Difference between revisions of "Category:LSL Library"

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NOTE: Please add you scripts to this page and then add them to a category on the [[:Category:LSL Categorized Library|Categorized Library]] page.
NOTE: Please add your scripts to this page and then add them to a category on the [[:Category:LSL Categorized Library|Categorized Library]] page.


Come to this page to see complex examples that show how to combine parts of LSL.
Come to this page to see complex examples that show how to combine parts of LSL.


Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL  
Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.


Why collect complex examples here? Well, ...
Why collect complex examples here? Well, ...


There are many [[script|scripts]] that have become buried in the [[Old forum Scripting Library index| old forum Scripting Library]], the [http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 2010 library archive], or the current [http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary LSL Scripting Library]; were lost with the death of the early scripting forums; or sit idle in [[inventory|inventories]] that could be useful and should be more accessible.
There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The [http://community.secondlife.com/t5/Community-General/Upgrading-the-Forums/bc-p/77385 Huge Leap] to the new [http://www.jivesoftware.com/ Jive software], while traumatic and disruptive, has failed to dispose of  what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.


Other scripters may be in the same situation. This wiki is a well-suited medium for a script library. Feel free to add your scripts to the script library by creating new pages for them and linking to those pages here.
# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# <s>[http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive]</s>,
# <s>[http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library]</s>,
# <s>[http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library]</s>.


Note that there are many more scripts in the LSL Library here, but you can't get to them if you don't know they exist, because they are subpages now, instead of an automatically updated category.  Good luck searching.


Visit the new [[:Category:LSL Categorized Library|Categorized Library]] which might help make it easier to find a script by the type of script it is. Please note, to wiki editors, if you want your script to appear on the category page after adding it to this library you need to also add it to the category library page as well.
The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the [[:Category:LSL Categorized Library|Categorized Library]].
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#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <nowiki>{{LSL Header}}</nowiki>.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <code><nowiki>{{LSL Header}}</nowiki></code>.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
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==LSL Script Library==
==LSL Script Library==


