Difference between revisions of "Category:LSL Library"

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Come to this page to see complex examples that show how to combine parts of LSL.
Come to this page to see complex examples that show how to combine parts of LSL.


Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.  
Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL.


Why collect complex examples here? Well, ...
Why collect complex examples here? Well, ...
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# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# [[Old forum Scripting Library index| Old Forums -Scripting Library index (wiki)]],
# [http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive],
# <s>[http://community.secondlife.com/t5/Scripting/bd-p/2108 Old Forums -Scripting Forum Archive]</s>,
# [http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library],
# <s>[http://forums-archive.secondlife.com/15/1.html Old Forums -Scripting Library]</s>,
# [http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library],
# <s>[http://community.secondlife.com/t5/Scripting-Library/bd-p/2122 new Forums -Archives > Scripting Library]</s>,
# [http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library].  
# <s>[http://community.secondlife.com/t5/LSL-Scripting-Library/bd-p/LSLScriptingLibrary new Forums -LSL Library]</s>.




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<div style="padding: 0.5em">
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <nowiki>{{LSL Header}}</nowiki>.
#Add a link to your script's page here. Link back to this page from your script's page. Start your page with <code><nowiki>{{LSL Header}}</nowiki></code>.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.
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<div id="box">
<div id="box">
==LSL Script Library==
==LSL Script Library==


