-
||[[Trivia]]
|[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
||[[User:Flax Quirina|Flax Quirina]]
|{{User|Rolig Loon}}
||A trivia game engine with provided ready-made notecards.
|Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|-
|-
||[[Under Age Boot]]
|[[Universal Translator]]
|[[User:Chance Unknown|Chance Unknown]]
|{{User|Hank Ramos}}
||Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|-
|-
||[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
|[[Unix2DateTime]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Flennan Roffo}}
||Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|-
|-
||[[Universal Translator]]
|[[Unmutable Descript Nagger]]
|[[User:Hank Ramos|Hank Ramos]]
|{{User|Bobbyb30 Zohari}}
||Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|To nag avatars to take off their scripted attatchments.
|-
|-
||[[Unix2DateTime]]
|[[Unpacker On Rez (NewAge)]]
|[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Asia Snowfall}}
||Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|-
|-
||[[Unmutable Descript Nagger]]
|[[Unpacker On Touch (NewAge)]]
|[[User:Bobbyb30 Zohari|Bobbyb30 Zohari]]
|{{User|Asia Snowfall}}
||To nag avatars to take off their scripted attatchments.
|Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|-
|-
||[[Unpacker On Rez (NewAge)]]
|[[Update distributor]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Dale Innis}}
||A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|Distribute an object (like a project update) to a list of people named in a notecard.
|-
|-
||[[Unpacker On Touch (NewAge)]]
|[[UUID2Channel]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Project Neox}}
||Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|Optimised version of the original key2channel generators.
|-
|-
||[[Update distributor]]
|[[UUID Song Generator]]
|[[User:Dale Innis|Dale Innis]]
|{{User2|Sendao Goodman}}
||Distribute an object (like a project update) to a list of people named in a notecard.
|Translates a UUID into a simple song and plays it.
|-
|-
||[[UUID2Channel]]
|[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
||[[User:Project Neox|Project Neox]]
|{{User|Void Singer}}
||Optimised version of the original key2channel generators.
|Reduced spam visitor greeter, highly configurable, easy to modify.
|-
|-
||[[UUID Song Generator]]
|[[VariText]]
||{{User|Sendao Goodman}}
|{{User|Geneko Nemeth|Geneko Nemeth (Kakurady)}}
||Translates a UUID into a simple song and plays it.
|Display text on a prim, without looking like from a typewriter
|-
|-
||[[VirtualID_URLMap|VirtualID URL Mapper for HTTP-in]]
|[[Visitor Logger (Web/Basic) ]]
|[[User:Cenji Neutra|Cenji Neutra]]
|{{User|Buddy Sprocket}}
||A script showing how to setup a static URL of the form <your-alias>.obj.virtualid.info which maps to the dynamic HTTP-in URL LSL generates and keeps it up-to-date.
|A very basic visitor logger - log visitors in SL to a text file on your web-site.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[Vote Simple]]
|[[User:Void_Singer|Void_Singer]]
|{{User|JB Kraft}}
||Reduced spam visitor greeter, highly configurable, easy to modify.
|Simple vote collector. One avi, one vote.
|-
|-
||[[Visitor Logger (Web/Basic) ]]
|[[Walking Sound (NewAge)]]
|[[User:Buddy Sprocket|Buddy Sprocket]]
|{{User|Asia Snowfall}}
||A very basic visitor logger - log visitors in SL to a text file on your web-site.
|Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|-
|-
||[[Visitors]]
|[[WarpPos]]
|[[User:Flax Quirina|Flax Quirina]]
|{{User2|Keknehv Psaltery}}
||A series of scripts to hold lists of visitors taking into account display names and supporting tracking multiple visits.
|Non-physical movement without the 10m limit.
|-
|-
||[[Vote Simple]]
|[[Watchdog]]
|[[User:JB_Kraft|JB Kraft]]
|{{User|Tika Oberueng}}
||Simple vote collector. One avi, one vote.
|LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
|-
|-
||[[Walking Sound (NewAge)]]
|[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Salahzar Stenvaag}}
||Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|-
|-
||[[Wanderer]]
|[[Window Control]]
|[[User:Flax Quirina|Flax Quirina]]
|{{User|Emmas Seetan}}
||A script that can be used to randomly move a prim around relative to its origin point. Can be used for breeders, robots, birds and other applications where a primitive has to move around by itself.
|For window opacity, helpful for buildings.
|-
|-
||[[WarpPos]]
|[[XTEA Strong Encryption Implementation]]
|[[User:Keknehv Psaltery|Keknehv Psaltery]]
|{{User|Morse Dillon}}
||Non-physical movement without the 10m limit.
|An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|-
|-
||[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[XyText 1.5|XyText]]
||[[User:Salahzar Stenvaag|Salahzar Stenvaag]]
|{{User2|Xylor Baysklef}}
||Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|-
|-
||[[Window Control]]
|[[User:Daemonika_Nightfire/Scripts/xytText_Example|xyzText Example]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Daemonika Nightfire}}
||For window opacity, helpful for buildings.
|Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
|-
|-
||[[WHMcs SecondLife plugin]]
|[[XyyyyzText|XyyyyzText]]
|[[User:Alicia Sautereau|Alicia Sautereau]]
|{{User|Criz Collins}}
||Linden Dollar payment plugin for the WHMcs hosting portal.
| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|-
|-
||[[XTEA Strong Encryption Implementation]]
|[[XyzzyText|XyzzyText]]
||[[User:Morse Dillon|Morse Dillon]]
|{{User|Thraxis Epsilon}} and {{User|Gigs Taggart}}
||An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|-
|-
||[[XyText 1.5|XyText]]
|[[Youtube TV]]
||[[User:Xylor Baysklef|Xylor Baysklef]]
|{{User|Morgam Biedermann}}
|| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|-
|-
||[[XyyyyzText|XyyyyzText]]
|[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Fire Centaur}}
|| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|Returns a string that displays days, hours, seconds
|-
|-
||[[XyzzyText|XyzzyText]]
|[[Presenter with Timer]]
||[[User:Thraxis Epsilon|Thraxis Epsilon]] and [[User:Gigs Taggart|Gigs Taggart]]
|{{User|Fire Centaur}}
|| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|Yet another texture presenter with a timer, lock, next/prev etc
|-
|-
||[[Youtube TV]]
|[[Random Giver Prim]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Damian Darkwyr}}
||Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|A randomized item giver with a game-like twist
|-
|-
||[[Zero Lag Poseball]]
|[[Client Specific Contents Giver]]
||[[User:Jippen Faddoul|Jippen Faddoul]] and [[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Damian Darkwyr}}
||A simple poseball with no lag
|Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|-
|-
||[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
|[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
||[[User:Fire Centaur|Fire Centaur]]
|{{User|Void Singer}}
||Returns a string that displays days, hours, seconds
|Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|-
|-
||[[Random Giver Prim]]
|[[User:Yumi Murakami/Weaver Spell Grid|Weaver Spell Grid]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Yumi Murakami}}
||A randomized item giver with a game-like twist
|Designs simple objects and creates them with magic words.
|-
|-
||[[Client Specific Contents Giver]]
|[[Zero Lag Poseball]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Jippen Faddoul}} and {{User|Daemonika Nightfire}}
||Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|A simple poseball with no lag
|-
|[[User:Dora_Gustafson/bezier_toy|Bézier Toy]]
|{{User|Dora Gustafson}}
|Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
|-
|[[HTML HUD Demo]]
|{{User|Kelly Linden}}
|HTML-based, single script HUD (some assembly required)
|}
|}