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! '''Description'''
! '''Description'''
|-
|-
||[[StringIsValidKey|(Function) StringIsValidKey]]
||[[User:Daemonika_Nightfire/Scripts/AppLinks|<nowiki>secondlife:///app/...</nowiki>]]
||[[User:Zion Tristan|Zion Tristan]]
||{{User|Daemonika Nightfire}}
||A User Made Function to return TRUE if a string based input is a valid [[key]], and return FALSE otherwise. '''It does not check if the key references an asset, agent/group, instance or terrain.'''
|| Useful <nowiki>secondlife:///app/...</nowiki> commands for scripts, local chat, instant message, group chat, group notice & profiles.
|-
|[[Teleporter_Anywhere]]
|{{User|Luxen Resident}}
| Zx Teleporter Anywhere v5.1.
|-
|[[Ultimate_Radar]]
|{{User|Luxen Resident}}
| Zx Ultimate Radar v5.
|-
|[[Language_Scanner]]
|{{User|Luxen Resident}}
|Zx Language Scanner v5.
|-
|-
||[[StringIsNum|(Function) StringIsNum]]
|[[Visitor_Counter_Tracker]]
||[[User:Zion Tristan|Zion Tristan]]
|{{User|Luxen Resident}}
||A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|Zx Visitor Counter - Tracker v3.1.
|-
|-
||[[Remove all scripts from a linkset]]
|[[Notecard_Configuration_Reader_by_Maddox_Deluxe]]
||[[User:Dahlia Orfan|Dahlia Orfan]]
|{{User2|Maddox Deluxe}}
||Remove all scripts from a linkset.
|Notecard Multi-line Entries Configuration Reader v1.6.
|-
|-
||[[RLV Viewer Titler]]
|[[User:Yumi Murakami/Addiction Moderator|Addiction Moderator and World Clock]]
||[[User:Jenna Felton|Jenna Felton]]
|{{User|Yumi Murakami}}
||Titler displaying viewer and it's version, revealed via RLV interface.
|Keep tabs on usage of SL and easily share local times with other users.
|-
|-
||[[Script Vitality plug-in]]
|[[User:Yumi Murakami/Bijocam And Other Camera Scripts|Bijocam and Other Camera Scripts]]
||[[User:Jenna Felton|Jenna Felton]]
|{{User|Yumi Murakami}}
||Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|Various camera control systems for machinima, security, and other effects.
|-
|-
||[[1st necessity of SL]]
|[[Recent Avatar Scanner]]
||[[User:Beer Dailey|Beer Dailey]]
|{{User|Ackley Bing|Ackley}}
||Monitors for avatars and (de)activates scripts states to control script performance/lag.
|Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
|-
|-
||[[SetLinkText]]
|[[Target Crosshair HUD]]
||[[User:Tacusin Memo|Tacusin Memo]]
|{{User|Ackley Bing|Ackley}}
||Custom function like llSetText only applying to linked sets.
|A 2 prim HUD with crosshair targets nearby players names, profiles and user key
|-
|-
||[[3D Radar]]
|[[User:Ackley Bing/Basic Sim Status Button Indicator HUD|Basic Sim Status Button Indicator HUD]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Ackley Bing|Ackley}}
||Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|A single prim HUD. Color indicates sim status changes.
|-
|-
||[[RegionSitTeleport]]
|[[Basic Target Scanner HUD]]
||[[User:Vincent_Nacon| Vincent Nacon]]
|{{User|Ackley Bing|Ackley}}
||A very simple and clean sit/unsit teleporter.
|A single prim HUD.  Scrolls through nearby players names, photos and user key.
|-
|-
||[[AbcText]]
|[[StringIsNum|(Function) StringIsNum]]
||[[User:Ange Capalini|Ange Capalini]]
|{{User|Zion Tristan}}
||EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|-
|-
||[[Access (NewAge)]]
|[[Remove all scripts from a linkset]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User2|Dahlia Orfan}}
||An easy to use script for permissions on who can use the script, Public/Group/Owner
|Remove all scripts from a linkset.
|-
|-
||[[Aim Detection]]
|[[RLV Viewer Titler]]
||[[User:Han Shuffle|Dugley Reanimator]]
||{{User2|Jenna Felton}}
||Monitors for avatars and reports back to owner about who is aiming at them.
|Titler displaying viewer and it's version, revealed via RLV interface.
|-
|-
||[[AntiDelay Node]]
|[[Sim Restart Notifyer]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
||{{User2|Jenna Felton}}
||Uses [[llMessageLinked]] to stop those pesky delays.
|On region restart, notifyes registered residents about the sim is online and the current sim version
|-
|-
||[[AO Overriding Pose Ball]]
|[[Script Vitality plug-in]]
||[[User:Jesse Barnett|Jesse Barnett]]
||{{User2|Jenna Felton}}
||No more turning your AO off and on when you sit down
|Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|-
|-
||[[ARCFOUR Strong Encryption Implementation]]
|[[Chat Painter]]
||[[User:Nekow42 Zarf|Nekow42 Zarf]]
||{{User2|Jenna Felton}}
||An LSL implementation of ARCFOUR, the most popular stream cipher still in use. It is licensed under a Creative Commons Attribution 3.0 license.
|Changes texture and collor properties of named prims in a linkset by using chat commands.
|-
|-
||[[Assembly Programming Language|Assembly-Like Programming Language]]
|[[1st necessity of SL]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Beer Dailey}}
||A compiler that runs assembly-like programs.
|Monitors for avatars and (de)activates scripts states to control script performance/lag.
|-
|-
||[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
|[[3D Radar]]
||[[User:Alynna Vixen|Alynna Vixen]]
|{{User|Jesse Barnett}}
||This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|-
|-
||[[AvatarFollower]]
|[[RegionSitTeleport]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Vincent Nacon}}
||Allows one avatar to automatically follow another.
|A very simple and clean sit/unsit teleporter.
|-
|-
||[[Avatar Radar (NewAge)]]
|[[Avatar Position Adjustement to Avatar Height When Sitting]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Cay Trudeau}}
||Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
|-
|-
||[[Base2Dec]]
|[[AbcText]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Ange Capalini}}
||Convert a number to decimal from any base.
|EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|-
|-
||[[BaseN]]
|[[Access (NewAge)]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Asia Snowfall}}
||Variable base compression, dynamically maps to usable UTF code points.
|An easy to use script for permissions on who can use the script, Public/Group/Owner
|-
|-
||[[Basic Encryption Modules]]
|[[User:Daemonika_Nightfire/Scripts/Access_Tutorial_EN|Access Tutorial (EN)]]
||[[User:Beverly Larkin|Beverly Larkin]]
|{{User|Daemonika Nightfire}}
||Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|Short examples about permission to executable commands.
|-
|-
||[[Be happy]]
|[[Aim Detection]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User2|Han Shuffle|Dugley Reanimator}}
||Basic smile attachment script, makes your avatar smile.
|Monitors for avatars and reports back to owner about who is aiming at them.
|-
|-
||[[Best Neighbor Ad Hiding Script|Best Neighbor]]
|[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|Anti (copy & transfer)]]
||[[User:Doran Zemlja|Doran Zemlja]]
|{{User|Daemonika Nightfire}}
||Reduce ad clutter by hiding ads when users are on their own land nearby.
|This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
|-
|-
||[[BigNum|BigNum Library (RSA Encryption)]]
|[[User:Daemonika_Nightfire/Scripts/Anti_Rezz|Anti Rezz]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Daemonika Nightfire}}
||A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.  
|-
|-
||[[Binary Clock v1.1|Binary Clock]]
|[[AntiDelay Node]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Xaviar Czervik}}
||A Binary Clock.
|Uses [[llMessageLinked]] to stop those pesky delays.
|-
|-
||[[BinaryDecimalConverter]]
|[[AO Overriding Pose Ball]]
||[[User:Soundless Smalls|Soundless Smalls]]
|{{User|Jesse Barnett}}
||Converts a binary value to a decimal value and vice versa.
|No more turning your AO off and on when you sit down
|-
|-
||[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
|[[ARCFOUR Strong Encryption Implementation]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User2|Nekow42 Zarf}}
||Blacklist(denial of use) or a creator kill script(can delete someone's item by command on private channel)
|An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
|-
|-
||[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
|[[Assembly Programming Language|Assembly-Like Programming Language]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Xaviar Czervik}}
||Dialog driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|A compiler that runs assembly-like programs.
|-
|-
||[[Builders Buddy|Builder's Buddy Tool]]
|[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
||[[User:Newfie Pendragon|Newfie Pendragon]]
|{{User2|Alynna Vixen}}
||Script to easily move/rotate large builds that exceed the linkable size limit (30 meters).
|This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|-
|-
||[[Button Click Detector]]
|[[AvatarFollower]]
||{{User|Sendao Goodman}}
|{{User|Dale Innis}}
||Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|Allows one avatar to automatically follow another.
|-
|-
||[[Camera following prim]]
|[[Avatar Radar (NewAge)]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Asia Snowfall}}
||Pair of scripts to make a prim follow your camera position around (for lights etc).
|Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|-
|-
||[[Camera Sync]]
|[[Base2Dec]]
||[[User:Meyermagic Salome|Meyermagic Salome]] and [[User:Nomad Padar|Nomad Padar]]
|{{User|Siann Beck}}
||A system to synchronize the cameras of two avatars.
|Convert a number to decimal from any base.
|-
|-
||[[Chatbot]]
|[[BaseN]]
||Anonymous
|{{User|Nexii Malthus}}
||Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|Variable base compression, dynamically maps to usable UTF code points.
|-
|-
||[[Chat Logger (GPL)]]
|[[Basic Encryption Modules]]
||[[User:Nobody Fugazi|Nobody Fugazi]]
|{{User|Beverly Larkin}}
||Chat logger which requests permission from participants before recording them.
|Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|-
|-
||[[Chat_Relay|Chat Relay]]
|[[Be happy]]
||[[User:grumble Loudon|grumble Loudon]]
|{{User|Emmas Seetan}}
||A Chat relay which can be routed using a path header and won't echo.
|Basic smile attachment script, makes your avatar smile.
|-
|-
||[[ClickAndDrag]]
|[[Beat The Average Vendor]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User2|Kristen Giano}}
|| Click and Drag user interface elements using dynamic feedback
|A vendor script based on humblebundle.com
|-
|-
||[[Code Racer]]
|[[Best Neighbor Ad Hiding Script|Best Neighbor]]
||Anonymous
|{{User2|Doran Zemlja}}
||Race two versions of code forever, to see which runs faster.
|Reduce ad clutter by hiding ads when users are on their own land nearby.
|-
|-
||[[Code Sizer]]
|[[BigNum|BigNum Library (RSA Encryption)]]
||Anonymous
|{{User|Xaviar Czervik}}
||Count the bytes compiled from source code, to measure how to write small code.
|A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|-
|-
||[[Collision message sender]]
|[[Binary Clock v1.1|Binary Clock]]
||[[Taff Nouvelle]]
|{{User|Fox Diller}}
||Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|A Binary Clock.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
|[[BinaryDecimalConverter]]
||[[User:Void_Singer|Void_Singer]]
|{{User2|Soundless Smalls}}
||Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|Converts a binary value to a decimal value and vice versa.
|-
|-
||[[Color Changer|Color Changer Plus]]
|[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
||[[User:Neo Calcutt|Neo Calcutt]]
|{{User|Chase Quinnell}}
||A color changer with 14 colors, a random function, and a custom vector function.
|Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
|-
|-
||[[Color conversion scripts|Color Conversion]]
|[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
||[[User:Sally LaSalle|Sally LaSalle]]
|{{User|Rolig Loon}}
||Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|-
|-
||[[ColorConvert]]
|[[Builders Buddy|Builder's Buddy Tool]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Newfie Pendragon}}
||Convert color values to vector from RGB, hex or HTML color name.
|Script to easily move/rotate large builds that exceed the linkable size [[limits]].
|-
|-
||[[Color script]]
|[[User:Daemonika_Nightfire/Scripts/Building_Rezzer|Building Rezzer 2024]]
||[[User:Masakazu Kojima|Masakazu Kojima]]
|{{User|Daemonika Nightfire}}
||Script for changing colors trough a listener with pre-defined colors.
|This rezzer is my interpretation of a building rezzer.  
|-
|-
||[[Library Combined Library|Combined Library]]
|[[Button Click Detector]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User2|Sendao Goodman}}
||Library of mostly encoding and decoding functions, some more useful then others.
|Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|-
|[[Camera following prim]]
|{{User|Dale Innis}}
|Pair of scripts to make a prim follow your camera position around (for lights etc).
|-
|[[Camera Sync]]
|{{User|Meyermagic Salome}} and {{User2|Nomad Padar}}
|A system to synchronize the cameras of two avatars.
|-
|[[Chatbot]]
|Anonymous
|Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|-
|[[Chat Logger (GPL)]]
|{{User|Nobody Fugazi}}
|Chat logger which requests permission from participants before recording them.
|-
|[[Chat_Relay|Chat Relay]]
|{{User|grumble Loudon}}
|A Chat relay which can be routed using a path header and won't echo.
|-
|[[ClickAndDrag]]
|{{User|Nexii Malthus}}
| Click and Drag user interface elements using dynamic feedback
|-
|[[User:Lou_Netizen/HTTP_GET_Example_(GridSurvey)|HTTP Get Example (GridSurvey)]]
|{{User|Lou Netizen}}
|Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
|-
|[[Code Racer]]
|Anonymous
|Race two versions of code forever, to see which runs faster.
|-
|[[Code Sizer]]
|Anonymous
|Count the bytes compiled from source code, to measure how to write small code.
|-
|[[Collision message sender]]
|{{User2|Taff Nouvelle}}
|Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|-
|[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
|{{User|Void Singer}}
|Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|-
|[[Color Changer|Color Changer Plus]]
|{{User2|Neo Calcutt}}
|A color changer with 14 colors, a random function, and a custom vector function.
|-
|[[Color conversion scripts|Color Conversion]]
|{{User|Sally LaSalle}}
|Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|-
|[[ColorConvert]]
|{{User|Siann Beck}}
|Convert color values to vector from RGB, hex or HTML color name.
|-
|[[Color script]]
|{{User2|Masakazu Kojima}}
|Script for changing colors trough a listener with pre-defined colors.
|-
|[[Library Combined Library|Combined Library]]
|{{User|Strife Onizuka}}
|Library of mostly encoding and decoding functions, some more useful then others.
* String functions: Replace / Trim right / Trim left / Trim both
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
* List functions: Replace / Compare
|-
|-
||[[Computer:jaycoonlanguage]]
|[[Computer:jaycoonlanguage]]
||[[User:jayco121 Bing|jayco121 Bing]]
|{{User|jayco121 Bing}}
|| A language written in LSL that is meant for my computer (available at the shop).
| A language written in LSL that is meant for my computer (available at the shop).
|-
|-
||[[Read Note Card Configuration|Configuration Notecard Reader]]
|[[Read Note Card Configuration|Configuration Notecard Reader]]
||{{User|Dedric Mauriac}}
|{{User|Dedric Mauriac}}
||A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|-
|-
||[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
|[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
||[[Lear Cale|Lear Cale]]
|[[Lear Cale|Lear Cale]]
||Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|-
|-
||[[Library_Chat_Relay|Conversation Relay]]
|[[Library_Chat_Relay|Conversation Relay]]
||[[User:Jippen Faddoul|Jippen Faddoul]]
|{{User|Jippen Faddoul}}
||Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|-
|-
||[[Curtain script]]
|[[Curtain script]]
||[[User:Zilla Larsson|Zilla Larsson]]
|{{User|Zilla Larsson}}
||A simple script to retract/stretch curtains, blinds, bedcovers and more
|A simple script to retract/stretch curtains, blinds, bedcovers and more
|-
|-
||[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
|[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
||[[User:Hawkster Westmoreland|Hawkster Westmoreland]]
|{{User|Hawkster Westmoreland}}
||A customizable way to cycle dialog items with pagination
|A customizable way to cycle dialog items with pagination
|-
|-
||[[Dataserver API]]
|[[Dataserver API]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Revolution Perenti}}
||Dataserver Framework for Notecards.
|Dataserver Framework for Notecards.
|-
|-
||[[Date Library]]
|[[Date Library]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Corto Maltese}}
|| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|-
|-
||[[Day of the Week]]
|[[Day of the Week]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|DoteDote Edison}}
||Function to get day of the week from [[llGetUnixTime]].
|Function to get day of the week from [[llGetUnixTime]].
|-
|-
||[[Days in Month]]
|[[Days in Month]]
||[[User:IntLibber Brautigan begin_of_the_skype_highlighting     end_of_the_skype_highlighting begin_of_the_skype_highlighting     end_of_the_skype_highlighting|IntLibber Brautigan]]
|{{User|IntLibber Brautigan}}
||Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|-
|-
||[[Deed Tools]]
|[[Deed Tools]]
||[[User:Falados Kapuskas|Falados Kapuskas]]