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! '''Description'''
! '''Description'''
|-
|-
||[[StringIsNum|(Function) StringIsNum]]
||[[User:Daemonika_Nightfire/Scripts/AppLinks|<nowiki>secondlife:///app/...</nowiki>]]
||[[User:Zion Tristan|Zion Tristan]]
||{{User|Daemonika Nightfire}}
||A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|| Useful <nowiki>secondlife:///app/...</nowiki> commands for scripts, local chat, instant message, group chat, group notice & profiles.
|-
|-
||[[Remove all scripts from a linkset]]
|[[Teleporter_Anywhere]]
||[[User:Dahlia Orfan|Dahlia Orfan]]
|{{User|Luxen Resident}}
||Remove all scripts from a linkset.
| Zx Teleporter Anywhere v5.1.
|-
|-
||[[RLV Viewer Titler]]
|[[Ultimate_Radar]]
||[[User:Jenna Felton|Jenna Felton]]
|{{User|Luxen Resident}}
||Titler displaying viewer and it's version, revealed via RLV interface.
| Zx Ultimate Radar v5.
|-
|-
||[[Script Vitality plug-in]]
|[[Language_Scanner]]
||[[User:Jenna Felton|Jenna Felton]]
|{{User|Luxen Resident}}
||Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|Zx Language Scanner v5.
|-
|-
||[[1st necessity of SL]]
|[[Visitor_Counter_Tracker]]
||[[User:Beer Dailey|Beer Dailey]]
|{{User|Luxen Resident}}
||Monitors for avatars and (de)activates scripts states to control script performance/lag.
|Zx Visitor Counter - Tracker v3.1.
|-
|-
||[[SetLinkText]]
|[[Notecard_Configuration_Reader_by_Maddox_Deluxe]]
||[[User:Tacusin Memo|Tacusin Memo]]
|{{User2|Maddox Deluxe}}
||Custom function like llSetText only applying to linked sets.
|Notecard Multi-line Entries Configuration Reader v1.6.
|-
|-
||[[3D Radar]]
|[[User:Yumi Murakami/Addiction Moderator|Addiction Moderator and World Clock]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Yumi Murakami}}
||Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|Keep tabs on usage of SL and easily share local times with other users.
|-
|-
||[[RegionSitTeleport]]
|[[User:Yumi Murakami/Bijocam And Other Camera Scripts|Bijocam and Other Camera Scripts]]
||[[User:Vincent Nacon|Vincent Nacon]]
|{{User|Yumi Murakami}}
||A very simple and clean sit/unsit teleporter.
|Various camera control systems for machinima, security, and other effects.
|-
|-
||[[AbcText]]
|[[Recent Avatar Scanner]]
||[[User:Ange Capalini|Ange Capalini]]
|{{User|Ackley Bing|Ackley}}
||EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
|-
|-
||[[Access (NewAge)]]
|[[Target Crosshair HUD]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Ackley Bing|Ackley}}
||An easy to use script for permissions on who can use the script, Public/Group/Owner
|A 2 prim HUD with crosshair targets nearby players names, profiles and user key
|-
|-
||[[User:Daemonika_Nightfire/Scripts/Access_Tutorial_EN|*DS* Access Tutorial (EN)]]
|[[User:Ackley Bing/Basic Sim Status Button Indicator HUD|Basic Sim Status Button Indicator HUD]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Ackley Bing|Ackley}}
||Short examples about permission to executable commands.
|A single prim HUD. Color indicates sim status changes.
|-
|-
||[[Aim Detection]]
|[[Basic Target Scanner HUD]]
||[[User:Han Shuffle|Dugley Reanimator]]
|{{User|Ackley Bing|Ackley}}
||Monitors for avatars and reports back to owner about who is aiming at them.
|A single prim HUD.  Scrolls through nearby players names, photos and user key.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|*DS* Anti (copy & transfer)]]
|[[StringIsNum|(Function) StringIsNum]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Zion Tristan}}
||This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.  
|A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
|-
|-
||[[AnkleLock]]
|[[Remove all scripts from a linkset]]
||[[Wizardry and Steamworks]]
|{{User2|Dahlia Orfan}}
||An ankle lock script and attached animation to fix your displaced shoes. This will help if your shoes look displaced when you sit in certain poses or when your animation overrider is active.
|Remove all scripts from a linkset.
|-
|-
||[[AntiDelay Node]]
|[[RLV Viewer Titler]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
||{{User2|Jenna Felton}}
||Uses [[llMessageLinked]] to stop those pesky delays.
|Titler displaying viewer and it's version, revealed via RLV interface.
|-
|-
||[[Artillery]]
|[[Sim Restart Notifyer]]
||[[Wizardry and Steamworks]]
||{{User2|Jenna Felton}}
||An artillery gun script, performing the necessary calculations based on a user-chosen velocity, in order to hit a designated target avatar.
|On region restart, notifyes registered residents about the sim is online and the current sim version
|-
|-
||[[AO Overriding Pose Ball]]
|[[Script Vitality plug-in]]
||[[User:Jesse Barnett|Jesse Barnett]]
||{{User2|Jenna Felton}}
||No more turning your AO off and on when you sit down
|Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
|-
|-
||[[ARCFOUR Strong Encryption Implementation]]
|[[Chat Painter]]
||[[User:Nekow42 Zarf|Nekow42 Zarf]]
||{{User2|Jenna Felton}}
||An LSL implementation of ARCFOUR, the most popular stream cipher still in use. It is licensed under a Creative Commons Attribution 3.0 license.
|Changes texture and collor properties of named prims in a linkset by using chat commands.
|-
|-
||[[Assembly Programming Language|Assembly-Like Programming Language]]
|[[1st necessity of SL]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Beer Dailey}}
||A compiler that runs assembly-like programs.
|Monitors for avatars and (de)activates scripts states to control script performance/lag.
|-
|-
||[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
|[[3D Radar]]
||[[User:Alynna Vixen|Alynna Vixen]]
|{{User|Jesse Barnett}}
||This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
|-
|-
||[[AvatarFollower]]
|[[RegionSitTeleport]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Vincent Nacon}}
||Allows one avatar to automatically follow another.
|A very simple and clean sit/unsit teleporter.
|-
|-
||[[Avatar Radar (NewAge)]]
|[[Avatar Position Adjustement to Avatar Height When Sitting]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Cay Trudeau}}
||Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
|-
|-
||[[Base2Dec]]
|[[AbcText]]
||[[User:Siann Beck|Siann Beck]]
|{{User|Ange Capalini}}
||Convert a number to decimal from any base.
|EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
|-
|-
||[[BaseN]]
|[[Access (NewAge)]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Asia Snowfall}}
||Variable base compression, dynamically maps to usable UTF code points.
|An easy to use script for permissions on who can use the script, Public/Group/Owner
|-
|-
||[[Basic Encryption Modules]]
|[[User:Daemonika_Nightfire/Scripts/Access_Tutorial_EN|Access Tutorial (EN)]]
||[[User:Beverly Larkin|Beverly Larkin]]
|{{User|Daemonika Nightfire}}
||Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|Short examples about permission to executable commands.
|-
|-
||[[Be happy]]
|[[Aim Detection]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User2|Han Shuffle|Dugley Reanimator}}
||Basic smile attachment script, makes your avatar smile.
|Monitors for avatars and reports back to owner about who is aiming at them.
|-
|-
||[[Best Neighbor Ad Hiding Script|Best Neighbor]]
|[[User:Daemonika_Nightfire/Scripts/Anti_copy_trans|Anti (copy & transfer)]]
||[[User:Doran Zemlja|Doran Zemlja]]
|{{User|Daemonika Nightfire}}
||Reduce ad clutter by hiding ads when users are on their own land nearby.
|This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
|-
|-
||[[BigNum|BigNum Library (RSA Encryption)]]
|[[User:Daemonika_Nightfire/Scripts/Anti_Rezz|Anti Rezz]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Daemonika Nightfire}}
||A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.  
|-
|-
||[[Binary Clock v1.1|Binary Clock]]
|[[AntiDelay Node]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Xaviar Czervik}}
||A Binary Clock.
|Uses [[llMessageLinked]] to stop those pesky delays.
|-
|-
||[[BinaryDecimalConverter]]
|[[AO Overriding Pose Ball]]
||[[User:Soundless Smalls|Soundless Smalls]]
|{{User|Jesse Barnett}}
||Converts a binary value to a decimal value and vice versa.
|No more turning your AO off and on when you sit down
|-
|-
||[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
|[[ARCFOUR Strong Encryption Implementation]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User2|Nekow42 Zarf}}
||Blacklist(denial of use) or a creator kill script(can delete someone's item by command on private channel)
|An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
|-
|-
||[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
|[[Assembly Programming Language|Assembly-Like Programming Language]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Xaviar Czervik}}
||Dialog driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|A compiler that runs assembly-like programs.
|-
|-
||[[Bubble Gum]]
|[[Associative Array Emulator|Associative Array (Dictionary) Emulator]]
||[[Wizardry and Steamworks]]
|{{User2|Alynna Vixen}}
||A script to create a bubble gum effect with sounds and animations.
|This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
|-
|-
||[[Bubble Trapper]]
|[[AvatarFollower]]
||[[Wizardry and Steamworks]]
|{{User|Dale Innis}}
||A script that rezzes a bubble and surrounds a dialog-chosen avatar, exploding 2 seconds after it has reached the avatar. The article also explains how to hash a name to a number or a key to a number and thereby avoiding to block the rezzer's timer() event or using llRegionSay().
|Allows one avatar to automatically follow another.
|-
|-
||[[Builders Buddy|Builder's Buddy Tool]]
|[[Avatar Radar (NewAge)]]
||[[User:Newfie Pendragon|Newfie Pendragon]]
|{{User|Asia Snowfall}}
||Script to easily move/rotate large builds that exceed the linkable size limit (30 meters).
|Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
|-
|-
||[[Button Click Detector]]
|[[Base2Dec]]
||{{User|Sendao Goodman}}
|{{User|Siann Beck}}
||Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|Convert a number to decimal from any base.
|-
|-
||[[Camera following prim]]
|[[BaseN]]
||[[User:Dale Innis|Dale Innis]]
|{{User|Nexii Malthus}}
||Pair of scripts to make a prim follow your camera position around (for lights etc).
|Variable base compression, dynamically maps to usable UTF code points.
|-
|-
||[[Camera Sync]]
|[[Basic Encryption Modules]]
||[[User:Meyermagic Salome|Meyermagic Salome]] and [[User:Nomad Padar|Nomad Padar]]
|{{User|Beverly Larkin}}
||A system to synchronize the cameras of two avatars.
|Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
|-
|-
||[[Chatbot]]
|[[Be happy]]
||Anonymous
|{{User|Emmas Seetan}}
||Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|Basic smile attachment script, makes your avatar smile.
|-
|-
||[[Chat Logger (GPL)]]
|[[Beat The Average Vendor]]
||[[User:Nobody Fugazi|Nobody Fugazi]]
|{{User2|Kristen Giano}}
||Chat logger which requests permission from participants before recording them.
|A vendor script based on humblebundle.com
|-
|-
||[[Chat_Relay|Chat Relay]]
|[[Best Neighbor Ad Hiding Script|Best Neighbor]]
||[[User:grumble Loudon|grumble Loudon]]
|{{User2|Doran Zemlja}}
||A Chat relay which can be routed using a path header and won't echo.
|Reduce ad clutter by hiding ads when users are on their own land nearby.
|-
|-
||[[ClickAndDrag]]
|[[BigNum|BigNum Library (RSA Encryption)]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Xaviar Czervik}}
|| Click and Drag user interface elements using dynamic feedback
|A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
|-
|-
||[[Code Racer]]
|[[Binary Clock v1.1|Binary Clock]]
||Anonymous
|{{User|Fox Diller}}
||Race two versions of code forever, to see which runs faster.
|A Binary Clock.
|-
|-
||[[Code Sizer]]
|[[BinaryDecimalConverter]]
||Anonymous
|{{User2|Soundless Smalls}}
||Count the bytes compiled from source code, to measure how to write small code.
|Converts a binary value to a decimal value and vice versa.
|-
|-
||[[Collision message sender]]
|[[Blacklist and Remote Kill|Blacklist and Remote Kill]]
||[[Taff Nouvelle]]
|{{User|Chase Quinnell}}
||Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
|[[User_talk:Rolig_Loon/Bookmark_URLs|Bookmark URLs]]
||[[User:Void Singer|Void Singer]]
|{{User|Rolig Loon}}
||Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
|-
|-
||[[Color Changer|Color Changer Plus]]
|[[Builders Buddy|Builder's Buddy Tool]]
||[[User:Neo Calcutt|Neo Calcutt]]
|{{User|Newfie Pendragon}}
||A color changer with 14 colors, a random function, and a custom vector function.
|Script to easily move/rotate large builds that exceed the linkable size [[limits]].
|-
|-
||[[Color conversion scripts|Color Conversion]]
|[[User:Daemonika_Nightfire/Scripts/Building_Rezzer|Building Rezzer 2024]]
||[[User:Sally LaSalle|Sally LaSalle]]
|{{User|Daemonika Nightfire}}
||Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|This rezzer is my interpretation of a building rezzer.  
|-
|-
||[[ColorConvert]]
|[[Button Click Detector]]
||[[User:Siann Beck|Siann Beck]]
|{{User2|Sendao Goodman}}
||Convert color values to vector from RGB, hex or HTML color name.
|Use [[llDetectedTouchUV]] to determine which button was pressed on a texture.
|-
|-
||[[Color script]]
|[[Camera following prim]]
||[[User:Masakazu Kojima|Masakazu Kojima]]
|{{User|Dale Innis}}
||Script for changing colors trough a listener with pre-defined colors.
|Pair of scripts to make a prim follow your camera position around (for lights etc).
|-
|-
||[[Library Combined Library|Combined Library]]
|[[Camera Sync]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Meyermagic Salome}} and {{User2|Nomad Padar}}
||Library of mostly encoding and decoding functions, some more useful then others.
|A system to synchronize the cameras of two avatars.
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
|-
|-
||[[Computer:jaycoonlanguage]]
|[[Chatbot]]
||[[User:jayco121 Bing|jayco121 Bing]]
|Anonymous
|| A language written in LSL that is meant for my computer (available at the shop).
|Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
|-
|-
||[[Read Note Card Configuration|Configuration Notecard Reader]]
|[[Chat Logger (GPL)]]
||{{User|Dedric Mauriac}}
|{{User|Nobody Fugazi}}
||A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|Chat logger which requests permission from participants before recording them.
|-
|-
||[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
|[[Chat_Relay|Chat Relay]]
||[[Lear Cale|Lear Cale]]
|{{User|grumble Loudon}}
||Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|A Chat relay which can be routed using a path header and won't echo.
|-
|-
||[[Library_Chat_Relay|Conversation Relay]]
|[[ClickAndDrag]]
||[[User:Jippen Faddoul|Jippen Faddoul]]
|{{User|Nexii Malthus}}
||Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
| Click and Drag user interface elements using dynamic feedback
|-
|-
||[[Curtain script]]
|[[User:Lou_Netizen/HTTP_GET_Example_(GridSurvey)|HTTP Get Example (GridSurvey)]]
||[[User:Zilla Larsson|Zilla Larsson]]
|{{User|Lou Netizen}}
||A simple script to retract/stretch curtains, blinds, bedcovers and more
|Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
|-
|-
||[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
|[[Code Racer]]
||[[User:Hawkster Westmoreland|Hawkster Westmoreland]]
|Anonymous
||A customizable way to cycle dialog items with pagination
|Race two versions of code forever, to see which runs faster.
|-
|-
||[[Dataserver API]]
|[[Code Sizer]]
||[[User:Revolution Perenti|Revolution Perenti]]
|Anonymous
||Dataserver Framework for Notecards.
|Count the bytes compiled from source code, to measure how to write small code.
|-
|-
||[[Date Library]]
|[[Collision message sender]]
||[[User:Corto Maltese|Corto Maltese]]
|{{User2|Taff Nouvelle}}
|| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
|-
|-
||[[Day of the Week]]
|[[User:Void_Singer/Programs#v7-D_Enh._Color_Picker|Color Changer]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Void Singer}}
||Function to get day of the week from [[llGetUnixTime]].
|Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
|-
|-
||[[Days in Month]]
|[[Color Changer|Color Changer Plus]]
||[[User:IntLibber Brautigan begin_of_the_skype_highlighting     end_of_the_skype_highlighting begin_of_the_skype_highlighting     end_of_the_skype_highlighting|IntLibber Brautigan]]
|{{User2|Neo Calcutt}}
||Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|A color changer with 14 colors, a random function, and a custom vector function.
|-
|-
||[[Deed Tools]]
|[[Color conversion scripts|Color Conversion]]
||[[User:Falados Kapuskas|Falados Kapuskas]]
|{{User|Sally LaSalle}}
||Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|*DS*_DEMO_Shield]]
|[[ColorConvert]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Siann Beck}}
||With this script, it is impossible to use these scripts in copied (Copybot) object.
|Convert color values to vector from RGB, hex or HTML color name.
|-
|-
||[[Describe Chatter]]
|[[Color script]]
||Anonymous
|{{User2|Masakazu Kojima}}
||Chat to see yourself as others do.
|Script for changing colors trough a listener with pre-defined colors.
|-
|-
||[[Dialog Control]]
|[[Library Combined Library|Combined Library]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Strife Onizuka}}
|| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]](), with built-in timer and [[link_message]]() notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
|Library of mostly encoding and decoding functions, some more useful then others.
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
* String functions: Replace / Trim right / Trim left / Trim both
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8
* List functions: Replace / Compare
|-
|-
||[[Dispenser Vendor]]
|[[Computer:jaycoonlanguage]]
||[[Wizardry and Steamworks]]
|{{User|jayco121 Bing}}
|| A twist on [[Vendor]] that dispenses one object and then removes it from the list of objects.
| A language written in LSL that is meant for my computer (available at the shop).
|-
|-
||[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
|[[Read Note Card Configuration|Configuration Notecard Reader]]
||[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User|Dedric Mauriac}}
|| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
|A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
|-
|-
||[[Dialog NumberPad|Dialog Number Pad]]
|[[AdvancedNotecardReader|Configuration Notecard Reader (advanced)]]
||[[User:DoteDote Edison|DoteDote Edison]]
|[[Lear Cale|Lear Cale]]
||Use a dialog to accept positive integer input from users.
|Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
|-
|-
||[[Display Names Radar]]
|[[Library_Chat_Relay|Conversation Relay]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Jippen Faddoul}}
||Simple HUD type avatar radar that can show [[display names]] and script memory usage
|Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
|-
|-
||[[Display Names to Key]]
|[[Curtain script]]
||[[User:Joran Yoshikawa|Joran Yoshikawa]]
|{{User|Zilla Larsson}}
||Simple way to get UUIDs from displaynames
|A simple script to retract/stretch curtains, blinds, bedcovers and more
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|*DS*_Display-Username_Online_Indicator]]
|[[Library_Cycle_Dialog_Items|Cycle Dialog Items w/ Callback]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Hawkster Westmoreland}}
||This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
|A customizable way to cycle dialog items with pagination
|-
|-
||[[Displayer Script]]
|[[Dataserver API]]
||[[User:Akinori Kimagawa|Akinori Kimagawa]]
|{{User|Revolution Perenti}}
||Display Words On Top Of An Object
|Dataserver Framework for Notecards.
|-
|-
||[[Distributed Primitive Database]]
|[[Date Library]]
||[[Wizardry and Steamworks]]
|{{User|Corto Maltese}}
||The distributed primitive database (DPD) is a database which is meant to survive entirely in SL by using redundancy, replication and time synchronisation to maintain the consistency of the dataset contained in the DPD node/primitives spread out between regions and even grids. Similarly to the [[Intercom]], the robustness of the theory would allow users to maintain a cross-grid database; as of 30 of August 2011 I have managed to couple and replicate data between the two grids by using the methodology described in the script article.
| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
|-
|-
||[[Drink script]]
|[[Day of the Week]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|DoteDote Edison}}
||Used mainly for food and drink in Second Life.
|Function to get day of the week from [[llGetUnixTime]].
|-
|-
||[[Donut Dance]]
|[[Days in Month]]
||[[Wizardry and Steamworks]]
|{{User|IntLibber Brautigan}}
||Err, a script that makes you dance and say something on the local chat once you attach an object (good example for conditional re-entry flipping).
|Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|*DS*_Single_AO-Sit]]
|[[Deed Tools]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Falados Kapuskas}}
||Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
|-
|-
||[[TOXDropBox|DropBox]]
|[[User:Daemonika_Nightfire/Scripts/DEMO_Shield|DEMO_Shield]]
||[[User:Dimentox Travanti|Dimentox Travanti]]
|{{User|Daemonika Nightfire}}
|| This is a Drop box which allows people to drop certain items in a object & has many config options.
|With this script, it is impossible to use these scripts in copied (Copybot) object.
|-
|-
||[[Efficiency Tester]]
|[[Describe Chatter]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|Anonymous
||Tests the speed of a function.
|Chat to see yourself as others do.
|-
|-
||[[Email-to-IM|Email2IM]]
|[[Dialog Control]]
||[[User:DoteDote Edison|DoteDote Edison]]
|{{User|Nargus Asturias}}
||Send IMs to SL friends via [[email]] (translate emails from friends into IMs).
| A (not-so) simple dialog & menu control script. Call dialog and receive selected value via [[link_message]], with built-in timer and [[link_message]] notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.
|-
Latest version also has [[Dialog Menus Control]] built-in; which allow multi-level menus through SL dialog system.
|-
||[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
||[[User:Kireji Haiku|Kireji Haiku]]
||Encrypted Region-wide chat
|-
||[[ExplodingObjects]]
||[[User:Dale Innis|Dale Innis]]
||Causes an object (of the appropriate type) to explode on command.
|-
||[[FadeEasy]]
||[[User:Nika Rugani|Nika Rugani]]
||The easy way of fading objects in or out (Using llSetLinkAlpha)
|-
||[[FastConeSpread]]
||[[User:Nexii Malthus|Nexii Malthus]]
|| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|-
|-
||[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
|[[MultiUser_Dialog_Handler|Dialog Menus (multiuser)]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|SimonT Quinnell}}
||Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
| Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons.  Timeouts as well as Text and button size limits are handled.
|-
|-
||[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
|[[Dialog NumberPad|Dialog Number Pad]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|DoteDote Edison}}
||Receive important Grid information in-world
|Use a dialog to accept positive integer input from users.
|-
|-
||[[Find Avatar Key|Find Avatar Key]]
|[[Display Names Radar]]
||[[User:Huney Jewell|Huney Jewell]]
|{{User|Cerise Sorbet}}
||Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|Simple HUD type avatar radar that can show [[display names]] and script memory usage
|-
|-
||[[First Name Letter Prize]]
|[[Display Names to Key]]
||[[User:RaithSphere Whybrow|RaithSphere Whybrow]]
|{{User|Joran Yoshikawa}}
||Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|Simple way to get UUIDs from displaynames
|-
|-
||[[Fix Small Prims|Fix_Small_Prims]]
|[[User:Daemonika_Nightfire/Scripts/DS_Display-Username_Online_Indicator|Display-Username_Online_Indicator]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User|Daemonika Nightfire}}
||Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
|-
|-
||[[Flight Assist]]
|[[Displayer Script]]
||[[Wizardry and Steamworks]]
|{{User|Akinori Kimagawa}}
||Flight feather / flight band implementation supporting various commands and allowing you to fly above the clouds.
|Display Words On Top Of An Object
|-
|-
||[[Float2Hex]]
|[[Drink script]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Emmas Seetan}}
||Very useful for transporting [[float|floats]].
|Used mainly for food and drink in Second Life.
|-
|-
||[[Float Box Contents]]
|[[User:Daemonika_Nightfire/Scripts/DS_Single_AO-Sit|Single_AO-Sit]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Daemonika Nightfire}}
||Displays object inventory in hover text, identified by type and updated marquee-style.
|Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
|-
|-
||[[Follower (script)|Follower]]
|[[TOXDropBox|DropBox]]
||Unknown, uploaded by [[User:Slik Swindlehurst|Slik Swindlehurst]]
|{{User|Dimentox Travanti}}
||Makes an object follow the nearest person. Do not use for [[grief|griefing]].
| This is a Drop box which allows people to drop certain items in a object & has many config options.
|-
|-
||[[GA Event Notifier]]
|[[Efficiency Tester]]
||[[User:Victor Hua|Victor Hua]]
|{{User|Xaviar Czervik}}
||Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|Tests the speed of a function.
|-
|-
||[[Geometric|Geometric Library]]
|[[Email-to-IM|Email2IM]]
||Community Project
|{{User|DoteDote Edison}}
||A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|Send IMs to SL friends via [[email]].
|-
|-
||[[Get Profile Picture]]
||[[User:Valentine Foxdale|Valentine Foxdale]]
||Sets the texture of the object to profile picture of the person that touches ot
|-
|-
||[[GetTimestampOffset]]
|[[User:Kireji_Haiku/SIMchat_headset|Encrypted Region-wide chat]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Kireji Haiku}}
||Returns [[llGetTimestamp]]() with an hour offset.
|Encrypted Region-wide chat
|-
|-
||[[Give InvItem every n hours]]
|[[ExplodingObjects]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Dale Innis}}
||Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.  
|Causes an object (of the appropriate type) to explode on command.
|-
|-
||[[Give random object]]
|[[FadeEasy]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User2|Nika Rugani}}
||Touch to receive a random object in the prim's inventory
|The easy way of fading objects in or out (Using llSetLinkAlpha)
|-
|-
||[[Giver]]
|[[FastConeSpread]]
||[[Wizardry and Steamworks]]
|{{User|Nexii Malthus}}
||A menu-driven script that will hand out the objects in a prim. Supports multiple pages.
| Fast Algorithmn to achieve cone spread, main use in weaponry systems.
|-
|-
||[[Google Charts]]
|[[User:PixelProphet Lane/Scripts#Fast List Prim Contents|Fast List Prim Contents]]
||[[User:Dedric Mauriac|Dedric Mauriac]]
|{{User|PixelProphet Lane}}
||Create links to display raw data as a chart image.
|Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
|-
|-
||[[Google_Translator]]
|[[User:PixelProphet_Lane/Scripts#Grid_Status_Feed|Grid Status Feed]]
||[[User:Ugleh Ulrik|Ugleh Ulrik]]
|{{User|PixelProphet Lane}}
||Translates spanish to english, and its simple to make it any other way.
|Receive important Grid information in-world
|-
|-
||[[Go transparent when walking]]
|[[Find Avatar Key|Find Avatar Key]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User2|Huney Jewell}}
||An attachment that goes invisible when you walk and visible when you don't walk.
|Explores [[UUID]] of avatar whose name is said in local chat or who touches the prim.
|-
|-
||[[Great Wanderer]]
|[[First Name Letter Prize]]
||[[Wizardry and Steamworks]]
|{{User|RaithSphere Whybrow}}
||A movement system based on [[Wizardry and Steamworks|State Machines]] which provides free roaming.
|Gives a prize if the person who sits on it's first letter of first name matches the random letter!
|-
|-
||[[Greeter]]
|[[Fix Small Prims|Fix_Small_Prims]]
||[[Wizardry and Steamworks]]
|{{User|Emma Nowhere}}
||A multi-purpose greeter with multiple options (IM, landmark, notecard, URL, visitor statistics, shared access and compatible with the [[Mail]] system) that could work for shops, clubs, galleries and any other public place.
|Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
|-
|-
||[[Group Authorization]]
|[[Float2Hex]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Strife Onizuka}}
||Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|Very useful for transporting [[float|floats]].
|-
|-
||[[Group Information v1.0]]
|[[Float Box Contents]]
||[[User:Tyrennic Rivera|Tyrennic Rivera]]
|{{User|Rolig Loon}}