Line 1,151: Line 1,283:
! '''Description'''
! '''Description'''
|-
|-
|| [[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|[https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Nexii Malthus}}
|| API that gives the UUID of an image of a calendar image give month and year arguments.
|PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|-
|-
||[[HTTP Post request to a PHP server]]
|[[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Ina Centaur}}
|| This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|API that gives the UUID of an image of a calendar image give month and year arguments.
|-
|-
|| [[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|[[HTTP Post request to a PHP server]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Corto Maltese}}
|| Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|-
|-
|| [[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|[[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User|Ina Centaur}}
|| Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|-
|-
|| [[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|[[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|Darien Caldwell}}
|| An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
|-
|-
|| [[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|[[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User2|Liandra Ceawlin}}
|| A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|-
|-
|| [[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|[[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|| [[User:Jor3l Boa|Jor3l Boa]]
|{{User|SignpostMarv Martin}}
|| Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|-
|-
|| [[Public_Object_DNS|Public Object DNS]]
|[[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User|SignpostMarv Martin}}
|| Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|-
|-
|| Silo
|[[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|| [[User:Zero_Linden|Zero Linden]]
|{{User|Jor3l Boa}}
|| General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
|Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
* [http://www.notabene-sl.com/misc/silo-README.txt README] file
|-
* [http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball
|[[Public_Object_DNS|Public Object DNS]]
|{{User2|Liandra Ceawlin}}
|Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|-
|Silo
|{{User2|Zero Linden}}
|General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
* <s>[http://www.notabene-sl.com/misc/silo-README.txt README] file</s>
* <s>[http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball </s>
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* Readme and Archive apparently no longer there or WP stole the redirect for them. {{User|Talia Tokugawa}} 24/03/17
|-
|[[Silverday ObjectDNS]]
|{{User|Till Stirling}}
|Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|-
|-
||[[Silverday ObjectDNS]]
|[https://github.com/jgpippin/sldb SLDB]
||[[User:Till Stirling|Till Stirling]]
|{{User2|Luc Aubret}}
||Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].
|-
|-
|| [http://aubretec.com/products/sldb SLDB]
|<s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]</s>
|| [[User:Luc Aubret|Luc Aubret]]
|{{User|Trimda Hedges}}
|| Flexible web database storage using PHP/MySQLUsed to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].  
|A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID)Includes caching of requests and results and example application. Copyright under Eclipse Public License v1
* [http://aubretec.com/support/manuals/sldbkit/ Implementation Guide]
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]</s>
* [http://aubretec.com/wp-content/uploads/2009/05/sldb.zip Download] (.zip, 12kb)
* <s>[http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]</s>
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]</s>
 