|{{User|Falados Kapuskas}}
||Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|*DS*_DEMO_Shield]]
|[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|DEMO_Shield]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||With this script, it is impossible to use these scripts in copied (Copybot) object.
|With this script, it is impossible to use these scripts in copied (Copybot) object.
|-
|-
||[[Describe Chatter]]
|[[Describe Chatter]]
||Anonymous
|Anonymous
||Chat to see yourself as others do.
|Chat to see yourself as others do.
|-
|-
||[[Dialog Control]]
|[[Dialog Control]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Nargus Asturias}}
|| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]](), with built-in timer and [[link_message]]() notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]], with built-in timer and [[link_message]] notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
|-
|-
||[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
|[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
||[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|SimonT Quinnell}}
|| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
|-
|-
||[[Dialog NumberPad|Dialog Number Pad]]
|[[Dialog NumberPad|Dialog Number Pad]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|DoteDote Edison}}
||Use a dialog to accept positive integer input from users.
|Use a dialog to accept positive integer input from users.
|-
|-
||[[Display Names Radar]]
|[[Display Names Radar]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Cerise Sorbet}}
||Simple HUD type avatar radar that can show [[display names]] and script memory usage
|Simple HUD type avatar radar that can show [[display names]] and script memory usage
|-
|-
||[[Display Names to Key]]
|[[Display Names to Key]]
||[[User:Joran Yoshikawa|Joran Yoshikawa]]
|{{User|Joran Yoshikawa}}
||Simple way to get UUIDs from displaynames
|Simple way to get UUIDs from displaynames
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|*DS*_Display-Username_Online_Indicator]]
|[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|Display-Username_Online_Indicator]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.  
|This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
|-
|-
||[[Displayer Script]]
|[[Displayer Script]]
||[[User:Akinori Kimagawa|Akinori Kimagawa]]
|{{User|Akinori Kimagawa}}
||Display Words On Top Of An Object
|Display Words On Top Of An Object
|-
|-
||[[Drink script]]
|[[Drink script]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Emmas Seetan}}
||Used mainly for food and drink in Second Life.
|Used mainly for food and drink in Second Life.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|*DS*_Single_AO-Sit]]
|[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|Single_AO-Sit]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Daemonika Nightfire}}
||Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|-
|-
||[[TOXDropBox|DropBox]]
|[[TOXDropBox|DropBox]]
||[[User:Dimentox Travanti|Dimentox Travanti]]
|{{User|Dimentox Travanti}}
|| This is a Drop box which allows people to drop certain items in a object & has many config options.
| This is a Drop box which allows people to drop certain items in a object & has many config options.
|-
|-
||[[Efficiency Tester]]
|[[Efficiency Tester]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
||Tests the speed of a function.
|Tests the speed of a function.
|-
|-
||[[Email-to-IM|Email2IM]]
|[[Email-to-IM|Email2IM]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|DoteDote Edison}}
||Send IMs to SL friends via [[email]] (translate emails from friends into IMs).
|Send IMs to SL friends via [[email]].
|-
|-
|-
|-
||[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
|[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
||'''[[User:Kireji Haiku|Kireji Haiku]]''' <sup><small>([[User talk:Kireji Haiku|talk]]|[[Special:Contributions/Kireji Haiku|contribs]])</small></sup>
|{{User|Kireji Haiku}}
||Encrypted Region-wide chat
|Encrypted Region-wide chat
|-
|-
||[[ExplodingObjects]]
|[[ExplodingObjects]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Dale Innis}}
||Causes an object (of the appropriate type) to explode on command.
|Causes an object (of the appropriate type) to explode on command.
|-
|-
||[[FadeEasy]]
|[[FadeEasy]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User2|Nika Rugani}}
||The easy way of fading objects in or out (Using llSetLinkAlpha)
|The easy way of fading objects in or out (Using llSetLinkAlpha)
|-
|-
||[[FastConeSpread]]
|[[FastConeSpread]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|-
|-
||[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
|[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|PixelProphet Lane}}
||Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|-
|-
||[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
|[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|PixelProphet Lane}}
||Receive important Grid information in-world  
|Receive important Grid information in-world
|-
|-
||[[Find Avatar Key|Find Avatar Key]]
|[[Find Avatar Key|Find Avatar Key]]
||[[User:Huney Jewell|Huney Jewell]]
|{{User2|Huney Jewell}}
||Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|-
|-
||[[First Name Letter Prize]]
|[[First Name Letter Prize]]
||[[User:RaithSphere Whybrow|RaithSphere Whybrow]]
|{{User|RaithSphere Whybrow}}
||Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|-
|-
||[[Fix Small Prims|Fix_Small_Prims]]
|[[Fix Small Prims|Fix_Small_Prims]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|Emma Nowhere}}
||Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|-
|-
||[[Float2Hex]]
|[[Float2Hex]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Strife Onizuka}}
||Very useful for transporting [[float|floats]].
|Very useful for transporting [[float|floats]].
|-
|-
||[[Float Box Contents]]
|[[Float Box Contents]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Rolig Loon}}
||Displays object inventory in hover text, identified by type and updated marquee-style.
|Displays object inventory in hover text, identified by type and updated marquee-style.
|-
|-
||[[Follower (script)|Follower]]
|[[Follower (script)|Follower]]
||Unknown, uploaded by [[User:Slik Swindlehurst|Slik Swindlehurst]]
|Unknown, uploaded by {{User|Slik Swindlehurst}}
||Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|-
|-
||[[GA Event Notifier]]
|[[FURWARE_text]]
||[[User:Victor Hua|Victor Hua]]
|{{User|Ochi Wolfe}}
||Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|Versatile text-on-prim script, open source under the MIT license
|-
|-
||[[Geometric|Geometric Library]]
|[[GA Event Notifier]]
||Community Project
|{{User|Victor Hua}}
||A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|-
|-
||[[Get Profile Picture]]
|[[Geometric|Geometric Library]]
||[[User:Valentine Foxdale|Valentine Foxdale]]
|Community Project
||Sets the texture of the object to profile picture of the person that touches ot
|A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|-
|-
||[[GetTimestampOffset]]
|[[Get Profile Picture]]
||[[User:Siann_Beck|Siann Beck]]
|{{User2|Valentine Foxdale}}
||Returns [[llGetTimestamp]]() with an hour offset.
|Sets the texture of the object to profile picture of the person that touches ot
|-
|-
||[[Give InvItem every n hours]]
|[[GetTimestampOffset]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Siann Beck}}
||Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.  
|Returns [[llGetTimestamp]] with an hour offset.
|-
|-
||[[Give random object]]
|[[Give InvItem every n hours]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Criz Collins}}
||Touch to receive a random object in the prim's inventory
|Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
|-
|-
||[[Google Charts]]
|[[Give random object]]
||[[User:Dedric Mauriac|Dedric Mauriac]]
|{{User|Emmas Seetan}}
||Create links to display raw data as a chart image.
|Touch to receive a random object in the prim's inventory
|-
|-
||[[Google_Translator]]
|[[User:Yumi Murakami/Golden Vendor|Golden Vendor]]
||[[User:Ugleh Ulrik|Ugleh Ulrik]]
|{{User|Yumi Murakami}}
||Translates spanish to english, and its simple to make it any other way.
|A cross between a vendor and a game.
|-
|-
||[[Go transparent when walking]]
|[[Google Charts]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Dedric Mauriac}}
||An attachment that goes invisible when you walk and visible when you don't walk.
|Create links to display raw data as a chart image.
|-
|-
||[[Group Authorization]]
|[[Google_Translator]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Ugleh Ulrik}}
||Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|Translates spanish to english, and its simple to make it any other way.
|-
|-
||[[Group Information v1.0]]
|[[Go transparent when walking]]
||[[User:Tyrennic Rivera|Tyrennic Rivera]]
|{{User|Emmas Seetan}}
||When clicked the prim will show group information (set on the prim) from the official Second Life Search page.
|An attachment that goes invisible when you walk and visible when you don't walk.
|-
|-
||[[Group key finder]]
|[[Group Authorization]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Chase Quinnell}}
||Touch to find the key of the group
|Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|-
|-
||[[Group Privacy]]
|[[Group key finder]]
||[[User:Chance Unknown|Chance Unknown]]
|{{User|Emmas Seetan}}
||Security device to insure members of a group can have a private area. Deactivates when nobody present.
|Touch to find the key of the group
|-
|-
||[[Hello Avatar]]
|[[Group Privacy]]
||Linden Lab
|{{User|Chance Unknown}}
||SL's default script.
|Security device to insure members of a group can have a private area. Deactivates when nobody present.
|-
|-
||[[Hello Avatar Companion]]
|[[Hello Avatar]]
||[[Chase Quinnell]]
|Linden Lab
||Companion to the original [[Hello Avatar]] script
|SL's default script.
|-
|-
||[[Hierarchics]]
|[[Hello Avatar Companion]]
||[[User:Nexii Malthus|Nexii Malthus]]
|[[Chase Quinnell]]
|| Advanced script to create an efficient self-aware hierarchic structure.
|Companion to the original [[Hello Avatar]] script
|-
|-
||[[Hierarchics2]]
|[[HexText]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Hexadeci Mole}}
|| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
|-
|-
||[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
|[[Hierarchics]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Nexii Malthus}}
||Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.  
| Advanced script to create an efficient self-aware hierarchic structure.
|-
|-
||[[Holodeck]]
|[[Hierarchics2]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Nexii Malthus}}
||Home Rezzing System (Open Source).
| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|-
|-
||[[HUD Dots Radar]]
|[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
||[[User:Cerise Sorbet|Cerise]]
|{{User|Rolig Loon}}
||HUD target example, draws dots on the HUD over avatars in view.
|Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
|-
|-
||[[Interpolation|Interpolation Library]]
|[[Holodeck]]
||[[User:Nexii_Malthus|Nexii Malthus]]
|{{User|Revolution Perenti}}
||A small set of interpolation functions.
|Home Rezzing System.
|-
|-
||[[Intra-Region Update Server]]
|[[HUD Dots Radar]]
||[[User:Emma_Nowhere|Emma Nowhere]]
|{{User|Cerise Sorbet|Cerise}}
||Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|HUD target example, draws dots on the HUD over avatars in view.
|-
|-
||[[Inventory_Based_Menu]]
|[[Interpolation|Interpolation Library]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Nexii Malthus}}
||Inventory Based Menu System.
|A small set of interpolation functions.
|-
|-
||[[iTunes RPC Email|iTunes RPC]]
|[[Intra-Region Update Server]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Emma Nowhere}}
||iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|-
|-
||[[Key Pad Door|Keypad Door]]
|[[Inventory_Based_Menu]]
||[[User:Tdub Dowler|Tdub Dowler]]
|{{User|Revolution Perenti}}
|| Door and keypad with changeable code. Follow instructions carefully!
|Inventory Based Menu System.
|-
|-
||[[Key2Name]]
|[[iTunes RPC Email|iTunes RPC]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Fox Diller}}
|| Key2Name service where a user no longer needs to be in the same region to get users name
|iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|-
|-
||[[Kilt Editor|Kilt / Skirt Editor]]
|[[Key Frame Animator|Keyframe Animator]]
||[[User:Brangus Weir|Brangus Weir]]
|{{User|Jasper Flossberg}}
|| This changes all the parameters of all the flexis in the link set in one swell foop!
| This is a KeyFrame Animator Script to simplify construction of keyframed animations.
|-
|-
||[[Last Sound System]]
|[[Key Pad Door|Keypad Door]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Tdub Dowler}}
||An LSL [http://Last.fm Last.fm] client.
| Door and keypad with changeable code. Follow instructions carefully!
|-
|-
||[[LibraryDisplayLandScreenshot]]
|[[Key2Name]]
||[[User:Jon Desmoulins|Jon Desmoulins]]
|{{User2|Nika Rugani}}
||A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
| Key2Name service where a user no longer needs to be in the same region to get users name
|-
|-
||[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
|[[Kilt Editor|Kilt / Skirt Editor]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Brangus Weir}}
||Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
| This changes all the parameters of all the flexis in the link set in one swell foop!
|-
|-
||[[Linkset resizer]]
|[[landmark2slurl]]
||[[User:Maestro Linden|Maestro Linden]]
|{{User|Tapple Gao}}
||Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|Convert all landmarks in inventory to slurls
|-
|-
||[[Linkset resizer with menu]]
|[[Last Sound System]]
||[[User:Brilliant Scientist|Brilliant Scientist]]
|Babbage Linden
||A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|An LSL [http://Last.fm Last.fm] client.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Script (m/c/t) v2.0.01]]
|[[LibObj]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Ochi Wolfe}}
||Single resize script for a complete linkset with save and restore option.  
|A library to manage state in LSL using an object-oriented approach.
|-
|-
||[[Pointing Stick]]
|[[LibraryDisplayLandScreenshot]]
||[[User: rhonin Nissondorf|rhonin Nissondorf]]
|{{User|Jon Desmoulins}}
||A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|-
|-
||[[Gun Script]]
|[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
||[[User:rhonin Nissondorf| rhonin Nissondorf]]
|{{User|Daemonika Nightfire}}
||Shoots out "ammo" from the root prim of your "gun".
|Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|-
|-
||[[Linkset Resizer 2]]
|[[Linkset resizer]]
||[[User:Emma Nowhere|Emma Nowhere]]
|Maestro Linden
||A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|-
|-
||[[List2CSV]]
|[[Linkset resizer with menu]]
||[[User:Kunnis Basiat|Kunnis Basiat]]
|{{User|Brilliant Scientist}}
||List2CSV & CSV2List that include preserving type and escaping characters.
|A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|-
|-
||[[list_cast]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Example v3.0.00]]
||[[User:Fractured Crystal|Fractured Crystal]]
|{{User|Daemonika Nightfire}}
||Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|Single resize script for a complete linkset with save and restore option.
|-
|-
||[[Listener Script]]
|[[Pointing Stick]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|rhonin Nissondorf}}
||Use to [[listen]] to other people's conversations (Like spying)
|A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|-
|-
||[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
|[[Gun Script]]
||[[User:Void Singer|Void Singer]]
|{{User|rhonin Nissondorf}}
||Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|Shoots out "ammo" from the root prim of your "gun".
|-
|-
||[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
|[[Grenade Script]]
||[[User:Void Singer|Void Singer]]
|{{User|rhonin Nissondorf}}
||Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|Uses a timed factor to add influence to the velocity of a throw object.
|-
|-
||[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
|[[Linkset Resizer 2]]
||[[User:Void Singer|Void Singer]]
|{{User|Emma Nowhere}}
||Returns an input List in reverse order
|A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|-
|-
||[[LinksetIndexing]]
|[[List2CSV]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Kunnis Basiat}}
||Functions for indexing a linkset by patterns or names down to their linkset numbers.
|Similar to [[llList2CSV]] & [[llCSV2List]] which includes preserving type and escaping characters.
|-
|-
||[[llGetAgentList Sim-Wide Radar]]
|[[list_cast]]
||[[User:Tiaeld Tolsen|Tiaeld Tolsen]]
|{{User2|Fractured Crystal}}
||Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|-
|-
||[[Load URL]]
|[[Listener Script]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Emmas Seetan}}
||Touch to get a dialog to visit the URL inside the script.
|Use to [[listen]] to other people's conversations (Like spying)
|-
|-
||[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
|[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Void Singer}}