||When clicked the prim will show group information (set on the prim) from the official Second Life Search page.
|Displays object inventory in hover text, identified by type and updated marquee-style.
|-
|-
||[[Group key finder]]
|[[Follower (script)|Follower]]
||[[User:Emmas Seetan|Emmas Seetan]]
|Unknown, uploaded by {{User|Slik Swindlehurst}}
||Touch to find the key of the group
|Makes an object follow the nearest person. Do not use for [[grief|griefing]].
|-
|-
||[[Group Privacy]]
|[[FURWARE_text]]
||[[User:Chance Unknown|Chance Unknown]]
|{{User|Ochi Wolfe}}
||Security device to insure members of a group can have a private area. Deactivates when nobody present.
|Versatile text-on-prim script, open source under the MIT license
|-
|-
||[[Hello Avatar]]
|[[GA Event Notifier]]
||Linden Lab
|{{User|Victor Hua}}
||SL's default script.
|Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
|-
|-
||[[Hello Avatar Companion]]
|[[Geometric|Geometric Library]]
||[[Chase Quinnell]]
|Community Project
||Companion to the original [[Hello Avatar]] script
|A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
|-
|-
||[[Hierarchics]]
|[[Get Profile Picture]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User2|Valentine Foxdale}}
|| Advanced script to create an efficient self-aware hierarchic structure.
|Sets the texture of the object to profile picture of the person that touches ot
|-
|-
||[[Hierarchics2]]
|[[GetTimestampOffset]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Siann Beck}}
|| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|Returns [[llGetTimestamp]] with an hour offset.
|-
|-
||[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
|[[Give InvItem every n hours]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Criz Collins}}
||Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.  
|Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
|-
|-
||[[Holodeck]]
|[[Give random object]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Emmas Seetan}}
||Home Rezzing System (Open Source).
|Touch to receive a random object in the prim's inventory
|-
|-
||[[HUD Dots Radar]]
|[[User:Yumi Murakami/Golden Vendor|Golden Vendor]]
||[[User:Cerise Sorbet|Cerise]]
|{{User|Yumi Murakami}}
||HUD target example, draws dots on the HUD over avatars in view.
|A cross between a vendor and a game.
|-
|-
||[[I Got It]]
|[[Google Charts]]
||[[Wizardry and Steamworks]]
|{{User|Dedric Mauriac}}
||Educational tool to provide feedback from students.
|Create links to display raw data as a chart image.
|-
|-
||[[Intercom|Intercom]]
|[[Google_Translator]]
||[[Wizardry and Steamworks]]
|{{User|Ugleh Ulrik}}
||A system allowing region-wide and grid-wide (as of 30 of August 2011, it also works grid-wide, a test was performed by linking up the chat between the OSGrid and SecondLife) mass chat relay. By using this you can relay a main chat across multiple regions or grids. The script was initially meant as a mid-way project in order to test and gather information for the [[Distributed Primitive Database]].
|Translates spanish to english, and its simple to make it any other way.
|-
|-
||[[Interpolation|Interpolation Library]]
|[[Go transparent when walking]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Emmas Seetan}}
||A small set of interpolation functions.
|An attachment that goes invisible when you walk and visible when you don't walk.
|-
|-
||[[Intra-Region Update Server]]
|[[Group Authorization]]
||[[User:Emma_Nowhere|Emma Nowhere]]
|{{User|Chase Quinnell}}
||Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|Checks to see if object is set to appropriate group (checks by [[Group key finder|group key]])
|-
|-
||[[Inventory_Based_Menu]]
|[[Group key finder]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Emmas Seetan}}
||Inventory Based Menu System.
|Touch to find the key of the group
|-
|-
||[[iTunes RPC Email|iTunes RPC]]
|[[Group Privacy]]
||[[User:Fox Diller|Fox Diller]]
|{{User|Chance Unknown}}
||iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|Security device to insure members of a group can have a private area. Deactivates when nobody present.
|-
|-
||[[Jingle]]
|[[Hello Avatar]]
||[[Wizardry and Steamworks]]
|Linden Lab
||A script that will make a primitive emit a sound when you wear it and walk around. Ideal for bells, footsteps and so on...
|SL's default script.
|-
|-
||[[Key Pad Door|Keypad Door]]
|[[Hello Avatar Companion]]
||[[User:Tdub Dowler|Tdub Dowler]]
|[[Chase Quinnell]]
|| Door and keypad with changeable code. Follow instructions carefully!
|Companion to the original [[Hello Avatar]] script
|-
|-
||[[Key2Name]]
|[[HexText]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Hexadeci Mole}}
|| Key2Name service where a user no longer needs to be in the same region to get users name
|Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
|-
|-
||[[Kilt Editor|Kilt / Skirt Editor]]
|[[Hierarchics]]
||[[User:Brangus Weir|Brangus Weir]]
|{{User|Nexii Malthus}}
|| This changes all the parameters of all the flexis in the link set in one swell foop!
| Advanced script to create an efficient self-aware hierarchic structure.
|-
|-
||[[Kira Warp Core Drive]]
|[[Hierarchics2]]
||[[Wizardry and Steamworks]]
|{{User|Nexii Malthus}}
||Scripts and instructions on how to create a vehicle that teleports an avatar and a vehicle to any region on the grid. You can [http://www.youtube.com/watch?v=xQkBRD7HBvw watch the YouTube video showing the prototype] I created to demonstrate how it works.
| Second generation, one script per object. Only two functions, can be embedded in others. Uses the new [[llSetLinkPrimitiveParamsFast]]/[[llGetLinkPrimitiveParams]] functions.
|-
|-
||[[Last Sound System]]
|[[User:Rolig_Loon/High-Capacity_Greeter-Counter|High-Capacity Greeter-Counter]]
||Babbage Linden
|{{User|Rolig Loon}}
||An LSL [http://Last.fm Last.fm] client.
|Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
|-
|-
||[[LibraryDisplayLandScreenshot]]
|[[Holodeck]]
||[[User:Jon Desmoulins|Jon Desmoulins]]
|{{User|Revolution Perenti}}
||A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|Home Rezzing System.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
|[[HUD Dots Radar]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Cerise Sorbet|Cerise}}
||Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|HUD target example, draws dots on the HUD over avatars in view.
|-
|-
||[[Limit Vendor]]
|[[Interpolation|Interpolation Library]]
||[[Wizardry and Steamworks]]
|{{User|Nexii Malthus}}
||This is a vendor supporting any number of items with different prices which will only dispense a certain number of individual items by setting limits for each item based on a notecard configuration.
|A small set of interpolation functions.
|-
|-
||[[Linkset resizer]]
|[[Intra-Region Update Server]]
||Maestro Linden
|{{User|Emma Nowhere}}
||Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
|-
|-
||[[Linkset resizer with menu]]
|[[Inventory_Based_Menu]]
||[[User:Brilliant Scientist|Brilliant Scientist]]
|{{User|Revolution Perenti}}
||A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|Inventory Based Menu System.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Script (m/c/t) v2.0.01]]
|[[iTunes RPC Email|iTunes RPC]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Fox Diller}}
||Single resize script for a complete linkset with save and restore option.  
|iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].
|-
|-
||[[Pointing Stick]]
|[[Key Frame Animator|Keyframe Animator]]
||[[User:rhonin Nissondorf|rhonin Nissondorf]]
|{{User|Jasper Flossberg}}
||A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
| This is a KeyFrame Animator Script to simplify construction of keyframed animations.
|-
|-
||[[Gun Script]]
|[[Key Pad Door|Keypad Door]]
||[[User:rhonin Nissondorf| rhonin Nissondorf]]
|{{User|Tdub Dowler}}
||Shoots out "ammo" from the root prim of your "gun".
| Door and keypad with changeable code. Follow instructions carefully!
|-
|-
||[[Linkset Resizer 2]]
|[[Key2Name]]
||[[User:Emma Nowhere|Emma Nowhere]]
|{{User2|Nika Rugani}}
||A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
| Key2Name service where a user no longer needs to be in the same region to get users name
|-
|-
||[[List2CSV]]
|[[Kilt Editor|Kilt / Skirt Editor]]
||[[User:Kunnis Basiat|Kunnis Basiat]]
|{{User|Brangus Weir}}
||List2CSV & CSV2List that include preserving type and escaping characters.
| This changes all the parameters of all the flexis in the link set in one swell foop!
|-
|-
||[[list_cast]]
|[[landmark2slurl]]
||[[User:Fractured Crystal|Fractured Crystal]]
|{{User|Tapple Gao}}
||Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|Convert all landmarks in inventory to slurls
|-
|-
||[[Listener Script]]
|[[Last Sound System]]
||[[User:Emmas Seetan|Emmas Seetan]]
|Babbage Linden
||Use to [[listen]] to other people's conversations (Like spying)
|An LSL [http://Last.fm Last.fm] client.
|-
|-
||[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
|[[LibObj]]
||[[User:Void Singer|Void Singer]]
|{{User|Ochi Wolfe}}
||Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|A library to manage state in LSL using an object-oriented approach.
|-
|-
||[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
|[[LibraryDisplayLandScreenshot]]
||[[User:Void Singer|Void Singer]]
|{{User|Jon Desmoulins}}
||Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|A modified version of LibraryDisplayProfilePic using the new [[PARCEL_DETAILS_ID]] Implemented in Server v1.36
|-
|-
||[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
|[[User:Daemonika_Nightfire/Scripts/LinkNumber-List_in_llSetLinkPrimitiveParamsFast|LinkNumber-List_in_llSetLinkPrimitiveParamsFast]]
||[[User:Void Singer|Void Singer]]
|{{User|Daemonika Nightfire}}
||Returns an input List in reverse order
|Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
|-
|-
||[[LinksetIndexing]]
|[[Linkset resizer]]
||[[User:Nexii Malthus|Nexii Malthus]]
|Maestro Linden
||Functions for indexing a linkset by patterns or names down to their linkset numbers.
|Systematically rescales a linkset by moving and resizing each prim (by using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]])
|-
|-
||[[llGetAgentList Sim-Wide Radar]]
|[[Linkset resizer with menu]]
||[[User:Tiaeld Tolsen|Tiaeld Tolsen]]
|{{User|Brilliant Scientist}}
||Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|A menu-driven script that rescales a linkset by moving and resizing the prims using [[llGetLinkPrimitiveParams]] and [[llSetLinkPrimitiveParamsFast]] functions. Based on [[Linkset resizer]].
|-
|-
||[[Live Event Timeout]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Resize_Script|*DS* Resize Example v3.0.00]]
||[[Wizardry and Steamworks]]
|{{User|Daemonika Nightfire}}
||A script which will set the the music URL back to a radio station of your liking when a DJ leaves or forgets to switch back the URL after a live event. It takes multiple DJs, using a notecard and several configuration parameters.
|Single resize script for a complete linkset with save and restore option.
|-
|-
||[[Load URL]]
|[[Pointing Stick]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|rhonin Nissondorf}}
||Touch to get a dialog to visit the URL inside the script.
|A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
|-
|-
||[[LOGO Turtle]]
|[[Gun Script]]
||[[Wizardry and Steamworks]]
|{{User|rhonin Nissondorf}}
||A script that interprets basic LOGO commands, extending the directions to 3D.  
|Shoots out "ammo" from the root prim of your "gun".
|-
|-
||[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
|[[Grenade Script]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|rhonin Nissondorf}}
|| Low lag client server dancemachine.
|Uses a timed factor to add influence to the velocity of a throw object.
|-
|-
||[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]  
|[[Linkset Resizer 2]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Emma Nowhere}}
|| Client server media control for music, video, youtube, pictures, and texture animations.
|A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on [[Fix Small Prims]].
|-
|-
||[[User:Kephra_Nurmi/lsDialog|lsDialog]]
|[[List2CSV]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Kunnis Basiat}}
|| Universal notecard driven menu dialog system.
|Similar to [[llList2CSV]] & [[llCSV2List]] which includes preserving type and escaping characters.
|-
|-
||[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
|[[list_cast]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User2|Fractured Crystal}}
|| Picture cycler with preloader.
|Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into [[llSetPrimitiveParams]]
|-
|-
||[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
|[[Listener Script]]
||[[User:Kephra_Nurmi|Kephra Nurmi]]
|{{User|Emmas Seetan}}
|| Simple 'try' and 'buy' vendor system.
|Use to [[listen]] to other people's conversations (Like spying)
|-
|-
||[[Wizardry_and_Steamworks/LSL|LSL FUSS]]
|[[User:Void_Singer/Functions#List:_Find_Last_Index|List: Find Last Index]]
||[[Wizardry and Steamworks]]
|{{User|Void Singer}}
||FUSS (Frequently Used Short Snippets) is an collection of short snippets provided by [[Wizardry and Steamworks]]. They range from functions to one-liners and are provided for LSL developers.
|Returns the last index of searched item in a source list. (backwards version of [[llListFindList]])
|-
|-
||[[LSL_languageAPI]]
|[[User:Void_Singer/Functions#List:_Multi-Find_Index_.28First_or_Last.29|List: Multi Find]]
||[[User:Gypsy Paz|Gypsy Paz]]
|{{User|Void Singer}}
||Multi-lingual API from notecard based language files
|Returns the first found index of multiple search items in a list. (Multi-item version of [[llListFindList]]. Fwd and Rev versions included)
|-
|-
||[[Mail]]
|[[User:Void_Singer/Functions#List:_Get_Reverse_Order|List: Reverse]]
||[[Wizardry and Steamworks]]
|{{User|Void Singer}}
||An system for sending objects to multiple recipients automatically supporting shared access and [[Greeter]] compatible auto-subscriptions.
|Returns an input List in reverse order
|-
|-
||[[Mandelbrot Explorer]]
|[[LinksetIndexing]]
||Babbage Linden
|{{User|Nexii Malthus}}
||An interactive fractal explorer.
|Functions for indexing a linkset by patterns or names down to their linkset numbers.
|-
|-
||[[Materialization Effects]]
|[[llGetAgentList Sim-Wide Radar]]
||[[User:Overbrain Unplugged|Overbrain Unplugged]]
|{{User|Tiaeld Tolsen}}
|| Special effects to add to rezzing events to simulate a teleportation or materialization.
|Simple radar implementation using the new [[llGetAgentList]] LSL Function.
|-
|-
||[[Materialization Effects 2]]
|[[User:Kephra_Nurmi/lsDancemachine|lsDancemachine]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Kephra Nurmi}}
|| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
| Low lag client server dancemachine.
|-
|-
||[[Memory Module]]
|[[User:Kephra_Nurmi/lsDeejay|lsDeejay Home Edition]]
||[[Wizardry and Steamworks]]
|{{User|Kephra Nurmi}}
||An example of pseudo-persistent variable in-world storage.
| Client server media control for music, video, youtube, pictures, and texture animations.
|-
|-
||[[Merge Sort]]
|[[User:Kephra_Nurmi/lsDialog|lsDialog]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Kephra Nurmi}}
||Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
| Universal notecard driven menu dialog system.
|-
|-
||[[Minesweeper]]
|[[User:Kephra_Nurmi/lsDisplay|lsDisplay]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Kephra Nurmi}}
||A simple minesweeper game.
| Picture cycler with preloader.
|-
|-
||[[Mood Color Changer]]
|[[User:Kephra_Nurmi/lsDistributor|lsDistributor]]
||[[Wizardry and Steamworks]]
|{{User|Kephra Nurmi}}
||A script that changes the color of all primitives in a linkset depending on the smileys the owner types on the main chat.
| Simple 'try' and 'buy' vendor system.
|-
|-
||[[Morse Code]]
|[[LSL_languageAPI]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Gypsy Paz}}
||A script that allows for the conversion to and from morse code and can "play" morse code.
|Multi-lingual API from notecard based language files
|-
|-
||[[Multi-displays Texture Cycler]]
|[[Mandelbrot Explorer]]
||[[User:Nargus Asturias|Nargus Asturias]]
|{{User|Babbage Linden}}
||A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|An interactive fractal explorer.
|-
|-
||[[Multi Item Rezzer|Multi Item Rezzer]]
|[[Materialization Effects]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Overbrain Unplugged}}
||A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
| Special effects to add to rezzing events to simulate a teleportation or materialization.
|-
|-
||[[Multirezzer|Multirezzer (on collision)]]
|[[Materialization Effects 2]]
||[[User:Beet Streeter|Beet Streeter]]
|{{User2|Nika Rugani}}
||Spawns up to 10 objects when the object containing the script collides with a user.
| More efficient and faster version of Materialization Effects by Overbrain Unplugged.
|-
|-
||[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
|[[Matrix Functions]]
||[[User:Allen_Kerensky|Allen Kerensky]]
|{{User2|Kyle Flynn}}
||Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
| A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
|-
|-
||[[N2K]]
|[[Merge Sort]]
||[[Wizardry and Steamworks]]
|{{User|Xaviar Czervik}}
||A Name To Key (Name2Key) implementation that does not use third-party databases, nor relies on the uptime of not well known websites but rather uses the World Wide Web Consortium to fetch the key of avatars while trying to alert the developers of the consequences of using Name2Key third-party providers as well as trying to refrain from sales pitch terminology such as "best", "newest" and "fastest".
|Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don't use this in a script!
|-
|-
||[[Name2Key in LSL]]
|[[Minesweeper]]
||[[User:Maeva Anatine|Maeva Anatine]]
|{{User|Xaviar Czervik}}
||Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|A simple minesweeper game.
|-
|-
||[[Name2Key]]
|[[Morse Code]]
||[[User:Nika Rugani|Nika Rugani]]
|{{User|Bobbyb30 Swashbuckler}}
||Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|A script that allows for the conversion to and from morse code and can "play" morse code.
|-
|-
||[[NexiiText]]
|[[Multi-displays Texture Cycler]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nargus Asturias}}
|| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
|-
|-
||[[NexiiText2]]
|[[Multi Item Rezzer|Multi Item Rezzer]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Jesse Barnett}}
|| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
|-
|-
||[[No Auto-Return]]
|[[Multirezzer|Multirezzer (on collision)]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User2|Beet Streeter}}
||To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|Spawns up to 10 objects when the object containing the script collides with a user.
|-
|-
||[[No Auto-Return NR]]
|[[User:Allen_Kerensky/Myriad_Lite_Preview_5|Myriad Lite Preview 5 RPG System]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Allen Kerensky}}
||This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
|-
|-
||[[No Auto-Return (Multi)]]
|[[Name2Key in LSL]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Maeva Anatine}}
||A revision of Bella's that works for multi-prim objects.
|Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
|-
|-
||[[No Limit Teleporter]]
|[[Name2Key]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User2|Nika Rugani}}
||Teleport to infinite altitudes (up to 4096m)
|Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
|-
|-
||[[Object Size]]
|[[NexiiText]]
||[[User:Chase Quinnell|Chase Quinnell]]
|{{User|Nexii Malthus}}
||Gets the dimensions and footprint of a linkset
| Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
|-
|-
||[[Object to Data v1.4|Object to Data]]
|[[NexiiText2]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Nexii Malthus}}
||Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
| Second Gen Text Renderer. Same as above but features use of [[PRIM_LINK_TARGET]] and an awesome dynamic prim allocation architecture.
|-
|-
||[[Online Indicator|Online Indicator]]
|[[No Auto-Return]]
||[[User:Kristy Fanshaw|Kristy Fanshaw]]
|{{User|Bellla Clarity}}
||Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|To stop your long and hard builds from getting returned in sandboxes (''only single prims, though!'').
|-
|-
||[[Open Group Join]]
|[[No Auto-Return NR]]
||[[User:Alicia Stella|Alicia Stella]]
|{{User|Jor3l Boa}}
||User Touches Object to Join Group from Group Info window, (no bot.)
|This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
|-
|-
||[[Open Prim Animator]]
|[[No Auto-Return (Multi)]]
||[[User:Todd Borst|Todd Borst]]
|{{User|Xaviar Czervik}}
||Single script prim animation tool.  Menu driven, easy to use.
|A revision of Bella's that works for multi-prim objects.
|-
|-
||[[Open Zyngo Skin Installer]]
|[[No Limit Teleporter]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|{{User|Morgam Biedermann}}
||A Simple Script designed to install skins on the popular Skill machines.
|Teleport to infinite altitudes (up to 4096m)
|-
|-
||[[Orbitor]]
|[[Object Size]]
||[[Wizardry and Steamworks]]
|{{User|Chase Quinnell}}
||Based on [[Wanderer]], we create [[Orbitor]] which allows a primitive to orbit around an origin point.
|Gets the dimensions and footprint of a linkset
|-
|-
||[[One Script, many doors]]
|[[Object to Data v1.4|Object to Data]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Xaviar Czervik}}
||Door script able to manage more than 50 linked doors from a single script instance.
|Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
|-
|-
||[[ParseString2List]]
|[[Online Indicator|Online Indicator]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Kristy Fanshaw}}
||Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
|-
|-
||[[Password Generator]]
|[[Open Group Join]]
||[[User:Syntrax Canucci|Syntrax Canucci]]
|{{User|Alicia Stella}}
||This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|User Touches Object to Join Group from Group Info window, (no bot.)
|-
|-
||[[Pathfinder]]
|[[Open Prim Animator]]
||Babbage Linden
|{{User|Todd Borst}}
||A potential field based pathfinding library.
|Single script prim animation tool.  Menu driven, easy to use.
|-
|-
||[[Pay to Strip]]
|[[Open Zyngo Skin Installer]]
||[[Wizardry and Steamworks]]
|{{User2|Tmzasz Luminos}}
||This script is mainly meant for dancers and uses RLV to allow people to strip an avatar by making every clothes and attachment piece removable, respectively detachable for a settable price.
|A Simple Script designed to install skins on the popular Skill machines.
|-
|-
||[[Permanent Primitive URL]]
|[[One Script, many doors]]
||[[Wizardry and Steamworks]]
|{{User|Kyrah Abattoir}}
||A script that uses [http://tiny.cc http://tiny.cc] REST API to update a SIM URL and make it permanent. Full description on how to register and set up a "nice" URL, like: http://tiny.cc/Kira. Should work with most URL shortening services (I'm not affiliated with tiny.cc except for having a pass at them for not allowing OpenSIM-style generated URLs).
|Door script able to manage more than 50 linked doors from a single script instance.
|-
|-
||[[Personal ATM Machine]]
|[[ParseString2List]]
||[[User:Jessikiti Nikitin|Jessikiti Nikitin]]
|{{User|Strife Onizuka}}
||Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.
|-
|-
||[[Phantom Child]]
|[[Password Generator]]
||[[User:Aeron Kohime|Aeron Kohime]]
|{{User2|Syntrax Canucci}}
||Causes a child in a link set to become phantom without the entire object becoming phantom.
|This is an over-complicated, semi-complex password generator, which goes through multiple steps.
|-
|-
||[[PHP_RegionFunctions]]
|[[Pathfinder]]
||[[User:Gypsy Paz|Gypsy Paz]] and [[User:Zayne Exonar|Zayne Exonar]]
|Babbage Linden
||Three useful PHP functions to get region info
|A potential field based pathfinding library.
|-
|-
||[[PhysicsLib]]
|[[Personal ATM Machine]]
||[[User:Nexii Malthus|Nexii Malthus]]
|{{User|Jessikiti Nikitin}}
|| Interesting set of fun physics functions.
|Allows deposits and withdrawals into another of your accounts, without the account being logged in.
|-
|-
||[[Planar Tile Generator]]
|[[Phantom Child]]
||[[Wizardry and Steamworks]]
|{{User|Aeron Kohime}}
||A script to generate perfectly aligned tiles.
|Causes a child in a link set to become phantom without the entire object becoming phantom.
|-
|-
||[[Play and Loop Sound]]
|[[PHP_RegionFunctions]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Gypsy Paz}} and {{User2|Zayne Exonar}}
||Very short and simple script; plays and loops a sound in an object.
|Three useful PHP functions to get region info
|-
|-
||[[Posing stand|Posing Stand]]
|[[PhysicsLib]]
||[[User:Bellla Clarity|Bella Clarity]]
|{{User|Nexii Malthus}}
||Just a pose script to edit [[attachments]] more easily.
| Interesting set of fun physics functions.
|-
|-
||[[PosJump]]
|[[Play and Loop Sound]]
||[[User:Uchi Desmoulins|Uchi Desmoulins]]
|{{User|Bellla Clarity}}
||A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|Very short and simple script; plays and loops a sound in an object.
|-
|-
||[[Puppeteer]]
|[[Posing stand|Posing Stand]]
||[[Wizardry and Steamworks]]
|{{User|Bellla Clarity}}
||A simple puppeteer script that will allow you to record and animate prim movements and rotations.
|Just a pose script to edit [[attachments]] more easily.
|-
|-
||[[Primitive Name Changer]]
|[[PosJump]]
||[[Wizardry and Steamworks]]
|{{User|Uchi Desmoulins}}
|| A script that changes the primitive's name based on an user-configurable interval and a notecard list containing possible names.
|A much more efficient alternative to the popular [[warpPos]] function for bypassing 10m distance-moved limitations.
|-
|-
||[[Prefix Calculator]]
|[[Prefix Calculator]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Xaviar Czervik}}
|| A calculator that evaluates expressions in prefix notation.  
| A calculator that evaluates expressions in prefix notation.
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
<code>+ 3 4 = 5. * + 1 2 + 3 4 = 14.</code>
|-
|-
||[[Profile Generator]]
|[[Profile Picture]]
||[[Wizardry and Steamworks]]
|{{User|Jor3l Boa}}
||A cynical script for generating boilerplate profiles by based on cliches and profile memes.
|A working profile picture script with the new SecondLife API (1/11/2011)
|-
||[[Profile Picture]]
||[[User: Jor3l Boa|Jor3l Boa]]
||A working profile picture script with the new SecondLife API (1/11/2011)
|-
||[[Progress Bar]]
||[[User:Nexii Malthus|Nexii Malthus]]
|| Flexible and powerful little function for creating progress bars useful in hovertext.
|-
|-
||[[Pseudo-random Number Generator]]
|[[Progress Bar]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Nexii Malthus}}
||Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
| Flexible and powerful little function for creating progress bars useful in hovertext.
|-
|-
||[[Quick Collar]]
|[[Pseudo-random Number Generator]]
||[[Wizardry and Steamworks]]
|{{User|Xaviar Czervik}}
||A simple, no-bulk, no external database and essential feature-packed RLV collar script for your pleasures.
|Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
|-
|-
||[[Quicksort]]
|[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
||[[Wizardry and Steamworks]]
|{{User|Rolig Loon}}
||LSL implementation of the Quicksort algorithm.
|A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|-
|-
||[[User:Rolig_Loon/Quiz_From_Notecard|Quiz From Notecard]]
|[[Rainbow_palette]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Rui Clary}}
||A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
|Build a color picker, using only one prim, and a few lines of code.
|-
|-
||[[Racter]]
|[[Random Gaussian Number Generator]]
||[[Wizardry and Steamworks]]
|{{User2|Vlad Davidson}}
||In-world, multi-purpose chatterbot (Eliza/A.L.I.C.E. inspired) supporting multiple configurable hot-swappable brain-files with a wide range of applications.
|Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|-
|-
||[[Rainbow_palette]]
|[[Random AV Profile Projector]]
||[[User:Rui Clary|Rui Clary]]
|{{User|Debbie Trilling}}
||Build a color picker, using only one prim, and a few lines of code.
|Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|-
|-
||[[Random Gaussian Number Generator]]
|[[Random Object Vendor]]
||[[User:Vlad Davidson|Vlad Davidson]]
|{{User|CodeBastard Redgrave}}
||Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
|Simple vendor that gives out random objects when paid the right amount
|-
|-
||[[Random AV Profile Projector]]
|[[Random Password Generator]]
