Difference between revisions of "Category:LSL Library"

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NOTE: Please add you scripts to this page and then add them to a category on the [[:Category:LSL Categorized Library|Categorized Library]] page.
NOTE: Please add your scripts to this page and then add them to a category on the [[:Category:LSL Categorized Library|Categorized Library]] page.


Come to this page to see complex examples that show how to combine parts of LSL.
Come to this page to see complex examples that show how to combine parts of LSL.


Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL  
Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.


Why collect complex examples here? Well, ...
Why collect complex examples here? Well, ...


There are many [[script|scripts]] that have become buried in the [[Old forum Scripting Library index| old forum Scripting Library]], the [http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 2010 library archive], or the current [http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary LSL Scripting Library]; were lost with the death of the early scripting forums; or sit idle in [[inventory|inventories]] that could be useful and should be more accessible.
There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The [http://community.secondlife.com/t5/Community-General/Upgrading-the-Forums/bc-p/77385 Huge Leap] to the new [http://www.jivesoftware.com/ Jive software], while traumatic and disruptive, has failed to dispose of  what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.


Other scripters may be in the same situation. This wiki is a well-suited medium for a script library. Feel free to add your scripts to the script library by creating new pages for them and linking to those pages here.
# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# <s>[http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive]</s>,
# <s>[http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library]</s>.


Note that there are many more scripts in the LSL Library here, but you can't get to them if you don't know they exist, because they are subpages now, instead of an automatically updated category.  Good luck searching.


Visit the new [[:Category:LSL Categorized Library|Categorized Library]] which might help make it easier to find a script by the type of script it is. Please note, to wiki editors, if you want your script to appear on the category page after adding it to this library you need to also add it to the category library page as well.
The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the [[:Category:LSL Categorized Library|Categorized Library]].
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#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <nowiki>{{LSL Header}}</nowiki>.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <code><nowiki>{{LSL Header}}</nowiki></code>.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
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==LSL Script Library==
==LSL Script Library==