* Dead Links, Page is still there but there is nothing available for download. - {{User|Talia Tokugawa}} 24/03/17
|}
|}



Latest revision as of 11:08, 1 July 2024

Script Library

NOTE: Please add your scripts to this page and then add them to a category on the Categorized Library page.

Come to this page to see complex examples that show how to combine parts of LSL.

Go to the LSL Examples page to see brief examples of how to use parts of LSL.

Why collect complex examples here? Well, ...

There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The Huge Leap to the new Jive software, while traumatic and disruptive, has failed to dispose of what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.

  1. Old Forums -Scripting Library index (wiki),
  2. Old Forums -Scripting Forum Archive,
  3. Old Forums -Scripting Library,
  4. new Forums -Archives > Scripting Library,
  5. new Forums -LSL Library.


The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the Categorized Library.

Rules for posting:

  1. Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
  2. Add a link to your script's page here. Link back to this page from your script's page. Start your page with {{LSL Header}}.
  3. Do not add scripts that duplicate the same functionality as an existing script or built in function. If yours does, explain why.
  4. Do not list simple scripts here. Include those among the LSL Examples instead.

LSL Script Library

Name Creator Description
secondlife:///app/... Daemonika Nightfire Useful secondlife:///app/... commands for scripts, local chat, instant message, group chat, group notice & profiles.
Teleporter_Anywhere Luxen Resident Zx Teleporter Anywhere v5.1.
Ultimate_Radar Luxen Resident Zx Ultimate Radar v5.
Language_Scanner Luxen Resident Zx Language Scanner v5.
Visitor_Counter_Tracker Luxen Resident Zx Visitor Counter - Tracker v3.1.
Notecard_Configuration_Reader_by_Maddox_Deluxe Maddox Deluxe Notecard Multi-line Entries Configuration Reader v1.6.
Addiction Moderator and World Clock Yumi Murakami Keep tabs on usage of SL and easily share local times with other users.
Bijocam and Other Camera Scripts Yumi Murakami Various camera control systems for machinima, security, and other effects.
Recent Avatar Scanner Ackley Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
Target Crosshair HUD Ackley A 2 prim HUD with crosshair targets nearby players names, profiles and user key
Basic Sim Status Button Indicator HUD Ackley A single prim HUD. Color indicates sim status changes.
Basic Target Scanner HUD Ackley A single prim HUD. Scrolls through nearby players names, photos and user key.
(Function) StringIsNum Zion Tristan A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
Remove all scripts from a linkset Dahlia Orfan Remove all scripts from a linkset.
RLV Viewer Titler Jenna Felton Titler displaying viewer and it's version, revealed via RLV interface.
Sim Restart Notifyer Jenna Felton On region restart, notifyes registered residents about the sim is online and the current sim version
Script Vitality plug-in Jenna Felton Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
Chat Painter Jenna Felton Changes texture and collor properties of named prims in a linkset by using chat commands.
1st necessity of SL Beer Dailey Monitors for avatars and (de)activates scripts states to control script performance/lag.
3D Radar Jesse Barnett Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
RegionSitTeleport Vincent Nacon A very simple and clean sit/unsit teleporter.
Avatar Position Adjustement to Avatar Height When Sitting Cay Trudeau Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
AbcText Ange Capalini EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
Access (NewAge) Asia Snowfall An easy to use script for permissions on who can use the script, Public/Group/Owner
Access Tutorial (EN) Daemonika Nightfire Short examples about permission to executable commands.
Aim Detection Dugley Reanimator Monitors for avatars and reports back to owner about who is aiming at them.
Anti (copy & transfer) Daemonika Nightfire This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
Anti Rezz Daemonika Nightfire This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.
AntiDelay Node Xaviar Czervik Uses llMessageLinked to stop those pesky delays.
AO Overriding Pose Ball Jesse Barnett No more turning your AO off and on when you sit down
ARCFOUR Strong Encryption Implementation Nekow42 Zarf An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
Assembly-Like Programming Language Xaviar Czervik A compiler that runs assembly-like programs.
Associative Array (Dictionary) Emulator Alynna Vixen This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