||[[User:Debbie Trilling|Debbie Trilling]]
|{{User|Jor3l Boa}}
||Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
|Generate Random passwords based on String Length.
|-
|-
||[[Random Object Vendor]]
|[[RandomPrimParams]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Xintar Citron}}
||Simple vendor that gives out random objects when paid the right amount
|Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
|-
|-
||[[Random Password Generator]]
|[[RavText]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Ravenous Dingo}}
||Generate Random passwords based on String Length.
|An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|-
|-
||[[RandomPrimParams]]
|[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
||[[User:Xintar Citron|Xintar Citron]]
|{{User|PixelProphet Lane}}
||Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.  
|Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|-
|-
||[[RavText]]
|[[RentalBoxv1|Rental Box, Simply]]
||[[User:Ravenous Dingo|Ravenous Dingo]]
|{{User2|Sendao Goodman}}
||An alternate to XyText.  This is a lightweight, multiple font 10 character text display system.  It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
|Simple explanation of how to make rental boxes.
|-
|-
||[[User:PixelProphet Lane/Scripts#Real Object Inventory To Dialog|Real Object Inventory To Dialog]]
|[[Rental Cube]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User|Hank Ramos}}
||Display any amount of items contained in an Object in a Dialog, regardless of item name length.
|Simple cube for renting out a space.
|-
|-
||[[RentalBoxv1|Rental Box, Simply]]
|[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|Rental-Cube]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Daemonika Nightfire}}
||Simple explanation of how to make rental boxes.
|This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
|-
|-
||[[Rental Cube]]
|[[User:Ackley Bing/Textbox2Hovertext|Textbox2Hovertext]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Ackley Bing|Ackley}}
||Simple cube for renting out a space.
|A simple script to allow hovertext to be set with a dialog text box.
|-
|-
||[[User:Daemonika_Nightfire/Scripts/*DS*_Rental-Cube|*DS*_Rental-Cube]]
|[[Remote Texture Loader]]
||[[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Bobbyb30 Swashbuckler}}
||This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
|A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
|-
|-
||[[Remote Texture Loader]]
|[[Say Region Frames Per Second|Region Frames Per Second]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User2|Heymeriou Mystakidou}}
||A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
| Says the region name and frames per second out loud on command.
|-
|-
||[[Say Region Frames Per Second|Region Frames Per Second]]
|[[Resizer multi-prims|Resizer multi-prims]]
||[[User:Heymeriou Mystakidou|Heymariou Mystakidou]]
|{{User2|Christy Mansbridge}}
|| Says the region name and frames per second out loud on command.
|1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|-
|-
||[[Security Orb|Security Orb]]
|[[RLV Collision Grabber]]
||[[Wizardry and Steamworks]]
|{{User|Vala Vella}}
||A regular security orb that ejects people from a land parcel supporting a menu configuration and a notecard based access list.
|Grab people colliding with the object and sit them on a set target using RLV
|-
|-
||[[Resizer multi-prims|Resizer multi-prims]]
|[[sbDialog]]
||[[User:Christy Mansbridge|Christy Mansbridge]]
|{{User|Siann Beck}}
||1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
|A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|-
|-
||[[RLV Collision Grabber]]
|[[Scheduler]]
||[[User:Vala_Vella|Vala Vella]]
|{{User|Haravikk Mistral}}
||Grab people colliding with the object and sit them on a set target using RLV
|Schedule multiple events using a single script timer
|-
|-
||[[sbDialog]]
|[[Scheme_Interpreter|Scheme Interpreter]]
||[[User:Siann_Beck|Siann Beck]]
|{{User|Xaviar Czervik}}
||A simple replacement function for [[llDialog]]. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a [[llListen|listen]] on the specified channel, and returns the handle.
|A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|-
|-
||[[Scheduled Payments]]
|[[Script Override Functions]]
||[[Wizardry and Steamworks]]
|{{User|Revolution Perenti}}
||A script that will allow you to make scheduled (and reoccurring) payments to multiple avatars via a notecard.  
|bypass default strings, integer etc in chat channel.
|-
|-
||[[Scheduler]]
|[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
||[[User:Haravikk Mistral|Haravikk Mistral]]
|{{User|Toady Nakamura}}
||Schedule multiple events using a single script timer
|Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts.  Use this to kill bling or other particle effects!
|-
|-
||[[Scheme_Interpreter|Scheme Interpreter]]
|[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Bobbyb30 Swashbuckler}}
||A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
|A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
|-
|-
||[[Script Override Functions]]
|[[Self Upgrading Script Enhanced]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Cron Stardust}}
||bypass default strings, integer etc in chat channel.
|Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|-
|-
||[[User:Toady_Nakamura/Scrubber_Script|Script Scrubber]]
|[[Sensor Visualizer]]
||[[User:Toady Nakamura|Toady Nakamura]]
|{{User|Cerise Sorbet}}
||Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts.  Use this to kill bling or other particle effects!
|Shows the size and shape you get with [[llSensor]] range and arc parameters
|-
|-
||[[Scripted Attachment Detector.lsl|Scripted Attachment Detector]]
|[[Serverless Key Exchange]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User2|Sendao Goodman}}
||A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.  
|Maintains a network of object keys without using an external server.
|-
|-
||[[Self Upgrading Script Enhanced]]
|[[SetLinkText]]
||[[User:Cron Stardust|Cron Stardust]]
|{{User2|Tacusin Memo}}
||Keeps only latest version of the script on prim (even with multiple adds of the same script!)
|Custom function like [[llSetText]] only applying to linked sets.
|-
|-
||[[Sensor Visualizer]]
|[[SHA-1|SHA-1 Hash]]
||[[User:Cerise Sorbet|Cerise Sorbet]]
|{{User|Strife Onizuka}}
||Shows the size and shape you get with [[llSensor]] range and arc parameters
|Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
|-
|-
||[[Serverless Key Exchange]]
|[[SHA-2|SHA-2 Hash]]
||[[User:Sendao Goodman|Sendao Goodman]]
|{{User|Strife Onizuka}}
||Maintains a network of object keys without using an external server.
|Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
|-
|-
||[[SHA-1|SHA-1 Hash]]
|[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Flennan Roffo}}
||Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.  
|Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|-
|-
||[[SHA-2|SHA-2 Hash]]
|[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|PixelProphet Lane}}
||Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
|Fast and efficient method to display the amount of scripts and memory usage for an agent
|-
|-
||[[Shoutcast - radio controller v0.3 (remake of similar scripts)]]
|[[Sim Map Particle Projector]]
||[[User:Flennan Roffo|Logic Scripts]]
|{{User|Jesse Barnett}}
||Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
|Displays a floating map of the sim the script is in.
|-
|-
||[[User:PixelProphet Lane/Scripts#Show Agent Script Count and memory|Show Agent Script Count and memory]]
|[[Sim Performance Collector (Web-based]]
||[[User:PixelProphet Lane|PixelProphet Lane]]
|{{User2|DeniseHoorn Slade}}
||Fast and efficient method to display the amount of scripts and memory usage for an agent
|Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
|-
|-
||[[Sim Map Particle Projector]]
|[[Sim Restart Logger]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Kyrah Abattoir}}
||Displays a floating map of the sim the script is in.
|Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
|-
|-
||[[Sim Restart Logger]]
|[[Simple Elevator in a Box]]
||[[User:Kyrah Abattoir|Kyrah Abattoir]]
|{{User|Hank Ramos}}
||Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.  
|Simple elevator example.
|-
|-
||[[SIM status]]
|[[Simple Pay Door]]
||[[Wizardry and Steamworks]]
|{{User|Giygas Static}}
||A script that will scan and display the status of SIMs (up, down, starting, stopping, unknown, crashed) from a notecard in the same prim as the script.
|Simple door you pay to get access.
|-
|-
||[[Simple Elevator in a Box]]
|[[Skillingo AntiHack Script]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User2|Tmzasz Luminos}}
||Simple elevator example.
|A simple Protection script for skillingo thats modifyable to work with other machines.
|-
|-
||[[Simple Pay Door]]
|[[Skunk Money]]
||[[User:Giygas Static|Giygas Static]]
|{{User|Hank Ramos}}
||Simple door you pay to get access.
|Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
|-
|-
||[[Skillingo AntiHack Script]]
|[[SLateIt]]
||[[User:Tmzasz Luminos|Tmzasz Luminos]]
|Babbage Linden
||A simple Protection script for skillingo thats modifyable to work with other machines.
|An augmented virtual reality HUD.
|-
|-
||[[Skunk Money]]
|[[SLetanque]]
||[[User:Hank Ramos|Hank Ramos]]
|Babbage Linden
||Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.  
|An LSL petanque game.
|-
|-
||[[SLateIt]]
|[[SLURL HUD]]
||Babbage Linden
|{{User|CodeBastard Redgrave}}
||An augmented virtual reality HUD.
|Touch this HUD to get a SLURL through IM, email and floating text.
|-
|-
||[[SLetanque]]
|[[BuildSlurl (NewAge)]]
||Babbage Linden
|{{User2|Archile Azalee}}
||An LSL petanque game.
|A way to create a SLurl in a single function BuildSlurl
|-
|-
||[[SLURL HUD]]
|[[SL Mail V1.2]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Flennan Roffo}}
||Touch this HUD to get a SLURL through IM, email and floating text.
|Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|-
|-
||[[BuildSlurl (NewAge)]]
|[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
||[[User:Archile Azalee|Archile Azalee]]
|{{User|SignpostMarv Martin}}
||A way to create a SLurl in a single function BuildSlurl
|Second Life Needs Time Parsing over Hyper Text Transfer Protocol
|-
||[[SL Mail V1.2]]
||[[User:Flennan Roffo|Flennan Roffo]]
||Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
|-
||[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]
|[[User:SignpostMarv Martin|SignpostMarv Martin]]
||Second Life Needs Time Parsing over Hyper Text Transfer Protocol
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!
|-
|-
||[[Slide Display]]
|[[Smooth Rotating Door]]
|[[Wizardry and Steamworks]]
|{{User|Toy Wylie}}
||A display for presentations or talks supporting multiple slides as well as zooming-in on the slides.
|A script for doors that open and close smoothly using llTargetOmega
|-
|-
||[[Smile]]
|[[Smooth Rotating Linked Door With Hinge]]
|[[Wizardry and Steamworks]]
|{{User2|Lyn Mimistrobell}}
||An extended smile script supporting two smiles (extendable via a list) and a time delay triggering them at random.
|A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
|-
|-
||[[Smooth Rotating Door]]
|[[Smooth Sliding Door]]
|[[User:Toy Wylie|Toy Wylie]]
|{{User|SimonT Quinnell}}
||A script for doors that open and close smoothly using llTargetOmega
|A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
|-
|-
||[[Smooth Sliding Door]]
||[[Sound Preloader]]
|[[User:SimonT Quinnell|SimonT Quinnell]]
|{{User2|Trinity Dejavu}}
||A script for sliding doors that open and close smoothly using [[llMoveToTarget]]. Asjusts for prim orientation.
||A tripwire that preloads a selection of sound files when avatar collides with prim.
|-
|-
||[[Snake Game]]
|[[Speed Tester]]
|[[Wizardry and Steamworks]]
|{{User|Bobbyb30 Swashbuckler}}
||The game of snake in Second Life.
|Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|-
|-
||[[Song Requests]]
|[[Spiral Staircase Generator]]
|[[Wizardry and Steamworks]]
|{{User|Meyermagic Salome}}
||Helper script for DJs, allowing listeners to request songs and make dedications.
|Generates nice looking spiral staircases without much hassle.
|-
|-
||[[Speed Tester]]
|[[String Compare]]
||{{User|Bobbyb30 Swashbuckler}}
|{{User|Xaviar Czervik}}
||Similar to the [[Efficiency Tester]], this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
|Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|-
|-
||[[Spiral Staircase Generator]]
|[[Synchronize]]
|[[User:Meyermagic Salome|Meyermagic Salome]]
|{{User|Cay Trudeau}}
||Generates nice looking spiral staircases without much hassle.
|Makes synchronized start to a task on even/odd seconds
|-
|-
||[[Static URL's for HTTP-In Service|Static_URLs]]
|[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
||[[User:Jor3l Boa|Jor3l Boa]]
|{{User|Void Singer}}
||How to generate a static url for HTTP-In temporal limitations.
|Returns an input string in reverse order
|-
|-
||[[String Compare]]
|[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
||[[User:Xaviar Czervik|Xaviar Czervik]]
|{{User|Void Singer}}
||Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
|Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|-
|-
||[[Synchronize]]
|[[Tail Messages (NewAge)]]
||[[User:Cay Trudeau|Cay Trudeau]]
|{{User|Asia Snowfall}}
||Makes synchronized start to a task on even/odd seconds
|A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|-
|-
||[[User:Void_Singer/Functions#String:_Find_Last_Index|String: Reverse]]
|[[Taper Door (minimalistic)]]
||[[User:Void Singer|Void Singer]]
|{{User2|Kopilo Hallard}}
||Returns an input string in reverse order
|A basic script for doors which open and close using taper.
|-
|-
||[[User:Void_Singer/Functions#String:_Get_Reverse_Order|String: Last Index]]
|[[Teleport HUD]]
||[[User:Void Singer|Void Singer]]
|{{User|Jesse Barnett}}
||Returns the last index of search found in string (the backward equivalent of [[llSubStringIndex]])
|WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|-
|-
||[[Tail Messages (NewAge)]]
|[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Void Singer}}
||A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
|Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|-
|-
||[[Taper Door (minimalistic)]]
|[[Text_Scroller|Text Scroller]]
||[[User:Kopilo Hallard|Kopilo Hallard]]
|{{User|Fred Gandt}}
||A basic script for doors which open and close using taper.
|A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|-
|-
||[[Teleport HUD]]
|[[Bobbyb's texture changer|Texture Changers]]
||[[User:Jesse Barnett|Jesse Barnett]]
|{{User|Bobbyb30 Swashbuckler}}
||WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
|A collection of texture changing scripts.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Enh._Landmark-2-Map|Teleporter (landmark based)]]
|[[Texture Menu Management|Texture Management]]
||[[User:Void Singer|Void Singer]]
|{{User|Revolution Perenti}}
||Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
|Dialog Menu based Texture Selection.
|-
|-
||[[Text_Scroller|Text Scroller]]
|[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
||[[User:Fred_Gandt|Fred Gandt]]
|{{User|Xen Lisle}}
||A simple text display object that scrolls text (applied as a texture) from right to left (like ''those'' LED signs) in a continuous loop.
|Slides a texture on mouse movement
|-
|-
||[[Bobbyb's texture changer|Texture Changers]]
|[[Tic Tac Toe]]
||{{User|Bobbyb30 Swashbuckler}}
|CG Linden
||A collection of texture changing scripts.
|Step by step demo on how to implement a larger scripting project
|-
|-
||[[Texture Menu Management|Texture Management]]
|[[TightList]]
||[[User:Revolution Perenti|Revolution Perenti]]
|{{User|Strife Onizuka}}
||Dialog Menu based Texture Selection.
|Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[Texture Particle Poofer|Texture Particle Poofer]]
|[[Timer Module]]
||[[Wizardry and Steamworks]]
|{{User|Isabelle Aquitaine}}
||This is a generic dialog-based particle poofer, emitting textures towards an avatar for a configurable amount of time.
|Manage multiple timers via linked messages.
|-
|-
||[[User:Xen_Lisle/Texture_Slide|Texture Slide]]
|[[Two Avatars on single prim]]
||[[User:Xen Lisle|Xen Lisle]]
|{{User2|Pale Janus|Cay Trudeau}}
||Slides a texture on mouse movement
|Allow two (or more) avatars to sit on same prim
|-
|-
||[[Tic Tac Toe]]
|[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
||CG Linden
|{{User|Void Singer}}
||Step by step demo on how to implement a larger scripting project
|converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|-
|-
||[[TightList]]
|[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
||[[User:Strife Onizuka|Strife Onizuka]]
|{{User|Void Singer}}
||Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.
|converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.
|-
|-
||[[Timer Module]]
|[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
||[[User:Isabelle Aquitaine|Isabelle Aquitaine]]
|{{User|Void Singer}}
||Manage multiple timers via linked messages.
|Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|-
|-
||[[User:Void_Singer/Functions#Unix_time_code_to_list_format|Timestamp:<br>Unix time code to list format]]
|[[Texture Repeater]]
||[[User:Void Singer|Void Singer]]
|{{User2|Jenna Felton}}
||converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
|Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
|-
|-
||[[User:Void_Singer/Functions#List_format_to_Unix_time_code.|Timestamp:<br>List format to Unix time code]]
|[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
||[[User:Void Singer|Void Singer]]
|{{User|Void Singer}}
||converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
|Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_Unix_timestamp|Timestamp:<br>Weekday from Unix timestamp]]
|[[Touch A Quote]]
||[[User:Void Singer|Void Singer]]
|{{User|CodeBastard Redgrave}}
||Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
|Touch an object to read quotes sequentially from a notecard
|-
|-
||[[The Stash (Bank)]]
|[[Touring Balloon]]
||[[Wizardry and Steamworks]]
|{{User|Hank Ramos}}
||This is a depositing system to link your secondary account (alt) to a prim in-world so you can retrieve money without switching back and forth between accounts. It supports setting an upper limit, sharing the stash if you wish, logging everybody who deposited money and retrieved money, sending money to a list of bookmarked avatars and getting a status of your current holdings. It also explains some tricks for developers, for example, how to get another timer() if your current timer() is used up already.
|Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|-
|-
||[[Tipjar]]
|[[Under Age Boot]]
||[[Wizardry and Steamworks]]
|{{User|Chance Unknown}}
||This is a fully fledged tipjar supporting shared access, split profits, inviting to group, handing over gifts, maintaining statistics of who tipped most and who tipped in general, eliminating deed to group and comes with an innovative feature: it periodically moves around from avatar to avatar in the room and returns back to its initial position after a sweep. This way your tijpar will not be static, but participate in the party!
|Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|-
|-
||[[User:Void_Singer/Functions#Weekday_from_.28_Y.2C_M.2C_D_.29_format|Timestamp:<br>Weekday from (Y, M, D) format]]
|[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
||[[User:Void Singer|Void Singer]]
|{{User|Rolig Loon}}
||Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
|Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|-
|-
||[[Touch A Quote]]
|[[Universal Translator]]
||[[User:CodeBastard Redgrave|CodeBastard Redgrave]]
|{{User|Hank Ramos}}
||Touch an object to read quotes sequentially from a notecard
|Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|-
|-
||[[Touring Balloon]]
|[[Unix2DateTime]]
||[[User:Hank Ramos|Hank Ramos]]
|{{User|Flennan Roffo}}
||Automated touring balloon with many options from long ago.  Always seems to work on one SL release, and not the other.
|Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|-
|-
||[[Towncrier]]
|[[Unmutable Descript Nagger]]
||[[Wizardry and Steamworks]]
|{{User|Bobbyb30 Zohari}}
||A simple towncrier to be used in role-play SIMs or wherever there is a need to broadcast news in random intervals.
|To nag avatars to take off their scripted attatchments.
|-
|-
||[[Trivia]]
|[[Unpacker On Rez (NewAge)]]
||[[Wizardry and Steamworks]]
|{{User|Asia Snowfall}}
||A trivia game engine with provided ready-made notecards.
|A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|-
|-
||[[Under Age Boot]]
|[[Unpacker On Touch (NewAge)]]
|[[User:Chance Unknown|Chance Unknown]]
|{{User|Asia Snowfall}}
||Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
|Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|-
|-
||[[User:Rolig_Loon/UNDO_PosRot|UNDO_PosRot]]
|[[Update distributor]]
||[[User:Rolig Loon|Rolig Loon]]
|{{User|Dale Innis}}
||Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
|Distribute an object (like a project update) to a list of people named in a notecard.
|-
|-
||[[Universal Translator]]
|[[UUID2Channel]]
|[[User:Hank Ramos|Hank Ramos]]
|{{User|Project Neox}}
||Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration.  Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
|Optimised version of the original key2channel generators.
|-
|-
||[[Unix2DateTime]]
|[[UUID Song Generator]]
|[[User:Flennan Roffo|Flennan Roffo]]
|{{User2|Sendao Goodman}}
||Conversion from Unix time ([[llGetUnixTime]]()) to date and time string and vice versa.
|Translates a UUID into a simple song and plays it.
|-
|-
||[[Unmutable Descript Nagger]]
|[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[User:Bobbyb30 Zohari|Bobbyb30 Zohari]]
|{{User|Void Singer}}
||To nag avatars to take off their scripted attatchments.
|Reduced spam visitor greeter, highly configurable, easy to modify.
|-
|-
||[[Unpacker On Rez (NewAge)]]
|[[VariText]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Geneko Nemeth|Geneko Nemeth (Kakurady)}}
||A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
|Display text on a prim, without looking like from a typewriter
|-
|-
||[[Unpacker On Touch (NewAge)]]
|[[Visitor Logger (Web/Basic) ]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Buddy Sprocket}}
||Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
|A very basic visitor logger - log visitors in SL to a text file on your web-site.
|-
|-
||[[Update distributor]]
|[[Vote Simple]]
|[[User:Dale Innis|Dale Innis]]
|{{User|JB Kraft}}
||Distribute an object (like a project update) to a list of people named in a notecard.
|Simple vote collector. One avi, one vote.
|-
|-
||[[UUID2Channel]]
|[[Walking Sound (NewAge)]]
||[[User:Project Neox|Project Neox]]
|{{User|Asia Snowfall}}
||Optimised version of the original key2channel generators.
|Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|-
|-
||[[UUID Song Generator]]
|[[WarpPos]]
||{{User|Sendao Goodman}}
|{{User2|Keknehv Psaltery}}
||Translates a UUID into a simple song and plays it.
|Non-physical movement without the 10m limit.
|-
|-
||[[User:Void_Singer/Programs#v7-D_Advanced_Visitor_Greeter|Visitor Greeter]]
|[[Watchdog]]
||[[User:Void Singer|Void Singer]]
|{{User|Tika Oberueng}}
||Reduced spam visitor greeter, highly configurable, easy to modify.
|LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
|-
|-
||[[Visitor Logger (Web/Basic) ]]
|[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[User:Buddy Sprocket|Buddy Sprocket]]
|{{User|Salahzar Stenvaag}}
||A very basic visitor logger - log visitors in SL to a text file on your web-site.
|Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|-
|-
||[[Visitors]]
|[[Window Control]]
|[[Wizardry and Steamworks]]
|{{User|Emmas Seetan}}
||A series of scripts to hold lists of visitors taking into account display names and supporting tracking multiple visits.
|For window opacity, helpful for buildings.
|-
|-
||[[Volleyball Game (Kira's Artillery Variations)]]
|[[XTEA Strong Encryption Implementation]]
|[[Wizardry and Steamworks]]
|{{User|Morse Dillon}}
||The game of Volleyball in SecondLife, based on the [[Artillery]] script and freefall theory. Full build instructions, scripts, import archive and marketplace freebie product. All full permission.
|An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|-
|-
||[[Vote Simple]]
|[[XyText 1.5|XyText]]
||[[User:JB Kraft|JB Kraft]]
|{{User2|Xylor Baysklef}}
||Simple vote collector. One avi, one vote.
| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|-
|-
||[[Walking Sound (NewAge)]]
|[[User:Daemonika_Nightfire/Scripts/xytText_Example|xyzText Example]]
||[[User:Asia Snowfall|Asia Snowfall]]
|{{User|Daemonika Nightfire}}
||Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
|Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
|-
|-
||[[Wanderer]]
|[[XyyyyzText|XyyyyzText]]
|[[Wizardry and Steamworks]]
|{{User|Criz Collins}}
||A script that can be used to randomly move a prim around relative to its origin point. Can be used for breeders, robots, birds and other applications where a primitive has to move around by itself.
| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|-
|-
||[[WarpPos]]
|[[XyzzyText|XyzzyText]]
|[[User:Keknehv Psaltery|Keknehv Psaltery]]
|{{User|Thraxis Epsilon}} and {{User|Gigs Taggart}}
||Non-physical movement without the 10m limit.
| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|-
|-
||[[Watchdog]]
|[[Youtube TV]]
|[[User:Tika Oberueng|Tika Oberueng]]
|{{User|Morgam Biedermann}}
||LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
|Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|-
|-
||[[Wiki3DBuilder]] [[Wiki3DBuilder1.0]]
|[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
||[[User:Salahzar Stenvaag|Salahzar Stenvaag]]
|{{User|Fire Centaur}}
||Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
|Returns a string that displays days, hours, seconds
|-
|-
||[[Window Control]]
|[[Presenter with Timer]]
||[[User:Emmas Seetan|Emmas Seetan]]
|{{User|Fire Centaur}}
||For window opacity, helpful for buildings.
|Yet another texture presenter with a timer, lock, next/prev etc
|-
|-
||[[XTEA Strong Encryption Implementation]]
|[[Random Giver Prim]]
||[[User:Morse Dillon|Morse Dillon]]
|{{User|Damian Darkwyr}}
||An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
|A randomized item giver with a game-like twist
|-
|-
||[[XyText 1.5|XyText]]
|[[Client Specific Contents Giver]]
||[[User:Xylor Baysklef|Xylor Baysklef]]
|{{User|Damian Darkwyr}}
|| Display text (up to 10 characters) on a prim. Use as many prims as desired.
|Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|-
|-
||[[XyyyyzText|XyyyyzText]]
|[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
||[[User:Criz Collins|Criz Collins]]
|{{User|Void Singer}}
|| Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
|Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|-
|-
||[[XyzzyText|XyzzyText]]
|[[User:Yumi Murakami/Weaver Spell Grid|Weaver Spell Grid]]
||[[User:Thraxis Epsilon|Thraxis Epsilon]] and [[User:Gigs Taggart|Gigs Taggart]]
|{{User|Yumi Murakami}}
|| Display text (up to 10 characters) on a prim. Way more efficient than XyText.
|Designs simple objects and creates them with magic words.
|-
|-
||[[Youtube TV]]
|[[Zero Lag Poseball]]
||[[User:Morgam Biedermann|Morgam Biedermann]]
|{{User|Jippen Faddoul}} and {{User|Daemonika Nightfire}}
||Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
|A simple poseball with no lag
|-
|-
||[[Zero Lag Poseball]]
|[[User:Dora_Gustafson/bezier_toy|Bézier Toy]]
||[[User:Jippen Faddoul|Jippen Faddoul]] and [[User:Daemonika Nightfire|Daemonika Nightfire]]
|{{User|Dora Gustafson}}
||A simple poseball with no lag
|Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
|-
|-
||[[Zigzag Sequence]]
|[[HTML HUD Demo]]
||[[User:Project Neox|Project Neox]]
|{{User|Kelly Linden}}
||Zigzag sequence generator I developed while scripting checkers
|HTML-based, single script HUD (some assembly required)
|-
||[[Input number of seconds, get a string back that shows days, hours, minutes, seconds]]
||[[User:Fire Centaur|Fire Centaur]]
||Returns a string that displays days, hours, seconds
|-
||[[Random Giver Prim]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
||A randomized item giver with a game-like twist
|-
||[[Client Specific Contents Giver]]
||[[User:Damian Darkwyr|Damian Darkwyr]]
||Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
|-
||[[User:Void_Singer/v7-D_Zen_Resizer|Zen Resizer]]
||[[User:Void Singer|Void Singer]]
||Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
|}
|}