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! '''Description'''
! '''Description'''
|-
|-
||[[Script Vitality plug-in]]
||[[User:Daemonika_Nightfire/Scripts/AppLinks|<nowiki>secondlife:///app/...</nowiki>]]
||[[User:Jenna Felton|Jenna Felton]]
||{{User|Daemonika Nightfire}}
||Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|| Useful <nowiki>secondlife:///app/...</nowiki> commands for scripts, local chat, instant message, group chat, group notice & profiles.
|-
|[[Teleporter_Anywhere]]
|{{User|Luxen Resident}}
| Zx Teleporter Anywhere v5.1.
|-
|[[Ultimate_Radar]]
|{{User|Luxen Resident}}
| Zx Ultimate Radar v5.
|-
|[[Language_Scanner]]
|{{User|Luxen Resident}}
|Zx Language Scanner v5.
|-
|[[Visitor_Counter_Tracker]]
|{{User|Luxen Resident}}
|Zx Visitor Counter - Tracker v3.1.
|-
|[[Notecard_Configuration_Reader_by_Maddox_Deluxe]]
|{{User2|Maddox Deluxe}}
|Notecard Multi-line Entries Configuration Reader v1.6.
|-
|[[User:Yumi Murakami/Addiction Moderator|Addiction Moderator and World Clock]]
|{{User|Yumi Murakami}}
|Keep tabs on usage of SL and easily share local times with other users.
|-
|[[User:Yumi Murakami/Bijocam And Other Camera Scripts|Bijocam and Other Camera Scripts]]
|{{User|Yumi Murakami}}
|Various camera control systems for machinima, security, and other effects.
|-
|[[Recent Avatar Scanner]]
|{{User|Ackley Bing|Ackley}}
|Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
|-
|[[Target Crosshair HUD]]
|{{User|Ackley Bing|Ackley}}
|A 2 prim HUD with crosshair targets nearby players names, profiles and user key
|-
|[[User:Ackley Bing/Basic Sim Status Button Indicator HUD|Basic Sim Status Button Indicator HUD]]
|{{User|Ackley Bing|Ackley}}
|A single prim HUD. Color indicates sim status changes.
|-
|[[Basic Target Scanner HUD]]
|{{User|Ackley Bing|Ackley}}
|A single prim HUD.  Scrolls through nearby players names, photos and user key.
|-
|[[StringIsNum|(Function) StringIsNum]]
|{{User|Zion Tristan}}
|A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|-
|[[Remove all scripts from a linkset]]
|{{User2|Dahlia Orfan}}
|Remove all scripts from a linkset.
|-
|[[RLV Viewer Titler]]
||{{User2|Jenna Felton}}
|Titler displaying viewer and it's version, revealed via RLV interface.
|-
|[[Sim Restart Notifyer]]
||{{User2|Jenna Felton}}
|On region restart, notifyes registered residents about the sim is online and the current sim version
|-
|[[Script Vitality plug-in]]
||{{User2|Jenna Felton}}
|Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|-
|[[Chat Painter]]
||{{User2|Jenna Felton}}
|Changes texture and collor properties of named prims in a linkset by using chat commands.
|-
|[[1st necessity of SL]]
|{{User|Beer Dailey}}
|Monitors for avatars and (de)activates scripts states to control script performance/lag.
|-
|[[3D Radar]]
|{{User|Jesse Barnett}}
|Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|-
|[[RegionSitTeleport]]
|{{User|Vincent Nacon}}
|A very simple and clean sit/unsit teleporter.
|-
|[[Avatar Position Adjustement to Avatar Height When Sitting]]
|{{User|Cay Trudeau}}
|Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
|-
|[[AbcText]]
|{{User|Ange Capalini}}
|EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|-
|-
||[[1st necessity of SL]]
|[[Access (NewAge)]]
||[[User:Beer Dailey|Beer Dailey]]
|{{User|Asia Snowfall}}
||Monitors for avatars and (de)activates scripts states to control script performance/lag.
|An easy to use script for permissions on who can use the script, Public/Group/Owner
|-
|-
||[[SetLinkText]]
|[[User:Daemonika_Nightfire/Scripts/Access_Tutorial_EN|Access Tutorial (EN)]]
||[[User:Tacusin Memo|Tacusin Memo]]
|{{User|Daemonika Nightfire}}
||Custom function like llSetText only applying to linked sets.
|Short examples about permission to executable commands.
|-
|-
||[[3D Radar]]
|[[Aim Detection]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User2|Han Shuffle|Dugley Reanimator}}
||Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|Monitors for avatars and reports back to owner about who is aiming at them.
|-
|-
||[[AbcText]]
|[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|Anti (copy & transfer)]]
||[[User:Ange Capalini|Ange Capalini]]
|{{User|Daemonika Nightfire}}
||EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
|-
|-
||[[Access (NewAge)]]
|[[User:Daemonika_Nightfire/Scripts/Anti_Rezz|Anti Rezz]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Daemonika Nightfire}}
||An easy to use script for permissions on who can use the script, Public/Group/Owner
|This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.
|-
|-
||[[Aim Detection]]
|[[AntiDelay Node]]
||[[User:Han Shuffle|Dugley Reanimator]]
|{{User|Xaviar Czervik}}
||Monitors for avatars and reports back to owner about who is aiming at them.
|Uses [[llMessageLinked]] to stop those pesky delays.
|-
|-
||[[AnkleLock]]
|[[AO Overriding Pose Ball]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Jesse Barnett}}
||An ankle lock script and attached animation to fix your displaced shoes. This will help if your shoes look displaced when you sit in certain poses or when your animation overrider is active.
|No more turning your AO off and on when you sit down
|-
|-
||[[AntiDelay Node]]
|[[ARCFOUR Strong Encryption Implementation]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Nekow42 Zarf}}
||Uses [[llMessageLinked]] to stop those pesky delays.
|An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
|-
|-
||[[AO Overriding Pose Ball]]
|[[Assembly Programming Language|Assembly-Like Programming Language]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Xaviar Czervik}}
||No more turning your AO off and on when you sit down
|A compiler that runs assembly-like programs.
|-
|-
||[[ARCFOUR Strong Encryption Implementation]]
|[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
||[[User:Nekow42 Zarf|Nekow42 Zarf]]
|{{User2|Alynna Vixen}}
||An LSL implementation of ARCFOUR, the most popular stream cipher still in use. It is licensed under a Creative Commons Attribution 3.0 license.
|This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|-
|-
||[[Artillery]]
|[[AvatarFollower]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Dale Innis}}
||An artillery gun script, performing the necessary calculations based on a user-chosen velocity, in order to hit a designated target avatar.
|Allows one avatar to automatically follow another.
|-
|-
||[[Assembly Programming Language|Assembly-Like Programming Language]]
|[[Avatar Radar (NewAge)]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Asia Snowfall}}
||A compiler that runs assembly-like programs.
|Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|-
|-
||[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
|[[Base2Dec]]
||[[User:Alynna Vixen|Alynna Vixen]]
|{{User|Siann Beck}}
||This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|Convert a number to decimal from any base.
|-
|-
||[[AvatarFollower]]
|[[BaseN]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Nexii Malthus}}
||Allows one avatar to automatically follow another.
|Variable base compression, dynamically maps to usable UTF code points.
|-
|-
||[[Avatar Radar (NewAge)]]
|[[Basic Encryption Modules]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Beverly Larkin}}
||Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|-
|-
||[[Base2Dec]]
|[[Be happy]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Emmas Seetan}}
||Convert a number to decimal from any base.
|Basic smile attachment script, makes your avatar smile.
|-
|-
||[[BaseN]]
|[[Beat The Average Vendor]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User2|Kristen Giano}}
||Variable base compression, dynamically maps to usable UTF code points.
|A vendor script based on humblebundle.com
|-
|-
||[[Basic Encryption Modules]]
|[[Best Neighbor Ad Hiding Script|Best Neighbor]]
||[[User:Beverly Larkin|Beverly Larkin]]
|{{User2|Doran Zemlja}}
||Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|Reduce ad clutter by hiding ads when users are on their own land nearby.
|-
|-
||[[Be happy]]
|[[BigNum|BigNum Library (RSA Encryption)]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Xaviar Czervik}}
||Basic smile attachment script, makes your avatar smile.
|A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|-
|-
||[[Best Neighbor Ad Hiding Script|Best Neighbor]]
|[[Binary Clock v1.1|Binary Clock]]
||[[User:Doran Zemlja|Doran Zemlja]]
|{{User|Fox Diller}}
||Reduce ad clutter by hiding ads when users are on their own land nearby.
|A Binary Clock.
|-
|-
||[[BigNum|BigNum Library (RSA Encryption)]]
|[[BinaryDecimalConverter]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Soundless Smalls}}
||A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|Converts a binary value to a decimal value and vice versa.
|-
|-
||[[Binary Clock v1.1|Binary Clock]]
|[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Chase Quinnell}}
||A Binary Clock.
|Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
|-
|-
||[[BinaryDecimalConverter]]
|[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
||[[User:Soundless Smalls|Soundless Smalls]]
|{{User|Rolig Loon}}
||Converts a binary value to a decimal value and vice versa.
|Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|-
|-
||[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
|[[Builders Buddy|Builder's Buddy Tool]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Newfie Pendragon}}
||Blacklist(denial of use) or a creator kill script(can delete someone's item by command on private channel)
|Script to easily move/rotate large builds that exceed the linkable size [[limits]].
|-
|-
||[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
|[[User:Daemonika_Nightfire/Scripts/Building_Rezzer|Building Rezzer 2024]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Daemonika Nightfire}}
||Dialog driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|This rezzer is my interpretation of a building rezzer.  
|-
|-
||[[Bubble Gum]]
|[[Button Click Detector]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User2|Sendao Goodman}}
||A script to create a bubble gum effect with sounds and animations.
|Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|-
|-
||[[Builders Buddy|Builder's Buddy Tool]]
|[[Camera following prim]]
||[[User:Newfie Pendragon|Newfie Pendragon]]
|{{User|Dale Innis}}
||Script to easily move/rotate large builds that exceed the linkable size limit (30 meters).
|Pair of scripts to make a prim follow your camera position around (for lights etc).
|-
|-
||[[Button Click Detector]]
|[[Camera Sync]]
||{{User|Sendao Goodman}}
|{{User|Meyermagic Salome}} and {{User2|Nomad Padar}}
||Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|A system to synchronize the cameras of two avatars.
|-
|-
||[[Camera following prim]]
|[[Chatbot]]
||[[User:Dale Innis|Dale Innis]]
|Anonymous
||Pair of scripts to make a prim follow your camera position around (for lights etc).
|Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|-
|-
||[[Camera Sync]]
|[[Chat Logger (GPL)]]
||[[User:Meyermagic Salome|Meyermagic Salome]] and [[User:Nomad Padar|Nomad Padar]]
|{{User|Nobody Fugazi}}
||A system to synchronize the cameras of two avatars.
|Chat logger which requests permission from participants before recording them.
|-
|-
||[[Chatbot]]
|[[Chat_Relay|Chat Relay]]
||Anonymous
|{{User|grumble Loudon}}
||Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|A Chat relay which can be routed using a path header and won't echo.
|-
|-
||[[Chat Logger (GPL)]]
|[[ClickAndDrag]]
||[[User:Nobody Fugazi|Nobody Fugazi]]
|{{User|Nexii Malthus}}
||Chat logger which requests permission from participants before recording them.
| Click and Drag user interface elements using dynamic feedback
|-
|-
||[[Chat_Relay|Chat Relay]]
|[[User:Lou_Netizen/HTTP_GET_Example_(GridSurvey)|HTTP Get Example (GridSurvey)]]
||[[User:grumble Loudon|grumble Loudon]]
|{{User|Lou Netizen}}
||A Chat relay which can be routed using a path header and won't echo.
|Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
|-
|-
||[[ClickAndDrag]]
|[[Code Racer]]
||[[User:Nexii Malthus|Nexii Malthus]]
|Anonymous
|| Click and Drag user interface elements using dynamic feedback
|Race two versions of code forever, to see which runs faster.
|-
|-
||[[Code Racer]]
|[[Code Sizer]]
||Anonymous
|Anonymous
||Race two versions of code forever, to see which runs faster.
|Count the bytes compiled from source code, to measure how to write small code.
|-
|-
||[[Code Sizer]]
|[[Collision message sender]]
||Anonymous
|{{User2|Taff Nouvelle}}
||Count the bytes compiled from source code, to measure how to write small code.
|Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
|[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
||[[User:Void_Singer|Void_Singer]]
|{{User|Void Singer}}
||Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|-
|-
||[[Color Changer|Color Changer Plus]]
|[[Color Changer|Color Changer Plus]]
||[[User:Neo Calcutt|Neo Calcutt]]
|{{User2|Neo Calcutt}}
||A color changer with 14 colors, a random function, and a custom vector function.
|A color changer with 14 colors, a random function, and a custom vector function.
|-
|-
||[[Color conversion scripts|Color Conversion]]
|[[Color conversion scripts|Color Conversion]]
||[[User:Sally LaSalle|Sally LaSalle]]
|{{User|Sally LaSalle}}
||Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|-
|-
||[[ColorConvert]]
|[[ColorConvert]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Siann Beck}}
||Convert color values to vector from RGB, hex or HTML color name.
|Convert color values to vector from RGB, hex or HTML color name.
|-
|-
||[[Color script]]
|[[Color script]]
||[[User:Masakazu Kojima|Masakazu Kojima]]
|{{User2|Masakazu Kojima}}
||Script for changing colors trough a listener with pre-defined colors.
|Script for changing colors trough a listener with pre-defined colors.
|-
|-
||[[Library Combined Library|Combined Library]]
|[[Library Combined Library|Combined Library]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Strife Onizuka}}
||Library of mostly encoding and decoding functions, some more useful then others.
|Library of mostly encoding and decoding functions, some more useful then others.
* String functions: Replace / Trim right / Trim left / Trim both
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
* List functions: Replace / Compare
|-
|-
||[[Computer:jaycoonlanguage]]
|[[Computer:jaycoonlanguage]]
||[[User:jayco121 Bing|jayco121 Bing]]
|{{User|jayco121 Bing}}
|| A language written in LSL that is meant for my computer (available at the shop).
| A language written in LSL that is meant for my computer (available at the shop).
|-
|-
||[[Read Note Card Configuration|Configuration Notecard Reader]]
|[[Read Note Card Configuration|Configuration Notecard Reader]]
||{{User|Dedric Mauriac}}
|{{User|Dedric Mauriac}}
||A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|-
|-
||[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
|[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
||[[Lear Cale|Lear Cale]]
|[[Lear Cale|Lear Cale]]
||Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|-
|-
||[[Library_Chat_Relay|Conversation Relay]]
|[[Library_Chat_Relay|Conversation Relay]]
||[[User:Jippen Faddoul|Jippen Faddoul]]
|{{User|Jippen Faddoul}}
||Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|-
|-
||[[Curtain script]]
|[[Curtain script]]
||[[User:Zilla Larsson|Zilla Larsson]]
|{{User|Zilla Larsson}}
||A simple script to retract/stretch curtains, blinds, bedcovers and more
|A simple script to retract/stretch curtains, blinds, bedcovers and more
|-
|-
||[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
|[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
||[[User:Hawkster Westmoreland|Hawkster Westmoreland]]
|{{User|Hawkster Westmoreland}}
||A customizable way to cycle dialog items with pagination
|A customizable way to cycle dialog items with pagination
|-
|-
||[[Dataserver API]]
|[[Dataserver API]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Revolution Perenti}}
||Dataserver Framework for Notecards.
|Dataserver Framework for Notecards.
|-
|-
||[[Date Library]]
|[[Date Library]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Corto Maltese}}
|| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|-
|-
||[[Day of the Week]]
|[[Day of the Week]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|DoteDote Edison}}
||Function to get day of the week from [[llGetUnixTime]].
|Function to get day of the week from [[llGetUnixTime]].
|-
|-
||[[Days in Month]]
|[[Days in Month]]
||[[User:IntLibber Brautigan begin_of_the_skype_highlighting     end_of_the_skype_highlighting begin_of_the_skype_highlighting     end_of_the_skype_highlighting|IntLibber Brautigan]]
|{{User|IntLibber Brautigan}}
||Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|-
|-
||[[Deed Tools]]
|[[Deed Tools]]
||[[User:Falados Kapuskas|Falados Kapuskas]]
|{{User|Falados Kapuskas}}
||Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|*DS*_DEMO_Shield]]
|[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|DEMO_Shield]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||With this script, it is impossible to use these scripts in copied (Copybot) object.
|With this script, it is impossible to use these scripts in copied (Copybot) object.
|-
|-
||[[Describe Chatter]]
|[[Describe Chatter]]
||Anonymous
|Anonymous
||Chat to see yourself as others do.
|Chat to see yourself as others do.
|-
|-
||[[Dialog Control]]
|[[Dialog Control]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Nargus Asturias}}
|| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]](), with built-in timer and [[link_message]]() notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]], with built-in timer and [[link_message]] notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
|-
|-
||[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
|[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
||[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|SimonT Quinnell}}
|| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
|-
|-
||[[Dialog NumberPad|Dialog Number Pad]]
|[[Dialog NumberPad|Dialog Number Pad]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|DoteDote Edison}}
||Use a dialog to accept positive integer input from users.
|Use a dialog to accept positive integer input from users.
|-
|-
||[[Display Names Radar]]
|[[Display Names Radar]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Cerise Sorbet}}