|| Low lag client server dancemachine.
|Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|-
|-
||[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]  
|[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Void Singer}}
|| Client server media control for music, video, youtube, pictures, and texture animations.
|Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|-
|-
||[[User:Kephra_Nurmi/lsDialog|lsDialog]]
|[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Void Singer}}
|| Universal notecard driven menu dialog system.
|Returns an input List in reverse order
|-
|-
||[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
|[[LinksetIndexing]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Nexii Malthus}}
|| Picture cycler with preloader.
|Functions for indexing a linkset by patterns or names down to their linkset numbers.
|-
|-
||[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
|[[llGetAgentList Sim-Wide Radar]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Tiaeld Tolsen}}
|| Simple 'try' and 'buy' vendor system.
|Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|-
|-
||[[LSL_languageAPI]]
|[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
||[[User:Gypsy paz|Gypsy Paz]]
|{{User|Kephra Nurmi}}
||Multi-lingual API from notecard based language files
| Low lag client server dancemachine.
|-
|-
||[[Mandelbrot Explorer]]
|[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Kephra Nurmi}}
||An interactive fractal explorer.
| Client server media control for music, video, youtube, pictures, and texture animations.
|-
|-
||[[Materialization Effects]]
|[[User:Kephra_Nurmi/lsDialog|lsDialog]]
||[[User:Overbrain Unplugged|Overbrain Unplugged]]
|{{User|Kephra Nurmi}}
|| Special effects to add to rezzing events to simulate a teleportation or materialization.
| Universal notecard driven menu dialog system.
|-
|-
||[[Materialization Effects 2]]
|[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Kephra Nurmi}}
|| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
| Picture cycler with preloader.
|-
|-
||[[Merge Sort]]
|[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Kephra Nurmi}}
||Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
| Simple 'try' and 'buy' vendor system.
|-
|-
||[[Minesweeper]]
|[[LSL_languageAPI]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Gypsy Paz}}
||A simple minesweeper game.
|Multi-lingual API from notecard based language files
|-
|-
||[[Morse Code]]
|[[Mandelbrot Explorer]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Babbage Linden}}
||A script that allows for the conversion to and from morse code and can "play" morse code.
|An interactive fractal explorer.
|-
|-
||[[Multi-displays Texture Cycler]]
|[[Materialization Effects]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Overbrain Unplugged}}
||A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
| Special effects to add to rezzing events to simulate a teleportation or materialization.
|-
|-
||[[Multi Item Rezzer|Multi Item Rezzer]]
|[[Materialization Effects 2]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User2|Nika Rugani}}
||A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
|-
|-
||[[Multirezzer|Multirezzer (on collision)]]
|[[Matrix Functions]]
||[[User:Beet Streeter|Beet Streeter]]
|{{User2|Kyle Flynn}}
||Spawns up to 10 objects when the object containing the script collides with a user.
| A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
|-
|-
||[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
|[[Merge Sort]]
||[[User:Allen_Kerensky|Allen Kerensky]]
|{{User|Xaviar Czervik}}
||Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|-
|-
||[[Name2Key in LSL]]
|[[Minesweeper]]
||[[User:Maeva Anatine|Maeva Anatine]]
|{{User|Xaviar Czervik}}
||Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|A simple minesweeper game.
|-
|-
||[[Name2Key]]
|[[Morse Code]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Bobbyb30 Swashbuckler}}
||Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|A script that allows for the conversion to and from morse code and can "play" morse code.
|-
|-
||[[NexiiText]]
|[[Multi-displays Texture Cycler]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nargus Asturias}}
|| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|-
|-
||[[NexiiText2]]
|[[Multi Item Rezzer|Multi Item Rezzer]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Jesse Barnett}}
|| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|-
|-
||[[No Auto-Return]]
|[[Multirezzer|Multirezzer (on collision)]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User2|Beet Streeter}}
||To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|Spawns up to 10 objects when the object containing the script collides with a user.
|-
|-
||[[No Auto-Return NR]]
|[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Allen Kerensky}}
||This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|-
|-
||[[No Auto-Return (Multi)]]
|[[Name2Key in LSL]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Maeva Anatine}}
||A revision of Bella's that works for multi-prim objects.
|Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|-
|-
||[[No Limit Teleporter]]
|[[Name2Key]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User2|Nika Rugani}}
||Teleport to infinite altitudes (up to 4096m)
|Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|-
|-
||[[Object Size]]
|[[NexiiText]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Nexii Malthus}}
||Gets the dimensions and footprint of a linkset
| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|-
|-
||[[Object to Data v1.4|Object to Data]]
|[[NexiiText2]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Nexii Malthus}}
||Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|-
|-
||[[Online Indicator|Online Indicator]]
|[[No Auto-Return]]
||[[User:Kristy Fanshaw|Kristy Fanshaw]]
|{{User|Bellla Clarity}}
||Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|-
|-
||[[Open Group Join]]
|[[No Auto-Return NR]]
||[[User:Alicia Stella|Alicia Stella]]
|{{User|Jor3l Boa}}
||User Touches Object to Join Group from Group Info window, (no bot.)
|This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|-
|-
||[[Open Prim Animator]]
|[[No Auto-Return (Multi)]]
||[[User:Todd Borst|Todd Borst]]
|{{User|Xaviar Czervik}}
||Single script prim animation tool.  Menu driven, easy to use.
|A revision of Bella's that works for multi-prim objects.
|-
|-
||[[Open Zyngo Skin Installer]]
|[[No Limit Teleporter]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User|Morgam Biedermann}}
||A Simple Script designed to install skins on the popular Skill machines.
|Teleport to infinite altitudes (up to 4096m)
|-
|-
||[[One Script, many doors]]
|[[Object Size]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Chase Quinnell}}
||Door script able to manage more than 50 linked doors from a single script instance.
|Gets the dimensions and footprint of a linkset
|-
|-
||[[ParseString2List]]
|[[Object to Data v1.4|Object to Data]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Xaviar Czervik}}
||Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|-
|-
||[[Password Generator]]
|[[Online Indicator|Online Indicator]]
||[[User:Syntrax Canucci|Syntrax Canucci]]
|{{User|Kristy Fanshaw}}
||This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|-
|-
||[[Pathfinder]]
|[[Open Group Join]]
||[[User:Babbage Linden|Babbage Linden]]
|{{User|Alicia Stella}}
||A potential field based pathfinding library.
|User Touches Object to Join Group from Group Info window, (no bot.)
|-
|-
||[[Personal ATM Machine]]
|[[Open Prim Animator]]
||[[User:Jessikiti Nikitin|Jessikiti Nikitin]]
|{{User|Todd Borst}}
||Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|Single script prim animation tool.  Menu driven, easy to use.
|-
|-
||[[Phantom Child]]
|[[Open Zyngo Skin Installer]]
||[[User:Aeron Kohime|Aeron Kohime]]
|{{User2|Tmzasz Luminos}}
||Causes a child in a link set to become phantom without the entire object becoming phantom.
|A Simple Script designed to install skins on the popular Skill machines.
|-
|-
||[[PHP_RegionFunctions]]
|[[One Script, many doors]]
||[[User:Gypsy Paz|Gypsy Paz]] and [[User:Zayne Exonar|Zayne Exonar]]
|{{User|Kyrah Abattoir}}
||Three useful PHP functions to get region info
|Door script able to manage more than 50 linked doors from a single script instance.
|-
|-
||[[PhysicsLib]]
|[[ParseString2List]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Strife Onizuka}}
|| Interesting set of fun physics functions.
|Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|-
|-
||[[Play and Loop Sound]]
|[[Password Generator]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User2|Syntrax Canucci}}
||Very short and simple script; plays and loops a sound in an object.
|This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|-
|-
||[[Posing stand|Posing Stand]]
|[[Pathfinder]]
||[[User:Bellla Clarity|Bella Clarity]]
|Babbage Linden
||Just a pose script to edit [[attachments]] more easily.
|A potential field based pathfinding library.
|-
|-
||[[PosJump]]
|[[Personal ATM Machine]]
||[[User:Uchi Desmoulins|Uchi Desmoulins]]
|{{User|Jessikiti Nikitin}}
||A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|-
|-
||[[Prefix Calculator]]
|[[Phantom Child]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Aeron Kohime}}
|| A calculator that evaluates expressions in prefix notation.  
|Causes a child in a link set to become phantom without the entire object becoming phantom.
|-
|[[PHP_RegionFunctions]]
|{{User|Gypsy Paz}} and {{User2|Zayne Exonar}}
|Three useful PHP functions to get region info
|-
|[[PhysicsLib]]
|{{User|Nexii Malthus}}
| Interesting set of fun physics functions.
|-
|[[Play and Loop Sound]]
|{{User|Bellla Clarity}}
|Very short and simple script; plays and loops a sound in an object.
|-
|[[Posing stand|Posing Stand]]
|{{User|Bellla Clarity}}
|Just a pose script to edit [[attachments]] more easily.
|-
|[[PosJump]]
|{{User|Uchi Desmoulins}}
|A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|-
|[[Prefix Calculator]]
|{{User|Xaviar Czervik}}
| A calculator that evaluates expressions in prefix notation.
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
|-
|-
||[[Profile Picture]]
|[[Profile Picture]]
||[[User: Jor3l Boa|Jor3l Boa]]
|{{User|Jor3l Boa}}
||A working profile picture script with the new SecondLife API (1/11/2011)
|A working profile picture script with the new SecondLife API (1/11/2011)
|-
|[[Progress Bar]]
|{{User|Nexii Malthus}}
| Flexible and powerful little function for creating progress bars useful in hovertext.
|-
|[[Pseudo-random Number Generator]]
|{{User|Xaviar Czervik}}
|Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|-
|[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
|{{User|Rolig Loon}}
|A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|-
|[[Rainbow_palette]]
|{{User|Rui Clary}}
|Build a color picker, using only one prim, and a few lines of code.
|-
|[[Random Gaussian Number Generator]]
|{{User2|Vlad Davidson}}
|Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|-
|-
||[[Progress Bar]]
|[[Random AV Profile Projector]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Debbie Trilling}}
|| Flexible and powerful little function for creating progress bars useful in hovertext.
|Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|-
|-
||[[Pseudo-random Number Generator]]
|[[Random Object Vendor]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|CodeBastard Redgrave}}
||Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|Simple vendor that gives out random objects when paid the right amount
|-
|-
||[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
|[[Random Password Generator]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Jor3l Boa}}
||A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|Generate Random passwords based on String Length.
|-
|-
||[[Rainbow_palette]]
|[[RandomPrimParams]]
||[[User:Rui Clary|Rui Clary]]
|{{User|Xintar Citron}}
||Build a color picker, using only one prim, and a few lines of code.
|Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
|-
|-
||[[Random Gaussian Number Generator]]
|[[RavText]]
||[[User:Vlad Davidson|Vlad Davidson]]
|{{User|Ravenous Dingo}}
||Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|-
|-
||[[Random AV Profile Projector]]
|[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
||[[User:Debbie Trilling|Debbie Trilling]]
|{{User|PixelProphet Lane}}
||Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|-
|-
||[[Random Object Vendor]]
|[[RentalBoxv1|Rental Box, Simply]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User2|Sendao Goodman}}
||Simple vendor that gives out random objects when paid the right amount
|Simple explanation of how to make rental boxes.
|-
|-
||[[Random Password Generator]]
|[[Rental Cube]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Hank Ramos}}
||Generate Random passwords based on String Length.
|Simple cube for renting out a space.
|-
|-
||[[RandomPrimParams]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|Rental-Cube]]
||[[User:Xintar Citron|Xintar Citron]]
|{{User|Daemonika Nightfire}}
||Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.  
|This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
|-
|-
||[[RavText]]
|[[User:Ackley Bing/Textbox2Hovertext|Textbox2Hovertext]]
||[[User:Ravenous Dingo|Ravenous Dingo]]
|{{User|Ackley Bing|Ackley}}
||An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|A simple script to allow hovertext to be set with a dialog text box.
|-
|-
||[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
|[[Remote Texture Loader]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Bobbyb30 Swashbuckler}}
||Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|-
|-
||[[RentalBoxv1|Rental Box, Simply]]
|[[Say Region Frames Per Second|Region Frames Per Second]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User2|Heymeriou Mystakidou}}
||Simple explanation of how to make rental boxes.
| Says the region name and frames per second out loud on command.
|-
|-
||[[Rental Cube]]
|[[Resizer multi-prims|Resizer multi-prims]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User2|Christy Mansbridge}}
||Simple cube for renting out a space.
|1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|-
|-
||[[Remote Texture Loader]]
|[[RLV Collision Grabber]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Vala Vella}}
||A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|Grab people colliding with the object and sit them on a set target using RLV
|-
|-
||[[Say Region Frames Per Second|Region Frames Per Second]]
|[[sbDialog]]
||[[User:Heymeriou Mystakidou|Heymariou Mystakidou]]
|{{User|Siann Beck}}
|| Says the region name and frames per second out loud on command.
|A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|-
|-
||[[Resizer multi-prims|Resizer multi-prims]]
|[[Scheduler]]
||[[User:Christy Mansbridge|Christy Mansbridge]]
|{{User|Haravikk Mistral}}
||1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|Schedule multiple events using a single script timer
|-
|-
||[[sbDialog]]
|[[Scheme_Interpreter|Scheme Interpreter]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Xaviar Czervik}}
||A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|-
|-
||[[Scheduler]]
|[[Script Override Functions]]
||[[User:Haravikk Mistral|Haravikk Mistral]]
|{{User|Revolution Perenti}}
||Schedule multiple events using a single script timer
|bypass default strings, integer etc in chat channel.
|-
|-
||[[Scheme_Interpreter|Scheme Interpreter]]
|[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Toady Nakamura}}
||A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
|-
|-
||[[Script Override Functions]]
|[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Bobbyb30 Swashbuckler}}
||bypass default strings, integer etc in chat channel.
|A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
|-
|-
||[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
|[[Self Upgrading Script Enhanced]]
||[[User:Toady_Nakamura|Toady_Nakamura]]
|{{User|Cron Stardust}}
||Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts.  Use this to kill bling or other particle effects!
|Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|-
|-
||[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
|[[Sensor Visualizer]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Cerise Sorbet}}
||A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
|Shows the size and shape you get with [[llSensor]] range and arc parameters
|-
|-
||[[Self Upgrading Script Enhanced]]
|[[Serverless Key Exchange]]
||[[User:Cron Stardust|Cron Stardust]]
|{{User2|Sendao Goodman}}
||Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|Maintains a network of object keys without using an external server.
|-
|-
||[[Sensor Visualizer]]
|[[SetLinkText]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User2|Tacusin Memo}}
||Shows the size and shape you get with [[llSensor]] range and arc parameters
|Custom function like [[llSetText]] only applying to linked sets.
|-
|-
||[[Serverless Key Exchange]]
|[[SHA-1|SHA-1 Hash]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Strife Onizuka}}
||Maintains a network of object keys without using an external server.
|Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
|-