Line 1,334: Line 1,283:
! '''Description'''
! '''Description'''
|-
|-
|| [https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|[https://github.com/Nexii-Malthus/phpPathfinding phpPathfinding]
|| [[User:Nexii Malthus|Nexii Malthus]]
|{{User|Nexii Malthus}}
|| PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
|-
|| [[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
||[[User:Ina Centaur|Ina Centaur]]
|| API that gives the UUID of an image of a calendar image give month and year arguments.
|-
|| [[HTTP Post request to a PHP server]]
|| [[User:Corto Maltese|Corto Maltese]]
|| This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|-
|-
|| [[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|[[User:Ina Centaur/UUID/calimg.api|Calendar Image UUID API]]
|| [[User:Ina Centaur|Ina Centaur]]
|{{User|Ina Centaur}}
|| Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|API that gives the UUID of an image of a calendar image give month and year arguments.
|-
|-
|| [[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|[[HTTP Post request to a PHP server]]
|| [[User:Darien Caldwell|Darien Caldwell]]
|{{User|Corto Maltese}}
|| Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
|This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
|-
|-
|| [[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|[[User:Ina Centaur/PHP/k2n.php|Key2Name.php]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User|Ina Centaur}}
|| Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
|-
|-
|| [[Minify|LSL Minify]]
|[[User:Darien_Caldwell/HTTP-DNS|HTTP-IN DNS]]
|| [[Wizardry and Steamworks]]
|{{User|Darien Caldwell}}
|| LSL Minification and obfuscation tool written in JavaScript. Contains a form on the wiki using a widget where you can post LSL scripts to be minified as well as the source-code. For another full-screen demo you may [http://eva.comaroski.me/lslclean.html check it on my website]. To use, paste any LSL code and press ctrl+alt+enter to get the minified version.
|Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
|-
|-
|| [[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|[[Lame_Object_DNS_and_Cross_Sim_Messaging|Lame Object DNS and Cross Sim Messaging]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User2|Liandra Ceawlin}}
|| An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
|-
|-
|| [[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|[[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]
|{{User|SignpostMarv Martin}}
|| A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].
|-
|-
|| [[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|[[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]
|| [[User:Jor3l Boa|Jor3l Boa]]
|{{User|SignpostMarv Martin}}
|| Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
|-
|-
|| [[Public_Object_DNS|Public Object DNS]]
|[[User:Jor3l Boa/PHP/n2k.php|Name2Key.php]]
|| [[User:Liandra Ceawlin|Liandra Ceawlin]]
|{{User|Jor3l Boa}}
|| Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
|-
|-
|| [[Rake|Rake]]
|[[Public_Object_DNS|Public Object DNS]]
|| [[Wizardry and Steamworks]]
|{{User2|Liandra Ceawlin}}
|| A C# utility meant to create full inventory backups to your local hard-drive including Textures/Sculpts, Animations, Notecards and Scripts.  
|Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
|-
|-
|| Silo
|Silo
|| Zero Linden
|{{User2|Zero Linden}}
|| General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
|General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:
* [http://www.notabene-sl.com/misc/silo-README.txt README] file
* <s>[http://www.notabene-sl.com/misc/silo-README.txt README] file</s>
* [http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball
* <s>[http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball </s>
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* forum post [http://forums-archive.secondlife.com/54/69/119570/1.html Announcement].
* Readme and Archive apparently no longer there or WP stole the redirect for them. {{User|Talia Tokugawa}} 24/03/17
|-
|-
||[[Silverday ObjectDNS]]
|[[Silverday ObjectDNS]]
||[[User:Till Stirling|Till Stirling]]
|{{User|Till Stirling}}
||Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
|-
|-
|| [http://aubretec.com/products/sldb SLDB]
|[https://github.com/jgpippin/sldb SLDB]
|| [[User:Luc Aubret|Luc Aubret]]
|{{User2|Luc Aubret}}
|| Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].  
|Flexible web database storage using PHP/MySQL.  Used to store per-user field/value pairs from in-world objects using [[llHTTPRequest]].
* [http://aubretec.com/support/manuals/sldbkit/ Implementation Guide]
* [http://aubretec.com/wp-content/uploads/2009/05/sldb.zip Download] (.zip, 12kb)
|-
|-
|| [https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]
|<s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/SL+Asset+Data SL Asset Data]</s>
|| [[User:Trimda Hedges|Trimda Hedges]]
|{{User|Trimda Hedges}}
|| A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
|A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID).  Includes caching of requests and results and example application.  Copyright under Eclipse Public License v1
* [https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/SLAD/Downloads Downloads]</s>
* [http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]
* <s>[http://trimda.com/javadocs/slassetdata/1.1.0/ JavaDocs]</s>
* [https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]
* <s>[https://tlabsfoundry.atlassian.net/wiki/display/TF/TLabs+Foundry Other Projects]</s>
 