||Simple HUD type avatar radar that can show [[display names]] and script memory usage
|Simple HUD type avatar radar that can show [[display names]] and script memory usage
|-
|-
||[[Display Names to Key]]
|[[Display Names to Key]]
||[[User:Joran Yoshikawa|Joran Yoshikawa]]
|{{User|Joran Yoshikawa}}
||Simple way to get UUIDs from displaynames
|Simple way to get UUIDs from displaynames
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|*DS*_Display-Username_Online_Indicator]]
|[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|Display-Username_Online_Indicator]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.  
|This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
|-
|-
||[[Displayer Script]]
|[[Displayer Script]]
||[[User:Akinori Kimagawa|Akinori Kimagawa]]
|{{User|Akinori Kimagawa}}
||Display Words On Top Of An Object
|Display Words On Top Of An Object
|-
|-
||[[Distributed Primitive Database]]
|[[Drink script]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Emmas Seetan}}
||The distributed primitive database (DPD) is a database which is meant to survive entirely in SL by using redundancy, replication and time synchronisation to maintain the consistency of the dataset contained in the DPD node/primitives spread out between regions and even grids. Similarly to the [[Intercom]], the robustness of the theory would allow users to maintain a cross-grid database; as of 30 of August 2011 I have managed to couple and replicate data between the two grids by using the methodology described in the script article.
|Used mainly for food and drink in Second Life.
|-
|-
||[[Drink script]]
|[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|Single_AO-Sit]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Daemonika Nightfire}}
||Used mainly for food and drink in Second Life.
|Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|*DS*_Single_AO-Sit]]
|[[TOXDropBox|DropBox]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Dimentox Travanti}}
||Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
| This is a Drop box which allows people to drop certain items in a object & has many config options.
|-
|-
||[[TOXDropBox|DropBox]]
|[[Efficiency Tester]]
||[[User:Dimentox Travanti|Dimentox Travanti]]
|{{User|Xaviar Czervik}}
|| This is a Drop box which allows people to drop certain items in a object & has many config options.
|Tests the speed of a function.
|-
|-
||[[Efficiency Tester]]
|[[Email-to-IM|Email2IM]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|DoteDote Edison}}
||Tests the speed of a function.
|Send IMs to SL friends via [[email]].
|-
|-
||[[Email-to-IM|Email2IM]]
||[[User:DoteDote Edison|DoteDote Edison]]
||Send IMs to SL friends via [[email]] (translate emails from friends into IMs).
|-
|-
|[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
|{{User|Kireji Haiku}}
|Encrypted Region-wide chat
|-
|-
||[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
|[[ExplodingObjects]]
||'''[[User:Kireji Haiku|Kireji Haiku]]''' <sup><small>([[User talk:Kireji Haiku|talk]]|[[Special:Contributions/Kireji Haiku|contribs]])</small></sup>
|{{User|Dale Innis}}
||Encrypted Region-wide chat
|Causes an object (of the appropriate type) to explode on command.
|-
|-
||[[ExplodingObjects]]
|[[FadeEasy]]
||[[User:Dale Innis|Dale Innis]]
|{{User2|Nika Rugani}}
||Causes an object (of the appropriate type) to explode on command.
|The easy way of fading objects in or out (Using llSetLinkAlpha)
|-
|-
||[[FadeEasy]]
|[[FastConeSpread]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Nexii Malthus}}
||The easy way of fading objects in or out (Using llSetLinkAlpha)
| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|-
|-
||[[FastConeSpread]]
|[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|PixelProphet Lane}}
|| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|-
|-
||[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
|[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|PixelProphet Lane}}
||Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|Receive important Grid information in-world
|-
|-
||[[Find Avatar Key|Find Avatar Key]]
|[[Find Avatar Key|Find Avatar Key]]
||[[User:Huney Jewell|Huney Jewell]]
|{{User2|Huney Jewell}}
||Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|-
|-
||[[First Name Letter Prize]]
|[[First Name Letter Prize]]
||[[User:RaithSphere Whybrow|RaithSphere Whybrow]]
|{{User|RaithSphere Whybrow}}
||Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|-
|-
||[[Fix Small Prims|Fix_Small_Prims]]
|[[Fix Small Prims|Fix_Small_Prims]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|Emma Nowhere}}
||Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|-
|-
||[[Flight Assist]]
|[[Float2Hex]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Strife Onizuka}}
||Flight feather / flight band implementation supporting various commands and allowing you to fly above the clouds.
|Very useful for transporting [[float|floats]].
|-
|-
||[[Float2Hex]]
|[[Float Box Contents]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Rolig Loon}}
||Very useful for transporting [[float|floats]].
|Displays object inventory in hover text, identified by type and updated marquee-style.
|-
|-
||[[Float Box Contents]]
|[[Follower (script)|Follower]]
||[[User:Rolig Loon|Rolig Loon]]
|Unknown, uploaded by {{User|Slik Swindlehurst}}
||Displays object inventory in hover text, identified by type and updated marquee-style.
|Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|-
|-
||[[Follower (script)|Follower]]
|[[FURWARE_text]]
||Unknown, uploaded by [[User:Slik Swindlehurst|Slik Swindlehurst]]
|{{User|Ochi Wolfe}}
||Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|Versatile text-on-prim script, open source under the MIT license
|-
|-
||[[GA Event Notifier]]
|[[GA Event Notifier]]
||[[User:Victor Hua|Victor Hua]]
|{{User|Victor Hua}}
||Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|-
|-
||[[Geometric|Geometric Library]]
|[[Geometric|Geometric Library]]
||Community Project
|Community Project
||A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|-
|-
||[[Get Profile Picture]]
|[[Get Profile Picture]]
||[[User:Valentine Foxdale|Valentine Foxdale]]
|{{User2|Valentine Foxdale}}
||Sets the texture of the object to profile picture of the person that touches ot
|Sets the texture of the object to profile picture of the person that touches ot
|-
|-
||[[GetTimestampOffset]]
|[[GetTimestampOffset]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Siann Beck}}
||Returns [[llGetTimestamp]]() with an hour offset.
|Returns [[llGetTimestamp]] with an hour offset.
|-
|-
||[[Give InvItem every n hours]]
|[[Give InvItem every n hours]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Criz Collins}}
||Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.  
|Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
|-
|-
||[[Give random object]]
|[[Give random object]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Emmas Seetan}}
||Touch to receive a random object in the prim's inventory
|Touch to receive a random object in the prim's inventory
|-
|-
||[[Giver]]
|[[User:Yumi Murakami/Golden Vendor|Golden Vendor]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Yumi Murakami}}
||A menu-driven script that will hand out the objects in a prim. Supports multiple pages.
|A cross between a vendor and a game.
|-
|-
||[[Google Charts]]
|[[Google Charts]]
||[[User:Dedric Mauriac|Dedric Mauriac]]
|{{User|Dedric Mauriac}}
||Create links to display raw data as a chart image.
|Create links to display raw data as a chart image.
|-
|-
||[[Google_Translator]]
|[[Google_Translator]]
||[[User:Ugleh Ulrik|Ugleh Ulrik]]
|{{User|Ugleh Ulrik}}
||Translates spanish to english, and its simple to make it any other way.
|Translates spanish to english, and its simple to make it any other way.
|-
|-
||[[Go transparent when walking]]
|[[Go transparent when walking]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Emmas Seetan}}
||An attachment that goes invisible when you walk and visible when you don't walk.
|An attachment that goes invisible when you walk and visible when you don't walk.
|-
|-
||[[Greeter]]
|[[Group Authorization]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Chase Quinnell}}
||A multi-purpose greeter with multiple options (IM, landmark, notecard, URL, visitor statistics, shared access and compatible with the [[Mail]] system) that could work for shops, clubs, galleries and any other public place.
|Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|-
|-
||[[Group Authorization]]
|[[Group key finder]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Emmas Seetan}}
||Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|Touch to find the key of the group
|-
|-
||[[Group Information v1.0]]
|[[Group Privacy]]
||[[User:Tyrennic Rivera|Tyrennic Rivera]]
|{{User|Chance Unknown}}
||When clicked the prim will show group information (set on the prim) from the official Second Life Search page.
|Security device to insure members of a group can have a private area. Deactivates when nobody present.
|-
|-
||[[Group key finder]]
|[[Hello Avatar]]
||[[User:Emmas Seetan|Emmas Seetan]]
|Linden Lab
||Touch to find the key of the group
|SL's default script.
|-
|-
||[[Group Privacy]]
|[[Hello Avatar Companion]]
||[[User:Chance Unknown|Chance Unknown]]
|[[Chase Quinnell]]
||Security device to insure members of a group can have a private area. Deactivates when nobody present.
|Companion to the original [[Hello Avatar]] script
|-
|-
||[[Hello Avatar]]
|[[HexText]]
||Linden Lab
|{{User|Hexadeci Mole}}
||SL's default script.
|Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
|-
|-
||[[Hello Avatar Companion]]
|[[Hierarchics]]
||[[Chase Quinnell]]
|{{User|Nexii Malthus}}
||Companion to the original [[Hello Avatar]] script
| Advanced script to create an efficient self-aware hierarchic structure.
|-
|-
||[[Hierarchics]]
|[[Hierarchics2]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| Advanced script to create an efficient self-aware hierarchic structure.
| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|-
|-
||[[Hierarchics2]]
|[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Rolig Loon}}
|| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
|-
|-
||[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
|[[Holodeck]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Revolution Perenti}}
||Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.  
|Home Rezzing System.
|-
|-
||[[Holodeck]]
|[[HUD Dots Radar]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Cerise Sorbet|Cerise}}
||Home Rezzing System (Open Source).
|HUD target example, draws dots on the HUD over avatars in view.
|-
|-
||[[HUD Dots Radar]]
|[[Interpolation|Interpolation Library]]
||[[User:Cerise Sorbet|Cerise]]
|{{User|Nexii Malthus}}
||HUD target example, draws dots on the HUD over avatars in view.
|A small set of interpolation functions.
|-
|-
||[[Intercom|Intercom]]
|[[Intra-Region Update Server]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Emma Nowhere}}
||A system allowing region-wide and grid-wide (as of 30 of August 2011, it also works grid-wide, a test was performed by linking up the chat between the OSGrid and SecondLife) mass chat relay. By using this you can relay a main chat across multiple regions or grids. The script was initially meant as a mid-way project in order to test and gather information for the [[Distributed Primitive Database]].
|Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|-
|-
||[[Interpolation|Interpolation Library]]
|[[Inventory_Based_Menu]]
||[[User:Nexii_Malthus|Nexii Malthus]]
|{{User|Revolution Perenti}}
||A small set of interpolation functions.
|Inventory Based Menu System.
|-
|-
||[[Intra-Region Update Server]]
|[[iTunes RPC Email|iTunes RPC]]
||[[User:Emma_Nowhere|Emma Nowhere]]
|{{User|Fox Diller}}
||Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|-
|-
||[[Inventory_Based_Menu]]
|[[Key Frame Animator|Keyframe Animator]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Jasper Flossberg}}
||Inventory Based Menu System.
| This is a KeyFrame Animator Script to simplify construction of keyframed animations.
|-
|-
||[[iTunes RPC Email|iTunes RPC]]
|[[Key Pad Door|Keypad Door]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Tdub Dowler}}
||iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
| Door and keypad with changeable code. Follow instructions carefully!
|-
|-
||[[Jingle]]
|[[Key2Name]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User2|Nika Rugani}}
||A script that will make a primitive emit a sound when you wear it and walk around. Ideal for bells, footsteps and so on...
| Key2Name service where a user no longer needs to be in the same region to get users name
|-
|-
||[[Kilt Editor|Kilt / Skirt Editor]]
|[[Kilt Editor|Kilt / Skirt Editor]]
||[[User:Brangus Weir|Brangus Weir]]
|{{User|Brangus Weir}}
|| This changes all the parameters of all the flexis in the link set in one swell foop!
| This changes all the parameters of all the flexis in the link set in one swell foop!
|-
|-
||[[Key Pad Door|Keypad Door]]
|[[landmark2slurl]]
||[[User:Tdub Dowler|Tdub Dowler]]
|{{User|Tapple Gao}}
|| Door and keypad with changeable code. Follow instructions carefully!
|Convert all landmarks in inventory to slurls
|-
|-
||[[Key2Name]]
|[[Last Sound System]]
||[[User:Nika Rugani|Nika Rugani]]
|Babbage Linden
|| Key2Name service where a user no longer needs to be in the same region to get users name
|An LSL [http://Last.fm Last.fm] client.
|-
|-
||[[Last Sound System]]
|[[LibObj]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Ochi Wolfe}}
||An LSL [http://Last.fm Last.fm] client.
|A library to manage state in LSL using an object-oriented approach.
|-
|-
||[[LibraryDisplayLandScreenshot]]
|[[LibraryDisplayLandScreenshot]]
||[[User:Jon Desmoulins|Jon Desmoulins]]
|{{User|Jon Desmoulins}}
||A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|-
|-
||[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
|[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|-
|-
||[[Limit Vendor]]
|[[Linkset resizer]]
||[[User:Kira Komarov|Kira Komarov]]
|Maestro Linden
||This is a vendor supporting any number of items with different prices which will only dispense a certain number of individual items by setting limits for each item based on a notecard configuration.
|Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|-
|-
||[[Linkset resizer]]
|[[Linkset resizer with menu]]
||[[User:Maestro Linden|Maestro Linden]]
|{{User|Brilliant Scientist}}
||Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|-
|-
||[[Linkset resizer with menu]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Example v3.0.00]]
||[[User:Brilliant Scientist|Brilliant Scientist]]
|{{User|Daemonika Nightfire}}
||A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|Single resize script for a complete linkset with save and restore option.
|-
|-
||[[Pointing Stick]]
|[[Pointing Stick]]
||[[User: rhonin Nissondorf|rhonin Nissondorf]]
|{{User|rhonin Nissondorf}}
||A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|-
|-
||[[Gun Script]]
|[[Gun Script]]
||[[User:rhonin Nissondorf| rhonin Nissondorf]]
|{{User|rhonin Nissondorf}}
||Shoots out "ammo" from the root prim of your "gun".
|Shoots out "ammo" from the root prim of your "gun".
|-
|-
||[[Linkset Resizer 2]]
|[[Grenade Script]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|rhonin Nissondorf}}
||A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|Uses a timed factor to add influence to the velocity of a throw object.
|-
|-
||[[List2CSV]]
|[[Linkset Resizer 2]]
||[[User:Kunnis Basiat|Kunnis Basiat]]
|{{User|Emma Nowhere}}
||List2CSV & CSV2List that include preserving type and escaping characters.
|A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|-
|-
||[[list_cast]]
|[[List2CSV]]
||[[User:Fractured Crystal|Fractured Crystal]]
|{{User|Kunnis Basiat}}
||Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|Similar to [[llList2CSV]] & [[llCSV2List]] which includes preserving type and escaping characters.
|-
|-
||[[Listener Script]]
|[[list_cast]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User2|Fractured Crystal}}
||Use to [[listen]] to other people's conversations (Like spying)
|Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|-
|-
||[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
|[[Listener Script]]
||[[User:Void Singer|Void Singer]]
|{{User|Emmas Seetan}}
||Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|Use to [[listen]] to other people's conversations (Like spying)
|-
|-
||[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
|[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|-
|-
||[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
|[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Returns an input List in reverse order
|Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|-
|-
||[[LinksetIndexing]]
|[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Void Singer}}
||Functions for indexing a linkset by patterns or names down to their linkset numbers.
|Returns an input List in reverse order
|-
|-
||[[Live Event Timeout]]
|[[LinksetIndexing]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Nexii Malthus}}
||A script which will set the the music URL back to a radio station of your liking when a DJ leaves or forgets to switch back the URL after a live event. It takes multiple DJs, using a notecard and several configuration parameters.
|Functions for indexing a linkset by patterns or names down to their linkset numbers.
|-
|-
||[[Load URL]]
|[[llGetAgentList Sim-Wide Radar]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Tiaeld Tolsen}}
||Touch to get a dialog to visit the URL inside the script.
|Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|-
|-
||[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
|[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Low lag client server dancemachine.
| Low lag client server dancemachine.
|-
|-
||[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]  
|[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Client server media control for music, video, youtube, pictures, and texture animations.
| Client server media control for music, video, youtube, pictures, and texture animations.
|-
|-
||[[User:Kephra_Nurmi/lsDialog|lsDialog]]
|[[User:Kephra_Nurmi/lsDialog|lsDialog]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Universal notecard driven menu dialog system.