|-
||[[SHA-1|SHA-1 Hash]]
|[[SHA-2|SHA-2 Hash]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Strife Onizuka}}
||Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.  
|Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
|-
|-
||[[SHA-2|SHA-2 Hash]]
|[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Flennan Roffo}}
||Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.  
|Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|-
|-
||[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
|[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
||[[User:Flennan Roffo|Logic Scripts]]
|{{User|PixelProphet Lane}}
||Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|Fast and efficient method to display the amount of scripts and memory usage for an agent
|-
|-
||[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
|[[Sim Map Particle Projector]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Jesse Barnett}}
||Fast and efficient method to display the amount of scripts and memory usage for an agent
|Displays a floating map of the sim the script is in.
|-
|-
||[[Sim Map Particle Projector]]
|[[Sim Performance Collector (Web-based]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User2|DeniseHoorn Slade}}
||Displays a floating map of the sim the script is in.
|Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
|-
|-
||[[Sim Restart Logger]]
|[[Sim Restart Logger]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Kyrah Abattoir}}
||Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.  
|Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
|-
|-
||[[Simple Elevator in a Box]]
|[[Simple Elevator in a Box]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Hank Ramos}}
||Simple elevator example.
|Simple elevator example.
|-
|-
||[[Simple Pay Door]]
|[[Simple Pay Door]]
||[[User:Giygas Static|Giygas Static]]
|{{User|Giygas Static}}
||Simple door you pay to get access.
|Simple door you pay to get access.
|-
|-
||[[Skillingo AntiHack Script]]
|[[Skillingo AntiHack Script]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User2|Tmzasz Luminos}}
||A simple Protection script for skillingo thats modifyable to work with other machines.
|A simple Protection script for skillingo thats modifyable to work with other machines.
|-
|-
||[[Skunk Money]]
|[[Skunk Money]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Hank Ramos}}
||Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.  
|Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
|-
|-
||[[SLateIt]]
|[[SLateIt]]
||[[User:Babbage Linden|Babbage Linden]]
|Babbage Linden
||An augmented virtual reality HUD.
|An augmented virtual reality HUD.
|-
|-
||[[SLetanque]]
|[[SLetanque]]
||[[User:Babbage Linden|Babbage Linden]]
|Babbage Linden
||An LSL petanque game.
|An LSL petanque game.
|-
|-
||[[SLURL HUD]]
|[[SLURL HUD]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|CodeBastard Redgrave}}
||Touch this HUD to get a SLURL through IM, email and floating text.
|Touch this HUD to get a SLURL through IM, email and floating text.
|-
|-
||[[BuildSlurl (NewAge)]]
|[[BuildSlurl (NewAge)]]
||[[User:Archile Azalee|Archile Azalee]]
|{{User2|Archile Azalee}}
||A way to create a SLurl in a single function BuildSlurl
|A way to create a SLurl in a single function BuildSlurl
|-
|-
||[[SL Mail V1.2]]
|[[SL Mail V1.2]]
||[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Flennan Roffo}}
||Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!  
|Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|-
|-
||[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
||Second Life Needs Time Parsing over Hyper Text Transfer Protocol
|Second Life Needs Time Parsing over Hyper Text Transfer Protocol
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
|-
|-
||[[Smooth Rotating Door]]
|[[Smooth Rotating Door]]
|[[User:Toy Wylie|Toy Wylie]]
|{{User|Toy Wylie}}
||A script for doors that open and close smoothly using llTargetOmega
|A script for doors that open and close smoothly using llTargetOmega
|-
|[[Smooth Rotating Linked Door With Hinge]]
|{{User2|Lyn Mimistrobell}}
|A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
|-
|[[Smooth Sliding Door]]
|{{User|SimonT Quinnell}}
|A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|-
||[[Sound Preloader]]
|{{User2|Trinity Dejavu}}
||A tripwire that preloads a selection of sound files when avatar collides with prim.
|-
|[[Speed Tester]]
|{{User|Bobbyb30 Swashbuckler}}
|Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|-
|[[Spiral Staircase Generator]]
|{{User|Meyermagic Salome}}
|Generates nice looking spiral staircases without much hassle.
|-
|[[String Compare]]
|{{User|Xaviar Czervik}}
|Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|-
|-
||[[Smooth Sliding Door]]
|[[Synchronize]]
|[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|Cay Trudeau}}
||A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|Makes synchronized start to a task on even/odd seconds
|-
|-
||[[Speed Tester]]
|[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Void Singer}}
||Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|Returns an input string in reverse order
|-
|-
||[[Spiral Staircase Generator]]
|[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|[[User:Meyermagic Salome|Meyermagic Salome]]
|{{User|Void Singer}}
||Generates nice looking spiral staircases without much hassle.
|Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|-
|-
||[[Static URL's for HTTP-In Service|Static_URLs]]
|[[Tail Messages (NewAge)]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Asia Snowfall}}
||How to generate a static url for HTTP-In temporal limitations.
|A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|-
|-
||[[String Compare]]
|[[Taper Door (minimalistic)]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User2|Kopilo Hallard}}
||Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|A basic script for doors which open and close using taper.
|-
|-
||[[Synchronize]]
|[[Teleport HUD]]
||[[User:Cay Trudeau|Cay Trudeau]]
|{{User|Jesse Barnett}}
||Makes synchronized start to a task on even/odd seconds
|WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|-
|-
||[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||Returns an input string in reverse order
|Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|-
|-
||[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|[[Text_Scroller|Text Scroller]]
||[[User:Void Singer|Void Singer]]
|{{User|Fred Gandt}}
||Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|-
|-
||[[Tail Messages (NewAge)]]
|[[Bobbyb's texture changer|Texture Changers]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Bobbyb30 Swashbuckler}}
||A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|A collection of texture changing scripts.
|-
|-
||[[Taper Door (minimalistic)]]
|[[Texture Menu Management|Texture Management]]
||[[User:Kopilo Hallard|Kopilo Hallard]]
|{{User|Revolution Perenti}}
||A basic script for doors which open and close using taper.
|Dialog Menu based Texture Selection.
|-
|-
||[[Teleport HUD]]
|[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Xen Lisle}}
||WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|Slides a texture on mouse movement
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
|[[Tic Tac Toe]]
||[[User:Void_Singer|Void_Singer]]
|CG Linden
||Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|Step by step demo on how to implement a larger scripting project
|-
|-
||[[Text_Scroller|Text Scroller]]
|[[TightList]]
||[[User:Fred_Gandt|Fred Gandt]]
|{{User|Strife Onizuka}}
||A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[Bobbyb's texture changer|Texture Changers]]
|[[Timer Module]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Isabelle Aquitaine}}
||A collection of texture changing scripts.
|Manage multiple timers via linked messages.
|-
|-
||[[Texture Menu Management|Texture Management]]
|[[Two Avatars on single prim]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User2|Pale Janus|Cay Trudeau}}
||Dialog Menu based Texture Selection.
|Allow two (or more) avatars to sit on same prim
|-
|-
||[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
|[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
||[[user:Xen Lisle|Xen Lisle]]
|{{User|Void Singer}}
||Slides a texture on mouse movement
|converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|-
|-
||[[Tic Tac Toe]]
|[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
||[[User:CG Linden|CG Linden]]
|{{User|Void Singer}}
||Step by step demo on how to implement a larger scripting project
|converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|-
|-
||[[TightList]]
|[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Void Singer}}
||Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
|Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[Timer Module]]
|[[Texture Repeater]]
||[[User:Isabelle Aquitaine|Isabelle Aquitaine]]
|{{User2|Jenna Felton}}
||Manage multiple timers via linked messages.
|Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
|-
|-
||[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
|[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|-
|-
||[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
|[[Touch A Quote]]
||[[User:Void Singer|Void Singer]]
|{{User|CodeBastard Redgrave}}
||converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|Touch an object to read quotes sequentially from a notecard
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
|[[Touring Balloon]]
||[[User:Void Singer|Void Singer]]
|{{User|Hank Ramos}}
||Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
|[[Under Age Boot]]
||[[User:Void Singer|Void Singer]]
|{{User|Chance Unknown}}
||Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|-
|-
||[[Touch A Quote]]
|[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Rolig Loon}}
||Touch an object to read quotes sequentially from a notecard
|Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|-
|-
||[[Touring Balloon]]
|[[Universal Translator]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Hank Ramos}}
||Automated touring balloon with many options from long agoAlways seems to work on one SL release, and not the other.
|Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configurationHandles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|-
|-
||[[Under Age Boot]]
|[[Unix2DateTime]]
|[[User:Chance Unknown|Chance Unknown]]
|{{User|Flennan Roffo}}
||Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|-
|-
||[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
|[[Unmutable Descript Nagger]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Bobbyb30 Zohari}}
||Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|To nag avatars to take off their scripted attatchments.
|-
|-
||[[Universal Translator]]
|[[Unpacker On Rez (NewAge)]]
|[[User:Hank Ramos|Hank Ramos]]
|{{User|Asia Snowfall}}
||Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|-
|-
||[[Unix2DateTime]]
|[[Unpacker On Touch (NewAge)]]
|[[User:Flennan Roffo|Flennan Roffo]]
|{{User|Asia Snowfall}}
||Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|-
|-
||[[Unmutable Descript Nagger]]
|[[Update distributor]]
|[[User:Bobbyb30 Zohari|Bobbyb30 Zohari]]
|{{User|Dale Innis}}
||To nag avatars to take off their scripted attatchments.
|Distribute an object (like a project update) to a list of people named in a notecard.
|-
|-
||[[Unpacker On Rez (NewAge)]]
|[[UUID2Channel]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Project Neox}}
||A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|Optimised version of the original key2channel generators.
|-
|-
||[[Unpacker On Touch (NewAge)]]
|[[UUID Song Generator]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User2|Sendao Goodman}}
||Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|Translates a UUID into a simple song and plays it.
|-
|-
||[[Update distributor]]
|[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[User:Dale Innis|Dale Innis]]
|{{User|Void Singer}}
||Distribute an object (like a project update) to a list of people named in a notecard.
|Reduced spam visitor greeter, highly configurable, easy to modify.
|-
|-
||[[UUID2Channel]]
|[[VariText]]
||[[User:Project Neox|Project Neox]]
|{{User|Geneko Nemeth|Geneko Nemeth (Kakurady)}}
||Optimised version of the original key2channel generators.
|Display text on a prim, without looking like from a typewriter
|-
|-
||[[UUID Song Generator]]
|[[Visitor Logger (Web/Basic) ]]
||{{User|Sendao Goodman}}
|{{User|Buddy Sprocket}}
||Translates a UUID into a simple song and plays it.
|A very basic visitor logger - log visitors in SL to a text file on your web-site.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[Vote Simple]]
|[[User:Void_Singer|Void_Singer]]
|{{User|JB Kraft}}
||Reduced spam visitor greeter, highly configurable, easy to modify.
|Simple vote collector. One avi, one vote.
|-
|-
||[[Visitor Logger (Web/Basic) ]]
|[[Walking Sound (NewAge)]]
|[[User:Buddy Sprocket|Buddy Sprocket]]
|{{User|Asia Snowfall}}
||A very basic visitor logger - log visitors in SL to a text file on your web-site.
|Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|-
|-
||[[Vote Simple]]
|[[WarpPos]]
|[[User:JB_Kraft|JB Kraft]]
|{{User2|Keknehv Psaltery}}
||Simple vote collector. One avi, one vote.
|Non-physical movement without the 10m limit.
|-
|-
||[[Walking Sound (NewAge)]]
|[[Watchdog]]
|[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Tika Oberueng}}
||Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
|-
|-
||[[WarpPos]]
|[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[User:Keknehv Psaltery|Keknehv Psaltery]]
|{{User|Salahzar Stenvaag}}
||Non-physical movement without the 10m limit.
|Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|-
|-
||[[Watchdog]]
|[[Window Control]]
|[[User:Tika Oberueng|Tika Oberueng]]
|{{User|Emmas Seetan}}
||LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
|For window opacity, helpful for buildings.
|-
|-
||[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[XTEA Strong Encryption Implementation]]
||[[User:Salahzar Stenvaag|Salahzar Stenvaag]]
|{{User|Morse Dillon}}
||Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|-
|-
||[[Window Control]]
|[[XyText 1.5|XyText]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User2|Xylor Baysklef}}
||For window opacity, helpful for buildings.
| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|-
|-
||[[XTEA Strong Encryption Implementation]]
|[[User:Daemonika_Nightfire/Scripts/xytText_Example|xyzText Example]]
||[[User:Morse Dillon|Morse Dillon]]
|{{User|Daemonika Nightfire}}
||An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
|-
|-
||[[XyText 1.5|XyText]]
|[[XyyyyzText|XyyyyzText]]
||[[User:Xylor Baysklef|Xylor Baysklef]]
|{{User|Criz Collins}}
|| Display text (up to 10 characters) on a prim. Use as many prims as desired.
| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|-
|-
||[[XyyyyzText|XyyyyzText]]
|[[XyzzyText|XyzzyText]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Thraxis Epsilon}} and {{User|Gigs Taggart}}
|| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|-
|-
||[[XyzzyText|XyzzyText]]
|[[Youtube TV]]
||[[User:Thraxis Epsilon|Thraxis Epsilon]] and [[User:Gigs Taggart|Gigs Taggart]]
|{{User|Morgam Biedermann}}
|| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|-
|-
||[[Youtube TV]]
|[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Fire Centaur}}
||Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|Returns a string that displays days, hours, seconds
|-
|-
||[[Zero Lag Poseball]]
|[[Presenter with Timer]]
||[[User:Jippen Faddoul|Jippen Faddoul]] and [[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Fire Centaur}}
||A simple poseball with no lag
|Yet another texture presenter with a timer, lock, next/prev etc
|-
|-
||[[Zigzag Sequence]]
|[[Random Giver Prim]]
||[[User:Project Neox|Project Neox]]
|{{User|Damian Darkwyr}}
||Zigzag sequence generator I developed while scripting checkers
|A randomized item giver with a game-like twist
|-
|-
||[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
|[[Client Specific Contents Giver]]
||[[User:Fire Centaur|Fire Centaur]]
|{{User|Damian Darkwyr}}
||Returns a string that displays days, hours, seconds
|Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|-
|-
||[[Random Giver Prim]]
|[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Void Singer}}
||A randomized item giver with a game-like twist
|Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|-
|-
||[[Client Specific Contents Giver]]
|[[User:Yumi Murakami/Weaver Spell Grid|Weaver Spell Grid]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
|{{User|Yumi Murakami}}
||Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|Designs simple objects and creates them with magic words.
|-
|-
||[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
|[[Zero Lag Poseball]]
||[[User:Void_Singer|Void Singer]]
|{{User|Jippen Faddoul}} and {{User|Daemonika Nightfire}}
||Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|A simple poseball with no lag
|-
|[[User:Dora_Gustafson/bezier_toy|Bézier Toy]]
|{{User|Dora Gustafson}}
|Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
|-
|[[HTML HUD Demo]]
|{{User|Kelly Linden}}
|HTML-based, single script HUD (some assembly required)
|}
|}