* Dead Links, Page is still there but there is nothing available for download. - {{User|Talia Tokugawa}} 24/03/17
|}
|}



Latest revision as of 11:08, 1 July 2024

Script Library

NOTE: Please add your scripts to this page and then add them to a category on the Categorized Library page.

Come to this page to see complex examples that show how to combine parts of LSL.

Go to the LSL Examples page to see brief examples of how to use parts of LSL.

Why collect complex examples here? Well, ...

There is a treasure trove of user developed scripts that have become hard to find over time throughout Second Life's web server revisions and redesigns. The Huge Leap to the new Jive software, while traumatic and disruptive, has failed to dispose of what's come before at the moment of your reading. These valuable community generated resources do indeed still remain and can be browsed/retrieved from several disjointed and disparate locations. While some links may point to duplicated, revised, or downright ancient wisdom, you may derive some enlightened perspective researching their hard won, timely solutions we encounter day to day.

  1. Old Forums -Scripting Library index (wiki),
  2. Old Forums -Scripting Forum Archive,
  3. Old Forums -Scripting Library,
  4. new Forums -Archives > Scripting Library,
  5. new Forums -LSL Library.


The wiki medium is well-suited for a script library due to its revision based historical foundation. If you feel inclined to release your scripts to the entire community, there's no better place to preserve your work/love/energy/gift as a unified and cohesive repository. Feel free to add your script page links here as well as adding it to the Categorized Library.

Rules for posting:

  1. Your script must be tested and working. If it's not, stick it in your user-space until it is. This is a list of working, usable scripts.
  2. Add a link to your script's page here. Link back to this page from your script's page. Start your page with {{LSL Header}}.
  3. Do not add scripts that duplicate the same functionality as an existing script or built in function. If yours does, explain why.
  4. Do not list simple scripts here. Include those among the LSL Examples instead.

LSL Script Library

Name Creator Description
secondlife:///app/... Daemonika Nightfire Useful secondlife:///app/... commands for scripts, local chat, instant message, group chat, group notice & profiles.
Teleporter_Anywhere Luxen Resident Zx Teleporter Anywhere v5.1.
Ultimate_Radar Luxen Resident Zx Ultimate Radar v5.
Language_Scanner Luxen Resident Zx Language Scanner v5.
Visitor_Counter_Tracker Luxen Resident Zx Visitor Counter - Tracker v3.1.
Notecard_Configuration_Reader_by_Maddox_Deluxe Maddox Deluxe Notecard Multi-line Entries Configuration Reader v1.6.
Addiction Moderator and World Clock Yumi Murakami Keep tabs on usage of SL and easily share local times with other users.
Bijocam and Other Camera Scripts Yumi Murakami Various camera control systems for machinima, security, and other effects.
Recent Avatar Scanner Ackley Recent Avatar Scanner notifies you as it collects avatar names. Touch it to see a list of recently collected names.
Target Crosshair HUD Ackley A 2 prim HUD with crosshair targets nearby players names, profiles and user key
Basic Sim Status Button Indicator HUD Ackley A single prim HUD. Color indicates sim status changes.
Basic Target Scanner HUD Ackley A single prim HUD. Scrolls through nearby players names, photos and user key.
(Function) StringIsNum Zion Tristan A User Made Function to return TRUE if a string based input consists entirely of a whole number, and return FALSE otherwise.
Remove all scripts from a linkset Dahlia Orfan Remove all scripts from a linkset.
RLV Viewer Titler Jenna Felton Titler displaying viewer and it's version, revealed via RLV interface.
Sim Restart Notifyer Jenna Felton On region restart, notifyes registered residents about the sim is online and the current sim version
Script Vitality plug-in Jenna Felton Uses vehicle technology to allow scripts (in same prim) to run in 'dead', i.e. no-script areas.
Chat Painter Jenna Felton Changes texture and collor properties of named prims in a linkset by using chat commands.
1st necessity of SL Beer Dailey Monitors for avatars and (de)activates scripts states to control script performance/lag.
3D Radar Jesse Barnett Rezzes a ball for each avatar in range. Each ball tracks its own AV and displays distance.
RegionSitTeleport Vincent Nacon A very simple and clean sit/unsit teleporter.
Avatar Position Adjustement to Avatar Height When Sitting Cay Trudeau Animation Adjustement According to Avatar Height. A simple snippet to calculate avatar position upwards.
AbcText Ange Capalini EXPERIMENTAL Hyper low prim Display. only 2 prims for 25char.
Access (NewAge) Asia Snowfall An easy to use script for permissions on who can use the script, Public/Group/Owner
Access Tutorial (EN) Daemonika Nightfire Short examples about permission to executable commands.
Aim Detection Dugley Reanimator Monitors for avatars and reports back to owner about who is aiming at them.
Anti (copy & transfer) Daemonika Nightfire This funktion allows you to give away scripts with copy & transfer permissions and force the reseller to change the permission.
Anti Rezz Daemonika Nightfire This script delete the complete object by rezzing on ground and detach it after 5 minutes from avatar.
AntiDelay Node Xaviar Czervik Uses llMessageLinked to stop those pesky delays.
AO Overriding Pose Ball Jesse Barnett No more turning your AO off and on when you sit down
ARCFOUR Strong Encryption Implementation Nekow42 Zarf An LSL implementation of ARCFOUR, the most popular stream cipher still in use.
Assembly-Like Programming Language Xaviar Czervik A compiler that runs assembly-like programs.
Associative Array (Dictionary) Emulator Alynna Vixen This library provides a set of functions for using a list as an associative array where string based keys can refer to one or more variant elements.
AvatarFollower Dale Innis Allows one avatar to automatically follow another.
Avatar Radar (NewAge) Asia Snowfall Version 1.2; A nice new avatar radar script i just finish that you can place in your hud, Also features avatar locator
Base2Dec Siann Beck Convert a number to decimal from any base.
BaseN Nexii Malthus Variable base compression, dynamically maps to usable UTF code points.
Basic Encryption Modules Beverly Larkin Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.
Be happy Emmas Seetan Basic smile attachment script, makes your avatar smile.
Beat The Average Vendor Kristen Giano A vendor script based on humblebundle.com
Best Neighbor Doran Zemlja Reduce ad clutter by hiding ads when users are on their own land nearby.
BigNum Library (RSA Encryption) Xaviar Czervik A BigNum Library for dealing with big numbers! Specialized for modular multiplication, and RSA encryption.
Binary Clock Fox Diller A Binary Clock.
BinaryDecimalConverter Soundless Smalls Converts a binary value to a decimal value and vice versa.
Blacklist and Remote Kill Chase Quinnell Blacklist (denial of use) or a creator kill script (can delete someone's item by command on private channel).
Bookmark URLs Rolig Loon Dialog-driven HUD reads bookmarked URLs from notecards and navigates directly to them with user's in-world browser.
Builder's Buddy Tool Newfie Pendragon Script to easily move/rotate large builds that exceed the linkable size limits.
Building Rezzer 2024 Daemonika Nightfire This rezzer is my interpretation of a building rezzer.
Button Click Detector Sendao Goodman Use llDetectedTouchUV to determine which button was pressed on a texture.
Camera following prim Dale Innis Pair of scripts to make a prim follow your camera position around (for lights etc).
Camera Sync Meyermagic Salome and Nomad Padar A system to synchronize the cameras of two avatars.
Chatbot Anonymous Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.
Chat Logger (GPL) Nobody Fugazi Chat logger which requests permission from participants before recording them.
Chat Relay grumble Loudon A Chat relay which can be routed using a path header and won't echo.
ClickAndDrag Nexii Malthus Click and Drag user interface elements using dynamic feedback
HTTP Get Example (GridSurvey) Lou Netizen Shows how to use LSL to perform an HTTP GET to retreive the name of a random online region from GridSurvey.
Code Racer Anonymous Race two versions of code forever, to see which runs faster.
Code Sizer Anonymous Count the bytes compiled from source code, to measure how to write small code.
Collision message sender Taff Nouvelle Give a message to an avatar on collision if the message has not been sent in the last 10 minutes.
Color Changer Void Singer Dialog driven color changer. Supports 16million+ colors, web color codes, multiple targeted prims, with save and recall.
Color Changer Plus Neo Calcutt A color changer with 14 colors, a random function, and a custom vector function.
Color Conversion Sally LaSalle Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).
ColorConvert Siann Beck Convert color values to vector from RGB, hex or HTML color name.
Color script Masakazu Kojima Script for changing colors trough a listener with pre-defined colors.
Combined Library Strife Onizuka Library of mostly encoding and decoding functions, some more useful then others.
  • String functions: Replace / Trim right / Trim left / Trim both
  • Unicode conversion: UTF8 to Unicode / Unicode to UTF8
  • List functions: Replace / Compare
Computer:jaycoonlanguage jayco121 Bing A language written in LSL that is meant for my computer (available at the shop).
Configuration Notecard Reader Dedric Mauriac A script to read configuration information from a notecard. Parses notecard to extract key words and their assigned values. Allows for comment lines and many more useful features.
Configuration Notecard Reader (advanced) Lear Cale Robust configuration notecard reader; supports multiple notecards with same suffix, handles reconfig on inventory change, and does not usurp the default state.
Conversation Relay Jippen Faddoul Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).
Curtain script Zilla Larsson A simple script to retract/stretch curtains, blinds, bedcovers and more
Cycle Dialog Items w/ Callback Hawkster Westmoreland A customizable way to cycle dialog items with pagination
Dataserver API Revolution Perenti Dataserver Framework for Notecards.
Date Library Corto Maltese Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.
Day of the Week DoteDote Edison Function to get day of the week from llGetUnixTime.
Days in Month IntLibber Brautigan Clicking on it returns the number of days in the present month. Useful for scripting calendars and tier systems that need to know the number of days in the month at hand or to calculate for any month. Even adjusts for leap years.
Deed Tools Falados Kapuskas Tools that allow the creator to modify Group-Owned (Deeded) Objects via chat.
DEMO_Shield Daemonika Nightfire With this script, it is impossible to use these scripts in copied (Copybot) object.
Describe Chatter Anonymous Chat to see yourself as others do.
Dialog Control Nargus Asturias A (not-so) simple dialog & menu control script. Call dialog and receive selected value via link_message, with built-in timer and link_message notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog's returned value can differ.