| Universal notecard driven menu dialog system.
|-
|-
||[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
|[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Picture cycler with preloader.
| Picture cycler with preloader.
|-
|-
||[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
|[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kephra Nurmi}}
|| Simple 'try' and 'buy' vendor system.
| Simple 'try' and 'buy' vendor system.
|-
|-
||[[LSL_languageAPI]]
|[[LSL_languageAPI]]
||[[User:Gypsy paz|Gypsy Paz]]
|{{User|Gypsy Paz}}
||Multi-lingual API from notecard based language files
|Multi-lingual API from notecard based language files
|-
|-
||[[Mail]]
|[[Mandelbrot Explorer]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Babbage Linden}}
||An system for sending objects to multiple recipients automatically supporting shared access and [[Greeter]] compatible auto-subscriptions.
|An interactive fractal explorer.
|-
|-
||[[Mandelbrot Explorer]]
|[[Materialization Effects]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Overbrain Unplugged}}
||An interactive fractal explorer.
| Special effects to add to rezzing events to simulate a teleportation or materialization.
|-
|-
||[[Materialization Effects]]
|[[Materialization Effects 2]]
||[[User:Overbrain Unplugged|Overbrain Unplugged]]
|{{User2|Nika Rugani}}
|| Special effects to add to rezzing events to simulate a teleportation or materialization.
| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
|-
|-
||[[Materialization Effects 2]]
|[[Matrix Functions]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User2|Kyle Flynn}}
|| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
| A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
|-
|-
||[[Memory Module]]
|[[Merge Sort]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Xaviar Czervik}}
||An example of pseudo-persistent variable in-world storage.
|Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|-
|-
||[[Merge Sort]]
|[[Minesweeper]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|A simple minesweeper game.
|-
|-
||[[Minesweeper]]
|[[Morse Code]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Bobbyb30 Swashbuckler}}
||A simple minesweeper game.
|A script that allows for the conversion to and from morse code and can "play" morse code.
|-
|-
||[[Mood Color Changer]]
|[[Multi-displays Texture Cycler]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Nargus Asturias}}
||A script that changes the color of all primitives in a linkset depending on the smileys the owner types on the main chat.
|A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|-
|-
||[[Morse Code]]
|[[Multi Item Rezzer|Multi Item Rezzer]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Jesse Barnett}}
||A script that allows for the conversion to and from morse code and can "play" morse code.
|A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|-
|-
||[[Multi-displays Texture Cycler]]
|[[Multirezzer|Multirezzer (on collision)]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User2|Beet Streeter}}
||A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|Spawns up to 10 objects when the object containing the script collides with a user.
|-
|-
||[[Multi Item Rezzer|Multi Item Rezzer]]
|[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Allen Kerensky}}
||A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|-
|-
||[[Multirezzer|Multirezzer (on collision)]]
|[[Name2Key in LSL]]
||[[User:Beet Streeter|Beet Streeter]]
|{{User|Maeva Anatine}}
||Spawns up to 10 objects when the object containing the script collides with a user.
|Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|-
|-
||[[User:Allen_Kerensky/Myriad_Lite_Preview_4|Myriad Lite Preview 4 RPG System]]
|[[Name2Key]]
||[[User:Allen_Kerensky|Allen Kerensky]]
|{{User2|Nika Rugani}}
||Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, and practice target
|Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|-
|-
||[[Name2Key in LSL]]
|[[NexiiText]]
||[[User:Maeva Anatine|Maeva Anatine]]
|{{User|Nexii Malthus}}
||Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|-
|-
||[[Name2Key]]
|[[NexiiText2]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Nexii Malthus}}
||Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|-
|-
||[[NexiiText]]
|[[No Auto-Return]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Bellla Clarity}}
|| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|-
|-
||[[NexiiText2]]
|[[No Auto-Return NR]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Jor3l Boa}}
|| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|-
|-
||[[No Auto-Return]]
|[[No Auto-Return (Multi)]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Xaviar Czervik}}
||To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|A revision of Bella's that works for multi-prim objects.
|-
|-
||[[No Auto-Return NR]]
|[[No Limit Teleporter]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Morgam Biedermann}}
||This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|Teleport to infinite altitudes (up to 4096m)
|-
|-
||[[No Auto-Return (Multi)]]
|[[Object Size]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Chase Quinnell}}
||A revision of Bella's that works for multi-prim objects.
|Gets the dimensions and footprint of a linkset
|-
|-
||[[No Limit Teleporter]]
|[[Object to Data v1.4|Object to Data]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Xaviar Czervik}}
||Teleport to infinite altitudes (up to 4096m)
|Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|-
|-
||[[Object Size]]
|[[Online Indicator|Online Indicator]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Kristy Fanshaw}}
||Gets the dimensions and footprint of a linkset
|Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|-
|-
||[[Object to Data v1.4|Object to Data]]
|[[Open Group Join]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Alicia Stella}}
||Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|User Touches Object to Join Group from Group Info window, (no bot.)
|-
|-
||[[Online Indicator|Online Indicator]]
|[[Open Prim Animator]]
||[[User:Kristy Fanshaw|Kristy Fanshaw]]
|{{User|Todd Borst}}
||Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|Single script prim animation tool. Menu driven, easy to use.
|-
|-
||[[Open Group Join]]
|[[Open Zyngo Skin Installer]]
||[[User:Alicia Stella|Alicia Stella]]
|{{User2|Tmzasz Luminos}}
||User Touches Object to Join Group from Group Info window, (no bot.)
|A Simple Script designed to install skins on the popular Skill machines.
|-
|-
||[[Open Prim Animator]]
|[[One Script, many doors]]
||[[User:Todd Borst|Todd Borst]]
|{{User|Kyrah Abattoir}}
||Single script prim animation tool.  Menu driven, easy to use.
|Door script able to manage more than 50 linked doors from a single script instance.
|-
|-
||[[Open Zyngo Skin Installer]]
|[[ParseString2List]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User|Strife Onizuka}}
||A Simple Script designed to install skins on the popular Skill machines.
|Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|-
|-
||[[One Script, many doors]]
|[[Password Generator]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User2|Syntrax Canucci}}
||Door script able to manage more than 50 linked doors from a single script instance.
|This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|-
|-
||[[ParseString2List]]
|[[Pathfinder]]
||[[User:Strife Onizuka|Strife Onizuka]]
|Babbage Linden
||Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|A potential field based pathfinding library.
|-
|-
||[[Password Generator]]
|[[Personal ATM Machine]]
||[[User:Syntrax Canucci|Syntrax Canucci]]
|{{User|Jessikiti Nikitin}}
||This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|-
|-
||[[Pathfinder]]
|[[Phantom Child]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Aeron Kohime}}
||A potential field based pathfinding library.
|Causes a child in a link set to become phantom without the entire object becoming phantom.
|-
|-
||[[Pay to Strip]]
|[[PHP_RegionFunctions]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Gypsy Paz}} and {{User2|Zayne Exonar}}
||This script is mainly meant for dancers and uses RLV to allow people to strip an avatar by making every clothes and attachment piece removable, respectively detachable for a settable price.
|Three useful PHP functions to get region info
|-
|-
||[[Personal ATM Machine]]
|[[PhysicsLib]]
||[[User:Jessikiti Nikitin|Jessikiti Nikitin]]
|{{User|Nexii Malthus}}
||Allows deposits and withdrawals into another of your accounts, without the account being logged in.
| Interesting set of fun physics functions.
|-
|-
||[[Phantom Child]]
|[[Play and Loop Sound]]
||[[User:Aeron Kohime|Aeron Kohime]]
|{{User|Bellla Clarity}}
||Causes a child in a link set to become phantom without the entire object becoming phantom.
|Very short and simple script; plays and loops a sound in an object.
|-
|-
||[[PHP_RegionFunctions]]
|[[Posing stand|Posing Stand]]
||[[User:Gypsy Paz|Gypsy Paz]] and [[User:Zayne Exonar|Zayne Exonar]]
|{{User|Bellla Clarity}}
||Three useful PHP functions to get region info
|Just a pose script to edit [[attachments]] more easily.
|-
|-
||[[PhysicsLib]]
|[[PosJump]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Uchi Desmoulins}}
|| Interesting set of fun physics functions.
|A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|-
|-
||[[Play and Loop Sound]]
|[[Prefix Calculator]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Xaviar Czervik}}
||Very short and simple script; plays and loops a sound in an object.
| A calculator that evaluates expressions in prefix notation.
|-
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
||[[Posing stand|Posing Stand]]
||[[User:Bellla Clarity|Bella Clarity]]
||Just a pose script to edit [[attachments]] more easily.
|-
||[[PosJump]]
||[[User:Uchi Desmoulins|Uchi Desmoulins]]
||A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|-
||[[Puppeteer]]
||[[User:Kira Komarov|Kira Komarov]]
||A simple puppeteer script that will allow you to record and animate prim movements and rotations.
|-
|-
||[[Prefix Calculator]]
|[[Profile Picture]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Jor3l Boa}}
|| A calculator that evaluates expressions in prefix notation.
|A working profile picture script with the new SecondLife API (1/11/2011)
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
|-
|-
||[[Profile Generator]]
|[[Progress Bar]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Nexii Malthus}}
||A cynical script for generating boilerplate profiles by based on cliches and profile memes.
| Flexible and powerful little function for creating progress bars useful in hovertext.
|-
|-
||[[Profile Picture]]
|[[Pseudo-random Number Generator]]
||[[User: Jor3l Boa|Jor3l Boa]]
|{{User|Xaviar Czervik}}
||A working profile picture script with the new SecondLife API (1/11/2011)
|Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|-
|-
||[[Progress Bar]]
|[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Rolig Loon}}
|| Flexible and powerful little function for creating progress bars useful in hovertext.
|A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|-
|-
||[[Pseudo-random Number Generator]]
|[[Rainbow_palette]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Rui Clary}}
||Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|Build a color picker, using only one prim, and a few lines of code.
|-
|-
||[[Quick Collar]]
|[[Random Gaussian Number Generator]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User2|Vlad Davidson}}
||A simple, no-bulk, no external database and essential feature-packed RLV collar script for your pleasures.
|Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|-
|-
||[[Quicksort]]
|[[Random AV Profile Projector]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Debbie Trilling}}
||LSL implementation of the Quicksort algorithm.
|Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|-
|-
||[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
|[[Random Object Vendor]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|CodeBastard Redgrave}}
||A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|Simple vendor that gives out random objects when paid the right amount
|-
|-
||[[Racter]]
|[[Random Password Generator]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Jor3l Boa}}
||In-world, multi-purpose chatterbot (Eliza/A.L.I.C.E. inspired) supporting multiple configurable hot-swappable brain-files with a wide range of applications.
|Generate Random passwords based on String Length.
|-
|-
||[[Rainbow_palette]]
|[[RandomPrimParams]]
||[[User:Rui Clary|Rui Clary]]
|{{User|Xintar Citron}}
||Build a color picker, using only one prim, and a few lines of code.
|Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
|-
|-
||[[Random Gaussian Number Generator]]
|[[RavText]]
||[[User:Vlad Davidson|Vlad Davidson]]
|{{User|Ravenous Dingo}}
||Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|-
|-
||[[Random AV Profile Projector]]
|[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
||[[User:Debbie Trilling|Debbie Trilling]]
|{{User|PixelProphet Lane}}
||Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|-
|-
||[[Random Object Vendor]]
|[[RentalBoxv1|Rental Box, Simply]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User2|Sendao Goodman}}
||Simple vendor that gives out random objects when paid the right amount
|Simple explanation of how to make rental boxes.
|-
|-
||[[Random Password Generator]]
|[[Rental Cube]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Hank Ramos}}
||Generate Random passwords based on String Length.
|Simple cube for renting out a space.
|-
|-
||[[RavText]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|Rental-Cube]]
||[[User:Ravenous Dingo|Ravenous Dingo]]
|{{User|Daemonika Nightfire}}
||An alternate to XyText.  This is a lightweight, multiple font 10 character text display system. It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
|-
|-
||[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
|[[User:Ackley Bing/Textbox2Hovertext|Textbox2Hovertext]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Ackley Bing|Ackley}}
||Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|A simple script to allow hovertext to be set with a dialog text box.
|-
|-
||[[RentalBoxv1|Rental Box, Simply]]
|[[Remote Texture Loader]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Bobbyb30 Swashbuckler}}
||Simple explanation of how to make rental boxes.
|A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|-
|-
||[[Rental Cube]]
|[[Say Region Frames Per Second|Region Frames Per Second]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User2|Heymeriou Mystakidou}}
||Simple cube for renting out a space.
| Says the region name and frames per second out loud on command.
|-
|-
||[[Remote Texture Loader]]
|[[Resizer multi-prims|Resizer multi-prims]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User2|Christy Mansbridge}}
||A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|-
|-
||[[Say Region Frames Per Second|Region Frames Per Second]]
|[[RLV Collision Grabber]]
||[[User:Heymeriou Mystakidou|Heymariou Mystakidou]]
|{{User|Vala Vella}}
|| Says the region name and frames per second out loud on command.
|Grab people colliding with the object and sit them on a set target using RLV
|-
|-
||[[Security Orb|Security Orb]]
|[[sbDialog]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Siann Beck}}
||A regular security orb that ejects people from a land parcel supporting a menu configuration and a notecard based access list.
|A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|-
|-
||[[Resizer multi-prims|Resizer multi-prims]]
|[[Scheduler]]
||[[User:Christy Mansbridge|Christy Mansbridge]]
|{{User|Haravikk Mistral}}
||1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|Schedule multiple events using a single script timer
|-
|-
||[[sbDialog]]
|[[Scheme_Interpreter|Scheme Interpreter]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Xaviar Czervik}}
||A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|-
|-
||[[Scheduled Payments]]
|[[Script Override Functions]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Revolution Perenti}}
||A script that will allow you to make scheduled (and reoccurring) payments to multiple avatars via a notecard.  
|bypass default strings, integer etc in chat channel.
|-
|-
||[[Scheduler]]
|[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
||[[User:Haravikk Mistral|Haravikk Mistral]]
|{{User|Toady Nakamura}}
||Schedule multiple events using a single script timer
|Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts.  Use this to kill bling or other particle effects!
|-
|-
||[[Scheme_Interpreter|Scheme Interpreter]]
|[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Bobbyb30 Swashbuckler}}
||A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
|-
|-
||[[Script Override Functions]]
|[[Self Upgrading Script Enhanced]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Cron Stardust}}
||bypass default strings, integer etc in chat channel.
|Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|-
|-
||[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
|[[Sensor Visualizer]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Cerise Sorbet}}
||A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
|Shows the size and shape you get with [[llSensor]] range and arc parameters
|-
|-
||[[Self Upgrading Script Enhanced]]
|[[Serverless Key Exchange]]
||[[User:Cron Stardust|Cron Stardust]]
|{{User2|Sendao Goodman}}
||Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|Maintains a network of object keys without using an external server.
|-
|-
||[[Sensor Visualizer]]
|[[SetLinkText]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User2|Tacusin Memo}}
||Shows the size and shape you get with [[llSensor]] range and arc parameters
|Custom function like [[llSetText]] only applying to linked sets.
|-
|-
||[[Serverless Key Exchange]]
|[[SHA-1|SHA-1 Hash]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Strife Onizuka}}
||Maintains a network of object keys without using an external server.
|Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
|-
|-
||[[SHA1|SHA1 Hash]]
|[[SHA-2|SHA-2 Hash]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Strife Onizuka}}
||Performs a SHA1 Hash on an input text. Similar to MD5 only (slightly) more secure.  
|Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
|-
|-
||[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