AvatarFollower Dale Innis Allows one avatar to automatically follow another.
Avatar Radar (NewAge) Asia Snowfall Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
Base2Dec Siann Beck Convert a number to decimal from any base.
BaseN Nexii Malthus Variable base compression, dynamically maps to usable UTF code points.
Basic Encryption Modules Beverly Larkin Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
Be happy Emmas Seetan Basic smile attachment script, makes your avatar smile.
Beat The Average Vendor Kristen Giano A vendor script based on humblebundle.com
Best Neighbor Doran Zemlja Reduce ad clutter by hiding ads when users are on their own land nearby.
BigNum Library (RSA Encryption) Xaviar Czervik A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
Binary Clock Fox Diller A Binary Clock.
BinaryDecimalConverter Soundless Smalls Converts a binary value to a decimal value and vice versa.
Blacklist and Remote Kill Chase Quinnell Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
Bookmark URLs Rolig Loon Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
Builder's Buddy Tool Newfie Pendragon Script to easily move/rotate large builds that exceed the linkable size limits.
Building Rezzer 2024 Daemonika Nightfire This rezzer is my interpretation of a building rezzer.
Button Click Detector Sendao Goodman Use llDetectedTouchUV to determine which button was pressed on a texture.
Camera following prim Dale Innis Pair of scripts to make a prim follow your camera position around (for lights etc).
Camera Sync Meyermagic Salome and Nomad Padar A system to synchronize the cameras of two avatars.
Chatbot Anonymous Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
Chat Logger (GPL) Nobody Fugazi Chat logger which requests permission from participants before recording them.
Chat Relay grumble Loudon A Chat relay which can be routed using a path header and won't echo.
ClickAndDrag Nexii Malthus Click and Drag user interface elements using dynamic feedback
HTTP Get Example (GridSurvey) Lou Netizen Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
Code Racer Anonymous Race two versions of code forever, to see which runs faster.
Code Sizer Anonymous Count the bytes compiled from source code, to measure how to write small code.
Collision message sender Taff Nouvelle Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
Color Changer Void Singer Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
Color Changer Plus Neo Calcutt A color changer with 14 colors, a random function, and a custom vector function.
Color Conversion Sally LaSalle Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
ColorConvert Siann Beck Convert color values to vector from RGB, hex or HTML color name.
Color script Masakazu Kojima Script for changing colors trough a listener with pre-defined colors.
Combined Library Strife Onizuka Library of mostly encoding and decoding functions, some more useful then others.
  • String functions: Replace / Trim right / Trim left / Trim both
  • Unicode conversion: UTF8 to Unicode / Unicode to UTF8
  • List functions: Replace / Compare
Computer:jaycoonlanguage jayco121 Bing A language written in LSL that is meant for my computer (available at the shop).
Configuration Notecard Reader Dedric Mauriac A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
Configuration Notecard Reader (advanced) Lear Cale Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
Conversation Relay Jippen Faddoul Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
Curtain script Zilla Larsson A simple script to retract/stretch curtains, blinds, bedcovers and more
Cycle Dialog Items w/ Callback Hawkster Westmoreland A customizable way to cycle dialog items with pagination
Dataserver API Revolution Perenti Dataserver Framework for Notecards.
Date Library Corto Maltese Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
Day of the Week DoteDote Edison Function to get day of the week from llGetUnixTime.
Days in Month IntLibber Brautigan Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
Deed Tools Falados Kapuskas Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
DEMO_Shield Daemonika Nightfire With this script, it is impossible to use these scripts in copied (Copybot) object.
Describe Chatter Anonymous Chat to see yourself as others do.
Dialog Control Nargus Asturias A (not-so) simple dialog & menu control script. Call dialog and receive selected value via link_message, with built-in timer and link_message notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.

Latest version also has Dialog Menus Control built-in; which allow multi-level menus through SL dialog system.