Latest version also has Dialog Menus Control built-in; which allow multi-level menus through SL dialog system.

Dialog Menus (multiuser) SimonT Quinnell Menu dialog handler that supports multiple menus open at once from the single script. Displays multi-page menus if necessary as well as allowing for fixed header and footer buttons. Timeouts as well as Text and button size limits are handled.
Dialog Number Pad DoteDote Edison Use a dialog to accept positive integer input from users.
Display Names Radar Cerise Sorbet Simple HUD type avatar radar that can show display names and script memory usage
Display Names to Key Joran Yoshikawa Simple way to get UUIDs from displaynames
Display-Username_Online_Indicator Daemonika Nightfire This simple hover text-based script is used to shop owners in Second Life, customers at the current display name and user name to display publicly. Additionally shows the status of the Userkey and online. Furthermore, there are click of a chat link that opens the profile owner.
Displayer Script Akinori Kimagawa Display Words On Top Of An Object
Drink script Emmas Seetan Used mainly for food and drink in Second Life.
Single_AO-Sit Daemonika Nightfire Posescript for use with or without AO and with or without Animation. With the menu it is possible the seated Avatar to move.
DropBox Dimentox Travanti This is a Drop box which allows people to drop certain items in a object & has many config options.
Efficiency Tester Xaviar Czervik Tests the speed of a function.
Email2IM DoteDote Edison Send IMs to SL friends via email.
Encrypted Region-wide chat Kireji Haiku Encrypted Region-wide chat
ExplodingObjects Dale Innis Causes an object (of the appropriate type) to explode on command.
FadeEasy Nika Rugani The easy way of fading objects in or out (Using llSetLinkAlpha)
FastConeSpread Nexii Malthus Fast Algorithmn to achieve cone spread, main use in weaponry systems.
Fast List Prim Contents PixelProphet Lane Fast and efficient method to print Object Inventory (Name, Type and next Owner permissions)
Grid Status Feed PixelProphet Lane Receive important Grid information in-world
Find Avatar Key Huney Jewell Explores UUID of avatar whose name is said in local chat or who touches the prim.
First Name Letter Prize RaithSphere Whybrow Gives a prize if the person who sits on it's first letter of first name matches the random letter!
Fix_Small_Prims Emma Nowhere Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.
Float2Hex Strife Onizuka Very useful for transporting floats.
Float Box Contents Rolig Loon Displays object inventory in hover text, identified by type and updated marquee-style.
Follower Unknown, uploaded by Slik Swindlehurst Makes an object follow the nearest person. Do not use for griefing.
FURWARE_text Ochi Wolfe Versatile text-on-prim script, open source under the MIT license
GA Event Notifier Victor Hua Gathers seven days event data from a Google calendar and display it through a simple interface. The lsl script can access several calendars at once through seperate php files. One file per calendar. Host the included php on your own web server.
Geometric Library Community Project A substantial amount of various geometric functions for intersection and other purposes of 3D maths.
Get Profile Picture Valentine Foxdale Sets the texture of the object to profile picture of the person that touches ot
GetTimestampOffset Siann Beck Returns llGetTimestamp with an hour offset.
Give InvItem every n hours Criz Collins Will give an inventory item on touch only every n hours, even if somebody touches the object more than once.
Give random object Emmas Seetan Touch to receive a random object in the prim's inventory
Golden Vendor Yumi Murakami A cross between a vendor and a game.
Google Charts Dedric Mauriac Create links to display raw data as a chart image.
Google_Translator Ugleh Ulrik Translates spanish to english, and its simple to make it any other way.
Go transparent when walking Emmas Seetan An attachment that goes invisible when you walk and visible when you don't walk.
Group Authorization Chase Quinnell Checks to see if object is set to appropriate group (checks by group key)
Group key finder Emmas Seetan Touch to find the key of the group
Group Privacy Chance Unknown Security device to insure members of a group can have a private area. Deactivates when nobody present.
Hello Avatar Linden Lab SL's default script.
Hello Avatar Companion Chase Quinnell Companion to the original Hello Avatar script
HexText Hexadeci Mole Unicode display script. Roughly 28,000 characters supported. Open source under the MIT license
Hierarchics Nexii Malthus Advanced script to create an efficient self-aware hierarchic structure.
Hierarchics2 Nexii Malthus Second generation, one script per object. Only two functions, can be embedded in others. Uses the new llSetLinkPrimitiveParamsFast/llGetLinkPrimitiveParams functions.
High-Capacity Greeter-Counter Rolig Loon Uses a memory compression algorithm to store hashed visitor UUID's in a string instead of using a list.
Holodeck Revolution Perenti Home Rezzing System.
HUD Dots Radar Cerise HUD target example, draws dots on the HUD over avatars in view.
Interpolation Library Nexii Malthus A small set of interpolation functions.
Intra-Region Update Server Emma Nowhere Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.
Inventory_Based_Menu Revolution Perenti Inventory Based Menu System.
iTunes RPC Fox Diller iTunes RPC via LSL llEmail and llRemoteDataReply.
Keyframe Animator Jasper Flossberg This is a KeyFrame Animator Script to simplify construction of keyframed animations.
Keypad Door Tdub Dowler Door and keypad with changeable code. Follow instructions carefully!
Key2Name Nika Rugani Key2Name service where a user no longer needs to be in the same region to get users name
Kilt / Skirt Editor Brangus Weir This changes all the parameters of all the flexis in the link set in one swell foop!
landmark2slurl Tapple Gao Convert all landmarks in inventory to slurls
Last Sound System Babbage Linden An LSL Last.fm client.
LibObj Ochi Wolfe A library to manage state in LSL using an object-oriented approach.
LibraryDisplayLandScreenshot Jon Desmoulins A modified version of LibraryDisplayProfilePic using the new PARCEL_DETAILS_ID Implemented in Server v1.36
LinkNumber-List_in_llSetLinkPrimitiveParamsFast Daemonika Nightfire Changed several prims in linkset with the same parameters, with a list. Without separate llSetLinkPrimitiveParams for each prim. (ideal for show/hide effects)
Linkset resizer Maestro Linden Systematically rescales a linkset by moving and resizing each prim (by using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast)
Linkset resizer with menu Brilliant Scientist A menu-driven script that rescales a linkset by moving and resizing the prims using llGetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast functions. Based on Linkset resizer.
*DS* Resize Example v3.0.00 Daemonika Nightfire Single resize script for a complete linkset with save and restore option.
Pointing Stick rhonin Nissondorf A device that takes controls of your arrow keys and directs the device in the relative direction its pointing, forward and back of course.
Gun Script rhonin Nissondorf Shoots out "ammo" from the root prim of your "gun".
Grenade Script rhonin Nissondorf Uses a timed factor to add influence to the velocity of a throw object.
Linkset Resizer 2 Emma Nowhere A more user-friendly resizer script designed for either drop-in use by the end-user or builder or for use in products. Based on Fix Small Prims.
List2CSV Kunnis Basiat Similar to llList2CSV & llCSV2List which includes preserving type and escaping characters.
list_cast Fractured Crystal Casts a list of strings into the type they appear to be. Designed for preprocessing user input for feeding into llSetPrimitiveParams
Listener Script Emmas Seetan Use to listen to other people's conversations (Like spying)
List: Find Last Index Void Singer Returns the last index of searched item in a source list. (backwards version of llListFindList)
List: Multi Find Void Singer Returns the first found index of multiple search items in a list. (Multi-item version of llListFindList. Fwd and Rev versions included)
List: Reverse Void Singer Returns an input List in reverse order
LinksetIndexing Nexii Malthus Functions for indexing a linkset by patterns or names down to their linkset numbers.
llGetAgentList Sim-Wide Radar Tiaeld Tolsen Simple radar implementation using the new llGetAgentList LSL Function.
lsDancemachine Kephra Nurmi Low lag client server dancemachine.
lsDeejay Home Edition Kephra Nurmi Client server media control for music, video, youtube, pictures, and texture animations.
lsDialog Kephra Nurmi Universal notecard driven menu dialog system.
lsDisplay Kephra Nurmi Picture cycler with preloader.
lsDistributor Kephra Nurmi Simple 'try' and 'buy' vendor system.
LSL_languageAPI Gypsy Paz Multi-lingual API from notecard based language files
Mandelbrot Explorer Babbage Linden An interactive fractal explorer.
Materialization Effects Overbrain Unplugged Special effects to add to rezzing events to simulate a teleportation or materialization.
Materialization Effects 2 Nika Rugani More efficient and faster version of Materialization Effects by Overbrain Unplugged.
Matrix Functions Kyle Flynn A set of 3x3 matrix functions, multiplication, division, inversion, transposition, etc.
Merge Sort Xaviar Czervik Implements a Merge Sort in LSL, however this code is 300(ish) times slower than llListSort. Don't use this in a script!
Minesweeper Xaviar Czervik A simple minesweeper game.
Morse Code Bobbyb30 Swashbuckler A script that allows for the conversion to and from morse code and can "play" morse code.
Multi-displays Texture Cycler Nargus Asturias A simple texture rotator designed for multiple display screens. With delay between each screen AND delay between each loop.
Multi Item Rezzer Jesse Barnett A rework of my old High Altitude Rezzer. Place the objects that you wish to choose from to be rezzed inside. Sit on the rezzer and pick the item and the height. It will go to target height and rez the object.
Multirezzer (on collision) Beet Streeter Spawns up to 10 objects when the object containing the script collides with a user.
Myriad Lite Preview 5 RPG System Allen Kerensky Working preview of the Myriad Universal RPG System by Ashok Desai, converted to LSL as a roleplay meter with quest NPC and goals, hand-to-hand and melee close combat, ranged combat, armor, healing, bullet, firearm, holster, practice target, and much more
Name2Key in LSL Maeva Anatine Get the Name2Key feature inside your scripts. Works even on lastly subscribed avatars.
Name2Key Nika Rugani Newest and fastest Name2Key search, While the database is small it is also connected to Second Life's search.
NexiiText Nexii Malthus Text Renderer, specialised in features, performance and a compact nature. It features unique per character control, such as Colour, Bold, Italics, Underline, Stroke, Icons. The high performance means it comes in at a 5 char / prim ratio, but it is perfect where highly dynamic and rich text is required.
NexiiText2 Nexii Malthus Second Gen Text Renderer. Same as above but features use of PRIM_LINK_TARGET and an awesome dynamic prim allocation architecture.
No Auto-Return Bellla Clarity To stop your long and hard builds from getting returned in sandboxes (only single prims, though!).
No Auto-Return NR Jor3l Boa This really works (29-05-09), needs a nearby region to do the trick and avoid auto return. (Tested on Blue and Rausch)
No Auto-Return (Multi) Xaviar Czervik A revision of Bella's that works for multi-prim objects.
No Limit Teleporter Morgam Biedermann Teleport to infinite altitudes (up to 4096m)
Object Size Chase Quinnell Gets the dimensions and footprint of a linkset
Object to Data Xaviar Czervik Turns an object into text (and back). Allows people to transfer objects through notecards (or otherwise).
Online Indicator Kristy Fanshaw Will show if the user is online or not. Displays users profile picture and allows to send IM's to user. Also gives a link to open the users profile
Open Group Join Alicia Stella User Touches Object to Join Group from Group Info window, (no bot.)
Open Prim Animator Todd Borst Single script prim animation tool. Menu driven, easy to use.
Open Zyngo Skin Installer Tmzasz Luminos A Simple Script designed to install skins on the popular Skill machines.
One Script, many doors Kyrah Abattoir Door script able to manage more than 50 linked doors from a single script instance.
ParseString2List Strife Onizuka Same as llParseString2List and llParseStringKeepNulls, but not limited to 8 spacers or separators. Thus substitute a call to the llParseString2List and llParseStringKeepNulls functions by a call to ParseString2List whenever you have more than 8 separators or more than 8 spacers.
Password Generator Syntrax Canucci This is an over-complicated, semi-complex password generator, which goes through multiple steps.
Pathfinder Babbage Linden A potential field based pathfinding library.
Personal ATM Machine Jessikiti Nikitin Allows deposits and withdrawals into another of your accounts, without the account being logged in.
Phantom Child Aeron Kohime Causes a child in a link set to become phantom without the entire object becoming phantom.
PHP_RegionFunctions Gypsy Paz and Zayne Exonar Three useful PHP functions to get region info
PhysicsLib Nexii Malthus Interesting set of fun physics functions.
Play and Loop Sound Bellla Clarity Very short and simple script; plays and loops a sound in an object.
Posing Stand Bellla Clarity Just a pose script to edit attachments more easily.
PosJump Uchi Desmoulins A much more efficient alternative to the popular warpPos function for bypassing 10m distance-moved limitations.
Prefix Calculator Xaviar Czervik A calculator that evaluates expressions in prefix notation.