|[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
||[[User:Flennan Roffo|Logic Scripts]]
|{{User|Flennan Roffo}}
||Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|-
|-
||[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
|[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|PixelProphet Lane}}
||Fast and efficient method to display the amount of scripts and memory usage for an agent
|Fast and efficient method to display the amount of scripts and memory usage for an agent
|-
|-
||[[Sim Map Particle Projector]]
|[[Sim Map Particle Projector]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Jesse Barnett}}
||Displays a floating map of the sim the script is in.
|Displays a floating map of the sim the script is in.
|-
|-
||[[Sim Restart Logger]]
|[[Sim Performance Collector (Web-based]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User2|DeniseHoorn Slade}}
||Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
|Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
|-
|-
||[[SIM status]]
|[[Sim Restart Logger]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Kyrah Abattoir}}
||A script that will scan and display the status of SIMs (up, down, starting, stopping, unknown, crashed) from a notecard in the same prim as the script.
|Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
|-
|-
||[[Simple Elevator in a Box]]
|[[Simple Elevator in a Box]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Hank Ramos}}
||Simple elevator example.
|Simple elevator example.
|-
|-
||[[Simple Pay Door]]
|[[Simple Pay Door]]
||[[User:Giygas Static|Giygas Static]]
|{{User|Giygas Static}}
||Simple door you pay to get access.
|Simple door you pay to get access.
|-
|-
||[[Skillingo AntiHack Script]]
|[[Skillingo AntiHack Script]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User2|Tmzasz Luminos}}
||A simple Protection script for skillingo thats modifyable to work with other machines.
|A simple Protection script for skillingo thats modifyable to work with other machines.
|-
|-
||[[Skunk Money]]
|[[Skunk Money]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Hank Ramos}}
||Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.  
|Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
|-
|-
||[[SLateIt]]
|[[SLateIt]]
||[[User:Babbage Linden|Babbage Linden]]
|Babbage Linden
||An augmented virtual reality HUD.
|An augmented virtual reality HUD.
|-
|-
||[[SLetanque]]
|[[SLetanque]]
||[[User:Babbage Linden|Babbage Linden]]
|Babbage Linden
||An LSL petanque game.
|An LSL petanque game.
|-
|-
||[[SLURL HUD]]
|[[SLURL HUD]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|CodeBastard Redgrave}}
||Touch this HUD to get a SLURL through IM, email and floating text.
|Touch this HUD to get a SLURL through IM, email and floating text.
|-
|-
||[[BuildSlurl (NewAge)]]
|[[BuildSlurl (NewAge)]]
||[[User:Archile Azalee|Archile Azalee]]
|{{User2|Archile Azalee}}
||A way to create a SLurl in a single function BuildSlurl
|A way to create a SLurl in a single function BuildSlurl
|-
|-
||[[SL Mail V1.2]]
|[[SL Mail V1.2]]
||[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Flennan Roffo}}
||Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!  
|Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|-
|-
||[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
||Second Life Needs Time Parsing over Hyper Text Transfer Protocol
|Second Life Needs Time Parsing over Hyper Text Transfer Protocol
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
|-
|-
||[[Smile]]
|[[Smooth Rotating Door]]
|[[User:Kira Komarov|Kira Komarov]]
|{{User|Toy Wylie}}
||An extended smile script supporting two smiles (extendable via a list) and a time delay triggering them at random.
|A script for doors that open and close smoothly using llTargetOmega
|-
||[[Smooth Rotating Door]]
|[[User:Toy Wylie|Toy Wylie]]
||A script for doors that open and close smoothly using llTargetOmega
|-
|-
||[[Smooth Sliding Door]]
|[[Smooth Rotating Linked Door With Hinge]]
|[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User2|Lyn Mimistrobell}}
||A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
|-
|-
||[[Song Requests]]
|[[Smooth Sliding Door]]
|[[User:Kira Komarov|Kira Komarov]]
|{{User|SimonT Quinnell}}
||Helper script for DJs, allowing listeners to request songs and make dedications.
|A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|-
|-
||[[Speed Tester]]
||[[Sound Preloader]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User2|Trinity Dejavu}}
||Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
||A tripwire that preloads a selection of sound files when avatar collides with prim.
|-
|-
||[[Spiral Staircase Generator]]
|[[Speed Tester]]
|[[User:Meyermagic Salome|Meyermagic Salome]]
|{{User|Bobbyb30 Swashbuckler}}
||Generates nice looking spiral staircases without much hassle.
|Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|-
|-
||[[Static URL's for HTTP-In Service|Static_URLs]]
|[[Spiral Staircase Generator]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Meyermagic Salome}}
||How to generate a static url for HTTP-In temporal limitations.
|Generates nice looking spiral staircases without much hassle.
|-
|-
||[[String Compare]]
|[[String Compare]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|-
|-
||[[Synchronize]]
|[[Synchronize]]
||[[User:Cay Trudeau|Cay Trudeau]]
|{{User|Cay Trudeau}}
||Makes synchronized start to a task on even/odd seconds
|Makes synchronized start to a task on even/odd seconds
|-
|-
||[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Returns an input string in reverse order
|Returns an input string in reverse order
|-
|-
||[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|-
|-
||[[Tail Messages (NewAge)]]
|[[Tail Messages (NewAge)]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Asia Snowfall}}
||A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|-
|-
||[[Taper Door (minimalistic)]]
|[[Taper Door (minimalistic)]]
||[[User:Kopilo Hallard|Kopilo Hallard]]
|{{User2|Kopilo Hallard}}
||A basic script for doors which open and close using taper.
|A basic script for doors which open and close using taper.
|-
|-
||[[Teleport HUD]]
|[[Teleport HUD]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Jesse Barnett}}
||WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
|[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
||[[User:Void_Singer|Void_Singer]]
|{{User|Void Singer}}
||Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|-
|-
||[[Text_Scroller|Text Scroller]]
|[[Text_Scroller|Text Scroller]]
||[[User:Fred_Gandt|Fred Gandt]]
|{{User|Fred Gandt}}
||A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|-
|-
||[[Bobbyb's texture changer|Texture Changers]]
|[[Bobbyb's texture changer|Texture Changers]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Bobbyb30 Swashbuckler}}
||A collection of texture changing scripts.
|A collection of texture changing scripts.
|-
|-
||[[Texture Menu Management|Texture Management]]
|[[Texture Menu Management|Texture Management]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Revolution Perenti}}
||Dialog Menu based Texture Selection.
|Dialog Menu based Texture Selection.
|-
|-
||[[Texture Particle Poofer|Texture Particle Poofer]]
|[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Xen Lisle}}
||This is a generic dialog-based particle poofer, emitting textures towards an avatar for a configurable amount of time.
|Slides a texture on mouse movement
|-
|-
||[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
|[[Tic Tac Toe]]
||[[user:Xen Lisle|Xen Lisle]]
|CG Linden
||Slides a texture on mouse movement
|Step by step demo on how to implement a larger scripting project
|-
|-
||[[Tic Tac Toe]]
|[[TightList]]
||[[User:CG Linden|CG Linden]]
|{{User|Strife Onizuka}}
||Step by step demo on how to implement a larger scripting project
|Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[TightList]]
|[[Timer Module]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Isabelle Aquitaine}}
||Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
|Manage multiple timers via linked messages.
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.  
|-
|-
||[[Timer Module]]
|[[Two Avatars on single prim]]
||[[User:Isabelle Aquitaine|Isabelle Aquitaine]]
|{{User2|Pale Janus|Cay Trudeau}}
||Manage multiple timers via linked messages.
|Allow two (or more) avatars to sit on same prim
|-
|-
||[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
|[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|-
|-
||[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
|[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
|[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
|[[Texture Repeater]]
||[[User:Void Singer|Void Singer]]
|{{User2|Jenna Felton}}
||Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
|-
|-
||[[Tipjar]]
|[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Void Singer}}
||This is a fully fledged tipjar supporting shared access, split profits, inviting to group, handing over gifts, maintaining statistics of who tipped most and who tipped in general, eliminating deed to group and comes with an innovative feature: it periodically moves around from avatar to avatar in the room and returns back to its initial position after a sweep. This way your tijpar will not be static, but participate in the party!
|Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|-
|-
||[[Touch A Quote]]
|[[Touch A Quote]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|CodeBastard Redgrave}}
||Touch an object to read quotes sequentially from a notecard
|Touch an object to read quotes sequentially from a notecard
|-
|-
||[[Touring Balloon]]
|[[Touring Balloon]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Hank Ramos}}
||Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|-
|-
||[[Towncrier]]
|[[Under Age Boot]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Chance Unknown}}
||A simple towncrier to be used in role-play SIMs or wherever there is a need to broadcast news in random intervals.
|Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|-
|-
||[[Trivia]]
|[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
||[[User:Kira Komarov|Kira Komarov]]
|{{User|Rolig Loon}}
||A trivia game engine with provided ready-made notecards.
|Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|-
|-
||[[Under Age Boot]]
|[[Universal Translator]]
|[[User:Chance Unknown|Chance Unknown]]
|{{User|Hank Ramos}}
||Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|-
|-
||[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
|[[Unix2DateTime]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Flennan Roffo}}
||Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|-
|-
||[[Universal Translator]]
|[[Unmutable Descript Nagger]]
|[[User:Hank Ramos|Hank Ramos]]
|{{User|Bobbyb30 Zohari}}
||Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|To nag avatars to take off their scripted attatchments.
|-
|-
||[[Unix2DateTime]]
|[[Unpacker On Rez (NewAge)]]
|[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Asia Snowfall}}
||Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|-
|-
||[[Unmutable Descript Nagger]]
|[[Unpacker On Touch (NewAge)]]
|[[User:Bobbyb30 Zohari|Bobbyb30 Zohari]]
|{{User|Asia Snowfall}}
||To nag avatars to take off their scripted attatchments.
|Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|-
|-
||[[Unpacker On Rez (NewAge)]]
|[[Update distributor]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Dale Innis}}
||A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|Distribute an object (like a project update) to a list of people named in a notecard.
|-
|-
||[[Unpacker On Touch (NewAge)]]
|[[UUID2Channel]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Project Neox}}
||Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|Optimised version of the original key2channel generators.
|-
|-
||[[Update distributor]]
|[[UUID Song Generator]]
|[[User:Dale Innis|Dale Innis]]
|{{User2|Sendao Goodman}}
||Distribute an object (like a project update) to a list of people named in a notecard.
|Translates a UUID into a simple song and plays it.
|-
|-
||[[UUID2Channel]]
|[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
||[[User:Project Neox|Project Neox]]
|{{User|Void Singer}}
||Optimised version of the original key2channel generators.
|Reduced spam visitor greeter, highly configurable, easy to modify.
|-
|-
||[[UUID Song Generator]]
|[[VariText]]
||{{User|Sendao Goodman}}
|{{User|Geneko Nemeth|Geneko Nemeth (Kakurady)}}
||Translates a UUID into a simple song and plays it.
|Display text on a prim, without looking like from a typewriter
|-
|-
||[[VirtualID_URLMap|VirtualID URL Mapper for HTTP-in]]
|[[Visitor Logger (Web/Basic) ]]
|[[User:Cenji Neutra|Cenji Neutra]]
|{{User|Buddy Sprocket}}
||A script showing how to setup a static URL of the form <your-alias>.obj.virtualid.info which maps to the dynamic HTTP-in URL LSL generates and keeps it up-to-date.
|A very basic visitor logger - log visitors in SL to a text file on your web-site.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[Vote Simple]]
|[[User:Void_Singer|Void_Singer]]
|{{User|JB Kraft}}
||Reduced spam visitor greeter, highly configurable, easy to modify.
|Simple vote collector. One avi, one vote.
|-
|-
||[[Visitor Logger (Web/Basic) ]]
|[[Walking Sound (NewAge)]]
|[[User:Buddy Sprocket|Buddy Sprocket]]
|{{User|Asia Snowfall}}
||A very basic visitor logger - log visitors in SL to a text file on your web-site.
|Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|-
|-
||[[Visitors]]
|[[WarpPos]]
|[[User:Kira Komarov|Kira Komarov]]
|{{User2|Keknehv Psaltery}}
||A series of scripts to hold lists of visitors taking into account display names and supporting tracking multiple visits.
|Non-physical movement without the 10m limit.
|-
|-
||[[Volleyball Game (Kira's Artillery Variations)]]
|[[Watchdog]]
|[[User:Kira Komarov|Kira Komarov]]
|{{User|Tika Oberueng}}
||The game of Volleyball in SecondLife, based on the [[Artillery]] script and freefall theory. Full build instructions, scripts, import archive and marketplace freebie product. All full permission.
|LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
|-
|-
||[[Vote Simple]]
|[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[User:JB_Kraft|JB Kraft]]
|{{User|Salahzar Stenvaag}}
||Simple vote collector. One avi, one vote.
|Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|-
|-
||[[Walking Sound (NewAge)]]
|[[Window Control]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Emmas Seetan}}
||Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|For window opacity, helpful for buildings.
|-
|-
||[[Wanderer]]
|[[XTEA Strong Encryption Implementation]]
|[[User:Kira Komarov|Kira Komarov]]
|{{User|Morse Dillon}}
||A script that can be used to randomly move a prim around relative to its origin point. Can be used for breeders, robots, birds and other applications where a primitive has to move around by itself.
|An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|-
|-
||[[WarpPos]]
|[[XyText 1.5|XyText]]
|[[User:Keknehv Psaltery|Keknehv Psaltery]]
|{{User2|Xylor Baysklef}}
||Non-physical movement without the 10m limit.
| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|-
|-
||[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[User:Daemonika_Nightfire/Scripts/xytText_Example|xyzText Example]]
||[[User:Salahzar Stenvaag|Salahzar Stenvaag]]
|{{User|Daemonika Nightfire}}
||Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
|-
|-
||[[Window Control]]
|[[XyyyyzText|XyyyyzText]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Criz Collins}}
||For window opacity, helpful for buildings.
| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|-
|-
||[[WHMcs SecondLife plugin]]
|[[XyzzyText|XyzzyText]]
|[[User:Alicia Sautereau|Alicia Sautereau]]
|{{User|Thraxis Epsilon}} and {{User|Gigs Taggart}}
||Linden Dollar payment plugin for the WHMcs hosting portal.
| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|-
|-
||[[XTEA Strong Encryption Implementation]]
|[[Youtube TV]]
||[[User:Morse Dillon|Morse Dillon]]
|{{User|Morgam Biedermann}}
||An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|-
|-
||[[XyText 1.5|XyText]]
|[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
||[[User:Xylor Baysklef|Xylor Baysklef]]
|{{User|Fire Centaur}}
|| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|Returns a string that displays days, hours, seconds
|-
|-
||[[XyyyyzText|XyyyyzText]]
|[[Presenter with Timer]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Fire Centaur}}
|| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|Yet another texture presenter with a timer, lock, next/prev etc
|-
|-
||[[XyzzyText|XyzzyText]]
|[[Random Giver Prim]]
||[[User:Thraxis Epsilon|Thraxis Epsilon]] and [[User:Gigs Taggart|Gigs Taggart]]
|{{User|Damian Darkwyr}}
|| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|A randomized item giver with a game-like twist
|-
|-
||[[Youtube TV]]
|[[Client Specific Contents Giver]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Damian Darkwyr}}
||Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|-
|-
||[[Zero Lag Poseball]]
|[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
||[[User:Jippen Faddoul|Jippen Faddoul]] and [[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Void Singer}}
||A simple poseball with no lag
|Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|-
|-
||[[Zigzag Sequence]]
|[[User:Yumi Murakami/Weaver Spell Grid|Weaver Spell Grid]]
||[[User:Project Neox|Project Neox]]
|{{User|Yumi Murakami}}
||Zigzag sequence generator I developed while scripting checkers
|Designs simple objects and creates them with magic words.
|-
|-
||[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
|[[Zero Lag Poseball]]
||[[User:Fire Centaur|Fire Centaur]]
|{{User|Jippen Faddoul}} and {{User|Daemonika Nightfire}}
||Returns a string that displays days, hours, seconds
|A simple poseball with no lag
|-
|-
||[[Random Giver Prim]]
|[[User:Dora_Gustafson/bezier_toy|Bézier Toy]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Dora Gustafson}}
||A randomized item giver with a game-like twist
|Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
|-
|-
||[[Client Specific Contents Giver]]
|[[HTML HUD Demo]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Kelly Linden}}
||Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|HTML-based, single script HUD (some assembly required)
|}
|}