Dialog Menus (multiuser) SimonT Quinnell Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
Dialog Number Pad DoteDote Edison Use a dialog to accept positive integer input from users.
Display Names Radar Cerise Sorbet Simple HUD type avatar radar that can show display names and script memory usage
Display Names to Key Joran Yoshikawa Simple way to get UUIDs from displaynames
Display-Username_Online_Indicator Daemonika Nightfire This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
Displayer Script Akinori Kimagawa Display Words On Top Of An Object
Drink script Emmas Seetan Used mainly for food and drink in Second Life.
Single_AO-Sit Daemonika Nightfire Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
DropBox Dimentox Travanti This is a Drop box which allows people to drop certain items in a object & has many config options.
Efficiency Tester Xaviar Czervik Tests the speed of a function.
Email2IM DoteDote Edison Send IMs to SL friends via email.
Encrypted Region-wide chat Kireji Haiku Encrypted Region-wide chat
ExplodingObjects Dale Innis Causes an object (of the appropriate type) to explode on command.
FadeEasy Nika Rugani The easy way of fading objects in or out (Using llSetLinkAlpha)
FastConeSpread Nexii Malthus Fast Algorithmn to achieve cone spread, main use in weaponry systems.
Fast List Prim Contents PixelProphet Lane Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
Grid Status Feed PixelProphet Lane Receive important Grid information in-world
Find Avatar Key Huney Jewell Explores UUID of avatar whose name is said in local chat or who touches the prim.
First Name Letter Prize RaithSphere Whybrow Gives a prize if the person who sits on it's first letter of first name matches the random letter!
Fix_Small_Prims Emma Nowhere Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
Float2Hex Strife Onizuka Very useful for transporting floats.
Float Box Contents Rolig Loon Displays object inventory in hover text, identified by type and updated marquee-style.
Follower Unknown, uploaded by Slik Swindlehurst Makes an object follow the nearest person. Do not use for griefing.
FURWARE_text Ochi Wolfe Versatile text-on-prim script, open source under the MIT license
GA Event Notifier Victor Hua Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
Geometric Library Community Project A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
Get Profile Picture Valentine Foxdale Sets the texture of the object to profile picture of the person that touches ot
GetTimestampOffset Siann Beck Returns llGetTimestamp with an hour offset.
Give InvItem every n hours Criz Collins Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
Give random object Emmas Seetan Touch to receive a random object in the prim's inventory
Golden Vendor Yumi Murakami A cross between a vendor and a game.
Google Charts Dedric Mauriac Create links to display raw data as a chart image.
Google_Translator Ugleh Ulrik Translates spanish to english, and its simple to make it any other way.
Go transparent when walking Emmas Seetan An attachment that goes invisible when you walk and visible when you don't walk.
Group Authorization Chase Quinnell Checks to see if object is set to appropriate group (checks by group key)
Group key finder Emmas Seetan Touch to find the key of the group
Group Privacy Chance Unknown Security device to insure members of a group can have a private area. Deactivates when nobody present.
Hello Avatar Linden Lab SL's default script.
Hello Avatar Companion Chase Quinnell Companion to the original Hello Avatar script
HexText Hexadeci Mole Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
Hierarchics Nexii Malthus Advanced script to create an efficient self-aware hierarchic structure.
Hierarchics2 Nexii Malthus Second generation, one script per object. Only two functions, can be embedded in others. Uses the new llSetLinkPrimitiveParamsFast/llGetLinkPrimitiveParams functions.
High-Capacity Greeter-Counter Rolig Loon Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
Holodeck Revolution Perenti Home Rezzing System.
HUD Dots Radar Cerise HUD target example, draws dots on the HUD over avatars in view.
Interpolation Library Nexii Malthus A small set of interpolation functions.
Intra-Region Update Server Emma Nowhere Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
Inventory_Based_Menu Revolution Perenti Inventory Based Menu System.
iTunes RPC Fox Diller iTunes RPC via LSL llEmail and llRemoteDataReply.
Keyframe Animator Jasper Flossberg This is a KeyFrame Animator Script to simplify construction of keyframed animations.
Keypad Door Tdub Dowler Door and keypad with changeable code. Follow instructions carefully!
Key2Name Nika Rugani Key2Name service where a user no longer needs to be in the same region to get users name
Kilt / Skirt Editor Brangus Weir This changes all the parameters of all the flexis in the link set in one swell foop!
landmark2slurl Tapple Gao Convert all landmarks in inventory to slurls
Last Sound System Babbage Linden An LSL Last.fm client.
LibObj Ochi Wolfe A library to manage state in LSL using an object-oriented approach.
LibraryDisplayLandScreenshot Jon Desmoulins A modified version of LibraryDisplayProfilePic using the new PARCEL_DETAILS_ID Implemented in Server v1.36
LinkNumber-List_in_llSetLinkPrimitiveParamsFast Daemonika Nightfire Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
Linkset resizer Maestro Linden Systematically rescales a linkset by moving and resizing each prim (by using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast)
Linkset resizer with menu Brilliant Scientist A menu-driven script that rescales a linkset by moving and resizing the prims using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast functions. Based on Linkset resizer.