Line 1,127: Line 1,283:
! '''Description'''
! '''Description'''
|-
|-
|| [https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|[https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|| [[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|-
|-
|| [[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|[[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Ina Centaur}}
|| API that gives the UUID of an image of a calendar image give month and year arguments.
|API that gives the UUID of an image of a calendar image give month and year arguments.
|-
|-
||[[HTTP Post request to a PHP server]]
|[[HTTP Post request to a PHP server]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User|Corto Maltese}}
|| This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|-
|-
|| [[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|[[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Ina Centaur}}
|| Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|-
|-
|| [[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|[[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User|Darien Caldwell}}
|| Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
|-
|-
|| [[Minify|LSL Minify]]
|[[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|| [[User:Kira Komarov|Kira Komarov]]
|{{User2|Liandra Ceawlin}}
|| LSL Minification and obfuscation tool written in JavaScript. Contains a form on the wiki using a widget where you can post LSL scripts to be minified as well as the source-code. For another full-screen demo you may [http://eva.comaroski.me/lslclean.html check it on my website]. To use, paste any LSL code and press ctrl+alt+enter to get the minified version.
|Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|-
|-
|| [[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|[[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
|| An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|-
|-
|| [[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|[[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
|| A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|-
|-
|| [[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|[[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|| [[User:Jor3l Boa|Jor3l Boa]]
|{{User|Jor3l Boa}}
|| Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|-
|-
|| [[Public_Object_DNS|Public Object DNS]]
|[[Public_Object_DNS|Public Object DNS]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User2|Liandra Ceawlin}}
|| Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|-
|-
|| Silo
|Silo
|| [[User:Zero_Linden|Zero Linden]]
|{{User2|Zero Linden}}
|| General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
|General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
* [http://www.notabene-sl.com/misc/silo-README.txt README] file
* <s>[http://www.notabene-sl.com/misc/silo-README.txt README] file</s>
* [http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball
* <s>[http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball </s>
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* Readme and Archive apparently no longer there or WP stole the redirect for them. {{User|Talia Tokugawa}} 24/03/17
|-
|-
||[[Silverday ObjectDNS]]
|[[Silverday ObjectDNS]]
||[[User:Till Stirling|Till Stirling]]
|{{User|Till Stirling}}
||Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|-
|-
|| [http://aubretec.com/products/sldb SLDB]
|[https://github.com/jgpippin/sldb SLDB]
|| [[User:Luc Aubret|Luc Aubret]]
|{{User2|Luc Aubret}}
|| Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].  
|Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].
* [http://aubretec.com/support/manuals/sldbkit/ Implementation Guide]
* [http://aubretec.com/wp-content/uploads/2009/05/sldb.zip Download] (.zip, 12kb)
|-
|-
|| [https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]
|<s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]</s>
|| [[User:Trimda Hedges|Trimda Hedges]]
|{{User|Trimda Hedges}}
|| A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
|A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
* [https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]</s>
* [http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]
* <s>[http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]</s>
* [https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]</s>
 