Line 1,207: Line 1,283:
! '''Description'''
! '''Description'''
|-
|-
|| [https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|[https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|| [[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|-
|-
|| [[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|[[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Ina Centaur}}
|| API that gives the UUID of an image of a calendar image give month and year arguments.
|API that gives the UUID of an image of a calendar image give month and year arguments.
|-
|-
||[[HTTP Post request to a PHP server]]
|[[HTTP Post request to a PHP server]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Corto Maltese}}
|| This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|-
|-
|| [[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|[[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Ina Centaur}}
|| Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|-
|-
|| [[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|[[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User|Darien Caldwell}}
|| Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
|-
|-
|| [[Minify|LSL Minify]]
|[[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|| [[User:Kira Komarov|Kira Komarov]]
|{{User2|Liandra Ceawlin}}
|| LSL Minification and obfuscation tool written in JavaScript. Contains a form on the wiki using a widget where you can post LSL scripts to be minified as well as the source-code. For another full-screen demo you may [http://eva.comaroski.me/lslclean.html check it on my website]. To use, paste any LSL code and press ctrl+alt+enter to get the minified version.
|Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|-
|-
|| [[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|[[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
|| An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|-
|-
|| [[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|[[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
|| A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|-
|-
|| [[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|[[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|| [[User:Jor3l Boa|Jor3l Boa]]
|{{User|Jor3l Boa}}
|| Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|-
|-
|| [[Public_Object_DNS|Public Object DNS]]
|[[Public_Object_DNS|Public Object DNS]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User2|Liandra Ceawlin}}
|| Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|-
|-
|| Silo
|Silo
|| [[User:Zero_Linden|Zero Linden]]
|{{User2|Zero Linden}}
|| General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
|General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
* [http://www.notabene-sl.com/misc/silo-README.txt README] file
* <s>[http://www.notabene-sl.com/misc/silo-README.txt README] file</s>
* [http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball
* <s>[http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball </s>
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* Readme and Archive apparently no longer there or WP stole the redirect for them. {{User|Talia Tokugawa}} 24/03/17
|-
|[[Silverday ObjectDNS]]
|{{User|Till Stirling}}
|Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|-
|-
||[[Silverday ObjectDNS]]
|[https://github.com/jgpippin/sldb SLDB]
||[[User:Till Stirling|Till Stirling]]
|{{User2|Luc Aubret}}
||Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].
|-
|-
|| [http://aubretec.com/products/sldb SLDB]
|<s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]</s>
|| [[User:Luc Aubret|Luc Aubret]]
|{{User|Trimda Hedges}}
|| Flexible web database storage using PHP/MySQLUsed to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].  
|A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID)Includes caching of requests and results and example application. Copyright under Eclipse Public License v1
* [http://aubretec.com/support/manuals/sldbkit/ Implementation Guide]
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]</s>
* [http://aubretec.com/wp-content/uploads/2009/05/sldb.zip Download] (.zip, 12kb)
* <s>[http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]</s>
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]</s>
 