*DS* Resize Example v3.0.00 Daemonika Nightfire Single resize script for a complete linkset with save and restore option.
Pointing Stick rhonin Nissondorf A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
Gun Script rhonin Nissondorf Shoots out "ammo" from the root prim of your "gun".
Grenade Script rhonin Nissondorf Uses a timed factor to add influence to the velocity of a throw object.
Linkset Resizer 2 Emma Nowhere A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on Fix Small Prims.
List2CSV Kunnis Basiat Similar to llList2CSV & llCSV2List which includes preserving type and escaping characters.
list_cast Fractured Crystal Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into llSetPrimitiveParams
Listener Script Emmas Seetan Use to listen to other people's conversations (Like spying)
List: Find Last Index Void Singer Returns the last index of searched item in a source list. (backwards version of llListFindList)
List: Multi Find Void Singer Returns the first found index of multiple search items in a list. (Multi-item version of llListFindList. Fwd and Rev versions included)
List: Reverse Void Singer Returns an input List in reverse order
LinksetIndexing Nexii Malthus Functions for indexing a linkset by patterns or names down to their linkset numbers.
llGetAgentList Sim-Wide Radar Tiaeld Tolsen Simple radar implementation using the new llGetAgentList LSL Function.
lsDancemachine Kephra Nurmi Low lag client server dancemachine.
lsDeejay Home Edition Kephra Nurmi Client server media control for music, video, youtube, pictures, and texture animations.
lsDialog Kephra Nurmi Universal notecard driven menu dialog system.
lsDisplay Kephra Nurmi Picture cycler with preloader.
lsDistributor Kephra Nurmi Simple 'try' and 'buy' vendor system.
LSL_languageAPI Gypsy Paz Multi-lingual API from notecard based language files
Mandelbrot Explorer Babbage Linden An interactive fractal explorer.
Materialization Effects Overbrain Unplugged Special effects to add to rezzing events to simulate a teleportation or materialization.
Materialization Effects 2 Nika Rugani More efficient and faster version of Materialization Effects by Overbrain Unplugged.
Matrix Functions Kyle Flynn A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
Merge Sort Xaviar Czervik Implements a Merge Sort in LSL, however this code is 300(ish) times slower than llListSort. Don't use this in a script!
Minesweeper Xaviar Czervik A simple minesweeper game.
Morse Code Bobbyb30 Swashbuckler A script that allows for the conversion to and from morse code and can "play" morse code.
Multi-displays Texture Cycler Nargus Asturias A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
Multi Item Rezzer Jesse Barnett A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
Multirezzer (on collision) Beet Streeter Spawns up to 10 objects when the object containing the script collides with a user.
Myriad Lite Preview 5 RPG System Allen Kerensky Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
Name2Key in LSL Maeva Anatine Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
Name2Key Nika Rugani Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
NexiiText Nexii Malthus Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
NexiiText2 Nexii Malthus Second Gen Text Renderer. Same as above but features use of PRIM_LINK_TARGET and an awesome dynamic prim allocation architecture.
No Auto-Return Bellla Clarity To stop your long and hard builds from getting returned in sandboxes (only single prims, though!).
No Auto-Return NR Jor3l Boa This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
No Auto-Return (Multi) Xaviar Czervik A revision of Bella's that works for multi-prim objects.
No Limit Teleporter Morgam Biedermann Teleport to infinite altitudes (up to 4096m)
Object Size Chase Quinnell Gets the dimensions and footprint of a linkset
Object to Data Xaviar Czervik Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
Online Indicator Kristy Fanshaw Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
Open Group Join Alicia Stella User Touches Object to Join Group from Group Info window, (no bot.)
Open Prim Animator Todd Borst Single script prim animation tool. Menu driven, easy to use.
Open Zyngo Skin Installer Tmzasz Luminos A Simple Script designed to install skins on the popular Skill machines.
One Script, many doors Kyrah Abattoir Door script able to manage more than 50 linked doors from a single script instance.
ParseString2List Strife Onizuka Same as llParseString2List and llParseStringKeepNulls, but not limited to 8 spacers or separators. Thus substitute a call to the llParseString2List and llParseStringKeepNulls functions by a call to ParseString2List whenever you have more than 8 separators or more than 8 spacers.
Password Generator Syntrax Canucci This is an over-complicated, semi-complex password generator, which goes through multiple steps.
Pathfinder Babbage Linden A potential field based pathfinding library.
Personal ATM Machine Jessikiti Nikitin Allows deposits and withdrawals into another of your accounts, without the account being logged in.
Phantom Child Aeron Kohime Causes a child in a link set to become phantom without the entire object becoming phantom.
PHP_RegionFunctions Gypsy Paz and Zayne Exonar Three useful PHP functions to get region info
PhysicsLib Nexii Malthus Interesting set of fun physics functions.
Play and Loop Sound Bellla Clarity Very short and simple script; plays and loops a sound in an object.
Posing Stand Bellla Clarity Just a pose script to edit attachments more easily.
PosJump Uchi Desmoulins A much more efficient alternative to the popular warpPos function for bypassing 10m distance-moved limitations.
Prefix Calculator Xaviar Czervik A calculator that evaluates expressions in prefix notation.