* Dead Links, Page is still there but there is nothing available for download. - {{User|Talia Tokugawa}} 24/03/17
|}
|}



Latest revision as of 11:08, 1 July 2024

Script Library

NOTE: Please add your scripts to this page and then add them to a category on the Categorized Library page.

Come to this page to see complex examples that show how to combine parts of LSL.

Go to the LSL Examples page to see brief examples of how to use parts of LSL.

Why collect complex examples here? Well, ...

There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The Huge Leap to the new Jive software, while traumatic and disruptive, has failed to dispose of what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.

  1. Old Forums -Scripting Library index (wiki),
  2. Old Forums -Scripting Forum Archive,
  3. Old Forums -Scripting Library,
  4. new Forums -Archives > Scripting Library,
  5. new Forums -LSL Library.


The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the Categorized Library.

Rules for posting:

  1. Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
  2. Add a link to your script's page here. Link back to this page from your script's page. Start your page with {{LSL Header}}.
  3. Do not add scripts that duplicate the same functionality as an existing script or built in function. If yours does, explain why.
  4. Do not list simple scripts here. Include those among the LSL Examples instead.

LSL Script Library

Name Creator Description
secondlife:///app/... Daemonika Nightfire Useful secondlife:///app/... commands for scripts, local chat, instant message, group chat, group notice & profiles.
Teleporter_Anywhere Luxen Resident Zx Teleporter Anywhere v5.1.
Ultimate_Radar Luxen Resident Zx Ultimate Radar v5.
Language_Scanner Luxen Resident Zx Language Scanner v5.
Visitor_Counter_Tracker Luxen Resident Zx Visitor Counter - Tracker v3.1.
Notecard_Configuration_Reader_by_Maddox_Deluxe Maddox Deluxe Notecard Multi-line Entries Configuration Reader v1.6.
Addiction Moderator and World Clock Yumi Murakami Keep tabs on usage of SL and easily share local times with other users.
Bijocam and Other Camera Scripts Yumi Murakami Various camera control systems for machinima, security, and other effects.
Recent Avatar Scanner Ackley Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
Target Crosshair HUD Ackley A 2 prim HUD with crosshair targets nearby players names, profiles and user key
Basic Sim Status Button Indicator HUD Ackley A single prim HUD. Color indicates sim status changes.
Basic Target Scanner HUD Ackley A single prim HUD. Scrolls through nearby players names, photos and user key.
(Function) StringIsNum Zion Tristan A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
Remove all scripts from a linkset Dahlia Orfan Remove all scripts from a linkset.
RLV Viewer Titler Jenna Felton Titler displaying viewer and it's version, revealed via RLV interface.
Sim Restart Notifyer Jenna Felton On region restart, notifyes registered residents about the sim is online and the current sim version
Script Vitality plug-in Jenna Felton Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
Chat Painter Jenna Felton Changes texture and collor properties of named prims in a linkset by using chat commands.
1st necessity of SL Beer Dailey Monitors for avatars and (de)activates scripts states to control script performance/lag.
3D Radar Jesse Barnett Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
RegionSitTeleport Vincent Nacon A very simple and clean sit/unsit teleporter.
Avatar Position Adjustement to Avatar Height When Sitting Cay Trudeau Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
AbcText Ange Capalini EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
Access (NewAge) Asia Snowfall An easy to use script for permissions on who can use the script, Public/Group/Owner
Access Tutorial (EN) Daemonika Nightfire Short examples about permission to executable commands.
Aim Detection Dugley Reanimator Monitors for avatars and reports back to owner about who is aiming at them.
Anti (copy & transfer) Daemonika Nightfire This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
Anti Rezz Daemonika Nightfire This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.
AntiDelay Node Xaviar Czervik Uses llMessageLinked to stop those pesky delays.
AO Overriding Pose Ball Jesse Barnett No more turning your AO off and on when you sit down
ARCFOUR Strong Encryption Implementation Nekow42 Zarf An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
Assembly-Like Programming Language Xaviar Czervik A compiler that runs assembly-like programs.
Associative Array (Dictionary) Emulator Alynna Vixen This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
AvatarFollower Dale Innis Allows one avatar to automatically follow another.
Avatar Radar (NewAge) Asia Snowfall Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
Base2Dec Siann Beck Convert a number to decimal from any base.
BaseN Nexii Malthus Variable base compression, dynamically maps to usable UTF code points.
Basic Encryption Modules Beverly Larkin Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
Be happy Emmas Seetan Basic smile attachment script, makes your avatar smile.
Beat The Average Vendor Kristen Giano A vendor script based on humblebundle.com
Best Neighbor Doran Zemlja Reduce ad clutter by hiding ads when users are on their own land nearby.
BigNum Library (RSA Encryption) Xaviar Czervik A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
Binary Clock Fox Diller A Binary Clock.
BinaryDecimalConverter Soundless Smalls Converts a binary value to a decimal value and vice versa.
Blacklist and Remote Kill Chase Quinnell Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
Bookmark URLs Rolig Loon Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
Builder's Buddy Tool Newfie Pendragon Script to easily move/rotate large builds that exceed the linkable size limits.
Building Rezzer 2024 Daemonika Nightfire This rezzer is my interpretation of a building rezzer.
Button Click Detector Sendao Goodman Use llDetectedTouchUV to determine which button was pressed on a texture.
Camera following prim Dale Innis Pair of scripts to make a prim follow your camera position around (for lights etc).
Camera Sync Meyermagic Salome and Nomad Padar A system to synchronize the cameras of two avatars.
Chatbot Anonymous Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
Chat Logger (GPL) Nobody Fugazi Chat logger which requests permission from participants before recording them.
Chat Relay grumble Loudon A Chat relay which can be routed using a path header and won't echo.
ClickAndDrag Nexii Malthus Click and Drag user interface elements using dynamic feedback
HTTP Get Example (GridSurvey) Lou Netizen Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
Code Racer Anonymous Race two versions of code forever, to see which runs faster.
Code Sizer Anonymous Count the bytes compiled from source code, to measure how to write small code.
Collision message sender Taff Nouvelle Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
Color Changer Void Singer Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
Color Changer Plus Neo Calcutt A color changer with 14 colors, a random function, and a custom vector function.
Color Conversion Sally LaSalle Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
ColorConvert Siann Beck Convert color values to vector from RGB, hex or HTML color name.
Color script Masakazu Kojima Script for changing colors trough a listener with pre-defined colors.
Combined Library Strife Onizuka Library of mostly encoding and decoding functions, some more useful then others.
  • String functions: Replace / Trim right / Trim left / Trim both
  • Unicode conversion: UTF8 to Unicode / Unicode to UTF8
  • List functions: Replace / Compare
Computer:jaycoonlanguage jayco121 Bing A language written in LSL that is meant for my computer (available at the shop).
Configuration Notecard Reader Dedric Mauriac A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
Configuration Notecard Reader (advanced) Lear Cale Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
Conversation Relay Jippen Faddoul Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
Curtain script Zilla Larsson A simple script to retract/stretch curtains, blinds, bedcovers and more
Cycle Dialog Items w/ Callback Hawkster Westmoreland A customizable way to cycle dialog items with pagination
Dataserver API Revolution Perenti Dataserver Framework for Notecards.
Date Library Corto Maltese Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
Day of the Week DoteDote Edison Function to get day of the week from llGetUnixTime.
Days in Month IntLibber Brautigan Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
Deed Tools Falados Kapuskas Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
DEMO_Shield Daemonika Nightfire With this script, it is impossible to use these scripts in copied (Copybot) object.
Describe Chatter Anonymous Chat to see yourself as others do.
Dialog Control Nargus Asturias A (not-so) simple dialog & menu control script. Call dialog and receive selected value via link_message, with built-in timer and link_message notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.

Latest version also has Dialog Menus Control built-in; which allow multi-level menus through SL dialog system.

Dialog Menus (multiuser) SimonT Quinnell Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
Dialog Number Pad DoteDote Edison Use a dialog to accept positive integer input from users.
Display Names Radar Cerise Sorbet Simple HUD type avatar radar that can show display names and script memory usage
Display Names to Key Joran Yoshikawa Simple way to get UUIDs from displaynames
Display-Username_Online_Indicator Daemonika Nightfire This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
Displayer Script Akinori Kimagawa Display Words On Top Of An Object
Drink script Emmas Seetan Used mainly for food and drink in Second Life.
Single_AO-Sit Daemonika Nightfire Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
DropBox Dimentox Travanti This is a Drop box which allows people to drop certain items in a object & has many config options.
Efficiency Tester Xaviar Czervik Tests the speed of a function.
Email2IM DoteDote Edison Send IMs to SL friends via email.
Encrypted Region-wide chat Kireji Haiku Encrypted Region-wide chat
ExplodingObjects Dale Innis Causes an object (of the appropriate type) to explode on command.
FadeEasy Nika Rugani The easy way of fading objects in or out (Using llSetLinkAlpha)
FastConeSpread Nexii Malthus Fast Algorithmn to achieve cone spread, main use in weaponry systems.
Fast List Prim Contents PixelProphet Lane Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
Grid Status Feed PixelProphet Lane Receive important Grid information in-world
Find Avatar Key Huney Jewell Explores UUID of avatar whose name is said in local chat or who touches the prim.
First Name Letter Prize RaithSphere Whybrow Gives a prize if the person who sits on it's first letter of first name matches the random letter!
Fix_Small_Prims Emma Nowhere Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
Float2Hex Strife Onizuka Very useful for transporting floats.
Float Box Contents Rolig Loon Displays object inventory in hover text, identified by type and updated marquee-style.
Follower Unknown, uploaded by Slik Swindlehurst Makes an object follow the nearest person. Do not use for griefing.
FURWARE_text Ochi Wolfe Versatile text-on-prim script, open source under the MIT license
GA Event Notifier Victor Hua Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
Geometric Library Community Project A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
Get Profile Picture Valentine Foxdale Sets the texture of the object to profile picture of the person that touches ot
GetTimestampOffset Siann Beck Returns llGetTimestamp with an hour offset.
Give InvItem every n hours Criz Collins Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
Give random object Emmas Seetan Touch to receive a random object in the prim's inventory
Golden Vendor Yumi Murakami A cross between a vendor and a game.
Google Charts Dedric Mauriac Create links to display raw data as a chart image.
Google_Translator Ugleh Ulrik Translates spanish to english, and its simple to make it any other way.
Go transparent when walking Emmas Seetan An attachment that goes invisible when you walk and visible when you don't walk.
Group Authorization Chase Quinnell Checks to see if object is set to appropriate group (checks by group key)
Group key finder Emmas Seetan Touch to find the key of the group
Group Privacy Chance Unknown Security device to insure members of a group can have a private area. Deactivates when nobody present.
Hello Avatar Linden Lab SL's default script.
Hello Avatar Companion Chase Quinnell Companion to the original Hello Avatar script
HexText Hexadeci Mole Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
Hierarchics Nexii Malthus Advanced script to create an efficient self-aware hierarchic structure.
Hierarchics2 Nexii Malthus Second generation, one script per object. Only two functions, can be embedded in others. Uses the new llSetLinkPrimitiveParamsFast/llGetLinkPrimitiveParams functions.
High-Capacity Greeter-Counter Rolig Loon Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
Holodeck Revolution Perenti Home Rezzing System.
HUD Dots Radar Cerise HUD target example, draws dots on the HUD over avatars in view.
Interpolation Library Nexii Malthus A small set of interpolation functions.
Intra-Region Update Server Emma Nowhere Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
Inventory_Based_Menu Revolution Perenti Inventory Based Menu System.
iTunes RPC Fox Diller iTunes RPC via LSL llEmail and llRemoteDataReply.
Keyframe Animator Jasper Flossberg This is a KeyFrame Animator Script to simplify construction of keyframed animations.
Keypad Door Tdub Dowler Door and keypad with changeable code. Follow instructions carefully!
Key2Name Nika Rugani Key2Name service where a user no longer needs to be in the same region to get users name
Kilt / Skirt Editor Brangus Weir This changes all the parameters of all the flexis in the link set in one swell foop!
landmark2slurl Tapple Gao Convert all landmarks in inventory to slurls
Last Sound System Babbage Linden An LSL Last.fm client.
LibObj Ochi Wolfe A library to manage state in LSL using an object-oriented approach.
LibraryDisplayLandScreenshot Jon Desmoulins A modified version of LibraryDisplayProfilePic using the new PARCEL_DETAILS_ID Implemented in Server v1.36
LinkNumber-List_in_llSetLinkPrimitiveParamsFast Daemonika Nightfire Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
Linkset resizer Maestro Linden Systematically rescales a linkset by moving and resizing each prim (by using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast)
Linkset resizer with menu Brilliant Scientist A menu-driven script that rescales a linkset by moving and resizing the prims using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast functions. Based on Linkset resizer.
*DS* Resize Example v3.0.00 Daemonika Nightfire Single resize script for a complete linkset with save and restore option.
Pointing Stick rhonin Nissondorf A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
Gun Script rhonin Nissondorf Shoots out "ammo" from the root prim of your "gun".
Grenade Script rhonin Nissondorf Uses a timed factor to add influence to the velocity of a throw object.
Linkset Resizer 2 Emma Nowhere A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on Fix Small Prims.
List2CSV Kunnis Basiat Similar to llList2CSV & llCSV2List which includes preserving type and escaping characters.
list_cast Fractured Crystal Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into llSetPrimitiveParams
Listener Script Emmas Seetan Use to listen to other people's conversations (Like spying)
List: Find Last Index Void Singer Returns the last index of searched item in a source list. (backwards version of llListFindList)
List: Multi Find Void Singer Returns the first found index of multiple search items in a list. (Multi-item version of llListFindList. Fwd and Rev versions included)
List: Reverse Void Singer Returns an input List in reverse order
LinksetIndexing Nexii Malthus Functions for indexing a linkset by patterns or names down to their linkset numbers.
llGetAgentList Sim-Wide Radar Tiaeld Tolsen Simple radar implementation using the new llGetAgentList LSL Function.
lsDancemachine Kephra Nurmi Low lag client server dancemachine.
lsDeejay Home Edition Kephra Nurmi Client server media control for music, video, youtube, pictures, and texture animations.
lsDialog Kephra Nurmi Universal notecard driven menu dialog system.
lsDisplay Kephra Nurmi Picture cycler with preloader.
lsDistributor Kephra Nurmi Simple 'try' and 'buy' vendor system.
LSL_languageAPI Gypsy Paz Multi-lingual API from notecard based language files
Mandelbrot Explorer Babbage Linden An interactive fractal explorer.
Materialization Effects Overbrain Unplugged Special effects to add to rezzing events to simulate a teleportation or materialization.
Materialization Effects 2 Nika Rugani More efficient and faster version of Materialization Effects by Overbrain Unplugged.
Matrix Functions Kyle Flynn A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
Merge Sort Xaviar Czervik Implements a Merge Sort in LSL, however this code is 300(ish) times slower than llListSort. Don't use this in a script!
Minesweeper Xaviar Czervik A simple minesweeper game.
Morse Code Bobbyb30 Swashbuckler A script that allows for the conversion to and from morse code and can "play" morse code.
Multi-displays Texture Cycler Nargus Asturias A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
Multi Item Rezzer Jesse Barnett A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
Multirezzer (on collision) Beet Streeter Spawns up to 10 objects when the object containing the script collides with a user.
Myriad Lite Preview 5 RPG System Allen Kerensky Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
Name2Key in LSL Maeva Anatine Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
Name2Key Nika Rugani Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
NexiiText Nexii Malthus Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
NexiiText2 Nexii Malthus Second Gen Text Renderer. Same as above but features use of PRIM_LINK_TARGET and an awesome dynamic prim allocation architecture.
No Auto-Return Bellla Clarity To stop your long and hard builds from getting returned in sandboxes (only single prims, though!).
No Auto-Return NR Jor3l Boa This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
No Auto-Return (Multi) Xaviar Czervik A revision of Bella's that works for multi-prim objects.
No Limit Teleporter Morgam Biedermann Teleport to infinite altitudes (up to 4096m)
Object Size Chase Quinnell Gets the dimensions and footprint of a linkset
Object to Data Xaviar Czervik Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
Online Indicator Kristy Fanshaw Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
Open Group Join Alicia Stella User Touches Object to Join Group from Group Info window, (no bot.)
Open Prim Animator Todd Borst Single script prim animation tool. Menu driven, easy to use.
Open Zyngo Skin Installer Tmzasz Luminos A Simple Script designed to install skins on the popular Skill machines.
One Script, many doors Kyrah Abattoir Door script able to manage more than 50 linked doors from a single script instance.
ParseString2List Strife Onizuka Same as llParseString2List and llParseStringKeepNulls, but not limited to 8 spacers or separators. Thus substitute a call to the llParseString2List and llParseStringKeepNulls functions by a call to ParseString2List whenever you have more than 8 separators or more than 8 spacers.
Password Generator Syntrax Canucci This is an over-complicated, semi-complex password generator, which goes through multiple steps.
Pathfinder Babbage Linden A potential field based pathfinding library.
Personal ATM Machine Jessikiti Nikitin Allows deposits and withdrawals into another of your accounts, without the account being logged in.
Phantom Child Aeron Kohime Causes a child in a link set to become phantom without the entire object becoming phantom.
PHP_RegionFunctions Gypsy Paz and Zayne Exonar Three useful PHP functions to get region info
PhysicsLib Nexii Malthus Interesting set of fun physics functions.
Play and Loop Sound Bellla Clarity Very short and simple script; plays and loops a sound in an object.
Posing Stand Bellla Clarity Just a pose script to edit attachments more easily.
PosJump Uchi Desmoulins A much more efficient alternative to the popular warpPos function for bypassing 10m distance-moved limitations.
Prefix Calculator Xaviar Czervik A calculator that evaluates expressions in prefix notation.