* Dead Links, Page is still there but there is nothing available for download. - {{User|Talia Tokugawa}} 24/03/17
|}
|}



Latest revision as of 11:08, 1 July 2024

Script Library

NOTE: Please add your scripts to this page and then add them to a category on the Categorized Library page.

Come to this page to see complex examples that show how to combine parts of LSL.

Go to the LSL Examples page to see brief examples of how to use parts of LSL.

Why collect complex examples here? Well, ...

There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The Huge Leap to the new Jive software, while traumatic and disruptive, has failed to dispose of what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.

  1. Old Forums -Scripting Library index (wiki),
  2. Old Forums -Scripting Forum Archive,
  3. Old Forums -Scripting Library,
  4. new Forums -Archives > Scripting Library,
  5. new Forums -LSL Library.


The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the Categorized Library.

Rules for posting:

  1. Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
  2. Add a link to your script's page here. Link back to this page from your script's page. Start your page with {{LSL Header}}.
  3. Do not add scripts that duplicate the same functionality as an existing script or built in function. If yours does, explain why.
  4. Do not list simple scripts here. Include those among the LSL Examples instead.

LSL Script Library

Name Creator Description
secondlife:///app/... Daemonika Nightfire Useful secondlife:///app/... commands for scripts, local chat, instant message, group chat, group notice & profiles.
Teleporter_Anywhere Luxen Resident Zx Teleporter Anywhere v5.1.
Ultimate_Radar Luxen Resident Zx Ultimate Radar v5.
Language_Scanner Luxen Resident Zx Language Scanner v5.
Visitor_Counter_Tracker Luxen Resident Zx Visitor Counter - Tracker v3.1.
Notecard_Configuration_Reader_by_Maddox_Deluxe Maddox Deluxe Notecard Multi-line Entries Configuration Reader v1.6.
Addiction Moderator and World Clock Yumi Murakami Keep tabs on usage of SL and easily share local times with other users.
Bijocam and Other Camera Scripts Yumi Murakami Various camera control systems for machinima, security, and other effects.
Recent Avatar Scanner Ackley Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
Target Crosshair HUD Ackley A 2 prim HUD with crosshair targets nearby players names, profiles and user key
Basic Sim Status Button Indicator HUD Ackley A single prim HUD. Color indicates sim status changes.
Basic Target Scanner HUD Ackley A single prim HUD. Scrolls through nearby players names, photos and user key.
(Function) StringIsNum Zion Tristan A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
Remove all scripts from a linkset Dahlia Orfan Remove all scripts from a linkset.
RLV Viewer Titler Jenna Felton Titler displaying viewer and it's version, revealed via RLV interface.
Sim Restart Notifyer Jenna Felton On region restart, notifyes registered residents about the sim is online and the current sim version
Script Vitality plug-in Jenna Felton Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
Chat Painter Jenna Felton Changes texture and collor properties of named prims in a linkset by using chat commands.
1st necessity of SL Beer Dailey Monitors for avatars and (de)activates scripts states to control script performance/lag.
3D Radar Jesse Barnett Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
RegionSitTeleport Vincent Nacon A very simple and clean sit/unsit teleporter.
Avatar Position Adjustement to Avatar Height When Sitting Cay Trudeau Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
AbcText Ange Capalini EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
Access (NewAge) Asia Snowfall An easy to use script for permissions on who can use the script, Public/Group/Owner
Access Tutorial (EN) Daemonika Nightfire Short examples about permission to executable commands.
Aim Detection Dugley Reanimator Monitors for avatars and reports back to owner about who is aiming at them.
Anti (copy & transfer) Daemonika Nightfire This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
Anti Rezz Daemonika Nightfire This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.
AntiDelay Node Xaviar Czervik Uses llMessageLinked to stop those pesky delays.
AO Overriding Pose Ball Jesse Barnett No more turning your AO off and on when you sit down
ARCFOUR Strong Encryption Implementation Nekow42 Zarf An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
Assembly-Like Programming Language Xaviar Czervik A compiler that runs assembly-like programs.
Associative Array (Dictionary) Emulator Alynna Vixen This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
AvatarFollower Dale Innis Allows one avatar to automatically follow another.
Avatar Radar (NewAge) Asia Snowfall Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
Base2Dec Siann Beck Convert a number to decimal from any base.
BaseN Nexii Malthus Variable base compression, dynamically maps to usable UTF code points.
Basic Encryption Modules Beverly Larkin Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
Be happy Emmas Seetan Basic smile attachment script, makes your avatar smile.
Beat The Average Vendor Kristen Giano A vendor script based on humblebundle.com
Best Neighbor Doran Zemlja Reduce ad clutter by hiding ads when users are on their own land nearby.
BigNum Library (RSA Encryption) Xaviar Czervik A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
Binary Clock Fox Diller A Binary Clock.
BinaryDecimalConverter Soundless Smalls Converts a binary value to a decimal value and vice versa.
Blacklist and Remote Kill Chase Quinnell Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
Bookmark URLs Rolig Loon Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
Builder's Buddy Tool Newfie Pendragon Script to easily move/rotate large builds that exceed the linkable size limits.
Building Rezzer 2024 Daemonika Nightfire This rezzer is my interpretation of a building rezzer.
Button Click Detector Sendao Goodman Use llDetectedTouchUV to determine which button was pressed on a texture.
Camera following prim Dale Innis Pair of scripts to make a prim follow your camera position around (for lights etc).
Camera Sync Meyermagic Salome and Nomad Padar A system to synchronize the cameras of two avatars.
Chatbot Anonymous Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
Chat Logger (GPL) Nobody Fugazi Chat logger which requests permission from participants before recording them.
Chat Relay grumble Loudon A Chat relay which can be routed using a path header and won't echo.
ClickAndDrag Nexii Malthus Click and Drag user interface elements using dynamic feedback
HTTP Get Example (GridSurvey) Lou Netizen Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
Code Racer Anonymous Race two versions of code forever, to see which runs faster.
Code Sizer Anonymous Count the bytes compiled from source code, to measure how to write small code.
Collision message sender Taff Nouvelle Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
Color Changer Void Singer Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
Color Changer Plus Neo Calcutt A color changer with 14 colors, a random function, and a custom vector function.
Color Conversion Sally LaSalle Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
ColorConvert Siann Beck Convert color values to vector from RGB, hex or HTML color name.
Color script Masakazu Kojima Script for changing colors trough a listener with pre-defined colors.
Combined Library Strife Onizuka Library of mostly encoding and decoding functions, some more useful then others.
  • String functions: Replace / Trim right / Trim left / Trim both
  • Unicode conversion: UTF8 to Unicode / Unicode to UTF8
  • List functions: Replace / Compare
Computer:jaycoonlanguage jayco121 Bing A language written in LSL that is meant for my computer (available at the shop).
Configuration Notecard Reader Dedric Mauriac A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
Configuration Notecard Reader (advanced) Lear Cale Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
Conversation Relay Jippen Faddoul Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
Curtain script Zilla Larsson A simple script to retract/stretch curtains, blinds, bedcovers and more
Cycle Dialog Items w/ Callback Hawkster Westmoreland A customizable way to cycle dialog items with pagination
Dataserver API Revolution Perenti Dataserver Framework for Notecards.
Date Library Corto Maltese Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
Day of the Week DoteDote Edison Function to get day of the week from llGetUnixTime.
Days in Month IntLibber Brautigan Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
Deed Tools Falados Kapuskas Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
DEMO_Shield Daemonika Nightfire With this script, it is impossible to use these scripts in copied (Copybot) object.
Describe Chatter Anonymous Chat to see yourself as others do.
Dialog Control Nargus Asturias A (not-so) simple dialog & menu control script. Call dialog and receive selected value via link_message, with built-in timer and link_message notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.

Latest version also has Dialog Menus Control built-in; which allow multi-level menus through SL dialog system.

Dialog Menus (multiuser) SimonT Quinnell Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
Dialog Number Pad DoteDote Edison Use a dialog to accept positive integer input from users.
Display Names Radar Cerise Sorbet Simple HUD type avatar radar that can show display names and script memory usage
Display Names to Key Joran Yoshikawa Simple way to get UUIDs from displaynames
Display-Username_Online_Indicator Daemonika Nightfire This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
Displayer Script Akinori Kimagawa Display Words On Top Of An Object
Drink script Emmas Seetan Used mainly for food and drink in Second Life.
Single_AO-Sit Daemonika Nightfire Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
DropBox Dimentox Travanti This is a Drop box which allows people to drop certain items in a object & has many config options.
Efficiency Tester Xaviar Czervik Tests the speed of a function.
Email2IM DoteDote Edison Send IMs to SL friends via email.
Encrypted Region-wide chat Kireji Haiku Encrypted Region-wide chat
ExplodingObjects Dale Innis Causes an object (of the appropriate type) to explode on command.
FadeEasy Nika Rugani The easy way of fading objects in or out (Using llSetLinkAlpha)
FastConeSpread Nexii Malthus Fast Algorithmn to achieve cone spread, main use in weaponry systems.
Fast List Prim Contents PixelProphet Lane Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
Grid Status Feed PixelProphet Lane Receive important Grid information in-world
Find Avatar Key Huney Jewell Explores UUID of avatar whose name is said in local chat or who touches the prim.
First Name Letter Prize RaithSphere Whybrow Gives a prize if the person who sits on it's first letter of first name matches the random letter!
Fix_Small_Prims Emma Nowhere Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
Float2Hex Strife Onizuka Very useful for transporting floats.
Float Box Contents Rolig Loon Displays object inventory in hover text, identified by type and updated marquee-style.
Follower Unknown, uploaded by Slik Swindlehurst Makes an object follow the nearest person. Do not use for griefing.
FURWARE_text Ochi Wolfe Versatile text-on-prim script, open source under the MIT license
GA Event Notifier Victor Hua Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
Geometric Library Community Project A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
Get Profile Picture Valentine Foxdale Sets the texture of the object to profile picture of the person that touches ot
GetTimestampOffset Siann Beck Returns llGetTimestamp with an hour offset.
Give InvItem every n hours Criz Collins Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
Give random object Emmas Seetan Touch to receive a random object in the prim's inventory
Golden Vendor Yumi Murakami A cross between a vendor and a game.
Google Charts Dedric Mauriac Create links to display raw data as a chart image.
Google_Translator Ugleh Ulrik Translates spanish to english, and its simple to make it any other way.
Go transparent when walking Emmas Seetan An attachment that goes invisible when you walk and visible when you don't walk.
Group Authorization Chase Quinnell Checks to see if object is set to appropriate group (checks by group key)
Group key finder Emmas Seetan Touch to find the key of the group
Group Privacy Chance Unknown Security device to insure members of a group can have a private area. Deactivates when nobody present.
Hello Avatar Linden Lab SL's default script.
Hello Avatar Companion Chase Quinnell Companion to the original Hello Avatar script
HexText Hexadeci Mole Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
Hierarchics Nexii Malthus Advanced script to create an efficient self-aware hierarchic structure.
Hierarchics2 Nexii Malthus Second generation, one script per object. Only two functions, can be embedded in others. Uses the new llSetLinkPrimitiveParamsFast/llGetLinkPrimitiveParams functions.
High-Capacity Greeter-Counter Rolig Loon Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
Holodeck Revolution Perenti Home Rezzing System.
HUD Dots Radar Cerise HUD target example, draws dots on the HUD over avatars in view.
Interpolation Library Nexii Malthus A small set of interpolation functions.
Intra-Region Update Server Emma Nowhere Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
Inventory_Based_Menu Revolution Perenti Inventory Based Menu System.
iTunes RPC Fox Diller iTunes RPC via LSL llEmail and llRemoteDataReply.
Keyframe Animator Jasper Flossberg This is a KeyFrame Animator Script to simplify construction of keyframed animations.
Keypad Door Tdub Dowler Door and keypad with changeable code. Follow instructions carefully!
Key2Name Nika Rugani Key2Name service where a user no longer needs to be in the same region to get users name
Kilt / Skirt Editor Brangus Weir This changes all the parameters of all the flexis in the link set in one swell foop!
landmark2slurl Tapple Gao Convert all landmarks in inventory to slurls
Last Sound System Babbage Linden An LSL Last.fm client.
LibObj Ochi Wolfe A library to manage state in LSL using an object-oriented approach.
LibraryDisplayLandScreenshot Jon Desmoulins A modified version of LibraryDisplayProfilePic using the new PARCEL_DETAILS_ID Implemented in Server v1.36
LinkNumber-List_in_llSetLinkPrimitiveParamsFast Daemonika Nightfire Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
Linkset resizer Maestro Linden Systematically rescales a linkset by moving and resizing each prim (by using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast)
Linkset resizer with menu Brilliant Scientist A menu-driven script that rescales a linkset by moving and resizing the prims using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast functions. Based on Linkset resizer.
*DS* Resize Example v3.0.00 Daemonika Nightfire Single resize script for a complete linkset with save and restore option.
Pointing Stick rhonin Nissondorf A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
Gun Script rhonin Nissondorf Shoots out "ammo" from the root prim of your "gun".
Grenade Script rhonin Nissondorf Uses a timed factor to add influence to the velocity of a throw object.
Linkset Resizer 2 Emma Nowhere A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on Fix Small Prims.
List2CSV Kunnis Basiat Similar to llList2CSV & llCSV2List which includes preserving type and escaping characters.
list_cast Fractured Crystal Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into llSetPrimitiveParams
Listener Script Emmas Seetan Use to listen to other people's conversations (Like spying)
List: Find Last Index Void Singer Returns the last index of searched item in a source list. (backwards version of llListFindList)
List: Multi Find Void Singer Returns the first found index of multiple search items in a list. (Multi-item version of llListFindList. Fwd and Rev versions included)
List: Reverse Void Singer Returns an input List in reverse order
LinksetIndexing Nexii Malthus Functions for indexing a linkset by patterns or names down to their linkset numbers.
llGetAgentList Sim-Wide Radar Tiaeld Tolsen Simple radar implementation using the new llGetAgentList LSL Function.
lsDancemachine Kephra Nurmi Low lag client server dancemachine.
lsDeejay Home Edition Kephra Nurmi Client server media control for music, video, youtube, pictures, and texture animations.
lsDialog Kephra Nurmi Universal notecard driven menu dialog system.
lsDisplay Kephra Nurmi Picture cycler with preloader.
lsDistributor Kephra Nurmi Simple 'try' and 'buy' vendor system.
LSL_languageAPI Gypsy Paz Multi-lingual API from notecard based language files
Mandelbrot Explorer Babbage Linden An interactive fractal explorer.
Materialization Effects Overbrain Unplugged Special effects to add to rezzing events to simulate a teleportation or materialization.
Materialization Effects 2 Nika Rugani More efficient and faster version of Materialization Effects by Overbrain Unplugged.
Matrix Functions Kyle Flynn A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
Merge Sort Xaviar Czervik Implements a Merge Sort in LSL, however this code is 300(ish) times slower than llListSort. Don't use this in a script!
Minesweeper Xaviar Czervik A simple minesweeper game.
Morse Code Bobbyb30 Swashbuckler A script that allows for the conversion to and from morse code and can "play" morse code.
Multi-displays Texture Cycler Nargus Asturias A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
Multi Item Rezzer Jesse Barnett A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
Multirezzer (on collision) Beet Streeter Spawns up to 10 objects when the object containing the script collides with a user.
Myriad Lite Preview 5 RPG System Allen Kerensky Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
Name2Key in LSL Maeva Anatine Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
Name2Key Nika Rugani Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
NexiiText Nexii Malthus Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
NexiiText2 Nexii Malthus Second Gen Text Renderer. Same as above but features use of PRIM_LINK_TARGET and an awesome dynamic prim allocation architecture.
No Auto-Return Bellla Clarity To stop your long and hard builds from getting returned in sandboxes (only single prims, though!).
No Auto-Return NR Jor3l Boa This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
No Auto-Return (Multi) Xaviar Czervik A revision of Bella's that works for multi-prim objects.
No Limit Teleporter Morgam Biedermann Teleport to infinite altitudes (up to 4096m)
Object Size Chase Quinnell Gets the dimensions and footprint of a linkset
Object to Data Xaviar Czervik Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
Online Indicator Kristy Fanshaw Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
Open Group Join Alicia Stella User Touches Object to Join Group from Group Info window, (no bot.)
Open Prim Animator Todd Borst Single script prim animation tool. Menu driven, easy to use.
Open Zyngo Skin Installer Tmzasz Luminos A Simple Script designed to install skins on the popular Skill machines.
One Script, many doors Kyrah Abattoir Door script able to manage more than 50 linked doors from a single script instance.
ParseString2List Strife Onizuka Same as llParseString2List and llParseStringKeepNulls, but not limited to 8 spacers or separators. Thus substitute a call to the llParseString2List and llParseStringKeepNulls functions by a call to ParseString2List whenever you have more than 8 separators or more than 8 spacers.
Password Generator Syntrax Canucci This is an over-complicated, semi-complex password generator, which goes through multiple steps.
Pathfinder Babbage Linden A potential field based pathfinding library.
Personal ATM Machine Jessikiti Nikitin Allows deposits and withdrawals into another of your accounts, without the account being logged in.
Phantom Child Aeron Kohime Causes a child in a link set to become phantom without the entire object becoming phantom.
PHP_RegionFunctions Gypsy Paz and Zayne Exonar Three useful PHP functions to get region info
PhysicsLib Nexii Malthus Interesting set of fun physics functions.
Play and Loop Sound Bellla Clarity Very short and simple script; plays and loops a sound in an object.
Posing Stand Bellla Clarity Just a pose script to edit attachments more easily.
PosJump Uchi Desmoulins A much more efficient alternative to the popular warpPos function for bypassing 10m distance-moved limitations.
Prefix Calculator Xaviar Czervik A calculator that evaluates expressions in prefix notation.