+ 3 4 = 5. * + 1 2 + 3 4 = 14.

Profile Picture Jor3l Boa A working profile picture script with the new SecondLife API (1/11/2011)
Progress Bar Nexii Malthus Flexible and powerful little function for creating progress bars useful in hovertext.
Pseudo-random Number Generator Xaviar Czervik Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF
Quiz From Notecard Rolig Loon A multiple-choice testing script that reads questions and answer choices from a notecard and presents them in dialog boxes.
Rainbow_palette Rui Clary Build a color picker, using only one prim, and a few lines of code.
Random Gaussian Number Generator Vlad Davidson Generates a random number drawn from a normal (Gaussian; bell-curve) distribution, based on a specified mean/stdev
Random AV Profile Projector Debbie Trilling Randomly selects an AV from a crowd & then projects their profile picture as a 'holographic' image
Random Object Vendor CodeBastard Redgrave Simple vendor that gives out random objects when paid the right amount
Random Password Generator Jor3l Boa Generate Random passwords based on String Length.
RandomPrimParams Xintar Citron Simple script which randoms Prim Parameteres, in this example i used color, but you can use everything.
RavText Ravenous Dingo An alternate to XyText. This is a lightweight, multiple font 10 character text display system. It only supports uppercase alphanumeric text and a few special characters, but it is very fast, renders quickly and supports multiple fonts. It is meant for specialized use when all that is desired is basic, fast text display and the extra "bells and whistles" are not needed.
Real Object Inventory To Dialog PixelProphet Lane Display any amount of items contained in an Object in a Dialog, regardless of item name length.
Rental Box, Simply Sendao Goodman Simple explanation of how to make rental boxes.
Rental Cube Hank Ramos Simple cube for renting out a space.
Rental-Cube Daemonika Nightfire This is an Open-Source version of a Rental-Cube from Daemonika Nightfire. Just copy/paste this script into a inworld lsl-script and add one notecard called Info/Rules to the content of your cube.
Textbox2Hovertext Ackley A simple script to allow hovertext to be set with a dialog text box.
Remote Texture Loader Bobbyb30 Swashbuckler A set of scripts for remotely loading textures within a sim. This means that a single "texture server" can manage multiple changing billboards within a sim.
Region Frames Per Second Heymeriou Mystakidou Says the region name and frames per second out loud on command.
Resizer multi-prims Christy Mansbridge 1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break the build by increasing link distance.
RLV Collision Grabber Vala Vella Grab people colliding with the object and sit them on a set target using RLV
sbDialog Siann Beck A simple replacement function for llDialog. It re-orders the button list so that the button values, as passed to it, display left-to-right, top-to-bottom. It also opens a listen on the specified channel, and returns the handle.
Scheduler Haravikk Mistral Schedule multiple events using a single script timer
Scheme Interpreter Xaviar Czervik A scheme interpreter capable of handling most scheme expressions, including lambda and lists.
Script Override Functions Revolution Perenti bypass default strings, integer etc in chat channel.
Script Scrubber Toady Nakamura Script scrubs memory resident script functions from prim and self-deletes the script. Does not damage the prim, or remove other scripts. Use this to kill bling or other particle effects!
Scripted Attachment Detector Bobbyb30 Swashbuckler A script that will display avatars wearing scripted attatchments in hovertext. This may be worn as an hud or rezzed.
Self Upgrading Script Enhanced Cron Stardust Keeps only latest version of the script on prim (even with multiple adds of the same script!)
Sensor Visualizer Cerise Sorbet Shows the size and shape you get with llSensor range and arc parameters
Serverless Key Exchange Sendao Goodman Maintains a network of object keys without using an external server.
SetLinkText Tacusin Memo Custom function like llSetText only applying to linked sets.
SHA-1 Hash Strife Onizuka Performs a SHA-1 Hash on an input text. Similar to MD5 only (slightly) more secure.
SHA-2 Hash Strife Onizuka Performs a SHA-2 Hash on an input text. Similar to SHA-1 only (slightly) more secure.
Shoutcast - radio controller v0.3 (remake of similar scripts) Flennan Roffo Control your shoutcast radio stations with this shoutcast controller. Uses notecard for info about genres and stations and menu to select the station. Sends info to Xytext display.
Show Agent Script Count and memory PixelProphet Lane Fast and efficient method to display the amount of scripts and memory usage for an agent
Sim Map Particle Projector Jesse Barnett Displays a floating map of the sim the script is in.
Sim Performance Collector (Web-based DeniseHoorn Slade Makes some graphs for your website on the sim-performance (DIL,FPS, PING). PHP and Round Robin Database on Server needed!
Sim Restart Logger Kyrah Abattoir Counts region restarts and displays log of last 9 restarts together with region FPS and dilation.
Simple Elevator in a Box Hank Ramos Simple elevator example.
Simple Pay Door Giygas Static Simple door you pay to get access.
Skillingo AntiHack Script Tmzasz Luminos A simple Protection script for skillingo thats modifyable to work with other machines.
Skunk Money Hank Ramos Fun gambling machine of yesteryear, which only supports freeplay now due to SL regulations against gambling.
SLateIt Babbage Linden An augmented virtual reality HUD.
SLetanque Babbage Linden An LSL petanque game.
SLURL HUD CodeBastard Redgrave Touch this HUD to get a SLURL through IM, email and floating text.
BuildSlurl (NewAge) Archile Azalee A way to create a SLurl in a single function BuildSlurl
SL Mail V1.2 Flennan Roffo Second Life mail client V1.2 (released sept'07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon!
SL NTPoHTTP client SignpostMarv Martin Second Life Needs Time Parsing over Hyper Text Transfer Protocol

Emulates the function of llGetWallclock for any timezone by using SLOpenID's SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!

Smooth Rotating Door Toy Wylie A script for doors that open and close smoothly using llTargetOmega
Smooth Rotating Linked Door With Hinge Lyn Mimistrobell A script for linked uncut (mesh) doors that smoothly rotates around a virtual hinge without the use of timers
Smooth Sliding Door SimonT Quinnell A script for sliding doors that open and close smoothly using llMoveToTarget. Asjusts for prim orientation.
Sound Preloader Trinity Dejavu A tripwire that preloads a selection of sound files when avatar collides with prim.
Speed Tester Bobbyb30 Swashbuckler Similar to the Efficiency Tester, this script allows you to test the speed of a particular function or snippet with multiple trials giving min/max/avg/median and the standard deviation.
Spiral Staircase Generator Meyermagic Salome Generates nice looking spiral staircases without much hassle.
String Compare Xaviar Czervik Compares two strings and reliably returns either 1, -1, or 0 if they are the same.
Synchronize Cay Trudeau Makes synchronized start to a task on even/odd seconds
String: Reverse Void Singer Returns an input string in reverse order
String: Last Index Void Singer Returns the last index of search found in string (the backward equivalent of llSubStringIndex)
Tail Messages (NewAge) Asia Snowfall A super nice easy to use script for those non-scripters out there! NewAge coding has done it again where you no longer need to scroll up and down adding buttons and adding messages, Features a tag system (you'll see what i mean :P)
Taper Door (minimalistic) Kopilo Hallard A basic script for doors which open and close using taper.
Teleport HUD Jesse Barnett WORKS TO 4096 METERS!! Very user friendly teleport HUD. Add destinations by touching "Add" & naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.
Teleporter (landmark based) Void Singer Uses Landmarks to offer map teleports. Works as Hud or inworld objects, just drop in landmarks and go.
Text Scroller Fred Gandt A simple text display object that scrolls text (applied as a texture) from right to left (like those LED signs) in a continuous loop.
Texture Changers Bobbyb30 Swashbuckler A collection of texture changing scripts.
Texture Management Revolution Perenti Dialog Menu based Texture Selection.
Texture Slide Xen Lisle Slides a texture on mouse movement
Tic Tac Toe CG Linden Step by step demo on how to implement a larger scripting project
TightList Strife Onizuka Tight List is a family of functions for encoding lists as strings and then decoding them back into lists.

There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn't preserve type.

Timer Module Isabelle Aquitaine Manage multiple timers via linked messages.
Two Avatars on single prim Cay Trudeau Allow two (or more) avatars to sit on same prim
Timestamp:
Unix time code to list format
Void Singer converts Unix timestamps to their [Y, M, D, h, m, s] equivalents (ex: 1234567890 to [2009, 2, 13, 3, 31, 30])
Timestamp:
List format to Unix time code
Void Singer converts [Y, M, D, h, m, s] timestamps to their Unix equivalents (ex: [2009, 2, 13, 3, 31, 30] to 1234567890)
Timestamp:
Weekday from Unix timestamp
Void Singer Gets weekday from Unix timestamps (ex: "Friday" from 1234567890)
Texture Repeater Jenna Felton Observes textures and texture parameters on the prim. If changed, bulk-updates other prims in linkset.
Timestamp:
Weekday from (Y, M, D) format
Void Singer Gets weekday from (Y, M, D) timestamps (ex: "Friday" from (2009, 2, 13))
Touch A Quote CodeBastard Redgrave Touch an object to read quotes sequentially from a notecard
Touring Balloon Hank Ramos Automated touring balloon with many options from long ago. Always seems to work on one SL release, and not the other.
Under Age Boot Chance Unknown Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.
UNDO_PosRot Rolig Loon Allows user to undo position and rotation changes that have been made "manually" to any or all prims in a linkset.
Universal Translator Hank Ramos Chat listener that handles seamless translation of public chat between 50+ written languages without the need for configuration. Handles numerous avatars, auto-detects languages, and works together with multiple copies of translators to spread-workload using a sophisticated back-end communications sub-system.
Unix2DateTime Flennan Roffo Conversion from Unix time (llGetUnixTime()) to date and time string and vice versa.
Unmutable Descript Nagger Bobbyb30 Zohari To nag avatars to take off their scripted attatchments.
Unpacker On Rez (NewAge) Asia Snowfall A very simple to use script for all you creators out there, This script will enable you to send out boxed items and make it easier for users to unpack, Also features auto die on completion. Very simple to configure!
Unpacker On Touch (NewAge) Asia Snowfall Exactly like Unpacker On Rez, But changed some things about to make it Unpack On Touch
Update distributor Dale Innis Distribute an object (like a project update) to a list of people named in a notecard.
UUID2Channel Project Neox Optimised version of the original key2channel generators.
UUID Song Generator Sendao Goodman Translates a UUID into a simple song and plays it.
Visitor Greeter Void Singer Reduced spam visitor greeter, highly configurable, easy to modify.
VariText Geneko Nemeth (Kakurady) Display text on a prim, without looking like from a typewriter
Visitor Logger (Web/Basic) Buddy Sprocket A very basic visitor logger - log visitors in SL to a text file on your web-site.
Vote Simple JB Kraft Simple vote collector. One avi, one vote.
Walking Sound (NewAge) Asia Snowfall Very powerful walking sound script, Featuring customer ability to add their own sounds with the API Sound Feature!
WarpPos Keknehv Psaltery Non-physical movement without the 10m limit.
Watchdog Tika Oberueng LSL Watchdog scripts to monitor other scripts in the prim and restart them if they crash or stop running.
Wiki3DBuilder Wiki3DBuilder1.0 Salahzar Stenvaag Allows a group of people to collectively build up complex 3D mindmaps with connected concepts. Uses particles for connections and low prim usage. Nodes can be textured, colored, changed form size moved collectively by everybody and can distribute notecards, landmarks, URL, objects, textures. I provide two version 0.1 and 1.0 and probably next version will communicate with moodle and sloodle external websites.
Window Control Emmas Seetan For window opacity, helpful for buildings.
XTEA Strong Encryption Implementation Morse Dillon An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm). This is the first known public release of a 'real' strong encryption implementation in LSL and is released under the GNU General Public License (GPL).
XyText Xylor Baysklef Display text (up to 10 characters) on a prim. Use as many prims as desired.
xyzText Example Daemonika Nightfire Very small example. Display text (up to 8 characters) on a mesh with up to 8 faces. 10 links will have 5 land impact.
XyyyyzText Criz Collins Display text (up to 10 characters) on a prim. Displays different text for each line instead of one single text, that will be broken into the next lines. Watch here for what that means: http://screencast.com/t/1wMLujLcEO
XyzzyText Thraxis Epsilon and Gigs Taggart Display text (up to 10 characters) on a prim. Way more efficient than XyText.
Youtube TV Morgam Biedermann Watch your favorite Youtube videos / auto set the texture to the parcel media texture.
Input number of seconds, get a string back that shows days, hours, minutes, seconds Fire Centaur Returns a string that displays days, hours, seconds
Presenter with Timer Fire Centaur Yet another texture presenter with a timer, lock, next/prev etc
Random Giver Prim Damian Darkwyr A randomized item giver with a game-like twist
Client Specific Contents Giver Damian Darkwyr Give Contents only to users of a specific Client. Such as Phoenix, CoolVL or 2.0
Zen Resizer Void Singer Single script object resizer w/ multi-language & multi-menu support, + many other features for simple or advanced use.
Weaver Spell Grid Yumi Murakami Designs simple objects and creates them with magic words.
Zero Lag Poseball Jippen Faddoul and Daemonika Nightfire A simple poseball with no lag
Bézier Toy Dora Gustafson Strictly for fun! The toy is made by one prim and a script. The prim will move along a smooth closed Bézier curve in space until it is stopped.
HTML HUD Demo Kelly Linden HTML-based, single script HUD (some assembly required)

Support Script Library

These are scripts in other languages, intended to be run on other systems that support scripts written in LSL

Name Creator Description
phpPathfinding Nexii Malthus PHP script for offloading complex pathfinding operations away from heavy use simulators onto external servers. Primarily A* Algorithm. Flexible -- works with any type of node graph. Public Domain. Clean and minimalistic code.
Calendar Image UUID API Ina Centaur API that gives the UUID of an image of a calendar image give month and year arguments.
HTTP Post request to a PHP server Corto Maltese This small library allows you to make simple POST requests to your website. The libraries allow you to get your request through the variable $_POST on the server. It also include a basic security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.
Key2Name.php Ina Centaur Get Avatar's Name using Second Life search service. (like in LSL Key2Name)
HTTP-IN DNS Darien Caldwell Public Domain DNS and HTTP-IN URL Distribution system running on GAE (the original). Deploy your own for maximum utility and security.
Lame Object DNS and Cross Sim Messaging Liandra Ceawlin Simple, cheeseball method of doing cross-sim communications with http-in and an external object DNS service.
llXorBase64StringsCorrect SignpostMarv Martin An implementation of llXorBase64StringsCorrect in PHP- should be useful if you're using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via llHTTPRequest.
lsl_fu.php SignpostMarv Martin A basic OOP'd PHP Class containing VeloxSeverine's $_POST fixer and Marv's own eccentric ideas for "fixing" things.
Name2Key.php Jor3l Boa Get Avatar's UUID using Second Life search service. (like in LSL Name2Key)
Public Object DNS Liandra Ceawlin Public object DNS-like system running on GAE, for http-in. Hopefully scalable enough for wide-spread usage.
Silo Zero Linden General purpose data store in PHP. Use this to persist arbitrary data from LSL via llHTTPRequest. See:
  • Readme and Archive apparently no longer there or WP stole the redirect for them. Talia Tokugawa 24/03/17
Silverday ObjectDNS Till Stirling Dynamic Object-DNS-System to provide dynamic mapping of LSL-URLs to persistent domains. Features include redirect service, password protected domains, write protected domains, LSL-API for all necessary functions, optional web-interface.
SLDB Luc Aubret Flexible web database storage using PHP/MySQL. Used to store per-user field/value pairs from in-world objects using llHTTPRequest.
SL Asset Data Trimda Hedges A set of Java classes to retrieve information about Groups, Parcels and Agents/Avatars based on their key (UUID). Includes caching of requests and results and example application. Copyright under Eclipse Public License v1
  • Dead Links, Page is still there but there is nothing available for download. - Talia Tokugawa 24/03/17

See Also

Articles

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "LSL Library"

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