+ 3 4 = 5. * + 1 2 + 3 4 = 14.

Profile Picture Jor3l Boa A working profile picture script with the new SecondLife API (1/11/2011)
Progress Bar Nexii Malthus Flexible and powerful little function for creating progress bars useful in hovertext.
Pseudo-random Number Generator Xaviar Czervik Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
Quiz From Notecard Rolig Loon A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
Rainbow_palette Rui Clary Build a color picker, using only one prim, and a few lines of code.
Random Gaussian Number Generator Vlad Davidson Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
Random AV Profile Projector Debbie Trilling Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
Random Object Vendor CodeBastard Redgrave Simple vendor that gives out random objects when paid the right amount
Random Password Generator Jor3l Boa Generate Random passwords based on String Length.
RandomPrimParams Xintar Citron Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
RavText Ravenous Dingo An alternate to XyText. This is a lightweight, multiple font 10 character text display system. It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
Real Object Inventory To Dialog PixelProphet Lane Display any amount of items contained in an Object in a Dialog, regardless of item name length.
Rental Box, Simply Sendao Goodman Simple explanation of how to make rental boxes.
Rental Cube Hank Ramos Simple cube for renting out a space.
Rental-Cube Daemonika Nightfire This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
Textbox2Hovertext Ackley A simple script to allow hovertext to be set with a dialog text box.
Remote Texture Loader Bobbyb30 Swashbuckler A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
Region Frames Per Second Heymeriou Mystakidou Says the region name and frames per second out loud on command.
Resizer multi-prims Christy Mansbridge 1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
RLV Collision Grabber Vala Vella Grab people colliding with the object and sit them on a set target using RLV
sbDialog Siann Beck A simple replacement function for llDialog. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a listen on the specified channel, and returns the handle.
Scheduler Haravikk Mistral Schedule multiple events using a single script timer
Scheme Interpreter Xaviar Czervik A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
Script Override Functions Revolution Perenti bypass default strings, integer etc in chat channel.
Script Scrubber Toady Nakamura Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
Scripted Attachment Detector Bobbyb30 Swashbuckler A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
Self Upgrading Script Enhanced Cron Stardust Keeps only latest version of the script on prim (even with multiple adds of the same script!)
Sensor Visualizer Cerise Sorbet Shows the size and shape you get with llSensor range and arc parameters
Serverless Key Exchange Sendao Goodman Maintains a network of object keys without using an external server.
SetLinkText Tacusin Memo Custom function like llSetText only applying to linked sets.
SHA-1 Hash Strife Onizuka Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
SHA-2 Hash Strife Onizuka Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
Shoutcast - radio controller v0.3 (remake of similar scripts) Flennan Roffo Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
Show Agent Script Count and memory PixelProphet Lane Fast and efficient method to display the amount of scripts and memory usage for an agent
Sim Map Particle Projector Jesse Barnett Displays a floating map of the sim the script is in.
Sim Performance Collector (Web-based DeniseHoorn Slade Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
Sim Restart Logger Kyrah Abattoir Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
Simple Elevator in a Box Hank Ramos Simple elevator example.
Simple Pay Door Giygas Static Simple door you pay to get access.
Skillingo AntiHack Script Tmzasz Luminos A simple Protection script for skillingo thats modifyable to work with other machines.
Skunk Money Hank Ramos Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
SLateIt Babbage Linden An augmented virtual reality HUD.
SLetanque Babbage Linden An LSL petanque game.
SLURL HUD CodeBastard Redgrave Touch this HUD to get a SLURL through IM, email and floating text.
BuildSlurl (NewAge) Archile Azalee A way to create a SLurl in a single function BuildSlurl
SL Mail V1.2 Flennan Roffo Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
SL NTPoHTTP client SignpostMarv Martin Second Life Needs Time Parsing over Hyper Text Transfer Protocol

Emulates the function of llGetWallclock for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!

Smooth Rotating Door Toy Wylie A script for doors that open and close smoothly using llTargetOmega
Smooth Rotating Linked Door With Hinge Lyn Mimistrobell A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
Smooth Sliding Door SimonT Quinnell A script for sliding doors that open and close smoothly using llMoveToTarget. Asjusts for prim orientation.
Sound Preloader Trinity Dejavu A tripwire that preloads a selection of sound files when avatar collides with prim.
Speed Tester Bobbyb30 Swashbuckler Similar to the Efficiency Tester, this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
Spiral Staircase Generator Meyermagic Salome Generates nice looking spiral staircases without much hassle.
String Compare Xaviar Czervik Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
Synchronize Cay Trudeau Makes synchronized start to a task on even/odd seconds
String: Reverse Void Singer Returns an input string in reverse order
String: Last Index Void Singer Returns the last index of search found in string (the backward equivalent of llSubStringIndex)
Tail Messages (NewAge) Asia Snowfall A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
Taper Door (minimalistic) Kopilo Hallard A basic script for doors which open and close using taper.
Teleport HUD Jesse Barnett WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
Teleporter (landmark based) Void Singer Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
Text Scroller Fred Gandt A simple text display object that scrolls text (applied as a texture) from right to left (like those LED signs) in a continuous loop.
Texture Changers Bobbyb30 Swashbuckler A collection of texture changing scripts.
Texture Management Revolution Perenti Dialog Menu based Texture Selection.
Texture Slide Xen Lisle Slides a texture on mouse movement
Tic Tac Toe CG Linden Step by step demo on how to implement a larger scripting project
TightList Strife Onizuka Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.

There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.

Timer Module Isabelle Aquitaine Manage multiple timers via linked messages.
Two Avatars on single prim Cay Trudeau Allow two (or more) avatars to sit on same prim
Timestamp:
Unix time code to list format
Void Singer converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
Timestamp:
List format to Unix time code
Void Singer converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
Timestamp:
Weekday from Unix timestamp
Void Singer Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
Texture Repeater Jenna Felton Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
Timestamp:
Weekday from (Y, M, D) format
Void Singer Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
Touch A Quote CodeBastard Redgrave Touch an object to read quotes sequentially from a notecard
Touring Balloon Hank Ramos Automated touring balloon with many options from long ago. Always seems to work on one SL release, and not the other.
Under Age Boot Chance Unknown Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
UNDO_PosRot Rolig Loon Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
Universal Translator Hank Ramos Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration. Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
Unix2DateTime Flennan Roffo Conversion from Unix time (llGetUnixTime()) to date and time string and vice versa.
Unmutable Descript Nagger Bobbyb30 Zohari To nag avatars to take off their scripted attatchments.
Unpacker On Rez (NewAge) Asia Snowfall A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
Unpacker On Touch (NewAge) Asia Snowfall Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
Update distributor Dale Innis Distribute an object (like a project update) to a list of people named in a notecard.
UUID2Channel Project Neox Optimised version of the original key2channel generators.
UUID Song Generator Sendao Goodman Translates a UUID into a simple song and plays it.
Visitor Greeter Void Singer Reduced spam visitor greeter, highly configurable, easy to modify.
VariText Geneko Nemeth (Kakurady) Display text on a prim, without looking like from a typewriter
Visitor Logger (Web/Basic) Buddy Sprocket A very basic visitor logger - log visitors in SL to a text file on your web-site.
Vote Simple JB Kraft Simple vote collector. One avi, one vote.
Walking Sound (NewAge) Asia Snowfall Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
WarpPos Keknehv Psaltery Non-physical movement without the 10m limit.
Watchdog Tika Oberueng LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
Wiki3DBuilder Wiki3DBuilder1.0 Salahzar Stenvaag Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
Window Control Emmas Seetan For window opacity, helpful for buildings.
XTEA Strong Encryption Implementation Morse Dillon An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
XyText Xylor Baysklef Display text (up to 10 characters) on a prim. Use as many prims as desired.
xyzText Example Daemonika Nightfire Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
XyyyyzText Criz Collins Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
XyzzyText Thraxis Epsilon and Gigs Taggart Display text (up to 10 characters) on a prim. Way more efficient than XyText.
Youtube TV Morgam Biedermann Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
Input number of seconds, get a string back that shows days, hours, minutes, seconds Fire Centaur Returns a string that displays days, hours, seconds
Presenter with Timer Fire Centaur Yet another texture presenter with a timer, lock, next/prev etc
Random Giver Prim Damian Darkwyr A randomized item giver with a game-like twist
Client Specific Contents Giver Damian Darkwyr Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
Zen Resizer Void Singer Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
Weaver Spell Grid Yumi Murakami Designs simple objects and creates them with magic words.
Zero Lag Poseball Jippen Faddoul and Daemonika Nightfire A simple poseball with no lag
Bézier Toy Dora Gustafson Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
HTML HUD Demo Kelly Linden HTML-based, single script HUD (some assembly required)

Support Script Library

These are scripts in other languages, intended to be run on other systems that support scripts written in LSL

Name Creator Description
phpPathfinding Nexii Malthus PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
Calendar Image UUID API Ina Centaur API that gives the UUID of an image of a calendar image give month and year arguments.
HTTP Post request to a PHP server Corto Maltese This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
Key2Name.php Ina Centaur Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
HTTP-IN DNS Darien Caldwell Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
Lame Object DNS and Cross Sim Messaging Liandra Ceawlin Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
llXorBase64StringsCorrect SignpostMarv Martin An implementation of llXorBase64StringsCorrect in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via llHTTPRequest.
lsl_fu.php SignpostMarv Martin A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
Name2Key.php Jor3l Boa Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
Public Object DNS Liandra Ceawlin Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
Silo Zero Linden General purpose data store in PHP. Use this to persist arbitrary data from LSL via llHTTPRequest. See:
  • Readme and Archive apparently no longer there or WP stole the redirect for them. Talia Tokugawa 24/03/17
Silverday ObjectDNS Till Stirling Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
SLDB Luc Aubret Flexible web database storage using PHP/MySQL. Used to store per-user field/value pairs from in-world objects using llHTTPRequest.
SL Asset Data Trimda Hedges A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID). Includes caching of requests and results and example application. Copyright under Eclipse Public License v1
  • Dead Links, Page is still there but there is nothing available for download. - Talia Tokugawa 24/03/17

See Also

Articles

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "LSL Library"

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