+ 3 4 = 5. * + 1 2 + 3 4 = 14.

Profile Picture Jor3l Boa A working profile picture script with the new SecondLife API (1/11/2011)
Progress Bar Nexii Malthus Flexible and powerful little function for creating progress bars useful in hovertext.
Pseudo-random Number Generator Xaviar Czervik Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
Quiz From Notecard Rolig Loon A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
Rainbow_palette Rui Clary Build a color picker, using only one prim, and a few lines of code.
Random Gaussian Number Generator Vlad Davidson Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
Random AV Profile Projector Debbie Trilling Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
Random Object Vendor CodeBastard Redgrave Simple vendor that gives out random objects when paid the right amount
Random Password Generator Jor3l Boa Generate Random passwords based on String Length.
RandomPrimParams Xintar Citron Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
RavText Ravenous Dingo An alternate to XyText. This is a lightweight, multiple font 10 character text display system. It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
Real Object Inventory To Dialog PixelProphet Lane Display any amount of items contained in an Object in a Dialog, regardless of item name length.
Rental Box, Simply Sendao Goodman Simple explanation of how to make rental boxes.
Rental Cube Hank Ramos Simple cube for renting out a space.
Rental-Cube Daemonika Nightfire This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
Textbox2Hovertext Ackley A simple script to allow hovertext to be set with a dialog text box.
Remote Texture Loader Bobbyb30 Swashbuckler A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
Region Frames Per Second Heymeriou Mystakidou Says the region name and frames per second out loud on command.
Resizer multi-prims Christy Mansbridge 1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
RLV Collision Grabber Vala Vella Grab people colliding with the object and sit them on a set target using RLV
sbDialog Siann Beck A simple replacement function for llDialog. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a listen on the specified channel, and returns the handle.
Scheduler Haravikk Mistral Schedule multiple events using a single script timer
Scheme Interpreter Xaviar Czervik A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
Script Override Functions Revolution Perenti bypass default strings, integer etc in chat channel.
Script Scrubber Toady Nakamura Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
Scripted Attachment Detector Bobbyb30 Swashbuckler A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
Self Upgrading Script Enhanced Cron Stardust Keeps only latest version of the script on prim (even with multiple adds of the same script!)
Sensor Visualizer Cerise Sorbet Shows the size and shape you get with llSensor range and arc parameters
Serverless Key Exchange Sendao Goodman Maintains a network of object keys without using an external server.
SetLinkText Tacusin Memo Custom function like llSetText only applying to linked sets.
SHA-1 Hash Strife Onizuka Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
SHA-2 Hash Strife Onizuka Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
Shoutcast - radio controller v0.3 (remake of similar scripts) Flennan Roffo Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
Show Agent Script Count and memory PixelProphet Lane Fast and efficient method to display the amount of scripts and memory usage for an agent
Sim Map Particle Projector Jesse Barnett Displays a floating map of the sim the script is in.
Sim Performance Collector (Web-based DeniseHoorn Slade Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
Sim Restart Logger Kyrah Abattoir Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
Simple Elevator in a Box Hank Ramos Simple elevator example.
Simple Pay Door Giygas Static Simple door you pay to get access.
Skillingo AntiHack Script Tmzasz Luminos A simple Protection script for skillingo thats modifyable to work with other machines.
Skunk Money Hank Ramos Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
SLateIt Babbage Linden An augmented virtual reality HUD.
SLetanque Babbage Linden An LSL petanque game.
SLURL HUD CodeBastard Redgrave Touch this HUD to get a SLURL through IM, email and floating text.
BuildSlurl (NewAge) Archile Azalee A way to create a SLurl in a single function BuildSlurl
SL Mail V1.2 Flennan Roffo Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
SL NTPoHTTP client SignpostMarv Martin Second Life Needs Time Parsing over Hyper Text Transfer Protocol

Emulates the function of llGetWallclock for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!

Smooth Rotating Door Toy Wylie A script for doors that open and close smoothly using llTargetOmega
Smooth Rotating Linked Door With Hinge Lyn Mimistrobell A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
Smooth Sliding Door SimonT Quinnell A script for sliding doors that open and close smoothly using llMoveToTarget. Asjusts for prim orientation.
Sound Preloader Trinity Dejavu A tripwire that preloads a selection of sound files when avatar collides with prim.
Speed Tester Bobbyb30 Swashbuckler Similar to the Efficiency Tester, this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
Spiral Staircase Generator Meyermagic Salome Generates nice looking spiral staircases without much hassle.
String Compare Xaviar Czervik Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
Synchronize Cay Trudeau Makes synchronized start to a task on even/odd seconds
String: Reverse Void Singer Returns an input string in reverse order
String: Last Index Void Singer Returns the last index of search found in string (the backward equivalent of llSubStringIndex)
Tail Messages (NewAge) Asia Snowfall A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
Taper Door (minimalistic) Kopilo Hallard A basic script for doors which open and close using taper.
Teleport HUD Jesse Barnett WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
Teleporter (landmark based) Void Singer Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
Text Scroller Fred Gandt A simple text display object that scrolls text (applied as a texture) from right to left (like those LED signs) in a continuous loop.
Texture Changers Bobbyb30 Swashbuckler A collection of texture changing scripts.
Texture Management Revolution Perenti Dialog Menu based Texture Selection.
Texture Slide Xen Lisle Slides a texture on mouse movement
Tic Tac Toe CG Linden Step by step demo on how to implement a larger scripting project
TightList Strife Onizuka Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.

There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.

Timer Module Isabelle Aquitaine Manage multiple timers via linked messages.
Two Avatars on single prim Cay Trudeau Allow two (or more) avatars to sit on same prim
Timestamp:
Unix time code to list format
Void Singer converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
Timestamp:
List format to Unix time code
Void Singer converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
Timestamp:
Weekday from Unix timestamp
Void Singer Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
Texture Repeater Jenna Felton Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
Timestamp:
Weekday from (Y, M, D) format
Void Singer Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
Touch A Quote CodeBastard Redgrave Touch an object to read quotes sequentially from a notecard
Touring Balloon Hank Ramos Automated touring balloon with many options from long ago. Always seems to work on one SL release, and not the other.
Under Age Boot Chance Unknown Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
UNDO_PosRot Rolig Loon Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
Universal Translator Hank Ramos Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration. Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
Unix2DateTime Flennan Roffo Conversion from Unix time (llGetUnixTime()) to date and time string and vice versa.
Unmutable Descript Nagger Bobbyb30 Zohari To nag avatars to take off their scripted attatchments.
Unpacker On Rez (NewAge) Asia Snowfall A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
Unpacker On Touch (NewAge) Asia Snowfall Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
Update distributor Dale Innis Distribute an object (like a project update) to a list of people named in a notecard.
UUID2Channel Project Neox Optimised version of the original key2channel generators.
UUID Song Generator Sendao Goodman Translates a UUID into a simple song and plays it.
Visitor Greeter Void Singer Reduced spam visitor greeter, highly configurable, easy to modify.
VariText Geneko Nemeth (Kakurady) Display text on a prim, without looking like from a typewriter
Visitor Logger (Web/Basic) Buddy Sprocket A very basic visitor logger - log visitors in SL to a text file on your web-site.
Vote Simple JB Kraft Simple vote collector. One avi, one vote.
Walking Sound (NewAge) Asia Snowfall Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
WarpPos Keknehv Psaltery Non-physical movement without the 10m limit.
Watchdog Tika Oberueng LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
Wiki3DBuilder Wiki3DBuilder1.0 Salahzar Stenvaag Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
Window Control Emmas Seetan For window opacity, helpful for buildings.
XTEA Strong Encryption Implementation Morse Dillon An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
XyText Xylor Baysklef Display text (up to 10 characters) on a prim. Use as many prims as desired.
xyzText Example Daemonika Nightfire Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
XyyyyzText Criz Collins Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
XyzzyText Thraxis Epsilon and Gigs Taggart Display text (up to 10 characters) on a prim. Way more efficient than XyText.
Youtube TV Morgam Biedermann Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
Input number of seconds, get a string back that shows days, hours, minutes, seconds Fire Centaur Returns a string that displays days, hours, seconds
Presenter with Timer Fire Centaur Yet another texture presenter with a timer, lock, next/prev etc
Random Giver Prim Damian Darkwyr A randomized item giver with a game-like twist
Client Specific Contents Giver Damian Darkwyr Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
Zen Resizer Void Singer Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
Weaver Spell Grid Yumi Murakami Designs simple objects and creates them with magic words.
Zero Lag Poseball Jippen Faddoul and Daemonika Nightfire A simple poseball with no lag
Bézier Toy Dora Gustafson Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
HTML HUD Demo Kelly Linden HTML-based, single script HUD (some assembly required)

Support Script Library

These are scripts in other languages, intended to be run on other systems that support scripts written in LSL

Name Creator Description
phpPathfinding Nexii Malthus PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
Calendar Image UUID API Ina Centaur API that gives the UUID of an image of a calendar image give month and year arguments.
HTTP Post request to a PHP server Corto Maltese This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
Key2Name.php Ina Centaur Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
HTTP-IN DNS Darien Caldwell Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
Lame Object DNS and Cross Sim Messaging Liandra Ceawlin Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
llXorBase64StringsCorrect SignpostMarv Martin An implementation of llXorBase64StringsCorrect in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via llHTTPRequest.
lsl_fu.php SignpostMarv Martin A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
Name2Key.php Jor3l Boa Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
Public Object DNS Liandra Ceawlin Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
Silo Zero Linden General purpose data store in PHP. Use this to persist arbitrary data from LSL via llHTTPRequest. See:
  • Readme and Archive apparently no longer there or WP stole the redirect for them. Talia Tokugawa 24/03/17
Silverday ObjectDNS Till Stirling Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
SLDB Luc Aubret Flexible web database storage using PHP/MySQL. Used to store per-user field/value pairs from in-world objects using llHTTPRequest.
SL Asset Data Trimda Hedges A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID). Includes caching of requests and results and example application. Copyright under Eclipse Public License v1
  • Dead Links, Page is still there but there is nothing available for download. - Talia Tokugawa 24/03/17

See Also

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Subcategories

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Pages in category "LSL Library"

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