+ 3 4 = 5. * + 1 2 + 3 4 = 14.

Profile Picture Jor3l Boa A working profile picture script with the new SecondLife API (1/11/2011)
Progress Bar Nexii Malthus Flexible and powerful little function for creating progress bars useful in hovertext.
Pseudo-random Number Generator Xaviar Czervik Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
Quiz From Notecard Rolig Loon A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
Rainbow_palette Rui Clary Build a color picker, using only one prim, and a few lines of code.
Random Gaussian Number Generator Vlad Davidson Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
Random AV Profile Projector Debbie Trilling Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
Random Object Vendor CodeBastard Redgrave Simple vendor that gives out random objects when paid the right amount
Random Password Generator Jor3l Boa Generate Random passwords based on String Length.
RandomPrimParams Xintar Citron Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
RavText Ravenous Dingo An alternate to XyText. This is a lightweight, multiple font 10 character text display system. It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
Real Object Inventory To Dialog PixelProphet Lane Display any amount of items contained in an Object in a Dialog, regardless of item name length.
Rental Box, Simply Sendao Goodman Simple explanation of how to make rental boxes.
Rental Cube Hank Ramos Simple cube for renting out a space.
Rental-Cube Daemonika Nightfire This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
Textbox2Hovertext Ackley A simple script to allow hovertext to be set with a dialog text box.
Remote Texture Loader Bobbyb30 Swashbuckler A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
Region Frames Per Second Heymeriou Mystakidou Says the region name and frames per second out loud on command.
Resizer multi-prims Christy Mansbridge 1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
RLV Collision Grabber Vala Vella Grab people colliding with the object and sit them on a set target using RLV
sbDialog Siann Beck A simple replacement function for llDialog. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a listen on the specified channel, and returns the handle.
Scheduler Haravikk Mistral Schedule multiple events using a single script timer
Scheme Interpreter Xaviar Czervik A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
Script Override Functions Revolution Perenti bypass default strings, integer etc in chat channel.
Script Scrubber Toady Nakamura Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
Scripted Attachment Detector Bobbyb30 Swashbuckler A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
Self Upgrading Script Enhanced Cron Stardust Keeps only latest version of the script on prim (even with multiple adds of the same script!)
Sensor Visualizer Cerise Sorbet Shows the size and shape you get with llSensor range and arc parameters
Serverless Key Exchange Sendao Goodman Maintains a network of object keys without using an external server.
SetLinkText Tacusin Memo Custom function like llSetText only applying to linked sets.
SHA-1 Hash Strife Onizuka Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
SHA-2 Hash Strife Onizuka Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
Shoutcast - radio controller v0.3 (remake of similar scripts) Flennan Roffo Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
Show Agent Script Count and memory PixelProphet Lane Fast and efficient method to display the amount of scripts and memory usage for an agent
Sim Map Particle Projector Jesse Barnett Displays a floating map of the sim the script is in.
Sim Performance Collector (Web-based DeniseHoorn Slade Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
Sim Restart Logger Kyrah Abattoir Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
Simple Elevator in a Box Hank Ramos Simple elevator example.
Simple Pay Door Giygas Static Simple door you pay to get access.
Skillingo AntiHack Script Tmzasz Luminos A simple Protection script for skillingo thats modifyable to work with other machines.
Skunk Money Hank Ramos Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
SLateIt Babbage Linden An augmented virtual reality HUD.
SLetanque Babbage Linden An LSL petanque game.
SLURL HUD CodeBastard Redgrave Touch this HUD to get a SLURL through IM, email and floating text.
BuildSlurl (NewAge) Archile Azalee A way to create a SLurl in a single function BuildSlurl
SL Mail V1.2 Flennan Roffo Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
SL NTPoHTTP client SignpostMarv Martin Second Life Needs Time Parsing over Hyper Text Transfer Protocol

Emulates the function of llGetWallclock for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!

Smooth Rotating Door Toy Wylie A script for doors that open and close smoothly using llTargetOmega
Smooth Rotating Linked Door With Hinge Lyn Mimistrobell A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
Smooth Sliding Door SimonT Quinnell A script for sliding doors that open and close smoothly using llMoveToTarget. Asjusts for prim orientation.
Sound Preloader Trinity Dejavu A tripwire that preloads a selection of sound files when avatar collides with prim.
Speed Tester Bobbyb30 Swashbuckler Similar to the Efficiency Tester, this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
Spiral Staircase Generator Meyermagic Salome Generates nice looking spiral staircases without much hassle.
String Compare Xaviar Czervik Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
Synchronize Cay Trudeau Makes synchronized start to a task on even/odd seconds
String: Reverse Void Singer Returns an input string in reverse order
String: Last Index Void Singer Returns the last index of search found in string (the backward equivalent of llSubStringIndex)
Tail Messages (NewAge) Asia Snowfall A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
Taper Door (minimalistic) Kopilo Hallard A basic script for doors which open and close using taper.
Teleport HUD Jesse Barnett WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
Teleporter (landmark based) Void Singer Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
Text Scroller Fred Gandt A simple text display object that scrolls text (applied as a texture) from right to left (like those LED signs) in a continuous loop.
Texture Changers Bobbyb30 Swashbuckler A collection of texture changing scripts.
Texture Management Revolution Perenti Dialog Menu based Texture Selection.
Texture Slide Xen Lisle Slides a texture on mouse movement
Tic Tac Toe CG Linden Step by step demo on how to implement a larger scripting project
TightList Strife Onizuka Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.

There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.

Timer Module Isabelle Aquitaine Manage multiple timers via linked messages.
Two Avatars on single prim Cay Trudeau Allow two (or more) avatars to sit on same prim
Timestamp:
Unix time code to list format
Void Singer converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
Timestamp:
List format to Unix time code
Void Singer converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
Timestamp:
Weekday from Unix timestamp
Void Singer Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
Texture Repeater Jenna Felton Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
Timestamp:
Weekday from (Y, M, D) format
Void Singer Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
Touch A Quote CodeBastard Redgrave Touch an object to read quotes sequentially from a notecard
Touring Balloon Hank Ramos Automated touring balloon with many options from long ago. Always seems to work on one SL release, and not the other.
Under Age Boot Chance Unknown Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
UNDO_PosRot Rolig Loon Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
Universal Translator Hank Ramos Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration. Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
Unix2DateTime Flennan Roffo Conversion from Unix time (llGetUnixTime()) to date and time string and vice versa.
Unmutable Descript Nagger Bobbyb30 Zohari To nag avatars to take off their scripted attatchments.
Unpacker On Rez (NewAge) Asia Snowfall A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
Unpacker On Touch (NewAge) Asia Snowfall Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
Update distributor Dale Innis Distribute an object (like a project update) to a list of people named in a notecard.
UUID2Channel Project Neox Optimised version of the original key2channel generators.
UUID Song Generator Sendao Goodman Translates a UUID into a simple song and plays it.
Visitor Greeter Void Singer Reduced spam visitor greeter, highly configurable, easy to modify.
VariText Geneko Nemeth (Kakurady) Display text on a prim, without looking like from a typewriter
Visitor Logger (Web/Basic) Buddy Sprocket A very basic visitor logger - log visitors in SL to a text file on your web-site.
Vote Simple JB Kraft Simple vote collector. One avi, one vote.
Walking Sound (NewAge) Asia Snowfall Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
WarpPos Keknehv Psaltery Non-physical movement without the 10m limit.
Watchdog Tika Oberueng LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
Wiki3DBuilder Wiki3DBuilder1.0 Salahzar Stenvaag Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
Window Control Emmas Seetan For window opacity, helpful for buildings.
XTEA Strong Encryption Implementation Morse Dillon An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
XyText Xylor Baysklef Display text (up to 10 characters) on a prim. Use as many prims as desired.
xyzText Example Daemonika Nightfire Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
XyyyyzText Criz Collins Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
XyzzyText Thraxis Epsilon and Gigs Taggart Display text (up to 10 characters) on a prim. Way more efficient than XyText.
Youtube TV Morgam Biedermann Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
Input number of seconds, get a string back that shows days, hours, minutes, seconds Fire Centaur Returns a string that displays days, hours, seconds
Presenter with Timer Fire Centaur Yet another texture presenter with a timer, lock, next/prev etc
Random Giver Prim Damian Darkwyr A randomized item giver with a game-like twist
Client Specific Contents Giver Damian Darkwyr Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
Zen Resizer Void Singer Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
Weaver Spell Grid Yumi Murakami Designs simple objects and creates them with magic words.
Zero Lag Poseball Jippen Faddoul and Daemonika Nightfire A simple poseball with no lag
Bézier Toy Dora Gustafson Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
HTML HUD Demo Kelly Linden HTML-based, single script HUD (some assembly required)

Support Script Library

These are scripts in other languages, intended to be run on other systems that support scripts written in LSL

Name Creator Description
phpPathfinding Nexii Malthus PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
Calendar Image UUID API Ina Centaur API that gives the UUID of an image of a calendar image give month and year arguments.
HTTP Post request to a PHP server Corto Maltese This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
Key2Name.php Ina Centaur Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
HTTP-IN DNS Darien Caldwell Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
Lame Object DNS and Cross Sim Messaging Liandra Ceawlin Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
llXorBase64StringsCorrect SignpostMarv Martin An implementation of llXorBase64StringsCorrect in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via llHTTPRequest.
lsl_fu.php SignpostMarv Martin A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
Name2Key.php Jor3l Boa Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
Public Object DNS Liandra Ceawlin Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
Silo Zero Linden General purpose data store in PHP. Use this to persist arbitrary data from LSL via llHTTPRequest. See:
  • Readme and Archive apparently no longer there or WP stole the redirect for them. Talia Tokugawa 24/03/17
Silverday ObjectDNS Till Stirling Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
SLDB Luc Aubret Flexible web database storage using PHP/MySQL. Used to store per-user field/value pairs from in-world objects using llHTTPRequest.
SL Asset Data Trimda Hedges A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID). Includes caching of requests and results and example application. Copyright under Eclipse Public License v1
  • Dead Links, Page is still there but there is nothing available for download. - Talia Tokugawa 24/03/17

See Also

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Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "LSL Library"

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